Expand independent escape routes and finite site discovery
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@@ -335,7 +335,7 @@
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"addons/core/Scripts/Game/ERR/ERR_SiteService.c",
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"addons/core/Prefabs/ERR/SupplyCache.et"
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],
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"remaining": "More supply locations, balancing, manual inventory access, destruction and network ownership; finite stock replaces refill systems."
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"remaining": "Two independent clue caches and optional medical/outpost stock are authored. Manual access, route balance, medical treatment, destruction and network ownership remain unverified; finite stock replaces refill systems."
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},
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{
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"id": "vehicles",
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@@ -405,9 +405,10 @@
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],
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"replacement_files": [
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"addons/core/Scripts/Game/ERR/ERR_SiteDefinition.c",
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"addons/core/Scripts/Game/ERR/ERR_SiteService.c"
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"addons/core/Scripts/Game/ERR/ERR_SiteService.c",
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"addons/core/Prefabs/ERR/FieldCover.et"
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],
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"remaining": "Expand towns/outposts/checkpoints and turret population, retain losses, establish proximity/discovery events and bounded cleanup."
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"remaining": "Seven sites and bounded proximity/discovery events are implemented. Expand towns/checkpoints and turret population, validate authored static cover, loss retention, manual access and multiplayer cleanup."
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},
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{
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"id": "lifecycle",
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