Capture current mission, AI, map and administration development
Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
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{
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"result": "Expected fixture assumption disproved: the admitted protected prisoner survives Kill and becomes unconscious; existing fixture then falsely requires death.",
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"observed": [
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"Kill override called with alive=1 revivable=1 unconscious=0",
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"Queued knockout invoked and returned",
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"250ms sample alive=1 revivable=1 unconscious=1",
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"Four-second old fixture assertion native damage kills prisoner fails"
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],
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"early_workbench_reload_reproduced": false,
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"earlier_reload_cause": "Still unknown; do not attribute the historical early reload to this fixture mismatch.",
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"production_changed": false,
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"diagnostic_only_patch": "instrumentation.patch",
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"source_scope": "Four instrumented files on a frozen copy, no gameplay policy changes",
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"cleanup_confirmed": true,
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"release_qualified": false
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}
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