Integrate delivered HQ memory, finite physical convoy and RHS WCS dependencies
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@@ -31,7 +31,19 @@ The server derives administrator status from the requesting controller's authent
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Clock settings apply once at the next round startup; changing them does not jump the current clock. Older valid settings files load the new defaults (14:00, 1×) without being rewritten. See [mission time](mission-time.md).
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With the companion Chat addon, existing HQ interval/squad/radius and Intel carrying/reveal aliases remain available, as do `hq show` and `hq log`. They extend the same Core command service and authorization path.
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AI and Intel register their own providers with the Core command service; the full Chat scenario loads both. Existing HQ interval/squad/radius and Intel carrying/reveal aliases remain available, as do `hq show` and `hq log`. They use the same authenticated authorization path.
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Additional AI commands:
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| Command | Effect |
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| --- | --- |
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| `/esc hq memory` | Show bounded delivered-report beliefs, confidence, uncertainty and travel estimates |
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| `/esc hq stinger show` | Show the saved one-in-N initial equipment chance |
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| `/esc hq stinger set N` | Set 0 to disable, 1 for every eligible actor, or 2–10000 for one in N; affects actors that have not rolled yet |
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| `/esc hq convoy show` | Show the finite deployment task, retained vehicles, native cargo insertion results and stop reason |
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| `/esc hq convoy start` | Opt into one initial six-vehicle deployment near the authored southern supply site; requires a suitable actual road, physical readiness and room for all 19 crew within the 60-body convoy admission cap |
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Convoy deployment is under native verification. It is not automatically enabled at round startup. The same per-round receipt is retained after retries, partial startup and losses; this command never replaces a consumed convoy. Cargo is issued once and insertion failures are reported. Combat dismount/reboarding, complete supply routing and HQ response retasking remain separate migration work. The admission cap is not yet a global presence/materialization service. See [AI progress](ai-migration-progress.md) and [external dependencies](external-addons.md).
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The command parser and setting mutations have native service tests. Actual remote RPC ownership, chat usability and pre-spawn presentation still need multiplayer/UI acceptance.
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