Fix inventory layout integration and qualify ordinary UI and radio guidance
This commit is contained in:
@@ -0,0 +1,103 @@
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{
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"log": "console.log",
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"smoke_completions": 0,
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"assertions_passed": 0,
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"script_or_runtime_failures": [],
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"engine_errors": [],
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"missing_end_screen": [],
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"scope": "ordinary game startup with an explicitly requested bounded private keyboard experiment; see input_exercise for sent-input and native-proof results; no full escape, multiplayer or FPS qualification",
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"local_participant_verified": true,
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"scenario_header_verified": true,
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"verified_header_projects": [
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"chat"
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],
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"game_module_defines": [
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"PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,BUDGET_OPTIMIZATION_CHECKS,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG",
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"PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,BUDGET_OPTIMIZATION_CHECKS,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG"
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],
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"workbench_undefined": true,
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"normal_mission_ready": true,
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"unexpected_smoke_fixture": false,
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"failed": false,
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"ready": true,
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"failure_observed_during_polling": false,
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"input_observation": {
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"nonce": "a75280fda4494a0ca7b14a693cf310e9",
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"read_only": true,
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"input_sent": false,
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"sampler_complete": true,
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"queued": true,
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"ready": true,
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"finished": true,
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"cancelled": false,
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"sample_count": 401,
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"record_count": 408,
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"inventory_open_observed": true,
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"inventory_close_observed": true,
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"capture_requests": [
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"open",
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"closed"
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],
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"movement": {
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"action_observed": true,
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"physical_motion_observed": true,
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"released_input_observed": true,
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"max_horizontal_displacement": 2.619999999999891
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},
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"transitions": [
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{
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"sample": 0,
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"real_ms": 30159,
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"world_ms": 7697.06,
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"event": "QUEUED"
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},
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{
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"sample": 19,
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"real_ms": 32425,
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"world_ms": 9945.13,
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"event": "READY"
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},
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{
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"sample": 36,
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"real_ms": 34324,
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"world_ms": 11862.9,
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"event": "INVENTORY_OPEN"
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},
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{
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"sample": 40,
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"real_ms": 34943,
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"world_ms": 12453.4,
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"event": "CAPTURE_REQUEST open"
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},
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{
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"sample": 68,
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"real_ms": 38257,
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"world_ms": 15777.7,
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"event": "INVENTORY_CLOSED"
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},
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{
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"sample": 70,
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"real_ms": 38570,
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"world_ms": 16079.8,
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"event": "CAPTURE_REQUEST closed"
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},
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{
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"sample": 401,
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"real_ms": 75223,
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"world_ms": 52742.9,
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"event": "FINISHED observation-bound"
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}
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],
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"errors": [],
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"scope": "native read-only sampler lifecycle only; no generated input, movement success, inventory usability, screenshot file verification, manual playtest or multiplayer claim"
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},
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"input_exercise": {
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"requested": true,
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"verified": true,
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"input_sent": true,
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"gameplay_qualified": false,
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"scope": "bounded private keyboard delivery plus native movement/inventory observations; no full escape or multiplayer qualification",
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"sha256": "181a243b341bbfc743c9a915bcb6d55003db7a542bf8d95f3880546d5b7c5d4c",
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"archive_file": "input-proof.json"
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}
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}
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