Capture current mission, AI, map and administration development
Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
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{
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"scope": "One bounded hidden/muted maintenance fixture attempt; no gameplay qualification",
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"native_attempts": 1,
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"native_assertions": 0,
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"native_result": "compile failure",
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"compile_root_cause": "SCR_FuelManagerComponent has no GetOwner method in installed API",
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"other_compiler_errors_retained": true,
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"attempted_repository_check": "failed at existing deadline harness: new probe selector missing harness stub",
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"focused_policy_callback_check": "passed; does not compile or execute Enforce fixture",
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"experimental_probe_and_integration_removed": true,
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"three_existing_working_files_restored_to_exact_pre_attempt_bytes": true,
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"three_existing_index_files_unchanged": true,
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"prior_unstaged_files_unchanged": 52,
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"reference_files_unchanged": 533,
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"packaged_runtime_files_unchanged": 3,
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"cleanup_confirmed": true,
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"source_and_external_inputs_unchanged_during_run": true,
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"independent_review_corrections": [
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"Use originalEntity.FindComponent(SCR_FuelManagerComponent) == retainedComponent for vehicle/can/spare identity after nonnull guards.",
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"Pin a native action context containing the exact selected action: GetWorldPositionAction returns vehicle origin until context initialization, so attempted outward approach yields zero. Resolve original context geometry, bind via SetActiveContext, then call native OnActionStart.",
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"Update deadline regression selector stub before another integrated run."
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],
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"attempted_integration_patch_scope": "Working-versus-index diff captured before restoration; may include preserved preexisting working hunks. Do not apply wholesale.",
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"remaining": [
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"actual finite native held fuel transfer",
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"cancel/resume fuel transfer",
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"empty can refusal",
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"finite repair supply consumption",
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"ordinary held player input",
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"remote ownership"
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],
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"release_qualified": false,
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"restored_repository_check_exit": 0,
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"restored_repository_programs": 257
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}
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