Harden base progression and cleanup; validate finite physical resupply

This commit is contained in:
2026-09-19 10:39:39 +02:00
parent 40a474934c
commit 7c53b4bb81
377 changed files with 51882 additions and 92 deletions
@@ -0,0 +1,16 @@
{
"log": "docs/evidence/native-2026-09-19-094021-courier-compile-failure/console.log.txt",
"smoke_completions": 0,
"assertions_passed": 0,
"script_or_runtime_failures": [
"09:40:28.017 SCRIPT (E): @\"Scripts/Game/ERR/ERR_MortarLogistics.c,16\": Expected name, not a keyword 'owned'",
"09:40:28.240 SCRIPT (E): Can't compile \"Game\" script module!"
],
"engine_errors": [
"09:40:28.017 SCRIPT (E): @\"Scripts/Game/ERR/ERR_MortarLogistics.c,16\": Expected name, not a keyword 'owned'",
"09:40:28.240 SCRIPT (E): Can't compile \"Game\" script module!",
"09:40:28.739 ENGINE (E): Unable to initialize a game/gamelib. Some workbench features will not work."
],
"missing_end_screen": [],
"scope": "scripted local Workbench integration only; no multiplayer, piloting or FPS claim"
}