Capture current mission, AI, map and administration development
Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
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from pathlib import Path
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from policy_harness import body, run
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source=Path(__file__).parent/'addons/core/Scripts/Game/ERR/40_Chat/ERR_NativeSmoke.c'
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enabled=body(source,'static bool Enabled()').replace('System.','System::')
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run(r'''#include <cassert>
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#include <map>
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#include <string>
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using string=std::string;
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namespace System { std::map<string,string> args; bool GetCLIParam(string key,string& value){auto it=args.find(key);if(it==args.end())return false;value=it->second;return true;} }
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struct Actual {''' + enabled + r''' };
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int main(){
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assert(!Actual::Enabled());
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System::args={{"errSmokeOutcome","player-death"}}; assert(!Actual::Enabled());
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System::args["errSmoke"]="0"; assert(!Actual::Enabled());
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System::args["errSmoke"]="1"; assert(Actual::Enabled());
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for(string outcome : {"normal-escape-route","hq-memory","radio-network","mounted-ammo",""}) {System::args["errSmokeOutcome"]=outcome;assert(!Actual::Enabled());}
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System::args.erase("errSmokeOutcome"); assert(!Actual::Enabled());
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}
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''')
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print('PASS: actual diagnostic selector requires exact enabled player-death fixture')
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