Add typed field-flight prototype and preserve native qualification failures
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{
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"log": "docs/evidence/native-2026-09-19-204333-field-keyword-compile-failure/console.log.txt",
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"smoke_completions": 0,
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"assertions_passed": 0,
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"script_or_runtime_failures": [
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"20:43:40.207 SCRIPT (E): @\"Scripts/Game/ERR/ERR_AircraftFieldRules.c,55\": Expected name, not a keyword 'reference'",
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"20:43:40.425 SCRIPT (E): Can't compile \"Game\" script module!"
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],
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"engine_errors": [
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"20:43:40.207 SCRIPT (E): @\"Scripts/Game/ERR/ERR_AircraftFieldRules.c,55\": Expected name, not a keyword 'reference'",
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"20:43:40.425 SCRIPT (E): Can't compile \"Game\" script module!"
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],
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"missing_end_screen": [],
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"scope": "scripted local Workbench integration only; no multiplayer, piloting or FPS claim"
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}
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