Harden participant and map ownership and validate bounded physical flight
This commit is contained in:
@@ -55,7 +55,10 @@ class ERR_MortarSystem
|
||||
m_Batteries.Insert(battery);
|
||||
ERR_GameMode mode = ERR_GameMode.Get();
|
||||
mode.Own(gun);
|
||||
mode.RegisterGroup(group);
|
||||
// HQ owns/reserves the finite asset immediately. Publish its physical
|
||||
// membership to companion consumers only after readiness has completed.
|
||||
mode.Own(group);
|
||||
m_HQ.RegisterGroup(group);
|
||||
m_HQ.ReserveGroup(group);
|
||||
battery.Audit("DEPLOY", "authored gun and four-person crew; finite ammunition initialization pending");
|
||||
return true;
|
||||
|
||||
Reference in New Issue
Block a user