Update addons/core/Scripts/Game/ERR/00_Core/ERR_DiscoveryService.c
Delete intel folder from player's inventory :)
This commit is contained in:
@@ -79,6 +79,16 @@ class ERR_DiscoveryService
|
|||||||
if (!chosen.Discover(Math.RandomInt(0, 100), m_Mode.Settings().Runtime("intelRevealChancePercent"))) continue;
|
if (!chosen.Discover(Math.RandomInt(0, 100), m_Mode.Settings().Runtime("intelRevealChancePercent"))) continue;
|
||||||
m_Spent.Insert(folder);
|
m_Spent.Insert(folder);
|
||||||
PrintFormat("Reintroduced [intel]: player %1 recovered folder; location=%2 knowledge=%3", GetGame().GetPlayerManager().GetPlayerIdFromControlledEntity(player), chosen.Id(), chosen.Knowledge());
|
PrintFormat("Reintroduced [intel]: player %1 recovered folder; location=%2 knowledge=%3", GetGame().GetPlayerManager().GetPlayerIdFromControlledEntity(player), chosen.Id(), chosen.Knowledge());
|
||||||
|
|
||||||
|
// Delete intel folder :)
|
||||||
|
if (!document)
|
||||||
|
{
|
||||||
|
m_Mode.Evidence().Retire(folder);
|
||||||
|
SCR_InventoryStorageManagerComponent scrInventory = SCR_InventoryStorageManagerComponent.Cast(inventory);
|
||||||
|
bool accepted = scrInventory && scrInventory.TryDeleteItem(folder);
|
||||||
|
PrintFormat("Reintroduced [intel]: folder delete accepted=%1", accepted);
|
||||||
|
if (!accepted) SCR_EntityHelper.DeleteEntityAndChildren(folder);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user