Embed RHS 1.9 compatibility; record Workshop 0.0.141
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2026-11-05 16:39:35 +01:00
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@@ -65,7 +65,7 @@ After replaying admissions, Escape also checks already-connected players, create
The native loading-screen updater also follows the replacement respawn manager. This keeps the spinner and mission-preparation text updating after takeover, including when the original scenario disabled its deploy-menu updater. A pending spawn-loading overlay releases on victory/defeat and cannot hold the result screen underneath it.
Escape's default end-of-round reload delay is ten seconds. The native server `-autoreload` override still applies, including disabling automatic reload. Terrain loading and procedural preparation happen after that delay and can take substantially longer on large islands.
Escape's default end-of-round reload delay is 120 seconds. The native server `-autoreload` override still applies, including disabling automatic reload. Terrain loading and procedural preparation happen after that delay and can take substantially longer on large islands.
The [editor handover check](evidence/terrain-editor-2026-10-03/report.json)