Capture current mission, AI, map and administration development
Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
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{
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"fix": "Former local controller observer timer stops before old recovery can close the editor/select old player camera or create a new spectator camera. Only own timer/camera and recovery bookkeeping are released.",
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"baseline_compiled_failure_reproduced_independently": true,
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"regression_programs_passed": 279,
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"native_evidence": "native-2026-10-02-observer-ownership",
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"native_assertions": 27,
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"native_rounds": 1,
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"native_script_failures": 0,
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"retained_installed_resource_errors": 13,
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"native_scope": "Existing unconsciousness, spectator views/tracking, pose-gap fallback, healing camera return and repeated knockout fixture. Native controller replacement and real multiplayer not reproduced.",
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"cleanup_confirmed": true,
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"preservation": {
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"original_missions": {
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"files": 533,
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"unchanged": true
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},
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"existing_playtest": {
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"files": 412,
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"unchanged": true
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},
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"inherited_unstaged": {
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"files": 61,
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"preserved_with_surgical_own_delta": true
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}
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},
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"replacement_rebinding": "Existing250ms binder continues until normal stop/end cleanup; new local controllers start their monitors once, with no timer growth on stable ownership.",
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"initial_native_failure": "Wrong Chat selector also enabled general smoke and damage protection. Failure retained; correct Core selector isolates camera fixture. Runner now refuses wrong pair before setup.",
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"docs_fix": "Native setup now opens actual addons/core project and directs readers to latest retained candidate.",
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"release_qualified": false,
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"packaged_candidate_contains_this_fix": false,
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"remaining": [
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"Real controller replacement/JIP/reconnect",
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"Human full escape and12 players",
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"Physical logistics",
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"Equivalent-workload FPS",
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"Clean packaging/release"
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]
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}
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