Smooth convoy startup and record Workshop 0.0.153
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+6
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@@ -1,6 +1,11 @@
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# Changelog
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Latest published Workshop version: **0.0.152**
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Latest published Workshop version: **0.0.153**
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## 2026-11-10 — Smoother convoy startup
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- Spread convoy road searches, vehicle and crew creation, and cargo loading across short steps to reduce startup hitches.
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- Preserve finite convoy and ammunition allowances when startup is interrupted.
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## 2026-11-10 — Checkpoint squads
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@@ -6,7 +6,7 @@ enum ERR_PerfMetric
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HQ_PREP, HQ_HUNTERS, HQ_GARRISONS, HQ_CONVOYS, HQ_BODIES, HQ_RADIO_INDEX,
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HQ_REPORTS, HQ_PLANNER, HQ_SUPPORT, HQ_JOURNAL,
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UPDATE_INTERVAL, ENGINE_SIM_SAMPLE, ENGINE_FRAME_SAMPLE, ENGINE_FPS_SAMPLE,
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ACTIVE_AI_SAMPLE, PLAYERS_SAMPLE, HQ_GROUPS_SAMPLE, GARRISON_WORK, PERF_FLUSH, COUNT
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ACTIVE_AI_SAMPLE, PLAYERS_SAMPLE, HQ_GROUPS_SAMPLE, GARRISON_WORK, PERF_FLUSH, CONVOY_INTERCEPT, CONVOY_RUNTIME, CONVOY_STARTUP, CONVOY_SURVEY, CONVOY_CREATE, CONVOY_CARGO, COUNT
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}
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class ERR_PerfStat
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@@ -40,7 +40,8 @@ class ERR_Performance
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"hq_prep_ms", "hq_hunters_ms", "hq_garrisons_ms", "hq_convoys_ms", "hq_bodies_ms", "hq_radio_index_ms",
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"hq_reports_ms", "hq_planner_ms", "hq_support_ms", "hq_journal_ms",
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"update_interval_ms", "engine_sim_sample_ms", "engine_frame_sample_ms", "engine_fps_sample",
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"active_ai_sample", "players_sample", "hq_groups_sample", "garrison_work_ms", "performance_flush_ms"
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"active_ai_sample", "players_sample", "hq_groups_sample", "garrison_work_ms", "performance_flush_ms",
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"convoy_intercept_ms", "convoy_runtime_ms", "convoy_startup_ms", "convoy_survey_ms", "convoy_create_ms", "convoy_cargo_ms"
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};
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protected string m_Run;
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protected int m_Window;
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@@ -126,28 +126,76 @@ class ERR_ConvoyRoadPlan
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}
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static bool Build(vector seed, out array<vector> positions, out array<vector> angles, out ERR_ForceRoute route, array<vector> excludedStarts = null, float separation = 0)
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{
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positions = {}; angles = {}; route = null;
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if (!Replication.IsServer() || !ERR_ForceRules.FiniteVector(seed)) return false;
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SCR_AIWorld world = SCR_AIWorld.Cast(GetGame().GetAIWorld());
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if (!world || !world.GetRoadNetworkManager()) return false;
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array<BaseRoad> roads = {};
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world.GetRoadNetworkManager().GetRoadsInAABB(seed + "-500 -1000 -500", seed + "500 1000 500", roads);
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if (roads.Count() > 128) return false;
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float bestDistance = 1e20;
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foreach (BaseRoad road : roads)
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ERR_ConvoyRoadSurvey survey = new ERR_ConvoyRoadSurvey();
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survey.Begin(seed, excludedStarts, separation);
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while (!survey.Step()) {}
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return survey.Result(positions, angles, route);
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}
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}
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// Cooperative survey: each Step performs one native road lookup/setup OR one
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// formation candidate. Native calls themselves are not a hard time budget.
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// The complete road/candidate order and final tie-breaking match Build.
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class ERR_ConvoyRoadSurvey
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{
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if (!road || road.GetWidth() < 4) continue;
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array<vector> points = {}; road.GetPoints(points);
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for (int candidateIndex = 0; candidateIndex < 33; candidateIndex++)
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protected vector m_Seed;
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protected float m_Separation;
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protected float m_BestDistance;
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protected ref array<vector> m_Excluded = {};
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protected ref array<BaseRoad> m_Roads = {};
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protected ref array<vector> m_Points = {};
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protected ref array<vector> m_Positions = {};
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protected ref array<vector> m_Angles = {};
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protected ref ERR_ForceRoute m_Route;
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protected int m_RoadIndex;
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protected int m_CandidateIndex;
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protected bool m_Queried;
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protected bool m_Loaded;
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protected bool m_Done = true;
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void Begin(vector seed, array<vector> excludedStarts = null, float separation = 0)
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{
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m_Seed = seed; m_Separation = separation; m_BestDistance = 1e20;
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m_Excluded.Clear();
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if (excludedStarts) foreach (vector excluded : excludedStarts) m_Excluded.Insert(excluded);
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m_Roads.Clear(); m_Points.Clear(); m_Positions = {}; m_Angles = {}; m_Route = null;
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m_RoadIndex = 0; m_CandidateIndex = 0;
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m_Queried = false; m_Loaded = false; m_Done = false;
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}
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bool Step()
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{
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if (m_Done) return true;
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if (!m_Queried)
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{
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m_Queried = true;
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if (!Replication.IsServer() || !ERR_ForceRules.FiniteVector(m_Seed)) { m_Done = true; return true; }
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SCR_AIWorld world = SCR_AIWorld.Cast(GetGame().GetAIWorld());
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if (!world || !world.GetRoadNetworkManager()) { m_Done = true; return true; }
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world.GetRoadNetworkManager().GetRoadsInAABB(m_Seed + "-500 -1000 -500", m_Seed + "500 1000 500", m_Roads);
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if (m_Roads.Count() > 128 || m_Roads.IsEmpty()) m_Done = true;
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return m_Done;
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}
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if (!m_Loaded)
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{
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if (m_RoadIndex >= m_Roads.Count()) { m_Done = true; return true; }
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BaseRoad road = m_Roads[m_RoadIndex++];
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if (!road || road.GetWidth() < 4) return false;
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m_Points.Clear(); road.GetPoints(m_Points);
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m_CandidateIndex = 0; m_Loaded = true;
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return false;
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}
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int candidateIndex = m_CandidateIndex++;
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if (m_CandidateIndex >= 33) m_Loaded = false;
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Consider(candidateIndex);
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return false;
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}
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protected void Consider(int candidateIndex)
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{
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array<vector> candidatePositions, candidateAngles;
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ERR_ForceRoute polyline;
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float distance;
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if (!FromPolyline(points, seed, candidatePositions, candidateAngles, polyline, distance, candidateIndex)) continue;
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// Exclude occupied deployment areas before selecting the best formation.
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// Returning the nearest clear-but-too-close road used to hide valid
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// alternatives from startup's outer separation check.
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if (excludedStarts && !ERR_SupplyConvoyRules.Separated(candidatePositions[0], excludedStarts, separation)) continue;
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if (!ERR_ConvoyRoadPlan.FromPolyline(m_Points, m_Seed, candidatePositions, candidateAngles, polyline, distance, candidateIndex)) return;
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if (!ERR_SupplyConvoyRules.Separated(candidatePositions[0], m_Excluded, m_Separation)) return;
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for (int i = 0; i < candidatePositions.Count(); i++) candidatePositions[i] = ERR_Actors.Ground(candidatePositions[i]);
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ERR_ForceRoute grounded = new ERR_ForceRoute();
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bool valid = true;
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@@ -156,12 +204,16 @@ class ERR_ConvoyRoadPlan
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vector point = ERR_Actors.Ground(polyline.At(i));
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if (ChimeraWorldUtils.TryGetWaterSurfaceSimple(GetGame().GetWorld(), point) || !grounded.Add(point)) { valid = false; break; }
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}
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if (!valid || !grounded.Seal() || !ERR_ConvoyRules.Plan(candidatePositions, candidateAngles, grounded)) continue;
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if (!Prefer(distance, candidatePositions, grounded, bestDistance, positions, route)) continue;
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if (!ERR_ConvoyRules.GroundClear(candidatePositions, candidateAngles)) continue;
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positions = candidatePositions; angles = candidateAngles; route = grounded; bestDistance = distance;
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if (!valid || !grounded.Seal() || !ERR_ConvoyRules.Plan(candidatePositions, candidateAngles, grounded)) return;
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if (!ERR_ConvoyRoadPlan.Prefer(distance, candidatePositions, grounded, m_BestDistance, m_Positions, m_Route)) return;
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if (!ERR_ConvoyRules.GroundClear(candidatePositions, candidateAngles)) return;
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m_Positions = candidatePositions; m_Angles = candidateAngles; m_Route = grounded; m_BestDistance = distance;
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}
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}
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return route != null;
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bool Result(out array<vector> positions, out array<vector> angles, out ERR_ForceRoute route)
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{
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positions = {}; angles = {}; route = null;
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if (!m_Done || !m_Route) return false;
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positions = m_Positions; angles = m_Angles; route = m_Route;
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return true;
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}
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}
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@@ -334,6 +334,7 @@ class ERR_ConvoyTask
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ref array<ref ERR_ConvoyCargoCallback> Cargo = {};
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bool Stopped;
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bool Ready;
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bool Creating; // Supply service queues physical creation before readiness begins.
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bool CargoIssued;
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float Deadline;
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float NextCheck;
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@@ -370,9 +371,9 @@ class ERR_ConvoyService
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foreach (ERR_ConvoyTask task : m_Tasks) if (task.Receipt && task.Receipt.SourceId == source) return task;
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return null;
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}
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protected bool FillCrew(ERR_ConvoyVehicle unit)
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protected bool SelectCrewSeats(ERR_ConvoyVehicle unit)
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{
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if (unit.Index == 2) return false;
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if (!unit || !unit.Group || !unit.Entity || !unit.Seats.IsEmpty() || unit.Index == 2) return false;
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array<BaseCompartmentSlot> all = {};
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if (!ERR_ConvoyRules.CollectSeats(unit.Entity, all)) return false;
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array<BaseCompartmentSlot> drivers = {}, turrets = {}, cargo = {};
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@@ -391,14 +392,25 @@ class ERR_ConvoyService
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for (int i = 0; i < requiredTurrets; i++) unit.Seats.Insert(turrets[i]);
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// Exact planned population is known before any character is created.
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if (unit.Seats.Count() != ERR_ConvoyPool.CrewCount(unit.Index)) return false;
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AIGroup nativeGroup = unit.Group;
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foreach (BaseCompartmentSlot seat : unit.Seats)
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return true;
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}
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protected bool SpawnCrewMember(ERR_ConvoyVehicle unit, int index)
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{
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if (!unit || !unit.Group || index < 0 || index >= unit.Seats.Count() || index != unit.Members.Count()) return false;
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BaseCompartmentSlot seat = unit.Seats[index];
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if (!seat || !seat.IsCompartmentAccessible() || seat.IsOccupied()) return false;
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AIGroup nativeGroup = unit.Group;
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IEntity actor = seat.SpawnCharacterInCompartment(ERR_ConvoyResources.Soldier(), nativeGroup, ERR_ConvoyResources.GroupPrefab());
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if (actor) { unit.Members.Insert(actor); m_Mode.Own(actor); }
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if (!actor || nativeGroup != unit.Group) return false;
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if (index == 0) unit.Driver = actor;
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return true;
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}
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unit.Driver = unit.Members[0];
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protected bool FillCrew(ERR_ConvoyVehicle unit)
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{
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if (!SelectCrewSeats(unit)) return false;
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for (int index = 0; index < unit.Seats.Count(); index++)
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if (!SpawnCrewMember(unit, index)) return false;
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return true;
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}
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ERR_ConvoyTask Dispatch(ERR_ConvoyReceipt receipt, array<vector> positions, array<vector> angles, ERR_ForceRoute route, float now)
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@@ -1813,10 +1813,17 @@ class ERR_HQ : ERR_CommandService
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m_ObjectiveDefence.Tick(now);
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m_Towns.Tick(now);
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if (perf) perfStamp = perf.Mark(ERR_PerfMetric.HQ_GARRISONS, perfStamp);
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int convoyStamp = perfStamp;
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TickMountedIntercept(now);
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if (perf) convoyStamp = perf.Mark(ERR_PerfMetric.CONVOY_INTERCEPT, convoyStamp);
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m_Convoys.Tick(now);
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if (perf) convoyStamp = perf.Mark(ERR_PerfMetric.CONVOY_RUNTIME, convoyStamp);
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AutomaticConvoy(now);
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if (perf) perfStamp = perf.Mark(ERR_PerfMetric.HQ_CONVOYS, perfStamp);
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if (perf)
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{
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perf.Mark(ERR_PerfMetric.CONVOY_STARTUP, convoyStamp);
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perfStamp = perf.Mark(ERR_PerfMetric.HQ_CONVOYS, perfStamp);
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}
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m_Bodies.TickBudget(now);
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if (perf) perfStamp = perf.Mark(ERR_PerfMetric.HQ_BODIES, perfStamp);
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if (now >= m_NextNetwork)
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@@ -1,3 +1,26 @@
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// A consumed convoy receipt owns one finite physical creation transaction.
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// Native spawn calls are spread across callbacks; successful partial entities
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// stay mission-owned and lootable on refusal, capture or cancellation.
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class ERR_SupplyConvoyCreation
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{
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ref ERR_SupplyConvoyTask Task;
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ref array<vector> Positions = {};
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ref array<vector> Angles = {};
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ref array<ResourceName> Prefabs = {};
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float Expires;
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int VehicleIndex;
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int Phase;
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}
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class ERR_SupplyConvoyLoad
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{
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ref ERR_SupplyConvoyTask Task;
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ERR_ConvoyVehicle OriginalVehicle;
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IEntity Truck;
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InventoryStorageManagerComponent Inventory;
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ref ERR_ConvoyCargoCallback Operation;
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}
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// Full supply convoys reuse finite vehicle creation and cargo ownership. The
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// legacy finite-route service remains available for isolated migration fixtures.
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class ERR_SupplyConvoyService : ERR_ConvoyService
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@@ -5,6 +28,240 @@ class ERR_SupplyConvoyService : ERR_ConvoyService
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void ERR_SupplyConvoyService(ERR_GameMode mode, ERR_ConvoyPool pool) {}
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protected ref ERR_SupplyConvoyTask m_Creating;
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protected ref array<vector> m_Bases = {};
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protected ref array<ref ERR_SupplyConvoyCreation> m_Creations = {};
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protected bool m_CreationQueued;
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protected ref array<ref ERR_SupplyConvoyLoad> m_Loads = {};
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protected bool m_CargoQueued;
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override ERR_ConvoyTask Dispatch(ERR_ConvoyReceipt receipt, array<vector> positions, array<vector> angles, ERR_ForceRoute route, float now)
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{
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if (!Current() || !ERR_ForceRules.Finite(now) || now < 0 || m_Creations.Count() >= 20
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|| !ERR_ConvoyRules.Plan(positions, angles, route) || !ERR_ConvoyResources.Available() || !ERR_ConvoyRules.GroundClear(positions, angles)) return null;
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array<ResourceName> selected = {};
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for (int slot = 0; slot < 6; slot++)
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{
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ResourceName prefab = ERR_ConvoyResources.VehiclePrefab(slot);
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if (slot == 1) prefab = ERR_VehicleSelection.ForRole(4, prefab);
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if (slot == 0 || slot == 3 || slot == 5) prefab = ERR_VehicleSelection.ForRole(3, prefab);
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if (slot != 2 && prefab.IsEmpty()) return null;
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selected.Insert(prefab);
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}
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if (!m_Mode.EnemyFaction() || !m_Pool.Consume(receipt)) return null;
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ERR_SupplyConvoyTask task = ERR_SupplyConvoyTask.Cast(NewTask());
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task.Receipt = receipt; task.Route = route; task.Creating = true;
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for (int index = 0; index < 6; index++)
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{
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ERR_ConvoyVehicle unit = NewVehicle(); unit.Index = index;
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if (index == 2) unit.Released = true;
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task.Vehicles.Insert(unit);
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}
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m_Tasks.Insert(task);
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ERR_SupplyConvoyCreation creation = new ERR_SupplyConvoyCreation();
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creation.Task = task; creation.Positions.Copy(positions); creation.Angles.Copy(angles); creation.Prefabs.Copy(selected);
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creation.Expires = now + 60000; m_Creations.Insert(creation);
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if (!m_CreationQueued)
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{
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m_CreationQueued = true;
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GetGame().GetCallqueue().CallLater(CreationStep, 50, true);
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}
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return task;
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}
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protected void FinishCreation(ERR_SupplyConvoyCreation creation, bool success, string reason)
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{
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ERR_SupplyConvoyTask task = creation.Task;
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task.Creating = false;
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if (success)
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{
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task.Deadline = GetGame().GetWorld().GetWorldTime() + 30000;
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task.NextCheck = 0;
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ERR_HQ.Event("CONVOY CREATED", "five physical vehicles; finite crew created over queued callbacks; native readiness and ledger admission pending");
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}
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else task.Stop(m_Mode, reason);
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m_Creations.RemoveItem(creation);
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if (m_Creations.IsEmpty())
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{
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GetGame().GetCallqueue().Remove(CreationStep);
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m_CreationQueued = false;
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}
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}
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protected bool CreationOwned(ERR_SupplyConvoyCreation creation)
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{
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ERR_SupplyConvoyTask task = creation.Task;
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if (!task || task.Stopped || !task.Creating || !task.Receipt || !task.Receipt.Consumed || task.Vehicles.Count() != 6) return false;
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if (Captured(task)) return false;
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foreach (ERR_ConvoyVehicle unit : task.Vehicles)
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{
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if (!unit || (unit.Index != 2 && unit.Released)) return false;
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if (unit.Index == 2) continue;
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bool groupCreated = unit.Index < creation.VehicleIndex || (unit.Index == creation.VehicleIndex && creation.Phase >= 1);
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bool vehicleCreated = unit.Index < creation.VehicleIndex || (unit.Index == creation.VehicleIndex && creation.Phase >= 2);
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if ((groupCreated && !unit.Group) || (vehicleCreated && !unit.Entity)) return false;
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if (unit.Group && (unit.Group.GetFaction() != m_Mode.EnemyFaction() || unit.Group.GetPlayerCount(true) > 0)) return false;
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if (unit.Entity && !ERR_Actors.Alive(unit.Entity)) return false;
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for (int member = 0; member < unit.Members.Count(); member++)
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{
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IEntity actor = unit.Members[member];
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if (!actor || !ERR_Actors.Alive(actor) || ERR_Actors.Player(actor) || member >= unit.Seats.Count()
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|| !unit.Seats[member]) return false;
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// Native compartment membership can settle only after the later Wake/Admit
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// pass. An empty pending seat is not a foreign occupant or permission to refill.
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IEntity occupant = unit.Seats[member].GetOccupant();
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if (occupant && occupant != actor) return false;
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SCR_AIGroup parent = ERR_Actors.Group(actor);
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if (parent && parent != unit.Group) return false;
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}
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if (unit.Group)
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{
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array<AIAgent> agents = {}; unit.Group.GetAgents(agents);
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foreach (AIAgent agent : agents)
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if (!agent || !unit.Members.Contains(agent.GetControlledEntity())) return false;
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}
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}
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return true;
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}
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// One native group, vehicle or character spawn at most, globally for this
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// service's queue. No catch-up loop after a long frame or empty-server pause.
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protected void CreationStep()
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{
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int started = System.GetTickCount();
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CreationPiece();
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if (m_Mode && m_Mode.Performance()) m_Mode.Performance().Mark(ERR_PerfMetric.CONVOY_CREATE, started);
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}
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protected void CreationPiece()
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{
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if (!Current()) { Stop(); return; }
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if (m_Creations.IsEmpty())
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{ GetGame().GetCallqueue().Remove(CreationStep); m_CreationQueued = false; return; }
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// Match the mission's existing no-player suspension. A resumed transaction
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// past its finite deadline stops instead of creating replacement bodies.
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if (GetGame().GetPlayerManager().GetPlayerCount() == 0) return;
|
||||
ERR_SupplyConvoyCreation creation = m_Creations[0];
|
||||
ERR_SupplyConvoyTask task = creation.Task;
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float now = GetGame().GetWorld().GetWorldTime();
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if (!ERR_ForceRules.Finite(now) || now >= creation.Expires || !CreationOwned(creation))
|
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{ FinishCreation(creation, false, "finite convoy creation expired, captured or changed; partial entities retained"); return; }
|
||||
if (creation.VehicleIndex == 2) creation.VehicleIndex++;
|
||||
if (creation.VehicleIndex >= 6) { FinishCreation(creation, true, ""); return; }
|
||||
int index = creation.VehicleIndex;
|
||||
ERR_ConvoyVehicle unit = task.Vehicles[index];
|
||||
if (creation.Phase == 0)
|
||||
{
|
||||
unit.Group = SCR_AIGroup.Cast(ERR_Actors.Spawn(ERR_ConvoyResources.GroupPrefab(), creation.Positions[index]));
|
||||
if (unit.Group) m_Mode.Own(unit.Group);
|
||||
if (!unit.Group || unit.Group.GetFaction() != m_Mode.EnemyFaction() || !ERR_ConvoyRules.EmptyCrewTemplate(unit.Group))
|
||||
{ FinishCreation(creation, false, "finite convoy group creation failed; no retry"); return; }
|
||||
creation.Phase = 1; return;
|
||||
}
|
||||
if (creation.Phase == 1)
|
||||
{
|
||||
// A player or unrelated entity may have entered this footprint since dispatch.
|
||||
ERR_ConvoyPlacement placement = new ERR_ConvoyPlacement();
|
||||
if (!placement.Clear(creation.Positions[index], creation.Angles[index][0]) || !ERR_ConvoyRules.EmptyCrewTemplate(unit.Group))
|
||||
{ FinishCreation(creation, false, "convoy placement or original empty crew changed; no retry"); return; }
|
||||
unit.Entity = Vehicle.Cast(ERR_Actors.Spawn(creation.Prefabs[index], creation.Positions[index], creation.Angles[index]));
|
||||
if (unit.Entity) m_Mode.Own(unit.Entity);
|
||||
bool assigned = creation.Prefabs[index] != ERR_ConvoyResources.VehiclePrefab(index);
|
||||
bool compatible = !assigned || (ERR_VehicleSelection.RoadFit(unit.Entity) && (index != 1 || unit.Entity.FindComponent(InventoryStorageManagerComponent)));
|
||||
if (!unit.Entity || !compatible)
|
||||
{
|
||||
int role = 3; if (index == 1) role = 4;
|
||||
if (assigned) GetGame().ERR_ServerVehicles().Reject(creation.Prefabs[index], role);
|
||||
FinishCreation(creation, false, "finite convoy vehicle creation failed; no retry"); return;
|
||||
}
|
||||
task.Starts.Insert(unit.Entity.GetOrigin());
|
||||
FactionAffiliationComponent affiliation = FactionAffiliationComponent.Cast(unit.Entity.FindComponent(FactionAffiliationComponent));
|
||||
if (affiliation) affiliation.SetAffiliatedFaction(m_Mode.EnemyFaction());
|
||||
AICarMovementComponent movement = AICarMovementComponent.Cast(unit.Entity.FindComponent(AICarMovementComponent));
|
||||
if (movement) movement.SetCruiseSpeed(35);
|
||||
creation.Phase = 2; return;
|
||||
}
|
||||
if (creation.Phase == 2)
|
||||
{
|
||||
if (!ERR_ConvoyRules.EmptyCrewTemplate(unit.Group) || !SelectCrewSeats(unit))
|
||||
{ FinishCreation(creation, false, "finite convoy seats unavailable; no retry"); return; }
|
||||
creation.Phase = 3; return;
|
||||
}
|
||||
if (!SpawnCrewMember(unit, unit.Members.Count()))
|
||||
{ FinishCreation(creation, false, "finite convoy crew creation failed; no retry"); return; }
|
||||
if (unit.Members.Count() == unit.Seats.Count())
|
||||
{ creation.VehicleIndex++; creation.Phase = 0; }
|
||||
}
|
||||
protected void QueueCargo(ERR_SupplyConvoyTask task, InventoryStorageManagerComponent inventory, ERR_ConvoyCargoCallback operation)
|
||||
{
|
||||
ERR_SupplyConvoyLoad load = new ERR_SupplyConvoyLoad();
|
||||
load.Task = task; load.OriginalVehicle = task.Vehicles[1]; load.Truck = load.OriginalVehicle.Entity;
|
||||
load.Inventory = inventory; load.Operation = operation; m_Loads.Insert(load);
|
||||
if (!m_CargoQueued)
|
||||
{
|
||||
m_CargoQueued = true;
|
||||
GetGame().GetCallqueue().CallLater(CargoStep, 50, true);
|
||||
}
|
||||
}
|
||||
protected bool CargoPending(ERR_SupplyConvoyTask task)
|
||||
{
|
||||
foreach (ERR_SupplyConvoyLoad load : m_Loads) if (load.Task == task) return true;
|
||||
return false;
|
||||
}
|
||||
protected void CancelCargo(ERR_SupplyConvoyTask task)
|
||||
{
|
||||
// Only requests still in this queue have not crossed the native boundary.
|
||||
// Accepted operations were removed before submission and are never rewritten.
|
||||
for (int index = m_Loads.Count() - 1; index >= 0; index--)
|
||||
{
|
||||
ERR_SupplyConvoyLoad load = m_Loads[index];
|
||||
if (task && load.Task != task) continue;
|
||||
load.Operation.Finished = true; load.Operation.Succeeded = false;
|
||||
m_Loads.Remove(index);
|
||||
}
|
||||
}
|
||||
protected bool CargoOwner(ERR_SupplyConvoyLoad load)
|
||||
{
|
||||
ERR_SupplyConvoyTask task = load.Task;
|
||||
if (!task || task.Stopped || !task.Ready || task.Creating || task.Vehicles.Count() != 6 || task.Vehicles[1] != load.OriginalVehicle
|
||||
|| !load.OriginalVehicle || load.OriginalVehicle.Released || load.OriginalVehicle.Entity != load.Truck || !load.Truck
|
||||
|| !load.Inventory || load.Inventory.GetOwner() != load.Truck || !load.OriginalVehicle.CrewValid(m_Mode) || Captured(task)) return false;
|
||||
return load.Truck.FindComponent(InventoryStorageManagerComponent) == load.Inventory;
|
||||
}
|
||||
protected void CargoStep()
|
||||
{
|
||||
int started = System.GetTickCount();
|
||||
CargoPiece();
|
||||
if (m_Mode && m_Mode.Performance()) m_Mode.Performance().Mark(ERR_PerfMetric.CONVOY_CARGO, started);
|
||||
}
|
||||
protected void CargoPiece()
|
||||
{
|
||||
if (!Current()) { Stop(); return; }
|
||||
if (GetGame().GetPlayerManager().GetPlayerCount() == 0) return;
|
||||
// One globally bounded pair of native insertion requests, never a catch-up
|
||||
// loop. Original prefabs/callbacks and random choices were frozen by planning.
|
||||
for (int issued = 0; issued < 2 && !m_Loads.IsEmpty(); issued++)
|
||||
{
|
||||
ERR_SupplyConvoyLoad load = m_Loads[0];
|
||||
if (!CargoOwner(load))
|
||||
{
|
||||
CancelCargo(load.Task);
|
||||
// The ordinary convoy tick owns capture and per-vehicle release policy.
|
||||
// Losing this truck's cargo authority must not stop surviving escorts.
|
||||
continue;
|
||||
}
|
||||
m_Loads.Remove(0);
|
||||
if (!load.Inventory.TrySpawnPrefabToStorage(load.Operation.Prefab, null, -1, EStoragePurpose.PURPOSE_DEPOSIT, load.Operation)) load.Operation.Finished = true;
|
||||
}
|
||||
if (m_Loads.IsEmpty())
|
||||
{
|
||||
GetGame().GetCallqueue().Remove(CargoStep);
|
||||
m_CargoQueued = false;
|
||||
}
|
||||
}
|
||||
override void Stop()
|
||||
{
|
||||
if (GetGame()) GetGame().GetCallqueue().Remove(CreationStep);
|
||||
m_CreationQueued = false;
|
||||
foreach (ERR_SupplyConvoyCreation creation : m_Creations) creation.Task.Creating = false;
|
||||
m_Creations.Clear();
|
||||
if (GetGame()) GetGame().GetCallqueue().Remove(CargoStep);
|
||||
m_CargoQueued = false; CancelCargo(null);
|
||||
super.Stop();
|
||||
}
|
||||
void SetBases(array<vector> bases) { m_Bases.Copy(bases); }
|
||||
protected override ERR_ConvoyTask NewTask()
|
||||
{
|
||||
@@ -81,7 +338,7 @@ class ERR_SupplyConvoyService : ERR_ConvoyService
|
||||
{
|
||||
ERR_ConvoyCargoCallback load = new ERR_ConvoyCargoCallback();
|
||||
load.Prefab = seed.Prefab; task.Cargo.Insert(load); issued++;
|
||||
if (!inventory.TrySpawnPrefabToStorage(seed.Prefab, null, -1, EStoragePurpose.PURPOSE_DEPOSIT, load)) load.Finished = true;
|
||||
QueueCargo(task, inventory, load);
|
||||
}
|
||||
}
|
||||
return issued;
|
||||
@@ -108,12 +365,22 @@ class ERR_SupplyConvoyService : ERR_ConvoyService
|
||||
if (choice) prefab = choice.GetItemResourceName();
|
||||
}
|
||||
ERR_ConvoyCargoCallback operation = new ERR_ConvoyCargoCallback(); operation.Prefab = prefab; supply.Cargo.Insert(operation);
|
||||
if (!inventory.TrySpawnPrefabToStorage(prefab, null, -1, EStoragePurpose.PURPOSE_DEPOSIT, operation)) operation.Finished = true;
|
||||
QueueCargo(supply, inventory, operation);
|
||||
}
|
||||
}
|
||||
protected void IssueMagazines(ERR_SupplyConvoyTask task, float now)
|
||||
{
|
||||
if (task.MagazinesIssued || !task.CargoIssued || task.Stopped) return;
|
||||
if (!task || task.MagazinesIssued || !task.CargoIssued || task.Stopped || CargoPending(task)) return;
|
||||
ERR_ConvoyVehicle vehicle = null;
|
||||
if (task.Vehicles.Count() == 6) vehicle = task.Vehicles[1];
|
||||
// A queued weapon batch may have been cancelled after its truck disappeared
|
||||
// or lost its original crew. Finish only cargo planning; escorts keep running.
|
||||
if (!vehicle || vehicle.Released || !vehicle.Entity || !vehicle.CrewValid(m_Mode))
|
||||
{
|
||||
task.MagazinesIssued = true;
|
||||
task.MountedStock.Clear(); task.CargoBefore.Clear();
|
||||
return;
|
||||
}
|
||||
if (task.Cargo.Count() > 128) { task.MagazinesIssued = true; return; }
|
||||
bool cargoSettled = true;
|
||||
foreach (ERR_ConvoyCargoCallback operation : task.Cargo)
|
||||
@@ -152,7 +419,7 @@ class ERR_SupplyConvoyService : ERR_ConvoyService
|
||||
for (int mag = 0; mag < 6 && issued < 96 && task.Cargo.Count() < 128; mag++)
|
||||
{
|
||||
ERR_ConvoyCargoCallback load = new ERR_ConvoyCargoCallback(); load.Prefab = magazine; task.Cargo.Insert(load); issued++;
|
||||
if (!inventory.TrySpawnPrefabToStorage(magazine, null, -1, EStoragePurpose.PURPOSE_DEPOSIT, load)) load.Finished = true;
|
||||
QueueCargo(task, inventory, load);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -204,7 +471,7 @@ class ERR_SupplyConvoyService : ERR_ConvoyService
|
||||
foreach (ERR_ConvoyTask baseTask : m_Tasks)
|
||||
{
|
||||
ERR_SupplyConvoyTask task = ERR_SupplyConvoyTask.Cast(baseTask);
|
||||
if (!task || task.Stopped || now < task.NextCheck) continue;
|
||||
if (!task || task.Stopped || task.Creating || now < task.NextCheck) continue;
|
||||
task.NextCheck = now + 1000;
|
||||
if (Captured(task)) { task.Stop(m_Mode, "player captured convoy vehicle or crew"); continue; }
|
||||
if (!task.Ready)
|
||||
|
||||
@@ -13,8 +13,8 @@ class ERR_SupplyConvoyRules
|
||||
}
|
||||
}
|
||||
|
||||
// Original finite startup target, eight bounded road candidates per attempt,
|
||||
// separated initial positions and base-to-base circulation; never replacement spawns.
|
||||
// Original finite startup target and eight seeds per attempt. Survey and
|
||||
// physical startup yield between bounded pieces; never replacement spawns.
|
||||
class ERR_SupplyConvoySystem
|
||||
{
|
||||
protected ERR_GameMode m_Mode;
|
||||
@@ -30,6 +30,12 @@ class ERR_SupplyConvoySystem
|
||||
protected float m_Next;
|
||||
protected string m_Reason;
|
||||
protected string m_LastFailure;
|
||||
protected bool m_Searching, m_FindingBases;
|
||||
protected int m_BaseCursor, m_SeedAttempt, m_StartingCount;
|
||||
protected string m_Source;
|
||||
protected vector m_Low, m_High;
|
||||
protected float m_Separation;
|
||||
protected ref ERR_ConvoyRoadSurvey m_Survey;
|
||||
void ERR_SupplyConvoySystem(ERR_GameMode mode, ERR_ConvoyPool pool, ERR_SupplyConvoyService service, int target, bool automatic)
|
||||
{
|
||||
m_Mode = mode; m_Pool = pool; m_Service = service;
|
||||
@@ -61,63 +67,116 @@ class ERR_SupplyConvoySystem
|
||||
if (length < 0.01) continue;
|
||||
vector offset = center - points[i - 1]; offset[1] = 0;
|
||||
float fraction = Math.Clamp(vector.Dot(offset, delta) / length, 0, 1);
|
||||
vector candidate = ERR_Actors.Ground(vector.Lerp(points[i - 1], points[i], fraction));
|
||||
vector candidate = vector.Lerp(points[i - 1], points[i], fraction);
|
||||
float distance = vector.DistanceXZ(center, candidate);
|
||||
if (distance >= nearest || ChimeraWorldUtils.TryGetWaterSurfaceSimple(GetGame().GetWorld(), candidate)) continue;
|
||||
// Height cannot change XZ ranking. Avoid terrain/native water calls for
|
||||
// segments that cannot improve the nearest road approach.
|
||||
if (distance >= nearest) continue;
|
||||
candidate = ERR_Actors.Ground(candidate);
|
||||
if (ChimeraWorldUtils.TryGetWaterSurfaceSimple(GetGame().GetWorld(), candidate)) continue;
|
||||
nearest = distance; position = candidate; angles = Vector(Math.Atan2(delta[0], delta[2]) * Math.RAD2DEG, 0, 0); found = true;
|
||||
}
|
||||
}
|
||||
return found;
|
||||
}
|
||||
protected void FindBases()
|
||||
// One site's road approach per callback, instead of all sites in one HQ tick.
|
||||
protected bool FindBaseStep()
|
||||
{
|
||||
m_Bases.Clear();
|
||||
if (!m_Mode.Sites()) return;
|
||||
for (int i = 0; i < m_Mode.Sites().Count(); i++)
|
||||
{
|
||||
ERR_SiteRuntime site = m_Mode.Sites().At(i);
|
||||
if (!site || !site.Definition) continue;
|
||||
if (!m_Mode.Sites() || m_BaseCursor >= m_Mode.Sites().Count())
|
||||
{ m_Service.SetBases(m_Bases); return true; }
|
||||
ERR_SiteRuntime site = m_Mode.Sites().At(m_BaseCursor++);
|
||||
if (!site || !site.Definition) return false;
|
||||
ERR_LocationKind kind = site.Definition.Kind;
|
||||
if (kind != ERR_LocationKind.OUTPOST && kind != ERR_LocationKind.DEPOT && kind != ERR_LocationKind.RADIO) continue;
|
||||
if (site.Group && site.Group.GetFaction() != m_Mode.EnemyFaction()) continue;
|
||||
if (kind != ERR_LocationKind.OUTPOST && kind != ERR_LocationKind.DEPOT && kind != ERR_LocationKind.RADIO) return false;
|
||||
if (site.Group && site.Group.GetFaction() != m_Mode.EnemyFaction()) return false;
|
||||
vector approach;
|
||||
if (Approach(site.Definition.Position, approach) && ERR_SupplyConvoyRules.Separated(approach, m_Bases, 300)) m_Bases.Insert(approach);
|
||||
}
|
||||
m_Service.SetBases(m_Bases);
|
||||
return false;
|
||||
}
|
||||
bool StartOne()
|
||||
{
|
||||
if (m_Stopped || !Replication.IsServer() || !m_Mode || m_Mode != ERR_GameMode.Get() || !m_Mode.Active() || m_Service.Count() >= m_Target) return false;
|
||||
string source = "supply-convoy-" + (m_Service.Count() + 1).ToString();
|
||||
// Existing source receipts already reserve their future crew. Only an
|
||||
// impossible new body reservation can be refused before terrain surveying.
|
||||
if (!m_Pool || !m_Pool.BodyBudgetAvailable(source))
|
||||
if (m_Stopped || m_Searching || !Replication.IsServer() || !m_Mode || m_Mode != ERR_GameMode.Get() || !m_Mode.Active() || m_Service.Count() >= m_Target) return false;
|
||||
m_StartingCount = m_Service.Count();
|
||||
m_Source = "supply-convoy-" + (m_StartingCount + 1).ToString();
|
||||
if (!m_Pool || !m_Pool.BodyBudgetAvailable(m_Source))
|
||||
{ m_Reason = RefusalReason(null); return false; }
|
||||
if (m_Bases.Count() < 2) FindBases();
|
||||
if (m_Bases.Count() < 2) { m_Reason = "waiting for two friendly military road approaches"; return false; }
|
||||
if (!GetGame().GetWorldEntity()) { m_Reason = "world bounds unavailable for road survey"; return false; }
|
||||
vector low, high; GetGame().GetWorldEntity().GetWorldBounds(low, high);
|
||||
float separation = Math.Min(1000, Math.Max(high[0] - low[0], high[2] - low[2]) * 0.1);
|
||||
for (int attempt = 0; attempt < 8; attempt++)
|
||||
{
|
||||
vector seed = Vector(Math.RandomFloat(low[0], high[0]), 0, Math.RandomFloat(low[2], high[2]));
|
||||
// A nearby base is the first candidate; remaining attempts cover the island.
|
||||
if (attempt == 0) seed = m_Bases[(m_Attempts + m_Service.Count()) % m_Bases.Count()];
|
||||
seed = ERR_Actors.Ground(seed);
|
||||
array<vector> positions, angles; ERR_ForceRoute route;
|
||||
if (!ERR_ConvoyRoadPlan.Build(seed, positions, angles, route, m_Starts, separation) || !ERR_SupplyConvoyRules.Separated(positions[0], m_Starts, separation)) continue;
|
||||
ERR_ConvoyReceipt receipt = m_Pool.Reserve(source);
|
||||
if (!receipt || receipt.Consumed) { m_Reason = RefusalReason(receipt); return false; }
|
||||
ERR_ConvoyTask task = m_Service.Dispatch(receipt, positions, angles, route, GetGame().GetWorld().GetWorldTime());
|
||||
if (!task) { m_Reason = "road preflight changed; no entities created"; return false; }
|
||||
m_Starts.Insert(positions[0]);
|
||||
m_Reason = "finite convoy slot deployed";
|
||||
if (task.Stopped) m_Reason = "partial startup retained; this slot cannot respawn";
|
||||
ERR_HQ.Event("CONVOY STARTUP", string.Format("%1/%2 at %3: %4", m_Service.Count(), m_Target, positions[0], m_Reason));
|
||||
return !task.Stopped;
|
||||
GetGame().GetWorldEntity().GetWorldBounds(m_Low, m_High);
|
||||
m_Separation = Math.Min(1000, Math.Max(m_High[0] - m_Low[0], m_High[2] - m_Low[2]) * 0.1);
|
||||
m_FindingBases = m_Bases.Count() < 2;
|
||||
if (m_FindingBases) { m_Bases.Clear(); m_BaseCursor = 0; }
|
||||
m_SeedAttempt = 0; m_Survey = null; m_Searching = true;
|
||||
m_Reason = "road survey queued; no convoy slot consumed yet";
|
||||
GetGame().GetCallqueue().CallLater(SearchStep, 20, true);
|
||||
return true;
|
||||
}
|
||||
m_Reason = "no clear separated road formation in this bounded survey";
|
||||
return false;
|
||||
protected void FinishSearch(string reason, bool failed = true)
|
||||
{
|
||||
if (GetGame()) GetGame().GetCallqueue().Remove(SearchStep);
|
||||
m_Survey = null; m_Searching = false; m_FindingBases = false; m_Reason = reason;
|
||||
m_Next = GetGame().GetWorld().GetWorldTime() + 5000;
|
||||
if (!failed) { m_LastFailure = string.Empty; return; }
|
||||
NoteFailure();
|
||||
if (m_Attempts >= 120 && m_Service.Count() < m_Target)
|
||||
ERR_HQ.Event("CONVOY STARTUP", "bounded startup attempts exhausted; existing crews retained, no replacements. " + Status());
|
||||
}
|
||||
protected void SearchStep()
|
||||
{
|
||||
if (!m_Searching) return;
|
||||
if (m_Stopped || !Replication.IsServer() || !m_Mode || m_Mode != ERR_GameMode.Get() || !m_Mode.Active()) { Stop(); return; }
|
||||
// Match ordinary HQ's empty-server pause; never survey or spawn unseen rounds.
|
||||
if (GetGame().GetPlayerManager().GetPlayerCount() == 0) return;
|
||||
ERR_Performance perf = m_Mode.Performance();
|
||||
int started = System.GetTickCount();
|
||||
SearchPiece();
|
||||
if (perf) perf.Mark(ERR_PerfMetric.CONVOY_SURVEY, started);
|
||||
}
|
||||
protected void SearchPiece()
|
||||
{
|
||||
// A queued plan grants no reservation. Other admissions may spend capacity
|
||||
// while it yields, so validate again before any native mutation.
|
||||
if (m_Service.Count() != m_StartingCount || m_Service.Count() >= m_Target || !m_Pool || !m_Pool.BodyBudgetAvailable(m_Source))
|
||||
{ FinishSearch("convoy capacity changed while surveying; no entities created"); return; }
|
||||
if (m_FindingBases)
|
||||
{
|
||||
if (!FindBaseStep()) return;
|
||||
m_FindingBases = false;
|
||||
if (m_Bases.Count() < 2) FinishSearch("waiting for two friendly military road approaches");
|
||||
return;
|
||||
}
|
||||
if (!m_Survey)
|
||||
{
|
||||
if (m_SeedAttempt >= 8) { FinishSearch("no clear separated road formation in this bounded survey"); return; }
|
||||
vector seed = Vector(Math.RandomFloat(m_Low[0], m_High[0]), 0, Math.RandomFloat(m_Low[2], m_High[2]));
|
||||
if (m_SeedAttempt == 0) seed = m_Bases[(m_Attempts + m_StartingCount) % m_Bases.Count()];
|
||||
m_SeedAttempt++;
|
||||
m_Survey = new ERR_ConvoyRoadSurvey();
|
||||
m_Survey.Begin(ERR_Actors.Ground(seed), m_Starts, m_Separation);
|
||||
return;
|
||||
}
|
||||
// Cooperative 2ms target and hard eight-piece cap. A single native query or
|
||||
// terrain trace cannot be preempted, and uptime can coarsen the native timer.
|
||||
int started = System.GetTickCount();
|
||||
bool complete;
|
||||
for (int piece = 0; piece < 8; piece++)
|
||||
{
|
||||
complete = m_Survey.Step();
|
||||
if (complete || System.GetTickCount() - started >= 2) break;
|
||||
}
|
||||
if (!complete) return;
|
||||
array<vector> positions, angles; ERR_ForceRoute route;
|
||||
bool found = m_Survey.Result(positions, angles, route);
|
||||
m_Survey = null;
|
||||
if (!found || !ERR_SupplyConvoyRules.Separated(positions[0], m_Starts, m_Separation)) return;
|
||||
ERR_ConvoyReceipt receipt = m_Pool.Reserve(m_Source);
|
||||
if (!receipt || receipt.Consumed) { FinishSearch(RefusalReason(receipt)); return; }
|
||||
ERR_ConvoyTask task = m_Service.Dispatch(receipt, positions, angles, route, GetGame().GetWorld().GetWorldTime());
|
||||
if (!task) { FinishSearch("road preflight changed; no entities created"); return; }
|
||||
m_Starts.Insert(positions[0]);
|
||||
string reason = "finite convoy slot reserved; staged physical startup pending";
|
||||
if (task.Stopped) reason = "partial startup retained; this slot cannot respawn";
|
||||
FinishSearch(reason, false);
|
||||
ERR_HQ.Event("CONVOY STARTUP", string.Format("%1/%2 at %3: %4", m_Service.Count(), m_Target, positions[0], m_Reason));
|
||||
}
|
||||
protected string RefusalReason(ERR_ConvoyReceipt receipt)
|
||||
{
|
||||
@@ -139,7 +198,7 @@ class ERR_SupplyConvoySystem
|
||||
}
|
||||
void Tick(float now, bool admitted)
|
||||
{
|
||||
if (m_Stopped || !m_Automatic || m_Target == 0 || m_Attempts >= 120 || m_Service.Count() >= m_Target || !ERR_ForceRules.Finite(now) || now < 0) return;
|
||||
if (m_Stopped || m_Searching || !m_Automatic || m_Target == 0 || m_Attempts >= 120 || m_Service.Count() >= m_Target || !ERR_ForceRules.Finite(now) || now < 0) return;
|
||||
if (m_Began < 0) { m_Began = now; m_Next = now + 30000; }
|
||||
if (now < m_Next) return;
|
||||
m_Next = now + 5000;
|
||||
@@ -147,11 +206,15 @@ class ERR_SupplyConvoySystem
|
||||
m_Attempts++;
|
||||
if (StartOne()) m_LastFailure = string.Empty;
|
||||
else NoteFailure();
|
||||
if (m_Attempts == 120 && m_Service.Count() < m_Target) ERR_HQ.Event("CONVOY STARTUP", "bounded startup attempts exhausted; existing crews retained, no replacements. " + Status());
|
||||
if (!m_Searching && m_Attempts == 120 && m_Service.Count() < m_Target) ERR_HQ.Event("CONVOY STARTUP", "bounded startup attempts exhausted; existing crews retained, no replacements. " + Status());
|
||||
}
|
||||
string Status()
|
||||
{
|
||||
return string.Format("This round: %1/%2 convoy slots; automatic=%3, startup attempts=%4/120; %5", m_Service.Count(), m_Target, m_Automatic, m_Attempts, m_Reason) + "; " + BudgetStatus();
|
||||
}
|
||||
void Stop() { m_Stopped = true; }
|
||||
void Stop()
|
||||
{
|
||||
m_Stopped = true; m_Searching = false; m_FindingBases = false; m_Survey = null;
|
||||
if (GetGame()) GetGame().GetCallqueue().Remove(SearchStep);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -212,7 +212,7 @@ Additional AI commands:
|
||||
| `/esc convoys show` | Show the saved count and active fleet |
|
||||
| `/esc convoys set 0..20` / `/esc convoys set random` | Save the next round’s convoy count; default 3; also available on the Mission page |
|
||||
|
||||
Convoys automatically deploy after prison escape by default, travel between friendly military bases, and use the original infantry dismount/flank/reboard behavior. Each has six vehicles, 25 soldiers and finite random faction-arsenal cargo. Startup and losses consume slots permanently. The existing `automaticConvoyEnabled=0` preference remains respected. See [Supply convoys](supply-convoys.md) for configuration, timing and validation limits.
|
||||
Convoys automatically deploy after prison escape by default, travel between friendly military bases, and use the original infantry dismount/flank/reboard behavior. Each has five vehicles, ten crew and finite random faction-arsenal cargo; the former troop transport belongs to the hunter roster. Road surveying, physical creation and cargo insertion now proceed in bounded queued steps. Startup and losses consume slots permanently. The existing `automaticConvoyEnabled=0` preference remains respected. See [Supply convoys](supply-convoys.md) for configuration, timing and validation limits.
|
||||
|
||||
The command parser and setting mutations have native service tests. Actual remote RPC ownership, chat usability and pre-spawn presentation still need multiplayer/UI acceptance.
|
||||
|
||||
|
||||
+10
@@ -0,0 +1,10 @@
|
||||
{
|
||||
"checked_utc": "2026-11-10T14:13:24.136873+00:00",
|
||||
"supersedes": "cleanup-followup.json idle/absence claims only",
|
||||
"original_helper_pid": 514577,
|
||||
"actual_escalated_observation": "Same winedevice.exe PID persists, started 2026-11-10 13:28:41 Europe/Prague; private-prefix preflight refused a new native run.",
|
||||
"private_prefix_idle": false,
|
||||
"prior_followup_limitation": "Non-escalated process visibility did not establish host process absence.",
|
||||
"compile_result_unchanged": true,
|
||||
"action": "No process signalled at this observation."
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
{
|
||||
"pid": 514577,
|
||||
"start_ticks": 16525624,
|
||||
"ppid": 2442,
|
||||
"exe": "/home/jakub/.local/share/Steam/steamapps/common/Proton - Experimental/files/lib/wine/i386-unix/wine64-preloader",
|
||||
"checked_utc": "2026-11-10T14:14:42.572881+00:00",
|
||||
"signal": "SIGKILL after ignored SIGTERM",
|
||||
"helper_absent": true,
|
||||
"private_prefix_idle": true
|
||||
}
|
||||
@@ -0,0 +1,38 @@
|
||||
# Convoy startup investigation — 10 November 2026
|
||||
|
||||
The production logs associate three large convoy timing windows (352, 396 and 400 ms maxima) with two creation events and subsequent cargo loading in each window. There were no interception events in those selected runs. These are minute aggregates: they identify startup as the investigation target, not the exact native function responsible for each stall.
|
||||
|
||||
## Native result
|
||||
|
||||
The [native comparison](comparison.json) completed both startup gates: three convoys, 15 vehicles, 30 living crew, zero failed or pending cargo insertions. Baseline had 204 successful cargo insertions and candidate 216 because cargo choices are random. Both had zero script errors and identical existing resource diagnostics (37 lines, 23 distinct messages). Cleanup and unchanged source fingerprints were verified.
|
||||
|
||||
| Observation | Baseline | Candidate |
|
||||
| --- | ---: | ---: |
|
||||
| Maximum global update gap, active-round window 2 | 342 ms | 140 ms |
|
||||
| Maximum mission tick, same window | 324 ms | 128 ms |
|
||||
| Maximum HQ convoy scope, across both windows | 381 ms | 9 ms |
|
||||
| Maximum separately queued survey / creation / cargo callback | Not separately measured | 34 / 55 / 3 ms |
|
||||
| Startup-ready gate, elapsed since supervisor start | 111.1 s | 123.1 s |
|
||||
|
||||
The candidate moves work outside the HQ scope, so **9 ms alone is not the improvement measure**; queued callbacks and global update gaps must be considered too. One creation callback exceeded 50 ms; none of the candidate convoy callbacks exceeded 100 ms. Mixed preparation window 1 still had large global gaps (655 / 620 ms), which are not attributed to convoys. One convoy location and the random cargo differ between arms. This is evidence of smoother startup in this local trial, not a matched-layout benchmark or a general CPU/FPS claim.
|
||||
|
||||
## Implementation
|
||||
|
||||
- Survey friendly base approaches one site per callback; avoid terrain/water calls for road segments that cannot improve the XZ distance ranking.
|
||||
- Resume road lookup, road setup and formation candidates across callbacks. Keep original candidate ordering, tie-breaking, terrain checks and formation validation. Each 20 ms callback handles at most eight pieces with a cooperative 2 ms target.
|
||||
- Consume the finite receipt once, then create at most one group, vehicle or crew member per 50 ms callback. Recheck ownership and placement as the world changes. Failed startup retains partial entities and cannot refill the allocation.
|
||||
- Freeze cargo choices, then submit at most two inventory insertions per 50 ms callback. Preserve accepted callbacks and the weapon/magazine completion barriers.
|
||||
- Cancel loading safely if the original truck or crew is lost; surviving escorts retain the ordinary controller policy.
|
||||
- Measure startup, road survey, creation, cargo, normal runtime and interception separately. Inspect global update intervals alongside those scopes.
|
||||
|
||||
The 2 ms survey target is cooperative. A single native allocation, query, trace or inventory insertion cannot be preempted. Work is spread out; this does not establish lower total CPU consumption or higher steady-state FPS. Dense terrain can take longer to finish searching.
|
||||
|
||||
## Validation
|
||||
|
||||
[Regression summary](regressions.json) records 25 targeted programs. [Initial broader results](regressions-initial.json) retain the obsolete synchronous budget-harness failure; the [final asynchronous budget result](budget-regression-final.json) preserves its original budget/replay assertions and adds a post-yield capacity check. Negative controls reject removal of work bounds, cargo barriers, truck validation and the final budget recheck.
|
||||
|
||||
Native runs use isolated Workbench profiles, the same input configuration and a frozen baseline/candidate source tree. The FIA player faction avoids an unrelated authored extraction site failure; enemy convoys remain USSR. The supervisor stops after three production convoys reach readiness with finite physical cargo, followed by the next performance flush. This only qualifies startup, not the later driving/combat/reboarding fixture phases or multiplayer behavior.
|
||||
|
||||
Random mission layouts are not seeded. Before/after runs therefore have unmatched placement geometry and are observations rather than a controlled FPS benchmark. Preparation windows must be distinguished from windows entirely in the active mission. Baseline and candidate details, startup positions, raw timing rows, source hashes and cleanup evidence are retained alongside the final comparison report.
|
||||
|
||||
No production server deployment or Workshop publication was performed for this investigation.
|
||||
@@ -0,0 +1,51 @@
|
||||
{
|
||||
"README.md": "ef14198b3d05da5cd21c0859caa8c8096bfcb56f006d12c10b823c23a6f4bbba",
|
||||
"baseline/command.json": "bfbb08b3ad4624613f8d904bfd7db9c6a737f496605212d862510c13f8d5b651",
|
||||
"baseline/console.log": "94d1a31b200bd8297328487cc843a3a4ed197813541b04389d3cf393a97001ef",
|
||||
"baseline/input-settings.json": "e51aa2f06af6224f39c045257daa179925aaca2836d4dd9ba05a42563f58e484",
|
||||
"baseline/launch.log": "e03afb6ca38f10960ada291f079cb7840215b215ecaf5c1cc319de871fa3ac27",
|
||||
"baseline/rereintroduced-hq.log": "6a0b1c31ce9831d2373b8e729a970b0230414c8d07215d1f1b0669d744f6595e",
|
||||
"baseline/rereintroduced-performance.log": "aaff3b36db9f0fc358b51acc5e5366222b0bd6613865b86c60ee6fc29a057507",
|
||||
"baseline/result.json": "878dd718d37593a7849aae1dfa4c1ee190cf880ed3cd4c102595eed6478f6c58",
|
||||
"baseline/script.log": "0ae93faf3e92e206f2fe38c0c5d9c6315ff21412f530a4f53698763862f3394c",
|
||||
"baseline/source-hashes.json": "def11c94eb12e52206d1d3cb7243ec73d54edc75a692ebc54317bf8f7c03c28e",
|
||||
"baseline/summary.json": "152317fb6714d3dec1b8691f5ca84e5570ec714e2d21ee6f297b131de6e891d1",
|
||||
"baseline-preflight-refusal/result.json": "d1fcbaa2f498b711beb8b6512426587ded5c721875e4c4eab73454854874faeb",
|
||||
"baseline-setup-failure/command.json": "25f154e6b3f7ea7fef2a897a033edd617d9e5cef246ee06fe2ceb046eae5f757",
|
||||
"baseline-setup-failure/console.log": "15113ffcce38ac38872eb88eb387272e0572e1097ed9d7743356dd48044cef0d",
|
||||
"baseline-setup-failure/launch.log": "94d38ce90112ae0f91c6666ca6b06ccca672de49e57e5d459d14cf6fdfd2b994",
|
||||
"baseline-setup-failure/rereintroduced-hq.log": "a2a0896c20e5765a69498388330143da6f4fa90138c3febbdd39632587ed2f74",
|
||||
"baseline-setup-failure/rereintroduced-performance.log": "7862df6bb91728ef1d8ac27606578a339684ced252f740af2714ead43af7ef6c",
|
||||
"baseline-setup-failure/result.json": "e7dd6def2aadaf7d66cfe1a6f4134fc7512dca60fc864159cb3bbe99d6841d32",
|
||||
"baseline-setup-failure/script.log": "b1af22aa6f766c02f51863fd753b644ec5201704851361a770a83410d49e3b06",
|
||||
"baseline-setup-failure/source-hashes.json": "def11c94eb12e52206d1d3cb7243ec73d54edc75a692ebc54317bf8f7c03c28e",
|
||||
"baseline-setup-failure/summary.json": "8b95cb0202735fd2c034dd6f4337690afefc71f6f81105e18fb48f714d8864c1",
|
||||
"baseline-source-archive.json": "86e554a02a77ed69b4de6673b8fd6ad333d39c40d3ed956290b0928cb6c72b9c",
|
||||
"baseline-source-manifest.json": "265890e703f6d5fc9403ebbaf9e8db424debdcdeb3f420ede8edce7fbfb58bbd",
|
||||
"budget-regression-final.json": "3d698d05845914d0bc95af8168789bae955c606e2fc5ee762affbd594009c7cc",
|
||||
"candidate/command.json": "da27927308757556b58292edc7f61d67220bef1f898758b3d57614d5c60aecac",
|
||||
"candidate/console.log": "e1ea77b3b2d411021328f57ab794b7087879c051ad0819eb537fe628412216f8",
|
||||
"candidate/input-settings.json": "e51aa2f06af6224f39c045257daa179925aaca2836d4dd9ba05a42563f58e484",
|
||||
"candidate/launch.log": "f621dbaa52597601893fbc7053e2370903a70c8827b03016f393f0f873de27d8",
|
||||
"candidate/rereintroduced-hq.log": "1b6ce544e988e8fb916a45146af57fc238adf8c764b7045a87967b6e7f8f4f16",
|
||||
"candidate/rereintroduced-performance.log": "da3051ffea698b1082639176c3a6caa4ef23112f3466996e5d06f15c37a795be",
|
||||
"candidate/result.json": "39716e10cdd0102899c9c41251d94c04a35088e60ee62caed9410cf11e7b2858",
|
||||
"candidate/script.log": "d9c984ccb6766a4de14b757ca733eba12059ee8089c789a17d6fbbf04ae2f693",
|
||||
"candidate/source-hashes.json": "95968a41eb1175318b3a01dac8f37bc259f5fdc071b572b6b4c8f34bad772fbc",
|
||||
"candidate/summary.json": "b856984b6d5c1ab914e7a34c2fcf155703383d8a2bb892662ce60ec493426ced",
|
||||
"candidate-production.diff": "9636af32dce3dfee869534cf9474b4e3676cfa61876b287b0d8d5bec6b700155",
|
||||
"candidate-source-archive.json": "770b12f0097dd0c309e68c6dbda932f5a727d480a358f31791fa8811e016f327",
|
||||
"candidate-source-manifest.json": "f371c144e62262846eae51e515667af676b70c46bb74118b13635ffbf2a297d7",
|
||||
"cargo-barrier-negative-control.txt": "74a5059e1b71ac1caf98cd811340c5069b38a726576100c76632b56445d9284a",
|
||||
"cargo-owner-negative-control.txt": "036126e8cb224edda4ce640d1eef32f89b76eb4a7663878887d2f86d9e43501a",
|
||||
"comparison.json": "a9888270d3bafbabb0029b17b9db6fe3ee2ad72a5114623b0f513d7b43fa554a",
|
||||
"convoy_short_run.py": "8fc801ba94c2b73c954707ed557144af8e4254329f76ef5201bd939cfb246bfa",
|
||||
"final-source-verification.json": "969328895ae28b1ff46eac0214e8f0c367aa24a9355b5bb4825b38dbba985baf",
|
||||
"production-correlation/convoy-events-rotated.json": "7375e8cda21ba5a444f503fb3d6ff819dddb9e27f94a589cc065635a7d30873f",
|
||||
"production-correlation/convoy-events.json": "46a9bf6061f3526ffa72a5d731a6fec4b12dcf855de3a1bdc348fca6e40081aa",
|
||||
"production-correlation/convoy-measurement-plan.json": "254ab01320f0727d3928427699a2dbf773c8da1339243b3b4161f2a69b37e6df",
|
||||
"production-correlation/convoy-spike-correlation.json": "0356eeda20a6222ef3e8216f80ad01f736a89590b590f5c0fdabf3724586af5f",
|
||||
"regressions-initial.json": "2ef159a906f0da7afb4d8c157e104e568570d66cc84218d898fddf1e9c54c68d",
|
||||
"regressions.json": "5fbae1d9ee1e51f32481b1e092b6b5365d79987f27e45a679f8fdd2518c50deb",
|
||||
"road-survey-negative-control.txt": "a1be8980665cbbc1171abf06730109df08c2e59c3f021d95b38784fbbe2ef971"
|
||||
}
|
||||
+7
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"engine_launched": false,
|
||||
"reason": "Exact private prefix occupied by prior owned checkpoint-test winedevice helper PID514577",
|
||||
"prior_run": "/tmp/erri-convoy-baseline-a01",
|
||||
"cleanup_evidence": "../../checkpoint-squads-2026-11-10/native-compile/owned-helper-cleanup.json",
|
||||
"previous_claim_correction": "../../checkpoint-squads-2026-11-10/native-compile/cleanup-followup-correction.json"
|
||||
}
|
||||
+39
@@ -0,0 +1,39 @@
|
||||
[
|
||||
"gamescope",
|
||||
"--backend",
|
||||
"headless",
|
||||
"-W",
|
||||
"1280",
|
||||
"-H",
|
||||
"720",
|
||||
"-w",
|
||||
"1280",
|
||||
"-h",
|
||||
"720",
|
||||
"-r",
|
||||
"30",
|
||||
"--",
|
||||
"/home/jakub/.local/share/Steam/steamapps/common/Proton - Experimental/proton",
|
||||
"run",
|
||||
"/home/jakub/.local/share/Steam/steamapps/common/Arma Reforger Tools/Workbench/ArmaReforgerWorkbenchSteamDiag.exe",
|
||||
"-gproj",
|
||||
"Z:/tmp/erri-ai-19/convoy_baseline_20261110/addon.gproj",
|
||||
"-addonsDir",
|
||||
"Z:/tmp/erri-convoy-baseline-a02/projects",
|
||||
"-profile",
|
||||
"Z:/tmp/erri-convoy-baseline-a02/profile",
|
||||
"-logconsole",
|
||||
"-wbModule=WorldEditor",
|
||||
"-load",
|
||||
"Worlds/ERR_Everon.ent",
|
||||
"-plugin=ERR_ValidateWorldPlugin",
|
||||
"-errPlay",
|
||||
"1",
|
||||
"-errSmoke",
|
||||
"1",
|
||||
"-errSmokeOutcome",
|
||||
"supply-convoys",
|
||||
"-noThrow",
|
||||
"-noSound",
|
||||
"-disableCrashReporter"
|
||||
]
|
||||
+525
@@ -0,0 +1,525 @@
|
||||
---------------------------------------------
|
||||
Log Z:\tmp\erri-convoy-baseline-a02\profile\logs\logs_2026-11-10_15-14-52\console.log started at 2026-11-10 15:14:52 (2026-11-10 14:14:52 UTC)
|
||||
|
||||
15:14:52.449 ENGINE : FileSystem: Adding relative directory 'Z:\tmp\erri-convoy-baseline-a02\profile\logs\logs_2026-11-10_15-14-52' to filesystem under name logs
|
||||
15:14:52.449 ENGINE : FileSystem: Adding relative directory 'Z:\tmp\erri-convoy-baseline-a02\profile\profile' to filesystem under name profile
|
||||
15:14:52.449 ENGINE : FileSystem: Current working directory: 'Z:\home\jakub\.local\share\Steam\steamapps\common\Arma Reforger Tools\Workbench\'
|
||||
15:14:52.451 PROFILING : Workbench Create Engine took: 9.701100 ms
|
||||
15:14:53.508 INIT : INIT : Workbench Init Engine
|
||||
15:14:53.508 ENGINE : Initializing engine, version 193322
|
||||
15:14:53.508 ENGINE : CLI Params: -gproj Z:/tmp/erri-ai-19/convoy_baseline_20261110/addon.gproj -addonsDir Z:/tmp/erri-convoy-baseline-a02/projects -profile Z:/tmp/erri-convoy-baseline-a02/profile -logconsole -wbModule WorldEditor -load Worlds/ERR_Everon.ent -plugin ERR_ValidateWorldPlugin -errPlay 1 -errSmoke 1 -errSmokeOutcome supply-convoys -noThrow -noSound -disableCrashReporter
|
||||
15:14:53.523 ENGINE : Addon dirs:
|
||||
15:14:53.523 ENGINE : dir: 'Z:/tmp/erri-ai-19/convoy_baseline_20261110/'
|
||||
15:14:53.523 ENGINE : dir: 'Z:/tmp/erri-convoy-baseline-a02/projects'
|
||||
15:14:53.523 ENGINE : dir: './addons'
|
||||
15:14:53.523 ENGINE : dir: 'Z:/tmp/erri-convoy-baseline-a02/profile/addons'
|
||||
15:14:53.523 ENGINE : Available addons:
|
||||
15:14:53.523 ENGINE : gproj: 'Z:/tmp/erri-ai-19/convoy_baseline_20261110/addon.gproj' guid: '2528466DE220D91C'
|
||||
15:14:53.523 ENGINE : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C' (packed)
|
||||
15:14:53.523 ENGINE : gproj: 'Z:/tmp/erri-convoy-baseline-a02/profile/addons/ArmaReforger/ArmaReforger.gproj' guid: '58D0FB3206B6F859' (packed)
|
||||
15:14:53.523 ENGINE : gproj: 'Z:/tmp/erri-convoy-baseline-a02/profile/addons/ERRI_1337C0DE5DABBEEF/addon.gproj' guid: '1337C0DE5DABBEEF' (packed)
|
||||
15:14:53.523 ENGINE : gproj: 'Z:/tmp/erri-convoy-baseline-a02/profile/addons/ERRI_595F2BF2F44836FB/addon.gproj' guid: '595F2BF2F44836FB' (packed)
|
||||
15:14:53.523 ENGINE : gproj: 'Z:/tmp/erri-convoy-baseline-a02/profile/addons/ERRI_5E389BB9F58B79A6/addon.gproj' guid: '5E389BB9F58B79A6' (packed)
|
||||
15:14:53.523 ENGINE : gproj: 'Z:/tmp/erri-convoy-baseline-a02/profile/addons/ERRI_5E524E4FEECCA92B/addon.gproj' guid: '5E524E4FEECCA92B' (packed)
|
||||
15:14:53.523 ENGINE : gproj: 'Z:/tmp/erri-convoy-baseline-a02/profile/addons/ERRI_629B2BA37EFFD577/addon.gproj' guid: '629B2BA37EFFD577' (packed)
|
||||
15:14:53.523 ENGINE : gproj: 'Z:/tmp/erri-convoy-baseline-a02/profile/addons/ERRI_65930CB4CD0237B2/addon.gproj' guid: '65930CB4CD0237B2' (packed)
|
||||
15:14:53.523 ENGINE : gproj: 'Z:/tmp/erri-convoy-baseline-a02/profile/addons/ERRI_BADC0DEDABBEDA5E/addon.gproj' guid: 'BADC0DEDABBEDA5E' (packed)
|
||||
15:14:53.523 ENGINE : FileSystem: Adding relative directory 'Z:\tmp\erri-ai-19\convoy_baseline_20261110' to filesystem under name ERR_Core
|
||||
15:14:53.524 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-convoy-baseline-a02/profile/addons/ERRI_65930CB4CD0237B2/' (pak count: 1) to filesystem under name Parachutes
|
||||
15:14:53.525 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-convoy-baseline-a02/profile/addons/ERRI_5E524E4FEECCA92B/' (pak count: 1) to filesystem under name WCS_BMP-1
|
||||
15:14:53.527 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-convoy-baseline-a02/profile/addons/ERRI_5E389BB9F58B79A6/' (pak count: 1) to filesystem under name WCS_SpaceCore
|
||||
15:14:53.529 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-convoy-baseline-a02/profile/addons/ERRI_629B2BA37EFFD577/' (pak count: 1) to filesystem under name WCS_Armaments
|
||||
15:14:53.534 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-convoy-baseline-a02/profile/addons/ERRI_595F2BF2F44836FB/' (pak count: 1) to filesystem under name RHS_Core
|
||||
15:14:53.536 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-convoy-baseline-a02/profile/addons/ERRI_BADC0DEDABBEDA5E/' (pak count: 2) to filesystem under name RHS_Content_02
|
||||
15:14:53.544 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-convoy-baseline-a02/profile/addons/ERRI_1337C0DE5DABBEEF/' (pak count: 4) to filesystem under name RHS_Content_01
|
||||
15:14:53.681 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-convoy-baseline-a02/profile/addons/ArmaReforger/' (pak count: 15) to filesystem under name ArmaReforger
|
||||
15:14:53.686 ENGINE : FileSystem: Adding package './addons/core/' (pak count: 2) to filesystem under name core
|
||||
15:14:53.686 ENGINE : CPU vendor : AuthenticAMD
|
||||
15:14:53.686 ENGINE : CPU type : 2
|
||||
15:14:53.686 ENGINE : CPU name : AMD Ryzen 7 3800XT 8-Core Processor
|
||||
15:14:53.686 ENGINE : CPU cache info : L1 [Inst 32KB, Data 32KB], L2 [Unif 512KB], L3 [Unif 16384KB]
|
||||
15:14:53.686 ENGINE : CPU count logical : 16
|
||||
15:14:53.686 ENGINE : CPU count physical : 8
|
||||
15:14:53.686 ENGINE : CPU features : mmx sse sse2 sse3 ssse3 sse4_1 sse4_2 popcnt aesni pclmulqdq osxsave avx sha avx2
|
||||
15:14:53.686 RESOURCES : ResourceDB: loading cache (id=0 name=ERR_Core path=Z:\tmp\erri-ai-19\convoy_baseline_20261110/resourceDatabase.rdb)
|
||||
15:14:53.686 RESOURCES : ResourceDB: loading cache (id=1 name=Parachutes path=Z:/tmp/erri-convoy-baseline-a02/profile/addons/ERRI_65930CB4CD0237B2/resourceDatabase.rdb)
|
||||
15:14:53.687 RESOURCES : ResourceDB: loading cache (id=2 name=WCS_BMP-1 path=Z:/tmp/erri-convoy-baseline-a02/profile/addons/ERRI_5E524E4FEECCA92B/resourceDatabase.rdb)
|
||||
15:14:53.687 RESOURCES : ResourceDB: loading cache (id=3 name=WCS_SpaceCore path=Z:/tmp/erri-convoy-baseline-a02/profile/addons/ERRI_5E389BB9F58B79A6/resourceDatabase.rdb)
|
||||
15:14:53.688 RESOURCES : ResourceDB: loading cache (id=4 name=WCS_Armaments path=Z:/tmp/erri-convoy-baseline-a02/profile/addons/ERRI_629B2BA37EFFD577/resourceDatabase.rdb)
|
||||
15:14:53.690 RESOURCES : ResourceDB: loading cache (id=5 name=RHS_Core path=Z:/tmp/erri-convoy-baseline-a02/profile/addons/ERRI_595F2BF2F44836FB/resourceDatabase.rdb)
|
||||
15:14:53.704 RESOURCES : ResourceDB: loading cache (id=6 name=RHS_Content_02 path=Z:/tmp/erri-convoy-baseline-a02/profile/addons/ERRI_BADC0DEDABBEDA5E/resourceDatabase.rdb)
|
||||
15:14:53.706 RESOURCES : ResourceDB: loading cache (id=7 name=RHS_Content_01 path=Z:/tmp/erri-convoy-baseline-a02/profile/addons/ERRI_1337C0DE5DABBEEF/resourceDatabase.rdb)
|
||||
15:14:53.712 RESOURCES : ResourceDB: loading cache (id=8 name=ArmaReforger path=Z:/tmp/erri-convoy-baseline-a02/profile/addons/ArmaReforger/resourceDatabase.rdb)
|
||||
15:14:53.861 RESOURCES : ResourceDB: loading cache (id=9 name=core path=./addons/core/resourceDatabase.rdb)
|
||||
15:14:53.862 RESOURCES : ResourceDB: loading cache (id=10 name=profile path=Z:\tmp\erri-convoy-baseline-a02\profile\profile/resourceDatabase.rdb)
|
||||
15:14:53.862 RESOURCES : ResourceDB: loading cache (id=11 name=logs path=Z:\tmp\erri-convoy-baseline-a02\profile\logs\logs_2026-11-10_15-14-52/resourceDatabase.rdb)
|
||||
15:14:54.030 RESOURCES : RESOURCES : ResourceDB: full scan
|
||||
15:14:54.035 RESOURCES : RESOURCES : scanning...
|
||||
15:14:54.035 RESOURCES : RESOURCES : scanning @"ERR_Core"
|
||||
15:14:54.044 RESOURCES : RESOURCES : scanning @"Parachutes"
|
||||
15:14:54.047 RESOURCES : RESOURCES : scanning @"WCS_BMP-1"
|
||||
15:14:54.050 RESOURCES : RESOURCES : scanning @"WCS_SpaceCore"
|
||||
15:14:54.053 RESOURCES : RESOURCES : scanning @"WCS_Armaments"
|
||||
15:14:54.058 RESOURCES : RESOURCES : scanning @"RHS_Core"
|
||||
15:14:54.069 RESOURCES : RESOURCES : scanning @"RHS_Content_02"
|
||||
15:14:54.073 RESOURCES : RESOURCES : scanning @"RHS_Content_01"
|
||||
15:14:54.080 RESOURCES : RESOURCES : scanning @"ArmaReforger"
|
||||
15:14:54.299 RESOURCES : RESOURCES : scanning @"core"
|
||||
15:14:54.303 RESOURCES : RESOURCES : scanning @"profile"
|
||||
15:14:54.304 RESOURCES : RESOURCES : scanning @"logs"
|
||||
15:14:54.304 RESOURCES : RESOURCES : processing meta-files...
|
||||
15:14:54.415 RESOURCES : 116151 meta-files cached, 161 loaded again
|
||||
15:14:54.415 RESOURCES : RESOURCES : processing files...
|
||||
15:14:54.415 INIT : Workbench startup
|
||||
15:14:54.415 INIT : Workbench Init Engine
|
||||
15:14:54.415 RESOURCES : ResourceDB: full scan
|
||||
15:14:54.415 RESOURCES : processing files...
|
||||
15:14:54.415 RESOURCES (W): resource not registered: @"$WCS_Armaments:Tools/VehicleMarkings/wear.json". Setting null GUID
|
||||
15:14:54.415 RESOURCES (W): resource not registered: @"$RHS_Core:system/thermal/thermalProfileTreeCrownDefault.conf". Setting null GUID
|
||||
15:14:54.429 RESOURCES : RESOURCES : processing folders...
|
||||
15:14:54.436 RESOURCES : RESOURCES : creating GUID-item mapping...
|
||||
15:14:54.452 RESOURCES : RESOURCES : building tree...
|
||||
15:14:54.508 PROFILING : ResourceDB: full scan took: 477.739500 ms
|
||||
15:14:54.509 RESOURCES : ResourceDB: saving cache (id=0 name=ERR_Core path=Z:\tmp\erri-ai-19\convoy_baseline_20261110/resourceDatabase.rdb)
|
||||
15:14:54.511 RESOURCES : ResourceDB: written 38223/38223 bytes
|
||||
15:14:54.511 RESOURCES : ResourceDB: cache successfully saved
|
||||
15:14:54.511 RESOURCES : ResourceDB: saving cache (id=10 name=profile path=Z:\tmp\erri-convoy-baseline-a02\profile\profile/resourceDatabase.rdb)
|
||||
15:14:54.512 RESOURCES : ResourceDB: written 51/51 bytes
|
||||
15:14:54.512 RESOURCES : ResourceDB: cache successfully saved
|
||||
15:14:54.512 RESOURCES : ResourceDB: saving cache (id=11 name=logs path=Z:\tmp\erri-convoy-baseline-a02\profile\logs\logs_2026-11-10_15-14-52/resourceDatabase.rdb)
|
||||
15:14:54.513 RESOURCES : ResourceDB: written 81/81 bytes
|
||||
15:14:54.513 RESOURCES : ResourceDB: cache successfully saved
|
||||
15:14:54.513 ENGINE : GameProject load
|
||||
15:14:54.513 ENGINE : Loaded addons:
|
||||
15:14:54.513 ENGINE : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C'
|
||||
15:14:54.513 ENGINE : gproj: 'Z:/tmp/erri-convoy-baseline-a02/profile/addons/ArmaReforger/ArmaReforger.gproj' guid: '58D0FB3206B6F859'
|
||||
15:14:54.513 ENGINE : gproj: 'Z:/tmp/erri-convoy-baseline-a02/profile/addons/ERRI_1337C0DE5DABBEEF/addon.gproj' guid: '1337C0DE5DABBEEF'
|
||||
15:14:54.513 ENGINE : gproj: 'Z:/tmp/erri-convoy-baseline-a02/profile/addons/ERRI_BADC0DEDABBEDA5E/addon.gproj' guid: 'BADC0DEDABBEDA5E'
|
||||
15:14:54.513 ENGINE : gproj: 'Z:/tmp/erri-convoy-baseline-a02/profile/addons/ERRI_595F2BF2F44836FB/addon.gproj' guid: '595F2BF2F44836FB'
|
||||
15:14:54.513 ENGINE : gproj: 'Z:/tmp/erri-convoy-baseline-a02/profile/addons/ERRI_629B2BA37EFFD577/addon.gproj' guid: '629B2BA37EFFD577'
|
||||
15:14:54.513 ENGINE : gproj: 'Z:/tmp/erri-convoy-baseline-a02/profile/addons/ERRI_5E389BB9F58B79A6/addon.gproj' guid: '5E389BB9F58B79A6'
|
||||
15:14:54.513 ENGINE : gproj: 'Z:/tmp/erri-convoy-baseline-a02/profile/addons/ERRI_5E524E4FEECCA92B/addon.gproj' guid: '5E524E4FEECCA92B'
|
||||
15:14:54.513 ENGINE : gproj: 'Z:/tmp/erri-convoy-baseline-a02/profile/addons/ERRI_65930CB4CD0237B2/addon.gproj' guid: '65930CB4CD0237B2'
|
||||
15:14:54.513 ENGINE : gproj: 'Z:/tmp/erri-ai-19/convoy_baseline_20261110/addon.gproj' guid: '2528466DE220D91C'
|
||||
15:14:54.516 ENGINE : GameProject load
|
||||
15:14:54.516 INIT : GameProject load project data @"Z:/tmp/erri-convoy-baseline-a02/profile/addons/ERRI_595F2BF2F44836FB/addon.gproj"
|
||||
15:14:54.516 RESOURCES (E): Wrong GUID/name for resource @"{0AFDD005CD669892}Language/rhs_localization.st" in property "StringTableSource"
|
||||
15:14:54.516 INIT : GameProject load project data @"Z:/tmp/erri-convoy-baseline-a02/profile/addons/ERRI_629B2BA37EFFD577/addon.gproj"
|
||||
15:14:54.516 RESOURCES (E): Wrong GUID/name for resource @"{41FA2A08B6971D4C}Language/wcs_armament_localization.st" in property "StringTableSource"
|
||||
15:14:54.516 INIT : GameProject load project data @"Z:/tmp/erri-convoy-baseline-a02/profile/addons/ERRI_5E389BB9F58B79A6/addon.gproj"
|
||||
15:14:54.516 RESOURCES (E): Wrong GUID/name for resource @"{84270E09F7A4A7A0}Language/wcs_spacecore_localization.st" in property "StringTableSource"
|
||||
15:14:54.517 INIT : GameProject load project data @"Z:/tmp/erri-convoy-baseline-a02/profile/addons/ERRI_5E524E4FEECCA92B/addon.gproj"
|
||||
15:14:54.517 RESOURCES (E): Wrong GUID/name for resource @"{E50E557B468C7073}Language/wcs_bmp1_localization.st" in property "StringTableSource"
|
||||
15:14:54.518 ENGINE : Loading custom engine user config '$profile:.save/app1874910_user76561198020202999/settings/ReforgerEngineSettings.conf'
|
||||
15:14:54.518 ENGINE : No Enfusion settings file loaded. Continuing with defaults
|
||||
15:14:54.613 RENDER : (OK) Adapter 'AMD Radeon RX 6950 XT (RADV NAVI21)' supports feature level 12_0
|
||||
15:14:54.614 RENDER : Basic screen setup:
|
||||
15:14:54.614 RENDER : Back buffer format : TEXFMT_R8G8B8A8_SRGB (29)
|
||||
15:14:54.614 RENDER : MSAA : none
|
||||
15:14:54.626 RENDER : AMD AGS library initialized, version 6.1.0 x DLL 6.1.0
|
||||
15:14:54.626 RENDER : Extendeded AMD info for AMD Radeon RX 6950 XT (RADV NAVI21) (primary device)
|
||||
15:14:54.626 RENDER : * architecture RDNA2, 80 CUs, 40 WGPs (for RDNA), 64 ROPs
|
||||
15:14:54.626 RENDER : * core clocks 2000 MHz, memory 1124 MHz
|
||||
15:14:54.626 RENDER : * TFlops 20.5, memory bandwidth (562.0 GB/s)
|
||||
15:14:54.626 RENDER : AMD AGS correctly initialized
|
||||
15:14:54.626 RENDER : GPU_ATI (0x1002) (AMD Radeon RX 6950 XT (RADV NAVI21)) with 1 GPU detected, VRAM 16128MB (fast 0MB), shared 64362MB, driver version 99.19.02-230831a-396538C-AMD-Software-Adrenalin-Edition
|
||||
15:14:54.626 RENDER : Detected output devices:
|
||||
15:14:54.626 RENDER : * 1 device/s connected to AMD Radeon RX 6950 XT (RADV NAVI21):
|
||||
15:14:54.626 RENDER : Generic Non-PnP Monitor (\\.\DISPLAY1), 1280x720 (offset 0x0), 30Hz
|
||||
15:14:54.626 RENDER : Concurrent frames limit 2
|
||||
15:14:54.698 RENDER : DX12 device successfully created by AMD AGS library
|
||||
15:14:54.698 RENDER : * user markers not supported in this version AMD SW
|
||||
15:14:54.698 RENDER : Graphics device features
|
||||
15:14:54.698 RENDER : Needed:
|
||||
15:14:54.698 RENDER : * Highest supported shader model: 6.8 (6.0 needed)
|
||||
15:14:54.698 RENDER : Optional:
|
||||
15:14:54.698 RENDER : * Allow tearing (VSYNC) : 1
|
||||
15:14:54.698 RENDER : * 16 bits : 1
|
||||
15:14:54.698 RENDER : * Resource heap tier : 3
|
||||
15:14:54.698 RENDER : * Persistent heaps (DRED) : 1
|
||||
15:14:54.698 RENDER : * DRED 1.2 is supported by compiler
|
||||
15:14:54.718 RENDER : Main RT format setup.
|
||||
15:14:54.718 RENDER : Main RT format for quality 0 : TEXFMT_R11G11B10_FLOAT (26)
|
||||
15:14:54.718 RENDER : Main RT format for quality 1 : TEXFMT_R16G16B16A16_FLOAT (10)
|
||||
15:14:54.720 ENGINE : Job system settings: coreCount=16, shortJobContextCount=16, shortJobThreadCount=15, longJobThreadCount=16
|
||||
15:14:54.754 PROFILING : Settings changed took: 0.017600 ms
|
||||
15:14:54.765 RENDER : RENDER : Reload shaders
|
||||
15:14:54.765 RENDER : Enfusion shader version 37
|
||||
15:14:54.765 INIT : INIT : ShaderListReload
|
||||
15:14:54.765 PROFILING : ShaderListReload took: 0.000400 ms
|
||||
15:14:55.050 RENDER : Loaded 4592 newer shader binaries
|
||||
15:14:55.050 PROFILING : Reload shaders took: 284.949500 ms
|
||||
15:14:55.050 ENGINE : Initializing inputs.
|
||||
15:14:55.063 RENDER : Super resolution method available: AMD FSR 1
|
||||
15:14:55.063 NETWORK : Initializing networking.
|
||||
15:14:55.063 NETWORK : Using new GameRplScheduler.
|
||||
15:14:55.063 SCRIPT : SCRIPT : Initializing scripts
|
||||
15:14:55.063 SCRIPT : SCRIPT : ScriptProjectManager init
|
||||
15:14:56.405 PROFILING : ScriptProjectManager init took: 1341.780900 ms
|
||||
15:14:56.436 PROFILING : Initializing scripts took: 1372.363100 ms
|
||||
15:14:56.454 ENGINE : Enfusion engine successfully created.
|
||||
15:14:56.454 PROFILING : Workbench Init Engine took: 2947.017000 ms
|
||||
15:14:56.454 INIT : INIT : Workbench Create Game
|
||||
15:14:56.484 GUI : Using default language (en_us)
|
||||
15:14:56.484 GUI : Loading 'en_us' localization file.
|
||||
15:14:56.484 INIT : INIT : Loading StringTable
|
||||
15:14:56.510 PROFILING : Loading StringTable took: 25.833400 ms
|
||||
15:14:56.510 SCRIPT : SCRIPT : Compiling GameLib scripts
|
||||
15:14:56.564 SCRIPT : Module: Workbench; loaded 18x files; 36x classes; used 125K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 90ce0460
|
||||
15:14:56.565 SCRIPT : Module: GameLib; loaded 513x files; 704x classes; used 887K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 35487d81
|
||||
15:14:56.566 PROFILING : Compiling GameLib scripts took: 55.269400 ms
|
||||
15:14:56.566 SCRIPT : SCRIPT : Compiling Game scripts
|
||||
15:14:57.364 INIT : Workbench Create Game
|
||||
15:14:57.364 SCRIPT : Compiling Game scripts
|
||||
15:14:57.364 SCRIPT (W): @"Scripts/Game/Parachutes/ParachuteDeployed.c,7": Pointer type 'Physics' can only be used with local variables
|
||||
15:14:57.545 SCRIPT (W): @"Scripts/Game/Components/Vehicles/RHS_VehicleAntennaComponent.c,82": Pointer type 'Animation' can only be used with local variables
|
||||
15:14:57.922 SCRIPT (W): @"Scripts/Game/Editor/Components/EditableEntity/SCR_EditableEntityComponent.c,787": 'GetPlayerPlatformKind' is obsolete
|
||||
15:14:57.922 SCRIPT (W): @"Scripts/Game/Editor/Components/EditableEntity/SCR_EditableEntityComponent.c,788": 'GetPlayerPlatformId' is obsolete
|
||||
15:14:58.362 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_SiteService.c,363": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:14:58.380 SCRIPT (W): @"Scripts/Game/Workshop/SCR_AddonManager.c,876": 'GetRefCount' is obsolete: Will be removed
|
||||
15:14:58.428 SCRIPT (W): @"Scripts/Game/Campaign/SCR_PlayerProfileManagerComponent.c,142": 'PlayerData' is obsolete
|
||||
15:14:58.568 SCRIPT (W): @"Scripts/Game/Components/Magazines/SCR_MagazineComponent.c,134": Variable 'prefabPath' is not used
|
||||
15:14:58.589 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,159": 'GetDSSession' is obsolete
|
||||
15:14:58.589 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,162": 'RoomID' is obsolete
|
||||
15:14:58.589 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,197": 'GetDSSession' is obsolete
|
||||
15:14:58.589 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,201": 'RoomID' is obsolete
|
||||
15:14:58.618 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeVehicleSecurityProbe.c,77": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:14:58.628 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_CasualtyGroundSupport.c,21": 'GetBoneIndex' is obsolete: Use GetAnimation().GetBoneIndex() instead
|
||||
15:14:58.702 SCRIPT (W): @"Scripts/Game/DataCollection/SCR_DataCollectorComponent.c,481": 'GetStorage' is obsolete
|
||||
15:14:58.702 SCRIPT (W): @"Scripts/Game/DataCollection/SCR_DataCollectorComponent.c,483": 'GetOnlineWritePrivilege' is obsolete
|
||||
15:14:58.703 SCRIPT (W): @"Scripts/Game/Utilities/SCR_PlayerIdentityUtils.c,20": 'GetPlayerIdentityId' is obsolete
|
||||
15:14:58.737 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeVehicleSecurityProbe.c,186": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:14:58.762 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_ExtractionService.c,311": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:14:58.763 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_ExtractionService.c,323": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:14:58.764 SCRIPT (W): @"Scripts/Game/UI/Menu/MainMenuUI.c,643": 'GetNotifyCount' is obsolete: Will be substitued by Notification Api.
|
||||
15:14:58.764 SCRIPT (W): @"Scripts/Game/UI/Menu/MainMenuUI.c,645": 'GetNotifyItem' is obsolete: Will be substitued by Notification Api.
|
||||
15:14:58.796 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeTransportProbe.c,138": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:14:58.835 SCRIPT (W): @"Scripts/Game/DataCollection/PlayerData/SCR_PlayerData.c,210": 'PlayerData' is obsolete
|
||||
15:14:59.249 SCRIPT : Module: WorkbenchGame; loaded 187x files; 692x classes; used 2796K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 53d2bfa5
|
||||
15:14:59.258 SCRIPT : Module: Game; loaded 6917x files; 14355x classes; used 44987K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,BUDGET_OPTIMIZATION_CHECKS,SHOW_DISCLAIMER,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,GAME_MODE_DEBUG,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG,WCS_DEFINES_ARMAMENTS,WCS_DEFINES_SPACECORE"; CRC32: aa7d2b68
|
||||
15:14:59.320 PROFILING : Compiling Game scripts took: 2754.461900 ms
|
||||
15:14:59.326 INIT : Creating game instance(ArmaReforgerScripted), version 1.9.0.37 built 2026-10-27 15:39:59 UTC.
|
||||
15:14:59.388 ENGINE : Game successfully created.
|
||||
15:14:59.389 PROFILING : Workbench Create Game took: 2935.208400 ms
|
||||
15:14:59.397 DEFAULT : Using thumbnail cache directory: C:/users/steamuser/AppData/Local/Temp/Arma Reforger Workbench/Projects/ERR_Core/thumbnails
|
||||
15:15:00.321 INIT : INIT : Workbench Reload Game
|
||||
15:15:00.323 ENGINE : Game destroyed.
|
||||
15:15:00.330 GUI : Using default language (en_us)
|
||||
15:15:00.330 GUI : Loading 'en_us' localization file.
|
||||
15:15:00.330 INIT : INIT : Loading StringTable
|
||||
15:15:00.343 PROFILING : Loading StringTable took: 12.913400 ms
|
||||
15:15:00.343 INIT : Creating game instance(ArmaReforgerScripted), version 1.9.0.37 built 2026-10-27 15:39:59 UTC.
|
||||
15:15:00.357 INIT : Workbench Reload Game
|
||||
15:15:00.357 DEFAULT (E): Failed to request DLC ownership information.
|
||||
15:15:00.358 SCRIPT : Unable to register a script command due keyword duplicity: ban
|
||||
15:15:00.358 SCRIPT : Unable to register a script command due keyword duplicity: kick
|
||||
15:15:00.358 ENGINE : Game successfully created.
|
||||
15:15:00.358 ENGINE : Game successfully initialized.
|
||||
15:15:00.358 PROFILING : Workbench Reload Game took: 36.486200 ms
|
||||
15:15:01.141 WORLD : WORLD : Entities load '$ERR_Core:Worlds/ERR_Everon.ent'
|
||||
15:15:01.414 PROFILING : Entities load took: 271.764200 ms
|
||||
15:15:01.415 WORLD : WORLD : CreateEntities
|
||||
15:15:01.419 WORLD : WORLD : NotifyBeforeEntitiesCreated
|
||||
15:15:01.419 PROFILING : NotifyBeforeEntitiesCreated took: 0.003100 ms
|
||||
15:15:01.420 WORLD : WORLD : Wait for preloading data
|
||||
15:15:01.420 PROFILING : Wait for preloading data took: 0.002300 ms
|
||||
15:15:01.542 ENTITY : Create entity @"ENTITY:2" ('Eden', GenericTerrainEntity) at <0.000000 0.000000 0.000000> @"{5AD924374E8C7AF6}Prefabs/World/Game/Eden/GenericTerrain_Eden.et"
|
||||
15:15:01.542 PROFILING : PROFILING : Terrain load
|
||||
15:15:03.360 PROFILING : Terrain load took: 1817.577800 ms
|
||||
15:15:05.724 WORLD : CreateEntities
|
||||
15:15:05.724 ENTITY : Create entity @"ENTITY:81732" ('GenericEntity') at <0.000000 0.000000 0.000000> @"{434AFBBE90F2B078}Prefabs/Sounds/Environment/AmbientSounds_Everon.et"
|
||||
15:15:05.724 SCRIPT (W): AMBIENT LIFE: SCR_AmbientInsectsComponent: Missing SCR_AmbientSoundsComponent
|
||||
15:15:06.577 ENTITY : Create entity @"ENTITY:135137" ('StaticModelEntity','Assets/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.xob') at <1931.796021 81.777000 5138.725098> @"{6A004A8F0571D456}Prefabs/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.et"
|
||||
15:15:06.577 ENTITY : CreateComponent 'ScriptedRadioComponent'
|
||||
15:15:06.577 DEFAULT (W): World doesn't contain RadioManagerEntity to support any BaseRadioComponent.
|
||||
15:15:09.461 WORLD : WORLD : Wait for preloading data
|
||||
15:15:09.499 PROFILING : Wait for preloading data took: 37.050200 ms
|
||||
15:15:14.036 WORLD : WORLD : NotifyBeforeEntitiesInitialized
|
||||
15:15:14.036 PROFILING : NotifyBeforeEntitiesInitialized took: 0.007700 ms
|
||||
15:15:14.554 WORLD : InitEntities 'world'
|
||||
15:15:14.554 ENTITY : Init entity @"ENTITY:2305843009213693953" ('Reintroduced', ERR_GameMode) at <60.452000 1.000000 213.136002> @"{978E045E53EF36C8}Prefabs/ERR/GameMode.et"
|
||||
15:15:14.554 SCRIPT : Reintroduced [config]: using $profile:Escapists.json; legacy files retained but no longer used.
|
||||
15:15:14.557 WORLD : WORLD : NotifyEntitiesInitialized
|
||||
15:15:14.557 TERRAIN : TERRAIN : Initializing road networks...
|
||||
15:15:14.560 PROFILING : Initializing road networks... took: 2.727300 ms
|
||||
15:15:14.560 PROFILING : NotifyEntitiesInitialized took: 3.213400 ms
|
||||
15:15:14.562 WORLD (W): Leaf 4200 Ents 2204 [-687.000000,-432.000000] - [37.000000,100.000000]
|
||||
15:15:14.562 WORLD : World statistics:
|
||||
15:15:14.562 WORLD : Leafs 4261
|
||||
15:15:14.563 WORLD : Leafs with entities 3367
|
||||
15:15:14.563 WORLD : Avg ents/leaf 93
|
||||
15:15:14.563 WORLD : Leafs with items 1311
|
||||
15:15:14.563 WORLD : Leaf items 7213 (ss 2388 occ 1321 li 3504)
|
||||
15:15:14.563 WORLD : Max items/Leaf 38
|
||||
15:15:14.563 WORLD : Avg items/leaf 5
|
||||
15:15:14.563 WORLD : Total entities 314700
|
||||
15:15:14.563 WORLD : Static entities 286425
|
||||
15:15:14.563 WORLD : Dynamic entities 27909
|
||||
15:15:14.564 WORLD : Features entities 212
|
||||
15:15:14.564 WORLD : NoLink entities 154
|
||||
15:15:14.564 WORLD : Max ents/leaf 2204
|
||||
15:15:14.564 WORLD : Max static ents/leaf 2201
|
||||
15:15:14.564 WORLD : Max dynamic ents/leaf 139
|
||||
15:15:14.564 PROFILING : CreateEntities took: 13147.915100 ms
|
||||
15:15:14.931 PROFILING : * WorldEditor: LoadWorld: 13794.305400 ms
|
||||
15:15:15.700 TERRAIN : Loading tile map config (worlds/Eden/Eden/tileMap.conf)
|
||||
15:15:15.700 TERRAIN : Loading minimap config (worlds/Eden/Eden/miniMap.conf)
|
||||
15:15:15.701 TERRAIN : The default minimap texture ('worlds/Eden/EdenRasterized.edds') not found. Trying 'worlds/Eden/Eden.edds'...
|
||||
15:15:15.702 TERRAIN : The default minimap texture ('worlds/Eden/Eden.edds') not found. Skipping...
|
||||
15:15:15.806 SCRIPT : ERR VALIDATION: prison terrain=211.344, radio terrain=159.656, extraction terrain=65.1562
|
||||
15:15:15.807 SCRIPT : ERR TERRAIN: x=6084 z=7154 y=211.531
|
||||
15:15:15.807 SCRIPT : ERR TERRAIN: x=6084 z=7157 y=211.516
|
||||
15:15:15.807 SCRIPT : ERR TERRAIN: x=6084 z=7160 y=211.5
|
||||
15:15:15.807 SCRIPT : ERR TERRAIN: x=6084 z=7163 y=211.453
|
||||
15:15:15.807 SCRIPT : ERR TERRAIN: x=6084 z=7166 y=211.406
|
||||
15:15:15.807 SCRIPT : ERR TERRAIN: x=6087 z=7154 y=211.438
|
||||
15:15:15.808 SCRIPT : ERR TERRAIN: x=6087 z=7157 y=211.438
|
||||
15:15:15.808 SCRIPT : ERR TERRAIN: x=6087 z=7160 y=211.422
|
||||
15:15:15.808 SCRIPT : ERR TERRAIN: x=6087 z=7163 y=211.391
|
||||
15:15:15.808 SCRIPT : ERR TERRAIN: x=6087 z=7166 y=211.344
|
||||
15:15:15.809 SCRIPT : ERR TERRAIN: x=6090 z=7154 y=211.344
|
||||
15:15:15.809 SCRIPT : ERR TERRAIN: x=6090 z=7157 y=211.344
|
||||
15:15:15.809 SCRIPT : ERR TERRAIN: x=6090 z=7160 y=211.344
|
||||
15:15:15.809 SCRIPT : ERR TERRAIN: x=6090 z=7163 y=211.328
|
||||
15:15:15.809 SCRIPT : ERR TERRAIN: x=6090 z=7166 y=211.281
|
||||
15:15:15.809 SCRIPT : ERR TERRAIN: x=6093 z=7154 y=211.25
|
||||
15:15:15.809 SCRIPT : ERR TERRAIN: x=6093 z=7157 y=211.281
|
||||
15:15:15.810 SCRIPT : ERR TERRAIN: x=6093 z=7160 y=211.25
|
||||
15:15:15.810 SCRIPT : ERR TERRAIN: x=6093 z=7163 y=211.234
|
||||
15:15:15.810 SCRIPT : ERR TERRAIN: x=6093 z=7166 y=211.188
|
||||
15:15:15.810 SCRIPT : ERR TERRAIN: x=6096 z=7154 y=211.156
|
||||
15:15:15.810 SCRIPT : ERR TERRAIN: x=6096 z=7157 y=211.172
|
||||
15:15:15.810 SCRIPT : ERR TERRAIN: x=6096 z=7160 y=211.156
|
||||
15:15:15.810 SCRIPT : ERR TERRAIN: x=6096 z=7163 y=211.141
|
||||
15:15:15.810 SCRIPT : ERR TERRAIN: x=6096 z=7166 y=211.094
|
||||
15:15:15.833 SCRIPT : ERR SITE CANDIDATE: position=<6090,211.344,7160> elevationRange=0.640625
|
||||
15:15:18.554 INIT : INIT : Workbench Reload Game
|
||||
15:15:18.556 ENGINE : Game destroyed.
|
||||
15:15:18.562 GUI : Using default language (en_us)
|
||||
15:15:18.562 GUI : Loading 'en_us' localization file.
|
||||
15:15:18.562 INIT : INIT : Loading StringTable
|
||||
15:15:18.584 PROFILING : Loading StringTable took: 21.133400 ms
|
||||
15:15:18.584 INIT : Creating game instance(ArmaReforgerScripted), version 1.9.0.37 built 2026-10-27 15:39:59 UTC.
|
||||
15:15:18.596 SCRIPT : Unable to register a script command due keyword duplicity: ban
|
||||
15:15:18.596 SCRIPT : Unable to register a script command due keyword duplicity: kick
|
||||
15:15:18.596 ENGINE : Game successfully created.
|
||||
15:15:18.596 ENGINE : Game successfully initialized.
|
||||
15:15:18.596 PROFILING : Workbench Reload Game took: 42.417700 ms
|
||||
15:15:18.598 DEFAULT (W): LogiLED: Cannot initialize! (service not running or no compatible device detected)
|
||||
15:15:18.656 PLATFORM : Save data from container 'settings' have been loaded
|
||||
15:15:18.751 PLATFORM : Save data from container 'sessions' have been loaded
|
||||
15:15:18.848 DEFAULT : [SaveGameManager] Starting new playthrough nr.0 '' for mission '{B6C516F86302C679}Worlds/ERR_Everon.ent'.
|
||||
15:15:18.856 WORLD : WORLD : Game::LoadEntities
|
||||
15:15:18.856 WORLD : WORLD : Initializing world systems @"{1C60D2EDA2B468B8}Configs/Systems/BaseGameModeSystems.conf"
|
||||
15:15:18.857 NETWORK : Enabled lag compensation, 29 frames with 100 FPS and 280 ms rewind limits.
|
||||
15:15:18.857 WORLD : WORLD : CreateEntities
|
||||
15:15:18.857 WORLD : WORLD : CreateEntities
|
||||
15:15:18.857 WORLD : WORLD : NotifyBeforeEntitiesCreated
|
||||
15:15:18.861 WORLD : Game::LoadEntities
|
||||
15:15:18.861 WORLD : CreateEntities
|
||||
15:15:18.861 WORLD : CreateEntities
|
||||
15:15:18.861 WORLD : NotifyBeforeEntitiesCreated
|
||||
15:15:18.861 RESOURCES : GetResourceObject '$ArmaReforger:Missions/RallyAirport.conf'
|
||||
15:15:18.861 DEFAULT : Config load '$ArmaReforger:Missions/RallyAirport.conf'
|
||||
15:15:18.861 RESOURCES (E): Wrong GUID/name for resource @"{F54981E40A49B531}worlds/Rally_Arland_AirportRun.ent" in property "World"
|
||||
15:15:18.861 RESOURCES (E): Wrong GUID/name for resource @"{6A58ADD30913F600}Configs/Systems/RallySystems.conf" in property "SystemsConfig"
|
||||
15:15:18.861 RESOURCES : GetResourceObject '$ArmaReforger:Missions/RallyCainCoastToCoast.conf'
|
||||
15:15:18.861 DEFAULT : Config load '$ArmaReforger:Missions/RallyCainCoastToCoast.conf'
|
||||
15:15:18.861 RESOURCES (E): Wrong GUID/name for resource @"{1A128D63484B1F5A}worlds/Rally_Cain_CoastToCoast.ent" in property "World"
|
||||
15:15:18.861 RESOURCES (E): Wrong GUID/name for resource @"{6A58ADD30913F600}Configs/Systems/RallySystems.conf" in property "SystemsConfig"
|
||||
15:15:18.862 RESOURCES : GetResourceObject '$ArmaReforger:Missions/RallyCainMineralyDescent.conf'
|
||||
15:15:18.862 DEFAULT : Config load '$ArmaReforger:Missions/RallyCainMineralyDescent.conf'
|
||||
15:15:18.862 RESOURCES (E): Wrong GUID/name for resource @"{8D7E7DB9E63DE59C}worlds/Rally_Cain_MineralyDescent.ent" in property "World"
|
||||
15:15:18.862 RESOURCES (E): Wrong GUID/name for resource @"{6A58ADD30913F600}Configs/Systems/RallySystems.conf" in property "SystemsConfig"
|
||||
15:15:18.862 RESOURCES : GetResourceObject '$ArmaReforger:Missions/RallyLighthouse.conf'
|
||||
15:15:18.862 DEFAULT : Config load '$ArmaReforger:Missions/RallyLighthouse.conf'
|
||||
15:15:18.862 RESOURCES (E): Wrong GUID/name for resource @"{DD52D70DCA9A5E82}worlds/Rally_Arland_ArlandLighthouse.ent" in property "World"
|
||||
15:15:18.862 RESOURCES (E): Wrong GUID/name for resource @"{6A58ADD30913F600}Configs/Systems/RallySystems.conf" in property "SystemsConfig"
|
||||
15:15:18.862 RESOURCES : GetResourceObject '$ArmaReforger:Missions/RallyMontford.conf'
|
||||
15:15:18.862 DEFAULT : Config load '$ArmaReforger:Missions/RallyMontford.conf'
|
||||
15:15:18.862 RESOURCES (E): Wrong GUID/name for resource @"{DC896591E44FBC92}worlds/Rally_Everon_Montfront.ent" in property "World"
|
||||
15:15:18.862 RESOURCES (E): Wrong GUID/name for resource @"{6A58ADD30913F600}Configs/Systems/RallySystems.conf" in property "SystemsConfig"
|
||||
15:15:18.862 RESOURCES : GetResourceObject '$ArmaReforger:Missions/RallyNorthernForest.conf'
|
||||
15:15:18.862 DEFAULT : Config load '$ArmaReforger:Missions/RallyNorthernForest.conf'
|
||||
15:15:18.862 RESOURCES (E): Wrong GUID/name for resource @"{75033D4FB2FE793E}worlds/Rally_Everon_NorthernForest.ent" in property "World"
|
||||
15:15:18.862 RESOURCES (E): Wrong GUID/name for resource @"{6A58ADD30913F600}Configs/Systems/RallySystems.conf" in property "SystemsConfig"
|
||||
15:15:18.863 RESOURCES : Loaded mission headers from 10 addon(s)!
|
||||
15:15:18.863 PROFILING : NotifyBeforeEntitiesCreated took: 6.489700 ms
|
||||
15:15:18.863 WORLD : WORLD : Wait for preloading data
|
||||
15:15:18.863 PROFILING : Wait for preloading data took: 0.000500 ms
|
||||
15:15:20.903 ENTITY : Create entity @"ENTITY:81732" ('GenericEntity') at <0.000000 0.000000 0.000000> @"{434AFBBE90F2B078}Prefabs/Sounds/Environment/AmbientSounds_Everon.et"
|
||||
15:15:20.903 SCRIPT (W): AMBIENT LIFE: SCR_AmbientInsectsComponent: Missing SCR_AmbientSoundsComponent
|
||||
15:15:21.626 ENTITY : Create entity @"ENTITY:135137" ('StaticModelEntity','Assets/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.xob') at <1931.796021 81.777000 5138.725098> @"{6A004A8F0571D456}Prefabs/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.et"
|
||||
15:15:21.626 ENTITY : CreateComponent 'ScriptedRadioComponent'
|
||||
15:15:21.626 DEFAULT (W): World doesn't contain RadioManagerEntity to support any BaseRadioComponent.
|
||||
15:15:22.496 ENTITY : Create entity @"ENTITY:191608" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1080.213013 10.776751 6018.347168>
|
||||
15:15:22.496 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:15:22.496 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:191608" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1080.213013 10.776751 6018.347168>')
|
||||
15:15:22.496 ENTITY : Create entity @"ENTITY:191610" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1082.185913 10.778749 6018.331055>
|
||||
15:15:22.496 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:15:22.496 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:191610" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1082.185913 10.778749 6018.331055>')
|
||||
15:15:22.496 ENTITY : Create entity @"ENTITY:191612" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1084.190918 10.790751 6018.334961>
|
||||
15:15:22.496 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:15:22.496 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:191612" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1084.190918 10.790751 6018.334961>')
|
||||
15:15:22.501 ENTITY : Create entity @"ENTITY:191875" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4425.594727 9.981750 11029.402344>
|
||||
15:15:22.501 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:15:22.501 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:191875" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4425.594727 9.981750 11029.402344>')
|
||||
15:15:22.501 ENTITY : Create entity @"ENTITY:191877" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4426.584473 9.983749 11031.109375>
|
||||
15:15:22.501 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:15:22.501 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:191877" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4426.584473 9.983749 11031.109375>')
|
||||
15:15:22.501 ENTITY : Create entity @"ENTITY:191879" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4427.572266 9.995750 11032.853516>
|
||||
15:15:22.501 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:15:22.501 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:191879" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4427.572266 9.995750 11032.853516>')
|
||||
15:15:22.505 ENTITY : Create entity @"ENTITY:192133" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.946289 10.470250 1551.986084>
|
||||
15:15:22.505 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:15:22.505 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:192133" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.946289 10.470250 1551.986084>')
|
||||
15:15:22.505 ENTITY : Create entity @"ENTITY:192135" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.430664 10.472250 1550.081421>
|
||||
15:15:22.505 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:15:22.505 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:192135" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.430664 10.472250 1550.081421>')
|
||||
15:15:22.505 ENTITY : Create entity @"ENTITY:192137" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10008.926758 10.484250 1548.140869>
|
||||
15:15:22.505 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:15:22.505 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:192137" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10008.926758 10.484250 1548.140869>')
|
||||
15:15:24.407 WORLD : WORLD : Wait for preloading data
|
||||
15:15:24.411 PROFILING : Wait for preloading data took: 4.362100 ms
|
||||
15:15:25.510 ENTITY : Create entity @"ENTITY:2305843009213693956" ('Factions', SCR_FactionManager) at <0.000000 0.000000 0.000000> @"{5414041A15DC4B54}Prefabs/ERR/FactionManager.et"
|
||||
15:15:25.510 RESOURCES : GetResourceObject @"{CC22252205B0DEEE}Prefabs/Vehicles/Wheeled/S105/S105_rally_WCS_M134_M261.et"
|
||||
15:15:25.510 WORLD : Entity prefab load @"{CC22252205B0DEEE}Prefabs/Vehicles/Wheeled/S105/S105_rally_WCS_M134_M261.et"
|
||||
15:15:25.510 RESOURCES : GetResourceObject @"{59769013F69B1DE9}Prefabs/Vehicles/Wheeled/S105/S105_rally_WCS.et"
|
||||
15:15:25.510 WORLD : Entity prefab load @"{59769013F69B1DE9}Prefabs/Vehicles/Wheeled/S105/S105_rally_WCS.et"
|
||||
15:15:25.510 RESOURCES (E): Wrong GUID/name for resource @"{14B6D1D9A4961A43}Sounds/Vehicles/Wheeled/S105/Vehicles_S105_Rally_Engine.acp" in property "Filenames"
|
||||
15:15:25.510 RESOURCES (E): Wrong GUID/name for resource @"{0987AB1696B79FCD}Prefabs/Vehicles/Core/Engines/Engine_S105_rally.conf" in property "inherited-name"
|
||||
15:15:25.510 RESOURCES : GetResourceObject @"{0987AB1696B79FCD}Prefabs/Vehicles/Core/Engines/Engine_S105_rally.conf"
|
||||
15:15:25.510 RESOURCES (E): Failed to open
|
||||
15:15:25.510 RESOURCES (E): Wrong GUID/name for resource @"{FFEE3AE0A6EC42A4}Prefabs/Vehicles/Core/Transmissions/Transmission_S105Rally.conf" in property "inherited-name"
|
||||
15:15:25.510 RESOURCES : GetResourceObject @"{FFEE3AE0A6EC42A4}Prefabs/Vehicles/Core/Transmissions/Transmission_S105Rally.conf"
|
||||
15:15:25.510 RESOURCES (E): Failed to open
|
||||
15:15:25.510 RESOURCES (E): Wrong GUID/name for resource @"{E940E84F1043AA3F}Prefabs/Vehicles/Wheeled/S105/Configs/VehicleSimulationSuspensionFront_S105Rally.conf" in property "inherited-name"
|
||||
15:15:25.510 RESOURCES : GetResourceObject @"{E940E84F1043AA3F}Prefabs/Vehicles/Wheeled/S105/Configs/VehicleSimulationSuspensionFront_S105Rally.conf"
|
||||
15:15:25.510 RESOURCES (E): Failed to open
|
||||
15:15:25.510 RESOURCES (E): Wrong GUID/name for resource @"{4425F71A7EAAF19C}Prefabs/Vehicles/Wheeled/S105/Configs/VehicleSimulationWheelFront_S105_rally.conf" in property "inherited-name"
|
||||
15:15:25.510 RESOURCES : GetResourceObject @"{4425F71A7EAAF19C}Prefabs/Vehicles/Wheeled/S105/Configs/VehicleSimulationWheelFront_S105_rally.conf"
|
||||
15:15:25.510 RESOURCES (E): Failed to open
|
||||
15:15:25.510 RESOURCES (E): Wrong GUID/name for resource @"{1A7AD8C902F59BA3}Prefabs/Vehicles/Wheeled/S105/Configs/VehicleSimulationSuspensionRear_S105Rally.conf" in property "inherited-name"
|
||||
15:15:25.510 RESOURCES : GetResourceObject @"{1A7AD8C902F59BA3}Prefabs/Vehicles/Wheeled/S105/Configs/VehicleSimulationSuspensionRear_S105Rally.conf"
|
||||
15:15:25.510 RESOURCES (E): Failed to open
|
||||
15:15:25.511 RESOURCES (E): Wrong GUID/name for resource @"{24405A6325C2C321}Prefabs/Vehicles/Wheeled/S105/Configs/VehicleSimulationWheelRear_S105_rally.conf" in property "inherited-name"
|
||||
15:15:25.511 RESOURCES : GetResourceObject @"{24405A6325C2C321}Prefabs/Vehicles/Wheeled/S105/Configs/VehicleSimulationWheelRear_S105_rally.conf"
|
||||
15:15:25.511 RESOURCES (E): Failed to open
|
||||
15:15:25.511 RESOURCES (E): Wrong GUID/name for resource @"{59E550EBE7DD6B61}Prefabs/Vehicles/Wheeled/S105/Configs/VehicleSimulationTire_S105Rear_rally.conf" in property "inherited-name"
|
||||
15:15:25.511 RESOURCES : GetResourceObject @"{59E550EBE7DD6B61}Prefabs/Vehicles/Wheeled/S105/Configs/VehicleSimulationTire_S105Rear_rally.conf"
|
||||
15:15:25.511 RESOURCES (E): Failed to open
|
||||
15:15:25.511 RESOURCES (E): Wrong GUID/name for resource @"{39BAA0E415CA230F}Prefabs/Vehicles/Core/Configs/Pacejka/Pacejka2002_Car_80s_RallyGravel.conf" in property "inherited-name"
|
||||
15:15:25.511 RESOURCES : GetResourceObject @"{39BAA0E415CA230F}Prefabs/Vehicles/Core/Configs/Pacejka/Pacejka2002_Car_80s_RallyGravel.conf"
|
||||
15:15:25.511 RESOURCES (E): Failed to open
|
||||
15:15:25.511 RESOURCES (E): Wrong GUID/name for resource @"{6062902CDF857798}Prefabs/Vehicles/Wheeled/S105/VehParts/Wheels/S105_wheel_01_Rally_L.et" in property "Prefab"
|
||||
15:15:25.511 RESOURCES (E): Wrong GUID/name for resource @"{6062902CDF857798}Prefabs/Vehicles/Wheeled/S105/VehParts/Wheels/S105_wheel_01_Rally_L.et" in property "Prefab"
|
||||
15:15:25.511 RESOURCES (E): Wrong GUID/name for resource @"{1D7A7CD4BA164B01}Prefabs/Vehicles/Wheeled/S105/VehParts/Wheels/S105_wheel_01_Rally_R.et" in property "Prefab"
|
||||
15:15:25.511 RESOURCES (E): Wrong GUID/name for resource @"{1D7A7CD4BA164B01}Prefabs/Vehicles/Wheeled/S105/VehParts/Wheels/S105_wheel_01_Rally_R.et" in property "Prefab"
|
||||
15:15:25.992 WORLD : WORLD : NotifyBeforeEntitiesInitialized
|
||||
15:15:25.992 PROFILING : NotifyBeforeEntitiesInitialized took: 0.043100 ms
|
||||
15:15:29.134 WORLD : InitEntities 'world'
|
||||
15:15:29.134 ENTITY : Init entity @"ENTITY:2305843009213693953" ('Reintroduced', ERR_GameMode) at <60.452000 1.000000 213.136002> @"{978E045E53EF36C8}Prefabs/ERR/GameMode.et"
|
||||
15:15:29.134 SCRIPT : Reintroduced [loading]: respawn animation and preparation display attached to Escape
|
||||
15:15:29.160 SCRIPT : ERR SMOKE: scripted integration test enabled; gameplay acceptance remains separate
|
||||
15:15:29.161 WORLD : WORLD : NotifyEntitiesInitialized
|
||||
15:15:29.161 TERRAIN : TERRAIN : Initializing road networks...
|
||||
15:15:29.163 PROFILING : Initializing road networks... took: 1.883500 ms
|
||||
15:15:29.163 DEFAULT : DEFAULT : WorldVolumesCollection
|
||||
15:15:29.176 PROFILING : WorldVolumesCollection took: 13.398100 ms
|
||||
15:15:29.176 INIT : INIT : SoundWorldInit
|
||||
15:15:29.199 PROFILING : SoundWorldInit took: 22.968800 ms
|
||||
15:15:29.199 PROFILING : NotifyEntitiesInitialized took: 38.454000 ms
|
||||
15:15:29.201 WORLD : World statistics:
|
||||
15:15:29.201 WORLD : Leafs 4261
|
||||
15:15:29.201 WORLD : Leafs with entities 3204
|
||||
15:15:29.201 WORLD : Avg ents/leaf 94
|
||||
15:15:29.201 WORLD : Leafs with items 1311
|
||||
15:15:29.201 WORLD : Leaf items 7252 (ss 2388 occ 1321 li 3543)
|
||||
15:15:29.201 WORLD : Max items/Leaf 38
|
||||
15:15:29.201 WORLD : Avg items/leaf 5
|
||||
15:15:29.201 WORLD : Total entities 307610
|
||||
15:15:29.201 WORLD : Static entities 282259
|
||||
15:15:29.201 WORLD : Dynamic entities 19898
|
||||
15:15:29.201 WORLD : Features entities 5
|
||||
15:15:29.201 WORLD : NoLink entities 5448
|
||||
15:15:29.201 WORLD : Max ents/leaf 1317
|
||||
15:15:29.201 WORLD : Max static ents/leaf 1223
|
||||
15:15:29.201 WORLD : Max dynamic ents/leaf 118
|
||||
15:15:29.201 PROFILING : CreateEntities took: 10343.515700 ms
|
||||
15:15:29.201 PROFILING : CreateEntities took: 10343.697900 ms
|
||||
15:15:29.209 WORLD : WORLD : Wait for preloading data around camera
|
||||
15:15:29.209 PROFILING : Wait for preloading data around camera took: 0.000800 ms
|
||||
15:15:29.209 WORLD : WORLD : EOnActivate
|
||||
15:15:29.217 PROFILING : EOnActivate took: 7.274600 ms
|
||||
15:15:29.217 PROFILING : Game::LoadEntities took: 10360.942600 ms
|
||||
15:15:29.530 DEFAULT : Entered offline game state.
|
||||
15:15:33.357 SCRIPT : Map load time: 2216ms
|
||||
15:15:33.359 NETWORK : Player connected: connectionID=2147483646
|
||||
15:15:33.359 NETWORK : ### Connecting player: connectionID=2147483646, Name=
|
||||
15:15:33.359 NETWORK : ### Creating player: PlayerId=1, Name=jakub
|
||||
15:15:33.362 RESOURCES : GetResourceObject @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
15:15:33.362 WORLD : Entity prefab load @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
15:15:33.362 RESOURCES : GetResourceObject @"{6E2BB64764E3BE9B}Prefabs/Characters/Core/DefaultPlayerController.et"
|
||||
15:15:33.362 WORLD : Entity prefab load @"{6E2BB64764E3BE9B}Prefabs/Characters/Core/DefaultPlayerController.et"
|
||||
15:15:33.363 WORLD (E): Unknown keyword/data 'm_HardLandingVelocity' at offset 133(0x85)
|
||||
15:15:33.363 WORLD (E): Unknown keyword/data 'm_DeathLandingVelocity' at offset 163(0xa3)
|
||||
15:15:33.366 ENTITY : SpawnEntityPrefab @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
15:15:33.367 ENTITY : Create entity @"ENTITY:4611686018427388637" ('SCR_PlayerController') at <0.000000 0.000000 0.000000>
|
||||
15:15:33.367 ENTITY : EntityPrefabUse @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
15:15:33.367 SCRIPT (W): Notification data in 'SCR_NotificationsLogDisplay' has duplicate notification info key: 'EDITOR_PERCEIVED_FACTION_PUNISHMENT_KILLING_SET'. There should only be one of each key!
|
||||
15:15:33.367 SCRIPT (W): Notification data in 'SCR_NotificationsLogDisplay' has duplicate notification info key: 'EDITOR_PERCEIVED_FACTION_TYPE_DISABLED'. There should only be one of each key!
|
||||
15:15:33.369 SCRIPT (W): Can't open config file ""
|
||||
15:15:33.379 WORLD : InitEntities 'world'
|
||||
15:15:33.379 ENTITY : Init entity @"ENTITY:4611686018427388637" ('SCR_PlayerController') at <0.000000 0.000000 0.000000> @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
15:15:33.379 GUI : WidgetManager: CrateWidgets @"{3C9DCDD76AB83157}UI/layouts/HUD/HUDLayouts/HUDManager_Root.layout"
|
||||
15:15:33.379 SCRIPT (W): Slot_WeaponInfo Has no Content!
|
||||
15:15:33.379 SCRIPT (W): Slot_Chat Has no Content!
|
||||
15:15:33.379 SCRIPT (W): Slot_VON Has no Content!
|
||||
15:15:33.379 SCRIPT (W): Slot_AvailableActions Has no Content!
|
||||
15:15:33.380 SCRIPT (W): Slot_Vehicle Has no Content!
|
||||
15:15:33.380 SCRIPT (W): Slot_GameVersion Has no Content!
|
||||
15:15:33.380 SCRIPT (W): Slot_Notifications Has no Content!
|
||||
15:15:33.380 SCRIPT (W): Slot_Hints Has no Content!
|
||||
15:15:33.394 ENTITY : SpawnEntityPrefab @"{59EF8ECAE1DCD417}Prefabs/Editor/Modes/EditorModeEdit.et"
|
||||
15:15:33.395 ENTITY : Create entity @"ENTITY:4611686018427388640" ('SCR_EditorModeEntity') at <0.000000 0.000000 0.000000>
|
||||
15:15:33.395 ENTITY : EntityPrefabUse @"{59EF8ECAE1DCD417}Prefabs/Editor/Modes/EditorModeEdit.et"
|
||||
15:15:33.395 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {259EE7B78C51B624}UAZ469.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
15:15:33.395 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {DF5CCB7C0FF049F4}Mi8MT_unarmed_transport.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
15:15:33.396 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {DF5CCB7C0FF049F4}Mi8MT_unarmed_transport.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
15:15:33.400 NETWORK : ### Updating player: PlayerId=1, Name=jakub, rplIdentity=0xFFFFFFFE, IdentityId=00000000-0000-0000-0000-000000000000
|
||||
15:15:33.400 SCRIPT (W): Ban Settings could not be loaded from BE Storage: Relying on default config
|
||||
15:15:33.400 NETWORK : Players connecting: 0
|
||||
15:15:33.401 NETWORK : Players connected: 1 / 1
|
||||
15:15:33.429 DEFAULT : Using autosave directory: C:/users/steamuser/AppData/Local/Temp/Arma Reforger Workbench/Projects/ERR_Core/autosaves
|
||||
15:15:33.431 PROFILING : Workbench startup took: 41036.185800 ms
|
||||
15:15:33.538 WORLD : Frame start
|
||||
15:15:33.539 SCRIPT : ScenarioFramework: Available tasks are empty, no new tasks will be generated.
|
||||
15:15:33.549 WORLD : UpdateEntities
|
||||
15:15:33.549 WORLD : Frame
|
||||
15:15:33.549 SCRIPT : SCR_BaseGameMode::OnGameStateChanged = GAME
|
||||
15:15:33.750 WORLD : UpdateEntities
|
||||
15:15:33.750 WORLD : PostFrame
|
||||
15:15:33.750 GUI : WidgetManager: CrateWidgets @"{D89BBA18F99053D6}UI/layouts/HUD/Chat/ChatHud.layout"
|
||||
15:15:33.751 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
15:15:33.857 RESOURCES : GetResourceObject @"{20A6917D2114E29A}UI/layouts/HUD/Hint/HintInfoDisplay.layout"
|
||||
15:15:33.858 GUI : Layout load @"{20A6917D2114E29A}UI/layouts/HUD/Hint/HintInfoDisplay.layout"
|
||||
15:15:33.858 GUI : Widget prefab @"{EA1CC57D868E94F9}UI/layouts/HUD/Hint/Hint.layout"
|
||||
15:15:33.858 GUI (W): Overridden prefab member (GUID: '{661AB14E0F471C66}' type: ButtonWidgetClass) no longer exists in prefab
|
||||
15:15:34.032 RENDER : RENDER : ObjectsHeightMap::Build
|
||||
15:15:34.033 RENDER : RENDER : MeshOccupancyGridManager::GenerateAllForWorld
|
||||
15:15:34.075 PROFILING : MeshOccupancyGridManager::GenerateAllForWorld took: 42.259700 ms
|
||||
15:15:34.092 PROFILING : ObjectsHeightMap::Build took: 59.369800 ms
|
||||
15:15:35.298 SCRIPT : Co10 Escape Reintroduced factions: players=US enemy=USSR independent=FIA
|
||||
15:15:35.320 SCRIPT : Reintroduced [sites]: authored everon-prison-1 at <6090,211.444,7160>
|
||||
15:15:35.321 SCRIPT : Reintroduced [sites]: cache clearance position=<6150,203.288,7050> clear=1
|
||||
15:15:35.332 SCRIPT : Reintroduced [sites]: authored everon-supply-1 at <6150,203.288,7050>
|
||||
15:15:35.335 ENTITY : SpawnEntityPrefab @"{B3949F6D215A9F78}Prefabs/Props/Military/Antennas/Antenna_FIA_02/Antenna_FIA_02_base.et"
|
||||
15:15:35.335 ENTITY : Create entity @"ENTITY:4611686018427388765" ('GenericEntity','Assets/Props/Military/Antennas/Antenna_FIA_02/Antenna_FIA_02.xob') at <6496.000000 160.006256 7202.000000> @"{B3949F6D215A9F78}Prefabs/Props/Military/Antennas/Antenna_FIA_02/Antenna_FIA_02_base.et"
|
||||
15:15:35.335 ENTITY : CreateComponent 'ScriptedRadioComponent'
|
||||
15:15:35.336 DEFAULT (W): BaseRadioComponent does not have any transceiver. (Entity: @"ENTITY:4611686018427388765" ('GenericEntity','Assets/Props/Military/Antennas/Antenna_FIA_02/Antenna_FIA_02.xob') at <6496.000000 160.006256 7202.000000> @"{B3949F6D215A9F78}Prefabs/Props/Military/Antennas/Antenna_FIA_02/Antenna_FIA_02_base.et"). Only printing this message once. There're possibly more nodes with this requirement.
|
||||
15:15:35.342 SCRIPT : Reintroduced [sites]: authored everon-radio-1 at <6500,159.756,7200>
|
||||
15:15:35.343 SCRIPT : Reintroduced [extraction]: pickup rejected before preparation; faction=US required transports=2 primary=<7012,63.725,7500>; no safe secondary landing footprint
|
||||
15:15:35.343 SCRIPT (E): Reintroduced [sites]: preparation failed: extraction pickup registration or safe landing space for the selected faction's transport fleet
|
||||
15:15:35.349 SCRIPT (E): Reintroduced: scenario preparation failed; spawning remains disabled: extraction pickup registration or safe landing space for the selected faction's transport fleet
|
||||
15:15:35.369 SCRIPT (W): GM Budget got clamped at some point!
|
||||
15:15:35.369 SCRIPT (W): GM Budget got clamped at some point!
|
||||
+139
@@ -0,0 +1,139 @@
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mconsole:[0m gamescope version 3.17.0 (gcc 16.2.1)
|
||||
No CAP_SYS_NICE, falling back to regular-priority compute and threads.
|
||||
Performance will be affected.
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/usr/share/gamescope/scripts'
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope'
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope/common'
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/common/inspect.lua' (id: 0)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/common/modegen.lua' (id: 1)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/common/util.lua' (id: 2)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope/displays'
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/asus.rogally.lcd.lua' (id: 3)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/asus.rogallyx20.oled.lua' (id: 4)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/deckhd.steamdeck.deckhd-lcd.lua' (id: 5)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/gpd.win4.lcd.lua' (id: 6)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/lenovo.legiongo.lcd.lua' (id: 7)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/lenovo.legiongo2.oled.lua' (id: 8)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/lenovo.legiongos.lcd.lua' (id: 9)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/onexplayer.f1.oled.lua' (id: 10)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/valve.steamdeck.lcd.lua' (id: 11)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/valve.steamdeck.oled.lua' (id: 12)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/zotac.zone.oled.lua' (id: 13)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/etc/gamescope/scripts'
|
||||
[gamescope] [[0;33mWarn[0m] [0;37mscriptmgr:[0m Directory '/etc/gamescope/scripts' does not exist
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/home/jakub/.config/gamescope/scripts'
|
||||
[gamescope] [[0;33mWarn[0m] [0;37mscriptmgr:[0m Directory '/home/jakub/.config/gamescope/scripts' does not exist
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m selecting physical device 'AMD Radeon RX 6950 XT (RADV NAVI21)': queue family 1 (general queue family 0)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m physical device supports DRM format modifiers
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m [backend/headless/backend.c:60] Creating headless backend
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m supported DRM formats for sampling usage:
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AR24 (0x34325241)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XR24 (0x34325258)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AB24 (0x34324241)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XB24 (0x34324258)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m RG16 (0x36314752)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m NV12 (0x3231564E)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AB4H (0x48344241)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XB4H (0x48344258)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AB48 (0x38344241)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XB48 (0x38344258)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AB30 (0x30334241)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XB30 (0x30334258)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AR30 (0x30335241)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XR30 (0x30335258)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m Using explicit sync when available
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m Running compositor on wayland display 'gamescope-0'
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m [backend/headless/backend.c:17] Starting headless backend
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m Successfully initialized libei for input emulation!
|
||||
[gamescope] [[0;31mError[0m] [0;37mwlserver:[0m [xwayland/sockets.c:47] Failed to bind socket @/tmp/.X11-unix/X0: Address already in use
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m [xwayland/server.c:108] Starting Xwayland on :3
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mpipewire:[0m stream state changed: connecting
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mpipewire:[0m stream state changed: paused
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mpipewire:[0m stream available on node ID: 152
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvblank:[0m Using timerfd.
|
||||
fsync: up and running.
|
||||
[Gamescope WSI] No application info given.
|
||||
[Gamescope WSI] Executable name: explorer.exe
|
||||
The XKEYBOARD keymap compiler (xkbcomp) reports:
|
||||
> Warning: Unsupported maximum keycode 709, clipping.
|
||||
> X11 cannot support keycodes above 255.
|
||||
> Warning: Virtual modifier Hyper multiply defined
|
||||
> Using 0, ignoring 0
|
||||
> Warning: Virtual modifier ScrollLock multiply defined
|
||||
> Using 0, ignoring 0
|
||||
Errors from xkbcomp are not fatal to the X server
|
||||
ATTENTION: default value of option vk_wsi_force_swapchain_to_current_extent overridden by environment.
|
||||
[Gamescope WSI] Application info:
|
||||
pApplicationName: xalia.exe
|
||||
applicationVersion: 0
|
||||
pEngineName: DXVK
|
||||
engineVersion: 12587009
|
||||
apiVersion: 4206592
|
||||
[Gamescope WSI] Executable name: xalia.exe
|
||||
ATTENTION: default value of option vk_wsi_force_swapchain_to_current_extent overridden by environment.
|
||||
[Gamescope WSI] No application info given.
|
||||
[Gamescope WSI] Application info:
|
||||
pApplicationName: ArmaReforgerWorkbenchSteamDiag.exe
|
||||
applicationVersion: 1
|
||||
pEngineName: DXVK
|
||||
engineVersion: 12587009
|
||||
apiVersion: 4206592
|
||||
[Gamescope WSI] Executable name: ArmaReforgerWorkbenchSteamDiag.exe
|
||||
ATTENTION: default value of option vk_wsi_force_swapchain_to_current_extent overridden by environment.
|
||||
[Gamescope WSI] No application info given.
|
||||
ATTENTION: default value of option vk_wsi_force_swapchain_to_current_extent overridden by environment.
|
||||
[Gamescope WSI] Application info:
|
||||
pApplicationName: ArmaReforgerWorkbenchSteamDiag.exe
|
||||
applicationVersion: 0
|
||||
pEngineName: DXVK
|
||||
engineVersion: 12587009
|
||||
apiVersion: 4206592
|
||||
ATTENTION: default value of option vk_wsi_force_swapchain_to_current_extent overridden by environment.
|
||||
[Gamescope WSI] Application info:
|
||||
pApplicationName: ArmaReforgerWorkbenchSteamDiag.exe
|
||||
applicationVersion: 0
|
||||
pEngineName: vkd3d
|
||||
engineVersion: 12587008
|
||||
apiVersion: 4206592
|
||||
[Gamescope WSI] Forcing on VK_EXT_swapchain_maintenance1.
|
||||
ATTENTION: default value of option vk_wsi_force_swapchain_to_current_extent overridden by environment.
|
||||
[Gamescope WSI] No application info given.
|
||||
ATTENTION: default value of option vk_wsi_force_swapchain_to_current_extent overridden by environment.
|
||||
[Gamescope WSI] Application info:
|
||||
pApplicationName: ArmaReforgerWorkbenchSteamDiag.exe
|
||||
applicationVersion: 0
|
||||
pEngineName: vkd3d
|
||||
engineVersion: 12587008
|
||||
apiVersion: 4206592
|
||||
[Gamescope WSI] Forcing on VK_EXT_swapchain_maintenance1.
|
||||
[Gamescope WSI] Creating Gamescope surface: xid: 0x1e001a4
|
||||
[Gamescope WSI] Atom of T was wrong type. Expected XCB_ATOM_CARDINAL.
|
||||
[Gamescope WSI] Made gamescope surface for xid: 0x1e001a4
|
||||
[Gamescope WSI] Surface state:
|
||||
steam app id: 1874910
|
||||
window xid: 0x1e001a4
|
||||
wayland surface res id: 8
|
||||
layer client flags: 0x4
|
||||
server hdr output enabled: false
|
||||
hdr formats exposed to client: false
|
||||
[Gamescope WSI] Creating Gamescope surface: xid: 0x1e0039a
|
||||
[Gamescope WSI] Atom of T was wrong type. Expected XCB_ATOM_CARDINAL.
|
||||
[Gamescope WSI] Made gamescope surface for xid: 0x1e0039a
|
||||
[Gamescope WSI] Surface state:
|
||||
steam app id: 1874910
|
||||
window xid: 0x1e0039a
|
||||
wayland surface res id: 16
|
||||
layer client flags: 0x4
|
||||
server hdr output enabled: false
|
||||
hdr formats exposed to client: false
|
||||
[Gamescope WSI] Creating swapchain for xid: 0x1e0039a - oldSwapchain: (nil) - provided minImageCount: 3 - minImageCount: 3 - format: VK_FORMAT_B8G8R8A8_UNORM - colorspace: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR - flip: false
|
||||
[Gamescope WSI] Created swapchain for xid: 0x1e0039a swapchain: 0x55555ea15940 - imageCount: 4 - presentTiming: off
|
||||
[Gamescope WSI] Destroying swapchain: 0x55555ea15940
|
||||
[Gamescope WSI] Destroyed swapchain: 0x55555ea15940
|
||||
[Gamescope WSI] Creating swapchain for xid: 0x1e0039a - oldSwapchain: (nil) - provided minImageCount: 3 - minImageCount: 3 - format: VK_FORMAT_B8G8R8A8_UNORM - colorspace: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR - flip: false
|
||||
[Gamescope WSI] Created swapchain for xid: 0x1e0039a swapchain: 0x55555ea15940 - imageCount: 4 - presentTiming: off
|
||||
[Gamescope WSI] Destroying swapchain: 0x55555ea15940
|
||||
[Gamescope WSI] Destroyed swapchain: 0x55555ea15940
|
||||
[Gamescope WSI] Creating swapchain for xid: 0x1e0039a - oldSwapchain: (nil) - provided minImageCount: 3 - minImageCount: 3 - format: VK_FORMAT_B8G8R8A8_UNORM - colorspace: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR - flip: false
|
||||
[Gamescope WSI] Created swapchain for xid: 0x1e0039a swapchain: 0x55555ea15940 - imageCount: 4 - presentTiming: off
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mlaunch:[0m Primary child shut down!
|
||||
+2
@@ -0,0 +1,2 @@
|
||||
[15:15:35] stop: HQ stopped; tactical orders released (event 1)
|
||||
#1 t=1.3s M0 STOP HQ stopped; tactical orders released [session=1794320129-1]
|
||||
+9
@@ -0,0 +1,9 @@
|
||||
ERR PERF START schema=1 run=1794320129-36814 clock=wall_ms resolution_ms=1 window_ms=60000 engine_sample_ms=1000 native_ai_time=unavailable disable=-errNoPerf
|
||||
ERR MEMORY unix=1794320129 stage=mode_created engine_allocated_kb=2271843 phase=-1 players=0 active_ai=0 owned_roots=-1
|
||||
ERR MEMORY unix=1794320135 stage=mode_stopped engine_allocated_kb=2654936 phase=0 players=1 active_ai=0 owned_roots=0
|
||||
ERR PERF run=1794320129-36814 window=1 elapsed_ms=6209 final=1 phase_start=0 phase_end=0 metric=update_interval_ms samples=126 sum=1752 min=5 max=668 zero=0 over50=3 over100=1
|
||||
ERR PERF run=1794320129-36814 window=1 elapsed_ms=6209 final=1 phase_start=0 phase_end=0 metric=engine_sim_sample_ms samples=2 sum=2.07636 min=0 max=2.07636 zero=1 over50=0 over100=0
|
||||
ERR PERF run=1794320129-36814 window=1 elapsed_ms=6209 final=1 phase_start=0 phase_end=0 metric=engine_frame_sample_ms samples=2 sum=58.6568 min=8.67709 max=49.9797 zero=0 over50=0 over100=0
|
||||
ERR PERF run=1794320129-36814 window=1 elapsed_ms=6209 final=1 phase_start=0 phase_end=0 metric=engine_fps_sample samples=2 sum=135.254 min=20.0081 max=115.246 zero=0 over50=1 over100=1
|
||||
ERR PERF run=1794320129-36814 window=1 elapsed_ms=6209 final=1 phase_start=0 phase_end=0 metric=active_ai_sample samples=2 sum=0 min=0 max=0 zero=2 over50=0 over100=0
|
||||
ERR PERF run=1794320129-36814 window=1 elapsed_ms=6209 final=1 phase_start=0 phase_end=0 metric=players_sample samples=2 sum=2 min=1 max=1 zero=0 over50=0 over100=0
|
||||
+23
@@ -0,0 +1,23 @@
|
||||
{
|
||||
"scope": "startup phase only, not full supply-convoys smoke",
|
||||
"deadline_seconds": 900,
|
||||
"reason": "native-failure",
|
||||
"source": "/tmp/erri-ai-19/convoy_baseline_20261110",
|
||||
"ready_elapsed": null,
|
||||
"ready_perf_windows": null,
|
||||
"cleanup": {
|
||||
"cleanup_confirmed": true,
|
||||
"idle_verified": true,
|
||||
"errors": [],
|
||||
"orphan_cleanup": {
|
||||
"attempted": false,
|
||||
"reason": "noncanonical-private-prefix"
|
||||
}
|
||||
},
|
||||
"wrapper_pid": 1280818,
|
||||
"console": "/tmp/erri-convoy-baseline-a02/profile/logs/logs_2026-11-10_15-14-52/console.log",
|
||||
"elapsed_seconds": 45.0248120650067,
|
||||
"cleanup_followup_idle": true,
|
||||
"external_sources_unchanged": true,
|
||||
"source_unchanged": true
|
||||
}
|
||||
+101
@@ -0,0 +1,101 @@
|
||||
---------------------------------------------
|
||||
Log Z:\tmp\erri-convoy-baseline-a02\profile\logs\logs_2026-11-10_15-14-52\script.log started at 2026-11-10 15:14:55 (2026-11-10 14:14:55 UTC)
|
||||
|
||||
15:14:55.063 SCRIPT : SCRIPT : Initializing scripts
|
||||
15:14:55.063 SCRIPT : SCRIPT : ScriptProjectManager init
|
||||
15:14:56.510 SCRIPT : SCRIPT : Compiling GameLib scripts
|
||||
15:14:56.564 SCRIPT : Module: Workbench; loaded 18x files; 36x classes; used 125K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 90ce0460
|
||||
15:14:56.565 SCRIPT : Module: GameLib; loaded 513x files; 704x classes; used 887K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 35487d81
|
||||
15:14:56.566 SCRIPT : SCRIPT : Compiling Game scripts
|
||||
15:14:57.364 SCRIPT : Compiling Game scripts
|
||||
15:14:57.364 SCRIPT (W): @"Scripts/Game/Parachutes/ParachuteDeployed.c,7": Pointer type 'Physics' can only be used with local variables
|
||||
15:14:57.545 SCRIPT (W): @"Scripts/Game/Components/Vehicles/RHS_VehicleAntennaComponent.c,82": Pointer type 'Animation' can only be used with local variables
|
||||
15:14:57.922 SCRIPT (W): @"Scripts/Game/Editor/Components/EditableEntity/SCR_EditableEntityComponent.c,787": 'GetPlayerPlatformKind' is obsolete
|
||||
15:14:57.922 SCRIPT (W): @"Scripts/Game/Editor/Components/EditableEntity/SCR_EditableEntityComponent.c,788": 'GetPlayerPlatformId' is obsolete
|
||||
15:14:58.362 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_SiteService.c,363": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:14:58.380 SCRIPT (W): @"Scripts/Game/Workshop/SCR_AddonManager.c,876": 'GetRefCount' is obsolete: Will be removed
|
||||
15:14:58.428 SCRIPT (W): @"Scripts/Game/Campaign/SCR_PlayerProfileManagerComponent.c,142": 'PlayerData' is obsolete
|
||||
15:14:58.568 SCRIPT (W): @"Scripts/Game/Components/Magazines/SCR_MagazineComponent.c,134": Variable 'prefabPath' is not used
|
||||
15:14:58.589 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,159": 'GetDSSession' is obsolete
|
||||
15:14:58.589 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,162": 'RoomID' is obsolete
|
||||
15:14:58.589 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,197": 'GetDSSession' is obsolete
|
||||
15:14:58.589 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,201": 'RoomID' is obsolete
|
||||
15:14:58.618 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeVehicleSecurityProbe.c,77": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:14:58.628 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_CasualtyGroundSupport.c,21": 'GetBoneIndex' is obsolete: Use GetAnimation().GetBoneIndex() instead
|
||||
15:14:58.702 SCRIPT (W): @"Scripts/Game/DataCollection/SCR_DataCollectorComponent.c,481": 'GetStorage' is obsolete
|
||||
15:14:58.702 SCRIPT (W): @"Scripts/Game/DataCollection/SCR_DataCollectorComponent.c,483": 'GetOnlineWritePrivilege' is obsolete
|
||||
15:14:58.703 SCRIPT (W): @"Scripts/Game/Utilities/SCR_PlayerIdentityUtils.c,20": 'GetPlayerIdentityId' is obsolete
|
||||
15:14:58.737 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeVehicleSecurityProbe.c,186": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:14:58.762 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_ExtractionService.c,311": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:14:58.763 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_ExtractionService.c,323": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:14:58.764 SCRIPT (W): @"Scripts/Game/UI/Menu/MainMenuUI.c,643": 'GetNotifyCount' is obsolete: Will be substitued by Notification Api.
|
||||
15:14:58.764 SCRIPT (W): @"Scripts/Game/UI/Menu/MainMenuUI.c,645": 'GetNotifyItem' is obsolete: Will be substitued by Notification Api.
|
||||
15:14:58.796 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeTransportProbe.c,138": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:14:58.835 SCRIPT (W): @"Scripts/Game/DataCollection/PlayerData/SCR_PlayerData.c,210": 'PlayerData' is obsolete
|
||||
15:14:59.249 SCRIPT : Module: WorkbenchGame; loaded 187x files; 692x classes; used 2796K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 53d2bfa5
|
||||
15:14:59.258 SCRIPT : Module: Game; loaded 6917x files; 14355x classes; used 44987K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,BUDGET_OPTIMIZATION_CHECKS,SHOW_DISCLAIMER,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,GAME_MODE_DEBUG,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG,WCS_DEFINES_ARMAMENTS,WCS_DEFINES_SPACECORE"; CRC32: aa7d2b68
|
||||
15:15:00.358 SCRIPT : Unable to register a script command due keyword duplicity: ban
|
||||
15:15:00.358 SCRIPT : Unable to register a script command due keyword duplicity: kick
|
||||
15:15:05.724 SCRIPT (W): AMBIENT LIFE: SCR_AmbientInsectsComponent: Missing SCR_AmbientSoundsComponent
|
||||
15:15:14.554 SCRIPT : Reintroduced [config]: using $profile:Escapists.json; legacy files retained but no longer used.
|
||||
15:15:15.806 SCRIPT : ERR VALIDATION: prison terrain=211.344, radio terrain=159.656, extraction terrain=65.1562
|
||||
15:15:15.807 SCRIPT : ERR TERRAIN: x=6084 z=7154 y=211.531
|
||||
15:15:15.807 SCRIPT : ERR TERRAIN: x=6084 z=7157 y=211.516
|
||||
15:15:15.807 SCRIPT : ERR TERRAIN: x=6084 z=7160 y=211.5
|
||||
15:15:15.807 SCRIPT : ERR TERRAIN: x=6084 z=7163 y=211.453
|
||||
15:15:15.807 SCRIPT : ERR TERRAIN: x=6084 z=7166 y=211.406
|
||||
15:15:15.807 SCRIPT : ERR TERRAIN: x=6087 z=7154 y=211.438
|
||||
15:15:15.808 SCRIPT : ERR TERRAIN: x=6087 z=7157 y=211.438
|
||||
15:15:15.808 SCRIPT : ERR TERRAIN: x=6087 z=7160 y=211.422
|
||||
15:15:15.808 SCRIPT : ERR TERRAIN: x=6087 z=7163 y=211.391
|
||||
15:15:15.808 SCRIPT : ERR TERRAIN: x=6087 z=7166 y=211.344
|
||||
15:15:15.809 SCRIPT : ERR TERRAIN: x=6090 z=7154 y=211.344
|
||||
15:15:15.809 SCRIPT : ERR TERRAIN: x=6090 z=7157 y=211.344
|
||||
15:15:15.809 SCRIPT : ERR TERRAIN: x=6090 z=7160 y=211.344
|
||||
15:15:15.809 SCRIPT : ERR TERRAIN: x=6090 z=7163 y=211.328
|
||||
15:15:15.809 SCRIPT : ERR TERRAIN: x=6090 z=7166 y=211.281
|
||||
15:15:15.809 SCRIPT : ERR TERRAIN: x=6093 z=7154 y=211.25
|
||||
15:15:15.809 SCRIPT : ERR TERRAIN: x=6093 z=7157 y=211.281
|
||||
15:15:15.810 SCRIPT : ERR TERRAIN: x=6093 z=7160 y=211.25
|
||||
15:15:15.810 SCRIPT : ERR TERRAIN: x=6093 z=7163 y=211.234
|
||||
15:15:15.810 SCRIPT : ERR TERRAIN: x=6093 z=7166 y=211.188
|
||||
15:15:15.810 SCRIPT : ERR TERRAIN: x=6096 z=7154 y=211.156
|
||||
15:15:15.810 SCRIPT : ERR TERRAIN: x=6096 z=7157 y=211.172
|
||||
15:15:15.810 SCRIPT : ERR TERRAIN: x=6096 z=7160 y=211.156
|
||||
15:15:15.810 SCRIPT : ERR TERRAIN: x=6096 z=7163 y=211.141
|
||||
15:15:15.810 SCRIPT : ERR TERRAIN: x=6096 z=7166 y=211.094
|
||||
15:15:15.833 SCRIPT : ERR SITE CANDIDATE: position=<6090,211.344,7160> elevationRange=0.640625
|
||||
15:15:18.596 SCRIPT : Unable to register a script command due keyword duplicity: ban
|
||||
15:15:18.596 SCRIPT : Unable to register a script command due keyword duplicity: kick
|
||||
15:15:20.903 SCRIPT (W): AMBIENT LIFE: SCR_AmbientInsectsComponent: Missing SCR_AmbientSoundsComponent
|
||||
15:15:29.134 SCRIPT : Reintroduced [loading]: respawn animation and preparation display attached to Escape
|
||||
15:15:29.160 SCRIPT : ERR SMOKE: scripted integration test enabled; gameplay acceptance remains separate
|
||||
15:15:33.357 SCRIPT : Map load time: 2216ms
|
||||
15:15:33.367 SCRIPT (W): Notification data in 'SCR_NotificationsLogDisplay' has duplicate notification info key: 'EDITOR_PERCEIVED_FACTION_PUNISHMENT_KILLING_SET'. There should only be one of each key!
|
||||
15:15:33.367 SCRIPT (W): Notification data in 'SCR_NotificationsLogDisplay' has duplicate notification info key: 'EDITOR_PERCEIVED_FACTION_TYPE_DISABLED'. There should only be one of each key!
|
||||
15:15:33.369 SCRIPT (W): Can't open config file ""
|
||||
15:15:33.379 SCRIPT (W): Slot_WeaponInfo Has no Content!
|
||||
15:15:33.379 SCRIPT (W): Slot_Chat Has no Content!
|
||||
15:15:33.379 SCRIPT (W): Slot_VON Has no Content!
|
||||
15:15:33.379 SCRIPT (W): Slot_AvailableActions Has no Content!
|
||||
15:15:33.380 SCRIPT (W): Slot_Vehicle Has no Content!
|
||||
15:15:33.380 SCRIPT (W): Slot_GameVersion Has no Content!
|
||||
15:15:33.380 SCRIPT (W): Slot_Notifications Has no Content!
|
||||
15:15:33.380 SCRIPT (W): Slot_Hints Has no Content!
|
||||
15:15:33.395 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {259EE7B78C51B624}UAZ469.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
15:15:33.395 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {DF5CCB7C0FF049F4}Mi8MT_unarmed_transport.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
15:15:33.396 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {DF5CCB7C0FF049F4}Mi8MT_unarmed_transport.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
15:15:33.400 SCRIPT (W): Ban Settings could not be loaded from BE Storage: Relying on default config
|
||||
15:15:33.539 SCRIPT : ScenarioFramework: Available tasks are empty, no new tasks will be generated.
|
||||
15:15:33.549 SCRIPT : SCR_BaseGameMode::OnGameStateChanged = GAME
|
||||
15:15:33.751 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
15:15:35.299 SCRIPT : Co10 Escape Reintroduced factions: players=US enemy=USSR independent=FIA
|
||||
15:15:35.320 SCRIPT : Reintroduced [sites]: authored everon-prison-1 at <6090,211.444,7160>
|
||||
15:15:35.321 SCRIPT : Reintroduced [sites]: cache clearance position=<6150,203.288,7050> clear=1
|
||||
15:15:35.332 SCRIPT : Reintroduced [sites]: authored everon-supply-1 at <6150,203.288,7050>
|
||||
15:15:35.342 SCRIPT : Reintroduced [sites]: authored everon-radio-1 at <6500,159.756,7200>
|
||||
15:15:35.343 SCRIPT : Reintroduced [extraction]: pickup rejected before preparation; faction=US required transports=2 primary=<7012,63.725,7500>; no safe secondary landing footprint
|
||||
15:15:35.343 SCRIPT (E): Reintroduced [sites]: preparation failed: extraction pickup registration or safe landing space for the selected faction's transport fleet
|
||||
15:15:35.349 SCRIPT (E): Reintroduced: scenario preparation failed; spawning remains disabled: extraction pickup registration or safe landing space for the selected faction's transport fleet
|
||||
15:15:35.369 SCRIPT (W): GM Budget got clamped at some point!
|
||||
15:15:35.369 SCRIPT (W): GM Budget got clamped at some point!
|
||||
+579
@@ -0,0 +1,579 @@
|
||||
{
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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{
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"Sounds/ERR/Speech/radio_09.acp": "73725377def1832742c7620fec46dc0100400d92b9cb79add8b4d44e94c46c0a",
|
||||
"Sounds/ERR/Speech/radio_08.wav.meta": "72c5e117ab7b605b8370fe90923edee73593df6071c39b86556731387814a014",
|
||||
"Sounds/ERR/Speech/radio_08.wav": "ce3c2aff20dbea83aa6545a383c454969c5caeb53d5a88155ec182f789047d4a",
|
||||
"Sounds/ERR/Speech/radio_08.acp.meta": "69fb3400109e19d4f4d0fb371d056edbecc0a96a0a923174d1aba95dfeac1014",
|
||||
"Sounds/ERR/Speech/radio_08.acp": "a82c5dbcd7094085324d93d539c6f829c53dcf3781f40b8d65a10b7cb4125bae",
|
||||
"Sounds/ERR/Speech/radio_07.wav.meta": "ef6c72aa32c1c46f7133782536744bdaf4eee03bcdb75aecb87accef6d1c4f2d",
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||||
"Sounds/ERR/Speech/radio_07.wav": "f3fd18ddaebe9eb3d0db9ac73c89a7b7a7f18b76e4b66d404d544be660a6825e",
|
||||
"Sounds/ERR/Speech/radio_07.acp.meta": "60aab59223c0ea734f7c1e88f803de30164ccef1a909730abed3eb76b3378ca2",
|
||||
"Sounds/ERR/Speech/radio_07.acp": "bf3a48af07ad6e5da2ca6ed6c581fc6232e1bd62ebb905b934188366f2bc3d77",
|
||||
"Sounds/ERR/Speech/radio_06.wav.meta": "07f53131f4ad153cc09051ba1de07f7b43d38f69781aad24371c4eeb331b280b",
|
||||
"Sounds/ERR/Speech/radio_06.wav": "b3f86b8dde535bc1a63301376c8d42775446d1b6117168557841565391fe0a14",
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||||
"Sounds/ERR/Speech/radio_06.acp.meta": "efc810a60e93453942adba476b423121f2a7dc1133b25d8764c1bec546a3949b",
|
||||
"Sounds/ERR/Speech/radio_06.acp": "e14da41c1cd186f35a4f385fab71ad85ad6fe718e67299a65466339ae23a2922",
|
||||
"Sounds/ERR/Speech/radio_05.wav.meta": "d8e3de0e1ae8670a01bcc272a1adf4199ffcea514ce024ee3286820dedab4d83",
|
||||
"Sounds/ERR/Speech/radio_05.wav": "90f5abe221165ac5cd7d88c9b3e01cf6fd4d00b594c84d09c6baf101fdb776ad",
|
||||
"Sounds/ERR/Speech/radio_05.acp.meta": "cbf3b48ed3865e30ba5d838d96ec4f1ee950cdcd51368f7a9259460e4b78cc1b",
|
||||
"Sounds/ERR/Speech/radio_05.acp": "7dbc2b3b3d251eb8d3e749b0a7f32186b0421a95fa5585be493cf04b45510e3d",
|
||||
"Sounds/ERR/Speech/radio_04.wav.meta": "0ae046e2ac7f9653661ba99646d40dd78d52f113ea6554e1dbfd6e578572a4f4",
|
||||
"Sounds/ERR/Speech/radio_04.wav": "a225810c7fba048517248fd9f7e9f7ab8aad5bac35e59f22e11e69166551f7f3",
|
||||
"Sounds/ERR/Speech/radio_04.acp.meta": "dd61ee2545776cf23403240424470661c737048d01432d90b24f2c9e75f45d82",
|
||||
"Sounds/ERR/Speech/radio_04.acp": "77bcff7cc7ce49036a440e829fb4eab1dbe5252b0fc9ea24c42e6f6b68e2698e",
|
||||
"Sounds/ERR/Speech/radio_03.wav.meta": "de1d81fb653146404de5b6a6018c1cd73e902571b82d544de5b6cfccf21f5410",
|
||||
"Sounds/ERR/Speech/radio_03.wav": "415a206bd1de167342cf1b82d59c708441b8d802395f941d15097c064133802a",
|
||||
"Sounds/ERR/Speech/radio_03.acp.meta": "8aa2f4f26f04bc3085ae046f543c047cdadf9af9e06a38920f1e1fd8a3aa02fe",
|
||||
"Sounds/ERR/Speech/radio_03.acp": "019f939d65396f4a334a024bbf53c41479a9f8ce806610945af2be13e7352c70",
|
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"Sounds/ERR/Speech/radio_02.wav.meta": "06ec85166aa4c54a6fafa1fa2eb2cc32f4a36dc8eecde8f9ba9912229e5e00e0",
|
||||
"Sounds/ERR/Speech/radio_02.wav": "6f0c94ae0e501afe6cc1aba804ba6a0403ba4de931debc28bf22970f591d0798",
|
||||
"Sounds/ERR/Speech/radio_02.acp.meta": "76b55d9abf7f599c5db3269a5829546a6d5f92e6350b2fe987245f9cd6b599fb",
|
||||
"Sounds/ERR/Speech/radio_02.acp": "9111d118594094a8e09acdf80d8b107cc7d5d890b6ab086274e0e1004039e345",
|
||||
"Sounds/ERR/Speech/radio_01.wav.meta": "eaf33fa344fccf9aacab626117d03b96b135fa819d3e63ae300fac544291b571",
|
||||
"Sounds/ERR/Speech/radio_01.wav": "cfe4a00000bc9b629a9e8e282ed64e7177673f829c5657b1ae2b2cb9e661d2ae",
|
||||
"Sounds/ERR/Speech/radio_01.acp.meta": "d5966526f35aa64dc980238f72f4f93f9d0e6a360f10e3f6538e97b7d086aa47",
|
||||
"Sounds/ERR/Speech/radio_01.acp": "cf63378bf3950f5e6c1c1f46c057ad38a371b14b945b1201777820384805c3af",
|
||||
"UI/Textures/ERR/SiteMarkers.png": "76b472982234bd27050a9430e6a53f4c14fa38f7388db3706ebef506eab4e660",
|
||||
"UI/Textures/ERR/SiteMarkers.imageset.meta": "1dc5285abd0062af288fb40b2f22b5b7c3925cf7270a096862335db250ac1453",
|
||||
"UI/Textures/ERR/SiteMarkers.imageset": "3f947d03b3492ada541032539cdb3f34a03d68ae83c0ef8796dc7fd091b5911d",
|
||||
"UI/Textures/ERR/SiteMarkers.edds.meta": "90f40b38e52a79951b72da2960e30887d5ee8bbcefbada0c0ac950c1bfcf847f",
|
||||
"UI/Textures/ERR/SiteMarkers.edds": "611ec6c68c2456c2af017c47135134d73122461017b315f64ed7ca9891f20c21",
|
||||
"UI/layouts/ERRMap/SharedMapRenderTarget.layout.meta": "5c846445cc089e2e08899ba703059d4adb805ff30ab5a16409a3cd59718cbd54",
|
||||
"UI/layouts/ERRMap/SharedMapRenderTarget.layout": "aef5d565301046ae902033ec4eb4799ff1bdd9a37bc507898781d8790f04fc2a",
|
||||
"UI/layouts/ERRMap/ObjectiveMapElement.layout.meta": "8691fe2eaf46568bca4a9f8128b247a8da810bb87a5546aa7ca3334e740270d6",
|
||||
"UI/layouts/ERRMap/ObjectiveMapElement.layout": "82d9ae77f076f945583791dfa0b01f1c925e6ff8aaebcf382fd56089fe61a115",
|
||||
"UI/layouts/ERR/RoundResults.layout.meta": "7509e050b3910ee5730dd25c60aacf405110e943f4ab46e3fc2186b3b15a3cf9",
|
||||
"UI/layouts/ERR/RoundResults.layout": "8550ebc009024f619827a43fd766aff8b7fbf8bc87ef7593db0fd7f4d778c615",
|
||||
"UI/layouts/ERR/PreparationStatus.layout.meta": "75b12176a443bb911fc4ad446982d762201fda42ed38736b79bc5439fca31ccc",
|
||||
"UI/layouts/ERR/PreparationStatus.layout": "ec3369f4030e593d34043e70a311b0963606cf024cb452648671556f25f5b52a",
|
||||
"UI/layouts/ERR/PreparationFailure.layout.meta": "17ca2c9a12f691680883cec368ff06f511c996e5da5c25498f5f0955887867b0",
|
||||
"UI/layouts/ERR/PreparationFailure.layout": "b7c4a2e6aa2be0992b478bb4f969f80355753573fffbc15be44670f3b136ea2e",
|
||||
"UI/layouts/ERR/PauseModsButton.layout.meta": "9ed6adabd8f53eb9a562d7186789876bba5c4202155ca894c1af866ca47354f3",
|
||||
"UI/layouts/ERR/PauseModsButton.layout": "d21d436291e2c1b262e33dc228b0d60a1d188dc9e85cfda6d2373f8281431b79",
|
||||
"UI/layouts/ERR/ItemWeightRow.layout.meta": "eb4b28587abdf6100092fd6eee1695663fa6e1548d5e53017173c4a5f7320240",
|
||||
"UI/layouts/ERR/ItemWeightRow.layout": "f71a5a0bd8d28191eca69154d05191179cab5187d573f0f72a8bbf11f06f4f8d",
|
||||
"UI/layouts/ERR/ItemRow.layout.meta": "33eaef9c403ea3a030e58ec17f78e46af457048243571ad5856fff04101fb60b",
|
||||
"UI/layouts/ERR/ItemRow.layout": "3c7ae3acdf2fad0ba661a1152ea319392668d774adc09a2a8b61e9a0319db312",
|
||||
"UI/layouts/ERR/ContentRow.layout.meta": "8c4bc13b41e7aee38e0ca640a97813ed1a6964a00e2cff9e1fe4ebd71fc2fdc6",
|
||||
"UI/layouts/ERR/ContentRow.layout": "7bf19d12b1b5e2c165f8671e92ae9227b54b4d1e551de94fa67bd54d3a66fddb",
|
||||
"UI/layouts/ERR/AdminValue.layout.meta": "56b3d2335db400c1308e07c4a35d278b23ef32013dfd6dc82951866327428d08",
|
||||
"UI/layouts/ERR/AdminValue.layout": "cd811af6d2fb187f01c74e20ea07ad85669546b0ad70efae2ce52921ce26cbca",
|
||||
"UI/layouts/ERR/AdminMenu.layout.meta": "9deeece996f43b1f1fed6b5ec89279645c7b6424250200a42580cc088142e9bf",
|
||||
"UI/layouts/ERR/AdminMenu.layout": "30393ca0dca95fd81f578e805dd035ded2a5ce07df932e5ba6e29e07a82f1474",
|
||||
"Worlds/ERR_Everon_Layers/default.layer": "6bcb7fbb27b6282719dae8a37486e518d4cbaea385f2ea9af1918b36bb28b175"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,39 @@
|
||||
[
|
||||
"gamescope",
|
||||
"--backend",
|
||||
"headless",
|
||||
"-W",
|
||||
"1280",
|
||||
"-H",
|
||||
"720",
|
||||
"-w",
|
||||
"1280",
|
||||
"-h",
|
||||
"720",
|
||||
"-r",
|
||||
"30",
|
||||
"--",
|
||||
"/home/jakub/.local/share/Steam/steamapps/common/Proton - Experimental/proton",
|
||||
"run",
|
||||
"/home/jakub/.local/share/Steam/steamapps/common/Arma Reforger Tools/Workbench/ArmaReforgerWorkbenchSteamDiag.exe",
|
||||
"-gproj",
|
||||
"Z:/tmp/erri-ai-19/convoy_baseline_20261110/addon.gproj",
|
||||
"-addonsDir",
|
||||
"Z:/tmp/erri-convoy-baseline-a03/projects",
|
||||
"-profile",
|
||||
"Z:/tmp/erri-convoy-baseline-a03/profile",
|
||||
"-logconsole",
|
||||
"-wbModule=WorldEditor",
|
||||
"-load",
|
||||
"Worlds/ERR_Everon.ent",
|
||||
"-plugin=ERR_ValidateWorldPlugin",
|
||||
"-errPlay",
|
||||
"1",
|
||||
"-errSmoke",
|
||||
"1",
|
||||
"-errSmokeOutcome",
|
||||
"supply-convoys",
|
||||
"-noThrow",
|
||||
"-noSound",
|
||||
"-disableCrashReporter"
|
||||
]
|
||||
@@ -0,0 +1,771 @@
|
||||
---------------------------------------------
|
||||
Log Z:\tmp\erri-convoy-baseline-a03\profile\logs\logs_2026-11-10_15-18-33\console.log started at 2026-11-10 15:18:33 (2026-11-10 14:18:33 UTC)
|
||||
|
||||
15:18:33.995 ENGINE : FileSystem: Adding relative directory 'Z:\tmp\erri-convoy-baseline-a03\profile\logs\logs_2026-11-10_15-18-33' to filesystem under name logs
|
||||
15:18:33.995 ENGINE : FileSystem: Adding relative directory 'Z:\tmp\erri-convoy-baseline-a03\profile\profile' to filesystem under name profile
|
||||
15:18:33.995 ENGINE : FileSystem: Current working directory: 'Z:\home\jakub\.local\share\Steam\steamapps\common\Arma Reforger Tools\Workbench\'
|
||||
15:18:33.996 PROFILING : Workbench Create Engine took: 9.019000 ms
|
||||
15:18:35.034 INIT : INIT : Workbench Init Engine
|
||||
15:18:35.034 ENGINE : Initializing engine, version 193322
|
||||
15:18:35.034 ENGINE : CLI Params: -gproj Z:/tmp/erri-ai-19/convoy_baseline_20261110/addon.gproj -addonsDir Z:/tmp/erri-convoy-baseline-a03/projects -profile Z:/tmp/erri-convoy-baseline-a03/profile -logconsole -wbModule WorldEditor -load Worlds/ERR_Everon.ent -plugin ERR_ValidateWorldPlugin -errPlay 1 -errSmoke 1 -errSmokeOutcome supply-convoys -noThrow -noSound -disableCrashReporter
|
||||
15:18:35.046 ENGINE : Addon dirs:
|
||||
15:18:35.046 ENGINE : dir: 'Z:/tmp/erri-ai-19/convoy_baseline_20261110/'
|
||||
15:18:35.046 ENGINE : dir: 'Z:/tmp/erri-convoy-baseline-a03/projects'
|
||||
15:18:35.046 ENGINE : dir: './addons'
|
||||
15:18:35.046 ENGINE : dir: 'Z:/tmp/erri-convoy-baseline-a03/profile/addons'
|
||||
15:18:35.046 ENGINE : Available addons:
|
||||
15:18:35.046 ENGINE : gproj: 'Z:/tmp/erri-ai-19/convoy_baseline_20261110/addon.gproj' guid: '2528466DE220D91C'
|
||||
15:18:35.046 ENGINE : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C' (packed)
|
||||
15:18:35.046 ENGINE : gproj: 'Z:/tmp/erri-convoy-baseline-a03/profile/addons/ArmaReforger/ArmaReforger.gproj' guid: '58D0FB3206B6F859' (packed)
|
||||
15:18:35.046 ENGINE : gproj: 'Z:/tmp/erri-convoy-baseline-a03/profile/addons/ERRI_1337C0DE5DABBEEF/addon.gproj' guid: '1337C0DE5DABBEEF' (packed)
|
||||
15:18:35.046 ENGINE : gproj: 'Z:/tmp/erri-convoy-baseline-a03/profile/addons/ERRI_595F2BF2F44836FB/addon.gproj' guid: '595F2BF2F44836FB' (packed)
|
||||
15:18:35.046 ENGINE : gproj: 'Z:/tmp/erri-convoy-baseline-a03/profile/addons/ERRI_5E389BB9F58B79A6/addon.gproj' guid: '5E389BB9F58B79A6' (packed)
|
||||
15:18:35.046 ENGINE : gproj: 'Z:/tmp/erri-convoy-baseline-a03/profile/addons/ERRI_5E524E4FEECCA92B/addon.gproj' guid: '5E524E4FEECCA92B' (packed)
|
||||
15:18:35.046 ENGINE : gproj: 'Z:/tmp/erri-convoy-baseline-a03/profile/addons/ERRI_629B2BA37EFFD577/addon.gproj' guid: '629B2BA37EFFD577' (packed)
|
||||
15:18:35.046 ENGINE : gproj: 'Z:/tmp/erri-convoy-baseline-a03/profile/addons/ERRI_65930CB4CD0237B2/addon.gproj' guid: '65930CB4CD0237B2' (packed)
|
||||
15:18:35.046 ENGINE : gproj: 'Z:/tmp/erri-convoy-baseline-a03/profile/addons/ERRI_BADC0DEDABBEDA5E/addon.gproj' guid: 'BADC0DEDABBEDA5E' (packed)
|
||||
15:18:35.046 ENGINE : FileSystem: Adding relative directory 'Z:\tmp\erri-ai-19\convoy_baseline_20261110' to filesystem under name ERR_Core
|
||||
15:18:35.047 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-convoy-baseline-a03/profile/addons/ERRI_65930CB4CD0237B2/' (pak count: 1) to filesystem under name Parachutes
|
||||
15:18:35.048 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-convoy-baseline-a03/profile/addons/ERRI_5E524E4FEECCA92B/' (pak count: 1) to filesystem under name WCS_BMP-1
|
||||
15:18:35.049 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-convoy-baseline-a03/profile/addons/ERRI_5E389BB9F58B79A6/' (pak count: 1) to filesystem under name WCS_SpaceCore
|
||||
15:18:35.051 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-convoy-baseline-a03/profile/addons/ERRI_629B2BA37EFFD577/' (pak count: 1) to filesystem under name WCS_Armaments
|
||||
15:18:35.056 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-convoy-baseline-a03/profile/addons/ERRI_595F2BF2F44836FB/' (pak count: 1) to filesystem under name RHS_Core
|
||||
15:18:35.058 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-convoy-baseline-a03/profile/addons/ERRI_BADC0DEDABBEDA5E/' (pak count: 2) to filesystem under name RHS_Content_02
|
||||
15:18:35.064 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-convoy-baseline-a03/profile/addons/ERRI_1337C0DE5DABBEEF/' (pak count: 4) to filesystem under name RHS_Content_01
|
||||
15:18:35.187 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-convoy-baseline-a03/profile/addons/ArmaReforger/' (pak count: 15) to filesystem under name ArmaReforger
|
||||
15:18:35.191 ENGINE : FileSystem: Adding package './addons/core/' (pak count: 2) to filesystem under name core
|
||||
15:18:35.191 ENGINE : CPU vendor : AuthenticAMD
|
||||
15:18:35.191 ENGINE : CPU type : 2
|
||||
15:18:35.191 ENGINE : CPU name : AMD Ryzen 7 3800XT 8-Core Processor
|
||||
15:18:35.191 ENGINE : CPU cache info : L1 [Inst 32KB, Data 32KB], L2 [Unif 512KB], L3 [Unif 16384KB]
|
||||
15:18:35.191 ENGINE : CPU count logical : 16
|
||||
15:18:35.191 ENGINE : CPU count physical : 8
|
||||
15:18:35.191 ENGINE : CPU features : mmx sse sse2 sse3 ssse3 sse4_1 sse4_2 popcnt aesni pclmulqdq osxsave avx sha avx2
|
||||
15:18:35.191 RESOURCES : ResourceDB: loading cache (id=0 name=ERR_Core path=Z:\tmp\erri-ai-19\convoy_baseline_20261110/resourceDatabase.rdb)
|
||||
15:18:35.192 RESOURCES : ResourceDB: loading cache (id=1 name=Parachutes path=Z:/tmp/erri-convoy-baseline-a03/profile/addons/ERRI_65930CB4CD0237B2/resourceDatabase.rdb)
|
||||
15:18:35.192 RESOURCES : ResourceDB: loading cache (id=2 name=WCS_BMP-1 path=Z:/tmp/erri-convoy-baseline-a03/profile/addons/ERRI_5E524E4FEECCA92B/resourceDatabase.rdb)
|
||||
15:18:35.193 RESOURCES : ResourceDB: loading cache (id=3 name=WCS_SpaceCore path=Z:/tmp/erri-convoy-baseline-a03/profile/addons/ERRI_5E389BB9F58B79A6/resourceDatabase.rdb)
|
||||
15:18:35.194 RESOURCES : ResourceDB: loading cache (id=4 name=WCS_Armaments path=Z:/tmp/erri-convoy-baseline-a03/profile/addons/ERRI_629B2BA37EFFD577/resourceDatabase.rdb)
|
||||
15:18:35.196 RESOURCES : ResourceDB: loading cache (id=5 name=RHS_Core path=Z:/tmp/erri-convoy-baseline-a03/profile/addons/ERRI_595F2BF2F44836FB/resourceDatabase.rdb)
|
||||
15:18:35.204 RESOURCES : ResourceDB: loading cache (id=6 name=RHS_Content_02 path=Z:/tmp/erri-convoy-baseline-a03/profile/addons/ERRI_BADC0DEDABBEDA5E/resourceDatabase.rdb)
|
||||
15:18:35.206 RESOURCES : ResourceDB: loading cache (id=7 name=RHS_Content_01 path=Z:/tmp/erri-convoy-baseline-a03/profile/addons/ERRI_1337C0DE5DABBEEF/resourceDatabase.rdb)
|
||||
15:18:35.212 RESOURCES : ResourceDB: loading cache (id=8 name=ArmaReforger path=Z:/tmp/erri-convoy-baseline-a03/profile/addons/ArmaReforger/resourceDatabase.rdb)
|
||||
15:18:35.356 RESOURCES : ResourceDB: loading cache (id=9 name=core path=./addons/core/resourceDatabase.rdb)
|
||||
15:18:35.358 RESOURCES : ResourceDB: loading cache (id=10 name=profile path=Z:\tmp\erri-convoy-baseline-a03\profile\profile/resourceDatabase.rdb)
|
||||
15:18:35.358 RESOURCES : ResourceDB: loading cache (id=11 name=logs path=Z:\tmp\erri-convoy-baseline-a03\profile\logs\logs_2026-11-10_15-18-33/resourceDatabase.rdb)
|
||||
15:18:35.518 RESOURCES : RESOURCES : ResourceDB: full scan
|
||||
15:18:35.523 RESOURCES : RESOURCES : scanning...
|
||||
15:18:35.523 RESOURCES : RESOURCES : scanning @"ERR_Core"
|
||||
15:18:35.536 RESOURCES : RESOURCES : scanning @"Parachutes"
|
||||
15:18:35.539 RESOURCES : RESOURCES : scanning @"WCS_BMP-1"
|
||||
15:18:35.542 RESOURCES : RESOURCES : scanning @"WCS_SpaceCore"
|
||||
15:18:35.545 RESOURCES : RESOURCES : scanning @"WCS_Armaments"
|
||||
15:18:35.550 RESOURCES : RESOURCES : scanning @"RHS_Core"
|
||||
15:18:35.561 RESOURCES : RESOURCES : scanning @"RHS_Content_02"
|
||||
15:18:35.565 RESOURCES : RESOURCES : scanning @"RHS_Content_01"
|
||||
15:18:35.573 RESOURCES : RESOURCES : scanning @"ArmaReforger"
|
||||
15:18:35.808 RESOURCES : RESOURCES : scanning @"core"
|
||||
15:18:35.812 RESOURCES : RESOURCES : scanning @"profile"
|
||||
15:18:35.813 RESOURCES : RESOURCES : scanning @"logs"
|
||||
15:18:35.813 RESOURCES : RESOURCES : processing meta-files...
|
||||
15:18:35.890 RESOURCES : 116312 meta-files cached, 0 loaded again
|
||||
15:18:35.890 RESOURCES : RESOURCES : processing files...
|
||||
15:18:35.890 INIT : Workbench startup
|
||||
15:18:35.890 INIT : Workbench Init Engine
|
||||
15:18:35.890 RESOURCES : ResourceDB: full scan
|
||||
15:18:35.890 RESOURCES : processing files...
|
||||
15:18:35.890 RESOURCES (W): resource not registered: @"$WCS_Armaments:Tools/VehicleMarkings/wear.json". Setting null GUID
|
||||
15:18:35.891 RESOURCES (W): resource not registered: @"$RHS_Core:system/thermal/thermalProfileTreeCrownDefault.conf". Setting null GUID
|
||||
15:18:35.904 RESOURCES (W): resource not registered: @"$profile:Escapists.json". Setting null GUID
|
||||
15:18:35.904 RESOURCES : RESOURCES : processing folders...
|
||||
15:18:35.912 RESOURCES : RESOURCES : creating GUID-item mapping...
|
||||
15:18:35.931 RESOURCES : RESOURCES : building tree...
|
||||
15:18:35.999 PROFILING : ResourceDB: full scan took: 480.762300 ms
|
||||
15:18:36.000 RESOURCES : ResourceDB: saving cache (id=0 name=ERR_Core path=Z:\tmp\erri-ai-19\convoy_baseline_20261110/resourceDatabase.rdb)
|
||||
15:18:36.002 RESOURCES : ResourceDB: written 38223/38223 bytes
|
||||
15:18:36.002 RESOURCES : ResourceDB: cache successfully saved
|
||||
15:18:36.002 RESOURCES : ResourceDB: saving cache (id=10 name=profile path=Z:\tmp\erri-convoy-baseline-a03\profile\profile/resourceDatabase.rdb)
|
||||
15:18:36.003 RESOURCES : ResourceDB: written 84/84 bytes
|
||||
15:18:36.003 RESOURCES : ResourceDB: cache successfully saved
|
||||
15:18:36.004 RESOURCES : ResourceDB: saving cache (id=11 name=logs path=Z:\tmp\erri-convoy-baseline-a03\profile\logs\logs_2026-11-10_15-18-33/resourceDatabase.rdb)
|
||||
15:18:36.005 RESOURCES : ResourceDB: written 81/81 bytes
|
||||
15:18:36.005 RESOURCES : ResourceDB: cache successfully saved
|
||||
15:18:36.005 ENGINE : GameProject load
|
||||
15:18:36.005 ENGINE : Loaded addons:
|
||||
15:18:36.005 ENGINE : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C'
|
||||
15:18:36.005 ENGINE : gproj: 'Z:/tmp/erri-convoy-baseline-a03/profile/addons/ArmaReforger/ArmaReforger.gproj' guid: '58D0FB3206B6F859'
|
||||
15:18:36.005 ENGINE : gproj: 'Z:/tmp/erri-convoy-baseline-a03/profile/addons/ERRI_1337C0DE5DABBEEF/addon.gproj' guid: '1337C0DE5DABBEEF'
|
||||
15:18:36.005 ENGINE : gproj: 'Z:/tmp/erri-convoy-baseline-a03/profile/addons/ERRI_BADC0DEDABBEDA5E/addon.gproj' guid: 'BADC0DEDABBEDA5E'
|
||||
15:18:36.005 ENGINE : gproj: 'Z:/tmp/erri-convoy-baseline-a03/profile/addons/ERRI_595F2BF2F44836FB/addon.gproj' guid: '595F2BF2F44836FB'
|
||||
15:18:36.005 ENGINE : gproj: 'Z:/tmp/erri-convoy-baseline-a03/profile/addons/ERRI_629B2BA37EFFD577/addon.gproj' guid: '629B2BA37EFFD577'
|
||||
15:18:36.005 ENGINE : gproj: 'Z:/tmp/erri-convoy-baseline-a03/profile/addons/ERRI_5E389BB9F58B79A6/addon.gproj' guid: '5E389BB9F58B79A6'
|
||||
15:18:36.005 ENGINE : gproj: 'Z:/tmp/erri-convoy-baseline-a03/profile/addons/ERRI_5E524E4FEECCA92B/addon.gproj' guid: '5E524E4FEECCA92B'
|
||||
15:18:36.005 ENGINE : gproj: 'Z:/tmp/erri-convoy-baseline-a03/profile/addons/ERRI_65930CB4CD0237B2/addon.gproj' guid: '65930CB4CD0237B2'
|
||||
15:18:36.005 ENGINE : gproj: 'Z:/tmp/erri-ai-19/convoy_baseline_20261110/addon.gproj' guid: '2528466DE220D91C'
|
||||
15:18:36.007 ENGINE : GameProject load
|
||||
15:18:36.007 INIT : GameProject load project data @"Z:/tmp/erri-convoy-baseline-a03/profile/addons/ERRI_595F2BF2F44836FB/addon.gproj"
|
||||
15:18:36.007 RESOURCES (E): Wrong GUID/name for resource @"{0AFDD005CD669892}Language/rhs_localization.st" in property "StringTableSource"
|
||||
15:18:36.008 INIT : GameProject load project data @"Z:/tmp/erri-convoy-baseline-a03/profile/addons/ERRI_629B2BA37EFFD577/addon.gproj"
|
||||
15:18:36.008 RESOURCES (E): Wrong GUID/name for resource @"{41FA2A08B6971D4C}Language/wcs_armament_localization.st" in property "StringTableSource"
|
||||
15:18:36.008 INIT : GameProject load project data @"Z:/tmp/erri-convoy-baseline-a03/profile/addons/ERRI_5E389BB9F58B79A6/addon.gproj"
|
||||
15:18:36.008 RESOURCES (E): Wrong GUID/name for resource @"{84270E09F7A4A7A0}Language/wcs_spacecore_localization.st" in property "StringTableSource"
|
||||
15:18:36.008 INIT : GameProject load project data @"Z:/tmp/erri-convoy-baseline-a03/profile/addons/ERRI_5E524E4FEECCA92B/addon.gproj"
|
||||
15:18:36.008 RESOURCES (E): Wrong GUID/name for resource @"{E50E557B468C7073}Language/wcs_bmp1_localization.st" in property "StringTableSource"
|
||||
15:18:36.009 ENGINE : Loading custom engine user config '$profile:.save/app1874910_user76561198020202999/settings/ReforgerEngineSettings.conf'
|
||||
15:18:36.009 ENGINE : No Enfusion settings file loaded. Continuing with defaults
|
||||
15:18:36.118 RENDER : (OK) Adapter 'AMD Radeon RX 6950 XT (RADV NAVI21)' supports feature level 12_0
|
||||
15:18:36.120 RENDER : Basic screen setup:
|
||||
15:18:36.120 RENDER : Back buffer format : TEXFMT_R8G8B8A8_SRGB (29)
|
||||
15:18:36.120 RENDER : MSAA : none
|
||||
15:18:36.132 RENDER : AMD AGS library initialized, version 6.1.0 x DLL 6.1.0
|
||||
15:18:36.132 RENDER : Extendeded AMD info for AMD Radeon RX 6950 XT (RADV NAVI21) (primary device)
|
||||
15:18:36.132 RENDER : * architecture RDNA2, 80 CUs, 40 WGPs (for RDNA), 64 ROPs
|
||||
15:18:36.132 RENDER : * core clocks 2000 MHz, memory 1124 MHz
|
||||
15:18:36.132 RENDER : * TFlops 20.5, memory bandwidth (562.0 GB/s)
|
||||
15:18:36.132 RENDER : AMD AGS correctly initialized
|
||||
15:18:36.133 RENDER : GPU_ATI (0x1002) (AMD Radeon RX 6950 XT (RADV NAVI21)) with 1 GPU detected, VRAM 16128MB (fast 0MB), shared 64362MB, driver version 99.19.02-230831a-396538C-AMD-Software-Adrenalin-Edition
|
||||
15:18:36.133 RENDER : Detected output devices:
|
||||
15:18:36.133 RENDER : * 1 device/s connected to AMD Radeon RX 6950 XT (RADV NAVI21):
|
||||
15:18:36.133 RENDER : Generic Non-PnP Monitor (\\.\DISPLAY1), 1280x720 (offset 0x0), 30Hz
|
||||
15:18:36.133 RENDER : Concurrent frames limit 2
|
||||
15:18:36.215 RENDER : DX12 device successfully created by AMD AGS library
|
||||
15:18:36.215 RENDER : * user markers not supported in this version AMD SW
|
||||
15:18:36.215 RENDER : Graphics device features
|
||||
15:18:36.215 RENDER : Needed:
|
||||
15:18:36.215 RENDER : * Highest supported shader model: 6.8 (6.0 needed)
|
||||
15:18:36.215 RENDER : Optional:
|
||||
15:18:36.215 RENDER : * Allow tearing (VSYNC) : 1
|
||||
15:18:36.215 RENDER : * 16 bits : 1
|
||||
15:18:36.215 RENDER : * Resource heap tier : 3
|
||||
15:18:36.215 RENDER : * Persistent heaps (DRED) : 1
|
||||
15:18:36.215 RENDER : * DRED 1.2 is supported by compiler
|
||||
15:18:36.242 RENDER : Main RT format setup.
|
||||
15:18:36.242 RENDER : Main RT format for quality 0 : TEXFMT_R11G11B10_FLOAT (26)
|
||||
15:18:36.242 RENDER : Main RT format for quality 1 : TEXFMT_R16G16B16A16_FLOAT (10)
|
||||
15:18:36.244 ENGINE : Job system settings: coreCount=16, shortJobContextCount=16, shortJobThreadCount=15, longJobThreadCount=16
|
||||
15:18:36.287 PROFILING : Settings changed took: 0.032500 ms
|
||||
15:18:36.298 RENDER : RENDER : Reload shaders
|
||||
15:18:36.298 RENDER : Enfusion shader version 37
|
||||
15:18:36.298 INIT : INIT : ShaderListReload
|
||||
15:18:36.298 PROFILING : ShaderListReload took: 0.000500 ms
|
||||
15:18:36.606 RENDER : Loaded 4592 newer shader binaries
|
||||
15:18:36.606 PROFILING : Reload shaders took: 308.310700 ms
|
||||
15:18:36.606 ENGINE : Initializing inputs.
|
||||
15:18:36.618 RENDER : Super resolution method available: AMD FSR 1
|
||||
15:18:36.618 NETWORK : Initializing networking.
|
||||
15:18:36.618 NETWORK : Using new GameRplScheduler.
|
||||
15:18:36.618 SCRIPT : SCRIPT : Initializing scripts
|
||||
15:18:36.619 SCRIPT : SCRIPT : ScriptProjectManager init
|
||||
15:18:37.956 PROFILING : ScriptProjectManager init took: 1336.836500 ms
|
||||
15:18:37.984 PROFILING : Initializing scripts took: 1365.666200 ms
|
||||
15:18:38.001 ENGINE : Enfusion engine successfully created.
|
||||
15:18:38.001 PROFILING : Workbench Init Engine took: 2966.956600 ms
|
||||
15:18:38.001 INIT : INIT : Workbench Create Game
|
||||
15:18:38.032 GUI : Using default language (en_us)
|
||||
15:18:38.032 GUI : Loading 'en_us' localization file.
|
||||
15:18:38.032 INIT : INIT : Loading StringTable
|
||||
15:18:38.058 PROFILING : Loading StringTable took: 26.007200 ms
|
||||
15:18:38.058 SCRIPT : SCRIPT : Compiling GameLib scripts
|
||||
15:18:38.105 SCRIPT : Module: Workbench; loaded 18x files; 36x classes; used 125K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 90ce0460
|
||||
15:18:38.105 SCRIPT : Module: GameLib; loaded 513x files; 704x classes; used 887K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 35487d81
|
||||
15:18:38.106 PROFILING : Compiling GameLib scripts took: 48.023800 ms
|
||||
15:18:38.106 SCRIPT : SCRIPT : Compiling Game scripts
|
||||
15:18:38.893 INIT : Workbench Create Game
|
||||
15:18:38.893 SCRIPT : Compiling Game scripts
|
||||
15:18:38.893 SCRIPT (W): @"Scripts/Game/Parachutes/ParachuteDeployed.c,7": Pointer type 'Physics' can only be used with local variables
|
||||
15:18:39.101 SCRIPT (W): @"Scripts/Game/Components/Vehicles/RHS_VehicleAntennaComponent.c,82": Pointer type 'Animation' can only be used with local variables
|
||||
15:18:39.525 SCRIPT (W): @"Scripts/Game/Editor/Components/EditableEntity/SCR_EditableEntityComponent.c,787": 'GetPlayerPlatformKind' is obsolete
|
||||
15:18:39.525 SCRIPT (W): @"Scripts/Game/Editor/Components/EditableEntity/SCR_EditableEntityComponent.c,788": 'GetPlayerPlatformId' is obsolete
|
||||
15:18:39.946 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_SiteService.c,363": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:18:39.962 SCRIPT (W): @"Scripts/Game/Workshop/SCR_AddonManager.c,876": 'GetRefCount' is obsolete: Will be removed
|
||||
15:18:40.005 SCRIPT (W): @"Scripts/Game/Campaign/SCR_PlayerProfileManagerComponent.c,142": 'PlayerData' is obsolete
|
||||
15:18:40.125 SCRIPT (W): @"Scripts/Game/Components/Magazines/SCR_MagazineComponent.c,134": Variable 'prefabPath' is not used
|
||||
15:18:40.142 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,159": 'GetDSSession' is obsolete
|
||||
15:18:40.142 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,162": 'RoomID' is obsolete
|
||||
15:18:40.142 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,197": 'GetDSSession' is obsolete
|
||||
15:18:40.142 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,201": 'RoomID' is obsolete
|
||||
15:18:40.169 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeVehicleSecurityProbe.c,77": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:18:40.179 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_CasualtyGroundSupport.c,21": 'GetBoneIndex' is obsolete: Use GetAnimation().GetBoneIndex() instead
|
||||
15:18:40.254 SCRIPT (W): @"Scripts/Game/DataCollection/SCR_DataCollectorComponent.c,481": 'GetStorage' is obsolete
|
||||
15:18:40.254 SCRIPT (W): @"Scripts/Game/DataCollection/SCR_DataCollectorComponent.c,483": 'GetOnlineWritePrivilege' is obsolete
|
||||
15:18:40.256 SCRIPT (W): @"Scripts/Game/Utilities/SCR_PlayerIdentityUtils.c,20": 'GetPlayerIdentityId' is obsolete
|
||||
15:18:40.293 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeVehicleSecurityProbe.c,186": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:18:40.315 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_ExtractionService.c,311": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:18:40.316 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_ExtractionService.c,323": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:18:40.317 SCRIPT (W): @"Scripts/Game/UI/Menu/MainMenuUI.c,643": 'GetNotifyCount' is obsolete: Will be substitued by Notification Api.
|
||||
15:18:40.317 SCRIPT (W): @"Scripts/Game/UI/Menu/MainMenuUI.c,645": 'GetNotifyItem' is obsolete: Will be substitued by Notification Api.
|
||||
15:18:40.348 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeTransportProbe.c,138": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:18:40.386 SCRIPT (W): @"Scripts/Game/DataCollection/PlayerData/SCR_PlayerData.c,210": 'PlayerData' is obsolete
|
||||
15:18:40.765 SCRIPT : Module: WorkbenchGame; loaded 187x files; 692x classes; used 2796K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 53d2bfa5
|
||||
15:18:40.774 SCRIPT : Module: Game; loaded 6917x files; 14355x classes; used 44987K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,BUDGET_OPTIMIZATION_CHECKS,SHOW_DISCLAIMER,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,GAME_MODE_DEBUG,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG,WCS_DEFINES_ARMAMENTS,WCS_DEFINES_SPACECORE"; CRC32: aa7d2b68
|
||||
15:18:40.833 PROFILING : Compiling Game scripts took: 2727.561900 ms
|
||||
15:18:40.839 INIT : Creating game instance(ArmaReforgerScripted), version 1.9.0.37 built 2026-10-27 15:39:59 UTC.
|
||||
15:18:40.904 ENGINE : Game successfully created.
|
||||
15:18:40.905 PROFILING : Workbench Create Game took: 2904.618600 ms
|
||||
15:18:40.915 DEFAULT : Using thumbnail cache directory: C:/users/steamuser/AppData/Local/Temp/Arma Reforger Workbench/Projects/ERR_Core/thumbnails
|
||||
15:18:41.737 INIT : INIT : Workbench Reload Game
|
||||
15:18:41.739 ENGINE : Game destroyed.
|
||||
15:18:41.745 GUI : Using default language (en_us)
|
||||
15:18:41.745 GUI : Loading 'en_us' localization file.
|
||||
15:18:41.745 INIT : INIT : Loading StringTable
|
||||
15:18:41.756 PROFILING : Loading StringTable took: 10.403600 ms
|
||||
15:18:41.756 INIT : Creating game instance(ArmaReforgerScripted), version 1.9.0.37 built 2026-10-27 15:39:59 UTC.
|
||||
15:18:41.767 INIT : Workbench Reload Game
|
||||
15:18:41.768 DEFAULT (E): Failed to request DLC ownership information.
|
||||
15:18:41.768 SCRIPT : Unable to register a script command due keyword duplicity: ban
|
||||
15:18:41.768 SCRIPT : Unable to register a script command due keyword duplicity: kick
|
||||
15:18:41.768 ENGINE : Game successfully created.
|
||||
15:18:41.768 ENGINE : Game successfully initialized.
|
||||
15:18:41.768 PROFILING : Workbench Reload Game took: 30.791100 ms
|
||||
15:18:42.452 WORLD : WORLD : Entities load '$ERR_Core:Worlds/ERR_Everon.ent'
|
||||
15:18:42.710 PROFILING : Entities load took: 257.760600 ms
|
||||
15:18:42.711 WORLD : WORLD : CreateEntities
|
||||
15:18:42.716 WORLD : WORLD : NotifyBeforeEntitiesCreated
|
||||
15:18:42.716 PROFILING : NotifyBeforeEntitiesCreated took: 0.003900 ms
|
||||
15:18:42.716 WORLD : WORLD : Wait for preloading data
|
||||
15:18:42.717 PROFILING : Wait for preloading data took: 0.003100 ms
|
||||
15:18:42.860 ENTITY : Create entity @"ENTITY:2" ('Eden', GenericTerrainEntity) at <0.000000 0.000000 0.000000> @"{5AD924374E8C7AF6}Prefabs/World/Game/Eden/GenericTerrain_Eden.et"
|
||||
15:18:42.860 PROFILING : PROFILING : Terrain load
|
||||
15:18:44.679 PROFILING : Terrain load took: 1818.551900 ms
|
||||
15:18:46.892 WORLD : CreateEntities
|
||||
15:18:46.892 ENTITY : Create entity @"ENTITY:81732" ('GenericEntity') at <0.000000 0.000000 0.000000> @"{434AFBBE90F2B078}Prefabs/Sounds/Environment/AmbientSounds_Everon.et"
|
||||
15:18:46.893 SCRIPT (W): AMBIENT LIFE: SCR_AmbientInsectsComponent: Missing SCR_AmbientSoundsComponent
|
||||
15:18:47.707 ENTITY : Create entity @"ENTITY:135137" ('StaticModelEntity','Assets/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.xob') at <1931.796021 81.777000 5138.725098> @"{6A004A8F0571D456}Prefabs/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.et"
|
||||
15:18:47.707 ENTITY : CreateComponent 'ScriptedRadioComponent'
|
||||
15:18:47.707 DEFAULT (W): World doesn't contain RadioManagerEntity to support any BaseRadioComponent.
|
||||
15:18:50.483 WORLD : WORLD : Wait for preloading data
|
||||
15:18:50.516 PROFILING : Wait for preloading data took: 32.609700 ms
|
||||
15:18:55.180 WORLD : WORLD : NotifyBeforeEntitiesInitialized
|
||||
15:18:55.180 PROFILING : NotifyBeforeEntitiesInitialized took: 0.007300 ms
|
||||
15:18:55.613 WORLD : WORLD : NotifyEntitiesInitialized
|
||||
15:18:55.613 TERRAIN : TERRAIN : Initializing road networks...
|
||||
15:18:55.616 PROFILING : Initializing road networks... took: 2.229700 ms
|
||||
15:18:55.616 PROFILING : NotifyEntitiesInitialized took: 2.621500 ms
|
||||
15:18:55.618 WORLD (W): Leaf 4200 Ents 2204 [-687.000000,-432.000000] - [37.000000,100.000000]
|
||||
15:18:55.618 WORLD : World statistics:
|
||||
15:18:55.618 WORLD : Leafs 4261
|
||||
15:18:55.618 WORLD : Leafs with entities 3367
|
||||
15:18:55.618 WORLD : Avg ents/leaf 93
|
||||
15:18:55.618 WORLD : Leafs with items 1311
|
||||
15:18:55.618 WORLD : Leaf items 7213 (ss 2388 occ 1321 li 3504)
|
||||
15:18:55.618 WORLD : Max items/Leaf 38
|
||||
15:18:55.618 WORLD : Avg items/leaf 5
|
||||
15:18:55.618 WORLD : Total entities 314700
|
||||
15:18:55.619 WORLD : Static entities 286425
|
||||
15:18:55.619 WORLD : Dynamic entities 27909
|
||||
15:18:55.619 WORLD : Features entities 212
|
||||
15:18:55.619 WORLD : NoLink entities 154
|
||||
15:18:55.619 WORLD : Max ents/leaf 2204
|
||||
15:18:55.619 WORLD : Max static ents/leaf 2201
|
||||
15:18:55.619 WORLD : Max dynamic ents/leaf 139
|
||||
15:18:55.619 PROFILING : CreateEntities took: 12906.568100 ms
|
||||
15:18:55.885 PROFILING : * WorldEditor: LoadWorld: 13436.573700 ms
|
||||
15:18:56.649 TERRAIN : Loading tile map config (worlds/Eden/Eden/tileMap.conf)
|
||||
15:18:56.649 TERRAIN : Loading minimap config (worlds/Eden/Eden/miniMap.conf)
|
||||
15:18:56.650 TERRAIN : The default minimap texture ('worlds/Eden/EdenRasterized.edds') not found. Trying 'worlds/Eden/Eden.edds'...
|
||||
15:18:56.651 TERRAIN : The default minimap texture ('worlds/Eden/Eden.edds') not found. Skipping...
|
||||
15:18:56.749 SCRIPT : ERR VALIDATION: prison terrain=211.344, radio terrain=159.656, extraction terrain=65.1562
|
||||
15:18:56.749 SCRIPT : ERR TERRAIN: x=6084 z=7154 y=211.531
|
||||
15:18:56.749 SCRIPT : ERR TERRAIN: x=6084 z=7157 y=211.516
|
||||
15:18:56.749 SCRIPT : ERR TERRAIN: x=6084 z=7160 y=211.5
|
||||
15:18:56.750 SCRIPT : ERR TERRAIN: x=6084 z=7163 y=211.453
|
||||
15:18:56.750 SCRIPT : ERR TERRAIN: x=6084 z=7166 y=211.406
|
||||
15:18:56.750 SCRIPT : ERR TERRAIN: x=6087 z=7154 y=211.438
|
||||
15:18:56.750 SCRIPT : ERR TERRAIN: x=6087 z=7157 y=211.438
|
||||
15:18:56.750 SCRIPT : ERR TERRAIN: x=6087 z=7160 y=211.422
|
||||
15:18:56.750 SCRIPT : ERR TERRAIN: x=6087 z=7163 y=211.391
|
||||
15:18:56.750 SCRIPT : ERR TERRAIN: x=6087 z=7166 y=211.344
|
||||
15:18:56.750 SCRIPT : ERR TERRAIN: x=6090 z=7154 y=211.344
|
||||
15:18:56.751 SCRIPT : ERR TERRAIN: x=6090 z=7157 y=211.344
|
||||
15:18:56.751 SCRIPT : ERR TERRAIN: x=6090 z=7160 y=211.344
|
||||
15:18:56.751 SCRIPT : ERR TERRAIN: x=6090 z=7163 y=211.328
|
||||
15:18:56.751 SCRIPT : ERR TERRAIN: x=6090 z=7166 y=211.281
|
||||
15:18:56.751 SCRIPT : ERR TERRAIN: x=6093 z=7154 y=211.25
|
||||
15:18:56.751 SCRIPT : ERR TERRAIN: x=6093 z=7157 y=211.281
|
||||
15:18:56.751 SCRIPT : ERR TERRAIN: x=6093 z=7160 y=211.25
|
||||
15:18:56.751 SCRIPT : ERR TERRAIN: x=6093 z=7163 y=211.234
|
||||
15:18:56.752 SCRIPT : ERR TERRAIN: x=6093 z=7166 y=211.188
|
||||
15:18:56.752 SCRIPT : ERR TERRAIN: x=6096 z=7154 y=211.156
|
||||
15:18:56.752 SCRIPT : ERR TERRAIN: x=6096 z=7157 y=211.172
|
||||
15:18:56.752 SCRIPT : ERR TERRAIN: x=6096 z=7160 y=211.156
|
||||
15:18:56.752 SCRIPT : ERR TERRAIN: x=6096 z=7163 y=211.141
|
||||
15:18:56.752 SCRIPT : ERR TERRAIN: x=6096 z=7166 y=211.094
|
||||
15:18:56.776 SCRIPT : ERR SITE CANDIDATE: position=<6090,211.344,7160> elevationRange=0.640625
|
||||
15:18:59.478 INIT : INIT : Workbench Reload Game
|
||||
15:18:59.481 ENGINE : Game destroyed.
|
||||
15:18:59.487 GUI : Using default language (en_us)
|
||||
15:18:59.487 GUI : Loading 'en_us' localization file.
|
||||
15:18:59.487 INIT : INIT : Loading StringTable
|
||||
15:18:59.508 PROFILING : Loading StringTable took: 21.059000 ms
|
||||
15:18:59.509 INIT : Creating game instance(ArmaReforgerScripted), version 1.9.0.37 built 2026-10-27 15:39:59 UTC.
|
||||
15:18:59.521 SCRIPT : Unable to register a script command due keyword duplicity: ban
|
||||
15:18:59.521 SCRIPT : Unable to register a script command due keyword duplicity: kick
|
||||
15:18:59.521 ENGINE : Game successfully created.
|
||||
15:18:59.521 ENGINE : Game successfully initialized.
|
||||
15:18:59.521 PROFILING : Workbench Reload Game took: 43.269200 ms
|
||||
15:18:59.523 DEFAULT (W): LogiLED: Cannot initialize! (service not running or no compatible device detected)
|
||||
15:18:59.580 PLATFORM : Save data from container 'settings' have been loaded
|
||||
15:18:59.675 PLATFORM : Save data from container 'sessions' have been loaded
|
||||
15:18:59.772 DEFAULT : [SaveGameManager] Starting new playthrough nr.0 '' for mission '{B6C516F86302C679}Worlds/ERR_Everon.ent'.
|
||||
15:18:59.779 WORLD : WORLD : Game::LoadEntities
|
||||
15:18:59.779 WORLD : WORLD : Initializing world systems @"{1C60D2EDA2B468B8}Configs/Systems/BaseGameModeSystems.conf"
|
||||
15:18:59.781 NETWORK : Enabled lag compensation, 29 frames with 100 FPS and 280 ms rewind limits.
|
||||
15:18:59.781 WORLD : WORLD : CreateEntities
|
||||
15:18:59.781 WORLD : WORLD : CreateEntities
|
||||
15:18:59.781 WORLD : WORLD : NotifyBeforeEntitiesCreated
|
||||
15:18:59.786 WORLD : Game::LoadEntities
|
||||
15:18:59.786 WORLD : CreateEntities
|
||||
15:18:59.786 WORLD : CreateEntities
|
||||
15:18:59.786 WORLD : NotifyBeforeEntitiesCreated
|
||||
15:18:59.786 RESOURCES : GetResourceObject '$ArmaReforger:Missions/RallyAirport.conf'
|
||||
15:18:59.786 DEFAULT : Config load '$ArmaReforger:Missions/RallyAirport.conf'
|
||||
15:18:59.786 RESOURCES (E): Wrong GUID/name for resource @"{F54981E40A49B531}worlds/Rally_Arland_AirportRun.ent" in property "World"
|
||||
15:18:59.786 RESOURCES (E): Wrong GUID/name for resource @"{6A58ADD30913F600}Configs/Systems/RallySystems.conf" in property "SystemsConfig"
|
||||
15:18:59.786 RESOURCES : GetResourceObject '$ArmaReforger:Missions/RallyCainCoastToCoast.conf'
|
||||
15:18:59.786 DEFAULT : Config load '$ArmaReforger:Missions/RallyCainCoastToCoast.conf'
|
||||
15:18:59.786 RESOURCES (E): Wrong GUID/name for resource @"{1A128D63484B1F5A}worlds/Rally_Cain_CoastToCoast.ent" in property "World"
|
||||
15:18:59.786 RESOURCES (E): Wrong GUID/name for resource @"{6A58ADD30913F600}Configs/Systems/RallySystems.conf" in property "SystemsConfig"
|
||||
15:18:59.786 RESOURCES : GetResourceObject '$ArmaReforger:Missions/RallyCainMineralyDescent.conf'
|
||||
15:18:59.786 DEFAULT : Config load '$ArmaReforger:Missions/RallyCainMineralyDescent.conf'
|
||||
15:18:59.786 RESOURCES (E): Wrong GUID/name for resource @"{8D7E7DB9E63DE59C}worlds/Rally_Cain_MineralyDescent.ent" in property "World"
|
||||
15:18:59.786 RESOURCES (E): Wrong GUID/name for resource @"{6A58ADD30913F600}Configs/Systems/RallySystems.conf" in property "SystemsConfig"
|
||||
15:18:59.786 RESOURCES : GetResourceObject '$ArmaReforger:Missions/RallyLighthouse.conf'
|
||||
15:18:59.786 DEFAULT : Config load '$ArmaReforger:Missions/RallyLighthouse.conf'
|
||||
15:18:59.786 RESOURCES (E): Wrong GUID/name for resource @"{DD52D70DCA9A5E82}worlds/Rally_Arland_ArlandLighthouse.ent" in property "World"
|
||||
15:18:59.786 RESOURCES (E): Wrong GUID/name for resource @"{6A58ADD30913F600}Configs/Systems/RallySystems.conf" in property "SystemsConfig"
|
||||
15:18:59.786 RESOURCES : GetResourceObject '$ArmaReforger:Missions/RallyMontford.conf'
|
||||
15:18:59.786 DEFAULT : Config load '$ArmaReforger:Missions/RallyMontford.conf'
|
||||
15:18:59.786 RESOURCES (E): Wrong GUID/name for resource @"{DC896591E44FBC92}worlds/Rally_Everon_Montfront.ent" in property "World"
|
||||
15:18:59.786 RESOURCES (E): Wrong GUID/name for resource @"{6A58ADD30913F600}Configs/Systems/RallySystems.conf" in property "SystemsConfig"
|
||||
15:18:59.786 RESOURCES : GetResourceObject '$ArmaReforger:Missions/RallyNorthernForest.conf'
|
||||
15:18:59.786 DEFAULT : Config load '$ArmaReforger:Missions/RallyNorthernForest.conf'
|
||||
15:18:59.786 RESOURCES (E): Wrong GUID/name for resource @"{75033D4FB2FE793E}worlds/Rally_Everon_NorthernForest.ent" in property "World"
|
||||
15:18:59.786 RESOURCES (E): Wrong GUID/name for resource @"{6A58ADD30913F600}Configs/Systems/RallySystems.conf" in property "SystemsConfig"
|
||||
15:18:59.788 RESOURCES : Loaded mission headers from 10 addon(s)!
|
||||
15:18:59.788 PROFILING : NotifyBeforeEntitiesCreated took: 7.261700 ms
|
||||
15:18:59.788 WORLD : WORLD : Wait for preloading data
|
||||
15:18:59.788 PROFILING : Wait for preloading data took: 0.000800 ms
|
||||
15:19:01.664 ENTITY : Create entity @"ENTITY:81732" ('GenericEntity') at <0.000000 0.000000 0.000000> @"{434AFBBE90F2B078}Prefabs/Sounds/Environment/AmbientSounds_Everon.et"
|
||||
15:19:01.664 SCRIPT (W): AMBIENT LIFE: SCR_AmbientInsectsComponent: Missing SCR_AmbientSoundsComponent
|
||||
15:19:02.302 ENTITY : Create entity @"ENTITY:135137" ('StaticModelEntity','Assets/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.xob') at <1931.796021 81.777000 5138.725098> @"{6A004A8F0571D456}Prefabs/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.et"
|
||||
15:19:02.302 ENTITY : CreateComponent 'ScriptedRadioComponent'
|
||||
15:19:02.302 DEFAULT (W): World doesn't contain RadioManagerEntity to support any BaseRadioComponent.
|
||||
15:19:03.144 ENTITY : Create entity @"ENTITY:191608" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1080.213013 10.776751 6018.347168>
|
||||
15:19:03.144 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:19:03.144 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:191608" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1080.213013 10.776751 6018.347168>')
|
||||
15:19:03.145 ENTITY : Create entity @"ENTITY:191610" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1082.185913 10.778749 6018.331055>
|
||||
15:19:03.145 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:19:03.145 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:191610" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1082.185913 10.778749 6018.331055>')
|
||||
15:19:03.145 ENTITY : Create entity @"ENTITY:191612" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1084.190918 10.790751 6018.334961>
|
||||
15:19:03.145 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:19:03.145 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:191612" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1084.190918 10.790751 6018.334961>')
|
||||
15:19:03.150 ENTITY : Create entity @"ENTITY:191875" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4425.594727 9.981750 11029.402344>
|
||||
15:19:03.150 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:19:03.150 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:191875" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4425.594727 9.981750 11029.402344>')
|
||||
15:19:03.150 ENTITY : Create entity @"ENTITY:191877" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4426.584473 9.983749 11031.109375>
|
||||
15:19:03.150 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:19:03.150 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:191877" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4426.584473 9.983749 11031.109375>')
|
||||
15:19:03.150 ENTITY : Create entity @"ENTITY:191879" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4427.572266 9.995750 11032.853516>
|
||||
15:19:03.150 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:19:03.150 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:191879" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4427.572266 9.995750 11032.853516>')
|
||||
15:19:03.154 ENTITY : Create entity @"ENTITY:192133" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.946289 10.470250 1551.986084>
|
||||
15:19:03.154 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:19:03.154 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:192133" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.946289 10.470250 1551.986084>')
|
||||
15:19:03.154 ENTITY : Create entity @"ENTITY:192135" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.430664 10.472250 1550.081421>
|
||||
15:19:03.154 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:19:03.154 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:192135" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.430664 10.472250 1550.081421>')
|
||||
15:19:03.154 ENTITY : Create entity @"ENTITY:192137" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10008.926758 10.484250 1548.140869>
|
||||
15:19:03.154 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:19:03.154 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:192137" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10008.926758 10.484250 1548.140869>')
|
||||
15:19:04.955 WORLD : WORLD : Wait for preloading data
|
||||
15:19:04.961 PROFILING : Wait for preloading data took: 5.200700 ms
|
||||
15:19:06.210 ENTITY : Create entity @"ENTITY:2305843009213693956" ('Factions', SCR_FactionManager) at <0.000000 0.000000 0.000000> @"{5414041A15DC4B54}Prefabs/ERR/FactionManager.et"
|
||||
15:19:06.210 RESOURCES : GetResourceObject @"{CC22252205B0DEEE}Prefabs/Vehicles/Wheeled/S105/S105_rally_WCS_M134_M261.et"
|
||||
15:19:06.210 WORLD : Entity prefab load @"{CC22252205B0DEEE}Prefabs/Vehicles/Wheeled/S105/S105_rally_WCS_M134_M261.et"
|
||||
15:19:06.210 RESOURCES : GetResourceObject @"{59769013F69B1DE9}Prefabs/Vehicles/Wheeled/S105/S105_rally_WCS.et"
|
||||
15:19:06.210 WORLD : Entity prefab load @"{59769013F69B1DE9}Prefabs/Vehicles/Wheeled/S105/S105_rally_WCS.et"
|
||||
15:19:06.210 RESOURCES (E): Wrong GUID/name for resource @"{14B6D1D9A4961A43}Sounds/Vehicles/Wheeled/S105/Vehicles_S105_Rally_Engine.acp" in property "Filenames"
|
||||
15:19:06.210 RESOURCES (E): Wrong GUID/name for resource @"{0987AB1696B79FCD}Prefabs/Vehicles/Core/Engines/Engine_S105_rally.conf" in property "inherited-name"
|
||||
15:19:06.210 RESOURCES : GetResourceObject @"{0987AB1696B79FCD}Prefabs/Vehicles/Core/Engines/Engine_S105_rally.conf"
|
||||
15:19:06.210 RESOURCES (E): Failed to open
|
||||
15:19:06.210 RESOURCES (E): Wrong GUID/name for resource @"{FFEE3AE0A6EC42A4}Prefabs/Vehicles/Core/Transmissions/Transmission_S105Rally.conf" in property "inherited-name"
|
||||
15:19:06.211 RESOURCES : GetResourceObject @"{FFEE3AE0A6EC42A4}Prefabs/Vehicles/Core/Transmissions/Transmission_S105Rally.conf"
|
||||
15:19:06.211 RESOURCES (E): Failed to open
|
||||
15:19:06.211 RESOURCES (E): Wrong GUID/name for resource @"{E940E84F1043AA3F}Prefabs/Vehicles/Wheeled/S105/Configs/VehicleSimulationSuspensionFront_S105Rally.conf" in property "inherited-name"
|
||||
15:19:06.211 RESOURCES : GetResourceObject @"{E940E84F1043AA3F}Prefabs/Vehicles/Wheeled/S105/Configs/VehicleSimulationSuspensionFront_S105Rally.conf"
|
||||
15:19:06.211 RESOURCES (E): Failed to open
|
||||
15:19:06.211 RESOURCES (E): Wrong GUID/name for resource @"{4425F71A7EAAF19C}Prefabs/Vehicles/Wheeled/S105/Configs/VehicleSimulationWheelFront_S105_rally.conf" in property "inherited-name"
|
||||
15:19:06.211 RESOURCES : GetResourceObject @"{4425F71A7EAAF19C}Prefabs/Vehicles/Wheeled/S105/Configs/VehicleSimulationWheelFront_S105_rally.conf"
|
||||
15:19:06.211 RESOURCES (E): Failed to open
|
||||
15:19:06.211 RESOURCES (E): Wrong GUID/name for resource @"{1A7AD8C902F59BA3}Prefabs/Vehicles/Wheeled/S105/Configs/VehicleSimulationSuspensionRear_S105Rally.conf" in property "inherited-name"
|
||||
15:19:06.211 RESOURCES : GetResourceObject @"{1A7AD8C902F59BA3}Prefabs/Vehicles/Wheeled/S105/Configs/VehicleSimulationSuspensionRear_S105Rally.conf"
|
||||
15:19:06.211 RESOURCES (E): Failed to open
|
||||
15:19:06.211 RESOURCES (E): Wrong GUID/name for resource @"{24405A6325C2C321}Prefabs/Vehicles/Wheeled/S105/Configs/VehicleSimulationWheelRear_S105_rally.conf" in property "inherited-name"
|
||||
15:19:06.211 RESOURCES : GetResourceObject @"{24405A6325C2C321}Prefabs/Vehicles/Wheeled/S105/Configs/VehicleSimulationWheelRear_S105_rally.conf"
|
||||
15:19:06.211 RESOURCES (E): Failed to open
|
||||
15:19:06.211 RESOURCES (E): Wrong GUID/name for resource @"{59E550EBE7DD6B61}Prefabs/Vehicles/Wheeled/S105/Configs/VehicleSimulationTire_S105Rear_rally.conf" in property "inherited-name"
|
||||
15:19:06.211 RESOURCES : GetResourceObject @"{59E550EBE7DD6B61}Prefabs/Vehicles/Wheeled/S105/Configs/VehicleSimulationTire_S105Rear_rally.conf"
|
||||
15:19:06.211 RESOURCES (E): Failed to open
|
||||
15:19:06.212 RESOURCES (E): Wrong GUID/name for resource @"{39BAA0E415CA230F}Prefabs/Vehicles/Core/Configs/Pacejka/Pacejka2002_Car_80s_RallyGravel.conf" in property "inherited-name"
|
||||
15:19:06.212 RESOURCES : GetResourceObject @"{39BAA0E415CA230F}Prefabs/Vehicles/Core/Configs/Pacejka/Pacejka2002_Car_80s_RallyGravel.conf"
|
||||
15:19:06.212 RESOURCES (E): Failed to open
|
||||
15:19:06.212 RESOURCES (E): Wrong GUID/name for resource @"{6062902CDF857798}Prefabs/Vehicles/Wheeled/S105/VehParts/Wheels/S105_wheel_01_Rally_L.et" in property "Prefab"
|
||||
15:19:06.212 RESOURCES (E): Wrong GUID/name for resource @"{6062902CDF857798}Prefabs/Vehicles/Wheeled/S105/VehParts/Wheels/S105_wheel_01_Rally_L.et" in property "Prefab"
|
||||
15:19:06.212 RESOURCES (E): Wrong GUID/name for resource @"{1D7A7CD4BA164B01}Prefabs/Vehicles/Wheeled/S105/VehParts/Wheels/S105_wheel_01_Rally_R.et" in property "Prefab"
|
||||
15:19:06.212 RESOURCES (E): Wrong GUID/name for resource @"{1D7A7CD4BA164B01}Prefabs/Vehicles/Wheeled/S105/VehParts/Wheels/S105_wheel_01_Rally_R.et" in property "Prefab"
|
||||
15:19:06.665 WORLD : WORLD : NotifyBeforeEntitiesInitialized
|
||||
15:19:06.665 PROFILING : NotifyBeforeEntitiesInitialized took: 0.038500 ms
|
||||
15:19:10.054 WORLD : InitEntities 'world'
|
||||
15:19:10.054 ENTITY : Init entity @"ENTITY:2305843009213693953" ('Reintroduced', ERR_GameMode) at <60.452000 1.000000 213.136002> @"{978E045E53EF36C8}Prefabs/ERR/GameMode.et"
|
||||
15:19:10.054 SCRIPT : Reintroduced [loading]: respawn animation and preparation display attached to Escape
|
||||
15:19:10.065 SCRIPT : ERR SMOKE: scripted integration test enabled; gameplay acceptance remains separate
|
||||
15:19:10.066 WORLD : WORLD : NotifyEntitiesInitialized
|
||||
15:19:10.066 TERRAIN : TERRAIN : Initializing road networks...
|
||||
15:19:10.068 PROFILING : Initializing road networks... took: 1.858800 ms
|
||||
15:19:10.068 DEFAULT : DEFAULT : WorldVolumesCollection
|
||||
15:19:10.079 PROFILING : WorldVolumesCollection took: 11.209100 ms
|
||||
15:19:10.079 INIT : INIT : SoundWorldInit
|
||||
15:19:10.097 PROFILING : SoundWorldInit took: 17.930000 ms
|
||||
15:19:10.097 PROFILING : NotifyEntitiesInitialized took: 31.203800 ms
|
||||
15:19:10.099 WORLD : World statistics:
|
||||
15:19:10.099 WORLD : Leafs 4261
|
||||
15:19:10.099 WORLD : Leafs with entities 3204
|
||||
15:19:10.099 WORLD : Avg ents/leaf 94
|
||||
15:19:10.099 WORLD : Leafs with items 1311
|
||||
15:19:10.099 WORLD : Leaf items 7252 (ss 2388 occ 1321 li 3543)
|
||||
15:19:10.099 WORLD : Max items/Leaf 38
|
||||
15:19:10.099 WORLD : Avg items/leaf 5
|
||||
15:19:10.099 WORLD : Total entities 307610
|
||||
15:19:10.099 WORLD : Static entities 282259
|
||||
15:19:10.099 WORLD : Dynamic entities 19898
|
||||
15:19:10.099 WORLD : Features entities 5
|
||||
15:19:10.099 WORLD : NoLink entities 5448
|
||||
15:19:10.099 WORLD : Max ents/leaf 1317
|
||||
15:19:10.099 WORLD : Max static ents/leaf 1223
|
||||
15:19:10.099 WORLD : Max dynamic ents/leaf 118
|
||||
15:19:10.099 PROFILING : CreateEntities took: 10317.725300 ms
|
||||
15:19:10.099 PROFILING : CreateEntities took: 10317.945900 ms
|
||||
15:19:10.107 WORLD : WORLD : Wait for preloading data around camera
|
||||
15:19:10.107 PROFILING : Wait for preloading data around camera took: 0.000700 ms
|
||||
15:19:10.107 WORLD : WORLD : EOnActivate
|
||||
15:19:10.114 PROFILING : EOnActivate took: 7.025800 ms
|
||||
15:19:10.114 PROFILING : Game::LoadEntities took: 10334.890000 ms
|
||||
15:19:10.335 DEFAULT : Entered offline game state.
|
||||
15:19:14.487 SCRIPT : Map load time: 2456ms
|
||||
15:19:14.488 NETWORK : Player connected: connectionID=2147483646
|
||||
15:19:14.489 NETWORK : ### Connecting player: connectionID=2147483646, Name=
|
||||
15:19:14.489 NETWORK : ### Creating player: PlayerId=1, Name=jakub
|
||||
15:19:14.498 RESOURCES : GetResourceObject @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
15:19:14.499 WORLD : Entity prefab load @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
15:19:14.499 RESOURCES : GetResourceObject @"{6E2BB64764E3BE9B}Prefabs/Characters/Core/DefaultPlayerController.et"
|
||||
15:19:14.499 WORLD : Entity prefab load @"{6E2BB64764E3BE9B}Prefabs/Characters/Core/DefaultPlayerController.et"
|
||||
15:19:14.499 WORLD (E): Unknown keyword/data 'm_HardLandingVelocity' at offset 133(0x85)
|
||||
15:19:14.500 WORLD (E): Unknown keyword/data 'm_DeathLandingVelocity' at offset 163(0xa3)
|
||||
15:19:14.505 ENTITY : SpawnEntityPrefab @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
15:19:14.506 ENTITY : Create entity @"ENTITY:4611686018427388637" ('SCR_PlayerController') at <0.000000 0.000000 0.000000>
|
||||
15:19:14.506 ENTITY : EntityPrefabUse @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
15:19:14.506 SCRIPT (W): Notification data in 'SCR_NotificationsLogDisplay' has duplicate notification info key: 'EDITOR_PERCEIVED_FACTION_PUNISHMENT_KILLING_SET'. There should only be one of each key!
|
||||
15:19:14.507 SCRIPT (W): Notification data in 'SCR_NotificationsLogDisplay' has duplicate notification info key: 'EDITOR_PERCEIVED_FACTION_TYPE_DISABLED'. There should only be one of each key!
|
||||
15:19:14.510 SCRIPT (W): Can't open config file ""
|
||||
15:19:14.529 WORLD : InitEntities 'world'
|
||||
15:19:14.529 ENTITY : Init entity @"ENTITY:4611686018427388637" ('SCR_PlayerController') at <0.000000 0.000000 0.000000> @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
15:19:14.530 GUI : WidgetManager: CrateWidgets @"{3C9DCDD76AB83157}UI/layouts/HUD/HUDLayouts/HUDManager_Root.layout"
|
||||
15:19:14.530 SCRIPT (W): Slot_WeaponInfo Has no Content!
|
||||
15:19:14.530 SCRIPT (W): Slot_Chat Has no Content!
|
||||
15:19:14.530 SCRIPT (W): Slot_VON Has no Content!
|
||||
15:19:14.531 SCRIPT (W): Slot_AvailableActions Has no Content!
|
||||
15:19:14.531 SCRIPT (W): Slot_Vehicle Has no Content!
|
||||
15:19:14.531 SCRIPT (W): Slot_GameVersion Has no Content!
|
||||
15:19:14.531 SCRIPT (W): Slot_Notifications Has no Content!
|
||||
15:19:14.531 SCRIPT (W): Slot_Hints Has no Content!
|
||||
15:19:14.562 ENTITY : SpawnEntityPrefab @"{59EF8ECAE1DCD417}Prefabs/Editor/Modes/EditorModeEdit.et"
|
||||
15:19:14.562 ENTITY : Create entity @"ENTITY:4611686018427388640" ('SCR_EditorModeEntity') at <0.000000 0.000000 0.000000>
|
||||
15:19:14.563 ENTITY : EntityPrefabUse @"{59EF8ECAE1DCD417}Prefabs/Editor/Modes/EditorModeEdit.et"
|
||||
15:19:14.563 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {259EE7B78C51B624}UAZ469.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
15:19:14.564 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {DF5CCB7C0FF049F4}Mi8MT_unarmed_transport.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
15:19:14.566 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {DF5CCB7C0FF049F4}Mi8MT_unarmed_transport.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
15:19:14.572 NETWORK : ### Updating player: PlayerId=1, Name=jakub, rplIdentity=0xFFFFFFFE, IdentityId=00000000-0000-0000-0000-000000000000
|
||||
15:19:14.573 SCRIPT (W): Ban Settings could not be loaded from BE Storage: Relying on default config
|
||||
15:19:14.574 NETWORK : Players connecting: 0
|
||||
15:19:14.574 NETWORK : Players connected: 1 / 1
|
||||
15:19:14.622 DEFAULT : Using autosave directory: C:/users/steamuser/AppData/Local/Temp/Arma Reforger Workbench/Projects/ERR_Core/autosaves
|
||||
15:19:14.627 PROFILING : Workbench startup took: 40689.902800 ms
|
||||
15:19:14.761 WORLD : Frame start
|
||||
15:19:14.761 SCRIPT : ScenarioFramework: Available tasks are empty, no new tasks will be generated.
|
||||
15:19:14.773 WORLD : UpdateEntities
|
||||
15:19:14.773 WORLD : Frame
|
||||
15:19:14.773 SCRIPT : SCR_BaseGameMode::OnGameStateChanged = GAME
|
||||
15:19:14.975 WORLD : UpdateEntities
|
||||
15:19:14.975 WORLD : PostFrame
|
||||
15:19:14.976 GUI : WidgetManager: CrateWidgets @"{D89BBA18F99053D6}UI/layouts/HUD/Chat/ChatHud.layout"
|
||||
15:19:14.976 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
15:19:15.084 RESOURCES : GetResourceObject @"{20A6917D2114E29A}UI/layouts/HUD/Hint/HintInfoDisplay.layout"
|
||||
15:19:15.084 GUI : Layout load @"{20A6917D2114E29A}UI/layouts/HUD/Hint/HintInfoDisplay.layout"
|
||||
15:19:15.085 GUI : Widget prefab @"{EA1CC57D868E94F9}UI/layouts/HUD/Hint/Hint.layout"
|
||||
15:19:15.085 GUI (W): Overridden prefab member (GUID: '{661AB14E0F471C66}' type: ButtonWidgetClass) no longer exists in prefab
|
||||
15:19:15.256 RENDER : RENDER : ObjectsHeightMap::Build
|
||||
15:19:15.256 RENDER : RENDER : MeshOccupancyGridManager::GenerateAllForWorld
|
||||
15:19:15.291 PROFILING : MeshOccupancyGridManager::GenerateAllForWorld took: 34.324300 ms
|
||||
15:19:15.306 PROFILING : ObjectsHeightMap::Build took: 49.596400 ms
|
||||
15:19:16.492 SCRIPT : Co10 Escape Reintroduced factions: players=FIA enemy=USSR independent=US
|
||||
15:19:16.515 SCRIPT : Reintroduced [sites]: authored everon-prison-1 at <6090,211.444,7160>
|
||||
15:19:16.515 SCRIPT : Reintroduced [sites]: cache clearance position=<6150,203.288,7050> clear=1
|
||||
15:19:16.526 SCRIPT : Reintroduced [sites]: authored everon-supply-1 at <6150,203.288,7050>
|
||||
15:19:16.529 ENTITY : SpawnEntityPrefab @"{B3949F6D215A9F78}Prefabs/Props/Military/Antennas/Antenna_FIA_02/Antenna_FIA_02_base.et"
|
||||
15:19:16.529 ENTITY : Create entity @"ENTITY:4611686018427388765" ('GenericEntity','Assets/Props/Military/Antennas/Antenna_FIA_02/Antenna_FIA_02.xob') at <6496.000000 160.006256 7202.000000> @"{B3949F6D215A9F78}Prefabs/Props/Military/Antennas/Antenna_FIA_02/Antenna_FIA_02_base.et"
|
||||
15:19:16.529 ENTITY : CreateComponent 'ScriptedRadioComponent'
|
||||
15:19:16.530 DEFAULT (W): BaseRadioComponent does not have any transceiver. (Entity: @"ENTITY:4611686018427388765" ('GenericEntity','Assets/Props/Military/Antennas/Antenna_FIA_02/Antenna_FIA_02.xob') at <6496.000000 160.006256 7202.000000> @"{B3949F6D215A9F78}Prefabs/Props/Military/Antennas/Antenna_FIA_02/Antenna_FIA_02_base.et"). Only printing this message once. There're possibly more nodes with this requirement.
|
||||
15:19:16.535 SCRIPT : Reintroduced [sites]: authored everon-radio-1 at <6500,159.756,7200>
|
||||
15:19:16.537 SCRIPT : Reintroduced [sites]: authored everon-extraction-1 at <7000,65.2562,7500>
|
||||
15:19:16.537 SCRIPT : Reintroduced [sites]: cache clearance position=<5960,220.256,7220> clear=1
|
||||
15:19:16.544 SCRIPT : Reintroduced [sites]: transport parking=<5960,220.256,7212> radius=4 terrainRange=0.8125 obstructed=0 clear=1
|
||||
15:19:16.589 SCRIPT : Reintroduced [sites]: authored everon-supply-2 at <5960,220.256,7220>
|
||||
15:19:16.589 SCRIPT : Reintroduced [sites]: cache clearance position=<6340,175.788,7400> clear=1
|
||||
15:19:16.593 SCRIPT : Reintroduced [sites]: authored everon-medical-1 at <6340,175.788,7400>
|
||||
15:19:16.593 SCRIPT : Reintroduced [sites]: cache clearance position=<6740,140.6,7300> clear=1
|
||||
15:19:16.596 SCRIPT : Reintroduced [sites]: cache clearance position=<6740,140.913,7296> clear=1
|
||||
15:19:16.597 SCRIPT : Reintroduced [sites]: cache clearance position=<6736,140.975,7300> clear=1
|
||||
15:19:16.598 SCRIPT : Reintroduced [sites]: cache clearance position=<6744,140.288,7300> clear=1
|
||||
15:19:16.600 SCRIPT : Reintroduced [sites]: authored everon-outpost-1 at <6740,140.6,7300>
|
||||
15:19:16.600 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=3 physical=0 conscious=0 nativeComplete=0
|
||||
15:19:16.600 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
15:19:16.600 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=0 conscious=0 nativeComplete=0
|
||||
15:19:16.600 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=0 conscious=0 nativeComplete=0
|
||||
15:19:16.601 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=0 conscious=0 nativeComplete=0
|
||||
15:19:16.601 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=0 conscious=0 nativeComplete=0
|
||||
15:19:17.344 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=3 physical=1 conscious=1 nativeComplete=0
|
||||
15:19:17.344 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
15:19:17.344 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=1 conscious=1 nativeComplete=0
|
||||
15:19:17.344 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=1 conscious=1 nativeComplete=0
|
||||
15:19:17.840 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=3 physical=2 conscious=2 nativeComplete=0
|
||||
15:19:17.841 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
15:19:17.841 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=1 conscious=1 nativeComplete=0
|
||||
15:19:17.841 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=1 conscious=1 nativeComplete=0
|
||||
15:19:18.346 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=3 physical=3 conscious=3 nativeComplete=1
|
||||
15:19:18.346 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=2 conscious=2 nativeComplete=0
|
||||
15:19:18.347 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=2 conscious=2 nativeComplete=0
|
||||
15:19:18.347 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=2 conscious=2 nativeComplete=0
|
||||
15:19:18.847 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=3 conscious=3 nativeComplete=0
|
||||
15:19:18.848 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=2 conscious=2 nativeComplete=0
|
||||
15:19:18.848 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=3 conscious=3 nativeComplete=0
|
||||
15:19:18.848 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=3 conscious=3 nativeComplete=0
|
||||
15:19:19.352 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
15:19:19.352 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=4 conscious=4 nativeComplete=0
|
||||
15:19:19.353 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=3 conscious=3 nativeComplete=0
|
||||
15:19:19.353 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=4 conscious=4 nativeComplete=0
|
||||
15:19:19.856 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
15:19:19.856 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=5 conscious=5 nativeComplete=0
|
||||
15:19:19.856 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=4 conscious=4 nativeComplete=0
|
||||
15:19:19.856 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=4 conscious=4 nativeComplete=0
|
||||
15:19:20.360 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=6 conscious=6 nativeComplete=1
|
||||
15:19:20.360 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=5 conscious=5 nativeComplete=0
|
||||
15:19:20.360 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=5 conscious=5 nativeComplete=0
|
||||
15:19:20.361 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=5 conscious=5 nativeComplete=0
|
||||
15:19:20.867 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=6 conscious=6 nativeComplete=1
|
||||
15:19:20.867 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=6 conscious=6 nativeComplete=1
|
||||
15:19:20.868 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=6 conscious=6 nativeComplete=1
|
||||
15:19:20.868 SCRIPT : Reintroduced [sites]: 7 sites and 122 physical stock items ready
|
||||
15:19:25.916 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-1 faction=USSR group=<0x00000001563C58F0> SCR_AIGroup position=<4425.59,1.79835,11061.3> living=2
|
||||
15:19:25.917 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-1-local faction=USSR group=<0x00000001563C6170> SCR_AIGroup position=<4427.42,1.78896,11060.5> living=2
|
||||
15:19:25.917 SCRIPT : Reintroduced [roadblocks]: roadblock-1 at <4429.79,1.74725,11064.6> large=0 guards=4 props=8 networkedProps=8 propStreaming=always roadPassage=open HQ=2 local=2
|
||||
15:19:33.012 SCRIPT : Reintroduced [environment]: date=authored weather=authored
|
||||
15:19:33.014 SCRIPT : Reintroduced [time]: started at 14:00 with 1x progression
|
||||
15:19:33.014 SCRIPT : Reintroduced [mission]: phase 0 -> 1
|
||||
15:19:33.014 SCRIPT : Reintroduced [prison]: owned composition raw={BE6B8D56349038A6}Prefabs/ERR/Prison.et resolved={BE6B8D56349038A6}Prefabs/ERR/Prison.et position=<6090,211.444,7160>
|
||||
15:19:33.014 SCRIPT : Reintroduced [prison]: gate candidate raw= resolved={67F17696FF278AE0}Prefabs/Structures/BuildingParts/Doors/Door_Metal_A_RIGHT_EXT_COV_B.et lock=1 door=1 position=<6089.34,211.444,7154.05>
|
||||
15:19:33.015 SCRIPT : Reintroduced [prison]: one intact successor lock in owned prison
|
||||
15:19:33.054 SCRIPT : INFO: Faction: player jakub (playerID = 1 | UUID = 00000000-0000-0000-0000-000000000000) has joined faction #AR-Faction_FIA (FIA)
|
||||
15:19:33.066 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 waiting for 67 replicated objects and 28 inventory items
|
||||
15:19:33.066 SCRIPT : Reintroduced [spawn scene]: client token=1 waiting for 67 replicated objects and 28 inventory items
|
||||
15:19:33.151 SCRIPT : Reintroduced [spawn scene]: client token=1 final=0 all 67 objects and 28 storage items ready
|
||||
15:19:33.151 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 final=0 storage acknowledged after 104.104ms
|
||||
15:19:33.160 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 scene ready after 113.395ms; starting asset preload
|
||||
15:19:33.263 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-2 faction=USSR group=<0x00000001575686A0> SCR_AIGroup position=<8540.62,131.77,3370.57> living=2
|
||||
15:19:33.264 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-2-local faction=USSR group=<0x0000000157568F20> SCR_AIGroup position=<8543.3,130.348,3352.78> living=2
|
||||
15:19:33.264 SCRIPT : Reintroduced [roadblocks]: roadblock-2 at <8534.05,131.067,3360.48> large=1 guards=4 props=14 networkedProps=14 propStreaming=always roadPassage=open HQ=2 local=2
|
||||
15:19:33.264 SCRIPT : ERR SMOKE PASS: native spawn preload retains preparation text after server sites are ready
|
||||
15:19:34.407 ENTITY : SpawnEntityPrefab @"{2608501780FEE1EA}Prefabs/ERR/CrashLootSmoke.et"
|
||||
15:19:34.407 WORLD : InitEntities 'world'
|
||||
15:19:34.407 ENTITY : Init entity @"ENTITY:4611686018427391302" ('ReplicatedParticleEffectEntity') at <11096.321289 22.225000 11888.610352> @"{2608501780FEE1EA}Prefabs/ERR/CrashLootSmoke.et"
|
||||
15:19:34.407 RESOURCES : GetResourceObject @"{6EE3295AC363E562}Particles/Enviroment/Smoke_Smokestack_Big.ptc"
|
||||
15:19:34.407 MATERIAL : Material load @"{E29C0120DA4DB72C}Particles/_Materials/Explosion_06.emat"
|
||||
15:19:34.408 RESOURCES : GetResourceObject @"{E29C0120DA4DB72C}Particles/_Materials/Explosion_06.emat"
|
||||
15:19:34.408 MATERIAL : Material load @"{E29C0120DA4DB72C}Particles/_Materials/Explosion_06.emat"
|
||||
15:19:34.408 RENDER : The material uses outdated value for AlphaToEmissiveLV. Converted automatically, please re-save the material.
|
||||
15:19:34.493 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 preload finished; verifying held storage
|
||||
15:19:35.017 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-prison-1 faction=USSR group=<0x000000008D542190> SCR_AIGroup position=<6125,209.938,7160> living=3
|
||||
15:19:35.018 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-supply-1 faction=US group=<0x000000008D543290> SCR_AIGroup position=<6168,202.217,7050> living=4
|
||||
15:19:35.019 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-radio-1 faction=USSR group=<0x000000008D543B10> SCR_AIGroup position=<6530,157.768,7200> living=6
|
||||
15:19:35.019 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-extraction-1 faction=USSR group=<0x000000008D544390> SCR_AIGroup position=<7030,62.1142,7500> living=6
|
||||
15:19:35.020 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-supply-2 faction=USSR group=<0x000000012A64FAD0> SCR_AIGroup position=<5976,218.937,7220> living=6
|
||||
15:19:35.021 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-outpost-1 faction=USSR group=<0x000000012A650BD0> SCR_AIGroup position=<6756,139.447,7300> living=6
|
||||
15:19:35.674 SCRIPT : Reintroduced [spawn scene]: client token=1 final=1 all 67 objects and 28 storage items ready
|
||||
15:19:35.674 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 final=1 storage acknowledged after 2627.11ms
|
||||
15:19:35.710 SCRIPT : Reintroduced [spawn]: player 1 at <6088.5,211.39,7158.5>
|
||||
15:19:35.710 SCRIPT : Reintroduced [spawn scene]: player=1 retaining 67 objects until leaving the spawn area
|
||||
15:19:35.829 SCRIPT : ERR SMOKE PASS: prisoner admitted only after enabled native spawn preload finishes
|
||||
15:19:35.830 SCRIPT : ERR SMOKE PASS: new identity may enter prison
|
||||
15:19:35.830 SCRIPT : ERR SMOKE PASS: spawn consumes identity life
|
||||
15:19:35.830 SCRIPT : ERR SMOKE PASS: disconnect retains living actor and clears connection
|
||||
15:19:35.831 SCRIPT : ERR SMOKE PASS: reconnected identity retains spent life
|
||||
15:19:35.831 SCRIPT : ERR SMOKE PASS: duplicate active identity rejected
|
||||
15:19:35.831 SCRIPT : ERR SMOKE PASS: recycled connection receives independent life and extraction admission policy
|
||||
15:19:35.831 SCRIPT : ERR SMOKE PASS: base contracts catalog resolves hostile vanilla factions and successful preparation
|
||||
15:19:35.831 SCRIPT : ERR SMOKE PASS: base contracts physical prisoner matches injected faction and resource
|
||||
15:19:35.832 SCRIPT : ERR SMOKE PASS: base contracts physical guard squad comes from enabled catalog
|
||||
15:19:35.832 SCRIPT : ERR SMOKE PASS: base contracts same-side factions rejected
|
||||
15:19:35.832 SCRIPT : ERR SMOKE PASS: base contracts unknown world faction rejected
|
||||
15:19:35.832 SCRIPT : ERR SMOKE PASS: base contracts missing prisoner resource rejected
|
||||
15:19:35.832 SCRIPT : ERR SMOKE PASS: base contracts isolated catalog restored without mutating live configuration
|
||||
15:19:35.832 SCRIPT : ERR SMOKE PASS: base contracts unauthorized settings request rejected
|
||||
15:19:35.833 SCRIPT : ERR SMOKE PASS: base contracts partially numeric input rejected without mutation
|
||||
15:19:35.833 SCRIPT : ERR SMOKE PASS: base contracts out-of-range duration rejected without mutation
|
||||
15:19:35.848 SCRIPT : ERR SMOKE PASS: base contracts normalized base command saves validated duration
|
||||
15:19:35.848 SCRIPT : ERR SMOKE PASS: base contracts base command reads saved duration
|
||||
15:19:35.848 SCRIPT : ERR SMOKE PASS: base contracts base settings listing available
|
||||
15:19:35.849 SCRIPT : ERR SMOKE PASS: base contracts base mission status available before companions
|
||||
15:19:35.873 SCRIPT : ERR SMOKE PASS: base contracts test setting restored
|
||||
15:19:35.873 SCRIPT : ERR SMOKE PASS: companion command retained: hq interval show
|
||||
15:19:35.873 SCRIPT : ERR SMOKE PASS: companion command retained: hq squads show
|
||||
15:19:35.873 SCRIPT : ERR SMOKE PASS: companion command retained: hq radius show
|
||||
15:19:35.874 SCRIPT : ERR SMOKE PASS: companion command retained: intel carrying show
|
||||
15:19:35.874 SCRIPT : ERR SMOKE PASS: companion command retained: intel reveal show
|
||||
15:19:35.874 SCRIPT : ERR SMOKE PASS: companion journal is behind Core admin authorization
|
||||
15:19:35.874 SCRIPT : ERR SMOKE PASS: companion HQ status uses the shared command service
|
||||
15:19:35.875 SCRIPT : Reintroduced [mission]: phase 1 -> 2
|
||||
15:19:35.876 SCRIPT : ERR SMOKE PASS: convoy fixture unlocks prison to start normal mission AI
|
||||
15:19:35.876 SCRIPT : ERR SMOKE PASS: convoy fixture observer has native perception component
|
||||
15:19:35.877 SCRIPT : ERR SUPPLY FIXTURE: observer perceived as convoy-friendly; only the labelled contact injection exercises this fixture's combat cycle
|
||||
15:19:36.548 SCRIPT : ERR SUPPLY MOTION: 0/15 original vehicles moved at least20m
|
||||
15:19:36.548 SCRIPT : ERR SUPPLY STATE: phase=0 elapsed=0 Convoys: 0 tasks, 0 reached readiness, 0 stopped, 0 retained physical vehicles; cargo native insertion successes=0 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 0/3 convoy slots; automatic=1, startup attempts=0/120; ; body budget: 39/135 committed; each convoy requires 10
|
||||
15:19:38.844 SCRIPT (W): Reintroduced [welcome voice]: playback unavailable
|
||||
15:19:41.776 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-3 faction=USSR group=<0x000000015D18F070> SCR_AIGroup position=<7314.83,101.934,5834.1> living=2
|
||||
15:19:41.776 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-3-local faction=USSR group=<0x000000015D18EC30> SCR_AIGroup position=<7316.46,102.088,5832.94> living=2
|
||||
15:19:41.776 SCRIPT : Reintroduced [roadblocks]: roadblock-3 at <7319.6,101.917,5836.47> large=0 guards=4 props=8 networkedProps=8 propStreaming=always roadPassage=open HQ=2 local=2
|
||||
15:19:44.859 RESOURCES : GetResourceObject @"{5555DCAFADB8CE2A}Prefabs/Vehicles/Wheeled/S105/S105_rally.et"
|
||||
15:19:44.860 WORLD : Entity prefab load @"{5555DCAFADB8CE2A}Prefabs/Vehicles/Wheeled/S105/S105_rally.et"
|
||||
15:19:44.860 WORLD (E): Unknown keyword/data 'Pacejka' at offset 939(0x3ab)
|
||||
15:19:44.860 WORLD (E): Unknown keyword/data 'ClutchUncoupleRpm' at offset 1320(0x528)
|
||||
15:19:44.860 WORLD (E): Unknown keyword/data 'ClutchCoupleRpm' at offset 1346(0x542)
|
||||
15:19:45.430 SCRIPT : Reintroduced [SPAWN GROUP]: source=formation-1 faction=USSR group=<0x000000015756F960> SCR_AIGroup position=<6000,203.397,7004> living=4
|
||||
15:19:46.727 SCRIPT : ERR SUPPLY MOTION: 0/15 original vehicles moved at least20m
|
||||
15:19:46.727 SCRIPT : ERR SUPPLY STATE: phase=0 elapsed=10015.5 Convoys: 0 tasks, 0 reached readiness, 0 stopped, 0 retained physical vehicles; cargo native insertion successes=0 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 0/3 convoy slots; automatic=1, startup attempts=0/120; ; body budget: 47/135 committed; each convoy requires 10
|
||||
15:19:51.620 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-4 faction=USSR group=<0x0000000179486D60> SCR_AIGroup position=<5275.95,23.6519,9459.38> living=2
|
||||
15:19:51.621 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-4-local faction=USSR group=<0x00000001794886E0> SCR_AIGroup position=<5275.61,22.7156,9477.38> living=2
|
||||
15:19:51.621 SCRIPT : Reintroduced [roadblocks]: roadblock-4 at <5281.78,23.2255,9468.49> large=1 guards=4 props=14 networkedProps=14 propStreaming=always roadPassage=open HQ=2 local=2
|
||||
15:19:56.849 SCRIPT : ERR SUPPLY MOTION: 0/15 original vehicles moved at least20m
|
||||
15:19:56.850 SCRIPT : ERR SUPPLY STATE: phase=0 elapsed=20137 Convoys: 0 tasks, 0 reached readiness, 0 stopped, 0 retained physical vehicles; cargo native insertion successes=0 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 0/3 convoy slots; automatic=1, startup attempts=0/120; ; body budget: 51/135 committed; each convoy requires 10
|
||||
15:19:58.027 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-5 faction=USSR group=<0x0000000079007E10> SCR_AIGroup position=<7650.79,1.81069,9256.34> living=2
|
||||
15:19:58.027 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-5-local faction=USSR group=<0x0000000079008690> SCR_AIGroup position=<7650.3,1.8155,9258.28> living=2
|
||||
15:19:58.027 SCRIPT : Reintroduced [roadblocks]: roadblock-5 at <7645.62,1.77567,9257.63> large=0 guards=4 props=8 networkedProps=8 propStreaming=always roadPassage=open HQ=2 local=2
|
||||
15:20:04.464 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-6 faction=USSR group=<0x00000001537B52B0> SCR_AIGroup position=<1539.11,57.5512,5900.22> living=2
|
||||
15:20:04.464 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-6-local faction=USSR group=<0x00000001537B5B30> SCR_AIGroup position=<1539.55,57.4286,5902.18> living=2
|
||||
15:20:04.464 SCRIPT : Reintroduced [roadblocks]: roadblock-6 at <1535.07,57.2588,5903.69> large=0 guards=4 props=8 networkedProps=8 propStreaming=always roadPassage=open HQ=2 local=2
|
||||
15:20:05.758 SCRIPT : Reintroduced [server vehicles]: inspected=1792 groundVehicles=272 truncated=0
|
||||
15:20:06.985 SCRIPT : ERR SUPPLY MOTION: 0/15 original vehicles moved at least20m
|
||||
15:20:06.986 SCRIPT : ERR SUPPLY STATE: phase=0 elapsed=30247.3 Convoys: 0 tasks, 0 reached readiness, 0 stopped, 0 retained physical vehicles; cargo native insertion successes=0 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 0/3 convoy slots; automatic=1, startup attempts=0/120; ; body budget: 59/135 committed; each convoy requires 10
|
||||
15:20:09.744 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-1-vehicle-0 faction=USSR group=<0x00000001537B9AF0> SCR_AIGroup position=<5880.83,211.208,7023.45> living=2
|
||||
15:20:09.745 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-1-vehicle-1 faction=USSR group=<0x0000000081838930> SCR_AIGroup position=<5915.3,209.892,7023.87> living=1
|
||||
15:20:09.746 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-1-vehicle-3 faction=USSR group=<0x000000008183D9F0> SCR_AIGroup position=<5983.13,207.561,7031.22> living=2
|
||||
15:20:09.747 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-1-vehicle-4 faction=USSR group=<0x000000015363AF10> SCR_AIGroup position=<6015.03,205.362,7016.92> living=3
|
||||
15:20:09.748 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-1-vehicle-5 faction=USSR group=<0x000000017BEF51F0> SCR_AIGroup position=<6045.91,203.269,7000.46> living=2
|
||||
15:20:10.745 SCRIPT : Co10 Escape Reintroduced [AI / air recon]: airport structure={8746DE528BA26F02}Prefabs/Structures/Airport/LightRunway_01/LightRunway_01_white.et position=<4791.88,26.703,11863>
|
||||
15:20:15.560 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-7 faction=USSR group=<0x000000017BEF9A30> SCR_AIGroup position=<9827.03,31.8027,1153.94> living=2
|
||||
15:20:15.560 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-7-local faction=USSR group=<0x000000017BEFA2B0> SCR_AIGroup position=<9821.01,31.542,1170.9> living=2
|
||||
15:20:15.560 SCRIPT : Reintroduced [roadblocks]: roadblock-7 at <9829.67,31.7444,1164.43> large=1 guards=4 props=14 networkedProps=14 propStreaming=always roadPassage=open HQ=2 local=2
|
||||
15:20:15.909 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-2-vehicle-0 faction=USSR group=<0x000000017C281A80> SCR_AIGroup position=<7720.74,88.3378,1748.71> living=2
|
||||
15:20:15.910 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-2-vehicle-1 faction=USSR group=<0x000000017C2840C0> SCR_AIGroup position=<7688.16,88.1785,1761.46> living=1
|
||||
15:20:15.910 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-2-vehicle-3 faction=USSR group=<0x000000017C5C69B0> SCR_AIGroup position=<7644.25,86.1312,1811.49> living=2
|
||||
15:20:15.911 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-2-vehicle-4 faction=USSR group=<0x000000017C5C8FF0> SCR_AIGroup position=<7639.81,87.3892,1846.16> living=3
|
||||
15:20:15.912 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-2-vehicle-5 faction=USSR group=<0x000000017E0373B0> SCR_AIGroup position=<7638.87,89.3275,1881.14> living=2
|
||||
15:20:17.679 SCRIPT : ERR SUPPLY MOTION: 0/15 original vehicles moved at least20m
|
||||
15:20:17.680 SCRIPT : ERR SUPPLY STATE: phase=0 elapsed=40375.2 Convoys: 2 tasks, 2 reached readiness, 0 stopped, 10 retained physical vehicles; cargo native insertion successes=140 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 2/3 convoy slots; automatic=1, startup attempts=2/120; finite convoy slot deployed; body budget: 83/135 committed; each convoy requires 10
|
||||
15:20:17.680 SCRIPT : ERR SUPPLY TASK: index=0 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:20:17.680 SCRIPT : ERR SUPPLY TASK: index=1 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:20:22.038 SCRIPT : Co10 Escape Reintroduced [AI / air recon]: airport search finished; airports=1
|
||||
15:20:22.038 SCRIPT : Co10 Escape Reintroduced [AI / air recon]: airport=0 centre=<4788.55,26.6863,11528.9> runway/tower samples=438
|
||||
15:20:22.055 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-3-vehicle-0 faction=USSR group=<0x000000002B8062E0> SCR_AIGroup position=<7073.27,80.33,7226> living=2
|
||||
15:20:22.056 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-3-vehicle-1 faction=USSR group=<0x000000002B808D60> SCR_AIGroup position=<7058.26,82.4781,7257.62> living=1
|
||||
15:20:22.056 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-3-vehicle-3 faction=USSR group=<0x000000002B80AF60> SCR_AIGroup position=<7013.9,90.1422,7272.35> living=2
|
||||
15:20:22.057 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-3-vehicle-4 faction=USSR group=<0x000000017E606920> SCR_AIGroup position=<7016.01,91.264,7237.5> living=3
|
||||
15:20:22.058 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-3-vehicle-5 faction=USSR group=<0x000000017E7C2A40> SCR_AIGroup position=<7023.3,91.5375,7203.29> living=2
|
||||
15:20:22.357 SCRIPT : ERR SUPPLY PASS: production auto-started three five-vehicle convoys, exact ledger admission, no troop transport, finite native cargo
|
||||
15:20:27.955 SCRIPT : ERR SUPPLY MOTION: 2/15 original vehicles moved at least20m
|
||||
15:20:27.956 SCRIPT : ERR SUPPLY STATE: phase=1 elapsed=50464.8 Convoys: 3 tasks, 3 reached readiness, 0 stopped, 15 retained physical vehicles; cargo native insertion successes=204 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 3/3 convoy slots; automatic=1, startup attempts=3/120; finite convoy slot deployed; body budget: 93/135 committed; each convoy requires 10
|
||||
15:20:27.956 SCRIPT : ERR SUPPLY TASK: index=0 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:20:27.956 SCRIPT : ERR SUPPLY TASK: index=1 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:20:27.957 SCRIPT : ERR SUPPLY TASK: index=2 ready=1 stopped=0 reason= teams=0 cargo=64 legs=0 combat=0
|
||||
15:20:27.957 SCRIPT : ERR SUPPLY COLUMN: car=1 released=0 arrived=0 position=<5828.94,214.179,7047.86> target=<5799.31,216.092,7056.75>
|
||||
15:20:27.957 SCRIPT : ERR SUPPLY WAYPOINT: car=1 distance=30.9418 nativeCurrent=1 nativeComplete=0 routeIndex=8
|
||||
15:20:27.957 SCRIPT : ERR SUPPLY COLUMN: car=2 released=0 arrived=0 position=<5915.3,209.887,7023.86> target=<5880.83,211.138,7023.45>
|
||||
15:20:27.958 SCRIPT : ERR SUPPLY WAYPOINT: car=2 distance=34.4746 nativeCurrent=1 nativeComplete=0 routeIndex=0
|
||||
15:20:27.958 SCRIPT : ERR SUPPLY COLUMN: car=4 released=0 arrived=0 position=<5983.13,207.492,7031.23> target=<0,0,0>
|
||||
15:20:27.958 SCRIPT : ERR SUPPLY COLUMN: car=5 released=0 arrived=0 position=<6015.02,205.248,7016.93> target=<0,0,0>
|
||||
15:20:27.958 SCRIPT : ERR SUPPLY COLUMN: car=6 released=0 arrived=0 position=<6045.9,203.192,7000.47> target=<0,0,0>
|
||||
15:20:27.958 SCRIPT : ERR SUPPLY TRUCK: released=0 driverAlive=1 driverGroup=1 driverAboard=1 health=1 retained=1 position=<5915.3,209.887,7023.86>
|
||||
15:20:27.959 SCRIPT : ERR SUPPLY DRIVER: registeredVehicle=1 groupAction=SCR_AIMoveActivity<0x000000017B758070> moving to <0, 0, 0> state=1 suspended=0 driverAction=SCR_AIMoveInFormationBehavior<0x0000000150047A80> state=1 suspended=0
|
||||
15:20:32.163 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-8 faction=USSR group=<0x00000001593F7D40> SCR_AIGroup position=<2232.75,21.6455,6867.69> living=2
|
||||
15:20:32.164 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-8-local faction=USSR group=<0x00000001593F85C0> SCR_AIGroup position=<2232.67,22.2428,6885.69> living=2
|
||||
15:20:32.164 SCRIPT : Reintroduced [roadblocks]: roadblock-8 at <2238.71,22.1537,6876.72> large=1 guards=4 props=14 networkedProps=14 propStreaming=always roadPassage=open HQ=2 local=2
|
||||
15:20:32.164 SCRIPT : Reintroduced [roadblocks]: placed=8 requested=8 attempts=464 roadCandidates=31 clearPlans=8; requested count reached in background
|
||||
15:20:38.094 SCRIPT : ERR SUPPLY MOTION: 4/15 original vehicles moved at least20m
|
||||
15:20:38.095 SCRIPT : ERR SUPPLY STATE: phase=1 elapsed=60605 Convoys: 3 tasks, 3 reached readiness, 0 stopped, 15 retained physical vehicles; cargo native insertion successes=204 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 3/3 convoy slots; automatic=1, startup attempts=3/120; finite convoy slot deployed; body budget: 97/135 committed; each convoy requires 10
|
||||
15:20:38.095 SCRIPT : ERR SUPPLY TASK: index=0 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:20:38.095 SCRIPT : ERR SUPPLY TASK: index=1 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:20:38.096 SCRIPT : ERR SUPPLY TASK: index=2 ready=1 stopped=0 reason= teams=0 cargo=64 legs=0 combat=0
|
||||
15:20:38.096 SCRIPT : ERR SUPPLY COLUMN: car=1 released=0 arrived=0 position=<5798.8,216.059,7058.84> target=<5742.67,218.601,7070.07>
|
||||
15:20:38.096 SCRIPT : ERR SUPPLY WAYPOINT: car=1 distance=57.241 nativeCurrent=1 nativeComplete=0 routeIndex=14
|
||||
15:20:38.096 SCRIPT : ERR SUPPLY COLUMN: car=2 released=0 arrived=0 position=<5891.33,210.715,7023.06> target=<5848.34,213.004,7038.44>
|
||||
15:20:38.096 SCRIPT : ERR SUPPLY WAYPOINT: car=2 distance=45.6561 nativeCurrent=1 nativeComplete=0 routeIndex=0
|
||||
15:20:38.097 SCRIPT : ERR SUPPLY COLUMN: car=4 released=0 arrived=0 position=<5983.13,207.492,7031.23> target=<0,0,0>
|
||||
15:20:38.097 SCRIPT : ERR SUPPLY COLUMN: car=5 released=0 arrived=0 position=<6015.02,205.248,7016.93> target=<0,0,0>
|
||||
15:20:38.097 SCRIPT : ERR SUPPLY COLUMN: car=6 released=0 arrived=0 position=<6045.9,203.192,7000.47> target=<0,0,0>
|
||||
15:20:38.097 SCRIPT : ERR SUPPLY TRUCK: released=0 driverAlive=1 driverGroup=1 driverAboard=1 health=1 retained=1 position=<5891.33,210.715,7023.06>
|
||||
15:20:38.098 SCRIPT : ERR SUPPLY DRIVER: registeredVehicle=1 groupAction=SCR_AIMoveActivity<0x000000017B763CF0> moving to <0, 0, 0> state=1 suspended=0 driverAction=SCR_AIMoveInFormationBehavior<0x0000000150047A80> state=1 suspended=0
|
||||
15:20:39.293 ENTITY : SpawnEntityPrefab @"{C31F210ABE078192}Prefabs/ERR/ReconHelicopter.et"
|
||||
15:20:39.294 WORLD : InitEntities 'world'
|
||||
15:20:39.294 ENTITY : Init entity @"ENTITY:4611686018427396653" ('Vehicle','Assets/Vehicles/Helicopters/Mi8/Mi8MT_base.xob') at <4849.718262 28.042780 11660.901367> @"{C31F210ABE078192}Prefabs/ERR/ReconHelicopter.et"
|
||||
15:20:39.294 DEFAULT (W): No weapon slot index corresponds to the default index on BaseWeaponManagerComponent(0). Either set the default index to -1 or change index value on a slot to be the same as the default one.(@"ENTITY:4611686018427396653" ('Vehicle','Assets/Vehicles/Helicopters/Mi8/Mi8MT_base.xob') at <4849.718262 28.042780 11660.901367> @"{C31F210ABE078192}Prefabs/ERR/ReconHelicopter.et")
|
||||
15:20:41.236 SCRIPT : Reintroduced [SPAWN GROUP]: source=air-recon-10001 faction=USSR group=<0x00000001818D0180> SCR_AIGroup position=<4869.72,28.7659,11660.9> living=4
|
||||
15:20:48.291 SCRIPT : ERR SUPPLY MOTION: 6/15 original vehicles moved at least20m
|
||||
15:20:48.292 SCRIPT : ERR SUPPLY STATE: phase=1 elapsed=70726 Convoys: 3 tasks, 3 reached readiness, 0 stopped, 15 retained physical vehicles; cargo native insertion successes=204 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 3/3 convoy slots; automatic=1, startup attempts=3/120; finite convoy slot deployed; body budget: 101/135 committed; each convoy requires 10
|
||||
15:20:48.292 SCRIPT : ERR SUPPLY TASK: index=0 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:20:48.292 SCRIPT : ERR SUPPLY TASK: index=1 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:20:48.292 SCRIPT : ERR SUPPLY TASK: index=2 ready=1 stopped=0 reason= teams=0 cargo=64 legs=0 combat=0
|
||||
15:20:48.292 SCRIPT : ERR SUPPLY COLUMN: car=1 released=0 arrived=0 position=<5763.66,217.605,7067.17> target=<5686.19,218.952,7083.67>
|
||||
15:20:48.293 SCRIPT : ERR SUPPLY WAYPOINT: car=1 distance=79.2053 nativeCurrent=1 nativeComplete=0 routeIndex=20
|
||||
15:20:48.293 SCRIPT : ERR SUPPLY COLUMN: car=2 released=0 arrived=0 position=<5854.86,212.682,7035.1> target=<5807,215.516,7056.34>
|
||||
15:20:48.293 SCRIPT : ERR SUPPLY WAYPOINT: car=2 distance=52.367 nativeCurrent=1 nativeComplete=0 routeIndex=0
|
||||
15:20:48.293 SCRIPT : ERR SUPPLY COLUMN: car=4 released=0 arrived=0 position=<5982.33,207.561,7031.74> target=<5915.3,209.886,7023.87>
|
||||
15:20:48.293 SCRIPT : ERR SUPPLY WAYPOINT: car=4 distance=67.4949 nativeCurrent=1 nativeComplete=0 routeIndex=0
|
||||
15:20:48.293 SCRIPT : ERR SUPPLY COLUMN: car=5 released=0 arrived=0 position=<6015.02,205.248,7016.93> target=<0,0,0>
|
||||
15:20:48.293 SCRIPT : ERR SUPPLY COLUMN: car=6 released=0 arrived=0 position=<6045.9,203.192,7000.47> target=<0,0,0>
|
||||
15:20:48.294 SCRIPT : ERR SUPPLY TRUCK: released=0 driverAlive=1 driverGroup=1 driverAboard=1 health=1 retained=1 position=<5854.86,212.682,7035.1>
|
||||
15:20:48.294 SCRIPT : ERR SUPPLY DRIVER: registeredVehicle=1 groupAction=SCR_AIMoveActivity<0x000000017B74D830> moving to <0, 0, 0> state=1 suspended=0 driverAction=SCR_AIMoveInFormationBehavior<0x0000000150054B00> state=1 suspended=0
|
||||
15:20:58.508 SCRIPT : ERR SUPPLY MOTION: 8/15 original vehicles moved at least20m
|
||||
15:20:58.508 SCRIPT : ERR SUPPLY STATE: phase=1 elapsed=80942.4 Convoys: 3 tasks, 3 reached readiness, 0 stopped, 15 retained physical vehicles; cargo native insertion successes=204 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 3/3 convoy slots; automatic=1, startup attempts=3/120; finite convoy slot deployed; body budget: 101/135 committed; each convoy requires 10
|
||||
15:20:58.509 SCRIPT : ERR SUPPLY TASK: index=0 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:20:58.509 SCRIPT : ERR SUPPLY TASK: index=1 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:20:58.509 SCRIPT : ERR SUPPLY TASK: index=2 ready=1 stopped=0 reason= teams=0 cargo=64 legs=0 combat=0
|
||||
15:20:58.509 SCRIPT : ERR SUPPLY COLUMN: car=1 released=0 arrived=1 position=<5715.64,219.082,7078.6> target=<0,0,0>
|
||||
15:20:58.509 SCRIPT : ERR SUPPLY COLUMN: car=2 released=0 arrived=0 position=<5817.46,214.926,7052.33> target=<5759.44,217.775,7068.17>
|
||||
15:20:58.509 SCRIPT : ERR SUPPLY WAYPOINT: car=2 distance=60.1473 nativeCurrent=1 nativeComplete=0 routeIndex=0
|
||||
15:20:58.510 SCRIPT : ERR SUPPLY COLUMN: car=4 released=0 arrived=0 position=<5953.77,208.748,7035.44> target=<5869.01,211.875,7029.38>
|
||||
15:20:58.510 SCRIPT : ERR SUPPLY WAYPOINT: car=4 distance=84.9799 nativeCurrent=1 nativeComplete=0 routeIndex=0
|
||||
15:20:58.510 SCRIPT : ERR SUPPLY COLUMN: car=5 released=0 arrived=0 position=<6015.02,205.248,7016.93> target=<0,0,0>
|
||||
15:20:58.510 SCRIPT : ERR SUPPLY COLUMN: car=6 released=0 arrived=0 position=<6045.9,203.192,7000.47> target=<0,0,0>
|
||||
15:20:58.510 SCRIPT : ERR SUPPLY TRUCK: released=0 driverAlive=1 driverGroup=1 driverAboard=1 health=1 retained=1 position=<5817.46,214.926,7052.33>
|
||||
15:20:58.511 SCRIPT : ERR SUPPLY DRIVER: registeredVehicle=1 groupAction=SCR_AIMoveActivity<0x000000017B6FDFB0> moving to <0, 0, 0> state=1 suspended=0 driverAction=SCR_AIMoveInFormationBehavior<0x0000000150051460> state=1 suspended=0
|
||||
15:21:08.665 SCRIPT : ERR SUPPLY MOTION: 9/15 original vehicles moved at least20m
|
||||
15:21:08.666 SCRIPT : ERR SUPPLY STATE: phase=1 elapsed=91098.9 Convoys: 3 tasks, 3 reached readiness, 0 stopped, 15 retained physical vehicles; cargo native insertion successes=204 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 3/3 convoy slots; automatic=1, startup attempts=3/120; finite convoy slot deployed; body budget: 101/135 committed; each convoy requires 10
|
||||
15:21:08.666 SCRIPT : ERR SUPPLY TASK: index=0 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:21:08.666 SCRIPT : ERR SUPPLY TASK: index=1 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:21:08.666 SCRIPT : ERR SUPPLY TASK: index=2 ready=1 stopped=0 reason= teams=0 cargo=64 legs=0 combat=0
|
||||
15:21:08.667 SCRIPT : ERR SUPPLY COLUMN: car=1 released=0 arrived=1 position=<5715.64,219.082,7078.6> target=<0,0,0>
|
||||
15:21:08.667 SCRIPT : ERR SUPPLY COLUMN: car=2 released=0 arrived=1 position=<5772.3,217.505,7065.07> target=<0,0,0>
|
||||
15:21:08.667 SCRIPT : ERR SUPPLY COLUMN: car=4 released=0 arrived=0 position=<5957.15,208.427,7042.72> target=<5821.99,214.661,7050.63>
|
||||
15:21:08.667 SCRIPT : ERR SUPPLY WAYPOINT: car=4 distance=135.389 nativeCurrent=1 nativeComplete=0 routeIndex=0
|
||||
15:21:08.667 SCRIPT : ERR SUPPLY COLUMN: car=5 released=0 arrived=0 position=<6015.02,205.248,7016.93> target=<0,0,0>
|
||||
15:21:08.667 SCRIPT : ERR SUPPLY COLUMN: car=6 released=0 arrived=0 position=<6045.9,203.192,7000.47> target=<0,0,0>
|
||||
15:21:08.668 SCRIPT : ERR SUPPLY TRUCK: released=0 driverAlive=1 driverGroup=1 driverAboard=1 health=1 retained=1 position=<5772.3,217.505,7065.07>
|
||||
15:21:08.668 SCRIPT : ERR SUPPLY DRIVER: registeredVehicle=1 groupAction=SCR_AIIdleActivity<0x0000000090716110> state=1 suspended=0 driverAction=SCR_AIIdleBehavior_Driver<0x000000017CCF9FC0> state=1 suspended=0
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"configVersion": 1,
|
||||
"factions": {
|
||||
"escapists": "fia",
|
||||
"enemy": "ussr",
|
||||
"independent": "us"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,139 @@
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mconsole:[0m gamescope version 3.17.0 (gcc 16.2.1)
|
||||
No CAP_SYS_NICE, falling back to regular-priority compute and threads.
|
||||
Performance will be affected.
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/usr/share/gamescope/scripts'
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope'
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope/common'
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/common/inspect.lua' (id: 0)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/common/modegen.lua' (id: 1)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/common/util.lua' (id: 2)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope/displays'
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/asus.rogally.lcd.lua' (id: 3)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/asus.rogallyx20.oled.lua' (id: 4)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/deckhd.steamdeck.deckhd-lcd.lua' (id: 5)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/gpd.win4.lcd.lua' (id: 6)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/lenovo.legiongo.lcd.lua' (id: 7)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/lenovo.legiongo2.oled.lua' (id: 8)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/lenovo.legiongos.lcd.lua' (id: 9)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/onexplayer.f1.oled.lua' (id: 10)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/valve.steamdeck.lcd.lua' (id: 11)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/valve.steamdeck.oled.lua' (id: 12)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/zotac.zone.oled.lua' (id: 13)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/etc/gamescope/scripts'
|
||||
[gamescope] [[0;33mWarn[0m] [0;37mscriptmgr:[0m Directory '/etc/gamescope/scripts' does not exist
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/home/jakub/.config/gamescope/scripts'
|
||||
[gamescope] [[0;33mWarn[0m] [0;37mscriptmgr:[0m Directory '/home/jakub/.config/gamescope/scripts' does not exist
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m selecting physical device 'AMD Radeon RX 6950 XT (RADV NAVI21)': queue family 1 (general queue family 0)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m physical device supports DRM format modifiers
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m [backend/headless/backend.c:60] Creating headless backend
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m supported DRM formats for sampling usage:
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AR24 (0x34325241)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XR24 (0x34325258)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AB24 (0x34324241)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XB24 (0x34324258)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m RG16 (0x36314752)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m NV12 (0x3231564E)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AB4H (0x48344241)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XB4H (0x48344258)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AB48 (0x38344241)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XB48 (0x38344258)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AB30 (0x30334241)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XB30 (0x30334258)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AR30 (0x30335241)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XR30 (0x30335258)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m Using explicit sync when available
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m Running compositor on wayland display 'gamescope-0'
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m [backend/headless/backend.c:17] Starting headless backend
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m Successfully initialized libei for input emulation!
|
||||
[gamescope] [[0;31mError[0m] [0;37mwlserver:[0m [xwayland/sockets.c:47] Failed to bind socket @/tmp/.X11-unix/X0: Address already in use
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m [xwayland/server.c:108] Starting Xwayland on :3
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mpipewire:[0m stream state changed: connecting
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mpipewire:[0m stream state changed: paused
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mpipewire:[0m stream available on node ID: 152
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvblank:[0m Using timerfd.
|
||||
fsync: up and running.
|
||||
[Gamescope WSI] No application info given.
|
||||
[Gamescope WSI] Executable name: explorer.exe
|
||||
The XKEYBOARD keymap compiler (xkbcomp) reports:
|
||||
> Warning: Unsupported maximum keycode 709, clipping.
|
||||
> X11 cannot support keycodes above 255.
|
||||
> Warning: Virtual modifier Hyper multiply defined
|
||||
> Using 0, ignoring 0
|
||||
> Warning: Virtual modifier ScrollLock multiply defined
|
||||
> Using 0, ignoring 0
|
||||
Errors from xkbcomp are not fatal to the X server
|
||||
ATTENTION: default value of option vk_wsi_force_swapchain_to_current_extent overridden by environment.
|
||||
[Gamescope WSI] Application info:
|
||||
pApplicationName: xalia.exe
|
||||
applicationVersion: 0
|
||||
pEngineName: DXVK
|
||||
engineVersion: 12587009
|
||||
apiVersion: 4206592
|
||||
[Gamescope WSI] Executable name: xalia.exe
|
||||
ATTENTION: default value of option vk_wsi_force_swapchain_to_current_extent overridden by environment.
|
||||
[Gamescope WSI] No application info given.
|
||||
[Gamescope WSI] Application info:
|
||||
pApplicationName: ArmaReforgerWorkbenchSteamDiag.exe
|
||||
applicationVersion: 1
|
||||
pEngineName: DXVK
|
||||
engineVersion: 12587009
|
||||
apiVersion: 4206592
|
||||
[Gamescope WSI] Executable name: ArmaReforgerWorkbenchSteamDiag.exe
|
||||
ATTENTION: default value of option vk_wsi_force_swapchain_to_current_extent overridden by environment.
|
||||
[Gamescope WSI] No application info given.
|
||||
ATTENTION: default value of option vk_wsi_force_swapchain_to_current_extent overridden by environment.
|
||||
[Gamescope WSI] Application info:
|
||||
pApplicationName: ArmaReforgerWorkbenchSteamDiag.exe
|
||||
applicationVersion: 0
|
||||
pEngineName: DXVK
|
||||
engineVersion: 12587009
|
||||
apiVersion: 4206592
|
||||
ATTENTION: default value of option vk_wsi_force_swapchain_to_current_extent overridden by environment.
|
||||
[Gamescope WSI] Application info:
|
||||
pApplicationName: ArmaReforgerWorkbenchSteamDiag.exe
|
||||
applicationVersion: 0
|
||||
pEngineName: vkd3d
|
||||
engineVersion: 12587008
|
||||
apiVersion: 4206592
|
||||
[Gamescope WSI] Forcing on VK_EXT_swapchain_maintenance1.
|
||||
ATTENTION: default value of option vk_wsi_force_swapchain_to_current_extent overridden by environment.
|
||||
[Gamescope WSI] No application info given.
|
||||
ATTENTION: default value of option vk_wsi_force_swapchain_to_current_extent overridden by environment.
|
||||
[Gamescope WSI] Application info:
|
||||
pApplicationName: ArmaReforgerWorkbenchSteamDiag.exe
|
||||
applicationVersion: 0
|
||||
pEngineName: vkd3d
|
||||
engineVersion: 12587008
|
||||
apiVersion: 4206592
|
||||
[Gamescope WSI] Forcing on VK_EXT_swapchain_maintenance1.
|
||||
[Gamescope WSI] Creating Gamescope surface: xid: 0x1e001a4
|
||||
[Gamescope WSI] Atom of T was wrong type. Expected XCB_ATOM_CARDINAL.
|
||||
[Gamescope WSI] Made gamescope surface for xid: 0x1e001a4
|
||||
[Gamescope WSI] Surface state:
|
||||
steam app id: 1874910
|
||||
window xid: 0x1e001a4
|
||||
wayland surface res id: 8
|
||||
layer client flags: 0x4
|
||||
server hdr output enabled: false
|
||||
hdr formats exposed to client: false
|
||||
[Gamescope WSI] Creating Gamescope surface: xid: 0x1e0039a
|
||||
[Gamescope WSI] Atom of T was wrong type. Expected XCB_ATOM_CARDINAL.
|
||||
[Gamescope WSI] Made gamescope surface for xid: 0x1e0039a
|
||||
[Gamescope WSI] Surface state:
|
||||
steam app id: 1874910
|
||||
window xid: 0x1e0039a
|
||||
wayland surface res id: 16
|
||||
layer client flags: 0x4
|
||||
server hdr output enabled: false
|
||||
hdr formats exposed to client: false
|
||||
[Gamescope WSI] Creating swapchain for xid: 0x1e0039a - oldSwapchain: (nil) - provided minImageCount: 3 - minImageCount: 3 - format: VK_FORMAT_B8G8R8A8_UNORM - colorspace: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR - flip: false
|
||||
[Gamescope WSI] Created swapchain for xid: 0x1e0039a swapchain: 0x555575046840 - imageCount: 4 - presentTiming: off
|
||||
[Gamescope WSI] Destroying swapchain: 0x555575046840
|
||||
[Gamescope WSI] Destroyed swapchain: 0x555575046840
|
||||
[Gamescope WSI] Creating swapchain for xid: 0x1e0039a - oldSwapchain: (nil) - provided minImageCount: 3 - minImageCount: 3 - format: VK_FORMAT_B8G8R8A8_UNORM - colorspace: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR - flip: false
|
||||
[Gamescope WSI] Created swapchain for xid: 0x1e0039a swapchain: 0x555575046840 - imageCount: 4 - presentTiming: off
|
||||
[Gamescope WSI] Destroying swapchain: 0x555575046840
|
||||
[Gamescope WSI] Destroyed swapchain: 0x555575046840
|
||||
[Gamescope WSI] Creating swapchain for xid: 0x1e0039a - oldSwapchain: (nil) - provided minImageCount: 3 - minImageCount: 3 - format: VK_FORMAT_B8G8R8A8_UNORM - colorspace: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR - flip: false
|
||||
[Gamescope WSI] Created swapchain for xid: 0x1e0039a swapchain: 0x555575046840 - imageCount: 4 - presentTiming: off
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mlaunch:[0m Primary child shut down!
|
||||
File diff suppressed because it is too large
Load Diff
+55
@@ -0,0 +1,55 @@
|
||||
ERR PERF START schema=1 run=1794320350-36192 clock=wall_ms resolution_ms=1 window_ms=60000 engine_sample_ms=1000 native_ai_time=unavailable disable=-errNoPerf
|
||||
ERR MEMORY unix=1794320350 stage=mode_created engine_allocated_kb=2271929 phase=-1 players=0 active_ai=0 owned_roots=-1
|
||||
ERR MEMORY unix=1794320410 stage=minute engine_allocated_kb=3314511 phase=2 players=1 active_ai=21 owned_roots=317
|
||||
ERR PERF run=1794320350-36192 window=1 elapsed_ms=60008 final=0 phase_start=0 phase_end=2 metric=mission_tick_ms samples=37 sum=1921 min=1 max=386 zero=0 over50=13 over100=5
|
||||
ERR PERF run=1794320350-36192 window=1 elapsed_ms=60008 final=0 phase_start=0 phase_end=2 metric=maintenance_ms samples=37 sum=920 min=0 max=114 zero=11 over50=8 over100=3
|
||||
ERR PERF run=1794320350-36192 window=1 elapsed_ms=60008 final=0 phase_start=0 phase_end=2 metric=civilians_ms samples=37 sum=168 min=0 max=167 zero=35 over50=1 over100=1
|
||||
ERR PERF run=1794320350-36192 window=1 elapsed_ms=60008 final=0 phase_start=0 phase_end=2 metric=forces_ms samples=34 sum=9 min=0 max=1 zero=25 over50=0 over100=0
|
||||
ERR PERF run=1794320350-36192 window=1 elapsed_ms=60008 final=0 phase_start=0 phase_end=2 metric=observers_ms samples=37 sum=2 min=0 max=1 zero=35 over50=0 over100=0
|
||||
ERR PERF run=1794320350-36192 window=1 elapsed_ms=60008 final=0 phase_start=0 phase_end=2 metric=hq_tick_ms samples=34 sum=755 min=1 max=385 zero=0 over50=3 over100=1
|
||||
ERR PERF run=1794320350-36192 window=1 elapsed_ms=60008 final=0 phase_start=0 phase_end=2 metric=listeners_ms samples=37 sum=67 min=1 max=4 zero=0 over50=0 over100=0
|
||||
ERR PERF run=1794320350-36192 window=1 elapsed_ms=60008 final=0 phase_start=0 phase_end=2 metric=hq_prep_ms samples=34 sum=237 min=0 max=78 zero=24 over50=2 over100=0
|
||||
ERR PERF run=1794320350-36192 window=1 elapsed_ms=60008 final=0 phase_start=0 phase_end=2 metric=hq_hunters_ms samples=34 sum=0 min=0 max=0 zero=34 over50=0 over100=0
|
||||
ERR PERF run=1794320350-36192 window=1 elapsed_ms=60008 final=0 phase_start=0 phase_end=2 metric=hq_garrisons_ms samples=34 sum=0 min=0 max=0 zero=34 over50=0 over100=0
|
||||
ERR PERF run=1794320350-36192 window=1 elapsed_ms=60008 final=0 phase_start=0 phase_end=2 metric=hq_convoys_ms samples=34 sum=401 min=0 max=381 zero=31 over50=1 over100=1
|
||||
ERR PERF run=1794320350-36192 window=1 elapsed_ms=60008 final=0 phase_start=0 phase_end=2 metric=hq_bodies_ms samples=34 sum=0 min=0 max=0 zero=34 over50=0 over100=0
|
||||
ERR PERF run=1794320350-36192 window=1 elapsed_ms=60008 final=0 phase_start=0 phase_end=2 metric=hq_radio_index_ms samples=7 sum=24 min=3 max=5 zero=0 over50=0 over100=0
|
||||
ERR PERF run=1794320350-36192 window=1 elapsed_ms=60008 final=0 phase_start=0 phase_end=2 metric=hq_reports_ms samples=34 sum=33 min=0 max=3 zero=10 over50=0 over100=0
|
||||
ERR PERF run=1794320350-36192 window=1 elapsed_ms=60008 final=0 phase_start=0 phase_end=2 metric=hq_planner_ms samples=7 sum=1 min=0 max=1 zero=6 over50=0 over100=0
|
||||
ERR PERF run=1794320350-36192 window=1 elapsed_ms=60008 final=0 phase_start=0 phase_end=2 metric=hq_support_ms samples=34 sum=44 min=0 max=9 zero=4 over50=0 over100=0
|
||||
ERR PERF run=1794320350-36192 window=1 elapsed_ms=60008 final=0 phase_start=0 phase_end=2 metric=hq_journal_ms samples=34 sum=13 min=0 max=1 zero=21 over50=0 over100=0
|
||||
ERR PERF run=1794320350-36192 window=1 elapsed_ms=60008 final=0 phase_start=0 phase_end=2 metric=update_interval_ms samples=4850 sum=55304 min=4 max=655 zero=0 over50=43 over100=9
|
||||
ERR PERF run=1794320350-36192 window=1 elapsed_ms=60008 final=0 phase_start=0 phase_end=2 metric=engine_sim_sample_ms samples=55 sum=274.51 min=0 max=21.1343 zero=1 over50=0 over100=0
|
||||
ERR PERF run=1794320350-36192 window=1 elapsed_ms=60008 final=0 phase_start=0 phase_end=2 metric=engine_frame_sample_ms samples=55 sum=869.535 min=5.62067 max=96.3729 zero=0 over50=2 over100=0
|
||||
ERR PERF run=1794320350-36192 window=1 elapsed_ms=60008 final=0 phase_start=0 phase_end=2 metric=engine_fps_sample samples=55 sum=5029.62 min=10.3764 max=177.915 zero=0 over50=47 over100=16
|
||||
ERR PERF run=1794320350-36192 window=1 elapsed_ms=60008 final=0 phase_start=0 phase_end=2 metric=active_ai_sample samples=55 sum=224 min=0 max=29 zero=21 over50=0 over100=0
|
||||
ERR PERF run=1794320350-36192 window=1 elapsed_ms=60008 final=0 phase_start=0 phase_end=2 metric=players_sample samples=55 sum=55 min=1 max=1 zero=0 over50=0 over100=0
|
||||
ERR PERF run=1794320350-36192 window=1 elapsed_ms=60008 final=0 phase_start=0 phase_end=2 metric=hq_groups_sample samples=34 sum=336 min=8 max=12 zero=0 over50=0 over100=0
|
||||
ERR PERF run=1794320350-36192 window=1 elapsed_ms=60008 final=0 phase_start=0 phase_end=2 metric=garrison_work_ms samples=303 sum=525 min=0 max=19 zero=171 over50=0 over100=0
|
||||
ERR MEMORY unix=1794320470 stage=minute engine_allocated_kb=3421699 phase=2 players=1 active_ai=59 owned_roots=455
|
||||
ERR PERF run=1794320350-36192 window=2 elapsed_ms=60016 final=0 phase_start=2 phase_end=2 metric=mission_tick_ms samples=59 sum=1947 min=5 max=324 zero=0 over50=8 over100=4
|
||||
ERR PERF run=1794320350-36192 window=2 elapsed_ms=60016 final=0 phase_start=2 phase_end=2 metric=maintenance_ms samples=59 sum=258 min=0 max=133 zero=49 over50=2 over100=1
|
||||
ERR PERF run=1794320350-36192 window=2 elapsed_ms=60016 final=0 phase_start=2 phase_end=2 metric=civilians_ms samples=59 sum=83 min=0 max=53 zero=55 over50=1 over100=0
|
||||
ERR PERF run=1794320350-36192 window=2 elapsed_ms=60016 final=0 phase_start=2 phase_end=2 metric=forces_ms samples=59 sum=22 min=0 max=2 zero=38 over50=0 over100=0
|
||||
ERR PERF run=1794320350-36192 window=2 elapsed_ms=60016 final=0 phase_start=2 phase_end=2 metric=observers_ms samples=59 sum=1 min=0 max=1 zero=58 over50=0 over100=0
|
||||
ERR PERF run=1794320350-36192 window=2 elapsed_ms=60016 final=0 phase_start=2 phase_end=2 metric=hq_tick_ms samples=59 sum=1476 min=3 max=314 zero=0 over50=5 over100=2
|
||||
ERR PERF run=1794320350-36192 window=2 elapsed_ms=60016 final=0 phase_start=2 phase_end=2 metric=listeners_ms samples=59 sum=99 min=1 max=5 zero=0 over50=0 over100=0
|
||||
ERR PERF run=1794320350-36192 window=2 elapsed_ms=60016 final=0 phase_start=2 phase_end=2 metric=hq_prep_ms samples=59 sum=286 min=0 max=59 zero=32 over50=1 over100=0
|
||||
ERR PERF run=1794320350-36192 window=2 elapsed_ms=60016 final=0 phase_start=2 phase_end=2 metric=hq_hunters_ms samples=59 sum=0 min=0 max=0 zero=59 over50=0 over100=0
|
||||
ERR PERF run=1794320350-36192 window=2 elapsed_ms=60016 final=0 phase_start=2 phase_end=2 metric=hq_garrisons_ms samples=59 sum=1 min=0 max=1 zero=58 over50=0 over100=0
|
||||
ERR PERF run=1794320350-36192 window=2 elapsed_ms=60016 final=0 phase_start=2 phase_end=2 metric=hq_convoys_ms samples=59 sum=679 min=0 max=312 zero=5 over50=2 over100=2
|
||||
ERR PERF run=1794320350-36192 window=2 elapsed_ms=60016 final=0 phase_start=2 phase_end=2 metric=hq_bodies_ms samples=59 sum=3 min=0 max=1 zero=56 over50=0 over100=0
|
||||
ERR PERF run=1794320350-36192 window=2 elapsed_ms=60016 final=0 phase_start=2 phase_end=2 metric=hq_radio_index_ms samples=11 sum=71 min=6 max=7 zero=0 over50=0 over100=0
|
||||
ERR PERF run=1794320350-36192 window=2 elapsed_ms=60016 final=0 phase_start=2 phase_end=2 metric=hq_reports_ms samples=59 sum=126 min=0 max=4 zero=1 over50=0 over100=0
|
||||
ERR PERF run=1794320350-36192 window=2 elapsed_ms=60016 final=0 phase_start=2 phase_end=2 metric=hq_planner_ms samples=11 sum=97 min=4 max=10 zero=0 over50=0 over100=0
|
||||
ERR PERF run=1794320350-36192 window=2 elapsed_ms=60016 final=0 phase_start=2 phase_end=2 metric=hq_support_ms samples=59 sum=175 min=0 max=76 zero=1 over50=1 over100=0
|
||||
ERR PERF run=1794320350-36192 window=2 elapsed_ms=60016 final=0 phase_start=2 phase_end=2 metric=hq_journal_ms samples=59 sum=34 min=0 max=6 zero=33 over50=0 over100=0
|
||||
ERR PERF run=1794320350-36192 window=2 elapsed_ms=60016 final=0 phase_start=2 phase_end=2 metric=update_interval_ms samples=3240 sum=60016 min=11 max=342 zero=0 over50=17 over100=5
|
||||
ERR PERF run=1794320350-36192 window=2 elapsed_ms=60016 final=0 phase_start=2 phase_end=2 metric=engine_sim_sample_ms samples=60 sum=706.86 min=6.32884 max=46.2257 zero=0 over50=0 over100=0
|
||||
ERR PERF run=1794320350-36192 window=2 elapsed_ms=60016 final=0 phase_start=2 phase_end=2 metric=engine_frame_sample_ms samples=60 sum=1199.67 min=15.6084 max=55.6064 zero=0 over50=1 over100=0
|
||||
ERR PERF run=1794320350-36192 window=2 elapsed_ms=60016 final=0 phase_start=2 phase_end=2 metric=engine_fps_sample samples=60 sum=3109.87 min=17.9835 max=64.0681 zero=0 over50=38 over100=0
|
||||
ERR PERF run=1794320350-36192 window=2 elapsed_ms=60016 final=0 phase_start=2 phase_end=2 metric=active_ai_sample samples=60 sum=3080 min=21 max=59 zero=0 over50=49 over100=0
|
||||
ERR PERF run=1794320350-36192 window=2 elapsed_ms=60016 final=0 phase_start=2 phase_end=2 metric=players_sample samples=60 sum=60 min=1 max=1 zero=0 over50=0 over100=0
|
||||
ERR PERF run=1794320350-36192 window=2 elapsed_ms=60016 final=0 phase_start=2 phase_end=2 metric=hq_groups_sample samples=59 sum=1623 min=17 max=30 zero=0 over50=0 over100=0
|
||||
ERR PERF run=1794320350-36192 window=2 elapsed_ms=60016 final=0 phase_start=2 phase_end=2 metric=garrison_work_ms samples=546 sum=592 min=0 max=17 zero=439 over50=0 over100=0
|
||||
ERR PERF run=1794320350-36192 window=2 elapsed_ms=60016 final=0 phase_start=2 phase_end=2 metric=performance_flush_ms samples=1 sum=1 min=1 max=1 zero=0 over50=0 over100=0
|
||||
@@ -0,0 +1,29 @@
|
||||
{
|
||||
"scope": "startup phase only, not full supply-convoys smoke",
|
||||
"deadline_seconds": 900,
|
||||
"reason": "startup-ready-plus-flush",
|
||||
"source": "/tmp/erri-ai-19/convoy_baseline_20261110",
|
||||
"ready_elapsed": 111.07843702298123,
|
||||
"ready_perf_windows": [
|
||||
"1"
|
||||
],
|
||||
"cleanup": {
|
||||
"cleanup_confirmed": true,
|
||||
"idle_verified": true,
|
||||
"errors": [],
|
||||
"orphan_cleanup": {
|
||||
"attempted": false,
|
||||
"reason": "noncanonical-private-prefix"
|
||||
}
|
||||
},
|
||||
"wrapper_pid": 1308558,
|
||||
"console": "/tmp/erri-convoy-baseline-a03/profile/logs/logs_2026-11-10_15-18-33/console.log",
|
||||
"final_perf_windows": [
|
||||
"1",
|
||||
"2"
|
||||
],
|
||||
"elapsed_seconds": 158.11972771197907,
|
||||
"cleanup_followup_idle": true,
|
||||
"external_sources_unchanged": true,
|
||||
"source_unchanged": true
|
||||
}
|
||||
@@ -0,0 +1,331 @@
|
||||
---------------------------------------------
|
||||
Log Z:\tmp\erri-convoy-baseline-a03\profile\logs\logs_2026-11-10_15-18-33\script.log started at 2026-11-10 15:18:36 (2026-11-10 14:18:36 UTC)
|
||||
|
||||
15:18:36.619 SCRIPT : SCRIPT : Initializing scripts
|
||||
15:18:36.619 SCRIPT : SCRIPT : ScriptProjectManager init
|
||||
15:18:38.058 SCRIPT : SCRIPT : Compiling GameLib scripts
|
||||
15:18:38.105 SCRIPT : Module: Workbench; loaded 18x files; 36x classes; used 125K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 90ce0460
|
||||
15:18:38.105 SCRIPT : Module: GameLib; loaded 513x files; 704x classes; used 887K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 35487d81
|
||||
15:18:38.106 SCRIPT : SCRIPT : Compiling Game scripts
|
||||
15:18:38.893 SCRIPT : Compiling Game scripts
|
||||
15:18:38.893 SCRIPT (W): @"Scripts/Game/Parachutes/ParachuteDeployed.c,7": Pointer type 'Physics' can only be used with local variables
|
||||
15:18:39.101 SCRIPT (W): @"Scripts/Game/Components/Vehicles/RHS_VehicleAntennaComponent.c,82": Pointer type 'Animation' can only be used with local variables
|
||||
15:18:39.525 SCRIPT (W): @"Scripts/Game/Editor/Components/EditableEntity/SCR_EditableEntityComponent.c,787": 'GetPlayerPlatformKind' is obsolete
|
||||
15:18:39.525 SCRIPT (W): @"Scripts/Game/Editor/Components/EditableEntity/SCR_EditableEntityComponent.c,788": 'GetPlayerPlatformId' is obsolete
|
||||
15:18:39.946 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_SiteService.c,363": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:18:39.962 SCRIPT (W): @"Scripts/Game/Workshop/SCR_AddonManager.c,876": 'GetRefCount' is obsolete: Will be removed
|
||||
15:18:40.005 SCRIPT (W): @"Scripts/Game/Campaign/SCR_PlayerProfileManagerComponent.c,142": 'PlayerData' is obsolete
|
||||
15:18:40.125 SCRIPT (W): @"Scripts/Game/Components/Magazines/SCR_MagazineComponent.c,134": Variable 'prefabPath' is not used
|
||||
15:18:40.142 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,159": 'GetDSSession' is obsolete
|
||||
15:18:40.142 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,162": 'RoomID' is obsolete
|
||||
15:18:40.142 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,197": 'GetDSSession' is obsolete
|
||||
15:18:40.142 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,201": 'RoomID' is obsolete
|
||||
15:18:40.169 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeVehicleSecurityProbe.c,77": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:18:40.179 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_CasualtyGroundSupport.c,21": 'GetBoneIndex' is obsolete: Use GetAnimation().GetBoneIndex() instead
|
||||
15:18:40.254 SCRIPT (W): @"Scripts/Game/DataCollection/SCR_DataCollectorComponent.c,481": 'GetStorage' is obsolete
|
||||
15:18:40.254 SCRIPT (W): @"Scripts/Game/DataCollection/SCR_DataCollectorComponent.c,483": 'GetOnlineWritePrivilege' is obsolete
|
||||
15:18:40.256 SCRIPT (W): @"Scripts/Game/Utilities/SCR_PlayerIdentityUtils.c,20": 'GetPlayerIdentityId' is obsolete
|
||||
15:18:40.293 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeVehicleSecurityProbe.c,186": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:18:40.315 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_ExtractionService.c,311": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:18:40.316 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_ExtractionService.c,323": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:18:40.317 SCRIPT (W): @"Scripts/Game/UI/Menu/MainMenuUI.c,643": 'GetNotifyCount' is obsolete: Will be substitued by Notification Api.
|
||||
15:18:40.317 SCRIPT (W): @"Scripts/Game/UI/Menu/MainMenuUI.c,645": 'GetNotifyItem' is obsolete: Will be substitued by Notification Api.
|
||||
15:18:40.348 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeTransportProbe.c,138": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:18:40.386 SCRIPT (W): @"Scripts/Game/DataCollection/PlayerData/SCR_PlayerData.c,210": 'PlayerData' is obsolete
|
||||
15:18:40.765 SCRIPT : Module: WorkbenchGame; loaded 187x files; 692x classes; used 2796K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 53d2bfa5
|
||||
15:18:40.774 SCRIPT : Module: Game; loaded 6917x files; 14355x classes; used 44987K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,BUDGET_OPTIMIZATION_CHECKS,SHOW_DISCLAIMER,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,GAME_MODE_DEBUG,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG,WCS_DEFINES_ARMAMENTS,WCS_DEFINES_SPACECORE"; CRC32: aa7d2b68
|
||||
15:18:41.768 SCRIPT : Unable to register a script command due keyword duplicity: ban
|
||||
15:18:41.768 SCRIPT : Unable to register a script command due keyword duplicity: kick
|
||||
15:18:46.893 SCRIPT (W): AMBIENT LIFE: SCR_AmbientInsectsComponent: Missing SCR_AmbientSoundsComponent
|
||||
15:18:56.749 SCRIPT : ERR VALIDATION: prison terrain=211.344, radio terrain=159.656, extraction terrain=65.1562
|
||||
15:18:56.749 SCRIPT : ERR TERRAIN: x=6084 z=7154 y=211.531
|
||||
15:18:56.749 SCRIPT : ERR TERRAIN: x=6084 z=7157 y=211.516
|
||||
15:18:56.749 SCRIPT : ERR TERRAIN: x=6084 z=7160 y=211.5
|
||||
15:18:56.750 SCRIPT : ERR TERRAIN: x=6084 z=7163 y=211.453
|
||||
15:18:56.750 SCRIPT : ERR TERRAIN: x=6084 z=7166 y=211.406
|
||||
15:18:56.750 SCRIPT : ERR TERRAIN: x=6087 z=7154 y=211.438
|
||||
15:18:56.750 SCRIPT : ERR TERRAIN: x=6087 z=7157 y=211.438
|
||||
15:18:56.750 SCRIPT : ERR TERRAIN: x=6087 z=7160 y=211.422
|
||||
15:18:56.750 SCRIPT : ERR TERRAIN: x=6087 z=7163 y=211.391
|
||||
15:18:56.750 SCRIPT : ERR TERRAIN: x=6087 z=7166 y=211.344
|
||||
15:18:56.750 SCRIPT : ERR TERRAIN: x=6090 z=7154 y=211.344
|
||||
15:18:56.751 SCRIPT : ERR TERRAIN: x=6090 z=7157 y=211.344
|
||||
15:18:56.751 SCRIPT : ERR TERRAIN: x=6090 z=7160 y=211.344
|
||||
15:18:56.751 SCRIPT : ERR TERRAIN: x=6090 z=7163 y=211.328
|
||||
15:18:56.751 SCRIPT : ERR TERRAIN: x=6090 z=7166 y=211.281
|
||||
15:18:56.751 SCRIPT : ERR TERRAIN: x=6093 z=7154 y=211.25
|
||||
15:18:56.751 SCRIPT : ERR TERRAIN: x=6093 z=7157 y=211.281
|
||||
15:18:56.751 SCRIPT : ERR TERRAIN: x=6093 z=7160 y=211.25
|
||||
15:18:56.751 SCRIPT : ERR TERRAIN: x=6093 z=7163 y=211.234
|
||||
15:18:56.752 SCRIPT : ERR TERRAIN: x=6093 z=7166 y=211.188
|
||||
15:18:56.752 SCRIPT : ERR TERRAIN: x=6096 z=7154 y=211.156
|
||||
15:18:56.752 SCRIPT : ERR TERRAIN: x=6096 z=7157 y=211.172
|
||||
15:18:56.752 SCRIPT : ERR TERRAIN: x=6096 z=7160 y=211.156
|
||||
15:18:56.752 SCRIPT : ERR TERRAIN: x=6096 z=7163 y=211.141
|
||||
15:18:56.752 SCRIPT : ERR TERRAIN: x=6096 z=7166 y=211.094
|
||||
15:18:56.777 SCRIPT : ERR SITE CANDIDATE: position=<6090,211.344,7160> elevationRange=0.640625
|
||||
15:18:59.521 SCRIPT : Unable to register a script command due keyword duplicity: ban
|
||||
15:18:59.521 SCRIPT : Unable to register a script command due keyword duplicity: kick
|
||||
15:19:01.664 SCRIPT (W): AMBIENT LIFE: SCR_AmbientInsectsComponent: Missing SCR_AmbientSoundsComponent
|
||||
15:19:10.054 SCRIPT : Reintroduced [loading]: respawn animation and preparation display attached to Escape
|
||||
15:19:10.065 SCRIPT : ERR SMOKE: scripted integration test enabled; gameplay acceptance remains separate
|
||||
15:19:14.487 SCRIPT : Map load time: 2456ms
|
||||
15:19:14.506 SCRIPT (W): Notification data in 'SCR_NotificationsLogDisplay' has duplicate notification info key: 'EDITOR_PERCEIVED_FACTION_PUNISHMENT_KILLING_SET'. There should only be one of each key!
|
||||
15:19:14.507 SCRIPT (W): Notification data in 'SCR_NotificationsLogDisplay' has duplicate notification info key: 'EDITOR_PERCEIVED_FACTION_TYPE_DISABLED'. There should only be one of each key!
|
||||
15:19:14.510 SCRIPT (W): Can't open config file ""
|
||||
15:19:14.530 SCRIPT (W): Slot_WeaponInfo Has no Content!
|
||||
15:19:14.530 SCRIPT (W): Slot_Chat Has no Content!
|
||||
15:19:14.530 SCRIPT (W): Slot_VON Has no Content!
|
||||
15:19:14.531 SCRIPT (W): Slot_AvailableActions Has no Content!
|
||||
15:19:14.531 SCRIPT (W): Slot_Vehicle Has no Content!
|
||||
15:19:14.531 SCRIPT (W): Slot_GameVersion Has no Content!
|
||||
15:19:14.531 SCRIPT (W): Slot_Notifications Has no Content!
|
||||
15:19:14.531 SCRIPT (W): Slot_Hints Has no Content!
|
||||
15:19:14.563 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {259EE7B78C51B624}UAZ469.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
15:19:14.564 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {DF5CCB7C0FF049F4}Mi8MT_unarmed_transport.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
15:19:14.566 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {DF5CCB7C0FF049F4}Mi8MT_unarmed_transport.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
15:19:14.573 SCRIPT (W): Ban Settings could not be loaded from BE Storage: Relying on default config
|
||||
15:19:14.761 SCRIPT : ScenarioFramework: Available tasks are empty, no new tasks will be generated.
|
||||
15:19:14.773 SCRIPT : SCR_BaseGameMode::OnGameStateChanged = GAME
|
||||
15:19:14.976 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
15:19:16.492 SCRIPT : Co10 Escape Reintroduced factions: players=FIA enemy=USSR independent=US
|
||||
15:19:16.515 SCRIPT : Reintroduced [sites]: authored everon-prison-1 at <6090,211.444,7160>
|
||||
15:19:16.515 SCRIPT : Reintroduced [sites]: cache clearance position=<6150,203.288,7050> clear=1
|
||||
15:19:16.526 SCRIPT : Reintroduced [sites]: authored everon-supply-1 at <6150,203.288,7050>
|
||||
15:19:16.535 SCRIPT : Reintroduced [sites]: authored everon-radio-1 at <6500,159.756,7200>
|
||||
15:19:16.537 SCRIPT : Reintroduced [sites]: authored everon-extraction-1 at <7000,65.2562,7500>
|
||||
15:19:16.537 SCRIPT : Reintroduced [sites]: cache clearance position=<5960,220.256,7220> clear=1
|
||||
15:19:16.544 SCRIPT : Reintroduced [sites]: transport parking=<5960,220.256,7212> radius=4 terrainRange=0.8125 obstructed=0 clear=1
|
||||
15:19:16.589 SCRIPT : Reintroduced [sites]: authored everon-supply-2 at <5960,220.256,7220>
|
||||
15:19:16.589 SCRIPT : Reintroduced [sites]: cache clearance position=<6340,175.788,7400> clear=1
|
||||
15:19:16.593 SCRIPT : Reintroduced [sites]: authored everon-medical-1 at <6340,175.788,7400>
|
||||
15:19:16.593 SCRIPT : Reintroduced [sites]: cache clearance position=<6740,140.6,7300> clear=1
|
||||
15:19:16.596 SCRIPT : Reintroduced [sites]: cache clearance position=<6740,140.913,7296> clear=1
|
||||
15:19:16.597 SCRIPT : Reintroduced [sites]: cache clearance position=<6736,140.975,7300> clear=1
|
||||
15:19:16.598 SCRIPT : Reintroduced [sites]: cache clearance position=<6744,140.288,7300> clear=1
|
||||
15:19:16.600 SCRIPT : Reintroduced [sites]: authored everon-outpost-1 at <6740,140.6,7300>
|
||||
15:19:16.600 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=3 physical=0 conscious=0 nativeComplete=0
|
||||
15:19:16.600 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
15:19:16.600 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=0 conscious=0 nativeComplete=0
|
||||
15:19:16.600 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=0 conscious=0 nativeComplete=0
|
||||
15:19:16.601 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=0 conscious=0 nativeComplete=0
|
||||
15:19:16.601 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=0 conscious=0 nativeComplete=0
|
||||
15:19:17.344 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=3 physical=1 conscious=1 nativeComplete=0
|
||||
15:19:17.344 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
15:19:17.344 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=1 conscious=1 nativeComplete=0
|
||||
15:19:17.344 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=1 conscious=1 nativeComplete=0
|
||||
15:19:17.840 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=3 physical=2 conscious=2 nativeComplete=0
|
||||
15:19:17.841 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
15:19:17.841 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=1 conscious=1 nativeComplete=0
|
||||
15:19:17.841 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=1 conscious=1 nativeComplete=0
|
||||
15:19:18.346 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=3 physical=3 conscious=3 nativeComplete=1
|
||||
15:19:18.346 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=2 conscious=2 nativeComplete=0
|
||||
15:19:18.347 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=2 conscious=2 nativeComplete=0
|
||||
15:19:18.347 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=2 conscious=2 nativeComplete=0
|
||||
15:19:18.847 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=3 conscious=3 nativeComplete=0
|
||||
15:19:18.848 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=2 conscious=2 nativeComplete=0
|
||||
15:19:18.848 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=3 conscious=3 nativeComplete=0
|
||||
15:19:18.848 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=3 conscious=3 nativeComplete=0
|
||||
15:19:19.352 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
15:19:19.353 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=4 conscious=4 nativeComplete=0
|
||||
15:19:19.353 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=3 conscious=3 nativeComplete=0
|
||||
15:19:19.353 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=4 conscious=4 nativeComplete=0
|
||||
15:19:19.856 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
15:19:19.856 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=5 conscious=5 nativeComplete=0
|
||||
15:19:19.856 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=4 conscious=4 nativeComplete=0
|
||||
15:19:19.856 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=4 conscious=4 nativeComplete=0
|
||||
15:19:20.360 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=6 conscious=6 nativeComplete=1
|
||||
15:19:20.360 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=5 conscious=5 nativeComplete=0
|
||||
15:19:20.360 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=5 conscious=5 nativeComplete=0
|
||||
15:19:20.361 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=5 conscious=5 nativeComplete=0
|
||||
15:19:20.867 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=6 conscious=6 nativeComplete=1
|
||||
15:19:20.867 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=6 conscious=6 nativeComplete=1
|
||||
15:19:20.868 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=6 conscious=6 nativeComplete=1
|
||||
15:19:20.868 SCRIPT : Reintroduced [sites]: 7 sites and 122 physical stock items ready
|
||||
15:19:25.916 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-1 faction=USSR group=<0x00000001563C58F0> SCR_AIGroup position=<4425.59,1.79835,11061.3> living=2
|
||||
15:19:25.917 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-1-local faction=USSR group=<0x00000001563C6170> SCR_AIGroup position=<4427.42,1.78896,11060.5> living=2
|
||||
15:19:25.917 SCRIPT : Reintroduced [roadblocks]: roadblock-1 at <4429.79,1.74725,11064.6> large=0 guards=4 props=8 networkedProps=8 propStreaming=always roadPassage=open HQ=2 local=2
|
||||
15:19:33.012 SCRIPT : Reintroduced [environment]: date=authored weather=authored
|
||||
15:19:33.014 SCRIPT : Reintroduced [time]: started at 14:00 with 1x progression
|
||||
15:19:33.014 SCRIPT : Reintroduced [mission]: phase 0 -> 1
|
||||
15:19:33.014 SCRIPT : Reintroduced [prison]: owned composition raw={BE6B8D56349038A6}Prefabs/ERR/Prison.et resolved={BE6B8D56349038A6}Prefabs/ERR/Prison.et position=<6090,211.444,7160>
|
||||
15:19:33.014 SCRIPT : Reintroduced [prison]: gate candidate raw= resolved={67F17696FF278AE0}Prefabs/Structures/BuildingParts/Doors/Door_Metal_A_RIGHT_EXT_COV_B.et lock=1 door=1 position=<6089.34,211.444,7154.05>
|
||||
15:19:33.015 SCRIPT : Reintroduced [prison]: one intact successor lock in owned prison
|
||||
15:19:33.054 SCRIPT : INFO: Faction: player jakub (playerID = 1 | UUID = 00000000-0000-0000-0000-000000000000) has joined faction #AR-Faction_FIA (FIA)
|
||||
15:19:33.066 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 waiting for 67 replicated objects and 28 inventory items
|
||||
15:19:33.066 SCRIPT : Reintroduced [spawn scene]: client token=1 waiting for 67 replicated objects and 28 inventory items
|
||||
15:19:33.151 SCRIPT : Reintroduced [spawn scene]: client token=1 final=0 all 67 objects and 28 storage items ready
|
||||
15:19:33.151 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 final=0 storage acknowledged after 104.104ms
|
||||
15:19:33.160 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 scene ready after 113.395ms; starting asset preload
|
||||
15:19:33.263 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-2 faction=USSR group=<0x00000001575686A0> SCR_AIGroup position=<8540.62,131.77,3370.57> living=2
|
||||
15:19:33.264 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-2-local faction=USSR group=<0x0000000157568F20> SCR_AIGroup position=<8543.3,130.348,3352.78> living=2
|
||||
15:19:33.264 SCRIPT : Reintroduced [roadblocks]: roadblock-2 at <8534.05,131.067,3360.48> large=1 guards=4 props=14 networkedProps=14 propStreaming=always roadPassage=open HQ=2 local=2
|
||||
15:19:33.264 SCRIPT : ERR SMOKE PASS: native spawn preload retains preparation text after server sites are ready
|
||||
15:19:34.493 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 preload finished; verifying held storage
|
||||
15:19:35.017 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-prison-1 faction=USSR group=<0x000000008D542190> SCR_AIGroup position=<6125,209.938,7160> living=3
|
||||
15:19:35.018 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-supply-1 faction=US group=<0x000000008D543290> SCR_AIGroup position=<6168,202.217,7050> living=4
|
||||
15:19:35.019 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-radio-1 faction=USSR group=<0x000000008D543B10> SCR_AIGroup position=<6530,157.768,7200> living=6
|
||||
15:19:35.019 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-extraction-1 faction=USSR group=<0x000000008D544390> SCR_AIGroup position=<7030,62.1142,7500> living=6
|
||||
15:19:35.020 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-supply-2 faction=USSR group=<0x000000012A64FAD0> SCR_AIGroup position=<5976,218.937,7220> living=6
|
||||
15:19:35.021 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-outpost-1 faction=USSR group=<0x000000012A650BD0> SCR_AIGroup position=<6756,139.447,7300> living=6
|
||||
15:19:35.674 SCRIPT : Reintroduced [spawn scene]: client token=1 final=1 all 67 objects and 28 storage items ready
|
||||
15:19:35.674 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 final=1 storage acknowledged after 2627.11ms
|
||||
15:19:35.710 SCRIPT : Reintroduced [spawn]: player 1 at <6088.5,211.39,7158.5>
|
||||
15:19:35.710 SCRIPT : Reintroduced [spawn scene]: player=1 retaining 67 objects until leaving the spawn area
|
||||
15:19:35.829 SCRIPT : ERR SMOKE PASS: prisoner admitted only after enabled native spawn preload finishes
|
||||
15:19:35.830 SCRIPT : ERR SMOKE PASS: new identity may enter prison
|
||||
15:19:35.830 SCRIPT : ERR SMOKE PASS: spawn consumes identity life
|
||||
15:19:35.830 SCRIPT : ERR SMOKE PASS: disconnect retains living actor and clears connection
|
||||
15:19:35.831 SCRIPT : ERR SMOKE PASS: reconnected identity retains spent life
|
||||
15:19:35.831 SCRIPT : ERR SMOKE PASS: duplicate active identity rejected
|
||||
15:19:35.831 SCRIPT : ERR SMOKE PASS: recycled connection receives independent life and extraction admission policy
|
||||
15:19:35.831 SCRIPT : ERR SMOKE PASS: base contracts catalog resolves hostile vanilla factions and successful preparation
|
||||
15:19:35.831 SCRIPT : ERR SMOKE PASS: base contracts physical prisoner matches injected faction and resource
|
||||
15:19:35.832 SCRIPT : ERR SMOKE PASS: base contracts physical guard squad comes from enabled catalog
|
||||
15:19:35.832 SCRIPT : ERR SMOKE PASS: base contracts same-side factions rejected
|
||||
15:19:35.832 SCRIPT : ERR SMOKE PASS: base contracts unknown world faction rejected
|
||||
15:19:35.832 SCRIPT : ERR SMOKE PASS: base contracts missing prisoner resource rejected
|
||||
15:19:35.832 SCRIPT : ERR SMOKE PASS: base contracts isolated catalog restored without mutating live configuration
|
||||
15:19:35.832 SCRIPT : ERR SMOKE PASS: base contracts unauthorized settings request rejected
|
||||
15:19:35.833 SCRIPT : ERR SMOKE PASS: base contracts partially numeric input rejected without mutation
|
||||
15:19:35.833 SCRIPT : ERR SMOKE PASS: base contracts out-of-range duration rejected without mutation
|
||||
15:19:35.848 SCRIPT : ERR SMOKE PASS: base contracts normalized base command saves validated duration
|
||||
15:19:35.848 SCRIPT : ERR SMOKE PASS: base contracts base command reads saved duration
|
||||
15:19:35.848 SCRIPT : ERR SMOKE PASS: base contracts base settings listing available
|
||||
15:19:35.849 SCRIPT : ERR SMOKE PASS: base contracts base mission status available before companions
|
||||
15:19:35.873 SCRIPT : ERR SMOKE PASS: base contracts test setting restored
|
||||
15:19:35.873 SCRIPT : ERR SMOKE PASS: companion command retained: hq interval show
|
||||
15:19:35.873 SCRIPT : ERR SMOKE PASS: companion command retained: hq squads show
|
||||
15:19:35.873 SCRIPT : ERR SMOKE PASS: companion command retained: hq radius show
|
||||
15:19:35.874 SCRIPT : ERR SMOKE PASS: companion command retained: intel carrying show
|
||||
15:19:35.874 SCRIPT : ERR SMOKE PASS: companion command retained: intel reveal show
|
||||
15:19:35.874 SCRIPT : ERR SMOKE PASS: companion journal is behind Core admin authorization
|
||||
15:19:35.874 SCRIPT : ERR SMOKE PASS: companion HQ status uses the shared command service
|
||||
15:19:35.875 SCRIPT : Reintroduced [mission]: phase 1 -> 2
|
||||
15:19:35.876 SCRIPT : ERR SMOKE PASS: convoy fixture unlocks prison to start normal mission AI
|
||||
15:19:35.876 SCRIPT : ERR SMOKE PASS: convoy fixture observer has native perception component
|
||||
15:19:35.877 SCRIPT : ERR SUPPLY FIXTURE: observer perceived as convoy-friendly; only the labelled contact injection exercises this fixture's combat cycle
|
||||
15:19:36.548 SCRIPT : ERR SUPPLY MOTION: 0/15 original vehicles moved at least20m
|
||||
15:19:36.548 SCRIPT : ERR SUPPLY STATE: phase=0 elapsed=0 Convoys: 0 tasks, 0 reached readiness, 0 stopped, 0 retained physical vehicles; cargo native insertion successes=0 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 0/3 convoy slots; automatic=1, startup attempts=0/120; ; body budget: 39/135 committed; each convoy requires 10
|
||||
15:19:38.844 SCRIPT (W): Reintroduced [welcome voice]: playback unavailable
|
||||
15:19:41.776 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-3 faction=USSR group=<0x000000015D18F070> SCR_AIGroup position=<7314.83,101.934,5834.1> living=2
|
||||
15:19:41.776 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-3-local faction=USSR group=<0x000000015D18EC30> SCR_AIGroup position=<7316.46,102.088,5832.94> living=2
|
||||
15:19:41.776 SCRIPT : Reintroduced [roadblocks]: roadblock-3 at <7319.6,101.917,5836.47> large=0 guards=4 props=8 networkedProps=8 propStreaming=always roadPassage=open HQ=2 local=2
|
||||
15:19:45.430 SCRIPT : Reintroduced [SPAWN GROUP]: source=formation-1 faction=USSR group=<0x000000015756F960> SCR_AIGroup position=<6000,203.397,7004> living=4
|
||||
15:19:46.727 SCRIPT : ERR SUPPLY MOTION: 0/15 original vehicles moved at least20m
|
||||
15:19:46.727 SCRIPT : ERR SUPPLY STATE: phase=0 elapsed=10015.5 Convoys: 0 tasks, 0 reached readiness, 0 stopped, 0 retained physical vehicles; cargo native insertion successes=0 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 0/3 convoy slots; automatic=1, startup attempts=0/120; ; body budget: 47/135 committed; each convoy requires 10
|
||||
15:19:51.620 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-4 faction=USSR group=<0x0000000179486D60> SCR_AIGroup position=<5275.95,23.6519,9459.38> living=2
|
||||
15:19:51.621 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-4-local faction=USSR group=<0x00000001794886E0> SCR_AIGroup position=<5275.61,22.7156,9477.38> living=2
|
||||
15:19:51.621 SCRIPT : Reintroduced [roadblocks]: roadblock-4 at <5281.78,23.2255,9468.49> large=1 guards=4 props=14 networkedProps=14 propStreaming=always roadPassage=open HQ=2 local=2
|
||||
15:19:56.849 SCRIPT : ERR SUPPLY MOTION: 0/15 original vehicles moved at least20m
|
||||
15:19:56.850 SCRIPT : ERR SUPPLY STATE: phase=0 elapsed=20137 Convoys: 0 tasks, 0 reached readiness, 0 stopped, 0 retained physical vehicles; cargo native insertion successes=0 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 0/3 convoy slots; automatic=1, startup attempts=0/120; ; body budget: 51/135 committed; each convoy requires 10
|
||||
15:19:58.027 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-5 faction=USSR group=<0x0000000079007E10> SCR_AIGroup position=<7650.79,1.81069,9256.34> living=2
|
||||
15:19:58.027 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-5-local faction=USSR group=<0x0000000079008690> SCR_AIGroup position=<7650.3,1.8155,9258.28> living=2
|
||||
15:19:58.027 SCRIPT : Reintroduced [roadblocks]: roadblock-5 at <7645.62,1.77567,9257.63> large=0 guards=4 props=8 networkedProps=8 propStreaming=always roadPassage=open HQ=2 local=2
|
||||
15:20:04.464 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-6 faction=USSR group=<0x00000001537B52B0> SCR_AIGroup position=<1539.11,57.5512,5900.22> living=2
|
||||
15:20:04.464 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-6-local faction=USSR group=<0x00000001537B5B30> SCR_AIGroup position=<1539.55,57.4286,5902.18> living=2
|
||||
15:20:04.464 SCRIPT : Reintroduced [roadblocks]: roadblock-6 at <1535.07,57.2588,5903.69> large=0 guards=4 props=8 networkedProps=8 propStreaming=always roadPassage=open HQ=2 local=2
|
||||
15:20:05.758 SCRIPT : Reintroduced [server vehicles]: inspected=1792 groundVehicles=272 truncated=0
|
||||
15:20:06.985 SCRIPT : ERR SUPPLY MOTION: 0/15 original vehicles moved at least20m
|
||||
15:20:06.986 SCRIPT : ERR SUPPLY STATE: phase=0 elapsed=30247.3 Convoys: 0 tasks, 0 reached readiness, 0 stopped, 0 retained physical vehicles; cargo native insertion successes=0 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 0/3 convoy slots; automatic=1, startup attempts=0/120; ; body budget: 59/135 committed; each convoy requires 10
|
||||
15:20:09.744 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-1-vehicle-0 faction=USSR group=<0x00000001537B9AF0> SCR_AIGroup position=<5880.83,211.208,7023.45> living=2
|
||||
15:20:09.745 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-1-vehicle-1 faction=USSR group=<0x0000000081838930> SCR_AIGroup position=<5915.3,209.892,7023.87> living=1
|
||||
15:20:09.746 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-1-vehicle-3 faction=USSR group=<0x000000008183D9F0> SCR_AIGroup position=<5983.13,207.561,7031.22> living=2
|
||||
15:20:09.747 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-1-vehicle-4 faction=USSR group=<0x000000015363AF10> SCR_AIGroup position=<6015.03,205.362,7016.92> living=3
|
||||
15:20:09.748 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-1-vehicle-5 faction=USSR group=<0x000000017BEF51F0> SCR_AIGroup position=<6045.91,203.269,7000.46> living=2
|
||||
15:20:10.745 SCRIPT : Co10 Escape Reintroduced [AI / air recon]: airport structure={8746DE528BA26F02}Prefabs/Structures/Airport/LightRunway_01/LightRunway_01_white.et position=<4791.88,26.703,11863>
|
||||
15:20:15.560 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-7 faction=USSR group=<0x000000017BEF9A30> SCR_AIGroup position=<9827.03,31.8027,1153.94> living=2
|
||||
15:20:15.560 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-7-local faction=USSR group=<0x000000017BEFA2B0> SCR_AIGroup position=<9821.01,31.542,1170.9> living=2
|
||||
15:20:15.560 SCRIPT : Reintroduced [roadblocks]: roadblock-7 at <9829.67,31.7444,1164.43> large=1 guards=4 props=14 networkedProps=14 propStreaming=always roadPassage=open HQ=2 local=2
|
||||
15:20:15.909 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-2-vehicle-0 faction=USSR group=<0x000000017C281A80> SCR_AIGroup position=<7720.74,88.3378,1748.71> living=2
|
||||
15:20:15.910 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-2-vehicle-1 faction=USSR group=<0x000000017C2840C0> SCR_AIGroup position=<7688.16,88.1785,1761.46> living=1
|
||||
15:20:15.910 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-2-vehicle-3 faction=USSR group=<0x000000017C5C69B0> SCR_AIGroup position=<7644.25,86.1312,1811.49> living=2
|
||||
15:20:15.911 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-2-vehicle-4 faction=USSR group=<0x000000017C5C8FF0> SCR_AIGroup position=<7639.81,87.3892,1846.16> living=3
|
||||
15:20:15.912 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-2-vehicle-5 faction=USSR group=<0x000000017E0373B0> SCR_AIGroup position=<7638.87,89.3275,1881.14> living=2
|
||||
15:20:17.679 SCRIPT : ERR SUPPLY MOTION: 0/15 original vehicles moved at least20m
|
||||
15:20:17.680 SCRIPT : ERR SUPPLY STATE: phase=0 elapsed=40375.2 Convoys: 2 tasks, 2 reached readiness, 0 stopped, 10 retained physical vehicles; cargo native insertion successes=140 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 2/3 convoy slots; automatic=1, startup attempts=2/120; finite convoy slot deployed; body budget: 83/135 committed; each convoy requires 10
|
||||
15:20:17.680 SCRIPT : ERR SUPPLY TASK: index=0 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:20:17.680 SCRIPT : ERR SUPPLY TASK: index=1 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:20:22.038 SCRIPT : Co10 Escape Reintroduced [AI / air recon]: airport search finished; airports=1
|
||||
15:20:22.038 SCRIPT : Co10 Escape Reintroduced [AI / air recon]: airport=0 centre=<4788.55,26.6863,11528.9> runway/tower samples=438
|
||||
15:20:22.055 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-3-vehicle-0 faction=USSR group=<0x000000002B8062E0> SCR_AIGroup position=<7073.27,80.33,7226> living=2
|
||||
15:20:22.056 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-3-vehicle-1 faction=USSR group=<0x000000002B808D60> SCR_AIGroup position=<7058.26,82.4781,7257.62> living=1
|
||||
15:20:22.056 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-3-vehicle-3 faction=USSR group=<0x000000002B80AF60> SCR_AIGroup position=<7013.9,90.1422,7272.35> living=2
|
||||
15:20:22.057 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-3-vehicle-4 faction=USSR group=<0x000000017E606920> SCR_AIGroup position=<7016.01,91.264,7237.5> living=3
|
||||
15:20:22.058 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-3-vehicle-5 faction=USSR group=<0x000000017E7C2A40> SCR_AIGroup position=<7023.3,91.5375,7203.29> living=2
|
||||
15:20:22.357 SCRIPT : ERR SUPPLY PASS: production auto-started three five-vehicle convoys, exact ledger admission, no troop transport, finite native cargo
|
||||
15:20:27.955 SCRIPT : ERR SUPPLY MOTION: 2/15 original vehicles moved at least20m
|
||||
15:20:27.956 SCRIPT : ERR SUPPLY STATE: phase=1 elapsed=50464.8 Convoys: 3 tasks, 3 reached readiness, 0 stopped, 15 retained physical vehicles; cargo native insertion successes=204 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 3/3 convoy slots; automatic=1, startup attempts=3/120; finite convoy slot deployed; body budget: 93/135 committed; each convoy requires 10
|
||||
15:20:27.956 SCRIPT : ERR SUPPLY TASK: index=0 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:20:27.956 SCRIPT : ERR SUPPLY TASK: index=1 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:20:27.957 SCRIPT : ERR SUPPLY TASK: index=2 ready=1 stopped=0 reason= teams=0 cargo=64 legs=0 combat=0
|
||||
15:20:27.957 SCRIPT : ERR SUPPLY COLUMN: car=1 released=0 arrived=0 position=<5828.94,214.179,7047.86> target=<5799.31,216.092,7056.75>
|
||||
15:20:27.957 SCRIPT : ERR SUPPLY WAYPOINT: car=1 distance=30.9418 nativeCurrent=1 nativeComplete=0 routeIndex=8
|
||||
15:20:27.957 SCRIPT : ERR SUPPLY COLUMN: car=2 released=0 arrived=0 position=<5915.3,209.887,7023.86> target=<5880.83,211.138,7023.45>
|
||||
15:20:27.958 SCRIPT : ERR SUPPLY WAYPOINT: car=2 distance=34.4746 nativeCurrent=1 nativeComplete=0 routeIndex=0
|
||||
15:20:27.958 SCRIPT : ERR SUPPLY COLUMN: car=4 released=0 arrived=0 position=<5983.13,207.492,7031.23> target=<0,0,0>
|
||||
15:20:27.958 SCRIPT : ERR SUPPLY COLUMN: car=5 released=0 arrived=0 position=<6015.02,205.248,7016.93> target=<0,0,0>
|
||||
15:20:27.958 SCRIPT : ERR SUPPLY COLUMN: car=6 released=0 arrived=0 position=<6045.9,203.192,7000.47> target=<0,0,0>
|
||||
15:20:27.958 SCRIPT : ERR SUPPLY TRUCK: released=0 driverAlive=1 driverGroup=1 driverAboard=1 health=1 retained=1 position=<5915.3,209.887,7023.86>
|
||||
15:20:27.959 SCRIPT : ERR SUPPLY DRIVER: registeredVehicle=1 groupAction=SCR_AIMoveActivity<0x000000017B758070> moving to <0, 0, 0> state=1 suspended=0 driverAction=SCR_AIMoveInFormationBehavior<0x0000000150047A80> state=1 suspended=0
|
||||
15:20:32.163 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-8 faction=USSR group=<0x00000001593F7D40> SCR_AIGroup position=<2232.75,21.6455,6867.69> living=2
|
||||
15:20:32.164 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-8-local faction=USSR group=<0x00000001593F85C0> SCR_AIGroup position=<2232.67,22.2428,6885.69> living=2
|
||||
15:20:32.164 SCRIPT : Reintroduced [roadblocks]: roadblock-8 at <2238.71,22.1537,6876.72> large=1 guards=4 props=14 networkedProps=14 propStreaming=always roadPassage=open HQ=2 local=2
|
||||
15:20:32.164 SCRIPT : Reintroduced [roadblocks]: placed=8 requested=8 attempts=464 roadCandidates=31 clearPlans=8; requested count reached in background
|
||||
15:20:38.094 SCRIPT : ERR SUPPLY MOTION: 4/15 original vehicles moved at least20m
|
||||
15:20:38.095 SCRIPT : ERR SUPPLY STATE: phase=1 elapsed=60605 Convoys: 3 tasks, 3 reached readiness, 0 stopped, 15 retained physical vehicles; cargo native insertion successes=204 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 3/3 convoy slots; automatic=1, startup attempts=3/120; finite convoy slot deployed; body budget: 97/135 committed; each convoy requires 10
|
||||
15:20:38.095 SCRIPT : ERR SUPPLY TASK: index=0 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:20:38.095 SCRIPT : ERR SUPPLY TASK: index=1 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:20:38.096 SCRIPT : ERR SUPPLY TASK: index=2 ready=1 stopped=0 reason= teams=0 cargo=64 legs=0 combat=0
|
||||
15:20:38.096 SCRIPT : ERR SUPPLY COLUMN: car=1 released=0 arrived=0 position=<5798.8,216.059,7058.84> target=<5742.67,218.601,7070.07>
|
||||
15:20:38.096 SCRIPT : ERR SUPPLY WAYPOINT: car=1 distance=57.241 nativeCurrent=1 nativeComplete=0 routeIndex=14
|
||||
15:20:38.096 SCRIPT : ERR SUPPLY COLUMN: car=2 released=0 arrived=0 position=<5891.33,210.715,7023.06> target=<5848.34,213.004,7038.44>
|
||||
15:20:38.096 SCRIPT : ERR SUPPLY WAYPOINT: car=2 distance=45.6561 nativeCurrent=1 nativeComplete=0 routeIndex=0
|
||||
15:20:38.097 SCRIPT : ERR SUPPLY COLUMN: car=4 released=0 arrived=0 position=<5983.13,207.492,7031.23> target=<0,0,0>
|
||||
15:20:38.097 SCRIPT : ERR SUPPLY COLUMN: car=5 released=0 arrived=0 position=<6015.02,205.248,7016.93> target=<0,0,0>
|
||||
15:20:38.097 SCRIPT : ERR SUPPLY COLUMN: car=6 released=0 arrived=0 position=<6045.9,203.192,7000.47> target=<0,0,0>
|
||||
15:20:38.097 SCRIPT : ERR SUPPLY TRUCK: released=0 driverAlive=1 driverGroup=1 driverAboard=1 health=1 retained=1 position=<5891.33,210.715,7023.06>
|
||||
15:20:38.098 SCRIPT : ERR SUPPLY DRIVER: registeredVehicle=1 groupAction=SCR_AIMoveActivity<0x000000017B763CF0> moving to <0, 0, 0> state=1 suspended=0 driverAction=SCR_AIMoveInFormationBehavior<0x0000000150047A80> state=1 suspended=0
|
||||
15:20:41.236 SCRIPT : Reintroduced [SPAWN GROUP]: source=air-recon-10001 faction=USSR group=<0x00000001818D0180> SCR_AIGroup position=<4869.72,28.7659,11660.9> living=4
|
||||
15:20:48.291 SCRIPT : ERR SUPPLY MOTION: 6/15 original vehicles moved at least20m
|
||||
15:20:48.292 SCRIPT : ERR SUPPLY STATE: phase=1 elapsed=70726 Convoys: 3 tasks, 3 reached readiness, 0 stopped, 15 retained physical vehicles; cargo native insertion successes=204 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 3/3 convoy slots; automatic=1, startup attempts=3/120; finite convoy slot deployed; body budget: 101/135 committed; each convoy requires 10
|
||||
15:20:48.292 SCRIPT : ERR SUPPLY TASK: index=0 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:20:48.292 SCRIPT : ERR SUPPLY TASK: index=1 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:20:48.292 SCRIPT : ERR SUPPLY TASK: index=2 ready=1 stopped=0 reason= teams=0 cargo=64 legs=0 combat=0
|
||||
15:20:48.292 SCRIPT : ERR SUPPLY COLUMN: car=1 released=0 arrived=0 position=<5763.66,217.605,7067.17> target=<5686.19,218.952,7083.67>
|
||||
15:20:48.293 SCRIPT : ERR SUPPLY WAYPOINT: car=1 distance=79.2053 nativeCurrent=1 nativeComplete=0 routeIndex=20
|
||||
15:20:48.293 SCRIPT : ERR SUPPLY COLUMN: car=2 released=0 arrived=0 position=<5854.86,212.682,7035.1> target=<5807,215.516,7056.34>
|
||||
15:20:48.293 SCRIPT : ERR SUPPLY WAYPOINT: car=2 distance=52.367 nativeCurrent=1 nativeComplete=0 routeIndex=0
|
||||
15:20:48.293 SCRIPT : ERR SUPPLY COLUMN: car=4 released=0 arrived=0 position=<5982.33,207.561,7031.74> target=<5915.3,209.886,7023.87>
|
||||
15:20:48.293 SCRIPT : ERR SUPPLY WAYPOINT: car=4 distance=67.4949 nativeCurrent=1 nativeComplete=0 routeIndex=0
|
||||
15:20:48.293 SCRIPT : ERR SUPPLY COLUMN: car=5 released=0 arrived=0 position=<6015.02,205.248,7016.93> target=<0,0,0>
|
||||
15:20:48.293 SCRIPT : ERR SUPPLY COLUMN: car=6 released=0 arrived=0 position=<6045.9,203.192,7000.47> target=<0,0,0>
|
||||
15:20:48.294 SCRIPT : ERR SUPPLY TRUCK: released=0 driverAlive=1 driverGroup=1 driverAboard=1 health=1 retained=1 position=<5854.86,212.682,7035.1>
|
||||
15:20:48.294 SCRIPT : ERR SUPPLY DRIVER: registeredVehicle=1 groupAction=SCR_AIMoveActivity<0x000000017B74D830> moving to <0, 0, 0> state=1 suspended=0 driverAction=SCR_AIMoveInFormationBehavior<0x0000000150054B00> state=1 suspended=0
|
||||
15:20:58.508 SCRIPT : ERR SUPPLY MOTION: 8/15 original vehicles moved at least20m
|
||||
15:20:58.509 SCRIPT : ERR SUPPLY STATE: phase=1 elapsed=80942.4 Convoys: 3 tasks, 3 reached readiness, 0 stopped, 15 retained physical vehicles; cargo native insertion successes=204 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 3/3 convoy slots; automatic=1, startup attempts=3/120; finite convoy slot deployed; body budget: 101/135 committed; each convoy requires 10
|
||||
15:20:58.509 SCRIPT : ERR SUPPLY TASK: index=0 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:20:58.509 SCRIPT : ERR SUPPLY TASK: index=1 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:20:58.509 SCRIPT : ERR SUPPLY TASK: index=2 ready=1 stopped=0 reason= teams=0 cargo=64 legs=0 combat=0
|
||||
15:20:58.509 SCRIPT : ERR SUPPLY COLUMN: car=1 released=0 arrived=1 position=<5715.64,219.082,7078.6> target=<0,0,0>
|
||||
15:20:58.509 SCRIPT : ERR SUPPLY COLUMN: car=2 released=0 arrived=0 position=<5817.46,214.926,7052.33> target=<5759.44,217.775,7068.17>
|
||||
15:20:58.509 SCRIPT : ERR SUPPLY WAYPOINT: car=2 distance=60.1473 nativeCurrent=1 nativeComplete=0 routeIndex=0
|
||||
15:20:58.510 SCRIPT : ERR SUPPLY COLUMN: car=4 released=0 arrived=0 position=<5953.77,208.748,7035.44> target=<5869.01,211.875,7029.38>
|
||||
15:20:58.510 SCRIPT : ERR SUPPLY WAYPOINT: car=4 distance=84.9799 nativeCurrent=1 nativeComplete=0 routeIndex=0
|
||||
15:20:58.510 SCRIPT : ERR SUPPLY COLUMN: car=5 released=0 arrived=0 position=<6015.02,205.248,7016.93> target=<0,0,0>
|
||||
15:20:58.510 SCRIPT : ERR SUPPLY COLUMN: car=6 released=0 arrived=0 position=<6045.9,203.192,7000.47> target=<0,0,0>
|
||||
15:20:58.510 SCRIPT : ERR SUPPLY TRUCK: released=0 driverAlive=1 driverGroup=1 driverAboard=1 health=1 retained=1 position=<5817.46,214.926,7052.33>
|
||||
15:20:58.511 SCRIPT : ERR SUPPLY DRIVER: registeredVehicle=1 groupAction=SCR_AIMoveActivity<0x000000017B6FDFB0> moving to <0, 0, 0> state=1 suspended=0 driverAction=SCR_AIMoveInFormationBehavior<0x0000000150051460> state=1 suspended=0
|
||||
15:21:08.665 SCRIPT : ERR SUPPLY MOTION: 9/15 original vehicles moved at least20m
|
||||
15:21:08.666 SCRIPT : ERR SUPPLY STATE: phase=1 elapsed=91098.9 Convoys: 3 tasks, 3 reached readiness, 0 stopped, 15 retained physical vehicles; cargo native insertion successes=204 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 3/3 convoy slots; automatic=1, startup attempts=3/120; finite convoy slot deployed; body budget: 101/135 committed; each convoy requires 10
|
||||
15:21:08.666 SCRIPT : ERR SUPPLY TASK: index=0 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:21:08.666 SCRIPT : ERR SUPPLY TASK: index=1 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:21:08.666 SCRIPT : ERR SUPPLY TASK: index=2 ready=1 stopped=0 reason= teams=0 cargo=64 legs=0 combat=0
|
||||
15:21:08.667 SCRIPT : ERR SUPPLY COLUMN: car=1 released=0 arrived=1 position=<5715.64,219.082,7078.6> target=<0,0,0>
|
||||
15:21:08.667 SCRIPT : ERR SUPPLY COLUMN: car=2 released=0 arrived=1 position=<5772.3,217.505,7065.07> target=<0,0,0>
|
||||
15:21:08.667 SCRIPT : ERR SUPPLY COLUMN: car=4 released=0 arrived=0 position=<5957.15,208.427,7042.72> target=<5821.99,214.661,7050.63>
|
||||
15:21:08.667 SCRIPT : ERR SUPPLY WAYPOINT: car=4 distance=135.389 nativeCurrent=1 nativeComplete=0 routeIndex=0
|
||||
15:21:08.667 SCRIPT : ERR SUPPLY COLUMN: car=5 released=0 arrived=0 position=<6015.02,205.248,7016.93> target=<0,0,0>
|
||||
15:21:08.667 SCRIPT : ERR SUPPLY COLUMN: car=6 released=0 arrived=0 position=<6045.9,203.192,7000.47> target=<0,0,0>
|
||||
15:21:08.668 SCRIPT : ERR SUPPLY TRUCK: released=0 driverAlive=1 driverGroup=1 driverAboard=1 health=1 retained=1 position=<5772.3,217.505,7065.07>
|
||||
15:21:08.668 SCRIPT : ERR SUPPLY DRIVER: registeredVehicle=1 groupAction=SCR_AIIdleActivity<0x0000000090716110> state=1 suspended=0 driverAction=SCR_AIIdleBehavior_Driver<0x000000017CCF9FC0> state=1 suspended=0
|
||||
@@ -0,0 +1,579 @@
|
||||
{
|
||||
"addon.gproj": "73e973a1f1c5910393e16f86a3a40d792031bb2fa3fc7f4dd87a06a16c3e34a4",
|
||||
"Worlds/ERR_Everon.ent.meta": "19d1903ca72baa326b4724a6791d0da1104a1e53f3f31dc1ca41a856efd68e83",
|
||||
"Worlds/ERR_Everon.ent": "22324bc7eb0d80dec8a1f3bd61a9df9201b72f749f4e751766b0c9d0b7d46b87",
|
||||
"Missions/ERR_Everon.conf.meta": "0a23c98bf83873536c65fa17d38dea33a1d7b9e4ab210f90633ff688abcc551f",
|
||||
"Missions/ERR_Everon.conf": "c6cce48484301a76b81f3a0cd76a4012f5808b901754d4114034e92beeefcff3",
|
||||
"Materials/ERRM_MapRenderTarget.emat.meta": "5ee1a705f8011a44020ca2691f5ccc17d44bf596fef9a36e98d1f267eb58fab0",
|
||||
"AI/BehaviorTrees/ERR/MortarRapidFire.bt.meta": "f2a44ece28891240e6bfa1d01af29428adcadbe82c80e287eb33cd5e58f1f90a",
|
||||
"Assets/Items/ERR_Atlas/ERR_AtlasLeaf.xob.meta": "492a44fc323d3df469753d4bbbc35ceb3d362e734f48083ba633b3de5dd42d8b",
|
||||
"Assets/Items/ERR_Atlas/ERR_Atlas.xob.meta": "04f4039be7950ca393ea74469898dabcfec4dc8b8f9e08068898c00333445878",
|
||||
"Assets/Items/ERR_Atlas/AtlasWire.emat.meta": "ea10c7bd630b31febf511fb28a42cc73597fcc1e3010597dc074c651813ede94",
|
||||
"Assets/Items/ERR_Atlas/AtlasTurn.agr.meta": "b045e26f86116703d1b3599fdf747b413cc0064d8101eff659ded0355eff31fe",
|
||||
"Assets/Items/ERR_Atlas/AtlasTurn.agf.meta": "c081aec31c927c0c374dcc0f8eb3eaec498f71cb0e2ac746879b926f8dc7d00e",
|
||||
"Assets/Items/ERR_Atlas/AtlasPrint.emat.meta": "33a9eaa49871813f2e8537f071ea0f5a4422eb08d536355a47314b6b6d845b19",
|
||||
"Assets/Items/ERR_Atlas/AtlasPaper.emat.meta": "e0093b7df155499444f93a1148a07f66cc755489192db17c81f4035d17378efb",
|
||||
"Assets/Items/ERR_Atlas/AtlasCover.emat.meta": "9f4d59cd6d103547e3e494baf7cc8fce70f31f87c66fe6d26b70011bbd27e38b",
|
||||
"Configs/ERR/VanillaFactions.conf.meta": "ac77725c0c21974991ef47a466b88122e939de8b46fd23e68889e7674cbb2bfd",
|
||||
"Configs/ERR/VanillaFactions.conf": "db890b61b48ee15484041fd2245a862d9fa9e7ba21b1229c281ff37c448a35b1",
|
||||
"Configs/ERR/Telemetry.conf.meta": "afd52b410ce1a1026f4b0900b10aae2ee50c30764a212a59668233f4f8b8c5a1",
|
||||
"Configs/ERR/Telemetry.conf": "12d895ba4fcd159e23c2f3e94dc59e6f1e54702470cf0b1dad7d04f15572cf7a",
|
||||
"Configs/ERR/ObserverInput.conf.meta": "9714dce6c38ee81bcc513c8ebef51d7af63fd15bcdda2e40946937c625dc3ba4",
|
||||
"Configs/ERR/ObserverInput.conf": "1efd2e1823f80e6b8a3e4a697cdeb72dd87888ec5a2d16ae289937575b880072",
|
||||
"Configs/ERR/GameOverScreens.conf.meta": "eb654b745c0b97b41c991694569ef4877a3c2315e0826f9556337cd68690843e",
|
||||
"Configs/ERR/GameOverScreens.conf": "1bb83c26a57d64595e91c3ba7926987e22b33dce2c6c876016e3ec2d04f9eb2a",
|
||||
"Configs/ERR/EveronSites.conf.meta": "d5fe68025ef4e7c1e16082cf5873b7c7172eacbfaef4ab29b7e0e3c98f8dca56",
|
||||
"Configs/ERR/EveronSites.conf": "781a9a3f4d2d4ea5b913fbfd15c2f1a991efdee7e033b7ba4241ad632609f52f",
|
||||
"Configs/ERR/AdminMenus.conf.meta": "5faf5ddc0a51c1d0f82d60af00d91edc22fe9c39aac50d8d04b772a2c9271be1",
|
||||
"Configs/ERR/AdminMenus.conf": "5a4b405060135efd0f7faf913c7f061f6250a1e6e9d27f2bb394281d784b20e6",
|
||||
"Configs/ERR/Tests/LegacySites.conf.meta": "097ac7daef4fc18344699a8471fdd77f9d158f8c70bab394068d7a08e4777ac0",
|
||||
"Configs/ERR/Tests/LegacySites.conf": "3864eb638d0ed4dd313013d2d787f975ae6ce4bbe238569919f76b73d5f7ca42",
|
||||
"Configs/ERR/Factions/USSR.conf.meta": "057397d97096346791b51b7b13fbe18af218bcf78e9984d9c01b49a2403de611",
|
||||
"Configs/ERR/Factions/USSR.conf": "407ea27f80a64c5184c089d43cdd0bdabfc5974c84f1d2a245081fdf2afa3f30",
|
||||
"Configs/ERR/Factions/US.conf.meta": "a05469aef028e9e17eba545e81e2af2887b59f0fef17dac51a23c7b8155e381b",
|
||||
"Configs/ERR/Factions/US.conf": "4c3da063abb6e3ee39a6e4e0c5a9ffd5eae9d209d58470ea18b45dba5528db1b",
|
||||
"Configs/ERR/Factions/MissionVehicles.conf.meta": "00c368b6271d3440cc8bf627b03a384d247635723923fc5ad2104b8b4007b035",
|
||||
"Configs/ERR/Factions/MissionVehicles.conf": "5f74f4a7089c7e7b54ad62463159ce8f0bab25a6b85268dc3872ea6001e048fb",
|
||||
"Configs/ERR/Content/Registry.conf.meta": "046aa988bf8e972afcf7a60b6f2312f605f016f98625dbbd9cd75ebf9ea88800",
|
||||
"Configs/ERR/Content/Registry.conf": "546a5a407c9e6c25c9157ae4392898fa3f40c04c7956649e62201f9ac0ba187c",
|
||||
"Prefabs/ERR/TerrainTakeoverWithChat.et.meta": "a213272011050a881c87fdd94b229e002ece24f26f25db5fe53824f8a5b147a8",
|
||||
"Prefabs/ERR/TerrainTakeover.et.meta": "64e953e378ab1d2a75ee7246f876f4ef93ae8a4e3fddb5002d7ba37268cb959d",
|
||||
"Prefabs/ERR/TerrainConnector.et.meta": "9f37c979ae282aabca29ce84beb0db851ee8b9a19f7f3a64d387c175616127f3",
|
||||
"Prefabs/ERR/SupplySite.et.meta": "b41944b12eb3528ff7a3ac94258b18c66ef161aa6a38894aee300a1ac4798630",
|
||||
"Prefabs/ERR/SupplyCache.et.meta": "2f5de3a4aab1e9d0e35521f48dc57b95bd6e449c383dec4f1c258e10295904cb",
|
||||
"Prefabs/ERR/SpectatorCamera.et.meta": "2a16558f93915e31908a674509e9c89976470f78a84a1174a64b94b68b8f77ad",
|
||||
"Prefabs/ERR/ScoutWest.et.meta": "22a6607b4b8fe606ca75a634a0b2ac3178e7bedae7f9ff01e7a4989f3b39a3da",
|
||||
"Prefabs/ERR/ScoutRadioPack.et.meta": "825506e3d814d30a52d5dbf64124470641c07a0453543ba71426841e6c783635",
|
||||
"Prefabs/ERR/ScoutGroup.et.meta": "62e43fd152ce57aa4ceb2187a49e4aecdeb9f428b3a1e8318f86bb83dbf8a259",
|
||||
"Prefabs/ERR/ScoutEast.et.meta": "7c72af632537f687e92f30b52d97fc7d70dadd39d33f37e0b1004f9596f55012",
|
||||
"Prefabs/ERR/RescueHelicopterWest.et.meta": "963b5b22139a2f3496e937855854c3ffe01604b86a93f1fb63b547bc1ba29068",
|
||||
"Prefabs/ERR/RescueHelicopterION.et.meta": "426a478d15718c0193490d5381f732e4c559348f2e5e9c7eb9473a4ca3017add",
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|
||||
"window": "2",
|
||||
"elapsed_ms": "60016",
|
||||
"final": "0",
|
||||
"phase_start": "2",
|
||||
"phase_end": "2",
|
||||
"metric": "active_ai_sample",
|
||||
"samples": "60",
|
||||
"sum": "3080",
|
||||
"min": "21",
|
||||
"max": "59",
|
||||
"zero": "0",
|
||||
"over50": "49",
|
||||
"over100": "0"
|
||||
},
|
||||
{
|
||||
"run": "1794320350-36192",
|
||||
"window": "2",
|
||||
"elapsed_ms": "60016",
|
||||
"final": "0",
|
||||
"phase_start": "2",
|
||||
"phase_end": "2",
|
||||
"metric": "players_sample",
|
||||
"samples": "60",
|
||||
"sum": "60",
|
||||
"min": "1",
|
||||
"max": "1",
|
||||
"zero": "0",
|
||||
"over50": "0",
|
||||
"over100": "0"
|
||||
},
|
||||
{
|
||||
"run": "1794320350-36192",
|
||||
"window": "2",
|
||||
"elapsed_ms": "60016",
|
||||
"final": "0",
|
||||
"phase_start": "2",
|
||||
"phase_end": "2",
|
||||
"metric": "hq_groups_sample",
|
||||
"samples": "59",
|
||||
"sum": "1623",
|
||||
"min": "17",
|
||||
"max": "30",
|
||||
"zero": "0",
|
||||
"over50": "0",
|
||||
"over100": "0"
|
||||
},
|
||||
{
|
||||
"run": "1794320350-36192",
|
||||
"window": "2",
|
||||
"elapsed_ms": "60016",
|
||||
"final": "0",
|
||||
"phase_start": "2",
|
||||
"phase_end": "2",
|
||||
"metric": "garrison_work_ms",
|
||||
"samples": "546",
|
||||
"sum": "592",
|
||||
"min": "0",
|
||||
"max": "17",
|
||||
"zero": "439",
|
||||
"over50": "0",
|
||||
"over100": "0"
|
||||
},
|
||||
{
|
||||
"run": "1794320350-36192",
|
||||
"window": "2",
|
||||
"elapsed_ms": "60016",
|
||||
"final": "0",
|
||||
"phase_start": "2",
|
||||
"phase_end": "2",
|
||||
"metric": "performance_flush_ms",
|
||||
"samples": "1",
|
||||
"sum": "1",
|
||||
"min": "1",
|
||||
"max": "1",
|
||||
"zero": "0",
|
||||
"over50": "0",
|
||||
"over100": "0"
|
||||
}
|
||||
],
|
||||
"convoy_events": [
|
||||
"#256 t=51.8s M0 CONVOY CREATED five physical vehicles; troop transport reassigned to hunters; finite crew created; native readiness and ledger admission pending [session=1794320350-1]",
|
||||
"#257 t=51.8s M0 CONVOY STARTUP 1/3 at <5880.83,211.208,7023.45>: finite convoy slot deployed [session=1794320350-1]",
|
||||
"#261 t=52.7s M0 CONVOY READINESS vehicle=0 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794320350-1]",
|
||||
"#262 t=52.7s M0 CONVOY READINESS vehicle=1 reason=driver outside intended vehicle members=1 agents=1 activeAgents=0 activeGroup=1 seats=1 registered=0 [session=1794320350-1]",
|
||||
"#263 t=52.7s M0 CONVOY READINESS vehicle=3 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794320350-1]",
|
||||
"#264 t=52.7s M0 CONVOY READINESS vehicle=4 reason=driver outside intended vehicle members=3 agents=3 activeAgents=0 activeGroup=1 seats=3 registered=0 [session=1794320350-1]",
|
||||
"#265 t=52.7s M0 CONVOY READINESS vehicle=5 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794320350-1]",
|
||||
"#287 t=53.7s M0 CONVOY CARGO supply-convoy-1: eight weapon requests and matching finite ammunition batch; no refill [session=1794320350-1]",
|
||||
"#306 t=57.7s M0 CONVOY CREATED five physical vehicles; troop transport reassigned to hunters; finite crew created; native readiness and ledger admission pending [session=1794320350-1]",
|
||||
"#307 t=57.7s M0 CONVOY STARTUP 2/3 at <7720.74,88.3378,1748.71>: finite convoy slot deployed [session=1794320350-1]",
|
||||
"#314 t=58.6s M0 CONVOY READINESS vehicle=0 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794320350-1]",
|
||||
"#315 t=58.6s M0 CONVOY READINESS vehicle=1 reason=driver outside intended vehicle members=1 agents=1 activeAgents=0 activeGroup=1 seats=1 registered=0 [session=1794320350-1]",
|
||||
"#316 t=58.6s M0 CONVOY READINESS vehicle=3 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794320350-1]",
|
||||
"#317 t=58.6s M0 CONVOY READINESS vehicle=4 reason=driver outside intended vehicle members=3 agents=3 activeAgents=0 activeGroup=1 seats=3 registered=0 [session=1794320350-1]",
|
||||
"#318 t=58.6s M0 CONVOY READINESS vehicle=5 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794320350-1]",
|
||||
"#346 t=59.6s M0 CONVOY CARGO supply-convoy-2: eight weapon requests and matching finite ammunition batch; no refill [session=1794320350-1]",
|
||||
"#373 t=63.6s M0 CONVOY CREATED five physical vehicles; troop transport reassigned to hunters; finite crew created; native readiness and ledger admission pending [session=1794320350-1]",
|
||||
"#374 t=63.6s M0 CONVOY STARTUP 3/3 at <7073.27,80.33,7226>: finite convoy slot deployed [session=1794320350-1]",
|
||||
"#375 t=64.6s M0 CONVOY READINESS vehicle=0 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794320350-1]",
|
||||
"#376 t=64.6s M0 CONVOY READINESS vehicle=1 reason=driver outside intended vehicle members=1 agents=1 activeAgents=0 activeGroup=1 seats=1 registered=0 [session=1794320350-1]",
|
||||
"#377 t=64.6s M0 CONVOY READINESS vehicle=3 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794320350-1]",
|
||||
"#378 t=64.6s M0 CONVOY READINESS vehicle=4 reason=driver outside intended vehicle members=3 agents=3 activeAgents=0 activeGroup=1 seats=3 registered=0 [session=1794320350-1]",
|
||||
"#379 t=64.6s M0 CONVOY READINESS vehicle=5 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794320350-1]",
|
||||
"#417 t=65.6s M0 CONVOY CARGO supply-convoy-3: eight weapon requests and matching finite ammunition batch; no refill [session=1794320350-1]"
|
||||
],
|
||||
"functional_markers": [
|
||||
"15:20:22.357 SCRIPT : ERR SUPPLY PASS: production auto-started three five-vehicle convoys, exact ledger admission, no troop transport, finite native cargo"
|
||||
],
|
||||
"script_error_lines": [],
|
||||
"resource_error_line_count": 37,
|
||||
"scope": "Workbench native startup only; existing supply-convoys phase0 verifies three five-vehicle convoys, settled physical cargo and ledger/crew admission. No full travel/contact or dedicated-server claim.",
|
||||
"limitations": [
|
||||
"Single randomized layout; no matched random seed or general CPU capacity claim.",
|
||||
"FIA-player/USSR-enemy profile avoids unrelated authored second-helicopter footprint failure; same profile required for candidate.",
|
||||
"Timing values are native elapsed wall milliseconds, not CPU-exclusive work. Global update intervals include all world work.",
|
||||
"Installed resource errors remain in raw console; readiness is a scoped functional gate, not strict overall engine-clean certification."
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
{
|
||||
"recorded_at_utc": "2026-11-10T14:24:27.184036+00:00",
|
||||
"cwd": "/home/jakub/devel/escapistsrereintroduced",
|
||||
"evidence_kind": "transcript_reported_tool_results_no_raw_log_file",
|
||||
"command": [
|
||||
"python3",
|
||||
"tests/test_supply_budget_admission.py"
|
||||
],
|
||||
"success": {
|
||||
"exit_code": 0,
|
||||
"stdout": "PASS: actual queued StartOne/SearchPiece/FinishSearch plus actual pool preserve unconsumed receipt retry, reject consumed replay, skip impossible new-budget surveys, retain equality, retry caps and journal dedup; no FPS claim",
|
||||
"tool_chunk_id": "49cd48"
|
||||
},
|
||||
"negative_control": {
|
||||
"mutation": "Remove first || !m_Pool.BodyBudgetAvailable(m_Source) within actual SearchPiece; original file unchanged.",
|
||||
"command": [
|
||||
"python3",
|
||||
"tests/test_supply_budget_admission.py"
|
||||
],
|
||||
"environment_override": "ERR_SUPPLY_SYSTEM_SOURCE=<temporary mutated ERR_SupplyConvoySystem.c>",
|
||||
"expected": "nonzero test exit",
|
||||
"observed": "nonzero exit, asserted by supervisor; exact failure stderr was captured transiently and not persisted",
|
||||
"supervisor_stdout": "PASS: removing post-yield real-budget recheck fails the regression as intended",
|
||||
"tool_chunk_id": "77cbff"
|
||||
},
|
||||
"files": {
|
||||
"tests/test_supply_budget_admission.py": "ed0a1a2152900632f7151fdf056900b9110f777542ea49125e6b40e336724f6a",
|
||||
"addons/core/Scripts/Game/ERR/10_AI/ERR_SupplyConvoySystem.c": "ef3a7762bac1de0f175a259bd83ce2547e838dfaf1217d013204c68e506ecd86",
|
||||
"addons/core/Scripts/Game/ERR/10_AI/ERR_ConvoyBudget.c": "fc7e254056c1da4aadd26d4f56d51ee375d5d3331f5f7e5183581108c7474a10"
|
||||
},
|
||||
"notes": [
|
||||
"No test rerun during candidate native measurement.",
|
||||
"Final test restored to exact positively executed content; later unexecuted optional helper assertion strengthening removed.",
|
||||
"New explicit real-budget growth case asserts no reservation/dispatch while queued before growth and after capacity disappearance."
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,776 @@
|
||||
diff --git a/addons/core/Scripts/Game/ERR/00_Core/ERR_Performance.c b/addons/core/Scripts/Game/ERR/00_Core/ERR_Performance.c
|
||||
index 4b44443..2f107ab 100644
|
||||
--- a/addons/core/Scripts/Game/ERR/00_Core/ERR_Performance.c
|
||||
+++ b/addons/core/Scripts/Game/ERR/00_Core/ERR_Performance.c
|
||||
@@ -6,7 +6,7 @@ enum ERR_PerfMetric
|
||||
HQ_PREP, HQ_HUNTERS, HQ_GARRISONS, HQ_CONVOYS, HQ_BODIES, HQ_RADIO_INDEX,
|
||||
HQ_REPORTS, HQ_PLANNER, HQ_SUPPORT, HQ_JOURNAL,
|
||||
UPDATE_INTERVAL, ENGINE_SIM_SAMPLE, ENGINE_FRAME_SAMPLE, ENGINE_FPS_SAMPLE,
|
||||
- ACTIVE_AI_SAMPLE, PLAYERS_SAMPLE, HQ_GROUPS_SAMPLE, GARRISON_WORK, PERF_FLUSH, COUNT
|
||||
+ ACTIVE_AI_SAMPLE, PLAYERS_SAMPLE, HQ_GROUPS_SAMPLE, GARRISON_WORK, PERF_FLUSH, CONVOY_INTERCEPT, CONVOY_RUNTIME, CONVOY_STARTUP, CONVOY_SURVEY, CONVOY_CREATE, CONVOY_CARGO, COUNT
|
||||
}
|
||||
|
||||
class ERR_PerfStat
|
||||
@@ -40,7 +40,8 @@ class ERR_Performance
|
||||
"hq_prep_ms", "hq_hunters_ms", "hq_garrisons_ms", "hq_convoys_ms", "hq_bodies_ms", "hq_radio_index_ms",
|
||||
"hq_reports_ms", "hq_planner_ms", "hq_support_ms", "hq_journal_ms",
|
||||
"update_interval_ms", "engine_sim_sample_ms", "engine_frame_sample_ms", "engine_fps_sample",
|
||||
- "active_ai_sample", "players_sample", "hq_groups_sample", "garrison_work_ms", "performance_flush_ms"
|
||||
+ "active_ai_sample", "players_sample", "hq_groups_sample", "garrison_work_ms", "performance_flush_ms",
|
||||
+ "convoy_intercept_ms", "convoy_runtime_ms", "convoy_startup_ms", "convoy_survey_ms", "convoy_create_ms", "convoy_cargo_ms"
|
||||
};
|
||||
protected string m_Run;
|
||||
protected int m_Window;
|
||||
diff --git a/addons/core/Scripts/Game/ERR/10_AI/ERR_ConvoyRoadPlan.c b/addons/core/Scripts/Game/ERR/10_AI/ERR_ConvoyRoadPlan.c
|
||||
index 88e42e6..9216619 100644
|
||||
--- a/addons/core/Scripts/Game/ERR/10_AI/ERR_ConvoyRoadPlan.c
|
||||
+++ b/addons/core/Scripts/Game/ERR/10_AI/ERR_ConvoyRoadPlan.c
|
||||
@@ -126,42 +126,94 @@ class ERR_ConvoyRoadPlan
|
||||
}
|
||||
static bool Build(vector seed, out array<vector> positions, out array<vector> angles, out ERR_ForceRoute route, array<vector> excludedStarts = null, float separation = 0)
|
||||
{
|
||||
- positions = {}; angles = {}; route = null;
|
||||
- if (!Replication.IsServer() || !ERR_ForceRules.FiniteVector(seed)) return false;
|
||||
- SCR_AIWorld world = SCR_AIWorld.Cast(GetGame().GetAIWorld());
|
||||
- if (!world || !world.GetRoadNetworkManager()) return false;
|
||||
- array<BaseRoad> roads = {};
|
||||
- world.GetRoadNetworkManager().GetRoadsInAABB(seed + "-500 -1000 -500", seed + "500 1000 500", roads);
|
||||
- if (roads.Count() > 128) return false;
|
||||
- float bestDistance = 1e20;
|
||||
- foreach (BaseRoad road : roads)
|
||||
+ ERR_ConvoyRoadSurvey survey = new ERR_ConvoyRoadSurvey();
|
||||
+ survey.Begin(seed, excludedStarts, separation);
|
||||
+ while (!survey.Step()) {}
|
||||
+ return survey.Result(positions, angles, route);
|
||||
+ }
|
||||
+}
|
||||
+
|
||||
+// Cooperative survey: each Step performs one native road lookup/setup OR one
|
||||
+// formation candidate. Native calls themselves are not a hard time budget.
|
||||
+// The complete road/candidate order and final tie-breaking match Build.
|
||||
+class ERR_ConvoyRoadSurvey
|
||||
+{
|
||||
+ protected vector m_Seed;
|
||||
+ protected float m_Separation;
|
||||
+ protected float m_BestDistance;
|
||||
+ protected ref array<vector> m_Excluded = {};
|
||||
+ protected ref array<BaseRoad> m_Roads = {};
|
||||
+ protected ref array<vector> m_Points = {};
|
||||
+ protected ref array<vector> m_Positions = {};
|
||||
+ protected ref array<vector> m_Angles = {};
|
||||
+ protected ref ERR_ForceRoute m_Route;
|
||||
+ protected int m_RoadIndex;
|
||||
+ protected int m_CandidateIndex;
|
||||
+ protected bool m_Queried;
|
||||
+ protected bool m_Loaded;
|
||||
+ protected bool m_Done = true;
|
||||
+
|
||||
+ void Begin(vector seed, array<vector> excludedStarts = null, float separation = 0)
|
||||
+ {
|
||||
+ m_Seed = seed; m_Separation = separation; m_BestDistance = 1e20;
|
||||
+ m_Excluded.Clear();
|
||||
+ if (excludedStarts) foreach (vector excluded : excludedStarts) m_Excluded.Insert(excluded);
|
||||
+ m_Roads.Clear(); m_Points.Clear(); m_Positions = {}; m_Angles = {}; m_Route = null;
|
||||
+ m_RoadIndex = 0; m_CandidateIndex = 0;
|
||||
+ m_Queried = false; m_Loaded = false; m_Done = false;
|
||||
+ }
|
||||
+ bool Step()
|
||||
+ {
|
||||
+ if (m_Done) return true;
|
||||
+ if (!m_Queried)
|
||||
{
|
||||
- if (!road || road.GetWidth() < 4) continue;
|
||||
- array<vector> points = {}; road.GetPoints(points);
|
||||
- for (int candidateIndex = 0; candidateIndex < 33; candidateIndex++)
|
||||
- {
|
||||
- array<vector> candidatePositions, candidateAngles;
|
||||
- ERR_ForceRoute polyline;
|
||||
- float distance;
|
||||
- if (!FromPolyline(points, seed, candidatePositions, candidateAngles, polyline, distance, candidateIndex)) continue;
|
||||
- // Exclude occupied deployment areas before selecting the best formation.
|
||||
- // Returning the nearest clear-but-too-close road used to hide valid
|
||||
- // alternatives from startup's outer separation check.
|
||||
- if (excludedStarts && !ERR_SupplyConvoyRules.Separated(candidatePositions[0], excludedStarts, separation)) continue;
|
||||
- for (int i = 0; i < candidatePositions.Count(); i++) candidatePositions[i] = ERR_Actors.Ground(candidatePositions[i]);
|
||||
- ERR_ForceRoute grounded = new ERR_ForceRoute();
|
||||
- bool valid = true;
|
||||
- for (int i = 0; i < polyline.Count(); i++)
|
||||
- {
|
||||
- vector point = ERR_Actors.Ground(polyline.At(i));
|
||||
- if (ChimeraWorldUtils.TryGetWaterSurfaceSimple(GetGame().GetWorld(), point) || !grounded.Add(point)) { valid = false; break; }
|
||||
- }
|
||||
- if (!valid || !grounded.Seal() || !ERR_ConvoyRules.Plan(candidatePositions, candidateAngles, grounded)) continue;
|
||||
- if (!Prefer(distance, candidatePositions, grounded, bestDistance, positions, route)) continue;
|
||||
- if (!ERR_ConvoyRules.GroundClear(candidatePositions, candidateAngles)) continue;
|
||||
- positions = candidatePositions; angles = candidateAngles; route = grounded; bestDistance = distance;
|
||||
- }
|
||||
+ m_Queried = true;
|
||||
+ if (!Replication.IsServer() || !ERR_ForceRules.FiniteVector(m_Seed)) { m_Done = true; return true; }
|
||||
+ SCR_AIWorld world = SCR_AIWorld.Cast(GetGame().GetAIWorld());
|
||||
+ if (!world || !world.GetRoadNetworkManager()) { m_Done = true; return true; }
|
||||
+ world.GetRoadNetworkManager().GetRoadsInAABB(m_Seed + "-500 -1000 -500", m_Seed + "500 1000 500", m_Roads);
|
||||
+ if (m_Roads.Count() > 128 || m_Roads.IsEmpty()) m_Done = true;
|
||||
+ return m_Done;
|
||||
+ }
|
||||
+ if (!m_Loaded)
|
||||
+ {
|
||||
+ if (m_RoadIndex >= m_Roads.Count()) { m_Done = true; return true; }
|
||||
+ BaseRoad road = m_Roads[m_RoadIndex++];
|
||||
+ if (!road || road.GetWidth() < 4) return false;
|
||||
+ m_Points.Clear(); road.GetPoints(m_Points);
|
||||
+ m_CandidateIndex = 0; m_Loaded = true;
|
||||
+ return false;
|
||||
+ }
|
||||
+ int candidateIndex = m_CandidateIndex++;
|
||||
+ if (m_CandidateIndex >= 33) m_Loaded = false;
|
||||
+ Consider(candidateIndex);
|
||||
+ return false;
|
||||
+ }
|
||||
+ protected void Consider(int candidateIndex)
|
||||
+ {
|
||||
+ array<vector> candidatePositions, candidateAngles;
|
||||
+ ERR_ForceRoute polyline;
|
||||
+ float distance;
|
||||
+ if (!ERR_ConvoyRoadPlan.FromPolyline(m_Points, m_Seed, candidatePositions, candidateAngles, polyline, distance, candidateIndex)) return;
|
||||
+ if (!ERR_SupplyConvoyRules.Separated(candidatePositions[0], m_Excluded, m_Separation)) return;
|
||||
+ for (int i = 0; i < candidatePositions.Count(); i++) candidatePositions[i] = ERR_Actors.Ground(candidatePositions[i]);
|
||||
+ ERR_ForceRoute grounded = new ERR_ForceRoute();
|
||||
+ bool valid = true;
|
||||
+ for (int i = 0; i < polyline.Count(); i++)
|
||||
+ {
|
||||
+ vector point = ERR_Actors.Ground(polyline.At(i));
|
||||
+ if (ChimeraWorldUtils.TryGetWaterSurfaceSimple(GetGame().GetWorld(), point) || !grounded.Add(point)) { valid = false; break; }
|
||||
}
|
||||
- return route != null;
|
||||
+ if (!valid || !grounded.Seal() || !ERR_ConvoyRules.Plan(candidatePositions, candidateAngles, grounded)) return;
|
||||
+ if (!ERR_ConvoyRoadPlan.Prefer(distance, candidatePositions, grounded, m_BestDistance, m_Positions, m_Route)) return;
|
||||
+ if (!ERR_ConvoyRules.GroundClear(candidatePositions, candidateAngles)) return;
|
||||
+ m_Positions = candidatePositions; m_Angles = candidateAngles; m_Route = grounded; m_BestDistance = distance;
|
||||
+ }
|
||||
+ bool Result(out array<vector> positions, out array<vector> angles, out ERR_ForceRoute route)
|
||||
+ {
|
||||
+ positions = {}; angles = {}; route = null;
|
||||
+ if (!m_Done || !m_Route) return false;
|
||||
+ positions = m_Positions; angles = m_Angles; route = m_Route;
|
||||
+ return true;
|
||||
}
|
||||
}
|
||||
diff --git a/addons/core/Scripts/Game/ERR/10_AI/ERR_ConvoyService.c b/addons/core/Scripts/Game/ERR/10_AI/ERR_ConvoyService.c
|
||||
index cc773b9..9459938 100644
|
||||
--- a/addons/core/Scripts/Game/ERR/10_AI/ERR_ConvoyService.c
|
||||
+++ b/addons/core/Scripts/Game/ERR/10_AI/ERR_ConvoyService.c
|
||||
@@ -334,6 +334,7 @@ class ERR_ConvoyTask
|
||||
ref array<ref ERR_ConvoyCargoCallback> Cargo = {};
|
||||
bool Stopped;
|
||||
bool Ready;
|
||||
+ bool Creating; // Supply service queues physical creation before readiness begins.
|
||||
bool CargoIssued;
|
||||
float Deadline;
|
||||
float NextCheck;
|
||||
@@ -370,9 +371,9 @@ class ERR_ConvoyService
|
||||
foreach (ERR_ConvoyTask task : m_Tasks) if (task.Receipt && task.Receipt.SourceId == source) return task;
|
||||
return null;
|
||||
}
|
||||
- protected bool FillCrew(ERR_ConvoyVehicle unit)
|
||||
+ protected bool SelectCrewSeats(ERR_ConvoyVehicle unit)
|
||||
{
|
||||
- if (unit.Index == 2) return false;
|
||||
+ if (!unit || !unit.Group || !unit.Entity || !unit.Seats.IsEmpty() || unit.Index == 2) return false;
|
||||
array<BaseCompartmentSlot> all = {};
|
||||
if (!ERR_ConvoyRules.CollectSeats(unit.Entity, all)) return false;
|
||||
array<BaseCompartmentSlot> drivers = {}, turrets = {}, cargo = {};
|
||||
@@ -391,14 +392,25 @@ class ERR_ConvoyService
|
||||
for (int i = 0; i < requiredTurrets; i++) unit.Seats.Insert(turrets[i]);
|
||||
// Exact planned population is known before any character is created.
|
||||
if (unit.Seats.Count() != ERR_ConvoyPool.CrewCount(unit.Index)) return false;
|
||||
+ return true;
|
||||
+ }
|
||||
+ protected bool SpawnCrewMember(ERR_ConvoyVehicle unit, int index)
|
||||
+ {
|
||||
+ if (!unit || !unit.Group || index < 0 || index >= unit.Seats.Count() || index != unit.Members.Count()) return false;
|
||||
+ BaseCompartmentSlot seat = unit.Seats[index];
|
||||
+ if (!seat || !seat.IsCompartmentAccessible() || seat.IsOccupied()) return false;
|
||||
AIGroup nativeGroup = unit.Group;
|
||||
- foreach (BaseCompartmentSlot seat : unit.Seats)
|
||||
- {
|
||||
- IEntity actor = seat.SpawnCharacterInCompartment(ERR_ConvoyResources.Soldier(), nativeGroup, ERR_ConvoyResources.GroupPrefab());
|
||||
- if (actor) { unit.Members.Insert(actor); m_Mode.Own(actor); }
|
||||
- if (!actor || nativeGroup != unit.Group) return false;
|
||||
- }
|
||||
- unit.Driver = unit.Members[0];
|
||||
+ IEntity actor = seat.SpawnCharacterInCompartment(ERR_ConvoyResources.Soldier(), nativeGroup, ERR_ConvoyResources.GroupPrefab());
|
||||
+ if (actor) { unit.Members.Insert(actor); m_Mode.Own(actor); }
|
||||
+ if (!actor || nativeGroup != unit.Group) return false;
|
||||
+ if (index == 0) unit.Driver = actor;
|
||||
+ return true;
|
||||
+ }
|
||||
+ protected bool FillCrew(ERR_ConvoyVehicle unit)
|
||||
+ {
|
||||
+ if (!SelectCrewSeats(unit)) return false;
|
||||
+ for (int index = 0; index < unit.Seats.Count(); index++)
|
||||
+ if (!SpawnCrewMember(unit, index)) return false;
|
||||
return true;
|
||||
}
|
||||
ERR_ConvoyTask Dispatch(ERR_ConvoyReceipt receipt, array<vector> positions, array<vector> angles, ERR_ForceRoute route, float now)
|
||||
diff --git a/addons/core/Scripts/Game/ERR/10_AI/ERR_HQ.c b/addons/core/Scripts/Game/ERR/10_AI/ERR_HQ.c
|
||||
index 5c38e20..f1da514 100644
|
||||
--- a/addons/core/Scripts/Game/ERR/10_AI/ERR_HQ.c
|
||||
+++ b/addons/core/Scripts/Game/ERR/10_AI/ERR_HQ.c
|
||||
@@ -1813,10 +1813,17 @@ class ERR_HQ : ERR_CommandService
|
||||
m_ObjectiveDefence.Tick(now);
|
||||
m_Towns.Tick(now);
|
||||
if (perf) perfStamp = perf.Mark(ERR_PerfMetric.HQ_GARRISONS, perfStamp);
|
||||
+ int convoyStamp = perfStamp;
|
||||
TickMountedIntercept(now);
|
||||
+ if (perf) convoyStamp = perf.Mark(ERR_PerfMetric.CONVOY_INTERCEPT, convoyStamp);
|
||||
m_Convoys.Tick(now);
|
||||
+ if (perf) convoyStamp = perf.Mark(ERR_PerfMetric.CONVOY_RUNTIME, convoyStamp);
|
||||
AutomaticConvoy(now);
|
||||
- if (perf) perfStamp = perf.Mark(ERR_PerfMetric.HQ_CONVOYS, perfStamp);
|
||||
+ if (perf)
|
||||
+ {
|
||||
+ perf.Mark(ERR_PerfMetric.CONVOY_STARTUP, convoyStamp);
|
||||
+ perfStamp = perf.Mark(ERR_PerfMetric.HQ_CONVOYS, perfStamp);
|
||||
+ }
|
||||
m_Bodies.TickBudget(now);
|
||||
if (perf) perfStamp = perf.Mark(ERR_PerfMetric.HQ_BODIES, perfStamp);
|
||||
if (now >= m_NextNetwork)
|
||||
diff --git a/addons/core/Scripts/Game/ERR/10_AI/ERR_SupplyConvoyService.c b/addons/core/Scripts/Game/ERR/10_AI/ERR_SupplyConvoyService.c
|
||||
index 9edda1c..5cf5e07 100644
|
||||
--- a/addons/core/Scripts/Game/ERR/10_AI/ERR_SupplyConvoyService.c
|
||||
+++ b/addons/core/Scripts/Game/ERR/10_AI/ERR_SupplyConvoyService.c
|
||||
@@ -1,3 +1,26 @@
|
||||
+// A consumed convoy receipt owns one finite physical creation transaction.
|
||||
+// Native spawn calls are spread across callbacks; successful partial entities
|
||||
+// stay mission-owned and lootable on refusal, capture or cancellation.
|
||||
+class ERR_SupplyConvoyCreation
|
||||
+{
|
||||
+ ref ERR_SupplyConvoyTask Task;
|
||||
+ ref array<vector> Positions = {};
|
||||
+ ref array<vector> Angles = {};
|
||||
+ ref array<ResourceName> Prefabs = {};
|
||||
+ float Expires;
|
||||
+ int VehicleIndex;
|
||||
+ int Phase;
|
||||
+}
|
||||
+
|
||||
+class ERR_SupplyConvoyLoad
|
||||
+{
|
||||
+ ref ERR_SupplyConvoyTask Task;
|
||||
+ ERR_ConvoyVehicle OriginalVehicle;
|
||||
+ IEntity Truck;
|
||||
+ InventoryStorageManagerComponent Inventory;
|
||||
+ ref ERR_ConvoyCargoCallback Operation;
|
||||
+}
|
||||
+
|
||||
// Full supply convoys reuse finite vehicle creation and cargo ownership. The
|
||||
// legacy finite-route service remains available for isolated migration fixtures.
|
||||
class ERR_SupplyConvoyService : ERR_ConvoyService
|
||||
@@ -5,6 +28,240 @@ class ERR_SupplyConvoyService : ERR_ConvoyService
|
||||
void ERR_SupplyConvoyService(ERR_GameMode mode, ERR_ConvoyPool pool) {}
|
||||
protected ref ERR_SupplyConvoyTask m_Creating;
|
||||
protected ref array<vector> m_Bases = {};
|
||||
+ protected ref array<ref ERR_SupplyConvoyCreation> m_Creations = {};
|
||||
+ protected bool m_CreationQueued;
|
||||
+ protected ref array<ref ERR_SupplyConvoyLoad> m_Loads = {};
|
||||
+ protected bool m_CargoQueued;
|
||||
+ override ERR_ConvoyTask Dispatch(ERR_ConvoyReceipt receipt, array<vector> positions, array<vector> angles, ERR_ForceRoute route, float now)
|
||||
+ {
|
||||
+ if (!Current() || !ERR_ForceRules.Finite(now) || now < 0 || m_Creations.Count() >= 20
|
||||
+ || !ERR_ConvoyRules.Plan(positions, angles, route) || !ERR_ConvoyResources.Available() || !ERR_ConvoyRules.GroundClear(positions, angles)) return null;
|
||||
+ array<ResourceName> selected = {};
|
||||
+ for (int slot = 0; slot < 6; slot++)
|
||||
+ {
|
||||
+ ResourceName prefab = ERR_ConvoyResources.VehiclePrefab(slot);
|
||||
+ if (slot == 1) prefab = ERR_VehicleSelection.ForRole(4, prefab);
|
||||
+ if (slot == 0 || slot == 3 || slot == 5) prefab = ERR_VehicleSelection.ForRole(3, prefab);
|
||||
+ if (slot != 2 && prefab.IsEmpty()) return null;
|
||||
+ selected.Insert(prefab);
|
||||
+ }
|
||||
+ if (!m_Mode.EnemyFaction() || !m_Pool.Consume(receipt)) return null;
|
||||
+ ERR_SupplyConvoyTask task = ERR_SupplyConvoyTask.Cast(NewTask());
|
||||
+ task.Receipt = receipt; task.Route = route; task.Creating = true;
|
||||
+ for (int index = 0; index < 6; index++)
|
||||
+ {
|
||||
+ ERR_ConvoyVehicle unit = NewVehicle(); unit.Index = index;
|
||||
+ if (index == 2) unit.Released = true;
|
||||
+ task.Vehicles.Insert(unit);
|
||||
+ }
|
||||
+ m_Tasks.Insert(task);
|
||||
+ ERR_SupplyConvoyCreation creation = new ERR_SupplyConvoyCreation();
|
||||
+ creation.Task = task; creation.Positions.Copy(positions); creation.Angles.Copy(angles); creation.Prefabs.Copy(selected);
|
||||
+ creation.Expires = now + 60000; m_Creations.Insert(creation);
|
||||
+ if (!m_CreationQueued)
|
||||
+ {
|
||||
+ m_CreationQueued = true;
|
||||
+ GetGame().GetCallqueue().CallLater(CreationStep, 50, true);
|
||||
+ }
|
||||
+ return task;
|
||||
+ }
|
||||
+ protected void FinishCreation(ERR_SupplyConvoyCreation creation, bool success, string reason)
|
||||
+ {
|
||||
+ ERR_SupplyConvoyTask task = creation.Task;
|
||||
+ task.Creating = false;
|
||||
+ if (success)
|
||||
+ {
|
||||
+ task.Deadline = GetGame().GetWorld().GetWorldTime() + 30000;
|
||||
+ task.NextCheck = 0;
|
||||
+ ERR_HQ.Event("CONVOY CREATED", "five physical vehicles; finite crew created over queued callbacks; native readiness and ledger admission pending");
|
||||
+ }
|
||||
+ else task.Stop(m_Mode, reason);
|
||||
+ m_Creations.RemoveItem(creation);
|
||||
+ if (m_Creations.IsEmpty())
|
||||
+ {
|
||||
+ GetGame().GetCallqueue().Remove(CreationStep);
|
||||
+ m_CreationQueued = false;
|
||||
+ }
|
||||
+ }
|
||||
+ protected bool CreationOwned(ERR_SupplyConvoyCreation creation)
|
||||
+ {
|
||||
+ ERR_SupplyConvoyTask task = creation.Task;
|
||||
+ if (!task || task.Stopped || !task.Creating || !task.Receipt || !task.Receipt.Consumed || task.Vehicles.Count() != 6) return false;
|
||||
+ if (Captured(task)) return false;
|
||||
+ foreach (ERR_ConvoyVehicle unit : task.Vehicles)
|
||||
+ {
|
||||
+ if (!unit || (unit.Index != 2 && unit.Released)) return false;
|
||||
+ if (unit.Index == 2) continue;
|
||||
+ bool groupCreated = unit.Index < creation.VehicleIndex || (unit.Index == creation.VehicleIndex && creation.Phase >= 1);
|
||||
+ bool vehicleCreated = unit.Index < creation.VehicleIndex || (unit.Index == creation.VehicleIndex && creation.Phase >= 2);
|
||||
+ if ((groupCreated && !unit.Group) || (vehicleCreated && !unit.Entity)) return false;
|
||||
+ if (unit.Group && (unit.Group.GetFaction() != m_Mode.EnemyFaction() || unit.Group.GetPlayerCount(true) > 0)) return false;
|
||||
+ if (unit.Entity && !ERR_Actors.Alive(unit.Entity)) return false;
|
||||
+ for (int member = 0; member < unit.Members.Count(); member++)
|
||||
+ {
|
||||
+ IEntity actor = unit.Members[member];
|
||||
+ if (!actor || !ERR_Actors.Alive(actor) || ERR_Actors.Player(actor) || member >= unit.Seats.Count()
|
||||
+ || !unit.Seats[member]) return false;
|
||||
+ // Native compartment membership can settle only after the later Wake/Admit
|
||||
+ // pass. An empty pending seat is not a foreign occupant or permission to refill.
|
||||
+ IEntity occupant = unit.Seats[member].GetOccupant();
|
||||
+ if (occupant && occupant != actor) return false;
|
||||
+ SCR_AIGroup parent = ERR_Actors.Group(actor);
|
||||
+ if (parent && parent != unit.Group) return false;
|
||||
+ }
|
||||
+ if (unit.Group)
|
||||
+ {
|
||||
+ array<AIAgent> agents = {}; unit.Group.GetAgents(agents);
|
||||
+ foreach (AIAgent agent : agents)
|
||||
+ if (!agent || !unit.Members.Contains(agent.GetControlledEntity())) return false;
|
||||
+ }
|
||||
+ }
|
||||
+ return true;
|
||||
+ }
|
||||
+ // One native group, vehicle or character spawn at most, globally for this
|
||||
+ // service's queue. No catch-up loop after a long frame or empty-server pause.
|
||||
+ protected void CreationStep()
|
||||
+ {
|
||||
+ int started = System.GetTickCount();
|
||||
+ CreationPiece();
|
||||
+ if (m_Mode && m_Mode.Performance()) m_Mode.Performance().Mark(ERR_PerfMetric.CONVOY_CREATE, started);
|
||||
+ }
|
||||
+ protected void CreationPiece()
|
||||
+ {
|
||||
+ if (!Current()) { Stop(); return; }
|
||||
+ if (m_Creations.IsEmpty())
|
||||
+ { GetGame().GetCallqueue().Remove(CreationStep); m_CreationQueued = false; return; }
|
||||
+ // Match the mission's existing no-player suspension. A resumed transaction
|
||||
+ // past its finite deadline stops instead of creating replacement bodies.
|
||||
+ if (GetGame().GetPlayerManager().GetPlayerCount() == 0) return;
|
||||
+ ERR_SupplyConvoyCreation creation = m_Creations[0];
|
||||
+ ERR_SupplyConvoyTask task = creation.Task;
|
||||
+ float now = GetGame().GetWorld().GetWorldTime();
|
||||
+ if (!ERR_ForceRules.Finite(now) || now >= creation.Expires || !CreationOwned(creation))
|
||||
+ { FinishCreation(creation, false, "finite convoy creation expired, captured or changed; partial entities retained"); return; }
|
||||
+ if (creation.VehicleIndex == 2) creation.VehicleIndex++;
|
||||
+ if (creation.VehicleIndex >= 6) { FinishCreation(creation, true, ""); return; }
|
||||
+ int index = creation.VehicleIndex;
|
||||
+ ERR_ConvoyVehicle unit = task.Vehicles[index];
|
||||
+ if (creation.Phase == 0)
|
||||
+ {
|
||||
+ unit.Group = SCR_AIGroup.Cast(ERR_Actors.Spawn(ERR_ConvoyResources.GroupPrefab(), creation.Positions[index]));
|
||||
+ if (unit.Group) m_Mode.Own(unit.Group);
|
||||
+ if (!unit.Group || unit.Group.GetFaction() != m_Mode.EnemyFaction() || !ERR_ConvoyRules.EmptyCrewTemplate(unit.Group))
|
||||
+ { FinishCreation(creation, false, "finite convoy group creation failed; no retry"); return; }
|
||||
+ creation.Phase = 1; return;
|
||||
+ }
|
||||
+ if (creation.Phase == 1)
|
||||
+ {
|
||||
+ // A player or unrelated entity may have entered this footprint since dispatch.
|
||||
+ ERR_ConvoyPlacement placement = new ERR_ConvoyPlacement();
|
||||
+ if (!placement.Clear(creation.Positions[index], creation.Angles[index][0]) || !ERR_ConvoyRules.EmptyCrewTemplate(unit.Group))
|
||||
+ { FinishCreation(creation, false, "convoy placement or original empty crew changed; no retry"); return; }
|
||||
+ unit.Entity = Vehicle.Cast(ERR_Actors.Spawn(creation.Prefabs[index], creation.Positions[index], creation.Angles[index]));
|
||||
+ if (unit.Entity) m_Mode.Own(unit.Entity);
|
||||
+ bool assigned = creation.Prefabs[index] != ERR_ConvoyResources.VehiclePrefab(index);
|
||||
+ bool compatible = !assigned || (ERR_VehicleSelection.RoadFit(unit.Entity) && (index != 1 || unit.Entity.FindComponent(InventoryStorageManagerComponent)));
|
||||
+ if (!unit.Entity || !compatible)
|
||||
+ {
|
||||
+ int role = 3; if (index == 1) role = 4;
|
||||
+ if (assigned) GetGame().ERR_ServerVehicles().Reject(creation.Prefabs[index], role);
|
||||
+ FinishCreation(creation, false, "finite convoy vehicle creation failed; no retry"); return;
|
||||
+ }
|
||||
+ task.Starts.Insert(unit.Entity.GetOrigin());
|
||||
+ FactionAffiliationComponent affiliation = FactionAffiliationComponent.Cast(unit.Entity.FindComponent(FactionAffiliationComponent));
|
||||
+ if (affiliation) affiliation.SetAffiliatedFaction(m_Mode.EnemyFaction());
|
||||
+ AICarMovementComponent movement = AICarMovementComponent.Cast(unit.Entity.FindComponent(AICarMovementComponent));
|
||||
+ if (movement) movement.SetCruiseSpeed(35);
|
||||
+ creation.Phase = 2; return;
|
||||
+ }
|
||||
+ if (creation.Phase == 2)
|
||||
+ {
|
||||
+ if (!ERR_ConvoyRules.EmptyCrewTemplate(unit.Group) || !SelectCrewSeats(unit))
|
||||
+ { FinishCreation(creation, false, "finite convoy seats unavailable; no retry"); return; }
|
||||
+ creation.Phase = 3; return;
|
||||
+ }
|
||||
+ if (!SpawnCrewMember(unit, unit.Members.Count()))
|
||||
+ { FinishCreation(creation, false, "finite convoy crew creation failed; no retry"); return; }
|
||||
+ if (unit.Members.Count() == unit.Seats.Count())
|
||||
+ { creation.VehicleIndex++; creation.Phase = 0; }
|
||||
+ }
|
||||
+ protected void QueueCargo(ERR_SupplyConvoyTask task, InventoryStorageManagerComponent inventory, ERR_ConvoyCargoCallback operation)
|
||||
+ {
|
||||
+ ERR_SupplyConvoyLoad load = new ERR_SupplyConvoyLoad();
|
||||
+ load.Task = task; load.OriginalVehicle = task.Vehicles[1]; load.Truck = load.OriginalVehicle.Entity;
|
||||
+ load.Inventory = inventory; load.Operation = operation; m_Loads.Insert(load);
|
||||
+ if (!m_CargoQueued)
|
||||
+ {
|
||||
+ m_CargoQueued = true;
|
||||
+ GetGame().GetCallqueue().CallLater(CargoStep, 50, true);
|
||||
+ }
|
||||
+ }
|
||||
+ protected bool CargoPending(ERR_SupplyConvoyTask task)
|
||||
+ {
|
||||
+ foreach (ERR_SupplyConvoyLoad load : m_Loads) if (load.Task == task) return true;
|
||||
+ return false;
|
||||
+ }
|
||||
+ protected void CancelCargo(ERR_SupplyConvoyTask task)
|
||||
+ {
|
||||
+ // Only requests still in this queue have not crossed the native boundary.
|
||||
+ // Accepted operations were removed before submission and are never rewritten.
|
||||
+ for (int index = m_Loads.Count() - 1; index >= 0; index--)
|
||||
+ {
|
||||
+ ERR_SupplyConvoyLoad load = m_Loads[index];
|
||||
+ if (task && load.Task != task) continue;
|
||||
+ load.Operation.Finished = true; load.Operation.Succeeded = false;
|
||||
+ m_Loads.Remove(index);
|
||||
+ }
|
||||
+ }
|
||||
+ protected bool CargoOwner(ERR_SupplyConvoyLoad load)
|
||||
+ {
|
||||
+ ERR_SupplyConvoyTask task = load.Task;
|
||||
+ if (!task || task.Stopped || !task.Ready || task.Creating || task.Vehicles.Count() != 6 || task.Vehicles[1] != load.OriginalVehicle
|
||||
+ || !load.OriginalVehicle || load.OriginalVehicle.Released || load.OriginalVehicle.Entity != load.Truck || !load.Truck
|
||||
+ || !load.Inventory || load.Inventory.GetOwner() != load.Truck || !load.OriginalVehicle.CrewValid(m_Mode) || Captured(task)) return false;
|
||||
+ return load.Truck.FindComponent(InventoryStorageManagerComponent) == load.Inventory;
|
||||
+ }
|
||||
+ protected void CargoStep()
|
||||
+ {
|
||||
+ int started = System.GetTickCount();
|
||||
+ CargoPiece();
|
||||
+ if (m_Mode && m_Mode.Performance()) m_Mode.Performance().Mark(ERR_PerfMetric.CONVOY_CARGO, started);
|
||||
+ }
|
||||
+ protected void CargoPiece()
|
||||
+ {
|
||||
+ if (!Current()) { Stop(); return; }
|
||||
+ if (GetGame().GetPlayerManager().GetPlayerCount() == 0) return;
|
||||
+ // One globally bounded pair of native insertion requests, never a catch-up
|
||||
+ // loop. Original prefabs/callbacks and random choices were frozen by planning.
|
||||
+ for (int issued = 0; issued < 2 && !m_Loads.IsEmpty(); issued++)
|
||||
+ {
|
||||
+ ERR_SupplyConvoyLoad load = m_Loads[0];
|
||||
+ if (!CargoOwner(load))
|
||||
+ {
|
||||
+ CancelCargo(load.Task);
|
||||
+ // The ordinary convoy tick owns capture and per-vehicle release policy.
|
||||
+ // Losing this truck's cargo authority must not stop surviving escorts.
|
||||
+ continue;
|
||||
+ }
|
||||
+ m_Loads.Remove(0);
|
||||
+ if (!load.Inventory.TrySpawnPrefabToStorage(load.Operation.Prefab, null, -1, EStoragePurpose.PURPOSE_DEPOSIT, load.Operation)) load.Operation.Finished = true;
|
||||
+ }
|
||||
+ if (m_Loads.IsEmpty())
|
||||
+ {
|
||||
+ GetGame().GetCallqueue().Remove(CargoStep);
|
||||
+ m_CargoQueued = false;
|
||||
+ }
|
||||
+ }
|
||||
+ override void Stop()
|
||||
+ {
|
||||
+ if (GetGame()) GetGame().GetCallqueue().Remove(CreationStep);
|
||||
+ m_CreationQueued = false;
|
||||
+ foreach (ERR_SupplyConvoyCreation creation : m_Creations) creation.Task.Creating = false;
|
||||
+ m_Creations.Clear();
|
||||
+ if (GetGame()) GetGame().GetCallqueue().Remove(CargoStep);
|
||||
+ m_CargoQueued = false; CancelCargo(null);
|
||||
+ super.Stop();
|
||||
+ }
|
||||
void SetBases(array<vector> bases) { m_Bases.Copy(bases); }
|
||||
protected override ERR_ConvoyTask NewTask()
|
||||
{
|
||||
@@ -81,7 +338,7 @@ class ERR_SupplyConvoyService : ERR_ConvoyService
|
||||
{
|
||||
ERR_ConvoyCargoCallback load = new ERR_ConvoyCargoCallback();
|
||||
load.Prefab = seed.Prefab; task.Cargo.Insert(load); issued++;
|
||||
- if (!inventory.TrySpawnPrefabToStorage(seed.Prefab, null, -1, EStoragePurpose.PURPOSE_DEPOSIT, load)) load.Finished = true;
|
||||
+ QueueCargo(task, inventory, load);
|
||||
}
|
||||
}
|
||||
return issued;
|
||||
@@ -108,12 +365,22 @@ class ERR_SupplyConvoyService : ERR_ConvoyService
|
||||
if (choice) prefab = choice.GetItemResourceName();
|
||||
}
|
||||
ERR_ConvoyCargoCallback operation = new ERR_ConvoyCargoCallback(); operation.Prefab = prefab; supply.Cargo.Insert(operation);
|
||||
- if (!inventory.TrySpawnPrefabToStorage(prefab, null, -1, EStoragePurpose.PURPOSE_DEPOSIT, operation)) operation.Finished = true;
|
||||
+ QueueCargo(supply, inventory, operation);
|
||||
}
|
||||
}
|
||||
protected void IssueMagazines(ERR_SupplyConvoyTask task, float now)
|
||||
{
|
||||
- if (task.MagazinesIssued || !task.CargoIssued || task.Stopped) return;
|
||||
+ if (!task || task.MagazinesIssued || !task.CargoIssued || task.Stopped || CargoPending(task)) return;
|
||||
+ ERR_ConvoyVehicle vehicle = null;
|
||||
+ if (task.Vehicles.Count() == 6) vehicle = task.Vehicles[1];
|
||||
+ // A queued weapon batch may have been cancelled after its truck disappeared
|
||||
+ // or lost its original crew. Finish only cargo planning; escorts keep running.
|
||||
+ if (!vehicle || vehicle.Released || !vehicle.Entity || !vehicle.CrewValid(m_Mode))
|
||||
+ {
|
||||
+ task.MagazinesIssued = true;
|
||||
+ task.MountedStock.Clear(); task.CargoBefore.Clear();
|
||||
+ return;
|
||||
+ }
|
||||
if (task.Cargo.Count() > 128) { task.MagazinesIssued = true; return; }
|
||||
bool cargoSettled = true;
|
||||
foreach (ERR_ConvoyCargoCallback operation : task.Cargo)
|
||||
@@ -152,7 +419,7 @@ class ERR_SupplyConvoyService : ERR_ConvoyService
|
||||
for (int mag = 0; mag < 6 && issued < 96 && task.Cargo.Count() < 128; mag++)
|
||||
{
|
||||
ERR_ConvoyCargoCallback load = new ERR_ConvoyCargoCallback(); load.Prefab = magazine; task.Cargo.Insert(load); issued++;
|
||||
- if (!inventory.TrySpawnPrefabToStorage(magazine, null, -1, EStoragePurpose.PURPOSE_DEPOSIT, load)) load.Finished = true;
|
||||
+ QueueCargo(task, inventory, load);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -204,7 +471,7 @@ class ERR_SupplyConvoyService : ERR_ConvoyService
|
||||
foreach (ERR_ConvoyTask baseTask : m_Tasks)
|
||||
{
|
||||
ERR_SupplyConvoyTask task = ERR_SupplyConvoyTask.Cast(baseTask);
|
||||
- if (!task || task.Stopped || now < task.NextCheck) continue;
|
||||
+ if (!task || task.Stopped || task.Creating || now < task.NextCheck) continue;
|
||||
task.NextCheck = now + 1000;
|
||||
if (Captured(task)) { task.Stop(m_Mode, "player captured convoy vehicle or crew"); continue; }
|
||||
if (!task.Ready)
|
||||
diff --git a/addons/core/Scripts/Game/ERR/10_AI/ERR_SupplyConvoySystem.c b/addons/core/Scripts/Game/ERR/10_AI/ERR_SupplyConvoySystem.c
|
||||
index 1c44973..f387997 100644
|
||||
--- a/addons/core/Scripts/Game/ERR/10_AI/ERR_SupplyConvoySystem.c
|
||||
+++ b/addons/core/Scripts/Game/ERR/10_AI/ERR_SupplyConvoySystem.c
|
||||
@@ -13,8 +13,8 @@ class ERR_SupplyConvoyRules
|
||||
}
|
||||
}
|
||||
|
||||
-// Original finite startup target, eight bounded road candidates per attempt,
|
||||
-// separated initial positions and base-to-base circulation; never replacement spawns.
|
||||
+// Original finite startup target and eight seeds per attempt. Survey and
|
||||
+// physical startup yield between bounded pieces; never replacement spawns.
|
||||
class ERR_SupplyConvoySystem
|
||||
{
|
||||
protected ERR_GameMode m_Mode;
|
||||
@@ -30,6 +30,12 @@ class ERR_SupplyConvoySystem
|
||||
protected float m_Next;
|
||||
protected string m_Reason;
|
||||
protected string m_LastFailure;
|
||||
+ protected bool m_Searching, m_FindingBases;
|
||||
+ protected int m_BaseCursor, m_SeedAttempt, m_StartingCount;
|
||||
+ protected string m_Source;
|
||||
+ protected vector m_Low, m_High;
|
||||
+ protected float m_Separation;
|
||||
+ protected ref ERR_ConvoyRoadSurvey m_Survey;
|
||||
void ERR_SupplyConvoySystem(ERR_GameMode mode, ERR_ConvoyPool pool, ERR_SupplyConvoyService service, int target, bool automatic)
|
||||
{
|
||||
m_Mode = mode; m_Pool = pool; m_Service = service;
|
||||
@@ -61,63 +67,116 @@ class ERR_SupplyConvoySystem
|
||||
if (length < 0.01) continue;
|
||||
vector offset = center - points[i - 1]; offset[1] = 0;
|
||||
float fraction = Math.Clamp(vector.Dot(offset, delta) / length, 0, 1);
|
||||
- vector candidate = ERR_Actors.Ground(vector.Lerp(points[i - 1], points[i], fraction));
|
||||
+ vector candidate = vector.Lerp(points[i - 1], points[i], fraction);
|
||||
float distance = vector.DistanceXZ(center, candidate);
|
||||
- if (distance >= nearest || ChimeraWorldUtils.TryGetWaterSurfaceSimple(GetGame().GetWorld(), candidate)) continue;
|
||||
+ // Height cannot change XZ ranking. Avoid terrain/native water calls for
|
||||
+ // segments that cannot improve the nearest road approach.
|
||||
+ if (distance >= nearest) continue;
|
||||
+ candidate = ERR_Actors.Ground(candidate);
|
||||
+ if (ChimeraWorldUtils.TryGetWaterSurfaceSimple(GetGame().GetWorld(), candidate)) continue;
|
||||
nearest = distance; position = candidate; angles = Vector(Math.Atan2(delta[0], delta[2]) * Math.RAD2DEG, 0, 0); found = true;
|
||||
}
|
||||
}
|
||||
return found;
|
||||
}
|
||||
- protected void FindBases()
|
||||
+ // One site's road approach per callback, instead of all sites in one HQ tick.
|
||||
+ protected bool FindBaseStep()
|
||||
{
|
||||
- m_Bases.Clear();
|
||||
- if (!m_Mode.Sites()) return;
|
||||
- for (int i = 0; i < m_Mode.Sites().Count(); i++)
|
||||
- {
|
||||
- ERR_SiteRuntime site = m_Mode.Sites().At(i);
|
||||
- if (!site || !site.Definition) continue;
|
||||
- ERR_LocationKind kind = site.Definition.Kind;
|
||||
- if (kind != ERR_LocationKind.OUTPOST && kind != ERR_LocationKind.DEPOT && kind != ERR_LocationKind.RADIO) continue;
|
||||
- if (site.Group && site.Group.GetFaction() != m_Mode.EnemyFaction()) continue;
|
||||
- vector approach;
|
||||
- if (Approach(site.Definition.Position, approach) && ERR_SupplyConvoyRules.Separated(approach, m_Bases, 300)) m_Bases.Insert(approach);
|
||||
- }
|
||||
- m_Service.SetBases(m_Bases);
|
||||
+ if (!m_Mode.Sites() || m_BaseCursor >= m_Mode.Sites().Count())
|
||||
+ { m_Service.SetBases(m_Bases); return true; }
|
||||
+ ERR_SiteRuntime site = m_Mode.Sites().At(m_BaseCursor++);
|
||||
+ if (!site || !site.Definition) return false;
|
||||
+ ERR_LocationKind kind = site.Definition.Kind;
|
||||
+ if (kind != ERR_LocationKind.OUTPOST && kind != ERR_LocationKind.DEPOT && kind != ERR_LocationKind.RADIO) return false;
|
||||
+ if (site.Group && site.Group.GetFaction() != m_Mode.EnemyFaction()) return false;
|
||||
+ vector approach;
|
||||
+ if (Approach(site.Definition.Position, approach) && ERR_SupplyConvoyRules.Separated(approach, m_Bases, 300)) m_Bases.Insert(approach);
|
||||
+ return false;
|
||||
}
|
||||
bool StartOne()
|
||||
{
|
||||
- if (m_Stopped || !Replication.IsServer() || !m_Mode || m_Mode != ERR_GameMode.Get() || !m_Mode.Active() || m_Service.Count() >= m_Target) return false;
|
||||
- string source = "supply-convoy-" + (m_Service.Count() + 1).ToString();
|
||||
- // Existing source receipts already reserve their future crew. Only an
|
||||
- // impossible new body reservation can be refused before terrain surveying.
|
||||
- if (!m_Pool || !m_Pool.BodyBudgetAvailable(source))
|
||||
+ if (m_Stopped || m_Searching || !Replication.IsServer() || !m_Mode || m_Mode != ERR_GameMode.Get() || !m_Mode.Active() || m_Service.Count() >= m_Target) return false;
|
||||
+ m_StartingCount = m_Service.Count();
|
||||
+ m_Source = "supply-convoy-" + (m_StartingCount + 1).ToString();
|
||||
+ if (!m_Pool || !m_Pool.BodyBudgetAvailable(m_Source))
|
||||
{ m_Reason = RefusalReason(null); return false; }
|
||||
- if (m_Bases.Count() < 2) FindBases();
|
||||
- if (m_Bases.Count() < 2) { m_Reason = "waiting for two friendly military road approaches"; return false; }
|
||||
if (!GetGame().GetWorldEntity()) { m_Reason = "world bounds unavailable for road survey"; return false; }
|
||||
- vector low, high; GetGame().GetWorldEntity().GetWorldBounds(low, high);
|
||||
- float separation = Math.Min(1000, Math.Max(high[0] - low[0], high[2] - low[2]) * 0.1);
|
||||
- for (int attempt = 0; attempt < 8; attempt++)
|
||||
+ GetGame().GetWorldEntity().GetWorldBounds(m_Low, m_High);
|
||||
+ m_Separation = Math.Min(1000, Math.Max(m_High[0] - m_Low[0], m_High[2] - m_Low[2]) * 0.1);
|
||||
+ m_FindingBases = m_Bases.Count() < 2;
|
||||
+ if (m_FindingBases) { m_Bases.Clear(); m_BaseCursor = 0; }
|
||||
+ m_SeedAttempt = 0; m_Survey = null; m_Searching = true;
|
||||
+ m_Reason = "road survey queued; no convoy slot consumed yet";
|
||||
+ GetGame().GetCallqueue().CallLater(SearchStep, 20, true);
|
||||
+ return true;
|
||||
+ }
|
||||
+ protected void FinishSearch(string reason, bool failed = true)
|
||||
+ {
|
||||
+ if (GetGame()) GetGame().GetCallqueue().Remove(SearchStep);
|
||||
+ m_Survey = null; m_Searching = false; m_FindingBases = false; m_Reason = reason;
|
||||
+ m_Next = GetGame().GetWorld().GetWorldTime() + 5000;
|
||||
+ if (!failed) { m_LastFailure = string.Empty; return; }
|
||||
+ NoteFailure();
|
||||
+ if (m_Attempts >= 120 && m_Service.Count() < m_Target)
|
||||
+ ERR_HQ.Event("CONVOY STARTUP", "bounded startup attempts exhausted; existing crews retained, no replacements. " + Status());
|
||||
+ }
|
||||
+ protected void SearchStep()
|
||||
+ {
|
||||
+ if (!m_Searching) return;
|
||||
+ if (m_Stopped || !Replication.IsServer() || !m_Mode || m_Mode != ERR_GameMode.Get() || !m_Mode.Active()) { Stop(); return; }
|
||||
+ // Match ordinary HQ's empty-server pause; never survey or spawn unseen rounds.
|
||||
+ if (GetGame().GetPlayerManager().GetPlayerCount() == 0) return;
|
||||
+ ERR_Performance perf = m_Mode.Performance();
|
||||
+ int started = System.GetTickCount();
|
||||
+ SearchPiece();
|
||||
+ if (perf) perf.Mark(ERR_PerfMetric.CONVOY_SURVEY, started);
|
||||
+ }
|
||||
+ protected void SearchPiece()
|
||||
+ {
|
||||
+ // A queued plan grants no reservation. Other admissions may spend capacity
|
||||
+ // while it yields, so validate again before any native mutation.
|
||||
+ if (m_Service.Count() != m_StartingCount || m_Service.Count() >= m_Target || !m_Pool || !m_Pool.BodyBudgetAvailable(m_Source))
|
||||
+ { FinishSearch("convoy capacity changed while surveying; no entities created"); return; }
|
||||
+ if (m_FindingBases)
|
||||
{
|
||||
- vector seed = Vector(Math.RandomFloat(low[0], high[0]), 0, Math.RandomFloat(low[2], high[2]));
|
||||
- // A nearby base is the first candidate; remaining attempts cover the island.
|
||||
- if (attempt == 0) seed = m_Bases[(m_Attempts + m_Service.Count()) % m_Bases.Count()];
|
||||
- seed = ERR_Actors.Ground(seed);
|
||||
- array<vector> positions, angles; ERR_ForceRoute route;
|
||||
- if (!ERR_ConvoyRoadPlan.Build(seed, positions, angles, route, m_Starts, separation) || !ERR_SupplyConvoyRules.Separated(positions[0], m_Starts, separation)) continue;
|
||||
- ERR_ConvoyReceipt receipt = m_Pool.Reserve(source);
|
||||
- if (!receipt || receipt.Consumed) { m_Reason = RefusalReason(receipt); return false; }
|
||||
- ERR_ConvoyTask task = m_Service.Dispatch(receipt, positions, angles, route, GetGame().GetWorld().GetWorldTime());
|
||||
- if (!task) { m_Reason = "road preflight changed; no entities created"; return false; }
|
||||
- m_Starts.Insert(positions[0]);
|
||||
- m_Reason = "finite convoy slot deployed";
|
||||
- if (task.Stopped) m_Reason = "partial startup retained; this slot cannot respawn";
|
||||
- ERR_HQ.Event("CONVOY STARTUP", string.Format("%1/%2 at %3: %4", m_Service.Count(), m_Target, positions[0], m_Reason));
|
||||
- return !task.Stopped;
|
||||
+ if (!FindBaseStep()) return;
|
||||
+ m_FindingBases = false;
|
||||
+ if (m_Bases.Count() < 2) FinishSearch("waiting for two friendly military road approaches");
|
||||
+ return;
|
||||
}
|
||||
- m_Reason = "no clear separated road formation in this bounded survey";
|
||||
- return false;
|
||||
+ if (!m_Survey)
|
||||
+ {
|
||||
+ if (m_SeedAttempt >= 8) { FinishSearch("no clear separated road formation in this bounded survey"); return; }
|
||||
+ vector seed = Vector(Math.RandomFloat(m_Low[0], m_High[0]), 0, Math.RandomFloat(m_Low[2], m_High[2]));
|
||||
+ if (m_SeedAttempt == 0) seed = m_Bases[(m_Attempts + m_StartingCount) % m_Bases.Count()];
|
||||
+ m_SeedAttempt++;
|
||||
+ m_Survey = new ERR_ConvoyRoadSurvey();
|
||||
+ m_Survey.Begin(ERR_Actors.Ground(seed), m_Starts, m_Separation);
|
||||
+ return;
|
||||
+ }
|
||||
+ // Cooperative 2ms target and hard eight-piece cap. A single native query or
|
||||
+ // terrain trace cannot be preempted, and uptime can coarsen the native timer.
|
||||
+ int started = System.GetTickCount();
|
||||
+ bool complete;
|
||||
+ for (int piece = 0; piece < 8; piece++)
|
||||
+ {
|
||||
+ complete = m_Survey.Step();
|
||||
+ if (complete || System.GetTickCount() - started >= 2) break;
|
||||
+ }
|
||||
+ if (!complete) return;
|
||||
+ array<vector> positions, angles; ERR_ForceRoute route;
|
||||
+ bool found = m_Survey.Result(positions, angles, route);
|
||||
+ m_Survey = null;
|
||||
+ if (!found || !ERR_SupplyConvoyRules.Separated(positions[0], m_Starts, m_Separation)) return;
|
||||
+ ERR_ConvoyReceipt receipt = m_Pool.Reserve(m_Source);
|
||||
+ if (!receipt || receipt.Consumed) { FinishSearch(RefusalReason(receipt)); return; }
|
||||
+ ERR_ConvoyTask task = m_Service.Dispatch(receipt, positions, angles, route, GetGame().GetWorld().GetWorldTime());
|
||||
+ if (!task) { FinishSearch("road preflight changed; no entities created"); return; }
|
||||
+ m_Starts.Insert(positions[0]);
|
||||
+ string reason = "finite convoy slot reserved; staged physical startup pending";
|
||||
+ if (task.Stopped) reason = "partial startup retained; this slot cannot respawn";
|
||||
+ FinishSearch(reason, false);
|
||||
+ ERR_HQ.Event("CONVOY STARTUP", string.Format("%1/%2 at %3: %4", m_Service.Count(), m_Target, positions[0], m_Reason));
|
||||
}
|
||||
protected string RefusalReason(ERR_ConvoyReceipt receipt)
|
||||
{
|
||||
@@ -139,7 +198,7 @@ class ERR_SupplyConvoySystem
|
||||
}
|
||||
void Tick(float now, bool admitted)
|
||||
{
|
||||
- if (m_Stopped || !m_Automatic || m_Target == 0 || m_Attempts >= 120 || m_Service.Count() >= m_Target || !ERR_ForceRules.Finite(now) || now < 0) return;
|
||||
+ if (m_Stopped || m_Searching || !m_Automatic || m_Target == 0 || m_Attempts >= 120 || m_Service.Count() >= m_Target || !ERR_ForceRules.Finite(now) || now < 0) return;
|
||||
if (m_Began < 0) { m_Began = now; m_Next = now + 30000; }
|
||||
if (now < m_Next) return;
|
||||
m_Next = now + 5000;
|
||||
@@ -147,11 +206,15 @@ class ERR_SupplyConvoySystem
|
||||
m_Attempts++;
|
||||
if (StartOne()) m_LastFailure = string.Empty;
|
||||
else NoteFailure();
|
||||
- if (m_Attempts == 120 && m_Service.Count() < m_Target) ERR_HQ.Event("CONVOY STARTUP", "bounded startup attempts exhausted; existing crews retained, no replacements. " + Status());
|
||||
+ if (!m_Searching && m_Attempts == 120 && m_Service.Count() < m_Target) ERR_HQ.Event("CONVOY STARTUP", "bounded startup attempts exhausted; existing crews retained, no replacements. " + Status());
|
||||
}
|
||||
string Status()
|
||||
{
|
||||
return string.Format("This round: %1/%2 convoy slots; automatic=%3, startup attempts=%4/120; %5", m_Service.Count(), m_Target, m_Automatic, m_Attempts, m_Reason) + "; " + BudgetStatus();
|
||||
}
|
||||
- void Stop() { m_Stopped = true; }
|
||||
+ void Stop()
|
||||
+ {
|
||||
+ m_Stopped = true; m_Searching = false; m_FindingBases = false; m_Survey = null;
|
||||
+ if (GetGame()) GetGame().GetCallqueue().Remove(SearchStep);
|
||||
+ }
|
||||
}
|
||||
@@ -0,0 +1,5 @@
|
||||
{
|
||||
"archive_path": "/tmp/erri-ai-19/convoy_candidate_20261110.tar.gz",
|
||||
"sha256": "980f3baa44d46433afaa73584b030f7c67b255067465df3a72d86dfdfe0d6605",
|
||||
"bytes": 6851987
|
||||
}
|
||||
@@ -0,0 +1,737 @@
|
||||
{
|
||||
"git_base": "d8352136e8c2acbe2e63e4c97c4e74c4a95cc4ac",
|
||||
"origin": "current checkout candidate, copied after owners readiness; six convoy/telemetry production files changed from baseline",
|
||||
"files": {
|
||||
"AI/BehaviorTrees/ERR/MortarRapidFire.bt": "16b263bcb2fb3ae361367a600753a829425620d2e6b350a891c51fba47437ab6",
|
||||
"AI/BehaviorTrees/ERR/MortarRapidFire.bt.meta": "f2a44ece28891240e6bfa1d01af29428adcadbe82c80e287eb33cd5e58f1f90a",
|
||||
"Assets/Items/ERR_Atlas/AtlasCover.emat": "0a536cd31d1917965ab36d33e273a881be384eb8b863eb5da03d1666e141d45a",
|
||||
"Assets/Items/ERR_Atlas/AtlasCover.emat.meta": "9f4d59cd6d103547e3e494baf7cc8fce70f31f87c66fe6d26b70011bbd27e38b",
|
||||
"Assets/Items/ERR_Atlas/AtlasPaper.emat": "88a2c1061c01eb96ce8a0f753bd3e89e1d7af01471ccc4abb4774a7aa9a532fb",
|
||||
"Assets/Items/ERR_Atlas/AtlasPaper.emat.meta": "e0093b7df155499444f93a1148a07f66cc755489192db17c81f4035d17378efb",
|
||||
"Assets/Items/ERR_Atlas/AtlasPrint.emat": "9877c5b175c5f30dd80bea36c711b21ab38219aa7075adf9ae79932e1d4c76bc",
|
||||
"Assets/Items/ERR_Atlas/AtlasPrint.emat.meta": "33a9eaa49871813f2e8537f071ea0f5a4422eb08d536355a47314b6b6d845b19",
|
||||
"Assets/Items/ERR_Atlas/AtlasTurn.agf": "48dc42771b7e44994839dfabe9b007c23e37bd9be900196c757f42351e5c6b04",
|
||||
"Assets/Items/ERR_Atlas/AtlasTurn.agf.meta": "c081aec31c927c0c374dcc0f8eb3eaec498f71cb0e2ac746879b926f8dc7d00e",
|
||||
"Assets/Items/ERR_Atlas/AtlasTurn.agr": "8ec57b278c9d63324d00f7af62abf75230c5ef631d1cc070661585ee235c8a1f",
|
||||
"Assets/Items/ERR_Atlas/AtlasTurn.agr.meta": "b045e26f86116703d1b3599fdf747b413cc0064d8101eff659ded0355eff31fe",
|
||||
"Assets/Items/ERR_Atlas/AtlasWire.emat": "372247aac7b84ddf6c66e276d03321d22496e65726f55e490ee7287a90151318",
|
||||
"Assets/Items/ERR_Atlas/AtlasWire.emat.meta": "ea10c7bd630b31febf511fb28a42cc73597fcc1e3010597dc074c651813ede94",
|
||||
"Assets/Items/ERR_Atlas/ERR_Atlas.fbx": "03a654900103878223ab5c4a42e71d17022ca4885ced71b99c67d8c91652b5fc",
|
||||
"Assets/Items/ERR_Atlas/ERR_Atlas.txo": "9838bcb2e4ff1cd649586535ca7d5ad2497e6118cdfb76b8aadabded9cafb938",
|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
"UI/Textures/ERR/SiteMarkers.png": "76b472982234bd27050a9430e6a53f4c14fa38f7388db3706ebef506eab4e660",
|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
"UI/layouts/ERR/PauseModsButton.layout.meta": "9ed6adabd8f53eb9a562d7186789876bba5c4202155ca894c1af866ca47354f3",
|
||||
"UI/layouts/ERR/PreparationFailure.layout": "b7c4a2e6aa2be0992b478bb4f969f80355753573fffbc15be44670f3b136ea2e",
|
||||
"UI/layouts/ERR/PreparationFailure.layout.meta": "17ca2c9a12f691680883cec368ff06f511c996e5da5c25498f5f0955887867b0",
|
||||
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|
||||
"UI/layouts/ERR/PreparationStatus.layout.meta": "75b12176a443bb911fc4ad446982d762201fda42ed38736b79bc5439fca31ccc",
|
||||
"UI/layouts/ERR/RoundResults.layout": "8550ebc009024f619827a43fd766aff8b7fbf8bc87ef7593db0fd7f4d778c615",
|
||||
"UI/layouts/ERR/RoundResults.layout.meta": "7509e050b3910ee5730dd25c60aacf405110e943f4ab46e3fc2186b3b15a3cf9",
|
||||
"UI/layouts/ERRMap/ObjectiveMapElement.layout": "82d9ae77f076f945583791dfa0b01f1c925e6ff8aaebcf382fd56089fe61a115",
|
||||
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|
||||
"UI/layouts/ERRMap/SharedMapRenderTarget.layout": "aef5d565301046ae902033ec4eb4799ff1bdd9a37bc507898781d8790f04fc2a",
|
||||
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|
||||
"Worlds/ERR_Everon.ent": "22324bc7eb0d80dec8a1f3bd61a9df9201b72f749f4e751766b0c9d0b7d46b87",
|
||||
"Worlds/ERR_Everon.ent.meta": "19d1903ca72baa326b4724a6791d0da1104a1e53f3f31dc1ca41a856efd68e83",
|
||||
"Worlds/ERR_Everon_Layers/default.layer": "6bcb7fbb27b6282719dae8a37486e518d4cbaea385f2ea9af1918b36bb28b175",
|
||||
"addon.gproj": "73e973a1f1c5910393e16f86a3a40d792031bb2fa3fc7f4dd87a06a16c3e34a4"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,39 @@
|
||||
[
|
||||
"gamescope",
|
||||
"--backend",
|
||||
"headless",
|
||||
"-W",
|
||||
"1280",
|
||||
"-H",
|
||||
"720",
|
||||
"-w",
|
||||
"1280",
|
||||
"-h",
|
||||
"720",
|
||||
"-r",
|
||||
"30",
|
||||
"--",
|
||||
"/home/jakub/.local/share/Steam/steamapps/common/Proton - Experimental/proton",
|
||||
"run",
|
||||
"/home/jakub/.local/share/Steam/steamapps/common/Arma Reforger Tools/Workbench/ArmaReforgerWorkbenchSteamDiag.exe",
|
||||
"-gproj",
|
||||
"Z:/tmp/erri-ai-19/convoy_candidate_20261110/addon.gproj",
|
||||
"-addonsDir",
|
||||
"Z:/tmp/erri-convoy-candidate-a01/projects",
|
||||
"-profile",
|
||||
"Z:/tmp/erri-convoy-candidate-a01/profile",
|
||||
"-logconsole",
|
||||
"-wbModule=WorldEditor",
|
||||
"-load",
|
||||
"Worlds/ERR_Everon.ent",
|
||||
"-plugin=ERR_ValidateWorldPlugin",
|
||||
"-errPlay",
|
||||
"1",
|
||||
"-errSmoke",
|
||||
"1",
|
||||
"-errSmokeOutcome",
|
||||
"supply-convoys",
|
||||
"-noThrow",
|
||||
"-noSound",
|
||||
"-disableCrashReporter"
|
||||
]
|
||||
@@ -0,0 +1,764 @@
|
||||
---------------------------------------------
|
||||
Log Z:\tmp\erri-convoy-candidate-a01\profile\logs\logs_2026-11-10_15-23-48\console.log started at 2026-11-10 15:23:48 (2026-11-10 14:23:48 UTC)
|
||||
|
||||
15:23:48.652 ENGINE : FileSystem: Adding relative directory 'Z:\tmp\erri-convoy-candidate-a01\profile\logs\logs_2026-11-10_15-23-48' to filesystem under name logs
|
||||
15:23:48.652 ENGINE : FileSystem: Adding relative directory 'Z:\tmp\erri-convoy-candidate-a01\profile\profile' to filesystem under name profile
|
||||
15:23:48.652 ENGINE : FileSystem: Current working directory: 'Z:\home\jakub\.local\share\Steam\steamapps\common\Arma Reforger Tools\Workbench\'
|
||||
15:23:48.653 PROFILING : Workbench Create Engine took: 7.310500 ms
|
||||
15:23:49.689 INIT : INIT : Workbench Init Engine
|
||||
15:23:49.689 ENGINE : Initializing engine, version 193322
|
||||
15:23:49.689 ENGINE : CLI Params: -gproj Z:/tmp/erri-ai-19/convoy_candidate_20261110/addon.gproj -addonsDir Z:/tmp/erri-convoy-candidate-a01/projects -profile Z:/tmp/erri-convoy-candidate-a01/profile -logconsole -wbModule WorldEditor -load Worlds/ERR_Everon.ent -plugin ERR_ValidateWorldPlugin -errPlay 1 -errSmoke 1 -errSmokeOutcome supply-convoys -noThrow -noSound -disableCrashReporter
|
||||
15:23:49.702 ENGINE : Addon dirs:
|
||||
15:23:49.702 ENGINE : dir: 'Z:/tmp/erri-ai-19/convoy_candidate_20261110/'
|
||||
15:23:49.702 ENGINE : dir: 'Z:/tmp/erri-convoy-candidate-a01/projects'
|
||||
15:23:49.702 ENGINE : dir: './addons'
|
||||
15:23:49.702 ENGINE : dir: 'Z:/tmp/erri-convoy-candidate-a01/profile/addons'
|
||||
15:23:49.702 ENGINE : Available addons:
|
||||
15:23:49.702 ENGINE : gproj: 'Z:/tmp/erri-ai-19/convoy_candidate_20261110/addon.gproj' guid: '2528466DE220D91C'
|
||||
15:23:49.702 ENGINE : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C' (packed)
|
||||
15:23:49.702 ENGINE : gproj: 'Z:/tmp/erri-convoy-candidate-a01/profile/addons/ArmaReforger/ArmaReforger.gproj' guid: '58D0FB3206B6F859' (packed)
|
||||
15:23:49.702 ENGINE : gproj: 'Z:/tmp/erri-convoy-candidate-a01/profile/addons/ERRI_1337C0DE5DABBEEF/addon.gproj' guid: '1337C0DE5DABBEEF' (packed)
|
||||
15:23:49.702 ENGINE : gproj: 'Z:/tmp/erri-convoy-candidate-a01/profile/addons/ERRI_595F2BF2F44836FB/addon.gproj' guid: '595F2BF2F44836FB' (packed)
|
||||
15:23:49.702 ENGINE : gproj: 'Z:/tmp/erri-convoy-candidate-a01/profile/addons/ERRI_5E389BB9F58B79A6/addon.gproj' guid: '5E389BB9F58B79A6' (packed)
|
||||
15:23:49.702 ENGINE : gproj: 'Z:/tmp/erri-convoy-candidate-a01/profile/addons/ERRI_5E524E4FEECCA92B/addon.gproj' guid: '5E524E4FEECCA92B' (packed)
|
||||
15:23:49.702 ENGINE : gproj: 'Z:/tmp/erri-convoy-candidate-a01/profile/addons/ERRI_629B2BA37EFFD577/addon.gproj' guid: '629B2BA37EFFD577' (packed)
|
||||
15:23:49.702 ENGINE : gproj: 'Z:/tmp/erri-convoy-candidate-a01/profile/addons/ERRI_65930CB4CD0237B2/addon.gproj' guid: '65930CB4CD0237B2' (packed)
|
||||
15:23:49.702 ENGINE : gproj: 'Z:/tmp/erri-convoy-candidate-a01/profile/addons/ERRI_BADC0DEDABBEDA5E/addon.gproj' guid: 'BADC0DEDABBEDA5E' (packed)
|
||||
15:23:49.702 ENGINE : FileSystem: Adding relative directory 'Z:\tmp\erri-ai-19\convoy_candidate_20261110' to filesystem under name ERR_Core
|
||||
15:23:49.703 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-convoy-candidate-a01/profile/addons/ERRI_65930CB4CD0237B2/' (pak count: 1) to filesystem under name Parachutes
|
||||
15:23:49.704 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-convoy-candidate-a01/profile/addons/ERRI_5E524E4FEECCA92B/' (pak count: 1) to filesystem under name WCS_BMP-1
|
||||
15:23:49.705 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-convoy-candidate-a01/profile/addons/ERRI_5E389BB9F58B79A6/' (pak count: 1) to filesystem under name WCS_SpaceCore
|
||||
15:23:49.708 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-convoy-candidate-a01/profile/addons/ERRI_629B2BA37EFFD577/' (pak count: 1) to filesystem under name WCS_Armaments
|
||||
15:23:49.713 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-convoy-candidate-a01/profile/addons/ERRI_595F2BF2F44836FB/' (pak count: 1) to filesystem under name RHS_Core
|
||||
15:23:49.715 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-convoy-candidate-a01/profile/addons/ERRI_BADC0DEDABBEDA5E/' (pak count: 2) to filesystem under name RHS_Content_02
|
||||
15:23:49.720 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-convoy-candidate-a01/profile/addons/ERRI_1337C0DE5DABBEEF/' (pak count: 4) to filesystem under name RHS_Content_01
|
||||
15:23:49.849 ENGINE : FileSystem: Adding package 'Z:/tmp/erri-convoy-candidate-a01/profile/addons/ArmaReforger/' (pak count: 15) to filesystem under name ArmaReforger
|
||||
15:23:49.854 ENGINE : FileSystem: Adding package './addons/core/' (pak count: 2) to filesystem under name core
|
||||
15:23:49.854 ENGINE : CPU vendor : AuthenticAMD
|
||||
15:23:49.854 ENGINE : CPU type : 2
|
||||
15:23:49.854 ENGINE : CPU name : AMD Ryzen 7 3800XT 8-Core Processor
|
||||
15:23:49.854 ENGINE : CPU cache info : L1 [Inst 32KB, Data 32KB], L2 [Unif 512KB], L3 [Unif 16384KB]
|
||||
15:23:49.854 ENGINE : CPU count logical : 16
|
||||
15:23:49.854 ENGINE : CPU count physical : 8
|
||||
15:23:49.854 ENGINE : CPU features : mmx sse sse2 sse3 ssse3 sse4_1 sse4_2 popcnt aesni pclmulqdq osxsave avx sha avx2
|
||||
15:23:49.854 RESOURCES : ResourceDB: loading cache (id=0 name=ERR_Core path=Z:\tmp\erri-ai-19\convoy_candidate_20261110/resourceDatabase.rdb)
|
||||
15:23:49.854 RESOURCES : ResourceDB: loading cache (id=1 name=Parachutes path=Z:/tmp/erri-convoy-candidate-a01/profile/addons/ERRI_65930CB4CD0237B2/resourceDatabase.rdb)
|
||||
15:23:49.854 RESOURCES : ResourceDB: loading cache (id=2 name=WCS_BMP-1 path=Z:/tmp/erri-convoy-candidate-a01/profile/addons/ERRI_5E524E4FEECCA92B/resourceDatabase.rdb)
|
||||
15:23:49.855 RESOURCES : ResourceDB: loading cache (id=3 name=WCS_SpaceCore path=Z:/tmp/erri-convoy-candidate-a01/profile/addons/ERRI_5E389BB9F58B79A6/resourceDatabase.rdb)
|
||||
15:23:49.856 RESOURCES : ResourceDB: loading cache (id=4 name=WCS_Armaments path=Z:/tmp/erri-convoy-candidate-a01/profile/addons/ERRI_629B2BA37EFFD577/resourceDatabase.rdb)
|
||||
15:23:49.858 RESOURCES : ResourceDB: loading cache (id=5 name=RHS_Core path=Z:/tmp/erri-convoy-candidate-a01/profile/addons/ERRI_595F2BF2F44836FB/resourceDatabase.rdb)
|
||||
15:23:49.867 RESOURCES : ResourceDB: loading cache (id=6 name=RHS_Content_02 path=Z:/tmp/erri-convoy-candidate-a01/profile/addons/ERRI_BADC0DEDABBEDA5E/resourceDatabase.rdb)
|
||||
15:23:49.869 RESOURCES : ResourceDB: loading cache (id=7 name=RHS_Content_01 path=Z:/tmp/erri-convoy-candidate-a01/profile/addons/ERRI_1337C0DE5DABBEEF/resourceDatabase.rdb)
|
||||
15:23:49.875 RESOURCES : ResourceDB: loading cache (id=8 name=ArmaReforger path=Z:/tmp/erri-convoy-candidate-a01/profile/addons/ArmaReforger/resourceDatabase.rdb)
|
||||
15:23:50.013 RESOURCES : ResourceDB: loading cache (id=9 name=core path=./addons/core/resourceDatabase.rdb)
|
||||
15:23:50.015 RESOURCES : ResourceDB: loading cache (id=10 name=profile path=Z:\tmp\erri-convoy-candidate-a01\profile\profile/resourceDatabase.rdb)
|
||||
15:23:50.015 RESOURCES : ResourceDB: loading cache (id=11 name=logs path=Z:\tmp\erri-convoy-candidate-a01\profile\logs\logs_2026-11-10_15-23-48/resourceDatabase.rdb)
|
||||
15:23:50.172 RESOURCES : RESOURCES : ResourceDB: full scan
|
||||
15:23:50.178 RESOURCES : RESOURCES : scanning...
|
||||
15:23:50.178 RESOURCES : RESOURCES : scanning @"ERR_Core"
|
||||
15:23:50.189 RESOURCES : RESOURCES : scanning @"Parachutes"
|
||||
15:23:50.191 RESOURCES : RESOURCES : scanning @"WCS_BMP-1"
|
||||
15:23:50.194 RESOURCES : RESOURCES : scanning @"WCS_SpaceCore"
|
||||
15:23:50.197 RESOURCES : RESOURCES : scanning @"WCS_Armaments"
|
||||
15:23:50.202 RESOURCES : RESOURCES : scanning @"RHS_Core"
|
||||
15:23:50.213 RESOURCES : RESOURCES : scanning @"RHS_Content_02"
|
||||
15:23:50.216 RESOURCES : RESOURCES : scanning @"RHS_Content_01"
|
||||
15:23:50.224 RESOURCES : RESOURCES : scanning @"ArmaReforger"
|
||||
15:23:50.447 RESOURCES : RESOURCES : scanning @"core"
|
||||
15:23:50.451 RESOURCES : RESOURCES : scanning @"profile"
|
||||
15:23:50.451 RESOURCES : RESOURCES : scanning @"logs"
|
||||
15:23:50.451 RESOURCES : RESOURCES : processing meta-files...
|
||||
15:23:50.561 RESOURCES : 116151 meta-files cached, 161 loaded again
|
||||
15:23:50.561 RESOURCES : RESOURCES : processing files...
|
||||
15:23:50.561 INIT : Workbench startup
|
||||
15:23:50.561 INIT : Workbench Init Engine
|
||||
15:23:50.561 RESOURCES : ResourceDB: full scan
|
||||
15:23:50.561 RESOURCES : processing files...
|
||||
15:23:50.561 RESOURCES (W): resource not registered: @"$WCS_Armaments:Tools/VehicleMarkings/wear.json". Setting null GUID
|
||||
15:23:50.562 RESOURCES (W): resource not registered: @"$RHS_Core:system/thermal/thermalProfileTreeCrownDefault.conf". Setting null GUID
|
||||
15:23:50.576 RESOURCES (W): resource not registered: @"$profile:Escapists.json". Setting null GUID
|
||||
15:23:50.576 RESOURCES : RESOURCES : processing folders...
|
||||
15:23:50.584 RESOURCES : RESOURCES : creating GUID-item mapping...
|
||||
15:23:50.602 RESOURCES : RESOURCES : building tree...
|
||||
15:23:50.656 PROFILING : ResourceDB: full scan took: 483.737200 ms
|
||||
15:23:50.657 RESOURCES : ResourceDB: saving cache (id=0 name=ERR_Core path=Z:\tmp\erri-ai-19\convoy_candidate_20261110/resourceDatabase.rdb)
|
||||
15:23:50.659 RESOURCES : ResourceDB: written 38223/38223 bytes
|
||||
15:23:50.659 RESOURCES : ResourceDB: cache successfully saved
|
||||
15:23:50.659 RESOURCES : ResourceDB: saving cache (id=10 name=profile path=Z:\tmp\erri-convoy-candidate-a01\profile\profile/resourceDatabase.rdb)
|
||||
15:23:50.661 RESOURCES : ResourceDB: written 84/84 bytes
|
||||
15:23:50.661 RESOURCES : ResourceDB: cache successfully saved
|
||||
15:23:50.661 RESOURCES : ResourceDB: saving cache (id=11 name=logs path=Z:\tmp\erri-convoy-candidate-a01\profile\logs\logs_2026-11-10_15-23-48/resourceDatabase.rdb)
|
||||
15:23:50.662 RESOURCES : ResourceDB: written 81/81 bytes
|
||||
15:23:50.662 RESOURCES : ResourceDB: cache successfully saved
|
||||
15:23:50.662 ENGINE : GameProject load
|
||||
15:23:50.662 ENGINE : Loaded addons:
|
||||
15:23:50.662 ENGINE : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C'
|
||||
15:23:50.662 ENGINE : gproj: 'Z:/tmp/erri-convoy-candidate-a01/profile/addons/ArmaReforger/ArmaReforger.gproj' guid: '58D0FB3206B6F859'
|
||||
15:23:50.662 ENGINE : gproj: 'Z:/tmp/erri-convoy-candidate-a01/profile/addons/ERRI_1337C0DE5DABBEEF/addon.gproj' guid: '1337C0DE5DABBEEF'
|
||||
15:23:50.662 ENGINE : gproj: 'Z:/tmp/erri-convoy-candidate-a01/profile/addons/ERRI_BADC0DEDABBEDA5E/addon.gproj' guid: 'BADC0DEDABBEDA5E'
|
||||
15:23:50.662 ENGINE : gproj: 'Z:/tmp/erri-convoy-candidate-a01/profile/addons/ERRI_595F2BF2F44836FB/addon.gproj' guid: '595F2BF2F44836FB'
|
||||
15:23:50.662 ENGINE : gproj: 'Z:/tmp/erri-convoy-candidate-a01/profile/addons/ERRI_629B2BA37EFFD577/addon.gproj' guid: '629B2BA37EFFD577'
|
||||
15:23:50.662 ENGINE : gproj: 'Z:/tmp/erri-convoy-candidate-a01/profile/addons/ERRI_5E389BB9F58B79A6/addon.gproj' guid: '5E389BB9F58B79A6'
|
||||
15:23:50.662 ENGINE : gproj: 'Z:/tmp/erri-convoy-candidate-a01/profile/addons/ERRI_5E524E4FEECCA92B/addon.gproj' guid: '5E524E4FEECCA92B'
|
||||
15:23:50.662 ENGINE : gproj: 'Z:/tmp/erri-convoy-candidate-a01/profile/addons/ERRI_65930CB4CD0237B2/addon.gproj' guid: '65930CB4CD0237B2'
|
||||
15:23:50.662 ENGINE : gproj: 'Z:/tmp/erri-ai-19/convoy_candidate_20261110/addon.gproj' guid: '2528466DE220D91C'
|
||||
15:23:50.664 ENGINE : GameProject load
|
||||
15:23:50.664 INIT : GameProject load project data @"Z:/tmp/erri-convoy-candidate-a01/profile/addons/ERRI_595F2BF2F44836FB/addon.gproj"
|
||||
15:23:50.664 RESOURCES (E): Wrong GUID/name for resource @"{0AFDD005CD669892}Language/rhs_localization.st" in property "StringTableSource"
|
||||
15:23:50.665 INIT : GameProject load project data @"Z:/tmp/erri-convoy-candidate-a01/profile/addons/ERRI_629B2BA37EFFD577/addon.gproj"
|
||||
15:23:50.665 RESOURCES (E): Wrong GUID/name for resource @"{41FA2A08B6971D4C}Language/wcs_armament_localization.st" in property "StringTableSource"
|
||||
15:23:50.665 INIT : GameProject load project data @"Z:/tmp/erri-convoy-candidate-a01/profile/addons/ERRI_5E389BB9F58B79A6/addon.gproj"
|
||||
15:23:50.665 RESOURCES (E): Wrong GUID/name for resource @"{84270E09F7A4A7A0}Language/wcs_spacecore_localization.st" in property "StringTableSource"
|
||||
15:23:50.665 INIT : GameProject load project data @"Z:/tmp/erri-convoy-candidate-a01/profile/addons/ERRI_5E524E4FEECCA92B/addon.gproj"
|
||||
15:23:50.665 RESOURCES (E): Wrong GUID/name for resource @"{E50E557B468C7073}Language/wcs_bmp1_localization.st" in property "StringTableSource"
|
||||
15:23:50.666 ENGINE : Loading custom engine user config '$profile:.save/app1874910_user76561198020202999/settings/ReforgerEngineSettings.conf'
|
||||
15:23:50.666 ENGINE : No Enfusion settings file loaded. Continuing with defaults
|
||||
15:23:50.758 RENDER : (OK) Adapter 'AMD Radeon RX 6950 XT (RADV NAVI21)' supports feature level 12_0
|
||||
15:23:50.759 RENDER : Basic screen setup:
|
||||
15:23:50.759 RENDER : Back buffer format : TEXFMT_R8G8B8A8_SRGB (29)
|
||||
15:23:50.759 RENDER : MSAA : none
|
||||
15:23:50.772 RENDER : AMD AGS library initialized, version 6.1.0 x DLL 6.1.0
|
||||
15:23:50.772 RENDER : Extendeded AMD info for AMD Radeon RX 6950 XT (RADV NAVI21) (primary device)
|
||||
15:23:50.772 RENDER : * architecture RDNA2, 80 CUs, 40 WGPs (for RDNA), 64 ROPs
|
||||
15:23:50.772 RENDER : * core clocks 2000 MHz, memory 1124 MHz
|
||||
15:23:50.772 RENDER : * TFlops 20.5, memory bandwidth (562.0 GB/s)
|
||||
15:23:50.772 RENDER : AMD AGS correctly initialized
|
||||
15:23:50.772 RENDER : GPU_ATI (0x1002) (AMD Radeon RX 6950 XT (RADV NAVI21)) with 1 GPU detected, VRAM 16128MB (fast 0MB), shared 64362MB, driver version 99.19.02-230831a-396538C-AMD-Software-Adrenalin-Edition
|
||||
15:23:50.772 RENDER : Detected output devices:
|
||||
15:23:50.772 RENDER : * 1 device/s connected to AMD Radeon RX 6950 XT (RADV NAVI21):
|
||||
15:23:50.772 RENDER : Generic Non-PnP Monitor (\\.\DISPLAY1), 1280x720 (offset 0x0), 30Hz
|
||||
15:23:50.772 RENDER : Concurrent frames limit 2
|
||||
15:23:50.847 RENDER : DX12 device successfully created by AMD AGS library
|
||||
15:23:50.847 RENDER : * user markers not supported in this version AMD SW
|
||||
15:23:50.847 RENDER : Graphics device features
|
||||
15:23:50.847 RENDER : Needed:
|
||||
15:23:50.847 RENDER : * Highest supported shader model: 6.8 (6.0 needed)
|
||||
15:23:50.847 RENDER : Optional:
|
||||
15:23:50.847 RENDER : * Allow tearing (VSYNC) : 1
|
||||
15:23:50.847 RENDER : * 16 bits : 1
|
||||
15:23:50.847 RENDER : * Resource heap tier : 3
|
||||
15:23:50.847 RENDER : * Persistent heaps (DRED) : 1
|
||||
15:23:50.847 RENDER : * DRED 1.2 is supported by compiler
|
||||
15:23:50.869 RENDER : Main RT format setup.
|
||||
15:23:50.869 RENDER : Main RT format for quality 0 : TEXFMT_R11G11B10_FLOAT (26)
|
||||
15:23:50.869 RENDER : Main RT format for quality 1 : TEXFMT_R16G16B16A16_FLOAT (10)
|
||||
15:23:50.871 ENGINE : Job system settings: coreCount=16, shortJobContextCount=16, shortJobThreadCount=15, longJobThreadCount=16
|
||||
15:23:50.897 PROFILING : Settings changed took: 0.018700 ms
|
||||
15:23:50.905 RENDER : RENDER : Reload shaders
|
||||
15:23:50.906 RENDER : Enfusion shader version 37
|
||||
15:23:50.906 INIT : INIT : ShaderListReload
|
||||
15:23:50.906 PROFILING : ShaderListReload took: 0.001100 ms
|
||||
15:23:51.179 RENDER : Loaded 4592 newer shader binaries
|
||||
15:23:51.179 PROFILING : Reload shaders took: 273.463400 ms
|
||||
15:23:51.179 ENGINE : Initializing inputs.
|
||||
15:23:51.191 RENDER : Super resolution method available: AMD FSR 1
|
||||
15:23:51.191 NETWORK : Initializing networking.
|
||||
15:23:51.191 NETWORK : Using new GameRplScheduler.
|
||||
15:23:51.191 SCRIPT : SCRIPT : Initializing scripts
|
||||
15:23:51.191 SCRIPT : SCRIPT : ScriptProjectManager init
|
||||
15:23:52.496 PROFILING : ScriptProjectManager init took: 1304.296200 ms
|
||||
15:23:52.532 PROFILING : Initializing scripts took: 1340.280000 ms
|
||||
15:23:52.553 ENGINE : Enfusion engine successfully created.
|
||||
15:23:52.553 PROFILING : Workbench Init Engine took: 2863.904000 ms
|
||||
15:23:52.553 INIT : INIT : Workbench Create Game
|
||||
15:23:52.589 GUI : Using default language (en_us)
|
||||
15:23:52.589 GUI : Loading 'en_us' localization file.
|
||||
15:23:52.589 INIT : INIT : Loading StringTable
|
||||
15:23:52.614 PROFILING : Loading StringTable took: 25.790200 ms
|
||||
15:23:52.615 SCRIPT : SCRIPT : Compiling GameLib scripts
|
||||
15:23:52.669 SCRIPT : Module: Workbench; loaded 18x files; 36x classes; used 125K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 90ce0460
|
||||
15:23:52.669 SCRIPT : Module: GameLib; loaded 513x files; 704x classes; used 887K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 35487d81
|
||||
15:23:52.670 PROFILING : Compiling GameLib scripts took: 55.224100 ms
|
||||
15:23:52.670 SCRIPT : SCRIPT : Compiling Game scripts
|
||||
15:23:53.522 INIT : Workbench Create Game
|
||||
15:23:53.522 SCRIPT : Compiling Game scripts
|
||||
15:23:53.522 SCRIPT (W): @"Scripts/Game/Parachutes/ParachuteDeployed.c,7": Pointer type 'Physics' can only be used with local variables
|
||||
15:23:53.699 SCRIPT (W): @"Scripts/Game/Components/Vehicles/RHS_VehicleAntennaComponent.c,82": Pointer type 'Animation' can only be used with local variables
|
||||
15:23:54.041 SCRIPT (W): @"Scripts/Game/Editor/Components/EditableEntity/SCR_EditableEntityComponent.c,787": 'GetPlayerPlatformKind' is obsolete
|
||||
15:23:54.041 SCRIPT (W): @"Scripts/Game/Editor/Components/EditableEntity/SCR_EditableEntityComponent.c,788": 'GetPlayerPlatformId' is obsolete
|
||||
15:23:54.429 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_SiteService.c,363": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:23:54.445 SCRIPT (W): @"Scripts/Game/Workshop/SCR_AddonManager.c,876": 'GetRefCount' is obsolete: Will be removed
|
||||
15:23:54.486 SCRIPT (W): @"Scripts/Game/Campaign/SCR_PlayerProfileManagerComponent.c,142": 'PlayerData' is obsolete
|
||||
15:23:54.601 SCRIPT (W): @"Scripts/Game/Components/Magazines/SCR_MagazineComponent.c,134": Variable 'prefabPath' is not used
|
||||
15:23:54.618 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,159": 'GetDSSession' is obsolete
|
||||
15:23:54.618 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,162": 'RoomID' is obsolete
|
||||
15:23:54.618 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,197": 'GetDSSession' is obsolete
|
||||
15:23:54.618 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,201": 'RoomID' is obsolete
|
||||
15:23:54.646 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeVehicleSecurityProbe.c,77": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:23:54.658 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_CasualtyGroundSupport.c,21": 'GetBoneIndex' is obsolete: Use GetAnimation().GetBoneIndex() instead
|
||||
15:23:54.748 SCRIPT (W): @"Scripts/Game/DataCollection/SCR_DataCollectorComponent.c,481": 'GetStorage' is obsolete
|
||||
15:23:54.748 SCRIPT (W): @"Scripts/Game/DataCollection/SCR_DataCollectorComponent.c,483": 'GetOnlineWritePrivilege' is obsolete
|
||||
15:23:54.750 SCRIPT (W): @"Scripts/Game/Utilities/SCR_PlayerIdentityUtils.c,20": 'GetPlayerIdentityId' is obsolete
|
||||
15:23:54.786 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeVehicleSecurityProbe.c,186": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:23:54.808 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_ExtractionService.c,311": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:23:54.808 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_ExtractionService.c,323": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:23:54.809 SCRIPT (W): @"Scripts/Game/UI/Menu/MainMenuUI.c,643": 'GetNotifyCount' is obsolete: Will be substitued by Notification Api.
|
||||
15:23:54.809 SCRIPT (W): @"Scripts/Game/UI/Menu/MainMenuUI.c,645": 'GetNotifyItem' is obsolete: Will be substitued by Notification Api.
|
||||
15:23:54.841 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeTransportProbe.c,138": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:23:54.879 SCRIPT (W): @"Scripts/Game/DataCollection/PlayerData/SCR_PlayerData.c,210": 'PlayerData' is obsolete
|
||||
15:23:55.280 SCRIPT : Module: WorkbenchGame; loaded 187x files; 692x classes; used 2796K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 53d2bfa5
|
||||
15:23:55.289 SCRIPT : Module: Game; loaded 6917x files; 14362x classes; used 45026K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,BUDGET_OPTIMIZATION_CHECKS,SHOW_DISCLAIMER,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,GAME_MODE_DEBUG,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG,WCS_DEFINES_ARMAMENTS,WCS_DEFINES_SPACECORE"; CRC32: 01fbf731
|
||||
15:23:55.354 PROFILING : Compiling Game scripts took: 2684.558500 ms
|
||||
15:23:55.361 INIT : Creating game instance(ArmaReforgerScripted), version 1.9.0.37 built 2026-10-27 15:39:59 UTC.
|
||||
15:23:55.420 ENGINE : Game successfully created.
|
||||
15:23:55.421 PROFILING : Workbench Create Game took: 2867.369400 ms
|
||||
15:23:55.430 DEFAULT : Using thumbnail cache directory: C:/users/steamuser/AppData/Local/Temp/Arma Reforger Workbench/Projects/ERR_Core/thumbnails
|
||||
15:23:56.276 INIT : INIT : Workbench Reload Game
|
||||
15:23:56.277 ENGINE : Game destroyed.
|
||||
15:23:56.284 GUI : Using default language (en_us)
|
||||
15:23:56.284 GUI : Loading 'en_us' localization file.
|
||||
15:23:56.284 INIT : INIT : Loading StringTable
|
||||
15:23:56.294 PROFILING : Loading StringTable took: 10.085700 ms
|
||||
15:23:56.294 INIT : Creating game instance(ArmaReforgerScripted), version 1.9.0.37 built 2026-10-27 15:39:59 UTC.
|
||||
15:23:56.306 INIT : Workbench Reload Game
|
||||
15:23:56.306 DEFAULT (E): Failed to request DLC ownership information.
|
||||
15:23:56.306 SCRIPT : Unable to register a script command due keyword duplicity: ban
|
||||
15:23:56.306 SCRIPT : Unable to register a script command due keyword duplicity: kick
|
||||
15:23:56.306 ENGINE : Game successfully created.
|
||||
15:23:56.307 ENGINE : Game successfully initialized.
|
||||
15:23:56.307 PROFILING : Workbench Reload Game took: 30.912500 ms
|
||||
15:23:56.973 WORLD : WORLD : Entities load '$ERR_Core:Worlds/ERR_Everon.ent'
|
||||
15:23:57.249 PROFILING : Entities load took: 275.442700 ms
|
||||
15:23:57.250 WORLD : WORLD : CreateEntities
|
||||
15:23:57.256 WORLD : WORLD : NotifyBeforeEntitiesCreated
|
||||
15:23:57.256 PROFILING : NotifyBeforeEntitiesCreated took: 0.003900 ms
|
||||
15:23:57.256 WORLD : WORLD : Wait for preloading data
|
||||
15:23:57.256 PROFILING : Wait for preloading data took: 0.002600 ms
|
||||
15:23:57.382 ENTITY : Create entity @"ENTITY:2" ('Eden', GenericTerrainEntity) at <0.000000 0.000000 0.000000> @"{5AD924374E8C7AF6}Prefabs/World/Game/Eden/GenericTerrain_Eden.et"
|
||||
15:23:57.382 PROFILING : PROFILING : Terrain load
|
||||
15:23:59.237 PROFILING : Terrain load took: 1853.617500 ms
|
||||
15:24:01.122 WORLD : CreateEntities
|
||||
15:24:01.122 ENTITY : Create entity @"ENTITY:81732" ('GenericEntity') at <0.000000 0.000000 0.000000> @"{434AFBBE90F2B078}Prefabs/Sounds/Environment/AmbientSounds_Everon.et"
|
||||
15:24:01.123 SCRIPT (W): AMBIENT LIFE: SCR_AmbientInsectsComponent: Missing SCR_AmbientSoundsComponent
|
||||
15:24:01.829 ENTITY : Create entity @"ENTITY:135137" ('StaticModelEntity','Assets/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.xob') at <1931.796021 81.777000 5138.725098> @"{6A004A8F0571D456}Prefabs/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.et"
|
||||
15:24:01.829 ENTITY : CreateComponent 'ScriptedRadioComponent'
|
||||
15:24:01.830 DEFAULT (W): World doesn't contain RadioManagerEntity to support any BaseRadioComponent.
|
||||
15:24:04.248 WORLD : WORLD : Wait for preloading data
|
||||
15:24:04.269 PROFILING : Wait for preloading data took: 20.519100 ms
|
||||
15:24:08.800 WORLD : WORLD : NotifyBeforeEntitiesInitialized
|
||||
15:24:08.800 PROFILING : NotifyBeforeEntitiesInitialized took: 0.004800 ms
|
||||
15:24:09.226 WORLD : WORLD : NotifyEntitiesInitialized
|
||||
15:24:09.226 TERRAIN : TERRAIN : Initializing road networks...
|
||||
15:24:09.228 PROFILING : Initializing road networks... took: 2.186300 ms
|
||||
15:24:09.228 PROFILING : NotifyEntitiesInitialized took: 2.466500 ms
|
||||
15:24:09.230 WORLD (W): Leaf 4200 Ents 2204 [-687.000000,-432.000000] - [37.000000,100.000000]
|
||||
15:24:09.230 WORLD : World statistics:
|
||||
15:24:09.230 WORLD : Leafs 4261
|
||||
15:24:09.230 WORLD : Leafs with entities 3367
|
||||
15:24:09.230 WORLD : Avg ents/leaf 93
|
||||
15:24:09.231 WORLD : Leafs with items 1311
|
||||
15:24:09.231 WORLD : Leaf items 7213 (ss 2388 occ 1321 li 3504)
|
||||
15:24:09.231 WORLD : Max items/Leaf 38
|
||||
15:24:09.231 WORLD : Avg items/leaf 5
|
||||
15:24:09.231 WORLD : Total entities 314700
|
||||
15:24:09.231 WORLD : Static entities 286425
|
||||
15:24:09.231 WORLD : Dynamic entities 27909
|
||||
15:24:09.231 WORLD : Features entities 212
|
||||
15:24:09.231 WORLD : NoLink entities 154
|
||||
15:24:09.231 WORLD : Max ents/leaf 2204
|
||||
15:24:09.232 WORLD : Max static ents/leaf 2201
|
||||
15:24:09.232 WORLD : Max dynamic ents/leaf 139
|
||||
15:24:09.232 PROFILING : CreateEntities took: 11980.001300 ms
|
||||
15:24:09.558 PROFILING : * WorldEditor: LoadWorld: 12588.222500 ms
|
||||
15:24:10.385 TERRAIN : Loading tile map config (worlds/Eden/Eden/tileMap.conf)
|
||||
15:24:10.385 TERRAIN : Loading minimap config (worlds/Eden/Eden/miniMap.conf)
|
||||
15:24:10.386 TERRAIN : The default minimap texture ('worlds/Eden/EdenRasterized.edds') not found. Trying 'worlds/Eden/Eden.edds'...
|
||||
15:24:10.386 TERRAIN : The default minimap texture ('worlds/Eden/Eden.edds') not found. Skipping...
|
||||
15:24:10.489 SCRIPT : ERR VALIDATION: prison terrain=211.344, radio terrain=159.656, extraction terrain=65.1562
|
||||
15:24:10.489 SCRIPT : ERR TERRAIN: x=6084 z=7154 y=211.531
|
||||
15:24:10.489 SCRIPT : ERR TERRAIN: x=6084 z=7157 y=211.516
|
||||
15:24:10.489 SCRIPT : ERR TERRAIN: x=6084 z=7160 y=211.5
|
||||
15:24:10.489 SCRIPT : ERR TERRAIN: x=6084 z=7163 y=211.453
|
||||
15:24:10.489 SCRIPT : ERR TERRAIN: x=6084 z=7166 y=211.406
|
||||
15:24:10.489 SCRIPT : ERR TERRAIN: x=6087 z=7154 y=211.438
|
||||
15:24:10.490 SCRIPT : ERR TERRAIN: x=6087 z=7157 y=211.438
|
||||
15:24:10.490 SCRIPT : ERR TERRAIN: x=6087 z=7160 y=211.422
|
||||
15:24:10.490 SCRIPT : ERR TERRAIN: x=6087 z=7163 y=211.391
|
||||
15:24:10.490 SCRIPT : ERR TERRAIN: x=6087 z=7166 y=211.344
|
||||
15:24:10.490 SCRIPT : ERR TERRAIN: x=6090 z=7154 y=211.344
|
||||
15:24:10.490 SCRIPT : ERR TERRAIN: x=6090 z=7157 y=211.344
|
||||
15:24:10.491 SCRIPT : ERR TERRAIN: x=6090 z=7160 y=211.344
|
||||
15:24:10.491 SCRIPT : ERR TERRAIN: x=6090 z=7163 y=211.328
|
||||
15:24:10.491 SCRIPT : ERR TERRAIN: x=6090 z=7166 y=211.281
|
||||
15:24:10.491 SCRIPT : ERR TERRAIN: x=6093 z=7154 y=211.25
|
||||
15:24:10.491 SCRIPT : ERR TERRAIN: x=6093 z=7157 y=211.281
|
||||
15:24:10.491 SCRIPT : ERR TERRAIN: x=6093 z=7160 y=211.25
|
||||
15:24:10.491 SCRIPT : ERR TERRAIN: x=6093 z=7163 y=211.234
|
||||
15:24:10.491 SCRIPT : ERR TERRAIN: x=6093 z=7166 y=211.188
|
||||
15:24:10.492 SCRIPT : ERR TERRAIN: x=6096 z=7154 y=211.156
|
||||
15:24:10.492 SCRIPT : ERR TERRAIN: x=6096 z=7157 y=211.172
|
||||
15:24:10.492 SCRIPT : ERR TERRAIN: x=6096 z=7160 y=211.156
|
||||
15:24:10.492 SCRIPT : ERR TERRAIN: x=6096 z=7163 y=211.141
|
||||
15:24:10.492 SCRIPT : ERR TERRAIN: x=6096 z=7166 y=211.094
|
||||
15:24:10.512 SCRIPT : ERR SITE CANDIDATE: position=<6090,211.344,7160> elevationRange=0.640625
|
||||
15:24:13.149 INIT : INIT : Workbench Reload Game
|
||||
15:24:13.151 ENGINE : Game destroyed.
|
||||
15:24:13.157 GUI : Using default language (en_us)
|
||||
15:24:13.158 GUI : Loading 'en_us' localization file.
|
||||
15:24:13.158 INIT : INIT : Loading StringTable
|
||||
15:24:13.181 PROFILING : Loading StringTable took: 23.123000 ms
|
||||
15:24:13.181 INIT : Creating game instance(ArmaReforgerScripted), version 1.9.0.37 built 2026-10-27 15:39:59 UTC.
|
||||
15:24:13.196 SCRIPT : Unable to register a script command due keyword duplicity: ban
|
||||
15:24:13.196 SCRIPT : Unable to register a script command due keyword duplicity: kick
|
||||
15:24:13.196 ENGINE : Game successfully created.
|
||||
15:24:13.196 ENGINE : Game successfully initialized.
|
||||
15:24:13.196 PROFILING : Workbench Reload Game took: 46.620100 ms
|
||||
15:24:13.199 DEFAULT (W): LogiLED: Cannot initialize! (service not running or no compatible device detected)
|
||||
15:24:13.254 PLATFORM : Save data from container 'settings' have been loaded
|
||||
15:24:13.349 PLATFORM : Save data from container 'sessions' have been loaded
|
||||
15:24:13.446 DEFAULT : [SaveGameManager] Starting new playthrough nr.0 '' for mission '{B6C516F86302C679}Worlds/ERR_Everon.ent'.
|
||||
15:24:13.453 WORLD : WORLD : Game::LoadEntities
|
||||
15:24:13.454 WORLD : WORLD : Initializing world systems @"{1C60D2EDA2B468B8}Configs/Systems/BaseGameModeSystems.conf"
|
||||
15:24:13.455 NETWORK : Enabled lag compensation, 29 frames with 100 FPS and 280 ms rewind limits.
|
||||
15:24:13.455 WORLD : WORLD : CreateEntities
|
||||
15:24:13.455 WORLD : WORLD : CreateEntities
|
||||
15:24:13.455 WORLD : WORLD : NotifyBeforeEntitiesCreated
|
||||
15:24:13.459 WORLD : Game::LoadEntities
|
||||
15:24:13.459 WORLD : CreateEntities
|
||||
15:24:13.459 WORLD : CreateEntities
|
||||
15:24:13.459 WORLD : NotifyBeforeEntitiesCreated
|
||||
15:24:13.459 RESOURCES : GetResourceObject '$ArmaReforger:Missions/RallyAirport.conf'
|
||||
15:24:13.459 DEFAULT : Config load '$ArmaReforger:Missions/RallyAirport.conf'
|
||||
15:24:13.459 RESOURCES (E): Wrong GUID/name for resource @"{F54981E40A49B531}worlds/Rally_Arland_AirportRun.ent" in property "World"
|
||||
15:24:13.459 RESOURCES (E): Wrong GUID/name for resource @"{6A58ADD30913F600}Configs/Systems/RallySystems.conf" in property "SystemsConfig"
|
||||
15:24:13.459 RESOURCES : GetResourceObject '$ArmaReforger:Missions/RallyCainCoastToCoast.conf'
|
||||
15:24:13.459 DEFAULT : Config load '$ArmaReforger:Missions/RallyCainCoastToCoast.conf'
|
||||
15:24:13.459 RESOURCES (E): Wrong GUID/name for resource @"{1A128D63484B1F5A}worlds/Rally_Cain_CoastToCoast.ent" in property "World"
|
||||
15:24:13.459 RESOURCES (E): Wrong GUID/name for resource @"{6A58ADD30913F600}Configs/Systems/RallySystems.conf" in property "SystemsConfig"
|
||||
15:24:13.459 RESOURCES : GetResourceObject '$ArmaReforger:Missions/RallyCainMineralyDescent.conf'
|
||||
15:24:13.459 DEFAULT : Config load '$ArmaReforger:Missions/RallyCainMineralyDescent.conf'
|
||||
15:24:13.459 RESOURCES (E): Wrong GUID/name for resource @"{8D7E7DB9E63DE59C}worlds/Rally_Cain_MineralyDescent.ent" in property "World"
|
||||
15:24:13.459 RESOURCES (E): Wrong GUID/name for resource @"{6A58ADD30913F600}Configs/Systems/RallySystems.conf" in property "SystemsConfig"
|
||||
15:24:13.459 RESOURCES : GetResourceObject '$ArmaReforger:Missions/RallyLighthouse.conf'
|
||||
15:24:13.459 DEFAULT : Config load '$ArmaReforger:Missions/RallyLighthouse.conf'
|
||||
15:24:13.459 RESOURCES (E): Wrong GUID/name for resource @"{DD52D70DCA9A5E82}worlds/Rally_Arland_ArlandLighthouse.ent" in property "World"
|
||||
15:24:13.459 RESOURCES (E): Wrong GUID/name for resource @"{6A58ADD30913F600}Configs/Systems/RallySystems.conf" in property "SystemsConfig"
|
||||
15:24:13.459 RESOURCES : GetResourceObject '$ArmaReforger:Missions/RallyMontford.conf'
|
||||
15:24:13.459 DEFAULT : Config load '$ArmaReforger:Missions/RallyMontford.conf'
|
||||
15:24:13.459 RESOURCES (E): Wrong GUID/name for resource @"{DC896591E44FBC92}worlds/Rally_Everon_Montfront.ent" in property "World"
|
||||
15:24:13.459 RESOURCES (E): Wrong GUID/name for resource @"{6A58ADD30913F600}Configs/Systems/RallySystems.conf" in property "SystemsConfig"
|
||||
15:24:13.460 RESOURCES : GetResourceObject '$ArmaReforger:Missions/RallyNorthernForest.conf'
|
||||
15:24:13.460 DEFAULT : Config load '$ArmaReforger:Missions/RallyNorthernForest.conf'
|
||||
15:24:13.460 RESOURCES (E): Wrong GUID/name for resource @"{75033D4FB2FE793E}worlds/Rally_Everon_NorthernForest.ent" in property "World"
|
||||
15:24:13.460 RESOURCES (E): Wrong GUID/name for resource @"{6A58ADD30913F600}Configs/Systems/RallySystems.conf" in property "SystemsConfig"
|
||||
15:24:13.461 RESOURCES : Loaded mission headers from 10 addon(s)!
|
||||
15:24:13.461 PROFILING : NotifyBeforeEntitiesCreated took: 6.177600 ms
|
||||
15:24:13.461 WORLD : WORLD : Wait for preloading data
|
||||
15:24:13.461 PROFILING : Wait for preloading data took: 0.000600 ms
|
||||
15:24:15.223 ENTITY : Create entity @"ENTITY:81732" ('GenericEntity') at <0.000000 0.000000 0.000000> @"{434AFBBE90F2B078}Prefabs/Sounds/Environment/AmbientSounds_Everon.et"
|
||||
15:24:15.223 SCRIPT (W): AMBIENT LIFE: SCR_AmbientInsectsComponent: Missing SCR_AmbientSoundsComponent
|
||||
15:24:15.839 ENTITY : Create entity @"ENTITY:135137" ('StaticModelEntity','Assets/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.xob') at <1931.796021 81.777000 5138.725098> @"{6A004A8F0571D456}Prefabs/Structures/Infrastructure/Towers/TransmitterTower_01/TransmitterTower_01_small.et"
|
||||
15:24:15.839 ENTITY : CreateComponent 'ScriptedRadioComponent'
|
||||
15:24:15.839 DEFAULT (W): World doesn't contain RadioManagerEntity to support any BaseRadioComponent.
|
||||
15:24:16.662 ENTITY : Create entity @"ENTITY:191608" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1080.213013 10.776751 6018.347168>
|
||||
15:24:16.662 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:24:16.662 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:191608" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1080.213013 10.776751 6018.347168>')
|
||||
15:24:16.662 ENTITY : Create entity @"ENTITY:191610" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1082.185913 10.778749 6018.331055>
|
||||
15:24:16.662 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:24:16.662 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:191610" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1082.185913 10.778749 6018.331055>')
|
||||
15:24:16.662 ENTITY : Create entity @"ENTITY:191612" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1084.190918 10.790751 6018.334961>
|
||||
15:24:16.662 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:24:16.662 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:191612" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <1084.190918 10.790751 6018.334961>')
|
||||
15:24:16.666 ENTITY : Create entity @"ENTITY:191875" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4425.594727 9.981750 11029.402344>
|
||||
15:24:16.666 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:24:16.666 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:191875" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4425.594727 9.981750 11029.402344>')
|
||||
15:24:16.666 ENTITY : Create entity @"ENTITY:191877" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4426.584473 9.983749 11031.109375>
|
||||
15:24:16.666 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:24:16.666 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:191877" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4426.584473 9.983749 11031.109375>')
|
||||
15:24:16.666 ENTITY : Create entity @"ENTITY:191879" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4427.572266 9.995750 11032.853516>
|
||||
15:24:16.666 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:24:16.666 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:191879" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <4427.572266 9.995750 11032.853516>')
|
||||
15:24:16.670 ENTITY : Create entity @"ENTITY:192133" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.946289 10.470250 1551.986084>
|
||||
15:24:16.670 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:24:16.670 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:192133" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.946289 10.470250 1551.986084>')
|
||||
15:24:16.670 ENTITY : Create entity @"ENTITY:192135" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.430664 10.472250 1550.081421>
|
||||
15:24:16.670 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:24:16.670 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:192135" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10009.430664 10.472250 1550.081421>')
|
||||
15:24:16.670 ENTITY : Create entity @"ENTITY:192137" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10008.926758 10.484250 1548.140869>
|
||||
15:24:16.670 ENTITY : CreateComponent 'Hierarchy'
|
||||
15:24:16.670 ENTITY (W): Invalid PivotID 'socket_light_04' in Hierarchy component ('@"ENTITY:192137" ('GameEntity','Assets/Structures/BuildingsParts/Lights/LampTower_01.xob') at <10008.926758 10.484250 1548.140869>')
|
||||
15:24:18.510 WORLD : WORLD : Wait for preloading data
|
||||
15:24:18.515 PROFILING : Wait for preloading data took: 4.825200 ms
|
||||
15:24:19.750 ENTITY : Create entity @"ENTITY:2305843009213693956" ('Factions', SCR_FactionManager) at <0.000000 0.000000 0.000000> @"{5414041A15DC4B54}Prefabs/ERR/FactionManager.et"
|
||||
15:24:19.750 RESOURCES : GetResourceObject @"{CC22252205B0DEEE}Prefabs/Vehicles/Wheeled/S105/S105_rally_WCS_M134_M261.et"
|
||||
15:24:19.750 WORLD : Entity prefab load @"{CC22252205B0DEEE}Prefabs/Vehicles/Wheeled/S105/S105_rally_WCS_M134_M261.et"
|
||||
15:24:19.750 RESOURCES : GetResourceObject @"{59769013F69B1DE9}Prefabs/Vehicles/Wheeled/S105/S105_rally_WCS.et"
|
||||
15:24:19.750 WORLD : Entity prefab load @"{59769013F69B1DE9}Prefabs/Vehicles/Wheeled/S105/S105_rally_WCS.et"
|
||||
15:24:19.750 RESOURCES (E): Wrong GUID/name for resource @"{14B6D1D9A4961A43}Sounds/Vehicles/Wheeled/S105/Vehicles_S105_Rally_Engine.acp" in property "Filenames"
|
||||
15:24:19.750 RESOURCES (E): Wrong GUID/name for resource @"{0987AB1696B79FCD}Prefabs/Vehicles/Core/Engines/Engine_S105_rally.conf" in property "inherited-name"
|
||||
15:24:19.750 RESOURCES : GetResourceObject @"{0987AB1696B79FCD}Prefabs/Vehicles/Core/Engines/Engine_S105_rally.conf"
|
||||
15:24:19.750 RESOURCES (E): Failed to open
|
||||
15:24:19.750 RESOURCES (E): Wrong GUID/name for resource @"{FFEE3AE0A6EC42A4}Prefabs/Vehicles/Core/Transmissions/Transmission_S105Rally.conf" in property "inherited-name"
|
||||
15:24:19.751 RESOURCES : GetResourceObject @"{FFEE3AE0A6EC42A4}Prefabs/Vehicles/Core/Transmissions/Transmission_S105Rally.conf"
|
||||
15:24:19.751 RESOURCES (E): Failed to open
|
||||
15:24:19.751 RESOURCES (E): Wrong GUID/name for resource @"{E940E84F1043AA3F}Prefabs/Vehicles/Wheeled/S105/Configs/VehicleSimulationSuspensionFront_S105Rally.conf" in property "inherited-name"
|
||||
15:24:19.751 RESOURCES : GetResourceObject @"{E940E84F1043AA3F}Prefabs/Vehicles/Wheeled/S105/Configs/VehicleSimulationSuspensionFront_S105Rally.conf"
|
||||
15:24:19.751 RESOURCES (E): Failed to open
|
||||
15:24:19.751 RESOURCES (E): Wrong GUID/name for resource @"{4425F71A7EAAF19C}Prefabs/Vehicles/Wheeled/S105/Configs/VehicleSimulationWheelFront_S105_rally.conf" in property "inherited-name"
|
||||
15:24:19.751 RESOURCES : GetResourceObject @"{4425F71A7EAAF19C}Prefabs/Vehicles/Wheeled/S105/Configs/VehicleSimulationWheelFront_S105_rally.conf"
|
||||
15:24:19.751 RESOURCES (E): Failed to open
|
||||
15:24:19.751 RESOURCES (E): Wrong GUID/name for resource @"{1A7AD8C902F59BA3}Prefabs/Vehicles/Wheeled/S105/Configs/VehicleSimulationSuspensionRear_S105Rally.conf" in property "inherited-name"
|
||||
15:24:19.751 RESOURCES : GetResourceObject @"{1A7AD8C902F59BA3}Prefabs/Vehicles/Wheeled/S105/Configs/VehicleSimulationSuspensionRear_S105Rally.conf"
|
||||
15:24:19.751 RESOURCES (E): Failed to open
|
||||
15:24:19.751 RESOURCES (E): Wrong GUID/name for resource @"{24405A6325C2C321}Prefabs/Vehicles/Wheeled/S105/Configs/VehicleSimulationWheelRear_S105_rally.conf" in property "inherited-name"
|
||||
15:24:19.751 RESOURCES : GetResourceObject @"{24405A6325C2C321}Prefabs/Vehicles/Wheeled/S105/Configs/VehicleSimulationWheelRear_S105_rally.conf"
|
||||
15:24:19.751 RESOURCES (E): Failed to open
|
||||
15:24:19.751 RESOURCES (E): Wrong GUID/name for resource @"{59E550EBE7DD6B61}Prefabs/Vehicles/Wheeled/S105/Configs/VehicleSimulationTire_S105Rear_rally.conf" in property "inherited-name"
|
||||
15:24:19.751 RESOURCES : GetResourceObject @"{59E550EBE7DD6B61}Prefabs/Vehicles/Wheeled/S105/Configs/VehicleSimulationTire_S105Rear_rally.conf"
|
||||
15:24:19.751 RESOURCES (E): Failed to open
|
||||
15:24:19.751 RESOURCES (E): Wrong GUID/name for resource @"{39BAA0E415CA230F}Prefabs/Vehicles/Core/Configs/Pacejka/Pacejka2002_Car_80s_RallyGravel.conf" in property "inherited-name"
|
||||
15:24:19.751 RESOURCES : GetResourceObject @"{39BAA0E415CA230F}Prefabs/Vehicles/Core/Configs/Pacejka/Pacejka2002_Car_80s_RallyGravel.conf"
|
||||
15:24:19.751 RESOURCES (E): Failed to open
|
||||
15:24:19.751 RESOURCES (E): Wrong GUID/name for resource @"{6062902CDF857798}Prefabs/Vehicles/Wheeled/S105/VehParts/Wheels/S105_wheel_01_Rally_L.et" in property "Prefab"
|
||||
15:24:19.751 RESOURCES (E): Wrong GUID/name for resource @"{6062902CDF857798}Prefabs/Vehicles/Wheeled/S105/VehParts/Wheels/S105_wheel_01_Rally_L.et" in property "Prefab"
|
||||
15:24:19.751 RESOURCES (E): Wrong GUID/name for resource @"{1D7A7CD4BA164B01}Prefabs/Vehicles/Wheeled/S105/VehParts/Wheels/S105_wheel_01_Rally_R.et" in property "Prefab"
|
||||
15:24:19.751 RESOURCES (E): Wrong GUID/name for resource @"{1D7A7CD4BA164B01}Prefabs/Vehicles/Wheeled/S105/VehParts/Wheels/S105_wheel_01_Rally_R.et" in property "Prefab"
|
||||
15:24:20.185 WORLD : WORLD : NotifyBeforeEntitiesInitialized
|
||||
15:24:20.185 PROFILING : NotifyBeforeEntitiesInitialized took: 0.035500 ms
|
||||
15:24:23.313 WORLD : InitEntities 'world'
|
||||
15:24:23.313 ENTITY : Init entity @"ENTITY:2305843009213693953" ('Reintroduced', ERR_GameMode) at <60.452000 1.000000 213.136002> @"{978E045E53EF36C8}Prefabs/ERR/GameMode.et"
|
||||
15:24:23.313 SCRIPT : Reintroduced [loading]: respawn animation and preparation display attached to Escape
|
||||
15:24:23.325 SCRIPT : ERR SMOKE: scripted integration test enabled; gameplay acceptance remains separate
|
||||
15:24:23.326 WORLD : WORLD : NotifyEntitiesInitialized
|
||||
15:24:23.326 TERRAIN : TERRAIN : Initializing road networks...
|
||||
15:24:23.328 PROFILING : Initializing road networks... took: 2.278300 ms
|
||||
15:24:23.329 DEFAULT : DEFAULT : WorldVolumesCollection
|
||||
15:24:23.340 PROFILING : WorldVolumesCollection took: 11.310100 ms
|
||||
15:24:23.340 INIT : INIT : SoundWorldInit
|
||||
15:24:23.363 PROFILING : SoundWorldInit took: 22.754600 ms
|
||||
15:24:23.363 PROFILING : NotifyEntitiesInitialized took: 36.564500 ms
|
||||
15:24:23.364 WORLD : World statistics:
|
||||
15:24:23.364 WORLD : Leafs 4261
|
||||
15:24:23.364 WORLD : Leafs with entities 3204
|
||||
15:24:23.364 WORLD : Avg ents/leaf 94
|
||||
15:24:23.364 WORLD : Leafs with items 1311
|
||||
15:24:23.364 WORLD : Leaf items 7252 (ss 2388 occ 1321 li 3543)
|
||||
15:24:23.364 WORLD : Max items/Leaf 38
|
||||
15:24:23.364 WORLD : Avg items/leaf 5
|
||||
15:24:23.364 WORLD : Total entities 307610
|
||||
15:24:23.364 WORLD : Static entities 282259
|
||||
15:24:23.364 WORLD : Dynamic entities 19898
|
||||
15:24:23.364 WORLD : Features entities 5
|
||||
15:24:23.364 WORLD : NoLink entities 5448
|
||||
15:24:23.364 WORLD : Max ents/leaf 1317
|
||||
15:24:23.364 WORLD : Max static ents/leaf 1223
|
||||
15:24:23.364 WORLD : Max dynamic ents/leaf 118
|
||||
15:24:23.364 PROFILING : CreateEntities took: 9910.031000 ms
|
||||
15:24:23.364 PROFILING : CreateEntities took: 9910.230700 ms
|
||||
15:24:23.372 WORLD : WORLD : Wait for preloading data around camera
|
||||
15:24:23.372 PROFILING : Wait for preloading data around camera took: 0.000700 ms
|
||||
15:24:23.372 WORLD : WORLD : EOnActivate
|
||||
15:24:23.380 PROFILING : EOnActivate took: 8.054000 ms
|
||||
15:24:23.380 PROFILING : Game::LoadEntities took: 9927.564700 ms
|
||||
15:24:23.621 DEFAULT : Entered offline game state.
|
||||
15:24:27.749 SCRIPT : Map load time: 2331ms
|
||||
15:24:27.750 NETWORK : Player connected: connectionID=2147483646
|
||||
15:24:27.751 NETWORK : ### Connecting player: connectionID=2147483646, Name=
|
||||
15:24:27.751 NETWORK : ### Creating player: PlayerId=1, Name=jakub
|
||||
15:24:27.755 RESOURCES : GetResourceObject @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
15:24:27.755 WORLD : Entity prefab load @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
15:24:27.755 RESOURCES : GetResourceObject @"{6E2BB64764E3BE9B}Prefabs/Characters/Core/DefaultPlayerController.et"
|
||||
15:24:27.755 WORLD : Entity prefab load @"{6E2BB64764E3BE9B}Prefabs/Characters/Core/DefaultPlayerController.et"
|
||||
15:24:27.755 WORLD (E): Unknown keyword/data 'm_HardLandingVelocity' at offset 133(0x85)
|
||||
15:24:27.755 WORLD (E): Unknown keyword/data 'm_DeathLandingVelocity' at offset 163(0xa3)
|
||||
15:24:27.759 ENTITY : SpawnEntityPrefab @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
15:24:27.760 ENTITY : Create entity @"ENTITY:4611686018427388637" ('SCR_PlayerController') at <0.000000 0.000000 0.000000>
|
||||
15:24:27.760 ENTITY : EntityPrefabUse @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
15:24:27.760 SCRIPT (W): Notification data in 'SCR_NotificationsLogDisplay' has duplicate notification info key: 'EDITOR_PERCEIVED_FACTION_PUNISHMENT_KILLING_SET'. There should only be one of each key!
|
||||
15:24:27.760 SCRIPT (W): Notification data in 'SCR_NotificationsLogDisplay' has duplicate notification info key: 'EDITOR_PERCEIVED_FACTION_TYPE_DISABLED'. There should only be one of each key!
|
||||
15:24:27.763 SCRIPT (W): Can't open config file ""
|
||||
15:24:27.772 WORLD : InitEntities 'world'
|
||||
15:24:27.773 ENTITY : Init entity @"ENTITY:4611686018427388637" ('SCR_PlayerController') at <0.000000 0.000000 0.000000> @"{225E51284CC95CFA}Prefabs/Characters/Core/DefaultPlayerControllerMP.et"
|
||||
15:24:27.773 GUI : WidgetManager: CrateWidgets @"{3C9DCDD76AB83157}UI/layouts/HUD/HUDLayouts/HUDManager_Root.layout"
|
||||
15:24:27.773 SCRIPT (W): Slot_WeaponInfo Has no Content!
|
||||
15:24:27.773 SCRIPT (W): Slot_Chat Has no Content!
|
||||
15:24:27.773 SCRIPT (W): Slot_VON Has no Content!
|
||||
15:24:27.773 SCRIPT (W): Slot_AvailableActions Has no Content!
|
||||
15:24:27.774 SCRIPT (W): Slot_Vehicle Has no Content!
|
||||
15:24:27.774 SCRIPT (W): Slot_GameVersion Has no Content!
|
||||
15:24:27.774 SCRIPT (W): Slot_Notifications Has no Content!
|
||||
15:24:27.774 SCRIPT (W): Slot_Hints Has no Content!
|
||||
15:24:27.790 ENTITY : SpawnEntityPrefab @"{59EF8ECAE1DCD417}Prefabs/Editor/Modes/EditorModeEdit.et"
|
||||
15:24:27.790 ENTITY : Create entity @"ENTITY:4611686018427388640" ('SCR_EditorModeEntity') at <0.000000 0.000000 0.000000>
|
||||
15:24:27.790 ENTITY : EntityPrefabUse @"{59EF8ECAE1DCD417}Prefabs/Editor/Modes/EditorModeEdit.et"
|
||||
15:24:27.791 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {259EE7B78C51B624}UAZ469.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
15:24:27.791 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {DF5CCB7C0FF049F4}Mi8MT_unarmed_transport.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
15:24:27.792 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {DF5CCB7C0FF049F4}Mi8MT_unarmed_transport.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
15:24:27.795 NETWORK : ### Updating player: PlayerId=1, Name=jakub, rplIdentity=0xFFFFFFFE, IdentityId=00000000-0000-0000-0000-000000000000
|
||||
15:24:27.796 SCRIPT (W): Ban Settings could not be loaded from BE Storage: Relying on default config
|
||||
15:24:27.796 NETWORK : Players connecting: 0
|
||||
15:24:27.796 NETWORK : Players connected: 1 / 1
|
||||
15:24:27.824 DEFAULT : Using autosave directory: C:/users/steamuser/AppData/Local/Temp/Arma Reforger Workbench/Projects/ERR_Core/autosaves
|
||||
15:24:27.825 PROFILING : Workbench startup took: 39224.492000 ms
|
||||
15:24:27.941 WORLD : Frame start
|
||||
15:24:27.942 SCRIPT : ScenarioFramework: Available tasks are empty, no new tasks will be generated.
|
||||
15:24:27.955 WORLD : UpdateEntities
|
||||
15:24:27.955 WORLD : Frame
|
||||
15:24:27.956 SCRIPT : SCR_BaseGameMode::OnGameStateChanged = GAME
|
||||
15:24:28.143 WORLD : UpdateEntities
|
||||
15:24:28.143 WORLD : PostFrame
|
||||
15:24:28.143 GUI : WidgetManager: CrateWidgets @"{D89BBA18F99053D6}UI/layouts/HUD/Chat/ChatHud.layout"
|
||||
15:24:28.143 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
15:24:28.238 RESOURCES : GetResourceObject @"{20A6917D2114E29A}UI/layouts/HUD/Hint/HintInfoDisplay.layout"
|
||||
15:24:28.238 GUI : Layout load @"{20A6917D2114E29A}UI/layouts/HUD/Hint/HintInfoDisplay.layout"
|
||||
15:24:28.239 GUI : Widget prefab @"{EA1CC57D868E94F9}UI/layouts/HUD/Hint/Hint.layout"
|
||||
15:24:28.239 GUI (W): Overridden prefab member (GUID: '{661AB14E0F471C66}' type: ButtonWidgetClass) no longer exists in prefab
|
||||
15:24:28.395 RENDER : RENDER : ObjectsHeightMap::Build
|
||||
15:24:28.395 RENDER : RENDER : MeshOccupancyGridManager::GenerateAllForWorld
|
||||
15:24:28.435 PROFILING : MeshOccupancyGridManager::GenerateAllForWorld took: 39.067700 ms
|
||||
15:24:28.446 PROFILING : ObjectsHeightMap::Build took: 51.050300 ms
|
||||
15:24:29.649 SCRIPT : Co10 Escape Reintroduced factions: players=FIA enemy=USSR independent=US
|
||||
15:24:29.674 SCRIPT : Reintroduced [sites]: authored everon-prison-1 at <6090,211.444,7160>
|
||||
15:24:29.675 SCRIPT : Reintroduced [sites]: cache clearance position=<6150,203.288,7050> clear=1
|
||||
15:24:29.691 SCRIPT : Reintroduced [sites]: authored everon-supply-1 at <6150,203.288,7050>
|
||||
15:24:29.695 ENTITY : SpawnEntityPrefab @"{B3949F6D215A9F78}Prefabs/Props/Military/Antennas/Antenna_FIA_02/Antenna_FIA_02_base.et"
|
||||
15:24:29.695 ENTITY : Create entity @"ENTITY:4611686018427388765" ('GenericEntity','Assets/Props/Military/Antennas/Antenna_FIA_02/Antenna_FIA_02.xob') at <6496.000000 160.006256 7202.000000> @"{B3949F6D215A9F78}Prefabs/Props/Military/Antennas/Antenna_FIA_02/Antenna_FIA_02_base.et"
|
||||
15:24:29.696 ENTITY : CreateComponent 'ScriptedRadioComponent'
|
||||
15:24:29.696 DEFAULT (W): BaseRadioComponent does not have any transceiver. (Entity: @"ENTITY:4611686018427388765" ('GenericEntity','Assets/Props/Military/Antennas/Antenna_FIA_02/Antenna_FIA_02.xob') at <6496.000000 160.006256 7202.000000> @"{B3949F6D215A9F78}Prefabs/Props/Military/Antennas/Antenna_FIA_02/Antenna_FIA_02_base.et"). Only printing this message once. There're possibly more nodes with this requirement.
|
||||
15:24:29.703 SCRIPT : Reintroduced [sites]: authored everon-radio-1 at <6500,159.756,7200>
|
||||
15:24:29.706 SCRIPT : Reintroduced [sites]: authored everon-extraction-1 at <7000,65.2562,7500>
|
||||
15:24:29.707 SCRIPT : Reintroduced [sites]: cache clearance position=<5960,220.256,7220> clear=1
|
||||
15:24:29.717 SCRIPT : Reintroduced [sites]: transport parking=<5960,220.256,7212> radius=4 terrainRange=0.8125 obstructed=0 clear=1
|
||||
15:24:29.766 SCRIPT : Reintroduced [sites]: authored everon-supply-2 at <5960,220.256,7220>
|
||||
15:24:29.766 SCRIPT : Reintroduced [sites]: cache clearance position=<6340,175.788,7400> clear=1
|
||||
15:24:29.769 SCRIPT : Reintroduced [sites]: authored everon-medical-1 at <6340,175.788,7400>
|
||||
15:24:29.770 SCRIPT : Reintroduced [sites]: cache clearance position=<6740,140.6,7300> clear=1
|
||||
15:24:29.773 SCRIPT : Reintroduced [sites]: cache clearance position=<6740,140.913,7296> clear=1
|
||||
15:24:29.774 SCRIPT : Reintroduced [sites]: cache clearance position=<6736,140.975,7300> clear=1
|
||||
15:24:29.774 SCRIPT : Reintroduced [sites]: cache clearance position=<6744,140.288,7300> clear=1
|
||||
15:24:29.776 SCRIPT : Reintroduced [sites]: authored everon-outpost-1 at <6740,140.6,7300>
|
||||
15:24:29.776 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
15:24:29.777 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
15:24:29.777 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=0 conscious=0 nativeComplete=0
|
||||
15:24:29.777 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=0 conscious=0 nativeComplete=0
|
||||
15:24:29.777 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=0 conscious=0 nativeComplete=0
|
||||
15:24:29.777 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=0 conscious=0 nativeComplete=0
|
||||
15:24:30.656 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
15:24:30.657 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
15:24:30.657 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=1 conscious=1 nativeComplete=0
|
||||
15:24:30.657 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=1 conscious=1 nativeComplete=0
|
||||
15:24:31.163 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
15:24:31.164 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
15:24:31.164 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=1 conscious=1 nativeComplete=0
|
||||
15:24:31.164 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=1 conscious=1 nativeComplete=0
|
||||
15:24:31.672 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
15:24:31.672 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=2 conscious=2 nativeComplete=0
|
||||
15:24:31.672 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=2 conscious=2 nativeComplete=0
|
||||
15:24:31.672 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=2 conscious=2 nativeComplete=0
|
||||
15:24:31.992 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=3 conscious=3 nativeComplete=0
|
||||
15:24:31.992 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=2 conscious=2 nativeComplete=0
|
||||
15:24:31.992 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=3 conscious=3 nativeComplete=0
|
||||
15:24:31.993 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=3 conscious=3 nativeComplete=0
|
||||
15:24:32.534 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
15:24:32.535 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
15:24:32.535 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=4 conscious=4 nativeComplete=0
|
||||
15:24:32.535 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=3 conscious=3 nativeComplete=0
|
||||
15:24:33.024 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
15:24:33.024 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=5 conscious=5 nativeComplete=0
|
||||
15:24:33.025 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=4 conscious=4 nativeComplete=0
|
||||
15:24:33.025 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=4 conscious=4 nativeComplete=0
|
||||
15:24:33.528 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=6 conscious=6 nativeComplete=1
|
||||
15:24:33.528 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=4 conscious=4 nativeComplete=0
|
||||
15:24:33.528 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=5 conscious=5 nativeComplete=0
|
||||
15:24:33.528 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=5 conscious=5 nativeComplete=0
|
||||
15:24:34.034 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=5 conscious=5 nativeComplete=0
|
||||
15:24:34.034 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=6 conscious=6 nativeComplete=1
|
||||
15:24:34.035 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=6 conscious=6 nativeComplete=1
|
||||
15:24:34.539 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=6 conscious=6 nativeComplete=1
|
||||
15:24:34.540 SCRIPT : Reintroduced [sites]: 7 sites and 122 physical stock items ready
|
||||
15:24:39.840 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-1 faction=USSR group=<0x000000015638B640> SCR_AIGroup position=<11310.4,32.9062,11549.8> living=2
|
||||
15:24:39.840 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-1-local faction=USSR group=<0x000000015638BEC0> SCR_AIGroup position=<11309.9,32.9806,11547.8> living=2
|
||||
15:24:39.841 SCRIPT : Reintroduced [roadblocks]: roadblock-1 at <11314.2,33.1268,11546> large=0 guards=4 props=8 networkedProps=8 propStreaming=always roadPassage=open HQ=2 local=2
|
||||
15:24:44.883 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-2 faction=USSR group=<0x0000000131271000> SCR_AIGroup position=<5664.55,23.5245,3823.12> living=2
|
||||
15:24:44.884 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-2-local faction=USSR group=<0x0000000131271CC0> SCR_AIGroup position=<5664.76,23.6532,3825.11> living=2
|
||||
15:24:44.884 SCRIPT : Reintroduced [roadblocks]: roadblock-2 at <5660.14,23.7607,3826.1> large=0 guards=4 props=8 networkedProps=8 propStreaming=always roadPassage=open HQ=2 local=2
|
||||
15:24:46.653 SCRIPT : Reintroduced [environment]: date=authored weather=authored
|
||||
15:24:46.654 SCRIPT : Reintroduced [time]: started at 14:00 with 1x progression
|
||||
15:24:46.654 SCRIPT : Reintroduced [mission]: phase 0 -> 1
|
||||
15:24:46.655 SCRIPT : Reintroduced [prison]: owned composition raw={BE6B8D56349038A6}Prefabs/ERR/Prison.et resolved={BE6B8D56349038A6}Prefabs/ERR/Prison.et position=<6090,211.444,7160>
|
||||
15:24:46.655 SCRIPT : Reintroduced [prison]: gate candidate raw= resolved={67F17696FF278AE0}Prefabs/Structures/BuildingParts/Doors/Door_Metal_A_RIGHT_EXT_COV_B.et lock=1 door=1 position=<6089.34,211.444,7154.05>
|
||||
15:24:46.655 SCRIPT : Reintroduced [prison]: one intact successor lock in owned prison
|
||||
15:24:47.198 SCRIPT : INFO: Faction: player jakub (playerID = 1 | UUID = 00000000-0000-0000-0000-000000000000) has joined faction #AR-Faction_FIA (FIA)
|
||||
15:24:47.208 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 waiting for 67 replicated objects and 28 inventory items
|
||||
15:24:47.208 SCRIPT : Reintroduced [spawn scene]: client token=1 waiting for 67 replicated objects and 28 inventory items
|
||||
15:24:47.294 SCRIPT : Reintroduced [spawn scene]: client token=1 final=0 all 67 objects and 28 storage items ready
|
||||
15:24:47.294 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 final=0 storage acknowledged after 100.875ms
|
||||
15:24:47.301 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 scene ready after 108.008ms; starting asset preload
|
||||
15:24:47.426 SCRIPT : ERR SMOKE PASS: native spawn preload retains preparation text after server sites are ready
|
||||
15:24:48.082 ENTITY : SpawnEntityPrefab @"{2608501780FEE1EA}Prefabs/ERR/CrashLootSmoke.et"
|
||||
15:24:48.083 WORLD : InitEntities 'world'
|
||||
15:24:48.083 ENTITY : Init entity @"ENTITY:4611686018427391535" ('ReplicatedParticleEffectEntity') at <4862.237793 54.869041 5814.780273> @"{2608501780FEE1EA}Prefabs/ERR/CrashLootSmoke.et"
|
||||
15:24:48.083 RESOURCES : GetResourceObject @"{6EE3295AC363E562}Particles/Enviroment/Smoke_Smokestack_Big.ptc"
|
||||
15:24:48.083 MATERIAL : Material load @"{E29C0120DA4DB72C}Particles/_Materials/Explosion_06.emat"
|
||||
15:24:48.084 RESOURCES : GetResourceObject @"{E29C0120DA4DB72C}Particles/_Materials/Explosion_06.emat"
|
||||
15:24:48.084 MATERIAL : Material load @"{E29C0120DA4DB72C}Particles/_Materials/Explosion_06.emat"
|
||||
15:24:48.084 RENDER : The material uses outdated value for AlphaToEmissiveLV. Converted automatically, please re-save the material.
|
||||
15:24:48.463 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 preload finished; verifying held storage
|
||||
15:24:48.657 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-prison-1 faction=USSR group=<0x00000000A043F590> SCR_AIGroup position=<6125,209.938,7160> living=4
|
||||
15:24:48.657 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-supply-1 faction=US group=<0x00000000A043FE10> SCR_AIGroup position=<6168,202.217,7050> living=4
|
||||
15:24:48.658 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-radio-1 faction=USSR group=<0x00000000A0440690> SCR_AIGroup position=<6530,157.768,7200> living=6
|
||||
15:24:48.659 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-extraction-1 faction=USSR group=<0x00000000A0440F10> SCR_AIGroup position=<7030,62.1142,7500> living=6
|
||||
15:24:48.659 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-supply-2 faction=USSR group=<0x000000013123E440> SCR_AIGroup position=<5976,218.937,7220> living=6
|
||||
15:24:48.660 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-outpost-1 faction=USSR group=<0x000000013123F540> SCR_AIGroup position=<6756,139.447,7300> living=6
|
||||
15:24:49.677 SCRIPT : Reintroduced [spawn scene]: client token=1 final=1 all 67 objects and 28 storage items ready
|
||||
15:24:49.677 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 final=1 storage acknowledged after 2470.97ms
|
||||
15:24:49.705 SCRIPT : Reintroduced [spawn]: player 1 at <6088.5,211.389,7158.5>
|
||||
15:24:49.706 SCRIPT : Reintroduced [spawn scene]: player=1 retaining 67 objects until leaving the spawn area
|
||||
15:24:49.987 SCRIPT : ERR SMOKE PASS: prisoner admitted only after enabled native spawn preload finishes
|
||||
15:24:49.987 SCRIPT : ERR SMOKE PASS: new identity may enter prison
|
||||
15:24:49.987 SCRIPT : ERR SMOKE PASS: spawn consumes identity life
|
||||
15:24:49.987 SCRIPT : ERR SMOKE PASS: disconnect retains living actor and clears connection
|
||||
15:24:49.987 SCRIPT : ERR SMOKE PASS: reconnected identity retains spent life
|
||||
15:24:49.987 SCRIPT : ERR SMOKE PASS: duplicate active identity rejected
|
||||
15:24:49.988 SCRIPT : ERR SMOKE PASS: recycled connection receives independent life and extraction admission policy
|
||||
15:24:49.988 SCRIPT : ERR SMOKE PASS: base contracts catalog resolves hostile vanilla factions and successful preparation
|
||||
15:24:49.988 SCRIPT : ERR SMOKE PASS: base contracts physical prisoner matches injected faction and resource
|
||||
15:24:49.989 SCRIPT : ERR SMOKE PASS: base contracts physical guard squad comes from enabled catalog
|
||||
15:24:49.989 SCRIPT : ERR SMOKE PASS: base contracts same-side factions rejected
|
||||
15:24:49.989 SCRIPT : ERR SMOKE PASS: base contracts unknown world faction rejected
|
||||
15:24:49.989 SCRIPT : ERR SMOKE PASS: base contracts missing prisoner resource rejected
|
||||
15:24:49.989 SCRIPT : ERR SMOKE PASS: base contracts isolated catalog restored without mutating live configuration
|
||||
15:24:49.989 SCRIPT : ERR SMOKE PASS: base contracts unauthorized settings request rejected
|
||||
15:24:49.990 SCRIPT : ERR SMOKE PASS: base contracts partially numeric input rejected without mutation
|
||||
15:24:49.990 SCRIPT : ERR SMOKE PASS: base contracts out-of-range duration rejected without mutation
|
||||
15:24:50.004 SCRIPT : ERR SMOKE PASS: base contracts normalized base command saves validated duration
|
||||
15:24:50.004 SCRIPT : ERR SMOKE PASS: base contracts base command reads saved duration
|
||||
15:24:50.004 SCRIPT : ERR SMOKE PASS: base contracts base settings listing available
|
||||
15:24:50.005 SCRIPT : ERR SMOKE PASS: base contracts base mission status available before companions
|
||||
15:24:50.029 SCRIPT : ERR SMOKE PASS: base contracts test setting restored
|
||||
15:24:50.030 SCRIPT : ERR SMOKE PASS: companion command retained: hq interval show
|
||||
15:24:50.030 SCRIPT : ERR SMOKE PASS: companion command retained: hq squads show
|
||||
15:24:50.030 SCRIPT : ERR SMOKE PASS: companion command retained: hq radius show
|
||||
15:24:50.030 SCRIPT : ERR SMOKE PASS: companion command retained: intel carrying show
|
||||
15:24:50.030 SCRIPT : ERR SMOKE PASS: companion command retained: intel reveal show
|
||||
15:24:50.031 SCRIPT : ERR SMOKE PASS: companion journal is behind Core admin authorization
|
||||
15:24:50.032 SCRIPT : ERR SMOKE PASS: companion HQ status uses the shared command service
|
||||
15:24:50.032 SCRIPT : Reintroduced [mission]: phase 1 -> 2
|
||||
15:24:50.034 SCRIPT : ERR SMOKE PASS: convoy fixture unlocks prison to start normal mission AI
|
||||
15:24:50.034 SCRIPT : ERR SMOKE PASS: convoy fixture observer has native perception component
|
||||
15:24:50.034 SCRIPT : ERR SUPPLY FIXTURE: observer perceived as convoy-friendly; only the labelled contact injection exercises this fixture's combat cycle
|
||||
15:24:50.590 SCRIPT : ERR SUPPLY MOTION: 0/15 original vehicles moved at least20m
|
||||
15:24:50.591 SCRIPT : ERR SUPPLY STATE: phase=0 elapsed=0 Convoys: 0 tasks, 0 reached readiness, 0 stopped, 0 retained physical vehicles; cargo native insertion successes=0 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 0/3 convoy slots; automatic=1, startup attempts=0/120; ; body budget: 40/135 committed; each convoy requires 10
|
||||
15:24:50.863 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-3 faction=USSR group=<0x000000014F074160> SCR_AIGroup position=<3195.28,107.084,4960.03> living=2
|
||||
15:24:50.864 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-3-local faction=USSR group=<0x000000014F0749E0> SCR_AIGroup position=<3196.9,107.235,4958.86> living=2
|
||||
15:24:50.864 SCRIPT : Reintroduced [roadblocks]: roadblock-3 at <3200.06,107.373,4962.37> large=0 guards=4 props=8 networkedProps=8 propStreaming=always roadPassage=open HQ=2 local=2
|
||||
15:24:52.722 SCRIPT (W): Reintroduced [welcome voice]: playback unavailable
|
||||
15:24:57.684 RESOURCES : GetResourceObject @"{5555DCAFADB8CE2A}Prefabs/Vehicles/Wheeled/S105/S105_rally.et"
|
||||
15:24:57.685 WORLD : Entity prefab load @"{5555DCAFADB8CE2A}Prefabs/Vehicles/Wheeled/S105/S105_rally.et"
|
||||
15:24:57.685 WORLD (E): Unknown keyword/data 'Pacejka' at offset 939(0x3ab)
|
||||
15:24:57.685 WORLD (E): Unknown keyword/data 'ClutchUncoupleRpm' at offset 1320(0x528)
|
||||
15:24:57.685 WORLD (E): Unknown keyword/data 'ClutchCoupleRpm' at offset 1346(0x542)
|
||||
15:24:58.453 SCRIPT : Reintroduced [SPAWN GROUP]: source=formation-1 faction=USSR group=<0x0000000131277A40> SCR_AIGroup position=<6000,203.397,7004> living=4
|
||||
15:24:58.521 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-4 faction=USSR group=<0x00000001579CC590> SCR_AIGroup position=<4894.02,92.5726,4571.41> living=2
|
||||
15:24:58.521 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-4-local faction=USSR group=<0x00000001579CCE10> SCR_AIGroup position=<4904.39,93.9308,4586.12> living=2
|
||||
15:24:58.521 SCRIPT : Reintroduced [roadblocks]: roadblock-4 at <4904.11,93.2183,4575.31> large=1 guards=4 props=14 networkedProps=14 propStreaming=always roadPassage=open HQ=2 local=2
|
||||
15:25:01.218 SCRIPT : ERR SUPPLY MOTION: 0/15 original vehicles moved at least20m
|
||||
15:25:01.218 SCRIPT : ERR SUPPLY STATE: phase=0 elapsed=10490 Convoys: 0 tasks, 0 reached readiness, 0 stopped, 0 retained physical vehicles; cargo native insertion successes=0 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 0/3 convoy slots; automatic=1, startup attempts=0/120; ; body budget: 52/135 committed; each convoy requires 10
|
||||
15:25:06.138 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-5 faction=USSR group=<0x00000000728DF180> SCR_AIGroup position=<10054.4,27.3204,858.33> living=2
|
||||
15:25:06.139 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-5-local faction=USSR group=<0x00000000728DFA00> SCR_AIGroup position=<10040.8,26.5268,870.147> living=2
|
||||
15:25:06.139 SCRIPT : Reintroduced [roadblocks]: roadblock-5 at <10051.5,26.9365,868.765> large=1 guards=4 props=14 networkedProps=14 propStreaming=always roadPassage=open HQ=2 local=2
|
||||
15:25:11.350 SCRIPT : ERR SUPPLY MOTION: 0/15 original vehicles moved at least20m
|
||||
15:25:11.351 SCRIPT : ERR SUPPLY STATE: phase=0 elapsed=20617.7 Convoys: 0 tasks, 0 reached readiness, 0 stopped, 0 retained physical vehicles; cargo native insertion successes=0 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 0/3 convoy slots; automatic=1, startup attempts=0/120; ; body budget: 56/135 committed; each convoy requires 10
|
||||
15:25:12.770 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-6 faction=USSR group=<0x000000007289C110> SCR_AIGroup position=<2296.9,130.016,5791.11> living=2
|
||||
15:25:12.770 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-6-local faction=USSR group=<0x000000007289C990> SCR_AIGroup position=<2297.44,130,5793.04> living=2
|
||||
15:25:12.770 SCRIPT : Reintroduced [roadblocks]: roadblock-6 at <2293.06,130.056,5794.8> large=0 guards=4 props=8 networkedProps=8 propStreaming=always roadPassage=open HQ=2 local=2
|
||||
15:25:18.940 SCRIPT : Reintroduced [server vehicles]: inspected=1792 groundVehicles=272 truncated=0
|
||||
15:25:21.493 SCRIPT : ERR SUPPLY MOTION: 0/15 original vehicles moved at least20m
|
||||
15:25:21.494 SCRIPT : ERR SUPPLY STATE: phase=0 elapsed=30727.2 Convoys: 0 tasks, 0 reached readiness, 0 stopped, 0 retained physical vehicles; cargo native insertion successes=0 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 0/3 convoy slots; automatic=1, startup attempts=1/120; road survey queued; no convoy slot consumed yet; body budget: 60/135 committed; each convoy requires 10
|
||||
15:25:22.577 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-7 faction=USSR group=<0x000000015387B980> SCR_AIGroup position=<3968.17,22.3145,8812.3> living=2
|
||||
15:25:22.577 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-7-local faction=USSR group=<0x000000015387C200> SCR_AIGroup position=<3970.35,22.9355,8794.44> living=2
|
||||
15:25:22.577 SCRIPT : Reintroduced [roadblocks]: roadblock-7 at <3963.3,22.6314,8802.65> large=1 guards=4 props=14 networkedProps=14 propStreaming=always roadPassage=open HQ=2 local=2
|
||||
15:25:24.531 SCRIPT : Co10 Escape Reintroduced [AI / air recon]: airport structure={8746DE528BA26F02}Prefabs/Structures/Airport/LightRunway_01/LightRunway_01_white.et position=<4791.88,26.188,11898>
|
||||
15:25:26.556 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-1-vehicle-0 faction=USSR group=<0x00000000A8CAEB90> SCR_AIGroup position=<5880.83,211.208,7023.45> living=2
|
||||
15:25:26.557 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-1-vehicle-1 faction=USSR group=<0x00000000A8CB2F90> SCR_AIGroup position=<5915.3,209.892,7023.87> living=1
|
||||
15:25:26.558 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-1-vehicle-3 faction=USSR group=<0x000000015499A400> SCR_AIGroup position=<5983.13,207.561,7031.22> living=2
|
||||
15:25:26.559 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-1-vehicle-4 faction=USSR group=<0x000000015499CE80> SCR_AIGroup position=<6015.03,205.362,7016.92> living=3
|
||||
15:25:26.560 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-1-vehicle-5 faction=USSR group=<0x00000001535E2620> SCR_AIGroup position=<6045.91,203.269,7000.46> living=2
|
||||
15:25:31.389 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-8 faction=USSR group=<0x00000001535E7F60> SCR_AIGroup position=<6620.32,79.2621,5102.82> living=2
|
||||
15:25:31.389 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-8-local faction=USSR group=<0x0000000084EF12C0> SCR_AIGroup position=<6617.44,80.4052,5120.59> living=2
|
||||
15:25:31.390 SCRIPT : Reintroduced [roadblocks]: roadblock-8 at <6626.78,79.7118,5112.98> large=1 guards=4 props=14 networkedProps=14 propStreaming=always roadPassage=open HQ=2 local=2
|
||||
15:25:31.390 SCRIPT : Reintroduced [roadblocks]: placed=8 requested=8 attempts=173 roadCandidates=13 clearPlans=8; requested count reached in background
|
||||
15:25:31.798 SCRIPT : ERR SUPPLY MOTION: 0/15 original vehicles moved at least20m
|
||||
15:25:31.799 SCRIPT : ERR SUPPLY STATE: phase=0 elapsed=40990 Convoys: 1 tasks, 1 reached readiness, 0 stopped, 5 retained physical vehicles; cargo native insertion successes=70 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 1/3 convoy slots; automatic=1, startup attempts=2/120; road survey queued; no convoy slot consumed yet; body budget: 78/135 committed; each convoy requires 10
|
||||
15:25:31.799 SCRIPT : ERR SUPPLY TASK: index=0 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:25:35.642 SCRIPT : Co10 Escape Reintroduced [AI / air recon]: airport search finished; airports=1
|
||||
15:25:35.642 SCRIPT : Co10 Escape Reintroduced [AI / air recon]: airport=0 centre=<4788.55,26.6863,11528.9> runway/tower samples=438
|
||||
15:25:37.663 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-2-vehicle-0 faction=USSR group=<0x000000002BA03D00> SCR_AIGroup position=<3969.28,19.1585,8873.49> living=2
|
||||
15:25:37.664 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-2-vehicle-1 faction=USSR group=<0x000000002BA06340> SCR_AIGroup position=<3962.67,20.9943,8839.19> living=1
|
||||
15:25:37.665 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-2-vehicle-3 faction=USSR group=<0x000000017C728D00> SCR_AIGroup position=<3970.6,23.6276,8770.12> living=2
|
||||
15:25:37.666 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-2-vehicle-4 faction=USSR group=<0x000000017C72B340> SCR_AIGroup position=<3976.53,24.1313,8735.71> living=3
|
||||
15:25:37.667 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-2-vehicle-5 faction=USSR group=<0x000000017E984CE0> SCR_AIGroup position=<3970.03,22.888,8701.59> living=2
|
||||
15:25:41.961 SCRIPT : ERR SUPPLY MOTION: 0/15 original vehicles moved at least20m
|
||||
15:25:41.962 SCRIPT : ERR SUPPLY STATE: phase=0 elapsed=51151.7 Convoys: 2 tasks, 2 reached readiness, 0 stopped, 10 retained physical vehicles; cargo native insertion successes=134 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 2/3 convoy slots; automatic=1, startup attempts=3/120; road survey queued; no convoy slot consumed yet; body budget: 88/135 committed; each convoy requires 10
|
||||
15:25:41.962 SCRIPT : ERR SUPPLY TASK: index=0 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:25:41.963 SCRIPT : ERR SUPPLY TASK: index=1 ready=1 stopped=0 reason= teams=0 cargo=64 legs=0 combat=0
|
||||
15:25:45.747 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-3-vehicle-0 faction=USSR group=<0x000000017EC31B10> SCR_AIGroup position=<7073.27,80.33,7226> living=2
|
||||
15:25:45.748 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-3-vehicle-1 faction=USSR group=<0x000000017EC34150> SCR_AIGroup position=<7058.26,82.4781,7257.62> living=1
|
||||
15:25:45.749 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-3-vehicle-3 faction=USSR group=<0x000000017EC36350> SCR_AIGroup position=<7013.9,90.1422,7272.35> living=2
|
||||
15:25:45.750 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-3-vehicle-4 faction=USSR group=<0x000000017EEB9360> SCR_AIGroup position=<7016.01,91.264,7237.5> living=3
|
||||
15:25:45.751 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-3-vehicle-5 faction=USSR group=<0x000000017F0A4970> SCR_AIGroup position=<7023.3,91.5375,7203.29> living=2
|
||||
15:25:49.047 SCRIPT : ERR SUPPLY PASS: production auto-started three five-vehicle convoys, exact ledger admission, no troop transport, finite native cargo
|
||||
15:25:50.841 ENTITY : SpawnEntityPrefab @"{C31F210ABE078192}Prefabs/ERR/ReconHelicopter.et"
|
||||
15:25:50.841 WORLD : InitEntities 'world'
|
||||
15:25:50.841 ENTITY : Init entity @"ENTITY:4611686018427396567" ('Vehicle','Assets/Vehicles/Helicopters/Mi8/Mi8MT_base.xob') at <4967.502441 30.632227 11349.555664> @"{C31F210ABE078192}Prefabs/ERR/ReconHelicopter.et"
|
||||
15:25:50.842 DEFAULT (W): No weapon slot index corresponds to the default index on BaseWeaponManagerComponent(0). Either set the default index to -1 or change index value on a slot to be the same as the default one.(@"ENTITY:4611686018427396567" ('Vehicle','Assets/Vehicles/Helicopters/Mi8/Mi8MT_base.xob') at <4967.502441 30.632227 11349.555664> @"{C31F210ABE078192}Prefabs/ERR/ReconHelicopter.et")
|
||||
15:25:52.093 SCRIPT : ERR SUPPLY MOTION: 2/15 original vehicles moved at least20m
|
||||
15:25:52.094 SCRIPT : ERR SUPPLY STATE: phase=1 elapsed=61277.3 Convoys: 3 tasks, 3 reached readiness, 0 stopped, 15 retained physical vehicles; cargo native insertion successes=216 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 3/3 convoy slots; automatic=1, startup attempts=3/120; finite convoy slot reserved; staged physical startup pending; body budget: 98/135 committed; each convoy requires 10
|
||||
15:25:52.094 SCRIPT : ERR SUPPLY TASK: index=0 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:25:52.094 SCRIPT : ERR SUPPLY TASK: index=1 ready=1 stopped=0 reason= teams=0 cargo=64 legs=0 combat=0
|
||||
15:25:52.094 SCRIPT : ERR SUPPLY TASK: index=2 ready=1 stopped=0 reason= teams=0 cargo=82 legs=0 combat=0
|
||||
15:25:52.095 SCRIPT : ERR SUPPLY COLUMN: car=1 released=0 arrived=0 position=<5812.24,215.182,7054.7> target=<5753.65,218.002,7067.5>
|
||||
15:25:52.095 SCRIPT : ERR SUPPLY WAYPOINT: car=1 distance=59.9695 nativeCurrent=1 nativeComplete=0 routeIndex=13
|
||||
15:25:52.095 SCRIPT : ERR SUPPLY COLUMN: car=2 released=0 arrived=0 position=<5896.57,210.491,7023.1> target=<5860.3,212.296,7032.93>
|
||||
15:25:52.095 SCRIPT : ERR SUPPLY WAYPOINT: car=2 distance=37.5777 nativeCurrent=1 nativeComplete=0 routeIndex=0
|
||||
15:25:52.095 SCRIPT : ERR SUPPLY COLUMN: car=4 released=0 arrived=0 position=<5983.12,207.493,7031.23> target=<0,0,0>
|
||||
15:25:52.095 SCRIPT : ERR SUPPLY COLUMN: car=5 released=0 arrived=0 position=<6015.02,205.248,7016.93> target=<0,0,0>
|
||||
15:25:52.096 SCRIPT : ERR SUPPLY COLUMN: car=6 released=0 arrived=0 position=<6045.9,203.192,7000.47> target=<0,0,0>
|
||||
15:25:52.096 SCRIPT : ERR SUPPLY TRUCK: released=0 driverAlive=1 driverGroup=1 driverAboard=1 health=1 retained=1 position=<5896.57,210.491,7023.1>
|
||||
15:25:52.096 SCRIPT : ERR SUPPLY DRIVER: registeredVehicle=1 groupAction=SCR_AIMoveActivity<0x000000017CBCEF70> moving to <0, 0, 0> state=1 suspended=0 driverAction=SCR_AIMoveInFormationBehavior<0x000000015004BA08> state=1 suspended=0
|
||||
15:25:52.804 SCRIPT : Reintroduced [SPAWN GROUP]: source=air-recon-10001 faction=USSR group=<0x000000017F58C4A0> SCR_AIGroup position=<4987.5,31.891,11349.6> living=4
|
||||
15:26:02.251 SCRIPT : ERR SUPPLY MOTION: 5/15 original vehicles moved at least20m
|
||||
15:26:02.252 SCRIPT : ERR SUPPLY STATE: phase=1 elapsed=71435.1 Convoys: 3 tasks, 3 reached readiness, 0 stopped, 15 retained physical vehicles; cargo native insertion successes=216 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 3/3 convoy slots; automatic=1, startup attempts=3/120; finite convoy slot reserved; staged physical startup pending; body budget: 102/135 committed; each convoy requires 10
|
||||
15:26:02.252 SCRIPT : ERR SUPPLY TASK: index=0 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:26:02.252 SCRIPT : ERR SUPPLY TASK: index=1 ready=1 stopped=0 reason= teams=0 cargo=64 legs=0 combat=0
|
||||
15:26:02.252 SCRIPT : ERR SUPPLY TASK: index=2 ready=1 stopped=0 reason= teams=0 cargo=82 legs=0 combat=0
|
||||
15:26:02.252 SCRIPT : ERR SUPPLY COLUMN: car=1 released=0 arrived=0 position=<5777.72,217.265,7062.91> target=<5701.23,219.182,7080.03>
|
||||
15:26:02.253 SCRIPT : ERR SUPPLY WAYPOINT: car=1 distance=78.3749 nativeCurrent=1 nativeComplete=0 routeIndex=19
|
||||
15:26:02.253 SCRIPT : ERR SUPPLY COLUMN: car=2 released=0 arrived=0 position=<5889.7,210.279,7028.06> target=<5813.81,215.085,7053.94>
|
||||
15:26:02.253 SCRIPT : ERR SUPPLY WAYPOINT: car=2 distance=80.1747 nativeCurrent=1 nativeComplete=0 routeIndex=0
|
||||
15:26:02.253 SCRIPT : ERR SUPPLY COLUMN: car=4 released=0 arrived=0 position=<5983.13,207.493,7031.23> target=<5915.3,209.887,7023.87>
|
||||
15:26:02.253 SCRIPT : ERR SUPPLY WAYPOINT: car=4 distance=68.2259 nativeCurrent=1 nativeComplete=0 routeIndex=0
|
||||
15:26:02.253 SCRIPT : ERR SUPPLY COLUMN: car=5 released=0 arrived=0 position=<6015.02,205.248,7016.93> target=<0,0,0>
|
||||
15:26:02.254 SCRIPT : ERR SUPPLY COLUMN: car=6 released=0 arrived=0 position=<6045.9,203.192,7000.47> target=<0,0,0>
|
||||
15:26:02.254 SCRIPT : ERR SUPPLY TRUCK: released=0 driverAlive=1 driverGroup=1 driverAboard=1 health=1 retained=1 position=<5889.7,210.279,7028.06>
|
||||
15:26:02.254 SCRIPT : ERR SUPPLY DRIVER: registeredVehicle=1 groupAction=SCR_AIMoveActivity<0x000000017CB9CCF0> moving to <0, 0, 0> state=1 suspended=0 driverAction=SCR_AIMoveInFormationBehavior<0x0000000150051AE8> state=1 suspended=0
|
||||
15:26:12.419 SCRIPT : ERR SUPPLY MOTION: 7/15 original vehicles moved at least20m
|
||||
15:26:12.420 SCRIPT : ERR SUPPLY STATE: phase=1 elapsed=81601.8 Convoys: 3 tasks, 3 reached readiness, 0 stopped, 15 retained physical vehicles; cargo native insertion successes=216 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 3/3 convoy slots; automatic=1, startup attempts=3/120; finite convoy slot reserved; staged physical startup pending; body budget: 102/135 committed; each convoy requires 10
|
||||
15:26:12.420 SCRIPT : ERR SUPPLY TASK: index=0 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:26:12.420 SCRIPT : ERR SUPPLY TASK: index=1 ready=1 stopped=0 reason= teams=0 cargo=64 legs=0 combat=0
|
||||
15:26:12.420 SCRIPT : ERR SUPPLY TASK: index=2 ready=1 stopped=0 reason= teams=0 cargo=82 legs=0 combat=0
|
||||
15:26:12.420 SCRIPT : ERR SUPPLY COLUMN: car=1 released=0 arrived=0 position=<5729.75,219.093,7075.16> target=<0,0,0>
|
||||
15:26:12.421 SCRIPT : ERR SUPPLY COLUMN: car=2 released=0 arrived=0 position=<5888.34,210.696,7027.19> target=<5767.34,217.551,7066>
|
||||
15:26:12.421 SCRIPT : ERR SUPPLY WAYPOINT: car=2 distance=127.073 nativeCurrent=1 nativeComplete=0 routeIndex=0
|
||||
15:26:12.421 SCRIPT : ERR SUPPLY COLUMN: car=4 released=0 arrived=0 position=<5944.03,209.052,7034.83> target=<5915.3,209.887,7023.87>
|
||||
15:26:12.421 SCRIPT : ERR SUPPLY WAYPOINT: car=4 distance=30.7531 nativeCurrent=1 nativeComplete=0 routeIndex=0
|
||||
15:26:12.421 SCRIPT : ERR SUPPLY COLUMN: car=5 released=0 arrived=0 position=<6015.02,205.248,7016.93> target=<5983.12,207.492,7031.23>
|
||||
15:26:12.421 SCRIPT : ERR SUPPLY WAYPOINT: car=5 distance=34.9542 nativeCurrent=1 nativeComplete=0 routeIndex=0
|
||||
15:26:12.422 SCRIPT : ERR SUPPLY COLUMN: car=6 released=0 arrived=0 position=<6045.9,203.192,7000.47> target=<0,0,0>
|
||||
15:26:12.422 SCRIPT : ERR SUPPLY TRUCK: released=0 driverAlive=1 driverGroup=1 driverAboard=1 health=1 retained=1 position=<5888.34,210.696,7027.19>
|
||||
15:26:12.422 SCRIPT : ERR SUPPLY DRIVER: registeredVehicle=1 groupAction=SCR_AIMoveActivity<0x000000017CBD70B0> moving to <0, 0, 0> state=1 suspended=0 driverAction=SCR_AIMoveInFormationBehavior<0x000000015004C090> state=1 suspended=0
|
||||
15:26:22.609 SCRIPT : ERR SUPPLY MOTION: 8/15 original vehicles moved at least20m
|
||||
15:26:22.609 SCRIPT : ERR SUPPLY STATE: phase=1 elapsed=91791.1 Convoys: 3 tasks, 3 reached readiness, 0 stopped, 15 retained physical vehicles; cargo native insertion successes=216 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 3/3 convoy slots; automatic=1, startup attempts=3/120; finite convoy slot reserved; staged physical startup pending; body budget: 102/135 committed; each convoy requires 10
|
||||
15:26:22.610 SCRIPT : ERR SUPPLY TASK: index=0 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:26:22.610 SCRIPT : ERR SUPPLY TASK: index=1 ready=1 stopped=0 reason= teams=0 cargo=64 legs=0 combat=0
|
||||
15:26:22.610 SCRIPT : ERR SUPPLY TASK: index=2 ready=1 stopped=0 reason= teams=0 cargo=82 legs=0 combat=0
|
||||
15:26:22.610 SCRIPT : ERR SUPPLY COLUMN: car=1 released=0 arrived=0 position=<5729.75,219.093,7075.16> target=<0,0,0>
|
||||
15:26:22.610 SCRIPT : ERR SUPPLY COLUMN: car=2 released=0 arrived=0 position=<5872.3,211.704,7028.34> target=<5767.34,217.551,7066>
|
||||
15:26:22.611 SCRIPT : ERR SUPPLY WAYPOINT: car=2 distance=111.509 nativeCurrent=1 nativeComplete=0 routeIndex=0
|
||||
15:26:22.611 SCRIPT : ERR SUPPLY COLUMN: car=4 released=0 arrived=0 position=<5928.6,209.459,7030.22> target=<5911.96,209.98,7023.72>
|
||||
15:26:22.611 SCRIPT : ERR SUPPLY WAYPOINT: car=4 distance=17.865 nativeCurrent=1 nativeComplete=0 routeIndex=0
|
||||
15:26:22.611 SCRIPT : ERR SUPPLY COLUMN: car=5 released=0 arrived=0 position=<6009.35,205.687,7021.57> target=<5983.12,207.492,7031.23>
|
||||
15:26:22.611 SCRIPT : ERR SUPPLY WAYPOINT: car=5 distance=27.949 nativeCurrent=1 nativeComplete=0 routeIndex=0
|
||||
15:26:22.611 SCRIPT : ERR SUPPLY COLUMN: car=6 released=0 arrived=0 position=<6045.9,203.192,7000.47> target=<0,0,0>
|
||||
15:26:22.612 SCRIPT : ERR SUPPLY TRUCK: released=0 driverAlive=1 driverGroup=1 driverAboard=1 health=1 retained=1 position=<5872.3,211.704,7028.34>
|
||||
15:26:22.612 SCRIPT : ERR SUPPLY DRIVER: registeredVehicle=1 groupAction=SCR_AIMoveActivity<0x000000017CBD70B0> moving to <0, 0, 0> state=1 suspended=0 driverAction=SCR_AIMoveInFormationBehavior<0x000000015004C090> state=1 suspended=0
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"configVersion": 1,
|
||||
"factions": {
|
||||
"escapists": "fia",
|
||||
"enemy": "ussr",
|
||||
"independent": "us"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,139 @@
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mconsole:[0m gamescope version 3.17.0 (gcc 16.2.1)
|
||||
No CAP_SYS_NICE, falling back to regular-priority compute and threads.
|
||||
Performance will be affected.
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/usr/share/gamescope/scripts'
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope'
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope/common'
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/common/inspect.lua' (id: 0)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/common/modegen.lua' (id: 1)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/common/util.lua' (id: 2)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope/displays'
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/asus.rogally.lcd.lua' (id: 3)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/asus.rogallyx20.oled.lua' (id: 4)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/deckhd.steamdeck.deckhd-lcd.lua' (id: 5)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/gpd.win4.lcd.lua' (id: 6)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/lenovo.legiongo.lcd.lua' (id: 7)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/lenovo.legiongo2.oled.lua' (id: 8)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/lenovo.legiongos.lcd.lua' (id: 9)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/onexplayer.f1.oled.lua' (id: 10)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/valve.steamdeck.lcd.lua' (id: 11)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/valve.steamdeck.oled.lua' (id: 12)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/zotac.zone.oled.lua' (id: 13)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/etc/gamescope/scripts'
|
||||
[gamescope] [[0;33mWarn[0m] [0;37mscriptmgr:[0m Directory '/etc/gamescope/scripts' does not exist
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/home/jakub/.config/gamescope/scripts'
|
||||
[gamescope] [[0;33mWarn[0m] [0;37mscriptmgr:[0m Directory '/home/jakub/.config/gamescope/scripts' does not exist
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m selecting physical device 'AMD Radeon RX 6950 XT (RADV NAVI21)': queue family 1 (general queue family 0)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m physical device supports DRM format modifiers
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m [backend/headless/backend.c:60] Creating headless backend
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m supported DRM formats for sampling usage:
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AR24 (0x34325241)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XR24 (0x34325258)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AB24 (0x34324241)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XB24 (0x34324258)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m RG16 (0x36314752)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m NV12 (0x3231564E)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AB4H (0x48344241)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XB4H (0x48344258)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AB48 (0x38344241)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XB48 (0x38344258)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AB30 (0x30334241)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XB30 (0x30334258)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AR30 (0x30335241)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XR30 (0x30335258)
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m Using explicit sync when available
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m Running compositor on wayland display 'gamescope-0'
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m [backend/headless/backend.c:17] Starting headless backend
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m Successfully initialized libei for input emulation!
|
||||
[gamescope] [[0;31mError[0m] [0;37mwlserver:[0m [xwayland/sockets.c:47] Failed to bind socket @/tmp/.X11-unix/X0: Address already in use
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m [xwayland/server.c:108] Starting Xwayland on :3
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mpipewire:[0m stream state changed: connecting
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mpipewire:[0m stream state changed: paused
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mpipewire:[0m stream available on node ID: 152
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mvblank:[0m Using timerfd.
|
||||
fsync: up and running.
|
||||
[Gamescope WSI] No application info given.
|
||||
[Gamescope WSI] Executable name: explorer.exe
|
||||
The XKEYBOARD keymap compiler (xkbcomp) reports:
|
||||
> Warning: Unsupported maximum keycode 709, clipping.
|
||||
> X11 cannot support keycodes above 255.
|
||||
> Warning: Virtual modifier Hyper multiply defined
|
||||
> Using 0, ignoring 0
|
||||
> Warning: Virtual modifier ScrollLock multiply defined
|
||||
> Using 0, ignoring 0
|
||||
Errors from xkbcomp are not fatal to the X server
|
||||
ATTENTION: default value of option vk_wsi_force_swapchain_to_current_extent overridden by environment.
|
||||
[Gamescope WSI] Application info:
|
||||
pApplicationName: xalia.exe
|
||||
applicationVersion: 0
|
||||
pEngineName: DXVK
|
||||
engineVersion: 12587009
|
||||
apiVersion: 4206592
|
||||
[Gamescope WSI] Executable name: xalia.exe
|
||||
ATTENTION: default value of option vk_wsi_force_swapchain_to_current_extent overridden by environment.
|
||||
[Gamescope WSI] No application info given.
|
||||
[Gamescope WSI] Application info:
|
||||
pApplicationName: ArmaReforgerWorkbenchSteamDiag.exe
|
||||
applicationVersion: 1
|
||||
pEngineName: DXVK
|
||||
engineVersion: 12587009
|
||||
apiVersion: 4206592
|
||||
[Gamescope WSI] Executable name: ArmaReforgerWorkbenchSteamDiag.exe
|
||||
ATTENTION: default value of option vk_wsi_force_swapchain_to_current_extent overridden by environment.
|
||||
[Gamescope WSI] No application info given.
|
||||
ATTENTION: default value of option vk_wsi_force_swapchain_to_current_extent overridden by environment.
|
||||
[Gamescope WSI] Application info:
|
||||
pApplicationName: ArmaReforgerWorkbenchSteamDiag.exe
|
||||
applicationVersion: 0
|
||||
pEngineName: DXVK
|
||||
engineVersion: 12587009
|
||||
apiVersion: 4206592
|
||||
ATTENTION: default value of option vk_wsi_force_swapchain_to_current_extent overridden by environment.
|
||||
[Gamescope WSI] Application info:
|
||||
pApplicationName: ArmaReforgerWorkbenchSteamDiag.exe
|
||||
applicationVersion: 0
|
||||
pEngineName: vkd3d
|
||||
engineVersion: 12587008
|
||||
apiVersion: 4206592
|
||||
[Gamescope WSI] Forcing on VK_EXT_swapchain_maintenance1.
|
||||
ATTENTION: default value of option vk_wsi_force_swapchain_to_current_extent overridden by environment.
|
||||
[Gamescope WSI] No application info given.
|
||||
ATTENTION: default value of option vk_wsi_force_swapchain_to_current_extent overridden by environment.
|
||||
[Gamescope WSI] Application info:
|
||||
pApplicationName: ArmaReforgerWorkbenchSteamDiag.exe
|
||||
applicationVersion: 0
|
||||
pEngineName: vkd3d
|
||||
engineVersion: 12587008
|
||||
apiVersion: 4206592
|
||||
[Gamescope WSI] Forcing on VK_EXT_swapchain_maintenance1.
|
||||
[Gamescope WSI] Creating Gamescope surface: xid: 0x1e001a4
|
||||
[Gamescope WSI] Atom of T was wrong type. Expected XCB_ATOM_CARDINAL.
|
||||
[Gamescope WSI] Made gamescope surface for xid: 0x1e001a4
|
||||
[Gamescope WSI] Surface state:
|
||||
steam app id: 1874910
|
||||
window xid: 0x1e001a4
|
||||
wayland surface res id: 8
|
||||
layer client flags: 0x4
|
||||
server hdr output enabled: false
|
||||
hdr formats exposed to client: false
|
||||
[Gamescope WSI] Creating Gamescope surface: xid: 0x1e0039a
|
||||
[Gamescope WSI] Atom of T was wrong type. Expected XCB_ATOM_CARDINAL.
|
||||
[Gamescope WSI] Made gamescope surface for xid: 0x1e0039a
|
||||
[Gamescope WSI] Surface state:
|
||||
steam app id: 1874910
|
||||
window xid: 0x1e0039a
|
||||
wayland surface res id: 16
|
||||
layer client flags: 0x4
|
||||
server hdr output enabled: false
|
||||
hdr formats exposed to client: false
|
||||
[Gamescope WSI] Creating swapchain for xid: 0x1e0039a - oldSwapchain: (nil) - provided minImageCount: 3 - minImageCount: 3 - format: VK_FORMAT_B8G8R8A8_UNORM - colorspace: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR - flip: false
|
||||
[Gamescope WSI] Created swapchain for xid: 0x1e0039a swapchain: 0x555557211100 - imageCount: 4 - presentTiming: off
|
||||
[Gamescope WSI] Destroying swapchain: 0x555557211100
|
||||
[Gamescope WSI] Destroyed swapchain: 0x555557211100
|
||||
[Gamescope WSI] Creating swapchain for xid: 0x1e0039a - oldSwapchain: (nil) - provided minImageCount: 3 - minImageCount: 3 - format: VK_FORMAT_B8G8R8A8_UNORM - colorspace: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR - flip: false
|
||||
[Gamescope WSI] Created swapchain for xid: 0x1e0039a swapchain: 0x555557211100 - imageCount: 4 - presentTiming: off
|
||||
[Gamescope WSI] Destroying swapchain: 0x555557211100
|
||||
[Gamescope WSI] Destroyed swapchain: 0x555557211100
|
||||
[Gamescope WSI] Creating swapchain for xid: 0x1e0039a - oldSwapchain: (nil) - provided minImageCount: 3 - minImageCount: 3 - format: VK_FORMAT_B8G8R8A8_UNORM - colorspace: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR - flip: false
|
||||
[Gamescope WSI] Created swapchain for xid: 0x1e0039a swapchain: 0x555557211100 - imageCount: 4 - presentTiming: off
|
||||
[gamescope] [[0;34mInfo[0m] [0;37mlaunch:[0m Primary child shut down!
|
||||
File diff suppressed because it is too large
Load Diff
+66
@@ -0,0 +1,66 @@
|
||||
ERR PERF START schema=1 run=1794320663-34767 clock=wall_ms resolution_ms=1 window_ms=60000 engine_sample_ms=1000 native_ai_time=unavailable disable=-errNoPerf
|
||||
ERR MEMORY unix=1794320663 stage=mode_created engine_allocated_kb=2271880 phase=-1 players=0 active_ai=0 owned_roots=-1
|
||||
ERR MEMORY unix=1794320723 stage=minute engine_allocated_kb=3309353 phase=2 players=1 active_ai=4 owned_roots=356
|
||||
ERR PERF run=1794320663-34767 window=1 elapsed_ms=60002 final=0 phase_start=0 phase_end=2 metric=mission_tick_ms samples=36 sum=1463 min=4 max=159 zero=0 over50=12 over100=5
|
||||
ERR PERF run=1794320663-34767 window=1 elapsed_ms=60002 final=0 phase_start=0 phase_end=2 metric=maintenance_ms samples=36 sum=901 min=0 max=110 zero=10 over50=9 over100=2
|
||||
ERR PERF run=1794320663-34767 window=1 elapsed_ms=60002 final=0 phase_start=0 phase_end=2 metric=civilians_ms samples=36 sum=137 min=0 max=135 zero=33 over50=1 over100=1
|
||||
ERR PERF run=1794320663-34767 window=1 elapsed_ms=60002 final=0 phase_start=0 phase_end=2 metric=forces_ms samples=33 sum=7 min=0 max=1 zero=26 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=1 elapsed_ms=60002 final=0 phase_start=0 phase_end=2 metric=observers_ms samples=36 sum=1 min=0 max=1 zero=35 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=1 elapsed_ms=60002 final=0 phase_start=0 phase_end=2 metric=hq_tick_ms samples=33 sum=344 min=2 max=102 zero=0 over50=1 over100=1
|
||||
ERR PERF run=1794320663-34767 window=1 elapsed_ms=60002 final=0 phase_start=0 phase_end=2 metric=listeners_ms samples=36 sum=70 min=1 max=4 zero=0 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=1 elapsed_ms=60002 final=0 phase_start=0 phase_end=2 metric=hq_prep_ms samples=33 sum=226 min=0 max=99 zero=23 over50=1 over100=0
|
||||
ERR PERF run=1794320663-34767 window=1 elapsed_ms=60002 final=0 phase_start=0 phase_end=2 metric=hq_hunters_ms samples=33 sum=0 min=0 max=0 zero=33 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=1 elapsed_ms=60002 final=0 phase_start=0 phase_end=2 metric=hq_garrisons_ms samples=33 sum=0 min=0 max=0 zero=33 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=1 elapsed_ms=60002 final=0 phase_start=0 phase_end=2 metric=hq_convoys_ms samples=33 sum=0 min=0 max=0 zero=33 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=1 elapsed_ms=60002 final=0 phase_start=0 phase_end=2 metric=hq_bodies_ms samples=33 sum=1 min=0 max=1 zero=32 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=1 elapsed_ms=60002 final=0 phase_start=0 phase_end=2 metric=hq_radio_index_ms samples=6 sum=20 min=3 max=4 zero=0 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=1 elapsed_ms=60002 final=0 phase_start=0 phase_end=2 metric=hq_reports_ms samples=33 sum=42 min=0 max=3 zero=1 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=1 elapsed_ms=60002 final=0 phase_start=0 phase_end=2 metric=hq_planner_ms samples=6 sum=0 min=0 max=0 zero=6 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=1 elapsed_ms=60002 final=0 phase_start=0 phase_end=2 metric=hq_support_ms samples=33 sum=37 min=0 max=8 zero=7 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=1 elapsed_ms=60002 final=0 phase_start=0 phase_end=2 metric=hq_journal_ms samples=33 sum=18 min=0 max=1 zero=15 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=1 elapsed_ms=60002 final=0 phase_start=0 phase_end=2 metric=update_interval_ms samples=5014 sum=55376 min=4 max=620 zero=0 over50=45 over100=10
|
||||
ERR PERF run=1794320663-34767 window=1 elapsed_ms=60002 final=0 phase_start=0 phase_end=2 metric=engine_sim_sample_ms samples=55 sum=245.095 min=0 max=10.2244 zero=1 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=1 elapsed_ms=60002 final=0 phase_start=0 phase_end=2 metric=engine_frame_sample_ms samples=55 sum=772.697 min=5.39766 max=50.0204 zero=0 over50=1 over100=0
|
||||
ERR PERF run=1794320663-34767 window=1 elapsed_ms=60002 final=0 phase_start=0 phase_end=2 metric=engine_fps_sample samples=55 sum=5273.64 min=19.9918 max=185.265 zero=0 over50=48 over100=18
|
||||
ERR PERF run=1794320663-34767 window=1 elapsed_ms=60002 final=0 phase_start=0 phase_end=2 metric=active_ai_sample samples=55 sum=99 min=0 max=32 zero=30 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=1 elapsed_ms=60002 final=0 phase_start=0 phase_end=2 metric=players_sample samples=55 sum=55 min=1 max=1 zero=0 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=1 elapsed_ms=60002 final=0 phase_start=0 phase_end=2 metric=hq_groups_sample samples=33 sum=347 min=8 max=12 zero=0 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=1 elapsed_ms=60002 final=0 phase_start=0 phase_end=2 metric=garrison_work_ms samples=299 sum=518 min=0 max=19 zero=179 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=1 elapsed_ms=60002 final=0 phase_start=0 phase_end=2 metric=convoy_intercept_ms samples=33 sum=0 min=0 max=0 zero=33 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=1 elapsed_ms=60002 final=0 phase_start=0 phase_end=2 metric=convoy_runtime_ms samples=33 sum=0 min=0 max=0 zero=33 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=1 elapsed_ms=60002 final=0 phase_start=0 phase_end=2 metric=convoy_startup_ms samples=33 sum=0 min=0 max=0 zero=33 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=1 elapsed_ms=60002 final=0 phase_start=0 phase_end=2 metric=convoy_survey_ms samples=76 sum=112 min=0 max=32 zero=23 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=1 elapsed_ms=60002 final=0 phase_start=0 phase_end=2 metric=convoy_create_ms samples=8 sum=82 min=0 max=37 zero=1 over50=0 over100=0
|
||||
ERR MEMORY unix=1794320783 stage=minute engine_allocated_kb=3414717 phase=2 players=1 active_ai=56 owned_roots=446
|
||||
ERR PERF run=1794320663-34767 window=2 elapsed_ms=60004 final=0 phase_start=2 phase_end=2 metric=mission_tick_ms samples=60 sum=1165 min=5 max=128 zero=0 over50=4 over100=1
|
||||
ERR PERF run=1794320663-34767 window=2 elapsed_ms=60004 final=0 phase_start=2 phase_end=2 metric=maintenance_ms samples=60 sum=208 min=0 max=101 zero=48 over50=2 over100=1
|
||||
ERR PERF run=1794320663-34767 window=2 elapsed_ms=60004 final=0 phase_start=2 phase_end=2 metric=civilians_ms samples=60 sum=55 min=0 max=43 zero=54 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=2 elapsed_ms=60004 final=0 phase_start=2 phase_end=2 metric=forces_ms samples=60 sum=19 min=0 max=1 zero=41 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=2 elapsed_ms=60004 final=0 phase_start=2 phase_end=2 metric=observers_ms samples=60 sum=5 min=0 max=1 zero=55 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=2 elapsed_ms=60004 final=0 phase_start=2 phase_end=2 metric=hq_tick_ms samples=60 sum=768 min=3 max=61 zero=0 over50=1 over100=0
|
||||
ERR PERF run=1794320663-34767 window=2 elapsed_ms=60004 final=0 phase_start=2 phase_end=2 metric=listeners_ms samples=60 sum=102 min=1 max=3 zero=0 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=2 elapsed_ms=60004 final=0 phase_start=2 phase_end=2 metric=hq_prep_ms samples=60 sum=259 min=0 max=23 zero=36 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=2 elapsed_ms=60004 final=0 phase_start=2 phase_end=2 metric=hq_hunters_ms samples=60 sum=0 min=0 max=0 zero=60 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=2 elapsed_ms=60004 final=0 phase_start=2 phase_end=2 metric=hq_garrisons_ms samples=60 sum=2 min=0 max=1 zero=58 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=2 elapsed_ms=60004 final=0 phase_start=2 phase_end=2 metric=hq_convoys_ms samples=60 sum=80 min=0 max=9 zero=10 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=2 elapsed_ms=60004 final=0 phase_start=2 phase_end=2 metric=hq_bodies_ms samples=60 sum=1 min=0 max=1 zero=59 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=2 elapsed_ms=60004 final=0 phase_start=2 phase_end=2 metric=hq_radio_index_ms samples=12 sum=74 min=4 max=8 zero=0 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=2 elapsed_ms=60004 final=0 phase_start=2 phase_end=2 metric=hq_reports_ms samples=60 sum=122 min=1 max=4 zero=0 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=2 elapsed_ms=60004 final=0 phase_start=2 phase_end=2 metric=hq_planner_ms samples=12 sum=78 min=0 max=11 zero=2 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=2 elapsed_ms=60004 final=0 phase_start=2 phase_end=2 metric=hq_support_ms samples=60 sum=127 min=1 max=56 zero=0 over50=1 over100=0
|
||||
ERR PERF run=1794320663-34767 window=2 elapsed_ms=60004 final=0 phase_start=2 phase_end=2 metric=hq_journal_ms samples=60 sum=24 min=0 max=2 zero=37 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=2 elapsed_ms=60004 final=0 phase_start=2 phase_end=2 metric=update_interval_ms samples=3392 sum=60004 min=10 max=140 zero=0 over50=10 over100=2
|
||||
ERR PERF run=1794320663-34767 window=2 elapsed_ms=60004 final=0 phase_start=2 phase_end=2 metric=engine_sim_sample_ms samples=60 sum=531.344 min=6.26259 max=12.0485 zero=0 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=2 elapsed_ms=60004 final=0 phase_start=2 phase_end=2 metric=engine_frame_sample_ms samples=60 sum=1028.08 min=15.7452 max=20.8688 zero=0 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=2 elapsed_ms=60004 final=0 phase_start=2 phase_end=2 metric=engine_fps_sample samples=60 sum=3510.32 min=47.9184 max=63.5116 zero=0 over50=59 over100=0
|
||||
ERR PERF run=1794320663-34767 window=2 elapsed_ms=60004 final=0 phase_start=2 phase_end=2 metric=active_ai_sample samples=60 sum=2574 min=4 max=56 zero=0 over50=31 over100=0
|
||||
ERR PERF run=1794320663-34767 window=2 elapsed_ms=60004 final=0 phase_start=2 phase_end=2 metric=players_sample samples=60 sum=60 min=1 max=1 zero=0 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=2 elapsed_ms=60004 final=0 phase_start=2 phase_end=2 metric=hq_groups_sample samples=60 sum=1553 min=13 max=30 zero=0 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=2 elapsed_ms=60004 final=0 phase_start=2 phase_end=2 metric=garrison_work_ms samples=559 sum=586 min=0 max=16 zero=444 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=2 elapsed_ms=60004 final=0 phase_start=2 phase_end=2 metric=performance_flush_ms samples=1 sum=0 min=0 max=0 zero=1 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=2 elapsed_ms=60004 final=0 phase_start=2 phase_end=2 metric=convoy_intercept_ms samples=60 sum=0 min=0 max=0 zero=60 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=2 elapsed_ms=60004 final=0 phase_start=2 phase_end=2 metric=convoy_runtime_ms samples=60 sum=78 min=0 max=9 zero=10 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=2 elapsed_ms=60004 final=0 phase_start=2 phase_end=2 metric=convoy_startup_ms samples=60 sum=2 min=0 max=1 zero=58 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=2 elapsed_ms=60004 final=0 phase_start=2 phase_end=2 metric=convoy_survey_ms samples=264 sum=330 min=0 max=34 zero=81 over50=0 over100=0
|
||||
ERR PERF run=1794320663-34767 window=2 elapsed_ms=60004 final=0 phase_start=2 phase_end=2 metric=convoy_create_ms samples=70 sum=552 min=0 max=55 zero=14 over50=1 over100=0
|
||||
ERR PERF run=1794320663-34767 window=2 elapsed_ms=60004 final=0 phase_start=2 phase_end=2 metric=convoy_cargo_ms samples=108 sum=89 min=0 max=3 zero=22 over50=0 over100=0
|
||||
@@ -0,0 +1,29 @@
|
||||
{
|
||||
"scope": "startup phase only, not full supply-convoys smoke",
|
||||
"deadline_seconds": 900,
|
||||
"reason": "startup-ready-plus-flush",
|
||||
"source": "/tmp/erri-ai-19/convoy_candidate_20261110",
|
||||
"ready_elapsed": 123.09160184999928,
|
||||
"ready_perf_windows": [
|
||||
"1"
|
||||
],
|
||||
"cleanup": {
|
||||
"cleanup_confirmed": true,
|
||||
"idle_verified": true,
|
||||
"errors": [],
|
||||
"orphan_cleanup": {
|
||||
"attempted": false,
|
||||
"reason": "noncanonical-private-prefix"
|
||||
}
|
||||
},
|
||||
"wrapper_pid": 1347519,
|
||||
"console": "/tmp/erri-convoy-candidate-a01/profile/logs/logs_2026-11-10_15-23-48/console.log",
|
||||
"final_perf_windows": [
|
||||
"1",
|
||||
"2"
|
||||
],
|
||||
"elapsed_seconds": 157.12264804300503,
|
||||
"cleanup_followup_idle": true,
|
||||
"external_sources_unchanged": true,
|
||||
"source_unchanged": true
|
||||
}
|
||||
@@ -0,0 +1,324 @@
|
||||
---------------------------------------------
|
||||
Log Z:\tmp\erri-convoy-candidate-a01\profile\logs\logs_2026-11-10_15-23-48\script.log started at 2026-11-10 15:23:51 (2026-11-10 14:23:51 UTC)
|
||||
|
||||
15:23:51.191 SCRIPT : SCRIPT : Initializing scripts
|
||||
15:23:51.191 SCRIPT : SCRIPT : ScriptProjectManager init
|
||||
15:23:52.615 SCRIPT : SCRIPT : Compiling GameLib scripts
|
||||
15:23:52.669 SCRIPT : Module: Workbench; loaded 18x files; 36x classes; used 125K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 90ce0460
|
||||
15:23:52.669 SCRIPT : Module: GameLib; loaded 513x files; 704x classes; used 887K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 35487d81
|
||||
15:23:52.670 SCRIPT : SCRIPT : Compiling Game scripts
|
||||
15:23:53.522 SCRIPT : Compiling Game scripts
|
||||
15:23:53.522 SCRIPT (W): @"Scripts/Game/Parachutes/ParachuteDeployed.c,7": Pointer type 'Physics' can only be used with local variables
|
||||
15:23:53.699 SCRIPT (W): @"Scripts/Game/Components/Vehicles/RHS_VehicleAntennaComponent.c,82": Pointer type 'Animation' can only be used with local variables
|
||||
15:23:54.041 SCRIPT (W): @"Scripts/Game/Editor/Components/EditableEntity/SCR_EditableEntityComponent.c,787": 'GetPlayerPlatformKind' is obsolete
|
||||
15:23:54.041 SCRIPT (W): @"Scripts/Game/Editor/Components/EditableEntity/SCR_EditableEntityComponent.c,788": 'GetPlayerPlatformId' is obsolete
|
||||
15:23:54.429 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_SiteService.c,363": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:23:54.445 SCRIPT (W): @"Scripts/Game/Workshop/SCR_AddonManager.c,876": 'GetRefCount' is obsolete: Will be removed
|
||||
15:23:54.486 SCRIPT (W): @"Scripts/Game/Campaign/SCR_PlayerProfileManagerComponent.c,142": 'PlayerData' is obsolete
|
||||
15:23:54.601 SCRIPT (W): @"Scripts/Game/Components/Magazines/SCR_MagazineComponent.c,134": Variable 'prefabPath' is not used
|
||||
15:23:54.618 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,159": 'GetDSSession' is obsolete
|
||||
15:23:54.618 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,162": 'RoomID' is obsolete
|
||||
15:23:54.618 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,197": 'GetDSSession' is obsolete
|
||||
15:23:54.618 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,201": 'RoomID' is obsolete
|
||||
15:23:54.646 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeVehicleSecurityProbe.c,77": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:23:54.658 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_CasualtyGroundSupport.c,21": 'GetBoneIndex' is obsolete: Use GetAnimation().GetBoneIndex() instead
|
||||
15:23:54.748 SCRIPT (W): @"Scripts/Game/DataCollection/SCR_DataCollectorComponent.c,481": 'GetStorage' is obsolete
|
||||
15:23:54.748 SCRIPT (W): @"Scripts/Game/DataCollection/SCR_DataCollectorComponent.c,483": 'GetOnlineWritePrivilege' is obsolete
|
||||
15:23:54.750 SCRIPT (W): @"Scripts/Game/Utilities/SCR_PlayerIdentityUtils.c,20": 'GetPlayerIdentityId' is obsolete
|
||||
15:23:54.786 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeVehicleSecurityProbe.c,186": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:23:54.808 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_ExtractionService.c,311": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:23:54.808 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_ExtractionService.c,323": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:23:54.809 SCRIPT (W): @"Scripts/Game/UI/Menu/MainMenuUI.c,643": 'GetNotifyCount' is obsolete: Will be substitued by Notification Api.
|
||||
15:23:54.809 SCRIPT (W): @"Scripts/Game/UI/Menu/MainMenuUI.c,645": 'GetNotifyItem' is obsolete: Will be substitued by Notification Api.
|
||||
15:23:54.841 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeTransportProbe.c,138": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
|
||||
15:23:54.879 SCRIPT (W): @"Scripts/Game/DataCollection/PlayerData/SCR_PlayerData.c,210": 'PlayerData' is obsolete
|
||||
15:23:55.280 SCRIPT : Module: WorkbenchGame; loaded 187x files; 692x classes; used 2796K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 53d2bfa5
|
||||
15:23:55.289 SCRIPT : Module: Game; loaded 6917x files; 14362x classes; used 45026K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,BUDGET_OPTIMIZATION_CHECKS,SHOW_DISCLAIMER,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,GAME_MODE_DEBUG,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG,WCS_DEFINES_ARMAMENTS,WCS_DEFINES_SPACECORE"; CRC32: 01fbf731
|
||||
15:23:56.306 SCRIPT : Unable to register a script command due keyword duplicity: ban
|
||||
15:23:56.306 SCRIPT : Unable to register a script command due keyword duplicity: kick
|
||||
15:24:01.123 SCRIPT (W): AMBIENT LIFE: SCR_AmbientInsectsComponent: Missing SCR_AmbientSoundsComponent
|
||||
15:24:10.489 SCRIPT : ERR VALIDATION: prison terrain=211.344, radio terrain=159.656, extraction terrain=65.1562
|
||||
15:24:10.489 SCRIPT : ERR TERRAIN: x=6084 z=7154 y=211.531
|
||||
15:24:10.489 SCRIPT : ERR TERRAIN: x=6084 z=7157 y=211.516
|
||||
15:24:10.489 SCRIPT : ERR TERRAIN: x=6084 z=7160 y=211.5
|
||||
15:24:10.489 SCRIPT : ERR TERRAIN: x=6084 z=7163 y=211.453
|
||||
15:24:10.489 SCRIPT : ERR TERRAIN: x=6084 z=7166 y=211.406
|
||||
15:24:10.489 SCRIPT : ERR TERRAIN: x=6087 z=7154 y=211.438
|
||||
15:24:10.490 SCRIPT : ERR TERRAIN: x=6087 z=7157 y=211.438
|
||||
15:24:10.490 SCRIPT : ERR TERRAIN: x=6087 z=7160 y=211.422
|
||||
15:24:10.490 SCRIPT : ERR TERRAIN: x=6087 z=7163 y=211.391
|
||||
15:24:10.490 SCRIPT : ERR TERRAIN: x=6087 z=7166 y=211.344
|
||||
15:24:10.490 SCRIPT : ERR TERRAIN: x=6090 z=7154 y=211.344
|
||||
15:24:10.490 SCRIPT : ERR TERRAIN: x=6090 z=7157 y=211.344
|
||||
15:24:10.491 SCRIPT : ERR TERRAIN: x=6090 z=7160 y=211.344
|
||||
15:24:10.491 SCRIPT : ERR TERRAIN: x=6090 z=7163 y=211.328
|
||||
15:24:10.491 SCRIPT : ERR TERRAIN: x=6090 z=7166 y=211.281
|
||||
15:24:10.491 SCRIPT : ERR TERRAIN: x=6093 z=7154 y=211.25
|
||||
15:24:10.491 SCRIPT : ERR TERRAIN: x=6093 z=7157 y=211.281
|
||||
15:24:10.491 SCRIPT : ERR TERRAIN: x=6093 z=7160 y=211.25
|
||||
15:24:10.491 SCRIPT : ERR TERRAIN: x=6093 z=7163 y=211.234
|
||||
15:24:10.491 SCRIPT : ERR TERRAIN: x=6093 z=7166 y=211.188
|
||||
15:24:10.492 SCRIPT : ERR TERRAIN: x=6096 z=7154 y=211.156
|
||||
15:24:10.492 SCRIPT : ERR TERRAIN: x=6096 z=7157 y=211.172
|
||||
15:24:10.492 SCRIPT : ERR TERRAIN: x=6096 z=7160 y=211.156
|
||||
15:24:10.492 SCRIPT : ERR TERRAIN: x=6096 z=7163 y=211.141
|
||||
15:24:10.492 SCRIPT : ERR TERRAIN: x=6096 z=7166 y=211.094
|
||||
15:24:10.512 SCRIPT : ERR SITE CANDIDATE: position=<6090,211.344,7160> elevationRange=0.640625
|
||||
15:24:13.196 SCRIPT : Unable to register a script command due keyword duplicity: ban
|
||||
15:24:13.196 SCRIPT : Unable to register a script command due keyword duplicity: kick
|
||||
15:24:15.223 SCRIPT (W): AMBIENT LIFE: SCR_AmbientInsectsComponent: Missing SCR_AmbientSoundsComponent
|
||||
15:24:23.313 SCRIPT : Reintroduced [loading]: respawn animation and preparation display attached to Escape
|
||||
15:24:23.325 SCRIPT : ERR SMOKE: scripted integration test enabled; gameplay acceptance remains separate
|
||||
15:24:27.749 SCRIPT : Map load time: 2331ms
|
||||
15:24:27.760 SCRIPT (W): Notification data in 'SCR_NotificationsLogDisplay' has duplicate notification info key: 'EDITOR_PERCEIVED_FACTION_PUNISHMENT_KILLING_SET'. There should only be one of each key!
|
||||
15:24:27.760 SCRIPT (W): Notification data in 'SCR_NotificationsLogDisplay' has duplicate notification info key: 'EDITOR_PERCEIVED_FACTION_TYPE_DISABLED'. There should only be one of each key!
|
||||
15:24:27.763 SCRIPT (W): Can't open config file ""
|
||||
15:24:27.773 SCRIPT (W): Slot_WeaponInfo Has no Content!
|
||||
15:24:27.773 SCRIPT (W): Slot_Chat Has no Content!
|
||||
15:24:27.773 SCRIPT (W): Slot_VON Has no Content!
|
||||
15:24:27.773 SCRIPT (W): Slot_AvailableActions Has no Content!
|
||||
15:24:27.774 SCRIPT (W): Slot_Vehicle Has no Content!
|
||||
15:24:27.774 SCRIPT (W): Slot_GameVersion Has no Content!
|
||||
15:24:27.774 SCRIPT (W): Slot_Notifications Has no Content!
|
||||
15:24:27.774 SCRIPT (W): Slot_Hints Has no Content!
|
||||
15:24:27.791 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {259EE7B78C51B624}UAZ469.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
15:24:27.791 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {DF5CCB7C0FF049F4}Mi8MT_unarmed_transport.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
15:24:27.792 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {DF5CCB7C0FF049F4}Mi8MT_unarmed_transport.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
|
||||
15:24:27.796 SCRIPT (W): Ban Settings could not be loaded from BE Storage: Relying on default config
|
||||
15:24:27.942 SCRIPT : ScenarioFramework: Available tasks are empty, no new tasks will be generated.
|
||||
15:24:27.956 SCRIPT : SCR_BaseGameMode::OnGameStateChanged = GAME
|
||||
15:24:28.143 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
|
||||
15:24:29.649 SCRIPT : Co10 Escape Reintroduced factions: players=FIA enemy=USSR independent=US
|
||||
15:24:29.674 SCRIPT : Reintroduced [sites]: authored everon-prison-1 at <6090,211.444,7160>
|
||||
15:24:29.675 SCRIPT : Reintroduced [sites]: cache clearance position=<6150,203.288,7050> clear=1
|
||||
15:24:29.691 SCRIPT : Reintroduced [sites]: authored everon-supply-1 at <6150,203.288,7050>
|
||||
15:24:29.703 SCRIPT : Reintroduced [sites]: authored everon-radio-1 at <6500,159.756,7200>
|
||||
15:24:29.706 SCRIPT : Reintroduced [sites]: authored everon-extraction-1 at <7000,65.2562,7500>
|
||||
15:24:29.707 SCRIPT : Reintroduced [sites]: cache clearance position=<5960,220.256,7220> clear=1
|
||||
15:24:29.717 SCRIPT : Reintroduced [sites]: transport parking=<5960,220.256,7212> radius=4 terrainRange=0.8125 obstructed=0 clear=1
|
||||
15:24:29.766 SCRIPT : Reintroduced [sites]: authored everon-supply-2 at <5960,220.256,7220>
|
||||
15:24:29.766 SCRIPT : Reintroduced [sites]: cache clearance position=<6340,175.788,7400> clear=1
|
||||
15:24:29.769 SCRIPT : Reintroduced [sites]: authored everon-medical-1 at <6340,175.788,7400>
|
||||
15:24:29.770 SCRIPT : Reintroduced [sites]: cache clearance position=<6740,140.6,7300> clear=1
|
||||
15:24:29.773 SCRIPT : Reintroduced [sites]: cache clearance position=<6740,140.913,7296> clear=1
|
||||
15:24:29.774 SCRIPT : Reintroduced [sites]: cache clearance position=<6736,140.975,7300> clear=1
|
||||
15:24:29.774 SCRIPT : Reintroduced [sites]: cache clearance position=<6744,140.288,7300> clear=1
|
||||
15:24:29.776 SCRIPT : Reintroduced [sites]: authored everon-outpost-1 at <6740,140.6,7300>
|
||||
15:24:29.776 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
15:24:29.777 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=4 physical=0 conscious=0 nativeComplete=0
|
||||
15:24:29.777 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=0 conscious=0 nativeComplete=0
|
||||
15:24:29.777 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=0 conscious=0 nativeComplete=0
|
||||
15:24:29.777 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=0 conscious=0 nativeComplete=0
|
||||
15:24:29.777 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=0 conscious=0 nativeComplete=0
|
||||
15:24:30.656 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
15:24:30.657 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=4 physical=1 conscious=1 nativeComplete=0
|
||||
15:24:30.657 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=1 conscious=1 nativeComplete=0
|
||||
15:24:30.657 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=1 conscious=1 nativeComplete=0
|
||||
15:24:31.163 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
15:24:31.164 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=4 physical=2 conscious=2 nativeComplete=0
|
||||
15:24:31.164 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=1 conscious=1 nativeComplete=0
|
||||
15:24:31.164 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=1 conscious=1 nativeComplete=0
|
||||
15:24:31.672 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
15:24:31.672 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=2 conscious=2 nativeComplete=0
|
||||
15:24:31.672 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=2 conscious=2 nativeComplete=0
|
||||
15:24:31.672 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=2 conscious=2 nativeComplete=0
|
||||
15:24:31.992 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=3 conscious=3 nativeComplete=0
|
||||
15:24:31.992 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=2 conscious=2 nativeComplete=0
|
||||
15:24:31.992 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=3 conscious=3 nativeComplete=0
|
||||
15:24:31.993 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=3 conscious=3 nativeComplete=0
|
||||
15:24:32.534 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
15:24:32.535 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=4 physical=3 conscious=3 nativeComplete=0
|
||||
15:24:32.535 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=4 conscious=4 nativeComplete=0
|
||||
15:24:32.535 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=3 conscious=3 nativeComplete=0
|
||||
15:24:33.024 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=4 physical=4 conscious=4 nativeComplete=1
|
||||
15:24:33.024 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=5 conscious=5 nativeComplete=0
|
||||
15:24:33.025 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=4 conscious=4 nativeComplete=0
|
||||
15:24:33.025 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=4 conscious=4 nativeComplete=0
|
||||
15:24:33.528 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=6 conscious=6 nativeComplete=1
|
||||
15:24:33.528 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=4 conscious=4 nativeComplete=0
|
||||
15:24:33.528 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=5 conscious=5 nativeComplete=0
|
||||
15:24:33.528 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=5 conscious=5 nativeComplete=0
|
||||
15:24:34.034 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=5 conscious=5 nativeComplete=0
|
||||
15:24:34.034 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=6 conscious=6 nativeComplete=1
|
||||
15:24:34.035 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=6 conscious=6 nativeComplete=1
|
||||
15:24:34.539 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=6 conscious=6 nativeComplete=1
|
||||
15:24:34.540 SCRIPT : Reintroduced [sites]: 7 sites and 122 physical stock items ready
|
||||
15:24:39.840 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-1 faction=USSR group=<0x000000015638B640> SCR_AIGroup position=<11310.4,32.9062,11549.8> living=2
|
||||
15:24:39.840 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-1-local faction=USSR group=<0x000000015638BEC0> SCR_AIGroup position=<11309.9,32.9806,11547.8> living=2
|
||||
15:24:39.841 SCRIPT : Reintroduced [roadblocks]: roadblock-1 at <11314.2,33.1268,11546> large=0 guards=4 props=8 networkedProps=8 propStreaming=always roadPassage=open HQ=2 local=2
|
||||
15:24:44.883 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-2 faction=USSR group=<0x0000000131271000> SCR_AIGroup position=<5664.55,23.5245,3823.12> living=2
|
||||
15:24:44.884 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-2-local faction=USSR group=<0x0000000131271CC0> SCR_AIGroup position=<5664.76,23.6532,3825.11> living=2
|
||||
15:24:44.884 SCRIPT : Reintroduced [roadblocks]: roadblock-2 at <5660.14,23.7607,3826.1> large=0 guards=4 props=8 networkedProps=8 propStreaming=always roadPassage=open HQ=2 local=2
|
||||
15:24:46.653 SCRIPT : Reintroduced [environment]: date=authored weather=authored
|
||||
15:24:46.654 SCRIPT : Reintroduced [time]: started at 14:00 with 1x progression
|
||||
15:24:46.654 SCRIPT : Reintroduced [mission]: phase 0 -> 1
|
||||
15:24:46.655 SCRIPT : Reintroduced [prison]: owned composition raw={BE6B8D56349038A6}Prefabs/ERR/Prison.et resolved={BE6B8D56349038A6}Prefabs/ERR/Prison.et position=<6090,211.444,7160>
|
||||
15:24:46.655 SCRIPT : Reintroduced [prison]: gate candidate raw= resolved={67F17696FF278AE0}Prefabs/Structures/BuildingParts/Doors/Door_Metal_A_RIGHT_EXT_COV_B.et lock=1 door=1 position=<6089.34,211.444,7154.05>
|
||||
15:24:46.655 SCRIPT : Reintroduced [prison]: one intact successor lock in owned prison
|
||||
15:24:47.198 SCRIPT : INFO: Faction: player jakub (playerID = 1 | UUID = 00000000-0000-0000-0000-000000000000) has joined faction #AR-Faction_FIA (FIA)
|
||||
15:24:47.208 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 waiting for 67 replicated objects and 28 inventory items
|
||||
15:24:47.208 SCRIPT : Reintroduced [spawn scene]: client token=1 waiting for 67 replicated objects and 28 inventory items
|
||||
15:24:47.294 SCRIPT : Reintroduced [spawn scene]: client token=1 final=0 all 67 objects and 28 storage items ready
|
||||
15:24:47.294 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 final=0 storage acknowledged after 100.875ms
|
||||
15:24:47.301 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 scene ready after 108.008ms; starting asset preload
|
||||
15:24:47.426 SCRIPT : ERR SMOKE PASS: native spawn preload retains preparation text after server sites are ready
|
||||
15:24:48.463 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 preload finished; verifying held storage
|
||||
15:24:48.657 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-prison-1 faction=USSR group=<0x00000000A043F590> SCR_AIGroup position=<6125,209.938,7160> living=4
|
||||
15:24:48.657 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-supply-1 faction=US group=<0x00000000A043FE10> SCR_AIGroup position=<6168,202.217,7050> living=4
|
||||
15:24:48.658 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-radio-1 faction=USSR group=<0x00000000A0440690> SCR_AIGroup position=<6530,157.768,7200> living=6
|
||||
15:24:48.659 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-extraction-1 faction=USSR group=<0x00000000A0440F10> SCR_AIGroup position=<7030,62.1142,7500> living=6
|
||||
15:24:48.659 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-supply-2 faction=USSR group=<0x000000013123E440> SCR_AIGroup position=<5976,218.937,7220> living=6
|
||||
15:24:48.660 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-outpost-1 faction=USSR group=<0x000000013123F540> SCR_AIGroup position=<6756,139.447,7300> living=6
|
||||
15:24:49.677 SCRIPT : Reintroduced [spawn scene]: client token=1 final=1 all 67 objects and 28 storage items ready
|
||||
15:24:49.677 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 final=1 storage acknowledged after 2470.97ms
|
||||
15:24:49.705 SCRIPT : Reintroduced [spawn]: player 1 at <6088.5,211.389,7158.5>
|
||||
15:24:49.706 SCRIPT : Reintroduced [spawn scene]: player=1 retaining 67 objects until leaving the spawn area
|
||||
15:24:49.987 SCRIPT : ERR SMOKE PASS: prisoner admitted only after enabled native spawn preload finishes
|
||||
15:24:49.987 SCRIPT : ERR SMOKE PASS: new identity may enter prison
|
||||
15:24:49.987 SCRIPT : ERR SMOKE PASS: spawn consumes identity life
|
||||
15:24:49.987 SCRIPT : ERR SMOKE PASS: disconnect retains living actor and clears connection
|
||||
15:24:49.987 SCRIPT : ERR SMOKE PASS: reconnected identity retains spent life
|
||||
15:24:49.987 SCRIPT : ERR SMOKE PASS: duplicate active identity rejected
|
||||
15:24:49.988 SCRIPT : ERR SMOKE PASS: recycled connection receives independent life and extraction admission policy
|
||||
15:24:49.988 SCRIPT : ERR SMOKE PASS: base contracts catalog resolves hostile vanilla factions and successful preparation
|
||||
15:24:49.988 SCRIPT : ERR SMOKE PASS: base contracts physical prisoner matches injected faction and resource
|
||||
15:24:49.989 SCRIPT : ERR SMOKE PASS: base contracts physical guard squad comes from enabled catalog
|
||||
15:24:49.989 SCRIPT : ERR SMOKE PASS: base contracts same-side factions rejected
|
||||
15:24:49.989 SCRIPT : ERR SMOKE PASS: base contracts unknown world faction rejected
|
||||
15:24:49.989 SCRIPT : ERR SMOKE PASS: base contracts missing prisoner resource rejected
|
||||
15:24:49.989 SCRIPT : ERR SMOKE PASS: base contracts isolated catalog restored without mutating live configuration
|
||||
15:24:49.989 SCRIPT : ERR SMOKE PASS: base contracts unauthorized settings request rejected
|
||||
15:24:49.990 SCRIPT : ERR SMOKE PASS: base contracts partially numeric input rejected without mutation
|
||||
15:24:49.990 SCRIPT : ERR SMOKE PASS: base contracts out-of-range duration rejected without mutation
|
||||
15:24:50.004 SCRIPT : ERR SMOKE PASS: base contracts normalized base command saves validated duration
|
||||
15:24:50.004 SCRIPT : ERR SMOKE PASS: base contracts base command reads saved duration
|
||||
15:24:50.004 SCRIPT : ERR SMOKE PASS: base contracts base settings listing available
|
||||
15:24:50.005 SCRIPT : ERR SMOKE PASS: base contracts base mission status available before companions
|
||||
15:24:50.029 SCRIPT : ERR SMOKE PASS: base contracts test setting restored
|
||||
15:24:50.030 SCRIPT : ERR SMOKE PASS: companion command retained: hq interval show
|
||||
15:24:50.030 SCRIPT : ERR SMOKE PASS: companion command retained: hq squads show
|
||||
15:24:50.030 SCRIPT : ERR SMOKE PASS: companion command retained: hq radius show
|
||||
15:24:50.030 SCRIPT : ERR SMOKE PASS: companion command retained: intel carrying show
|
||||
15:24:50.030 SCRIPT : ERR SMOKE PASS: companion command retained: intel reveal show
|
||||
15:24:50.031 SCRIPT : ERR SMOKE PASS: companion journal is behind Core admin authorization
|
||||
15:24:50.032 SCRIPT : ERR SMOKE PASS: companion HQ status uses the shared command service
|
||||
15:24:50.032 SCRIPT : Reintroduced [mission]: phase 1 -> 2
|
||||
15:24:50.034 SCRIPT : ERR SMOKE PASS: convoy fixture unlocks prison to start normal mission AI
|
||||
15:24:50.034 SCRIPT : ERR SMOKE PASS: convoy fixture observer has native perception component
|
||||
15:24:50.034 SCRIPT : ERR SUPPLY FIXTURE: observer perceived as convoy-friendly; only the labelled contact injection exercises this fixture's combat cycle
|
||||
15:24:50.591 SCRIPT : ERR SUPPLY MOTION: 0/15 original vehicles moved at least20m
|
||||
15:24:50.591 SCRIPT : ERR SUPPLY STATE: phase=0 elapsed=0 Convoys: 0 tasks, 0 reached readiness, 0 stopped, 0 retained physical vehicles; cargo native insertion successes=0 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 0/3 convoy slots; automatic=1, startup attempts=0/120; ; body budget: 40/135 committed; each convoy requires 10
|
||||
15:24:50.864 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-3 faction=USSR group=<0x000000014F074160> SCR_AIGroup position=<3195.28,107.084,4960.03> living=2
|
||||
15:24:50.864 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-3-local faction=USSR group=<0x000000014F0749E0> SCR_AIGroup position=<3196.9,107.235,4958.86> living=2
|
||||
15:24:50.864 SCRIPT : Reintroduced [roadblocks]: roadblock-3 at <3200.06,107.373,4962.37> large=0 guards=4 props=8 networkedProps=8 propStreaming=always roadPassage=open HQ=2 local=2
|
||||
15:24:52.722 SCRIPT (W): Reintroduced [welcome voice]: playback unavailable
|
||||
15:24:58.453 SCRIPT : Reintroduced [SPAWN GROUP]: source=formation-1 faction=USSR group=<0x0000000131277A40> SCR_AIGroup position=<6000,203.397,7004> living=4
|
||||
15:24:58.521 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-4 faction=USSR group=<0x00000001579CC590> SCR_AIGroup position=<4894.02,92.5726,4571.41> living=2
|
||||
15:24:58.521 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-4-local faction=USSR group=<0x00000001579CCE10> SCR_AIGroup position=<4904.39,93.9308,4586.12> living=2
|
||||
15:24:58.521 SCRIPT : Reintroduced [roadblocks]: roadblock-4 at <4904.11,93.2183,4575.31> large=1 guards=4 props=14 networkedProps=14 propStreaming=always roadPassage=open HQ=2 local=2
|
||||
15:25:01.218 SCRIPT : ERR SUPPLY MOTION: 0/15 original vehicles moved at least20m
|
||||
15:25:01.218 SCRIPT : ERR SUPPLY STATE: phase=0 elapsed=10490 Convoys: 0 tasks, 0 reached readiness, 0 stopped, 0 retained physical vehicles; cargo native insertion successes=0 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 0/3 convoy slots; automatic=1, startup attempts=0/120; ; body budget: 52/135 committed; each convoy requires 10
|
||||
15:25:06.138 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-5 faction=USSR group=<0x00000000728DF180> SCR_AIGroup position=<10054.4,27.3204,858.33> living=2
|
||||
15:25:06.139 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-5-local faction=USSR group=<0x00000000728DFA00> SCR_AIGroup position=<10040.8,26.5268,870.147> living=2
|
||||
15:25:06.139 SCRIPT : Reintroduced [roadblocks]: roadblock-5 at <10051.5,26.9365,868.765> large=1 guards=4 props=14 networkedProps=14 propStreaming=always roadPassage=open HQ=2 local=2
|
||||
15:25:11.350 SCRIPT : ERR SUPPLY MOTION: 0/15 original vehicles moved at least20m
|
||||
15:25:11.351 SCRIPT : ERR SUPPLY STATE: phase=0 elapsed=20617.7 Convoys: 0 tasks, 0 reached readiness, 0 stopped, 0 retained physical vehicles; cargo native insertion successes=0 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 0/3 convoy slots; automatic=1, startup attempts=0/120; ; body budget: 56/135 committed; each convoy requires 10
|
||||
15:25:12.770 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-6 faction=USSR group=<0x000000007289C110> SCR_AIGroup position=<2296.9,130.016,5791.11> living=2
|
||||
15:25:12.770 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-6-local faction=USSR group=<0x000000007289C990> SCR_AIGroup position=<2297.44,130,5793.04> living=2
|
||||
15:25:12.770 SCRIPT : Reintroduced [roadblocks]: roadblock-6 at <2293.06,130.056,5794.8> large=0 guards=4 props=8 networkedProps=8 propStreaming=always roadPassage=open HQ=2 local=2
|
||||
15:25:18.940 SCRIPT : Reintroduced [server vehicles]: inspected=1792 groundVehicles=272 truncated=0
|
||||
15:25:21.493 SCRIPT : ERR SUPPLY MOTION: 0/15 original vehicles moved at least20m
|
||||
15:25:21.494 SCRIPT : ERR SUPPLY STATE: phase=0 elapsed=30727.2 Convoys: 0 tasks, 0 reached readiness, 0 stopped, 0 retained physical vehicles; cargo native insertion successes=0 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 0/3 convoy slots; automatic=1, startup attempts=1/120; road survey queued; no convoy slot consumed yet; body budget: 60/135 committed; each convoy requires 10
|
||||
15:25:22.577 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-7 faction=USSR group=<0x000000015387B980> SCR_AIGroup position=<3968.17,22.3145,8812.3> living=2
|
||||
15:25:22.577 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-7-local faction=USSR group=<0x000000015387C200> SCR_AIGroup position=<3970.35,22.9355,8794.44> living=2
|
||||
15:25:22.577 SCRIPT : Reintroduced [roadblocks]: roadblock-7 at <3963.3,22.6314,8802.65> large=1 guards=4 props=14 networkedProps=14 propStreaming=always roadPassage=open HQ=2 local=2
|
||||
15:25:24.531 SCRIPT : Co10 Escape Reintroduced [AI / air recon]: airport structure={8746DE528BA26F02}Prefabs/Structures/Airport/LightRunway_01/LightRunway_01_white.et position=<4791.88,26.188,11898>
|
||||
15:25:26.556 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-1-vehicle-0 faction=USSR group=<0x00000000A8CAEB90> SCR_AIGroup position=<5880.83,211.208,7023.45> living=2
|
||||
15:25:26.557 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-1-vehicle-1 faction=USSR group=<0x00000000A8CB2F90> SCR_AIGroup position=<5915.3,209.892,7023.87> living=1
|
||||
15:25:26.558 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-1-vehicle-3 faction=USSR group=<0x000000015499A400> SCR_AIGroup position=<5983.13,207.561,7031.22> living=2
|
||||
15:25:26.559 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-1-vehicle-4 faction=USSR group=<0x000000015499CE80> SCR_AIGroup position=<6015.03,205.362,7016.92> living=3
|
||||
15:25:26.560 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-1-vehicle-5 faction=USSR group=<0x00000001535E2620> SCR_AIGroup position=<6045.91,203.269,7000.46> living=2
|
||||
15:25:31.389 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-8 faction=USSR group=<0x00000001535E7F60> SCR_AIGroup position=<6620.32,79.2621,5102.82> living=2
|
||||
15:25:31.389 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-8-local faction=USSR group=<0x0000000084EF12C0> SCR_AIGroup position=<6617.44,80.4052,5120.59> living=2
|
||||
15:25:31.390 SCRIPT : Reintroduced [roadblocks]: roadblock-8 at <6626.78,79.7118,5112.98> large=1 guards=4 props=14 networkedProps=14 propStreaming=always roadPassage=open HQ=2 local=2
|
||||
15:25:31.390 SCRIPT : Reintroduced [roadblocks]: placed=8 requested=8 attempts=173 roadCandidates=13 clearPlans=8; requested count reached in background
|
||||
15:25:31.798 SCRIPT : ERR SUPPLY MOTION: 0/15 original vehicles moved at least20m
|
||||
15:25:31.799 SCRIPT : ERR SUPPLY STATE: phase=0 elapsed=40990 Convoys: 1 tasks, 1 reached readiness, 0 stopped, 5 retained physical vehicles; cargo native insertion successes=70 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 1/3 convoy slots; automatic=1, startup attempts=2/120; road survey queued; no convoy slot consumed yet; body budget: 78/135 committed; each convoy requires 10
|
||||
15:25:31.799 SCRIPT : ERR SUPPLY TASK: index=0 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:25:35.642 SCRIPT : Co10 Escape Reintroduced [AI / air recon]: airport search finished; airports=1
|
||||
15:25:35.642 SCRIPT : Co10 Escape Reintroduced [AI / air recon]: airport=0 centre=<4788.55,26.6863,11528.9> runway/tower samples=438
|
||||
15:25:37.663 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-2-vehicle-0 faction=USSR group=<0x000000002BA03D00> SCR_AIGroup position=<3969.28,19.1585,8873.49> living=2
|
||||
15:25:37.664 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-2-vehicle-1 faction=USSR group=<0x000000002BA06340> SCR_AIGroup position=<3962.67,20.9943,8839.19> living=1
|
||||
15:25:37.665 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-2-vehicle-3 faction=USSR group=<0x000000017C728D00> SCR_AIGroup position=<3970.6,23.6276,8770.12> living=2
|
||||
15:25:37.666 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-2-vehicle-4 faction=USSR group=<0x000000017C72B340> SCR_AIGroup position=<3976.53,24.1313,8735.71> living=3
|
||||
15:25:37.667 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-2-vehicle-5 faction=USSR group=<0x000000017E984CE0> SCR_AIGroup position=<3970.03,22.888,8701.59> living=2
|
||||
15:25:41.961 SCRIPT : ERR SUPPLY MOTION: 0/15 original vehicles moved at least20m
|
||||
15:25:41.962 SCRIPT : ERR SUPPLY STATE: phase=0 elapsed=51151.7 Convoys: 2 tasks, 2 reached readiness, 0 stopped, 10 retained physical vehicles; cargo native insertion successes=134 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 2/3 convoy slots; automatic=1, startup attempts=3/120; road survey queued; no convoy slot consumed yet; body budget: 88/135 committed; each convoy requires 10
|
||||
15:25:41.962 SCRIPT : ERR SUPPLY TASK: index=0 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:25:41.963 SCRIPT : ERR SUPPLY TASK: index=1 ready=1 stopped=0 reason= teams=0 cargo=64 legs=0 combat=0
|
||||
15:25:45.747 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-3-vehicle-0 faction=USSR group=<0x000000017EC31B10> SCR_AIGroup position=<7073.27,80.33,7226> living=2
|
||||
15:25:45.748 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-3-vehicle-1 faction=USSR group=<0x000000017EC34150> SCR_AIGroup position=<7058.26,82.4781,7257.62> living=1
|
||||
15:25:45.749 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-3-vehicle-3 faction=USSR group=<0x000000017EC36350> SCR_AIGroup position=<7013.9,90.1422,7272.35> living=2
|
||||
15:25:45.750 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-3-vehicle-4 faction=USSR group=<0x000000017EEB9360> SCR_AIGroup position=<7016.01,91.264,7237.5> living=3
|
||||
15:25:45.751 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-3-vehicle-5 faction=USSR group=<0x000000017F0A4970> SCR_AIGroup position=<7023.3,91.5375,7203.29> living=2
|
||||
15:25:49.047 SCRIPT : ERR SUPPLY PASS: production auto-started three five-vehicle convoys, exact ledger admission, no troop transport, finite native cargo
|
||||
15:25:52.093 SCRIPT : ERR SUPPLY MOTION: 2/15 original vehicles moved at least20m
|
||||
15:25:52.094 SCRIPT : ERR SUPPLY STATE: phase=1 elapsed=61277.3 Convoys: 3 tasks, 3 reached readiness, 0 stopped, 15 retained physical vehicles; cargo native insertion successes=216 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 3/3 convoy slots; automatic=1, startup attempts=3/120; finite convoy slot reserved; staged physical startup pending; body budget: 98/135 committed; each convoy requires 10
|
||||
15:25:52.094 SCRIPT : ERR SUPPLY TASK: index=0 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:25:52.094 SCRIPT : ERR SUPPLY TASK: index=1 ready=1 stopped=0 reason= teams=0 cargo=64 legs=0 combat=0
|
||||
15:25:52.094 SCRIPT : ERR SUPPLY TASK: index=2 ready=1 stopped=0 reason= teams=0 cargo=82 legs=0 combat=0
|
||||
15:25:52.095 SCRIPT : ERR SUPPLY COLUMN: car=1 released=0 arrived=0 position=<5812.24,215.182,7054.7> target=<5753.65,218.002,7067.5>
|
||||
15:25:52.095 SCRIPT : ERR SUPPLY WAYPOINT: car=1 distance=59.9695 nativeCurrent=1 nativeComplete=0 routeIndex=13
|
||||
15:25:52.095 SCRIPT : ERR SUPPLY COLUMN: car=2 released=0 arrived=0 position=<5896.57,210.491,7023.1> target=<5860.3,212.296,7032.93>
|
||||
15:25:52.095 SCRIPT : ERR SUPPLY WAYPOINT: car=2 distance=37.5777 nativeCurrent=1 nativeComplete=0 routeIndex=0
|
||||
15:25:52.095 SCRIPT : ERR SUPPLY COLUMN: car=4 released=0 arrived=0 position=<5983.12,207.493,7031.23> target=<0,0,0>
|
||||
15:25:52.095 SCRIPT : ERR SUPPLY COLUMN: car=5 released=0 arrived=0 position=<6015.02,205.248,7016.93> target=<0,0,0>
|
||||
15:25:52.096 SCRIPT : ERR SUPPLY COLUMN: car=6 released=0 arrived=0 position=<6045.9,203.192,7000.47> target=<0,0,0>
|
||||
15:25:52.096 SCRIPT : ERR SUPPLY TRUCK: released=0 driverAlive=1 driverGroup=1 driverAboard=1 health=1 retained=1 position=<5896.57,210.491,7023.1>
|
||||
15:25:52.096 SCRIPT : ERR SUPPLY DRIVER: registeredVehicle=1 groupAction=SCR_AIMoveActivity<0x000000017CBCEF70> moving to <0, 0, 0> state=1 suspended=0 driverAction=SCR_AIMoveInFormationBehavior<0x000000015004BA08> state=1 suspended=0
|
||||
15:25:52.804 SCRIPT : Reintroduced [SPAWN GROUP]: source=air-recon-10001 faction=USSR group=<0x000000017F58C4A0> SCR_AIGroup position=<4987.5,31.891,11349.6> living=4
|
||||
15:26:02.251 SCRIPT : ERR SUPPLY MOTION: 5/15 original vehicles moved at least20m
|
||||
15:26:02.252 SCRIPT : ERR SUPPLY STATE: phase=1 elapsed=71435.1 Convoys: 3 tasks, 3 reached readiness, 0 stopped, 15 retained physical vehicles; cargo native insertion successes=216 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 3/3 convoy slots; automatic=1, startup attempts=3/120; finite convoy slot reserved; staged physical startup pending; body budget: 102/135 committed; each convoy requires 10
|
||||
15:26:02.252 SCRIPT : ERR SUPPLY TASK: index=0 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:26:02.252 SCRIPT : ERR SUPPLY TASK: index=1 ready=1 stopped=0 reason= teams=0 cargo=64 legs=0 combat=0
|
||||
15:26:02.252 SCRIPT : ERR SUPPLY TASK: index=2 ready=1 stopped=0 reason= teams=0 cargo=82 legs=0 combat=0
|
||||
15:26:02.252 SCRIPT : ERR SUPPLY COLUMN: car=1 released=0 arrived=0 position=<5777.72,217.265,7062.91> target=<5701.23,219.182,7080.03>
|
||||
15:26:02.253 SCRIPT : ERR SUPPLY WAYPOINT: car=1 distance=78.3749 nativeCurrent=1 nativeComplete=0 routeIndex=19
|
||||
15:26:02.253 SCRIPT : ERR SUPPLY COLUMN: car=2 released=0 arrived=0 position=<5889.7,210.279,7028.06> target=<5813.81,215.085,7053.94>
|
||||
15:26:02.253 SCRIPT : ERR SUPPLY WAYPOINT: car=2 distance=80.1747 nativeCurrent=1 nativeComplete=0 routeIndex=0
|
||||
15:26:02.253 SCRIPT : ERR SUPPLY COLUMN: car=4 released=0 arrived=0 position=<5983.13,207.493,7031.23> target=<5915.3,209.887,7023.87>
|
||||
15:26:02.253 SCRIPT : ERR SUPPLY WAYPOINT: car=4 distance=68.2259 nativeCurrent=1 nativeComplete=0 routeIndex=0
|
||||
15:26:02.253 SCRIPT : ERR SUPPLY COLUMN: car=5 released=0 arrived=0 position=<6015.02,205.248,7016.93> target=<0,0,0>
|
||||
15:26:02.254 SCRIPT : ERR SUPPLY COLUMN: car=6 released=0 arrived=0 position=<6045.9,203.192,7000.47> target=<0,0,0>
|
||||
15:26:02.254 SCRIPT : ERR SUPPLY TRUCK: released=0 driverAlive=1 driverGroup=1 driverAboard=1 health=1 retained=1 position=<5889.7,210.279,7028.06>
|
||||
15:26:02.254 SCRIPT : ERR SUPPLY DRIVER: registeredVehicle=1 groupAction=SCR_AIMoveActivity<0x000000017CB9CCF0> moving to <0, 0, 0> state=1 suspended=0 driverAction=SCR_AIMoveInFormationBehavior<0x0000000150051AE8> state=1 suspended=0
|
||||
15:26:12.419 SCRIPT : ERR SUPPLY MOTION: 7/15 original vehicles moved at least20m
|
||||
15:26:12.420 SCRIPT : ERR SUPPLY STATE: phase=1 elapsed=81601.8 Convoys: 3 tasks, 3 reached readiness, 0 stopped, 15 retained physical vehicles; cargo native insertion successes=216 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 3/3 convoy slots; automatic=1, startup attempts=3/120; finite convoy slot reserved; staged physical startup pending; body budget: 102/135 committed; each convoy requires 10
|
||||
15:26:12.420 SCRIPT : ERR SUPPLY TASK: index=0 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:26:12.420 SCRIPT : ERR SUPPLY TASK: index=1 ready=1 stopped=0 reason= teams=0 cargo=64 legs=0 combat=0
|
||||
15:26:12.420 SCRIPT : ERR SUPPLY TASK: index=2 ready=1 stopped=0 reason= teams=0 cargo=82 legs=0 combat=0
|
||||
15:26:12.420 SCRIPT : ERR SUPPLY COLUMN: car=1 released=0 arrived=0 position=<5729.75,219.093,7075.16> target=<0,0,0>
|
||||
15:26:12.421 SCRIPT : ERR SUPPLY COLUMN: car=2 released=0 arrived=0 position=<5888.34,210.696,7027.19> target=<5767.34,217.551,7066>
|
||||
15:26:12.421 SCRIPT : ERR SUPPLY WAYPOINT: car=2 distance=127.073 nativeCurrent=1 nativeComplete=0 routeIndex=0
|
||||
15:26:12.421 SCRIPT : ERR SUPPLY COLUMN: car=4 released=0 arrived=0 position=<5944.03,209.052,7034.83> target=<5915.3,209.887,7023.87>
|
||||
15:26:12.421 SCRIPT : ERR SUPPLY WAYPOINT: car=4 distance=30.7531 nativeCurrent=1 nativeComplete=0 routeIndex=0
|
||||
15:26:12.421 SCRIPT : ERR SUPPLY COLUMN: car=5 released=0 arrived=0 position=<6015.02,205.248,7016.93> target=<5983.12,207.492,7031.23>
|
||||
15:26:12.421 SCRIPT : ERR SUPPLY WAYPOINT: car=5 distance=34.9542 nativeCurrent=1 nativeComplete=0 routeIndex=0
|
||||
15:26:12.422 SCRIPT : ERR SUPPLY COLUMN: car=6 released=0 arrived=0 position=<6045.9,203.192,7000.47> target=<0,0,0>
|
||||
15:26:12.422 SCRIPT : ERR SUPPLY TRUCK: released=0 driverAlive=1 driverGroup=1 driverAboard=1 health=1 retained=1 position=<5888.34,210.696,7027.19>
|
||||
15:26:12.422 SCRIPT : ERR SUPPLY DRIVER: registeredVehicle=1 groupAction=SCR_AIMoveActivity<0x000000017CBD70B0> moving to <0, 0, 0> state=1 suspended=0 driverAction=SCR_AIMoveInFormationBehavior<0x000000015004C090> state=1 suspended=0
|
||||
15:26:22.609 SCRIPT : ERR SUPPLY MOTION: 8/15 original vehicles moved at least20m
|
||||
15:26:22.609 SCRIPT : ERR SUPPLY STATE: phase=1 elapsed=91791.1 Convoys: 3 tasks, 3 reached readiness, 0 stopped, 15 retained physical vehicles; cargo native insertion successes=216 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 3/3 convoy slots; automatic=1, startup attempts=3/120; finite convoy slot reserved; staged physical startup pending; body budget: 102/135 committed; each convoy requires 10
|
||||
15:26:22.610 SCRIPT : ERR SUPPLY TASK: index=0 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
|
||||
15:26:22.610 SCRIPT : ERR SUPPLY TASK: index=1 ready=1 stopped=0 reason= teams=0 cargo=64 legs=0 combat=0
|
||||
15:26:22.610 SCRIPT : ERR SUPPLY TASK: index=2 ready=1 stopped=0 reason= teams=0 cargo=82 legs=0 combat=0
|
||||
15:26:22.610 SCRIPT : ERR SUPPLY COLUMN: car=1 released=0 arrived=0 position=<5729.75,219.093,7075.16> target=<0,0,0>
|
||||
15:26:22.610 SCRIPT : ERR SUPPLY COLUMN: car=2 released=0 arrived=0 position=<5872.3,211.704,7028.34> target=<5767.34,217.551,7066>
|
||||
15:26:22.611 SCRIPT : ERR SUPPLY WAYPOINT: car=2 distance=111.509 nativeCurrent=1 nativeComplete=0 routeIndex=0
|
||||
15:26:22.611 SCRIPT : ERR SUPPLY COLUMN: car=4 released=0 arrived=0 position=<5928.6,209.459,7030.22> target=<5911.96,209.98,7023.72>
|
||||
15:26:22.611 SCRIPT : ERR SUPPLY WAYPOINT: car=4 distance=17.865 nativeCurrent=1 nativeComplete=0 routeIndex=0
|
||||
15:26:22.611 SCRIPT : ERR SUPPLY COLUMN: car=5 released=0 arrived=0 position=<6009.35,205.687,7021.57> target=<5983.12,207.492,7031.23>
|
||||
15:26:22.611 SCRIPT : ERR SUPPLY WAYPOINT: car=5 distance=27.949 nativeCurrent=1 nativeComplete=0 routeIndex=0
|
||||
15:26:22.611 SCRIPT : ERR SUPPLY COLUMN: car=6 released=0 arrived=0 position=<6045.9,203.192,7000.47> target=<0,0,0>
|
||||
15:26:22.612 SCRIPT : ERR SUPPLY TRUCK: released=0 driverAlive=1 driverGroup=1 driverAboard=1 health=1 retained=1 position=<5872.3,211.704,7028.34>
|
||||
15:26:22.612 SCRIPT : ERR SUPPLY DRIVER: registeredVehicle=1 groupAction=SCR_AIMoveActivity<0x000000017CBD70B0> moving to <0, 0, 0> state=1 suspended=0 driverAction=SCR_AIMoveInFormationBehavior<0x000000015004C090> state=1 suspended=0
|
||||
@@ -0,0 +1,579 @@
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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"UI/layouts/ERR/ContentRow.layout.meta": "8c4bc13b41e7aee38e0ca640a97813ed1a6964a00e2cff9e1fe4ebd71fc2fdc6",
|
||||
"UI/layouts/ERR/AdminValue.layout.meta": "56b3d2335db400c1308e07c4a35d278b23ef32013dfd6dc82951866327428d08",
|
||||
"UI/layouts/ERR/AdminMenu.layout.meta": "9deeece996f43b1f1fed6b5ec89279645c7b6424250200a42580cc088142e9bf"
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
+20
@@ -0,0 +1,20 @@
|
||||
PASS: actual admission seeds use exact installed loaded prefab, reject replacement/foreign/projectile paths and preserve bounded immutable identity
|
||||
check: /tmp/err-policy-9rpvb7ap/check.cpp:145: int main(): Assertion `!f.task.MagazinesIssued&&f.inventory.planned.Count()==1&&f.inventory.nativeCalls==0' failed.
|
||||
Traceback (most recent call last):
|
||||
File "/home/jakub/devel/escapistsrereintroduced/tests/test_mounted_initial_stock.py", line 106, in <module>
|
||||
run(r'''
|
||||
~~~^^^^^
|
||||
#include <cassert>
|
||||
^^^^^^^^^^^^^^^^^^
|
||||
...<70 lines>...
|
||||
}
|
||||
^
|
||||
'''.replace(';if(', ';\n if(').replace(';for(', ';\n for('))
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
File "/home/jakub/devel/escapistsrereintroduced/tests/policy_harness.py", line 14, in run
|
||||
subprocess.run([str(p/'check')],check=True)
|
||||
~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
File "/usr/lib/python3.14/subprocess.py", line 578, in run
|
||||
raise CalledProcessError(retcode, process.args,
|
||||
output=stdout, stderr=stderr)
|
||||
subprocess.CalledProcessError: Command '['/tmp/err-policy-9rpvb7ap/check']' died with <Signals.SIGABRT: 6>.
|
||||
@@ -0,0 +1,20 @@
|
||||
PASS: actual admission seeds use exact installed loaded prefab, reject replacement/foreign/projectile paths and preserve bounded immutable identity
|
||||
check: /tmp/err-policy-y3s3zrjh/check.cpp:150: int main(): Assertion `f.task.MagazinesIssued&&!f.task.Stopped&&f.task.MountedStock.Count()==0&&f.task.CargoBefore.Count()==0&&f.inventory.planned.Count()==0&&f.inventory.nativeCalls==0' failed.
|
||||
Traceback (most recent call last):
|
||||
File "/home/jakub/devel/escapistsrereintroduced/tests/test_mounted_initial_stock.py", line 107, in <module>
|
||||
run(r'''
|
||||
~~~^^^^^
|
||||
#include <cassert>
|
||||
^^^^^^^^^^^^^^^^^^
|
||||
...<78 lines>...
|
||||
}
|
||||
^
|
||||
'''.replace(';if(', ';\n if(').replace(';for(', ';\n for('))
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
File "/home/jakub/devel/escapistsrereintroduced/tests/policy_harness.py", line 14, in run
|
||||
subprocess.run([str(p/'check')],check=True)
|
||||
~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
File "/usr/lib/python3.14/subprocess.py", line 578, in run
|
||||
raise CalledProcessError(retcode, process.args,
|
||||
output=stdout, stderr=stderr)
|
||||
subprocess.CalledProcessError: Command '['/tmp/err-policy-y3s3zrjh/check']' died with <Signals.SIGABRT: 6>.
|
||||
@@ -0,0 +1,827 @@
|
||||
{
|
||||
"scope": "Single serial native Workbench startup comparison, engine1.9.0.37, frozen production source, same private settings; not a full smoke, dedicated-server or CPU-capacity benchmark.",
|
||||
"arms": {
|
||||
"baseline": {
|
||||
"result": {
|
||||
"scope": "startup phase only, not full supply-convoys smoke",
|
||||
"deadline_seconds": 900,
|
||||
"reason": "startup-ready-plus-flush",
|
||||
"source": "/tmp/erri-ai-19/convoy_baseline_20261110",
|
||||
"ready_elapsed": 111.07843702298123,
|
||||
"ready_perf_windows": [
|
||||
"1"
|
||||
],
|
||||
"cleanup": {
|
||||
"cleanup_confirmed": true,
|
||||
"idle_verified": true,
|
||||
"errors": [],
|
||||
"orphan_cleanup": {
|
||||
"attempted": false,
|
||||
"reason": "noncanonical-private-prefix"
|
||||
}
|
||||
},
|
||||
"wrapper_pid": 1308558,
|
||||
"console": "/tmp/erri-convoy-baseline-a03/profile/logs/logs_2026-11-10_15-18-33/console.log",
|
||||
"final_perf_windows": [
|
||||
"1",
|
||||
"2"
|
||||
],
|
||||
"elapsed_seconds": 158.11972771197907,
|
||||
"cleanup_followup_idle": true,
|
||||
"external_sources_unchanged": true,
|
||||
"source_unchanged": true
|
||||
},
|
||||
"workload": {
|
||||
"last_state": {
|
||||
"tasks": 3,
|
||||
"ready": 3,
|
||||
"stopped": 0,
|
||||
"physical_vehicles": 15,
|
||||
"cargo_successes": 204,
|
||||
"cargo_failed": 0,
|
||||
"cargo_pending": 0
|
||||
},
|
||||
"registered_vehicle_groups": 15,
|
||||
"registered_living_crew": 30,
|
||||
"group_positions_and_living": [
|
||||
{
|
||||
"id": "supply-convoy-1-vehicle-0",
|
||||
"position": "<5880.83,211.208,7023.45>",
|
||||
"living": 2
|
||||
},
|
||||
{
|
||||
"id": "supply-convoy-1-vehicle-1",
|
||||
"position": "<5915.3,209.892,7023.87>",
|
||||
"living": 1
|
||||
},
|
||||
{
|
||||
"id": "supply-convoy-1-vehicle-3",
|
||||
"position": "<5983.13,207.561,7031.22>",
|
||||
"living": 2
|
||||
},
|
||||
{
|
||||
"id": "supply-convoy-1-vehicle-4",
|
||||
"position": "<6015.03,205.362,7016.92>",
|
||||
"living": 3
|
||||
},
|
||||
{
|
||||
"id": "supply-convoy-1-vehicle-5",
|
||||
"position": "<6045.91,203.269,7000.46>",
|
||||
"living": 2
|
||||
},
|
||||
{
|
||||
"id": "supply-convoy-2-vehicle-0",
|
||||
"position": "<7720.74,88.3378,1748.71>",
|
||||
"living": 2
|
||||
},
|
||||
{
|
||||
"id": "supply-convoy-2-vehicle-1",
|
||||
"position": "<7688.16,88.1785,1761.46>",
|
||||
"living": 1
|
||||
},
|
||||
{
|
||||
"id": "supply-convoy-2-vehicle-3",
|
||||
"position": "<7644.25,86.1312,1811.49>",
|
||||
"living": 2
|
||||
},
|
||||
{
|
||||
"id": "supply-convoy-2-vehicle-4",
|
||||
"position": "<7639.81,87.3892,1846.16>",
|
||||
"living": 3
|
||||
},
|
||||
{
|
||||
"id": "supply-convoy-2-vehicle-5",
|
||||
"position": "<7638.87,89.3275,1881.14>",
|
||||
"living": 2
|
||||
},
|
||||
{
|
||||
"id": "supply-convoy-3-vehicle-0",
|
||||
"position": "<7073.27,80.33,7226>",
|
||||
"living": 2
|
||||
},
|
||||
{
|
||||
"id": "supply-convoy-3-vehicle-1",
|
||||
"position": "<7058.26,82.4781,7257.62>",
|
||||
"living": 1
|
||||
},
|
||||
{
|
||||
"id": "supply-convoy-3-vehicle-3",
|
||||
"position": "<7013.9,90.1422,7272.35>",
|
||||
"living": 2
|
||||
},
|
||||
{
|
||||
"id": "supply-convoy-3-vehicle-4",
|
||||
"position": "<7016.01,91.264,7237.5>",
|
||||
"living": 3
|
||||
},
|
||||
{
|
||||
"id": "supply-convoy-3-vehicle-5",
|
||||
"position": "<7023.3,91.5375,7203.29>",
|
||||
"living": 2
|
||||
}
|
||||
]
|
||||
},
|
||||
"callback_totals": {
|
||||
"mission_tick_ms": {
|
||||
"samples": 96,
|
||||
"sum_ms": 3868.0,
|
||||
"max_ms": 386.0,
|
||||
"over50": 21,
|
||||
"over100": 9
|
||||
},
|
||||
"hq_convoys_ms": {
|
||||
"samples": 93,
|
||||
"sum_ms": 1080.0,
|
||||
"max_ms": 381.0,
|
||||
"over50": 3,
|
||||
"over100": 3
|
||||
},
|
||||
"update_interval_ms": {
|
||||
"samples": 8090,
|
||||
"sum_ms": 115320.0,
|
||||
"max_ms": 655.0,
|
||||
"over50": 60,
|
||||
"over100": 14
|
||||
}
|
||||
},
|
||||
"windows": [
|
||||
{
|
||||
"run": "1794320350-36192",
|
||||
"window": "1",
|
||||
"elapsed_ms": "60008",
|
||||
"final": "0",
|
||||
"phase_start": "0",
|
||||
"phase_end": "2",
|
||||
"metric": "mission_tick_ms",
|
||||
"samples": "37",
|
||||
"sum": "1921",
|
||||
"min": "1",
|
||||
"max": "386",
|
||||
"zero": "0",
|
||||
"over50": "13",
|
||||
"over100": "5"
|
||||
},
|
||||
{
|
||||
"run": "1794320350-36192",
|
||||
"window": "1",
|
||||
"elapsed_ms": "60008",
|
||||
"final": "0",
|
||||
"phase_start": "0",
|
||||
"phase_end": "2",
|
||||
"metric": "hq_convoys_ms",
|
||||
"samples": "34",
|
||||
"sum": "401",
|
||||
"min": "0",
|
||||
"max": "381",
|
||||
"zero": "31",
|
||||
"over50": "1",
|
||||
"over100": "1"
|
||||
},
|
||||
{
|
||||
"run": "1794320350-36192",
|
||||
"window": "1",
|
||||
"elapsed_ms": "60008",
|
||||
"final": "0",
|
||||
"phase_start": "0",
|
||||
"phase_end": "2",
|
||||
"metric": "update_interval_ms",
|
||||
"samples": "4850",
|
||||
"sum": "55304",
|
||||
"min": "4",
|
||||
"max": "655",
|
||||
"zero": "0",
|
||||
"over50": "43",
|
||||
"over100": "9"
|
||||
},
|
||||
{
|
||||
"run": "1794320350-36192",
|
||||
"window": "2",
|
||||
"elapsed_ms": "60016",
|
||||
"final": "0",
|
||||
"phase_start": "2",
|
||||
"phase_end": "2",
|
||||
"metric": "mission_tick_ms",
|
||||
"samples": "59",
|
||||
"sum": "1947",
|
||||
"min": "5",
|
||||
"max": "324",
|
||||
"zero": "0",
|
||||
"over50": "8",
|
||||
"over100": "4"
|
||||
},
|
||||
{
|
||||
"run": "1794320350-36192",
|
||||
"window": "2",
|
||||
"elapsed_ms": "60016",
|
||||
"final": "0",
|
||||
"phase_start": "2",
|
||||
"phase_end": "2",
|
||||
"metric": "hq_convoys_ms",
|
||||
"samples": "59",
|
||||
"sum": "679",
|
||||
"min": "0",
|
||||
"max": "312",
|
||||
"zero": "5",
|
||||
"over50": "2",
|
||||
"over100": "2"
|
||||
},
|
||||
{
|
||||
"run": "1794320350-36192",
|
||||
"window": "2",
|
||||
"elapsed_ms": "60016",
|
||||
"final": "0",
|
||||
"phase_start": "2",
|
||||
"phase_end": "2",
|
||||
"metric": "update_interval_ms",
|
||||
"samples": "3240",
|
||||
"sum": "60016",
|
||||
"min": "11",
|
||||
"max": "342",
|
||||
"zero": "0",
|
||||
"over50": "17",
|
||||
"over100": "5"
|
||||
}
|
||||
],
|
||||
"convoy_events": [
|
||||
"#256 t=51.8s M0 CONVOY CREATED five physical vehicles; troop transport reassigned to hunters; finite crew created; native readiness and ledger admission pending [session=1794320350-1]",
|
||||
"#257 t=51.8s M0 CONVOY STARTUP 1/3 at <5880.83,211.208,7023.45>: finite convoy slot deployed [session=1794320350-1]",
|
||||
"#261 t=52.7s M0 CONVOY READINESS vehicle=0 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794320350-1]",
|
||||
"#262 t=52.7s M0 CONVOY READINESS vehicle=1 reason=driver outside intended vehicle members=1 agents=1 activeAgents=0 activeGroup=1 seats=1 registered=0 [session=1794320350-1]",
|
||||
"#263 t=52.7s M0 CONVOY READINESS vehicle=3 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794320350-1]",
|
||||
"#264 t=52.7s M0 CONVOY READINESS vehicle=4 reason=driver outside intended vehicle members=3 agents=3 activeAgents=0 activeGroup=1 seats=3 registered=0 [session=1794320350-1]",
|
||||
"#265 t=52.7s M0 CONVOY READINESS vehicle=5 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794320350-1]",
|
||||
"#287 t=53.7s M0 CONVOY CARGO supply-convoy-1: eight weapon requests and matching finite ammunition batch; no refill [session=1794320350-1]",
|
||||
"#306 t=57.7s M0 CONVOY CREATED five physical vehicles; troop transport reassigned to hunters; finite crew created; native readiness and ledger admission pending [session=1794320350-1]",
|
||||
"#307 t=57.7s M0 CONVOY STARTUP 2/3 at <7720.74,88.3378,1748.71>: finite convoy slot deployed [session=1794320350-1]",
|
||||
"#314 t=58.6s M0 CONVOY READINESS vehicle=0 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794320350-1]",
|
||||
"#315 t=58.6s M0 CONVOY READINESS vehicle=1 reason=driver outside intended vehicle members=1 agents=1 activeAgents=0 activeGroup=1 seats=1 registered=0 [session=1794320350-1]",
|
||||
"#316 t=58.6s M0 CONVOY READINESS vehicle=3 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794320350-1]",
|
||||
"#317 t=58.6s M0 CONVOY READINESS vehicle=4 reason=driver outside intended vehicle members=3 agents=3 activeAgents=0 activeGroup=1 seats=3 registered=0 [session=1794320350-1]",
|
||||
"#318 t=58.6s M0 CONVOY READINESS vehicle=5 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794320350-1]",
|
||||
"#346 t=59.6s M0 CONVOY CARGO supply-convoy-2: eight weapon requests and matching finite ammunition batch; no refill [session=1794320350-1]",
|
||||
"#373 t=63.6s M0 CONVOY CREATED five physical vehicles; troop transport reassigned to hunters; finite crew created; native readiness and ledger admission pending [session=1794320350-1]",
|
||||
"#374 t=63.6s M0 CONVOY STARTUP 3/3 at <7073.27,80.33,7226>: finite convoy slot deployed [session=1794320350-1]",
|
||||
"#375 t=64.6s M0 CONVOY READINESS vehicle=0 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794320350-1]",
|
||||
"#376 t=64.6s M0 CONVOY READINESS vehicle=1 reason=driver outside intended vehicle members=1 agents=1 activeAgents=0 activeGroup=1 seats=1 registered=0 [session=1794320350-1]",
|
||||
"#377 t=64.6s M0 CONVOY READINESS vehicle=3 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794320350-1]",
|
||||
"#378 t=64.6s M0 CONVOY READINESS vehicle=4 reason=driver outside intended vehicle members=3 agents=3 activeAgents=0 activeGroup=1 seats=3 registered=0 [session=1794320350-1]",
|
||||
"#379 t=64.6s M0 CONVOY READINESS vehicle=5 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794320350-1]",
|
||||
"#417 t=65.6s M0 CONVOY CARGO supply-convoy-3: eight weapon requests and matching finite ammunition batch; no refill [session=1794320350-1]"
|
||||
],
|
||||
"script_error_count": 0,
|
||||
"script_error_lines": [],
|
||||
"resource_error_count": 37,
|
||||
"distinct_resource_errors": 23,
|
||||
"native_runtime_exception": false
|
||||
},
|
||||
"candidate": {
|
||||
"result": {
|
||||
"scope": "startup phase only, not full supply-convoys smoke",
|
||||
"deadline_seconds": 900,
|
||||
"reason": "startup-ready-plus-flush",
|
||||
"source": "/tmp/erri-ai-19/convoy_candidate_20261110",
|
||||
"ready_elapsed": 123.09160184999928,
|
||||
"ready_perf_windows": [
|
||||
"1"
|
||||
],
|
||||
"cleanup": {
|
||||
"cleanup_confirmed": true,
|
||||
"idle_verified": true,
|
||||
"errors": [],
|
||||
"orphan_cleanup": {
|
||||
"attempted": false,
|
||||
"reason": "noncanonical-private-prefix"
|
||||
}
|
||||
},
|
||||
"wrapper_pid": 1347519,
|
||||
"console": "/tmp/erri-convoy-candidate-a01/profile/logs/logs_2026-11-10_15-23-48/console.log",
|
||||
"final_perf_windows": [
|
||||
"1",
|
||||
"2"
|
||||
],
|
||||
"elapsed_seconds": 157.12264804300503,
|
||||
"cleanup_followup_idle": true,
|
||||
"external_sources_unchanged": true,
|
||||
"source_unchanged": true
|
||||
},
|
||||
"workload": {
|
||||
"last_state": {
|
||||
"tasks": 3,
|
||||
"ready": 3,
|
||||
"stopped": 0,
|
||||
"physical_vehicles": 15,
|
||||
"cargo_successes": 216,
|
||||
"cargo_failed": 0,
|
||||
"cargo_pending": 0
|
||||
},
|
||||
"registered_vehicle_groups": 15,
|
||||
"registered_living_crew": 30,
|
||||
"group_positions_and_living": [
|
||||
{
|
||||
"id": "supply-convoy-1-vehicle-0",
|
||||
"position": "<5880.83,211.208,7023.45>",
|
||||
"living": 2
|
||||
},
|
||||
{
|
||||
"id": "supply-convoy-1-vehicle-1",
|
||||
"position": "<5915.3,209.892,7023.87>",
|
||||
"living": 1
|
||||
},
|
||||
{
|
||||
"id": "supply-convoy-1-vehicle-3",
|
||||
"position": "<5983.13,207.561,7031.22>",
|
||||
"living": 2
|
||||
},
|
||||
{
|
||||
"id": "supply-convoy-1-vehicle-4",
|
||||
"position": "<6015.03,205.362,7016.92>",
|
||||
"living": 3
|
||||
},
|
||||
{
|
||||
"id": "supply-convoy-1-vehicle-5",
|
||||
"position": "<6045.91,203.269,7000.46>",
|
||||
"living": 2
|
||||
},
|
||||
{
|
||||
"id": "supply-convoy-2-vehicle-0",
|
||||
"position": "<3969.28,19.1585,8873.49>",
|
||||
"living": 2
|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
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||||
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||||
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|
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|
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|
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
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|
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|
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|
||||
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|
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||||
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||||
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|
||||
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||||
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|
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},
|
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{
|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"phase_end": "2",
|
||||
"metric": "convoy_cargo_ms",
|
||||
"samples": "108",
|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
"over100": "0"
|
||||
}
|
||||
],
|
||||
"convoy_events": [
|
||||
"#272 t=54.2s M0 CONVOY STARTUP 1/3 at <5880.83,211.208,7023.45>: finite convoy slot reserved; staged physical startup pending [session=1794320663-1]",
|
||||
"#275 t=55.7s M0 CONVOY CREATED five physical vehicles; finite crew created over queued callbacks; native readiness and ledger admission pending [session=1794320663-1]",
|
||||
"#280 t=55.9s M0 CONVOY READINESS vehicle=0 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794320663-1]",
|
||||
"#281 t=55.9s M0 CONVOY READINESS vehicle=1 reason=driver outside intended vehicle members=1 agents=1 activeAgents=0 activeGroup=1 seats=1 registered=0 [session=1794320663-1]",
|
||||
"#282 t=55.9s M0 CONVOY READINESS vehicle=3 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794320663-1]",
|
||||
"#283 t=55.9s M0 CONVOY READINESS vehicle=4 reason=driver outside intended vehicle members=3 agents=3 activeAgents=0 activeGroup=1 seats=3 registered=0 [session=1794320663-1]",
|
||||
"#284 t=55.9s M0 CONVOY READINESS vehicle=5 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794320663-1]",
|
||||
"#311 t=58.9s M0 CONVOY CARGO supply-convoy-1: eight weapon requests and matching finite ammunition batch; no refill [session=1794320663-1]",
|
||||
"#344 t=65.9s M0 CONVOY STARTUP 2/3 at <3969.28,19.1585,8873.49>: finite convoy slot reserved; staged physical startup pending [session=1794320663-1]",
|
||||
"#352 t=67.5s M0 CONVOY CREATED five physical vehicles; finite crew created over queued callbacks; native readiness and ledger admission pending [session=1794320663-1]",
|
||||
"#353 t=68s M0 CONVOY READINESS vehicle=0 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794320663-1]",
|
||||
"#354 t=68s M0 CONVOY READINESS vehicle=1 reason=driver outside intended vehicle members=1 agents=1 activeAgents=0 activeGroup=1 seats=1 registered=0 [session=1794320663-1]",
|
||||
"#355 t=68s M0 CONVOY READINESS vehicle=3 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794320663-1]",
|
||||
"#356 t=68s M0 CONVOY READINESS vehicle=4 reason=driver outside intended vehicle members=3 agents=3 activeAgents=0 activeGroup=1 seats=3 registered=0 [session=1794320663-1]",
|
||||
"#357 t=68s M0 CONVOY READINESS vehicle=5 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794320663-1]",
|
||||
"#390 t=70s M0 CONVOY CARGO supply-convoy-2: eight weapon requests and matching finite ammunition batch; no refill [session=1794320663-1]",
|
||||
"#433 t=73.7s M0 CONVOY STARTUP 3/3 at <7073.27,80.33,7226>: finite convoy slot reserved; staged physical startup pending [session=1794320663-1]",
|
||||
"#453 t=75.1s M0 CONVOY CREATED five physical vehicles; finite crew created over queued callbacks; native readiness and ledger admission pending [session=1794320663-1]",
|
||||
"#455 t=76.1s M0 CONVOY READINESS vehicle=0 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794320663-1]",
|
||||
"#456 t=76.1s M0 CONVOY READINESS vehicle=1 reason=driver outside intended vehicle members=1 agents=1 activeAgents=0 activeGroup=1 seats=1 registered=0 [session=1794320663-1]",
|
||||
"#457 t=76.1s M0 CONVOY READINESS vehicle=3 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794320663-1]",
|
||||
"#458 t=76.1s M0 CONVOY READINESS vehicle=4 reason=driver outside intended vehicle members=3 agents=3 activeAgents=0 activeGroup=1 seats=3 registered=0 [session=1794320663-1]",
|
||||
"#459 t=76.1s M0 CONVOY READINESS vehicle=5 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794320663-1]",
|
||||
"#506 t=78.1s M0 CONVOY CARGO supply-convoy-3: eight weapon requests and matching finite ammunition batch; no refill [session=1794320663-1]"
|
||||
],
|
||||
"script_error_count": 0,
|
||||
"script_error_lines": [],
|
||||
"resource_error_count": 37,
|
||||
"distinct_resource_errors": 23,
|
||||
"native_runtime_exception": false
|
||||
}
|
||||
},
|
||||
"limitations": [
|
||||
"Unseeded road layout and random cargo differ; convoy starts1 and3 match, start2 differs.",
|
||||
"First telemetry window includes scenario preparation and cannot attribute its global update maximum to convoys.",
|
||||
"Window2 is phase2 RADIO_SEARCH throughout but other mission systems still run; aggregate rows cannot establish call-to-frame causality.",
|
||||
"Wall milliseconds at1ms resolution; zero means below measurement resolution, not no cost.",
|
||||
"Both runs stop after startup readiness and next flush; full driving/combat/reboarding remains untested.",
|
||||
"Local FIA-player/USSR-enemy setup bypasses an unrelated authored secondary rescue-helicopter footprint failure. Live server unchanged."
|
||||
],
|
||||
"resource_error_comparison": {
|
||||
"shared_distinct": [
|
||||
"RESOURCES (E): Failed to open",
|
||||
"RESOURCES (E): Wrong GUID/name for resource @\"{0987AB1696B79FCD}Prefabs/Vehicles/Core/Engines/Engine_S105_rally.conf\" in property \"inherited-name\"",
|
||||
"RESOURCES (E): Wrong GUID/name for resource @\"{0AFDD005CD669892}Language/rhs_localization.st\" in property \"StringTableSource\"",
|
||||
"RESOURCES (E): Wrong GUID/name for resource @\"{14B6D1D9A4961A43}Sounds/Vehicles/Wheeled/S105/Vehicles_S105_Rally_Engine.acp\" in property \"Filenames\"",
|
||||
"RESOURCES (E): Wrong GUID/name for resource @\"{1A128D63484B1F5A}worlds/Rally_Cain_CoastToCoast.ent\" in property \"World\"",
|
||||
"RESOURCES (E): Wrong GUID/name for resource @\"{1A7AD8C902F59BA3}Prefabs/Vehicles/Wheeled/S105/Configs/VehicleSimulationSuspensionRear_S105Rally.conf\" in property \"inherited-name\"",
|
||||
"RESOURCES (E): Wrong GUID/name for resource @\"{1D7A7CD4BA164B01}Prefabs/Vehicles/Wheeled/S105/VehParts/Wheels/S105_wheel_01_Rally_R.et\" in property \"Prefab\"",
|
||||
"RESOURCES (E): Wrong GUID/name for resource @\"{24405A6325C2C321}Prefabs/Vehicles/Wheeled/S105/Configs/VehicleSimulationWheelRear_S105_rally.conf\" in property \"inherited-name\"",
|
||||
"RESOURCES (E): Wrong GUID/name for resource @\"{39BAA0E415CA230F}Prefabs/Vehicles/Core/Configs/Pacejka/Pacejka2002_Car_80s_RallyGravel.conf\" in property \"inherited-name\"",
|
||||
"RESOURCES (E): Wrong GUID/name for resource @\"{41FA2A08B6971D4C}Language/wcs_armament_localization.st\" in property \"StringTableSource\"",
|
||||
"RESOURCES (E): Wrong GUID/name for resource @\"{4425F71A7EAAF19C}Prefabs/Vehicles/Wheeled/S105/Configs/VehicleSimulationWheelFront_S105_rally.conf\" in property \"inherited-name\"",
|
||||
"RESOURCES (E): Wrong GUID/name for resource @\"{59E550EBE7DD6B61}Prefabs/Vehicles/Wheeled/S105/Configs/VehicleSimulationTire_S105Rear_rally.conf\" in property \"inherited-name\"",
|
||||
"RESOURCES (E): Wrong GUID/name for resource @\"{6062902CDF857798}Prefabs/Vehicles/Wheeled/S105/VehParts/Wheels/S105_wheel_01_Rally_L.et\" in property \"Prefab\"",
|
||||
"RESOURCES (E): Wrong GUID/name for resource @\"{6A58ADD30913F600}Configs/Systems/RallySystems.conf\" in property \"SystemsConfig\"",
|
||||
"RESOURCES (E): Wrong GUID/name for resource @\"{75033D4FB2FE793E}worlds/Rally_Everon_NorthernForest.ent\" in property \"World\"",
|
||||
"RESOURCES (E): Wrong GUID/name for resource @\"{84270E09F7A4A7A0}Language/wcs_spacecore_localization.st\" in property \"StringTableSource\"",
|
||||
"RESOURCES (E): Wrong GUID/name for resource @\"{8D7E7DB9E63DE59C}worlds/Rally_Cain_MineralyDescent.ent\" in property \"World\"",
|
||||
"RESOURCES (E): Wrong GUID/name for resource @\"{DC896591E44FBC92}worlds/Rally_Everon_Montfront.ent\" in property \"World\"",
|
||||
"RESOURCES (E): Wrong GUID/name for resource @\"{DD52D70DCA9A5E82}worlds/Rally_Arland_ArlandLighthouse.ent\" in property \"World\"",
|
||||
"RESOURCES (E): Wrong GUID/name for resource @\"{E50E557B468C7073}Language/wcs_bmp1_localization.st\" in property \"StringTableSource\"",
|
||||
"RESOURCES (E): Wrong GUID/name for resource @\"{E940E84F1043AA3F}Prefabs/Vehicles/Wheeled/S105/Configs/VehicleSimulationSuspensionFront_S105Rally.conf\" in property \"inherited-name\"",
|
||||
"RESOURCES (E): Wrong GUID/name for resource @\"{F54981E40A49B531}worlds/Rally_Arland_AirportRun.ent\" in property \"World\"",
|
||||
"RESOURCES (E): Wrong GUID/name for resource @\"{FFEE3AE0A6EC42A4}Prefabs/Vehicles/Core/Transmissions/Transmission_S105Rally.conf\" in property \"inherited-name\""
|
||||
],
|
||||
"baseline_only_distinct": [],
|
||||
"candidate_only_distinct": [],
|
||||
"qualification": "Resource diagnostics preserved separately; a successful scoped startup gate is not an engine-error-free certification."
|
||||
},
|
||||
"observations": {
|
||||
"baseline_hq_convoy_max_ms": 381,
|
||||
"candidate_max_each_timed_convoy_callback_ms": 55,
|
||||
"candidate_survey_max_ms": 34,
|
||||
"candidate_cargo_max_ms": 3,
|
||||
"candidate_hq_convoy_max_ms": 9,
|
||||
"second_window_global_update_max_ms": {
|
||||
"baseline": 342,
|
||||
"candidate": 140
|
||||
},
|
||||
"second_window_mission_tick_max_ms": {
|
||||
"baseline": 324,
|
||||
"candidate": 128
|
||||
},
|
||||
"startup_gate_wall_seconds_from_launch": {
|
||||
"baseline": 111.07843702298123,
|
||||
"candidate": 123.09160184999928
|
||||
},
|
||||
"interpretation": "This local run reproduced the long synchronous convoy update and completed equivalent fleet size after staging. Timed queued work remained at most55ms, and the second-window global update maximum was lower. It does not establish total CPU savings or guarantee all future frames stay below100ms."
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,53 @@
|
||||
from pathlib import Path
|
||||
import sys,os,subprocess,json,fcntl,time,hashlib,re
|
||||
ROOT=Path('/home/jakub/devel/escapistsrereintroduced')
|
||||
sys.path.insert(0,str(ROOT/'tools'))
|
||||
from headless_game import assert_no_game,assert_prefix_idle,cleanup_owned_run
|
||||
from external_addons import policy,prepare_profile,verify_profile
|
||||
base=Path('/tmp/erri-ai-19'); target=base/sys.argv[1]; run=Path(sys.argv[2]); run.mkdir(exist_ok=False)
|
||||
compat=base/'compat'; steam=Path.home()/'.local/share/Steam'; proton=steam/'steamapps/common/Proton - Experimental/proton'; wb=steam/'steamapps/common/Arma Reforger Tools/Workbench'
|
||||
lock=(compat/'.erri-workbench.lock').open('a'); fcntl.flock(lock,fcntl.LOCK_EX|fcntl.LOCK_NB); assert_no_game(); assert_prefix_idle(compat)
|
||||
profile=run/'profile'; addons=profile/'addons'; addons.mkdir(parents=True); (addons/'ArmaReforger').symlink_to(steam/'steamapps/common/Arma Reforger/addons/data',target_is_directory=True)
|
||||
settings={'configVersion':1,'factions':{'escapists':'fia','enemy':'ussr','independent':'us'}}
|
||||
(profile/'profile').mkdir(); (profile/'profile/Escapists.json').write_text(json.dumps(settings,indent=2)+'\n'); (run/'input-settings.json').write_text(json.dumps(settings,indent=2)+'\n')
|
||||
source=steam/'steamapps/compatdata/1874880/pfx/drive_c/users/steamuser/Documents/My Games/ArmaReforger/addons'; rules=policy(ROOT); cache=run/'external-cache.json'; records=prepare_profile(addons,source,rules,cache)
|
||||
source_hashes={str(p.relative_to(target)):hashlib.sha256(p.read_bytes()).hexdigest() for p in target.rglob('*') if p.is_file() and p.suffix in {'.c','.gproj','.conf','.ent','.meta','.json'}}
|
||||
(run/'source-hashes.json').write_text(json.dumps(source_hashes,indent=2)+'\n')
|
||||
projects=run/'projects'; projects.mkdir(); (projects/'core').symlink_to(target,target_is_directory=True)
|
||||
cmd=['gamescope','--backend','headless','-W','1280','-H','720','-w','1280','-h','720','-r','30','--',str(proton),'run',str(wb/'ArmaReforgerWorkbenchSteamDiag.exe'),'-gproj','Z:'+str(target/'addon.gproj'),'-addonsDir','Z:'+str(projects),'-profile','Z:'+str(profile),'-logconsole','-wbModule=WorldEditor','-load','Worlds/ERR_Everon.ent','-plugin=ERR_ValidateWorldPlugin','-errPlay','1','-errSmoke','1','-errSmokeOutcome','supply-convoys','-noThrow','-noSound','-disableCrashReporter']
|
||||
(run/'command.json').write_text(json.dumps(cmd,indent=2)+'\n'); env=os.environ.copy(); env.update(STEAM_COMPAT_DATA_PATH=str(compat),STEAM_COMPAT_CLIENT_INSTALL_PATH=str(steam),WINEPREFIX=str(compat/'pfx'))
|
||||
marker='ERR SUPPLY PASS: production auto-started three five-vehicle convoys, exact ledger admission, no troop transport, finite native cargo'
|
||||
result={'scope':'startup phase only, not full supply-convoys smoke','deadline_seconds':900,'reason':'timeout','source':str(target),'ready_elapsed':None,'ready_perf_windows':None,'cleanup':None}
|
||||
started=time.monotonic(); previous=-1; ready_windows=None
|
||||
with (run/'launch.log').open('w') as log:
|
||||
child=subprocess.Popen(cmd,stdout=log,stderr=subprocess.STDOUT,env=env,cwd=wb,start_new_session=True)
|
||||
result['wrapper_pid']=child.pid
|
||||
try:
|
||||
while time.monotonic()-started < 900:
|
||||
logs=sorted(profile.glob('logs/logs_*/console.log')); content=''; perf=''
|
||||
if logs:
|
||||
content=logs[-1].read_text(errors='replace'); result['console']=str(logs[-1]); pp=logs[-1].parent/'rereintroduced-performance.log'
|
||||
if pp.exists(): perf=pp.read_text(errors='replace')
|
||||
windows=set(re.findall(r'ERR PERF run=\S+ window=(\d+) ',perf))
|
||||
if ready_windows is None and marker in content:
|
||||
ready_windows=windows; result['ready_elapsed']=time.monotonic()-started; result['ready_perf_windows']=sorted(windows); print('STARTUP_READY',result['ready_elapsed'],flush=True)
|
||||
if re.search(r'ERR (?:SMOKE|SUPPLY) FAIL:|scenario preparation failed|Virtual Machine Exception|Can.t compile|Cannot initialize game project settings',content):
|
||||
result['reason']='native-failure'; break
|
||||
if ready_windows is not None and windows-ready_windows:
|
||||
result['reason']='startup-ready-plus-flush'; result['final_perf_windows']=sorted(windows); break
|
||||
if child.poll() is not None: result['reason']='unexpected-exit'; break
|
||||
elapsed=int(time.monotonic()-started)
|
||||
if elapsed//30 != previous:
|
||||
previous=elapsed//30; print(json.dumps({'elapsed':elapsed,'log_bytes':len(content),'perf_windows':sorted(windows),'ready':ready_windows is not None,'tail':content.splitlines()[-1:] }),flush=True)
|
||||
time.sleep(1)
|
||||
finally:
|
||||
result['elapsed_seconds']=time.monotonic()-started; result['cleanup']=cleanup_owned_run(child,proton,env,compat)
|
||||
# Preserve the initial verdict; permit only natural process teardown, no new signals.
|
||||
for retry in range(10):
|
||||
try: assert_prefix_idle(compat); result['cleanup_followup_idle']=True; break
|
||||
except (OSError,ValueError,subprocess.SubprocessError): time.sleep(0.5)
|
||||
result['external_sources_unchanged']=verify_profile(records,source,rules,cache,addons)
|
||||
result['source_unchanged']=all((target/name).is_file() and hashlib.sha256((target/name).read_bytes()).hexdigest()==value for name,value in source_hashes.items())
|
||||
(run/'result.json').write_text(json.dumps(result,indent=2)+'\n')
|
||||
print(json.dumps(result,indent=2),flush=True)
|
||||
sys.exit(0 if result['reason']=='startup-ready-plus-flush' and result.get('cleanup_followup_idle') and result['source_unchanged'] and result['external_sources_unchanged'] else 1)
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"scripts_checked": 398,
|
||||
"current_production_matches_native_candidate": true,
|
||||
"differences": [],
|
||||
"scope": "addons/core/Scripts/Game/ERR"
|
||||
}
|
||||
+1
File diff suppressed because one or more lines are too long
+1
File diff suppressed because one or more lines are too long
+39
@@ -0,0 +1,39 @@
|
||||
{
|
||||
"baseline_snapshot": "/tmp/erri-ai-19/convoy_baseline_20261110",
|
||||
"baseline_commit": "d8352136e8c2acbe2e63e4c97c4e74c4a95cc4ac",
|
||||
"world": "Worlds/ERR_Everon.ent",
|
||||
"native_args": [
|
||||
"-wbModule=WorldEditor",
|
||||
"-load",
|
||||
"Worlds/ERR_Everon.ent",
|
||||
"-plugin=ERR_ValidateWorldPlugin",
|
||||
"-errPlay",
|
||||
"1",
|
||||
"-errSmoke",
|
||||
"1",
|
||||
"-errSmokeOutcome",
|
||||
"supply-convoys"
|
||||
],
|
||||
"existing_runner_reference": "python3 tools/headless_workbench.py --compat /tmp/erri-ai-19/compat --profile /tmp/erri-convoy-startup-baseline-20261110 --external-addons /home/jakub/.local/share/Steam/steamapps/compatdata/1874880/pfx/drive_c/users/steamuser/Documents/My Games/ArmaReforger/addons --project chat --smoke supply-convoys --rounds 1 --timeout 900",
|
||||
"short_run_requires": "Separate private supervisor targeting the frozen snapshot; stock runner only recognizes full scenario completion. Keep existing startup failure guards, private prefix lock, addon validation, source hash and owned cleanup.",
|
||||
"stop_marker": "ERR SUPPLY PASS: production auto-started three five-vehicle convoys, exact ledger admission, no troop transport, finite native cargo",
|
||||
"prospective_success": [
|
||||
"3 ready five-vehicle convoys",
|
||||
"finite native cargo callbacks settled and matched to physical inventory",
|
||||
"zero outstanding ledger bodies/groups",
|
||||
"source/dependency identities unchanged",
|
||||
"owned process cleanup confirmed"
|
||||
],
|
||||
"measurement": [
|
||||
"hq_convoys_ms max/sum/over50/over100",
|
||||
"mission_tick_ms and global update_interval_ms max/over50/over100",
|
||||
"spawn/cargo/road phase timestamps and positions",
|
||||
"new asynchronous callback timings if instrumented; scope separate from HQ block"
|
||||
],
|
||||
"limits": [
|
||||
"No current RNG seed CLI or source hook was found. Actual accepted placement must be logged; paired source/settings/world do not guarantee matching random layouts.",
|
||||
"Stopping after startup cannot qualify native driving or later combat/resume/arrival fixture phases.",
|
||||
"Reducing HQ block time alone may move cost into callbacks, so global update stalls must also be checked.",
|
||||
"Full-loop performance remains a separate question from individual callback latency."
|
||||
]
|
||||
}
|
||||
+549
@@ -0,0 +1,549 @@
|
||||
{
|
||||
"selected_runs": [
|
||||
{
|
||||
"run": "1794282192-226951153",
|
||||
"window": 3,
|
||||
"approximate_window_utc": [
|
||||
"2026-11-10T03:45:12.031000+00:00",
|
||||
"2026-11-10T03:46:12.037000+00:00"
|
||||
],
|
||||
"window_basis": "run Unix timestamp plus prior unique window elapsed_ms; second-resolution run timestamp means approximate wall boundaries",
|
||||
"convoy_metric": {
|
||||
"run": "1794282192-226951153",
|
||||
"window": 3,
|
||||
"elapsed_ms": 60006,
|
||||
"final": "0",
|
||||
"phase_start": 2,
|
||||
"phase_end": 2,
|
||||
"metric": "hq_convoys_ms",
|
||||
"samples": 59,
|
||||
"sum": 944.0,
|
||||
"min": 0.0,
|
||||
"max": 400.0,
|
||||
"zero": 50,
|
||||
"over50": 2,
|
||||
"over100": 2
|
||||
},
|
||||
"events": [
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 19508,
|
||||
"text": "#227 t=61s M0 CONVOY STARTUP This round: 0/2 convoy slots; automatic=1, startup attempts=1/120; waiting for two friendly military road approaches; body budget: 42/110 committed; each convoy requires 10 [session=1794282192-26]",
|
||||
"preceding_clock": [
|
||||
"03:44:17"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 19846,
|
||||
"text": "#396 t=116.5s M0 CONVOY CREATED five physical vehicles; troop transport reassigned to hunters; finite crew created; native readiness and ledger admission pending [session=1794282192-26]",
|
||||
"preceding_clock": [
|
||||
"03:45:13"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 19848,
|
||||
"text": "#397 t=116.5s M0 CONVOY STARTUP 1/2 at <5040.88,27.9438,10063.4>: finite convoy slot deployed [session=1794282192-26]",
|
||||
"preceding_clock": [
|
||||
"03:45:13"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 19850,
|
||||
"text": "#398 t=117.4s M0 CONVOY READINESS vehicle=0 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794282192-26]",
|
||||
"preceding_clock": [
|
||||
"03:45:14"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 19852,
|
||||
"text": "#399 t=117.4s M0 CONVOY READINESS vehicle=1 reason=driver outside intended vehicle members=1 agents=1 activeAgents=0 activeGroup=1 seats=1 registered=0 [session=1794282192-26]",
|
||||
"preceding_clock": [
|
||||
"03:45:14"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 19854,
|
||||
"text": "#400 t=117.4s M0 CONVOY READINESS vehicle=3 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794282192-26]",
|
||||
"preceding_clock": [
|
||||
"03:45:14"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 19856,
|
||||
"text": "#401 t=117.4s M0 CONVOY READINESS vehicle=4 reason=driver outside intended vehicle members=3 agents=3 activeAgents=0 activeGroup=1 seats=3 registered=0 [session=1794282192-26]",
|
||||
"preceding_clock": [
|
||||
"03:45:14"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 19858,
|
||||
"text": "#402 t=117.4s M0 CONVOY READINESS vehicle=5 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794282192-26]",
|
||||
"preceding_clock": [
|
||||
"03:45:14"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 19920,
|
||||
"text": "#433 t=118.4s M0 CONVOY CARGO supply-convoy-1: eight weapon requests and matching finite ammunition batch; no refill [session=1794282192-26]",
|
||||
"preceding_clock": [
|
||||
"03:45:15"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 20030,
|
||||
"text": "#488 t=122.4s M0 CONVOY CREATED five physical vehicles; troop transport reassigned to hunters; finite crew created; native readiness and ledger admission pending [session=1794282192-26]",
|
||||
"preceding_clock": [
|
||||
"03:45:19"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 20032,
|
||||
"text": "#489 t=122.4s M0 CONVOY STARTUP 2/2 at <6012.2,11.2844,9793.31>: finite convoy slot deployed [session=1794282192-26]",
|
||||
"preceding_clock": [
|
||||
"03:45:19"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 20046,
|
||||
"text": "#496 t=123.3s M0 CONVOY READINESS vehicle=0 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794282192-26]",
|
||||
"preceding_clock": [
|
||||
"03:45:20"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 20048,
|
||||
"text": "#497 t=123.3s M0 CONVOY READINESS vehicle=1 reason=driver outside intended vehicle members=1 agents=1 activeAgents=0 activeGroup=1 seats=1 registered=0 [session=1794282192-26]",
|
||||
"preceding_clock": [
|
||||
"03:45:20"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 20050,
|
||||
"text": "#498 t=123.3s M0 CONVOY READINESS vehicle=3 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794282192-26]",
|
||||
"preceding_clock": [
|
||||
"03:45:20"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 20052,
|
||||
"text": "#499 t=123.3s M0 CONVOY READINESS vehicle=4 reason=driver outside intended vehicle members=3 agents=3 activeAgents=0 activeGroup=1 seats=3 registered=0 [session=1794282192-26]",
|
||||
"preceding_clock": [
|
||||
"03:45:20"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 20054,
|
||||
"text": "#500 t=123.3s M0 CONVOY READINESS vehicle=5 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794282192-26]",
|
||||
"preceding_clock": [
|
||||
"03:45:20"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 20148,
|
||||
"text": "#547 t=124.3s M0 CONVOY CARGO supply-convoy-2: eight weapon requests and matching finite ammunition batch; no refill [session=1794282192-26]",
|
||||
"preceding_clock": [
|
||||
"03:45:21"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 26240,
|
||||
"text": "#3593 t=509.8s M0 CONVOY STOP HQ ended convoy task service; surviving entities and cargo preserved [session=1794282192-26]",
|
||||
"preceding_clock": [
|
||||
"03:51:50"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 26242,
|
||||
"text": "#3594 t=509.8s M0 CONVOY STOP HQ ended convoy task service; surviving entities and cargo preserved [session=1794282192-26]",
|
||||
"preceding_clock": [
|
||||
"03:51:50"
|
||||
]
|
||||
}
|
||||
],
|
||||
"mounted_intercept_events": 0
|
||||
},
|
||||
{
|
||||
"run": "1794281465-226223777",
|
||||
"window": 9,
|
||||
"approximate_window_utc": [
|
||||
"2026-11-10T03:39:05.171000+00:00",
|
||||
"2026-11-10T03:40:05.172000+00:00"
|
||||
],
|
||||
"window_basis": "run Unix timestamp plus prior unique window elapsed_ms; second-resolution run timestamp means approximate wall boundaries",
|
||||
"convoy_metric": {
|
||||
"run": "1794281465-226223777",
|
||||
"window": 9,
|
||||
"elapsed_ms": 60001,
|
||||
"final": "0",
|
||||
"phase_start": 2,
|
||||
"phase_end": 2,
|
||||
"metric": "hq_convoys_ms",
|
||||
"samples": 59,
|
||||
"sum": 752.0,
|
||||
"min": 0.0,
|
||||
"max": 352.0,
|
||||
"zero": 52,
|
||||
"over50": 2,
|
||||
"over100": 2
|
||||
},
|
||||
"events": [
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 16172,
|
||||
"text": "#261 t=446.2s M0 CONVOY STARTUP This round: 0/2 convoy slots; automatic=1, startup attempts=1/120; waiting for two friendly military road approaches; body budget: 39/110 committed; each convoy requires 10 [session=1794281465-25]",
|
||||
"preceding_clock": [
|
||||
"03:38:34"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 16736,
|
||||
"text": "#543 t=496.6s M0 CONVOY CREATED five physical vehicles; troop transport reassigned to hunters; finite crew created; native readiness and ledger admission pending [session=1794281465-25]",
|
||||
"preceding_clock": [
|
||||
"03:39:25"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 16738,
|
||||
"text": "#544 t=496.6s M0 CONVOY STARTUP 1/2 at <5723.87,18.4517,9936.7>: finite convoy slot deployed [session=1794281465-25]",
|
||||
"preceding_clock": [
|
||||
"03:39:25"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 16744,
|
||||
"text": "#547 t=497.5s M0 CONVOY READINESS vehicle=0 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794281465-25]",
|
||||
"preceding_clock": [
|
||||
"03:39:26"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 16746,
|
||||
"text": "#548 t=497.5s M0 CONVOY READINESS vehicle=1 reason=driver outside intended vehicle members=1 agents=1 activeAgents=0 activeGroup=1 seats=1 registered=0 [session=1794281465-25]",
|
||||
"preceding_clock": [
|
||||
"03:39:26"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 16748,
|
||||
"text": "#549 t=497.5s M0 CONVOY READINESS vehicle=3 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794281465-25]",
|
||||
"preceding_clock": [
|
||||
"03:39:26"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 16750,
|
||||
"text": "#550 t=497.5s M0 CONVOY READINESS vehicle=4 reason=readiness guards satisfied; awaiting admission members=3 agents=3 activeAgents=3 activeGroup=1 seats=3 registered=0 [session=1794281465-25]",
|
||||
"preceding_clock": [
|
||||
"03:39:26"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 16752,
|
||||
"text": "#551 t=497.5s M0 CONVOY READINESS vehicle=5 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 [session=1794281465-25]",
|
||||
"preceding_clock": [
|
||||
"03:39:26"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 16822,
|
||||
"text": "#586 t=498.5s M0 CONVOY CARGO supply-convoy-1: eight weapon requests and matching finite ammunition batch; no refill [session=1794281465-25]",
|
||||
"preceding_clock": [
|
||||
"03:39:27"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 16956,
|
||||
"text": "#653 t=502.5s M0 CONVOY CREATED five physical vehicles; troop transport reassigned to hunters; finite crew created; native readiness and ledger admission pending [session=1794281465-25]",
|
||||
"preceding_clock": [
|
||||
"03:39:31"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 16958,
|
||||
"text": "#654 t=502.5s M0 CONVOY STARTUP 2/2 at <2244.47,134.551,5603.33>: finite convoy slot deployed [session=1794281465-25]",
|
||||
"preceding_clock": [
|
||||
"03:39:31"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 16982,
|
||||
"text": "#666 t=503.4s M0 CONVOY READINESS vehicle=0 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794281465-25]",
|
||||
"preceding_clock": [
|
||||
"03:39:32"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 16984,
|
||||
"text": "#667 t=503.4s M0 CONVOY READINESS vehicle=1 reason=driver outside intended vehicle members=1 agents=1 activeAgents=0 activeGroup=1 seats=1 registered=0 [session=1794281465-25]",
|
||||
"preceding_clock": [
|
||||
"03:39:32"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 16986,
|
||||
"text": "#668 t=503.4s M0 CONVOY READINESS vehicle=3 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794281465-25]",
|
||||
"preceding_clock": [
|
||||
"03:39:32"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 16988,
|
||||
"text": "#669 t=503.4s M0 CONVOY READINESS vehicle=4 reason=driver outside intended vehicle members=3 agents=3 activeAgents=0 activeGroup=1 seats=3 registered=0 [session=1794281465-25]",
|
||||
"preceding_clock": [
|
||||
"03:39:32"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 16990,
|
||||
"text": "#670 t=503.4s M0 CONVOY READINESS vehicle=5 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794281465-25]",
|
||||
"preceding_clock": [
|
||||
"03:39:32"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 17120,
|
||||
"text": "#735 t=504.4s M0 CONVOY CARGO supply-convoy-2: eight weapon requests and matching finite ammunition batch; no refill [session=1794281465-25]",
|
||||
"preceding_clock": [
|
||||
"03:39:33"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 19048,
|
||||
"text": "#1699 t=583.1s M0 CONVOY STOP HQ ended convoy task service; surviving entities and cargo preserved [session=1794281465-25]",
|
||||
"preceding_clock": [
|
||||
"03:40:52"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq-6.log",
|
||||
"line": 19050,
|
||||
"text": "#1700 t=583.1s M0 CONVOY STOP HQ ended convoy task service; surviving entities and cargo preserved [session=1794281465-25]",
|
||||
"preceding_clock": [
|
||||
"03:40:52"
|
||||
]
|
||||
}
|
||||
],
|
||||
"mounted_intercept_events": 0
|
||||
},
|
||||
{
|
||||
"run": "1794055309-67482",
|
||||
"window": 10,
|
||||
"approximate_window_utc": [
|
||||
"2026-11-07T12:50:49.120000+00:00",
|
||||
"2026-11-07T12:51:49.195000+00:00"
|
||||
],
|
||||
"window_basis": "run Unix timestamp plus prior unique window elapsed_ms; second-resolution run timestamp means approximate wall boundaries",
|
||||
"convoy_metric": {
|
||||
"run": "1794055309-67482",
|
||||
"window": 10,
|
||||
"elapsed_ms": 60075,
|
||||
"final": "0",
|
||||
"phase_start": 2,
|
||||
"phase_end": 2,
|
||||
"metric": "hq_convoys_ms",
|
||||
"samples": 59,
|
||||
"sum": 959.0,
|
||||
"min": 0.0,
|
||||
"max": 396.0,
|
||||
"zero": 4,
|
||||
"over50": 2,
|
||||
"over100": 2
|
||||
},
|
||||
"events": [
|
||||
{
|
||||
"file": "rereintroduced-hq.log",
|
||||
"line": 608,
|
||||
"text": "#303 t=493.8s M0 CONVOY STARTUP This round: 0/2 convoy slots; automatic=1, startup attempts=1/120; waiting for two friendly military road approaches; body budget: 38/110 committed; each convoy requires 10 [session=1794055309-2]",
|
||||
"preceding_clock": [
|
||||
"12:50:05"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq.log",
|
||||
"line": 828,
|
||||
"text": "#413 t=539.2s M0 CONVOY CREATED five physical vehicles; troop transport reassigned to hunters; finite crew created; native readiness and ledger admission pending [session=1794055309-2]",
|
||||
"preceding_clock": [
|
||||
"12:50:51"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq.log",
|
||||
"line": 830,
|
||||
"text": "#414 t=539.2s M0 CONVOY STARTUP 1/2 at <5056.81,28.3064,10000.8>: finite convoy slot deployed [session=1794055309-2]",
|
||||
"preceding_clock": [
|
||||
"12:50:51"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq.log",
|
||||
"line": 844,
|
||||
"text": "#421 t=540.1s M0 CONVOY READINESS vehicle=0 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794055309-2]",
|
||||
"preceding_clock": [
|
||||
"12:50:52"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq.log",
|
||||
"line": 846,
|
||||
"text": "#422 t=540.1s M0 CONVOY READINESS vehicle=1 reason=driver outside intended vehicle members=1 agents=1 activeAgents=0 activeGroup=1 seats=1 registered=0 [session=1794055309-2]",
|
||||
"preceding_clock": [
|
||||
"12:50:52"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq.log",
|
||||
"line": 848,
|
||||
"text": "#423 t=540.1s M0 CONVOY READINESS vehicle=3 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794055309-2]",
|
||||
"preceding_clock": [
|
||||
"12:50:52"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq.log",
|
||||
"line": 850,
|
||||
"text": "#424 t=540.1s M0 CONVOY READINESS vehicle=4 reason=driver outside intended vehicle members=3 agents=3 activeAgents=0 activeGroup=1 seats=3 registered=0 [session=1794055309-2]",
|
||||
"preceding_clock": [
|
||||
"12:50:52"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq.log",
|
||||
"line": 852,
|
||||
"text": "#425 t=540.1s M0 CONVOY READINESS vehicle=5 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794055309-2]",
|
||||
"preceding_clock": [
|
||||
"12:50:52"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq.log",
|
||||
"line": 918,
|
||||
"text": "#458 t=541.1s M0 CONVOY CARGO supply-convoy-1: eight weapon requests and matching finite ammunition batch; no refill [session=1794055309-2]",
|
||||
"preceding_clock": [
|
||||
"12:50:53"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq.log",
|
||||
"line": 1028,
|
||||
"text": "#513 t=545.1s M0 CONVOY CREATED five physical vehicles; troop transport reassigned to hunters; finite crew created; native readiness and ledger admission pending [session=1794055309-2]",
|
||||
"preceding_clock": [
|
||||
"12:50:57"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq.log",
|
||||
"line": 1030,
|
||||
"text": "#514 t=545.1s M0 CONVOY STARTUP 2/2 at <2245.89,29.3621,7105.59>: finite convoy slot deployed [session=1794055309-2]",
|
||||
"preceding_clock": [
|
||||
"12:50:57"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq.log",
|
||||
"line": 1044,
|
||||
"text": "#521 t=546s M0 CONVOY READINESS vehicle=0 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794055309-2]",
|
||||
"preceding_clock": [
|
||||
"12:50:58"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq.log",
|
||||
"line": 1046,
|
||||
"text": "#522 t=546s M0 CONVOY READINESS vehicle=1 reason=driver outside intended vehicle members=1 agents=1 activeAgents=0 activeGroup=1 seats=1 registered=0 [session=1794055309-2]",
|
||||
"preceding_clock": [
|
||||
"12:50:58"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq.log",
|
||||
"line": 1048,
|
||||
"text": "#523 t=546s M0 CONVOY READINESS vehicle=3 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1794055309-2]",
|
||||
"preceding_clock": [
|
||||
"12:50:58"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq.log",
|
||||
"line": 1050,
|
||||
"text": "#524 t=546s M0 CONVOY READINESS vehicle=4 reason=driver outside intended vehicle members=3 agents=3 activeAgents=0 activeGroup=1 seats=3 registered=0 [session=1794055309-2]",
|
||||
"preceding_clock": [
|
||||
"12:50:58"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq.log",
|
||||
"line": 1052,
|
||||
"text": "#525 t=546s M0 CONVOY READINESS vehicle=5 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 [session=1794055309-2]",
|
||||
"preceding_clock": [
|
||||
"12:50:58"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq.log",
|
||||
"line": 1098,
|
||||
"text": "#548 t=547s M0 CONVOY CARGO supply-convoy-2: eight weapon requests and matching finite ammunition batch; no refill [session=1794055309-2]",
|
||||
"preceding_clock": [
|
||||
"12:50:59"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq.log",
|
||||
"line": 14552,
|
||||
"text": "#7275 t=1584s M0 CONVOY STOP HQ ended convoy task service; surviving entities and cargo preserved [session=1794055309-2]",
|
||||
"preceding_clock": [
|
||||
"13:08:35"
|
||||
]
|
||||
},
|
||||
{
|
||||
"file": "rereintroduced-hq.log",
|
||||
"line": 14554,
|
||||
"text": "#7276 t=1584s M0 CONVOY STOP HQ ended convoy task service; surviving entities and cargo preserved [session=1794055309-2]",
|
||||
"preceding_clock": [
|
||||
"13:08:35"
|
||||
]
|
||||
}
|
||||
],
|
||||
"mounted_intercept_events": 0
|
||||
}
|
||||
],
|
||||
"conclusion": "All three spike windows coincide with two physical CONVOY CREATED/slot-deployed events and their subsequent readiness/cargo events. None of the selected run event records contains mounted-intercept activity. This supports prioritizing startup creation/admission/cargo rather than routine travel; minute aggregates cannot attribute the maximum to an individual call or distinguish creation from cargo definitively.",
|
||||
"inputs": {
|
||||
"/tmp/erri-live-performance-20261110/rows.json": "5924da767fbbfa7a19a2753e7ac36c535a0bebf8a02e4aa9e1dd0808a7ee62b3",
|
||||
"/tmp/erri-live-performance-20261110/convoy-events-rotated.json": "7375e8cda21ba5a444f503fb3d6ff819dddb9e27f94a589cc065635a7d30873f"
|
||||
}
|
||||
}
|
||||
File diff suppressed because one or more lines are too long
@@ -0,0 +1,63 @@
|
||||
{
|
||||
"scope": "25 targeted regression programs passed, including the final adapted asynchronous budget harness. Initial failure was the obsolete synchronous test harness; retained separately. No full-suite claim.",
|
||||
"focused_results": [
|
||||
{
|
||||
"test": "tests/test_convoy_road_plan.py",
|
||||
"sha256": "0f4090ba82dea9199fb21c71e844ee539e5b284e35832469a85a1e4d8c2a253d",
|
||||
"result": "pass",
|
||||
"evidence": "execution observed in root/agent tool transcript; raw stdout not separately captured"
|
||||
},
|
||||
{
|
||||
"test": "tests/test_convoy_road_survey.py",
|
||||
"sha256": "51ee42d7a93c8f7507bdeb480782429d45d49c4ea0f7e39c6a1969225ce8900b",
|
||||
"result": "pass",
|
||||
"evidence": "execution observed in root/agent tool transcript; raw stdout not separately captured"
|
||||
},
|
||||
{
|
||||
"test": "tests/test_convoy_staged_startup.py",
|
||||
"sha256": "8cd37b691eca97580e970380e181e79b7ed8aa721f0f0049ec2b5e647bd3296f",
|
||||
"result": "pass",
|
||||
"evidence": "execution observed in root/agent tool transcript; raw stdout not separately captured"
|
||||
},
|
||||
{
|
||||
"test": "tests/test_convoy_dispatch.py",
|
||||
"sha256": "437c9f9cc4be0955698c991d1801e406fe0e37a76d294f91f7b13e12a63d3605",
|
||||
"result": "pass",
|
||||
"evidence": "execution observed in root/agent tool transcript; raw stdout not separately captured"
|
||||
},
|
||||
{
|
||||
"test": "tests/test_convoy_mine_stock.py",
|
||||
"sha256": "4b047160f856e3162754f63281cb97a518e5b941e7904ba1418c60a653f070b6",
|
||||
"result": "pass",
|
||||
"evidence": "execution observed in root/agent tool transcript; raw stdout not separately captured"
|
||||
},
|
||||
{
|
||||
"test": "tests/test_mounted_initial_stock.py",
|
||||
"sha256": "ba3404a80b973d3baeff0fbfde78bc61379c5493246340e6fab5c673fc50c589",
|
||||
"result": "pass",
|
||||
"evidence": "execution observed in root/agent tool transcript; raw stdout not separately captured"
|
||||
},
|
||||
{
|
||||
"test": "tests/test_supply_convoys.py",
|
||||
"sha256": "d3e836eccf1fc7ff0c1e057bbf80539b12f7271562a434f39b7282b5ef831029",
|
||||
"result": "pass",
|
||||
"evidence": "execution observed in root/agent tool transcript; raw stdout not separately captured"
|
||||
},
|
||||
{
|
||||
"test": "tests/test_supply_convoy_survey.py",
|
||||
"sha256": "4e2a11d368dfe7acf3aef9c70ea3f398406c1b9eaa3fde78a63f76dfaac3d83e",
|
||||
"result": "pass",
|
||||
"evidence": "execution observed in root/agent tool transcript; raw stdout not separately captured"
|
||||
}
|
||||
],
|
||||
"negative_controls": [
|
||||
"Unbounded road-survey stepping rejected by differential harness",
|
||||
"Removing queued-weapon barrier rejected by magazine planner harness",
|
||||
"Removing missing-truck guard rejected by magazine planner harness",
|
||||
"Removing post-yield body-budget check rejected by real-pool admission harness"
|
||||
],
|
||||
"limitations": [
|
||||
"C++ harnesses execute translated production methods against native-boundary doubles, not the Enforce engine.",
|
||||
"Native run qualification is recorded separately."
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
check: /tmp/err-policy-mp9vox2k/check.cpp:290: void compare(vector, Array<vector>, float): Assertion `candidateCalls-c<=1&&queries-q<=1&&pointLoads-p<=1' failed.
|
||||
Traceback (most recent call last):
|
||||
File "/home/jakub/devel/escapistsrereintroduced/tests/test_convoy_road_survey.py", line 44, in <module>
|
||||
run(prefix+r'''
|
||||
~~~^^^^^^^^^^^^
|
||||
struct BaseRoad{float width=6;Array<vector> points;float GetWidth(){return width;}void GetPoints(Array<vector>& out);};
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
...<55 lines>...
|
||||
}
|
||||
^
|
||||
''')
|
||||
^^^^
|
||||
File "/home/jakub/devel/escapistsrereintroduced/tests/policy_harness.py", line 14, in run
|
||||
subprocess.run([str(p/'check')],check=True)
|
||||
~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
File "/usr/lib/python3.14/subprocess.py", line 578, in run
|
||||
raise CalledProcessError(retcode, process.args,
|
||||
output=stdout, stderr=stderr)
|
||||
subprocess.CalledProcessError: Command '['/tmp/err-policy-mp9vox2k/check']' died with <Signals.SIGABRT: 6>.
|
||||
+10
-4
@@ -10,9 +10,9 @@ The existing `automaticConvoyEnabled` switch remains supported. A saved zero con
|
||||
|
||||
## Vehicles, soldiers and cargo
|
||||
|
||||
Each USSR convoy uses the original order: PKM UAZ, ammunition Ural, troop Ural, PKM UAZ, BMP-1, PKM UAZ. There are **25 original soldiers**: eleven vehicle crew and all fourteen Ural passenger seats, alternating between two independent seven-person infantry teams. Drivers and gunners stay in separate vehicle groups. The groups use the successor's memberless prefab, not the original framework's group-spawn hooks.
|
||||
Each USSR convoy has **five vehicles and ten original crew**: three PKM UAZs, an ammunition Ural and a BMP-1. The former troop-transport slot is retired; that transport and infantry belong to the hunter roster. Drivers and gunners stay in separate vehicle groups using the mission's memberless prefab.
|
||||
|
||||
One finite receipt reserves eight groups and 25 bodies before creation. Partial creation consumes that slot and preserves surviving entities. The production budget permits the existing 60-body allowance plus 25 bodies per configured convoy, within the shared 256-formation ledger. Losses never refund convoy slots. This is an admission ceiling, not a performance guarantee for twenty simultaneous convoys.
|
||||
One finite receipt reserves five groups and ten bodies before creation. Partial creation consumes that slot and preserves surviving entities. The production budget permits the existing 60-body allowance plus 25 bodies per configured convoy, within the shared 256-formation ledger. Losses never refund convoy slots. This is an admission ceiling, not a performance guarantee for twenty simultaneous convoys.
|
||||
|
||||
The ammo truck receives eight random weapons from the convoy faction's native arsenal and six matching magazines/projectiles per muzzle of each successfully inserted weapon. The batch has a 96-ammunition-request ceiling and is issued once. Storage failures reduce the actual load; there is no refill after looting. Vehicle contents, casualties and surviving soldiers remain physical after controller release. The later [infantry resupply integration](multiconvoy-resupply.md) captures actual faction-independent magazine identities after both cargo phases and supports each admitted convoy's original ammo truck, with shared demand replay/cooldown guards.
|
||||
|
||||
@@ -26,7 +26,11 @@ These frozen originals now feed the existing coordinator's narrow [one-to-two mi
|
||||
|
||||
## Travel and combat
|
||||
|
||||
After prison escape and existing force admission, automatic deployment begins after a 30-second grace period. Every five seconds it tests up to eight road formations, for at most 120 startup passes. It uses friendly military outpost, depot and radio-site road approaches within 500 metres, deduplicated at 300 metres. Starting formations are separated by up to one kilometre and retain all existing road, terrain and obstruction checks.
|
||||
After prison escape and existing force admission, automatic deployment begins after a 30-second grace period. Each startup pass tries up to eight road-search seeds, with at most 120 passes. A new pass waits five seconds after the preceding queued survey completes. Friendly military outpost, depot and radio-site approaches are surveyed separately, within 500 metres and deduplicated at 300 metres. Starting formations are separated by up to one kilometre and retain all existing road, terrain and obstruction checks.
|
||||
|
||||
Road searching now yields every callback: at most eight query/setup/candidate pieces per 20 ms callback, with a cooperative 2 ms work target. A single native call cannot be interrupted. Physical creation then submits at most one group, vehicle or crew-member spawn per 50 ms callback, rechecking placement and ownership as the world changes. The native-readiness deadline starts after physical creation finishes. Initial cargo submits at most two inventory requests per 50 ms callback; the original finite choices and callback barriers remain intact. Pending work pauses on empty servers and is canceled when the mission stops. Dense or obstructed terrain can delay completion; no smaller or unsafe convoy substitutes for a failed plan.
|
||||
|
||||
Performance logs separate `convoy_intercept_ms`, `convoy_runtime_ms` and `convoy_startup_ms` inside the existing `hq_convoys_ms` total. Queued work is measured separately as `convoy_survey_ms`, `convoy_create_ms` and `convoy_cargo_ms`; include those and global `update_interval_ms` when assessing stalls. Moving work out of the HQ tick alone is not evidence that a stall disappeared. These are wall timings, not CPU utilization; parent and child scopes overlap.
|
||||
|
||||
The initial road route feeds an ongoing circuit between different friendly bases. One travel controller paces each column: the lead vehicle follows the route and each follower targets the preceding surviving vehicle. After combat or a new base leg, travel order follows physical approach to the destination while vehicle identities and combat roles remain unchanged. The leader waits when a neighbour gap exceeds 160 metres and resumes below 90 metres; followers regulate their speed and retain stable movement targets. Arrival requires the lead vehicle to physically reach the route endpoint and the followers to close up in order. A timeout never counts as arrival. Commanded vehicles with no five-metre progress retry native navigation after 45 seconds; after three minutes without progress they leave the column, preserving their physical crew and cargo. Combat, boarding, intentional spacing waits and supply stops do not consume that timer. Convoys pause 45–90 seconds after physical arrival before selecting their next destination. The original carried supplies between bases but did not unload or regenerate them; no artificial unloading is added here.
|
||||
|
||||
@@ -36,7 +40,9 @@ After three minutes without a fresh contact, the teams reboard under escort cove
|
||||
|
||||
## Validation
|
||||
|
||||
`tests/test_convoy_column.py` executes the production spacing, stable-target, physical-arrival, leader-promotion, supply-ownership and stuck-recovery controller against native-boundary doubles. `tests/test_supply_convoys.py` executes production startup, base selection, arrival, circuit timing, contact freshness and perception boundaries, scoped crew-abandonment priorities, combat quiet time, boarding interruption, timeout and truck-loss policies. The receipt tests cover all eight groups and configured fleets through twenty convoys, including no replacement after losses. Existing dispatch, native seat allocation, cargo, HQ radio and force-ledger regressions remain in the main check suite.
|
||||
The [10 November startup investigation](evidence/convoy-startup-performance-2026-11-10/README.md) records the queued startup changes, 25 targeted regression programs and a native before/after startup comparison. It does not qualify later driving or multiplayer performance.
|
||||
|
||||
`tests/test_convoy_column.py` executes the production spacing, stable-target, physical-arrival, leader-promotion, supply-ownership and stuck-recovery controller against native-boundary doubles. `tests/test_supply_convoys.py` executes production startup, base selection, arrival, circuit timing, contact freshness and perception boundaries, scoped crew-abandonment priorities, combat quiet time, boarding interruption, timeout and truck-loss policies. The receipt tests cover the five active vehicle groups, retired transport slot and configured fleets through twenty convoys, including no replacement after losses. Existing dispatch, native seat allocation, cargo, HQ radio and force-ledger regressions remain in the main check suite.
|
||||
|
||||
`tools/headless_workbench.py --project chat --smoke supply-convoys --rounds 1 --timeout 900` exercises production automatic startup and physical AI in an isolated Workbench profile. Its final controlled contact explicitly tests native dismount/reboarding rather than claiming that an injected report proves perception. Remote-client replication and twenty-convoy performance require dedicated-server testing. Earlier one-convoy evidence in `convoy-migration.md` and `convoy-startup.md` remains historical evidence for those earlier sources.
|
||||
|
||||
|
||||
@@ -24,7 +24,7 @@ run(r'''
|
||||
#include <vector>
|
||||
#include <string>
|
||||
using string=std::string;struct vector{};
|
||||
template<class T>struct Array:std::vector<T>{using std::vector<T>::vector;void Insert(T v){this->push_back(v);}int Count(){return this->size();}};
|
||||
template<class T>struct Array:std::vector<T>{using std::vector<T>::vector;void Insert(T v){this->push_back(v);}int Count(){return this->size();}bool IsEmpty(){return this->empty();}};
|
||||
struct Faction{string key="USSR";string GetFactionKey(){return key;}};Faction enemy;
|
||||
struct IEntity{virtual ~IEntity()=default;};
|
||||
struct FactionAffiliationComponent{void SetAffiliatedFaction(Faction*){}};
|
||||
@@ -72,7 +72,7 @@ int main(){
|
||||
''')
|
||||
# Execute the seat-selection and creation body. Failed capacity cannot shrink
|
||||
# the plan, and every native successful character is immediately owned.
|
||||
fill=body(path,'protected bool FillCrew(').replace('protected ','')
|
||||
fill='\n'.join(body(path,method) for method in ('protected bool SelectCrewSeats(', 'protected bool SpawnCrewMember(', 'protected bool FillCrew(')).replace('protected ','')
|
||||
fill=re.sub(r'//[^\n]*','',fill).replace('array<BaseCompartmentSlot>','Array<BaseCompartmentSlot*>')
|
||||
for cls in ['ERR_ConvoyVehicle','BaseCompartmentSlot','AIGroup','IEntity']:
|
||||
fill=re.sub(r'\b'+cls+r' ([A-Za-z_]\w*)',cls+r'* \1',fill)
|
||||
@@ -85,7 +85,7 @@ run(r'''
|
||||
#include <cassert>
|
||||
#include <vector>
|
||||
using ResourceName=int;
|
||||
template<class T>struct Array:std::vector<T>{using std::vector<T>::vector;void Insert(T v){this->push_back(v);}int Count(){return this->size();}};
|
||||
template<class T>struct Array:std::vector<T>{using std::vector<T>::vector;void Insert(T v){this->push_back(v);}int Count(){return this->size();}bool IsEmpty(){return this->empty();}};
|
||||
enum class ECompartmentType{PILOT,TURRET,CARGO};struct IEntity{};struct AIGroup{};
|
||||
struct BaseCompartmentSlot{ECompartmentType type;bool occupied=false,accessible=true,fail=false;int spawns=0;ECompartmentType GetType(){return type;}bool IsCompartmentAccessible(){return accessible;}bool IsOccupied(){return occupied;}IEntity* SpawnCharacterInCompartment(ResourceName,AIGroup*&,ResourceName){spawns++;return fail?nullptr:new IEntity();}};
|
||||
struct Vehicle{Array<BaseCompartmentSlot*>seats;};
|
||||
|
||||
@@ -111,7 +111,7 @@ int main(){
|
||||
'''.replace(';if(', ';\n if('))
|
||||
service=(D/'ERR_SupplyConvoyService.c').read_text();task=(D/'ERR_SupplyConvoyTactics.c').read_text()
|
||||
issue=body(D/'ERR_SupplyConvoyService.c','protected override void IssueCargo(')
|
||||
assert issue.index('supply.CargoIssued = true;')<issue.index('supply.MineStock = new ERR_ConvoyMineStock')<issue.index('TrySpawnPrefabToStorage')
|
||||
assert issue.index('supply.CargoIssued = true;')<issue.index('supply.MineStock = new ERR_ConvoyMineStock')<issue.index('QueueCargo(supply, inventory, operation)')
|
||||
assert 'if (task.MineStock) task.MineStock.Tick(now, MountedStockOwner(task, 1, ERR_HQ.Cast(m_Mode.Command())));' in service
|
||||
assert 'ref ERR_ConvoyMineStock MineStock;' in task and 'if (MineStock) MineStock.Stop();' in task
|
||||
print('PASS: exact optional PMN4 startup, primary callback independence, original owner,128 capacity/callback limits, terminal no-retry and callback-proven freeze')
|
||||
|
||||
@@ -77,7 +77,10 @@ int main(){
|
||||
}
|
||||
''')
|
||||
build=body(p,'static bool Build(')
|
||||
assert 'candidateIndex < 33' in build
|
||||
assert build.index('ERR_SupplyConvoyRules.Separated(') < build.index('Prefer(distance,')
|
||||
assert build.index('Prefer(distance,') < build.index('ERR_ConvoyRules.GroundClear(')
|
||||
consider=body(p,'protected void Consider(')
|
||||
step=body(p,'bool Step(')
|
||||
assert 'while (!survey.Step())' in build
|
||||
assert 'm_CandidateIndex >= 33' in step
|
||||
assert consider.index('ERR_SupplyConvoyRules.Separated(') < consider.index('Prefer(distance,')
|
||||
assert consider.index('Prefer(distance,') < consider.index('ERR_ConvoyRules.GroundClear(')
|
||||
print('PASS: actual road interpolation/projection/orientation, six35m starts,200m forward tail, preserved bends, short/far/degenerate/nonfinite/overdense/hairpin refusal and deterministic candidate ties')
|
||||
|
||||
@@ -0,0 +1,104 @@
|
||||
'''Actual resumable road survey versus the pre-change synchronous Build.
|
||||
Native world/terrain/placement calls are deterministic doubles, not engine tests.
|
||||
'''
|
||||
import os,re,runpy,contextlib,io
|
||||
from pathlib import Path
|
||||
import policy_harness
|
||||
from policy_harness import ROOT,body,run
|
||||
p=Path(os.environ.get('ERR_CONVOY_ROAD_PLAN',str(ROOT/'addons/core/Scripts/Game/ERR/10_AI/ERR_ConvoyRoadPlan.c')))
|
||||
# Reuse the existing actual-source geometry translation and its native type doubles.
|
||||
captured=[]
|
||||
original_run=policy_harness.run
|
||||
policy_harness.run=captured.append
|
||||
try:
|
||||
with contextlib.redirect_stdout(io.StringIO()): runpy.run_path(str(ROOT/'tests/test_convoy_road_plan.py'))
|
||||
finally: policy_harness.run=original_run
|
||||
prefix=captured[0].split('int main(){')[0]
|
||||
prefix=prefix.replace('struct Plan{','int candidateCalls=0;\nstruct Plan{')
|
||||
prefix=prefix.replace('positions = {}; angles = {}; route = nullptr; proximity', '++candidateCalls; positions = {}; angles = {}; route = nullptr; proximity')
|
||||
prefix=prefix.replace('bool IsEmpty()const', 'void Clear(){this->clear();}bool IsEmpty()const')
|
||||
legacy=' static bool Build(vector seed, out array<vector> positions, out array<vector> angles, out ERR_ForceRoute route, array<vector> excludedStarts = null, float separation = 0)\n {\n positions = {}; angles = {}; route = null;\n if (!Replication.IsServer() || !ERR_ForceRules.FiniteVector(seed)) return false;\n SCR_AIWorld world = SCR_AIWorld.Cast(GetGame().GetAIWorld());\n if (!world || !world.GetRoadNetworkManager()) return false;\n array<BaseRoad> roads = {};\n world.GetRoadNetworkManager().GetRoadsInAABB(seed + "-500 -1000 -500", seed + "500 1000 500", roads);\n if (roads.Count() > 128) return false;\n float bestDistance = 1e20;\n foreach (BaseRoad road : roads)\n {\n if (!road || road.GetWidth() < 4) continue;\n array<vector> points = {}; road.GetPoints(points);\n for (int candidateIndex = 0; candidateIndex < 33; candidateIndex++)\n {\n array<vector> candidatePositions, candidateAngles;\n ERR_ForceRoute polyline;\n float distance;\n if (!FromPolyline(points, seed, candidatePositions, candidateAngles, polyline, distance, candidateIndex)) continue;\n // Exclude occupied deployment areas before selecting the best formation.\n // Returning the nearest clear-but-too-close road used to hide valid\n // alternatives from startup\'s outer separation check.\n if (excludedStarts && !ERR_SupplyConvoyRules.Separated(candidatePositions[0], excludedStarts, separation)) continue;\n for (int i = 0; i < candidatePositions.Count(); i++) candidatePositions[i] = ERR_Actors.Ground(candidatePositions[i]);\n ERR_ForceRoute grounded = new ERR_ForceRoute();\n bool valid = true;\n for (int i = 0; i < polyline.Count(); i++)\n {\n vector point = ERR_Actors.Ground(polyline.At(i));\n if (ChimeraWorldUtils.TryGetWaterSurfaceSimple(GetGame().GetWorld(), point) || !grounded.Add(point)) { valid = false; break; }\n }\n if (!valid || !grounded.Seal() || !ERR_ConvoyRules.Plan(candidatePositions, candidateAngles, grounded)) continue;\n if (!Prefer(distance, candidatePositions, grounded, bestDistance, positions, route)) continue;\n if (!ERR_ConvoyRules.GroundClear(candidatePositions, candidateAngles)) continue;\n positions = candidatePositions; angles = candidateAngles; route = grounded; bestDistance = distance;\n }\n }\n return route != null;\n }'
|
||||
|
||||
def translate(code):
|
||||
code=re.sub(r'//[^\n]*','',code)
|
||||
code=code.replace('out array<vector>','Array<vector>&').replace('array<vector>','Array<vector>').replace('array<BaseRoad>','Array<BaseRoad*>')
|
||||
code=code.replace('out ERR_ForceRoute','ERR_ForceRoute*&')
|
||||
code=re.sub(r'(?<![\w:])ERR_ForceRoute (\w+)',r'ERR_ForceRoute* \1',code)
|
||||
code=re.sub(r'(?<![\w:])BaseRoad (\w+)',r'BaseRoad* \1',code)
|
||||
code=code.replace('SCR_AIWorld world','SCR_AIWorld* world').replace('SCR_AIWorld.Cast(GetGame().GetAIWorld())','GetGame()->GetAIWorld()')
|
||||
code=code.replace('foreach (','for (').replace('null','nullptr').replace('protected ','').replace('ref ','')
|
||||
code=code.replace('Array<vector> excludedStarts = nullptr','Array<vector> excludedStarts = {}')
|
||||
for cls in ('ERR_ForceRules','ERR_SupplyConvoyRules','ERR_Actors','ChimeraWorldUtils','ERR_ConvoyRules','Replication'): code=code.replace(cls+'.',cls+'::')
|
||||
code=code.replace('ERR_ConvoyRoadPlan.','Plan::')
|
||||
for obj in ('world','road','polyline','grounded'):code=code.replace(obj+'.',obj+'->')
|
||||
code=code.replace('GetGame().','GetGame()->').replace('GetRoadNetworkManager().','GetRoadNetworkManager()->')
|
||||
code=code.replace('"-500 -1000 -500"','Vector(-500,-1000,-500)').replace('"500 1000 500"','Vector(500,1000,500)')
|
||||
return code
|
||||
survey=p.read_text().split('class ERR_ConvoyRoadSurvey\n',1)[1]
|
||||
survey=translate(survey)
|
||||
survey=re.sub(r'(?m)^( (?:vector|float|int|bool|ERR_ForceRoute\*) m_\w+);',r'\1{};',survey)
|
||||
survey='struct ERR_ConvoyRoadSurvey\n'+survey+';\n'
|
||||
legacy=translate(legacy).replace('static bool Build(', 'bool LegacyBuild(')
|
||||
legacy=legacy.replace('!FromPolyline(', '!Plan::FromPolyline(').replace('!Prefer(', '!Plan::Prefer(')
|
||||
wrapper=translate(body(p,'static bool Build(')).replace('static bool Build(', 'bool CurrentBuild(').replace('ERR_ConvoyRoadSurvey survey = new ERR_ConvoyRoadSurvey();','ERR_ConvoyRoadSurvey survey;')
|
||||
run(prefix+r'''
|
||||
struct BaseRoad{float width=6;Array<vector> points;float GetWidth(){return width;}void GetPoints(Array<vector>& out);};
|
||||
int queries=0,pointLoads=0,grounds=0,clearChecks=0,waterChecks=0;bool server=true,worldAvailable=true,networkAvailable=true;
|
||||
int obstruction=0;bool water=false;Array<BaseRoad*> roads;
|
||||
void BaseRoad::GetPoints(Array<vector>& out){++pointLoads;out=points;}
|
||||
struct Network{void GetRoadsInAABB(vector,vector,Array<BaseRoad*>& out){++queries;out=roads;}} network;
|
||||
struct SCR_AIWorld{Network* GetRoadNetworkManager(){return networkAvailable?&network:nullptr;}} world;
|
||||
struct Game{SCR_AIWorld* GetAIWorld(){return worldAvailable?&world:nullptr;}int GetWorld(){return 0;}} game;
|
||||
Game* GetGame(){return &game;}
|
||||
namespace Replication{bool IsServer(){return server;}}
|
||||
namespace ERR_Actors{vector Ground(vector v){++grounds;v.y=std::sin(v.x*.01f)*.1f;return v;}}
|
||||
namespace ChimeraWorldUtils{bool TryGetWaterSurfaceSimple(int,vector v){++waterChecks;return water&&v.z>0;}}
|
||||
namespace ERR_SupplyConvoyRules{bool Separated(vector p,Array<vector> starts,float d){for(auto s:starts)if(vector::DistanceXZ(p,s)<d)return false;return true;}}
|
||||
namespace ERR_ConvoyRules{bool Plan(Array<vector> p,Array<vector> a,ERR_ForceRoute* r){return p.Count()==6&&a.Count()==6&&r&&r->Length()>=200;}bool GroundClear(Array<vector> p,Array<vector>){++clearChecks;if(obstruction==2)return false;if(obstruction==1)for(auto v:p)if(std::abs(v.x-587.5)<10)return false;return true;}}
|
||||
'''+survey+legacy+wrapper+r'''
|
||||
void reset(){queries=pointLoads=grounds=clearChecks=waterChecks=candidateCalls=0;}
|
||||
bool equal(vector a,vector b){return a.x==b.x&&a.y==b.y&&a.z==b.z;}
|
||||
void same(Array<vector> a,Array<vector> b){assert(a.size()==b.size());for(size_t i=0;i<a.size();i++)assert(equal(a[i],b[i]));}
|
||||
void compare(vector seed,Array<vector> excluded={},float separation=0){
|
||||
Array<vector> lp,la,sp,sa;ERR_ForceRoute *lr=nullptr,*sr=nullptr;
|
||||
reset();bool expected=LegacyBuild(seed,lp,la,lr,excluded,separation);
|
||||
int expectedCandidates=candidateCalls,expectedGrounds=grounds,expectedClear=clearChecks,expectedQueries=queries,expectedPoints=pointLoads,expectedWater=waterChecks;
|
||||
reset();ERR_ConvoyRoadSurvey survey;survey.Begin(seed,excluded,separation);assert(queries==0&&candidateCalls==0);
|
||||
assert(!survey.Result(sp,sa,sr)&&sp.empty()&&sa.empty()&&sr==nullptr);
|
||||
int steps=0;
|
||||
while(true){int c=candidateCalls,q=queries,p=pointLoads;bool done=survey.Step();++steps;
|
||||
assert(candidateCalls-c<=1&&queries-q<=1&&pointLoads-p<=1);
|
||||
assert((candidateCalls-c)+(queries-q)+(pointLoads-p)<=1);
|
||||
assert(steps<=4354);
|
||||
if(done)break;
|
||||
assert(!survey.Result(sp,sa,sr));
|
||||
}
|
||||
bool got=survey.Result(sp,sa,sr);assert(got==expected);same(lp,sp);same(la,sa);
|
||||
if(expected)same(lr->points,sr->points);else assert(sr==nullptr);
|
||||
assert(candidateCalls==expectedCandidates&&grounds==expectedGrounds&&clearChecks==expectedClear&&queries==expectedQueries&&pointLoads==expectedPoints&&waterChecks==expectedWater);
|
||||
int finishedCalls=candidateCalls;assert(survey.Step()&&survey.Step()&&candidateCalls==finishedCalls);
|
||||
reset();Array<vector> wp,wa;ERR_ForceRoute* wr=nullptr;assert(CurrentBuild(seed,wp,wa,wr,excluded,separation)==expected);same(lp,wp);same(la,wa);if(expected)same(lr->points,wr->points);
|
||||
}
|
||||
int main(){
|
||||
BaseRoad a,b,c,shortRoad,narrow,dense,invalid;
|
||||
a.points={{0,10,0},{2000,10,0}};b.points={{0,10,40},{2000,10,40}};
|
||||
c.points={{0,10,-40},{2000,10,-40}};shortRoad.points={{0,0,0},{389,0,0}};narrow.width=3;narrow.points=a.points;
|
||||
for(int i=0;i<1025;i++){dense.points.Insert({float(i),0,0});}invalid.points={{0,0,0},{NAN,0,0}};
|
||||
roads={};compare({500,0,0});roads={nullptr,&narrow,&shortRoad,&dense,&invalid};compare({500,0,0});
|
||||
roads={&a,&b,&c};compare({500,0,0});compare({500,0,0},{{587.5,0,0}},100);compare({500,0,0},{{587.5,0,0}},10000);
|
||||
obstruction=1;compare({500,0,0});obstruction=2;compare({500,0,0});obstruction=0;
|
||||
water=true;compare({500,0,0});water=false;
|
||||
// Equal-distance roads retain exact tie ordering, including terrain Y.
|
||||
roads={&b,&c};compare({500,0,0});roads={&c,&b};compare({500,0,0});
|
||||
roads={&a};compare({1800,0,0});compare({500,0,501});compare({NAN,0,0});
|
||||
server=false;compare({500,0,0});server=true;worldAvailable=false;compare({500,0,0});worldAvailable=true;networkAvailable=false;compare({500,0,0});networkAvailable=true;
|
||||
roads=Array<BaseRoad*>(128,&a);compare({500,0,0});roads.push_back(&a);compare({500,0,0});
|
||||
// Begin resets partially consumed state; exclusion input is snapshotted.
|
||||
roads={&a};ERR_ConvoyRoadSurvey s;Array<vector> ex={{587.5,0,0}},p,h;ERR_ForceRoute* r=nullptr;
|
||||
s.Begin({500,0,0},ex,10000);ex.clear();s.Step();s.Step();while(!s.Step()){}assert(!s.Result(p,h,r));
|
||||
s.Begin({500,0,0});s.Step();s.Step();s.Step();s.Begin({500,0,0});while(!s.Step()){}assert(s.Result(p,h,r));
|
||||
// Abandoning a job has no spawn/reservation side effects: this class only surveys.
|
||||
}
|
||||
''')
|
||||
assert not any(token in p.read_text().split('class ERR_ConvoyRoadSurvey',1)[1] for token in ('SpawnEntity','Reserve(','Consume(','CallLater('))
|
||||
print('PASS: actual resumable survey matches original synchronous Build, exact candidate/native-query counts, per-step bounded work, road caps, ties, failures, exclusions, reset and legacy wrapper')
|
||||
@@ -0,0 +1,154 @@
|
||||
"""Execute the shipped queued convoy transaction against deterministic native doubles."""
|
||||
import re
|
||||
from policy_harness import ROOT, body, run
|
||||
BASE=ROOT/'addons/core/Scripts/Game/ERR/10_AI/ERR_ConvoyService.c'
|
||||
SUPPLY=ROOT/'addons/core/Scripts/Game/ERR/10_AI/ERR_SupplyConvoyService.c'
|
||||
methods=['override ERR_ConvoyTask Dispatch(', 'protected void FinishCreation(', 'protected bool CreationOwned(', 'protected void CreationPiece(', 'override void Stop(']
|
||||
code='\n'.join(body(SUPPLY,x) for x in methods)
|
||||
code+='\n'+'\n'.join(body(BASE,x) for x in ['protected bool SelectCrewSeats(', 'protected bool SpawnCrewMember('])
|
||||
code=re.sub(r'//[^\n]*','',code).replace('protected ','').replace('override ','').replace('null','nullptr')
|
||||
code=code.replace('array<vector> positions','Array<Vec>& positions').replace('array<vector> angles','Array<Vec>& angles')
|
||||
for a,b in [('array<ResourceName>','Array<string>'),('array<BaseCompartmentSlot>','Array<BaseCompartmentSlot*>'),('array<AIAgent>','Array<AIAgent*>')]:code=code.replace(a,b)
|
||||
code=code.replace('ResourceName','string').replace('foreach (','for (')
|
||||
for cast,typ in [('ERR_SupplyConvoyTask','ERR_SupplyConvoyTask'),('SCR_AIGroup','SCR_AIGroup'),('Vehicle','Vehicle')]:
|
||||
code=code.replace(cast+'.Cast(', 'static_cast<'+typ+'*>(')
|
||||
code=code.replace('FactionAffiliationComponent.Cast(unit.Entity.FindComponent(FactionAffiliationComponent))','&unit->Entity->affiliation').replace('AICarMovementComponent.Cast(unit.Entity.FindComponent(AICarMovementComponent))','&unit->Entity->movement')
|
||||
for cls in ['ERR_ConvoyTask','ERR_ConvoyReceipt','ERR_ForceRoute','ERR_ConvoyVehicle','ERR_SupplyConvoyTask','ERR_SupplyConvoyCreation','FactionAffiliationComponent','AICarMovementComponent','SCR_AIGroup','AIGroup','BaseCompartmentSlot','IEntity','AIAgent']:
|
||||
code=re.sub(r'\b'+cls+r' ([A-Za-z_]\w*)',cls+r'* \1',code)
|
||||
code=code.replace('ERR_ConvoyPlacement placement = new ERR_ConvoyPlacement();','ERR_ConvoyPlacement placement;')
|
||||
for obj in ['m_Mode','m_Pool','task','unit','creation','actor','parent','agent','slot','seat','affiliation','movement']:
|
||||
code=re.sub(r'\b'+obj+r'\.',obj+'->',code)
|
||||
for cls in ['ERR_ForceRules','ERR_ConvoyRules','ERR_ConvoyResources','ERR_Actors','ERR_HQ','ERR_VehicleSelection','ERR_ConvoyPool','ECompartmentType']:
|
||||
code=code.replace(cls+'.',cls+'::')
|
||||
for field in ['Group','Entity','Receipt','Task']:
|
||||
code=code.replace('->'+field+'.','->'+field+'->')
|
||||
code=code.replace('unit->Seats[member].','unit->Seats[member]->')
|
||||
code=code.replace('unit->Entity->FindComponent(InventoryStorageManagerComponent)','unit->Entity->storage')
|
||||
code=code.replace('prefab.IsEmpty()','prefab.empty()')
|
||||
code=code.replace('GetGame().GetCallqueue().Remove(CargoStep)', 'cargoQueue.Remove()')
|
||||
code=code.replace('GetGame().GetCallqueue().CallLater(CreationStep, 50, true)','queue.Schedule()').replace('GetGame().GetCallqueue().Remove(CreationStep)','queue.Remove()')
|
||||
code=code.replace('GetGame().GetWorld().GetWorldTime()','clockNow').replace('GetGame().GetPlayerManager().GetPlayerCount()','players').replace('GetGame().ERR_ServerVehicles().Reject','Reject').replace('if (GetGame())','if (true)').replace('super.Stop()','BaseStop()')
|
||||
run(r'''
|
||||
#include <cassert>
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
using string=std::string;
|
||||
struct Vec {float v[3]={};float operator[](int i)const{return v[i];}};
|
||||
template<class T>struct Array:std::vector<T>{using std::vector<T>::vector;void Insert(T x){this->push_back(x);}int Count(){return this->size();}bool IsEmpty(){return this->empty();}void Clear(){this->clear();}void Copy(const Array<T>& a){*this=a;}void RemoveItem(T a){auto i=std::find(this->begin(),this->end(),a);if(i!=this->end())this->erase(i);}bool Contains(T a){return std::find(this->begin(),this->end(),a)!=this->end();}};
|
||||
struct SCR_AIGroup;
|
||||
struct IEntity{virtual ~IEntity()=default;bool alive=true,player=false;SCR_AIGroup* parent=nullptr;};
|
||||
struct AIAgent{IEntity* actor;IEntity* GetControlledEntity(){return actor;}};
|
||||
struct SCR_AIGroup:IEntity{int faction=1,players=0;bool empty=true;Array<AIAgent*>agents;int GetFaction(){return faction;}int GetPlayerCount(bool){return players;}void GetAgents(Array<AIAgent*>& out){out=agents;}};using AIGroup=SCR_AIGroup;
|
||||
enum class ECompartmentType{PILOT,TURRET,CARGO};
|
||||
int spawnCalls=0,failSpawn=0;bool changeNativeGroup=false;
|
||||
struct BaseCompartmentSlot{ECompartmentType type;bool accessible=true;IEntity* occupant=nullptr;ECompartmentType GetType(){return type;}bool IsCompartmentAccessible(){return accessible;}bool IsOccupied(){return occupant!=nullptr;}IEntity* GetOccupant(){return occupant;}
|
||||
IEntity* SpawnCharacterInCompartment(string,AIGroup*& group,string){++spawnCalls;if(spawnCalls==failSpawn)return nullptr;occupant=new IEntity();occupant->parent=group;group->agents.Insert(new AIAgent{occupant});if(changeNativeGroup)group=new SCR_AIGroup();return occupant;}};
|
||||
struct FactionAffiliationComponent{void SetAffiliatedFaction(int){}};struct AICarMovementComponent{int speed=0;void SetCruiseSpeed(int n){speed=n;}};
|
||||
struct Vehicle:IEntity{bool storage=true,captured=false;Vec position;FactionAffiliationComponent affiliation;AICarMovementComponent movement;Array<BaseCompartmentSlot*>seats;Vec GetOrigin(){return position;}};
|
||||
struct ERR_GameMode{Array<IEntity*>owned;int EnemyFaction(){return 1;}void Own(IEntity* e){assert(e&&!owned.Contains(e));owned.Insert(e);}};
|
||||
struct ERR_ForceRoute{};
|
||||
struct ERR_ConvoyReceipt{bool Consumed=false;};
|
||||
struct ERR_ConvoyPool{int consumes=0;bool Consume(ERR_ConvoyReceipt* r){if(!r||r->Consumed)return false;r->Consumed=true;consumes++;return true;}static int CrewCount(int i){return i==1?1:(i==2?0:(i==4?3:2));}};
|
||||
struct ERR_ConvoyVehicle{bool Released=false;int Index=0;Vehicle* Entity=nullptr;SCR_AIGroup* Group=nullptr;Array<BaseCompartmentSlot*>Seats;Array<IEntity*>Members;IEntity* Driver=nullptr;};
|
||||
struct ERR_ConvoyTask{virtual ~ERR_ConvoyTask()=default;ERR_ConvoyReceipt* Receipt=nullptr;ERR_ForceRoute* Route=nullptr;float Deadline=0,NextCheck=0;Array<ERR_ConvoyVehicle*>Vehicles;bool Stopped=false,Creating=false;string reason;void Stop(ERR_GameMode*,string why){Stopped=true;reason=why;for(auto*v:Vehicles)v->Released=true;}};
|
||||
struct ERR_SupplyConvoyTask:ERR_ConvoyTask{Array<Vec>Starts;};
|
||||
struct ERR_SupplyConvoyCreation{ERR_SupplyConvoyTask* Task=nullptr;Array<Vec>Positions,Angles;Array<string>Prefabs;float Expires=0;int VehicleIndex=0,Phase=0;};
|
||||
namespace ERR_ForceRules{bool Finite(float f){return std::isfinite(f);}}
|
||||
namespace ERR_ConvoyRules{bool valid=true,clear=true;bool EmptyCrewTemplate(SCR_AIGroup*g){return g&&g->empty&&g->agents.empty();}bool GroundClear(Array<Vec>&,Array<Vec>&){return clear;}bool Plan(Array<Vec>&,Array<Vec>&,ERR_ForceRoute*){return valid;}bool CollectSeats(Vehicle*v,Array<BaseCompartmentSlot*>&out){out=v->seats;return true;}}
|
||||
namespace ERR_ConvoyResources{bool available=true;bool Available(){return available;}string GroupPrefab(){return "group";}string Soldier(){return "soldier";}string VehiclePrefab(int i){return "vehicle"+std::to_string(i);}}
|
||||
namespace ERR_HQ{void Event(string,string){}}
|
||||
namespace ERR_Actors{IEntity* Spawn(string prefab,Vec position,Vec=Vec{}){++spawnCalls;if(spawnCalls==failSpawn)return nullptr;if(prefab=="group")return new SCR_AIGroup();auto*v=new Vehicle();v->position=position;v->seats={new BaseCompartmentSlot{ECompartmentType::PILOT},new BaseCompartmentSlot{ECompartmentType::TURRET},new BaseCompartmentSlot{ECompartmentType::TURRET}};return v;}bool Alive(IEntity*a){return a&&a->alive;}bool Player(IEntity*a){return a&&a->player;}SCR_AIGroup* Group(IEntity*a){return a?a->parent:nullptr;}}
|
||||
namespace ERR_VehicleSelection{bool empty=false;bool fit=true;string ForRole(int,string preferred){return empty?"":preferred;}bool RoadFit(Vehicle*v){return v&&fit;}}
|
||||
struct ERR_ConvoyPlacement{static bool clear;bool Clear(Vec,float){return clear;}};bool ERR_ConvoyPlacement::clear=true;
|
||||
void Reject(string,int){}
|
||||
struct Queue{bool queued=false;int schedules=0,removes=0;void Schedule(){assert(!queued);queued=true;schedules++;}void Remove(){queued=false;removes++;}};
|
||||
struct Service{ERR_GameMode* m_Mode;ERR_ConvoyPool* m_Pool;Array<ERR_ConvoyTask*>m_Tasks;Array<ERR_SupplyConvoyCreation*>m_Creations;bool m_CreationQueued=false;bool current=true;float clockNow=100;int players=1;Queue queue;
|
||||
ERR_ConvoyTask* NewTask(){return new ERR_SupplyConvoyTask();}ERR_ConvoyVehicle* NewVehicle(){return new ERR_ConvoyVehicle();}bool Current(){return current;}
|
||||
bool Captured(ERR_SupplyConvoyTask*t){for(auto*v:t->Vehicles)if((v->Entity&&v->Entity->captured)||(v->Group&&v->Group->players))return true;return false;}
|
||||
Queue cargoQueue;bool m_CargoQueued=false;void CancelCargo(ERR_SupplyConvoyTask*){}
|
||||
void BaseStop(){current=false;for(auto*t:m_Tasks)t->Stop(m_Mode,"service stopped");}
|
||||
''' + code + r'''
|
||||
void Advance(){int before=spawnCalls;clockNow+=50;CreationPiece();assert(spawnCalls-before<=1);}
|
||||
};
|
||||
struct Fixture{ERR_GameMode mode;ERR_ConvoyPool pool;Service service{&mode,&pool};ERR_ConvoyReceipt receipt;ERR_ForceRoute route;Array<Vec>positions{6},angles{6};Fixture(){spawnCalls=0;failSpawn=0;changeNativeGroup=false;ERR_ConvoyPlacement::clear=true;ERR_ConvoyRules::valid=true;ERR_ConvoyRules::clear=true;ERR_ConvoyResources::available=true;ERR_VehicleSelection::empty=false;}ERR_ConvoyTask* Dispatch(){return service.Dispatch(&receipt,positions,angles,&route,service.clockNow);}void Drain(){for(int n=0;n<100&&service.queue.queued;n++)service.Advance();assert(!service.queue.queued);}};
|
||||
int main(){
|
||||
{Fixture f;auto*t=f.Dispatch();assert(t&&t->Creating&&t->Vehicles.Count()==6&&t->Deadline==0&&spawnCalls==0&&f.pool.consumes==1&&f.service.queue.schedules==1);assert(t->Vehicles[2]->Released);assert(!f.Dispatch());f.Drain();assert(!t->Creating&&!t->Stopped&&spawnCalls==20&&f.mode.owned.Count()==20);assert(t->Deadline==f.service.clockNow+30000);assert(static_cast<ERR_SupplyConvoyTask*>(t)->Starts.Count()==5);for(auto*v:t->Vehicles)if(v->Index!=2)assert(v->Members.Count()==ERR_ConvoyPool::CrewCount(v->Index)&&v->Driver==v->Members[0]);}
|
||||
// Every native allocation boundary is finite and immediately owned on success.
|
||||
for(int failure=1;failure<=20;failure++){Fixture f;failSpawn=failure;auto*t=f.Dispatch();f.Drain();assert(t->Stopped&&!t->Creating&&f.pool.consumes==1&&spawnCalls==failure&&f.mode.owned.Count()==failure-1);int before=spawnCalls;assert(!f.Dispatch());f.service.CreationPiece();assert(spawnCalls==before);}
|
||||
{Fixture f;ERR_ConvoyRules::clear=false;assert(!f.Dispatch()&&!f.receipt.Consumed&&spawnCalls==0);}
|
||||
{Fixture f;ERR_VehicleSelection::empty=true;assert(!f.Dispatch()&&!f.receipt.Consumed&&spawnCalls==0);}
|
||||
{Fixture f;auto*t=f.Dispatch();f.service.Advance();assert(spawnCalls==1);ERR_ConvoyPlacement::clear=false;f.Drain();assert(t->Stopped&&spawnCalls==1&&f.mode.owned.Count()==1);}
|
||||
{Fixture f;auto*t=f.Dispatch();f.service.Advance();f.service.Advance();t->Vehicles[0]->Entity->captured=true;f.Drain();assert(t->Stopped&&spawnCalls==2);}
|
||||
{Fixture f;auto*t=f.Dispatch();f.service.Advance();t->Vehicles[0]->Group->faction=2;f.Drain();assert(t->Stopped&&spawnCalls==1);}
|
||||
{Fixture f;auto*t=f.Dispatch();f.service.Advance();f.service.Advance();f.service.Advance();t->Vehicles[0]->Seats[0]->occupant=new IEntity();f.Drain();assert(t->Stopped&&spawnCalls==2);}
|
||||
{Fixture f;auto*t=f.Dispatch();f.service.Advance();f.service.Advance();f.service.Advance();f.service.Advance();assert(spawnCalls==3);t->Vehicles[0]->Members[0]->parent=new SCR_AIGroup();f.Drain();assert(t->Stopped&&spawnCalls==3);}
|
||||
{Fixture f;auto*t=f.Dispatch();f.service.Advance();f.service.Advance();f.service.Advance();changeNativeGroup=true;f.Drain();assert(t->Stopped&&spawnCalls==3&&f.mode.owned.Count()==3);}
|
||||
{Fixture f;auto*t=f.Dispatch();f.service.Advance();t->Stopped=true;f.Drain();assert(!t->Creating&&spawnCalls==1);}
|
||||
{Fixture f;auto*t=f.Dispatch();f.service.players=0;for(int i=0;i<10;i++)f.service.Advance();assert(t->Creating&&spawnCalls==0&&f.service.queue.queued);f.service.players=1;f.Drain();assert(!t->Stopped&&spawnCalls==20);}
|
||||
{Fixture f;auto*t=f.Dispatch();f.service.players=0;f.service.clockNow=61000;f.service.Advance();assert(spawnCalls==0&&t->Creating);f.service.players=1;f.Drain();assert(t->Stopped&&spawnCalls==0);}
|
||||
{Fixture f;auto*t=f.Dispatch();f.service.Advance();f.service.Stop();assert(t->Stopped&&!t->Creating&&!f.service.queue.queued&&spawnCalls==1);f.service.CreationPiece();assert(spawnCalls==1);}
|
||||
{Fixture f;auto*a=f.Dispatch();ERR_ConvoyReceipt second;auto*b=f.service.Dispatch(&second,f.positions,f.angles,&f.route,100);assert(a&&b&&spawnCalls==0&&f.service.queue.schedules==1);f.Drain();assert(!a->Stopped&&!b->Stopped&&spawnCalls==40&&f.pool.consumes==2);}
|
||||
}
|
||||
''')
|
||||
# Pending physical creation must not enter readiness, cargo, combat or travel.
|
||||
tick=body(SUPPLY,'override void Tick(')
|
||||
assert tick.index('task.Creating') < tick.index('Captured(task)') < tick.index('Admit(task, now)')
|
||||
print('PASS: shipped staged startup limits each callback to one native allocation; finite receipt, exact20 allocations/10 crew, ownership, placement/capture changes, no-player pause, deadline, stop and serialized transactions verified')
|
||||
|
||||
# Execute the actual global cargo queue and owner gate. Planning keeps immutable
|
||||
# callback identities; accepted native callbacks are not part of cancellation.
|
||||
cargo='\n'.join(body(SUPPLY,x) for x in ['protected void QueueCargo(', 'protected bool CargoPending(', 'protected void CancelCargo(', 'protected bool CargoOwner(', 'protected void CargoPiece('])
|
||||
cargo=re.sub(r'//[^\n]*','',cargo).replace('protected ','').replace('null','nullptr').replace('foreach (','for (')
|
||||
for cls in ['ERR_SupplyConvoyLoad','ERR_SupplyConvoyTask','InventoryStorageManagerComponent','ERR_ConvoyCargoCallback']:
|
||||
cargo=re.sub(r'\b'+cls+r' ([A-Za-z_]\w*)',cls+r'* \1',cargo)
|
||||
for obj in ['load','task','operation']:
|
||||
cargo=re.sub(r'\b'+obj+r'\.',obj+'->',cargo)
|
||||
for field in ['Operation','OriginalVehicle','Inventory','Truck']:
|
||||
cargo=cargo.replace('->'+field+'.','->'+field+'->')
|
||||
cargo=cargo.replace('load->Truck->FindComponent(InventoryStorageManagerComponent)','load->Truck->inventory')
|
||||
cargo=cargo.replace('GetGame().GetCallqueue().CallLater(CargoStep, 50, true)','queue.Schedule()').replace('GetGame().GetCallqueue().Remove(CargoStep)','queue.Remove()').replace('GetGame().GetPlayerManager().GetPlayerCount()','players').replace('EStoragePurpose.PURPOSE_DEPOSIT','0')
|
||||
run(r'''
|
||||
#include <cassert>
|
||||
#include <algorithm>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
using string=std::string;
|
||||
template<class T>struct Array:std::vector<T>{using std::vector<T>::vector;void Insert(T x){this->push_back(x);}int Count(){return this->size();}bool IsEmpty(){return this->empty();}void Remove(int i){this->erase(this->begin()+i);}};
|
||||
struct InventoryStorageManagerComponent;
|
||||
struct IEntity{InventoryStorageManagerComponent* inventory=nullptr;};
|
||||
struct ERR_ConvoyCargoCallback{string Prefab;bool Finished=false,Succeeded=false;};
|
||||
struct ERR_ConvoyVehicle{IEntity* Entity=nullptr;bool Released=false,fit=true;bool CrewValid(void*){return fit;}};
|
||||
struct ERR_SupplyConvoyTask{bool Stopped=false,Ready=true,Creating=false,captured=false;Array<ERR_ConvoyVehicle*>Vehicles;};
|
||||
struct InventoryStorageManagerComponent{IEntity* owner=nullptr;Array<ERR_ConvoyCargoCallback*> accepted;Array<string>prefabs;bool accept=true,inlineDone=false;IEntity* GetOwner(){return owner;}bool TrySpawnPrefabToStorage(string prefab,void*,int,int,ERR_ConvoyCargoCallback* op){prefabs.Insert(prefab);if(inlineDone){op->Finished=true;op->Succeeded=true;}if(accept)accepted.Insert(op);return accept;}};
|
||||
struct ERR_SupplyConvoyLoad{ERR_SupplyConvoyTask* Task=nullptr;ERR_ConvoyVehicle* OriginalVehicle=nullptr;IEntity* Truck=nullptr;InventoryStorageManagerComponent* Inventory=nullptr;ERR_ConvoyCargoCallback* Operation=nullptr;};
|
||||
struct Queue{bool queued=false;int schedules=0;void Schedule(){assert(!queued);queued=true;schedules++;}void Remove(){queued=false;}};
|
||||
struct Service{Array<ERR_SupplyConvoyLoad*>m_Loads;bool m_CargoQueued=false,current=true;void*m_Mode=nullptr;int players=1;Queue queue;bool Current(){return current;}bool Captured(ERR_SupplyConvoyTask*t){return t->captured;}void Stop(){current=false;CancelCargo(nullptr);queue.Remove();m_CargoQueued=false;}
|
||||
''' + cargo + r'''
|
||||
};
|
||||
struct Fixture{IEntity truck;InventoryStorageManagerComponent inventory;ERR_ConvoyVehicle vehicle;ERR_SupplyConvoyTask task;Service service;Array<ERR_ConvoyCargoCallback*>ops;
|
||||
Fixture(){truck.inventory=&inventory;inventory.owner=&truck;vehicle.Entity=&truck;task.Vehicles.resize(6,&vehicle);}
|
||||
void Plan(int n){for(int i=0;i<n;i++){auto*op=new ERR_ConvoyCargoCallback();op->Prefab="original-"+std::to_string(i);ops.Insert(op);service.QueueCargo(&task,&inventory,op);}}
|
||||
void Piece(){int before=inventory.prefabs.Count();service.CargoPiece();assert(inventory.prefabs.Count()-before<=2);}
|
||||
};
|
||||
int main(){
|
||||
{Fixture f;f.Plan(96);assert(f.inventory.prefabs.IsEmpty()&&f.service.CargoPending(&f.task)&&f.service.queue.schedules==1);for(int i=0;i<48;i++)f.Piece();assert(!f.service.CargoPending(&f.task)&&!f.service.queue.queued&&f.inventory.prefabs.Count()==96);for(int i=0;i<96;i++){assert(f.inventory.prefabs[i]==f.ops[i]->Prefab&&f.inventory.accepted[i]==f.ops[i]&&!f.ops[i]->Finished);}f.Piece();assert(f.inventory.prefabs.Count()==96);}
|
||||
{Fixture f;f.Plan(8);f.Piece();f.task.captured=true;f.Piece();assert(f.inventory.prefabs.Count()==2&&!f.service.CargoPending(&f.task));for(int i=0;i<8;i++)assert(f.ops[i]->Finished==(i>=2));assert(!f.task.Stopped);f.inventory.accepted[0]->Finished=true;f.inventory.accepted[0]->Succeeded=true;assert(f.ops[0]->Succeeded&&!f.ops[1]->Finished);}
|
||||
{Fixture f;f.Plan(8);f.Piece();f.vehicle.fit=false;f.Piece();assert(f.inventory.prefabs.Count()==2&&!f.task.Stopped&&!f.service.queue.queued);}
|
||||
{Fixture f;f.Plan(8);f.task.Stopped=true;f.Piece();assert(f.inventory.prefabs.Count()==0);for(auto*op:f.ops)assert(op->Finished&&!op->Succeeded);}
|
||||
{Fixture f;f.Plan(8);IEntity other;f.inventory.owner=&other;f.Piece();assert(f.inventory.prefabs.IsEmpty()&&!f.service.CargoPending(&f.task));}
|
||||
{Fixture f;f.Plan(8);InventoryStorageManagerComponent replacement;f.truck.inventory=&replacement;f.Piece();assert(f.inventory.prefabs.IsEmpty());}
|
||||
{Fixture f;f.Plan(8);ERR_ConvoyVehicle replacement;f.task.Vehicles[1]=&replacement;f.Piece();assert(f.inventory.prefabs.IsEmpty());}
|
||||
{Fixture f;f.Plan(8);f.service.players=0;f.Piece();assert(f.inventory.prefabs.IsEmpty()&&f.service.CargoPending(&f.task));f.service.players=1;f.Piece();assert(f.inventory.prefabs.Count()==2);}
|
||||
{Fixture f;f.Plan(8);f.Piece();f.service.Stop();assert(!f.service.queue.queued&&!f.service.CargoPending(&f.task));for(int i=0;i<8;i++)assert(f.ops[i]->Finished==(i>=2));}
|
||||
{Fixture f;f.inventory.accept=false;f.Plan(8);for(int i=0;i<4;i++)f.Piece();assert(f.inventory.prefabs.Count()==8);for(auto*op:f.ops)assert(op->Finished&&!op->Succeeded);f.Piece();assert(f.inventory.prefabs.Count()==8);}
|
||||
{Fixture f;f.inventory.inlineDone=true;f.Plan(8);for(int i=0;i<4;i++)f.Piece();assert(f.inventory.prefabs.Count()==8);for(auto*op:f.ops)assert(op->Finished&&op->Succeeded);}
|
||||
{Fixture f;f.Plan(4);ERR_SupplyConvoyTask another=f.task;ERR_ConvoyCargoCallback op;op.Prefab="second-task";f.service.QueueCargo(&another,&f.inventory,&op);f.service.CancelCargo(&f.task);assert(f.service.CargoPending(&another)&&!f.service.CargoPending(&f.task));f.Piece();assert(f.inventory.prefabs.Count()==1&&f.inventory.prefabs[0]=="second-task");}
|
||||
}
|
||||
''')
|
||||
magazines=body(SUPPLY,'protected void IssueMagazines(')
|
||||
assert magazines.index('CargoPending(task)') < magazines.index('task.MagazinesIssued = true;')
|
||||
stop=body(SUPPLY,'override void Stop(')
|
||||
assert 'Remove(CargoStep)' in stop and 'CancelCargo(null)' in stop
|
||||
print('PASS: shipped cargo queue submits at most2 frozen requests per callback; capture/truck loss/stop cancel only unsubmitted callbacks, preserve accepted callbacks and surviving escorts, never retry failures, and pause on empty servers')
|
||||
@@ -86,15 +86,16 @@ raw=service.read_text()
|
||||
assert raw.index('CaptureMountedStock(supply)') < raw.index('for (int i = 0; i < 8; i++)')
|
||||
assert raw.index('task.MagazinesIssued = true;',raw.index('protected void IssueMagazines')) < raw.index('IssueMountedStock(task, inventory, issued,')
|
||||
assert 'ref array<ref ERR_MountedMagazineSeed> MountedStock' in (D/'ERR_SupplyConvoyTactics.c').read_text()
|
||||
code='\n'.join(body(service,x) for x in ['protected bool MountedStockOwner(', 'protected void CaptureMountedStock(', 'protected int IssueMountedStock(', 'protected void IssueMagazines('])
|
||||
code='\n'.join(body(service,x) for x in ['protected bool MountedStockOwner(', 'protected void CaptureMountedStock(', 'protected int IssueMountedStock(', 'protected bool CargoPending(', 'protected void IssueMagazines('])
|
||||
code=re.sub(r'//[^\n]*','',code).replace('protected ','').replace('null','nullptr').replace('foreach (','for (').replace('array<','Array<')
|
||||
for old,new in {
|
||||
'ERR_HQ.Cast(m_Mode.Command())':'m_Mode->Command()',
|
||||
'InventoryStorageManagerComponent.Cast(task.Vehicles[1].Entity.FindComponent(InventoryStorageManagerComponent))':'task->Vehicles[1]->Entity->inventory',
|
||||
'InventoryStorageManagerComponent.Cast(vehicle.Entity.FindComponent(InventoryStorageManagerComponent))':'vehicle->Entity->inventory',
|
||||
'BaseWeaponComponent.Cast(item.FindComponent(BaseWeaponComponent))':'item->weapon',
|
||||
'existing.FindComponent(BaseMagazineComponent)':'existing->magazine',
|
||||
}.items():code=code.replace(old,new)
|
||||
for typ in ['ERR_SupplyConvoyTask','ERR_HQ','ERR_ConvoyVehicle','ERR_ForceRecord','InventoryStorageManagerComponent','ERR_MountedMagazineSeed','ERR_ConvoyCargoCallback','BaseWeaponComponent','BaseMuzzleComponent']:
|
||||
for typ in ['ERR_SupplyConvoyTask','ERR_HQ','ERR_ConvoyVehicle','ERR_ForceRecord','InventoryStorageManagerComponent','ERR_MountedMagazineSeed','ERR_ConvoyCargoCallback','BaseWeaponComponent','BaseMuzzleComponent','ERR_SupplyConvoyLoad']:
|
||||
code=re.sub(r'\b'+typ+r' (?=\w)',typ+'* ',code)
|
||||
code=code.replace('Array<BaseMuzzleComponent>', 'Array<BaseMuzzleComponent*>')
|
||||
for name in ['m_Mode','task','vehicle','hq','record','inventory','seed','load','operation','item','weaponOperation','weapon','muzzle']:
|
||||
@@ -121,38 +122,57 @@ struct ERR_HQ{static void Event(string,string){}bool ValidateBoundVehicle(Group*
|
||||
struct Mode{Ledger ledger;ERR_HQ hq;Ledger* Forces(){return &ledger;}ERR_HQ* Command(){return &hq;}};
|
||||
struct ERR_ConvoyVehicle{int Index=0;bool Registered=true,Released=false,crew=true;IEntity Entity=nullptr;struct Group* Group=nullptr;bool CrewValid(Mode*){return crew;}};
|
||||
struct Receipt{bool Consumed=true;Array<int>Records={0,1,2,3,4,5};string SourceId="convoy";};
|
||||
struct ERR_ConvoyCargoCallback{string Prefab;bool Finished=true,Succeeded=true;};
|
||||
struct ERR_ConvoyCargoCallback{string Prefab;bool Finished=false,Succeeded=false;};
|
||||
struct ERR_MountedMagazineSeed{IEntity Root=nullptr;int VehicleIndex=0;string Prefab="PKM-box";bool valid=true;bool Current(){return valid;}static inline int captures=0;static void Capture(IEntity,int,Array<ERR_MountedMagazineSeed*>&){captures++;}};
|
||||
struct ERR_SupplyConvoyTask{bool Ready=true,Stopped=false,MagazinesIssued=false,CargoIssued=true;float Deadline=100;struct Receipt receipt;struct Receipt* Receipt=&receipt;Array<ERR_ConvoyVehicle*>Vehicles;Array<ERR_ConvoyCargoCallback*>Cargo;Array<ERR_MountedMagazineSeed*>MountedStock;Array<IEntity>CargoBefore;};
|
||||
struct EStoragePurpose{static const int PURPOSE_DEPOSIT=1;};
|
||||
struct InventoryStorageManagerComponent{IEntity owner=nullptr;Array<IEntity>items;Array<string>requests;bool accept=true,inlineDone=false;Entity spawned;IEntity GetOwner(){return owner;}
|
||||
bool TrySpawnPrefabToStorage(string p,void*,int,int,ERR_ConvoyCargoCallback* cb){requests.Insert(p);cb->Finished=inlineDone;if(inlineDone){spawned.magazine=true;items.Insert(&spawned);}return accept;}};
|
||||
struct InventoryStorageManagerComponent{IEntity owner=nullptr;Array<IEntity>items;Array<string>planned;int nativeCalls=0;bool accept=true,inlineDone=false;Entity spawned;IEntity GetOwner(){return owner;}
|
||||
bool TrySpawnPrefabToStorage(string p,void*,int,int,ERR_ConvoyCargoCallback* cb){nativeCalls++;cb->Finished=inlineDone;if(inlineDone){spawned.magazine=true;items.Insert(&spawned);}return accept;}};
|
||||
struct ERR_Inventory{static void Items(InventoryStorageManagerComponent* i,Array<IEntity>& items){items=i->items;}};
|
||||
struct Service{Mode* m_Mode;
|
||||
struct ERR_SupplyConvoyLoad{ERR_SupplyConvoyTask* Task;ERR_ConvoyCargoCallback* Operation;};
|
||||
struct Service{Mode* m_Mode;Array<ERR_SupplyConvoyLoad*>m_Loads;
|
||||
void QueueCargo(ERR_SupplyConvoyTask* task,InventoryStorageManagerComponent* inventory,ERR_ConvoyCargoCallback* operation){
|
||||
inventory->planned.Insert(operation->Prefab);m_Loads.Insert(new ERR_SupplyConvoyLoad{task,operation});}
|
||||
void CompletePlanned(){for(auto load:m_Loads){load->Operation->Finished=true;load->Operation->Succeeded=true;}m_Loads.Clear();}
|
||||
'''+code+r'''
|
||||
};
|
||||
struct Fixture{Mode mode;Service service{&mode};ERR_SupplyConvoyTask task;InventoryStorageManagerComponent inventory;Array<Entity>roots{6},cargo{8},extra{129};Array<Group>groups{6};Array<ERR_ConvoyVehicle>vehicles{6};Array<BaseWeaponComponent>weapons{8};BaseMuzzleComponent muzzle;Array<ERR_ConvoyCargoCallback>callbacks{8};Array<ERR_MountedMagazineSeed>seeds{9};
|
||||
Fixture(){mode.ledger.records.resize(6);for(int i=0;i<6;i++){groups[i].id=i;groups[i].bound=&roots[i];vehicles[i].Index=i;vehicles[i].Entity=&roots[i];vehicles[i].Group=&groups[i];task.Vehicles.Insert(&vehicles[i]);mode.ledger.records[i].Id=i;}
|
||||
roots[1].inventory=&inventory;inventory.owner=&roots[1];
|
||||
for(int i=0;i<8;i++){cargo[i].prefab.name="weapon"+std::to_string(i);cargo[i].weapon=&weapons[i];weapons[i].muzzles={&muzzle};callbacks[i].Prefab=cargo[i].prefab.name;task.Cargo.Insert(&callbacks[i]);inventory.items.Insert(&cargo[i]);}
|
||||
for(int i=0;i<8;i++){cargo[i].prefab.name="weapon"+std::to_string(i);cargo[i].weapon=&weapons[i];weapons[i].muzzles={&muzzle};callbacks[i].Prefab=cargo[i].prefab.name;callbacks[i].Finished=true;callbacks[i].Succeeded=true;task.Cargo.Insert(&callbacks[i]);inventory.items.Insert(&cargo[i]);}
|
||||
for(int i=0;i<9;i++){seeds[i].Root=&roots[0];seeds[i].Prefab="box"+std::to_string(i);task.MountedStock.Insert(&seeds[i]);}}
|
||||
};
|
||||
int main(){
|
||||
{Fixture f;f.service.IssueMagazines(&f.task,0);assert(f.task.MagazinesIssued&&f.inventory.requests.Count()==64&&f.task.Cargo.Count()==72&&f.task.MountedStock.Count()==0);
|
||||
for(int i=0;i<48;i++)assert(f.inventory.requests[i]=="rifle-mag");for(int i=48;i<64;i++)assert(f.inventory.requests[i]=="box"+std::to_string((i-48)/2));
|
||||
f.service.IssueMagazines(&f.task,99999);assert(f.inventory.requests.Count()==64);}
|
||||
{Fixture f;f.callbacks[0].Finished=false;f.service.IssueMagazines(&f.task,0);assert(!f.task.MagazinesIssued&&f.inventory.requests.Count()==0);f.callbacks[0].Finished=true;f.service.IssueMagazines(&f.task,1);assert(f.inventory.requests.Count()==64);}
|
||||
// Lost cargo authority ends this one-time plan, without stopping escorts or
|
||||
// touching any native inventory. Includes a physically deleted original truck.
|
||||
for(int fault=0;fault<5;fault++){Fixture f;f.task.CargoBefore.Insert(&f.extra[0]);
|
||||
if(fault==0)f.task.Vehicles.resize(5);if(fault==1)f.task.Vehicles[1]=nullptr;
|
||||
if(fault==2)f.vehicles[1].Entity=nullptr;if(fault==3)f.vehicles[1].Released=true;if(fault==4)f.vehicles[1].crew=false;
|
||||
f.service.IssueMagazines(&f.task,0);assert(f.task.MagazinesIssued&&!f.task.Stopped&&f.task.MountedStock.Count()==0&&f.task.CargoBefore.Count()==0&&f.inventory.planned.Count()==0&&f.inventory.nativeCalls==0);
|
||||
f.service.IssueMagazines(&f.task,99999);assert(f.inventory.planned.Count()==0&&!f.task.Stopped);}
|
||||
{Fixture f;f.service.IssueMagazines(nullptr,0);assert(f.inventory.planned.Count()==0);}
|
||||
// Even past the callback deadline, unsent weapon requests block magazine
|
||||
// planning. Another task's pending requests must not block this task.
|
||||
{Fixture f;f.callbacks[0].Finished=false;f.service.QueueCargo(&f.task,&f.inventory,&f.callbacks[0]);
|
||||
f.service.IssueMagazines(&f.task,99999);assert(!f.task.MagazinesIssued&&f.inventory.planned.Count()==1&&f.inventory.nativeCalls==0);
|
||||
f.service.CompletePlanned();f.inventory.planned.Clear();f.service.IssueMagazines(&f.task,100000);assert(f.task.MagazinesIssued&&f.inventory.planned.Count()==64&&f.inventory.nativeCalls==0);}
|
||||
{Fixture f;ERR_SupplyConvoyTask other;ERR_ConvoyCargoCallback operation;f.service.QueueCargo(&other,&f.inventory,&operation);f.inventory.planned.Clear();
|
||||
f.service.IssueMagazines(&f.task,0);assert(f.task.MagazinesIssued&&f.inventory.planned.Count()==64&&f.inventory.nativeCalls==0);}
|
||||
{Fixture f;f.service.IssueMagazines(&f.task,0);assert(f.task.MagazinesIssued&&f.inventory.planned.Count()==64&&f.task.Cargo.Count()==72&&f.task.MountedStock.Count()==0);
|
||||
for(int i=0;i<48;i++)assert(f.inventory.planned[i]=="rifle-mag");for(int i=48;i<64;i++)assert(f.inventory.planned[i]=="box"+std::to_string((i-48)/2));
|
||||
f.service.IssueMagazines(&f.task,99999);assert(f.inventory.planned.Count()==64);}
|
||||
{Fixture f;f.callbacks[0].Finished=false;f.service.IssueMagazines(&f.task,0);assert(!f.task.MagazinesIssued&&f.inventory.planned.Count()==0);f.callbacks[0].Finished=true;f.service.IssueMagazines(&f.task,1);assert(f.inventory.planned.Count()==64);}
|
||||
for(int missing=0;missing<2;missing++){Fixture f;
|
||||
if(missing==0)f.callbacks[0].Finished=false;else f.task.Cargo[0]=nullptr;
|
||||
f.service.IssueMagazines(&f.task,30100);
|
||||
assert(f.task.MagazinesIssued&&f.inventory.requests.Count()==42&&f.task.MountedStock.Count()==0);
|
||||
for(auto request:f.inventory.requests){assert(request=="rifle-mag");}
|
||||
assert(f.task.MagazinesIssued&&f.inventory.planned.Count()==42&&f.task.MountedStock.Count()==0);
|
||||
for(auto request:f.inventory.planned){assert(request=="rifle-mag");}
|
||||
f.callbacks[0].Finished=true;f.task.Cargo[0]=&f.callbacks[0];
|
||||
f.service.IssueMagazines(&f.task,99999);assert(f.inventory.requests.Count()==42);}
|
||||
{Fixture f;f.inventory.accept=false;f.service.IssueMagazines(&f.task,0);assert(f.inventory.requests.Count()==64);for(auto cb:f.task.Cargo){assert(cb->Finished);}f.service.IssueMagazines(&f.task,99999);assert(f.inventory.requests.Count()==64);}
|
||||
{Fixture f;f.inventory.inlineDone=true;f.service.IssueMagazines(&f.task,0);assert(f.inventory.requests.Count()==64);}
|
||||
{Fixture f;f.service.IssueMountedStock(&f.task,&f.inventory,80,8,20);assert(f.inventory.requests.Count()==8);} //96 existing+attempts
|
||||
{Fixture f;int total=f.service.IssueMountedStock(&f.task,&f.inventory,48,0,79);assert(total==49&&f.inventory.requests.Count()==1);} //128allitems
|
||||
f.service.IssueMagazines(&f.task,99999);assert(f.inventory.planned.Count()==42);}
|
||||
{Fixture f;f.inventory.accept=false;f.service.IssueMagazines(&f.task,0);assert(f.inventory.planned.Count()==64);assert(f.inventory.nativeCalls==0);for(int i=8;i<f.task.Cargo.Count();i++){assert(!f.task.Cargo[i]->Finished);}f.service.IssueMagazines(&f.task,99999);assert(f.inventory.planned.Count()==64);}
|
||||
{Fixture f;f.inventory.inlineDone=true;f.service.IssueMagazines(&f.task,0);assert(f.inventory.planned.Count()==64&&f.inventory.nativeCalls==0&&f.inventory.items.Count()==8);}
|
||||
{Fixture f;f.service.IssueMountedStock(&f.task,&f.inventory,80,8,20);assert(f.inventory.planned.Count()==8);} //96 existing+attempts
|
||||
{Fixture f;int total=f.service.IssueMountedStock(&f.task,&f.inventory,48,0,79);assert(total==49&&f.inventory.planned.Count()==1);} //128allitems
|
||||
{Fixture f;f.task.Cargo.resize(127,&f.callbacks[0]);assert(f.service.IssueMountedStock(&f.task,&f.inventory,48,0,8)==49&&f.task.Cargo.Count()==128);}
|
||||
{Fixture f;for(auto& seed:f.seeds){seed.Prefab="same";}assert(f.service.IssueMountedStock(&f.task,&f.inventory,48,0,8)==50);}
|
||||
for(int bad=0;bad<8;bad++){Fixture f;
|
||||
@@ -160,13 +180,13 @@ int main(){
|
||||
if(bad==3)f.task.Ready=false;if(bad==4)f.task.Receipt->Consumed=false;
|
||||
if(bad==5)for(auto& seed:f.seeds)seed.valid=false;
|
||||
if(bad==6)f.task.Vehicles[0]=&f.vehicles[3];if(bad==7)f.groups[0].valid=false;
|
||||
assert(f.service.IssueMountedStock(&f.task,&f.inventory,48,0,8)==48&&f.inventory.requests.Count()==0);}
|
||||
assert(f.service.IssueMountedStock(&f.task,&f.inventory,48,0,8)==48&&f.inventory.planned.Count()==0);}
|
||||
{Fixture f;f.inventory.items.clear();for(auto& e:f.extra){f.inventory.items.Insert(&e);}f.service.IssueMagazines(&f.task,0);
|
||||
assert(f.task.MagazinesIssued&&f.inventory.requests.Count()==0&&f.task.MountedStock.Count()==0&&f.task.CargoBefore.Count()==0);}
|
||||
assert(f.task.MagazinesIssued&&f.inventory.planned.Count()==0&&f.task.MountedStock.Count()==0&&f.task.CargoBefore.Count()==0);}
|
||||
{Fixture f;f.service.CaptureMountedStock(&f.task);assert(ERR_MountedMagazineSeed::captures==6);f.groups[1].valid=false;f.service.CaptureMountedStock(&f.task);assert(ERR_MountedMagazineSeed::captures==6);}
|
||||
}
|
||||
'''.replace(';if(', ';\n if(').replace(';for(', ';\n for('))
|
||||
print('PASS: actual primary-before-mounted one-shot batch, shared96/128 caps, physical snapshot headroom, original ownership, callback refusal and admission pinning')
|
||||
print('PASS: actual primary-before-mounted one-shot planning, shared96/128 caps, physical snapshot headroom, original ownership, pending-weapon barrier and zero native insertions during planning')
|
||||
lookup=body(D/'ERR_HQ.c','bool ValidateBoundVehicle(SCR_AIGroup group, IEntity vehicle)')
|
||||
lookup=lookup.replace('Replication.','Replication::').replace('null','nullptr')
|
||||
for typ in ['SCR_AIGroup','IEntity','ERR_HQUnit']:lookup=re.sub(r'\b'+typ+r' (?=\w)',typ+'* ',lookup)
|
||||
|
||||
@@ -3,7 +3,7 @@ from policy_harness import ROOT, body, run
|
||||
from pathlib import Path
|
||||
import os,re
|
||||
P=Path(os.environ.get('ERR_SUPPLY_SYSTEM_SOURCE',ROOT/'addons/core/Scripts/Game/ERR/10_AI/ERR_SupplyConvoySystem.c'))
|
||||
s='\n'.join(body(P,sig) for sig in ('bool StartOne(', 'protected string RefusalReason(',
|
||||
s='\n'.join(body(P,sig) for sig in ('bool StartOne(', 'protected void SearchPiece(', 'protected void FinishSearch(', 'protected string RefusalReason(',
|
||||
'protected string BudgetStatus(', 'protected void NoteFailure(', 'void Tick(', 'string Status('))
|
||||
s=re.sub(r'//[^\n]*','',s).replace('protected ','').replace('null','nullptr')
|
||||
for name in ('Replication','ERR_GameMode','Math','ERR_Actors','ERR_ConvoyRoadPlan','ERR_SupplyConvoyRules','ERR_HQ','ERR_ForceRules','string'):
|
||||
@@ -11,10 +11,13 @@ for name in ('Replication','ERR_GameMode','Math','ERR_Actors','ERR_ConvoyRoadPla
|
||||
s=s.replace('string::Empty','string{}').replace('array<vector>','Array<vector>')
|
||||
for typ in ('ERR_ForceRoute','ERR_ConvoyReceipt','ERR_ConvoyTask'):
|
||||
s=re.sub(r'\b'+typ+r' (?=\w)',typ+'* ',s)
|
||||
for name in ('m_Mode','m_Pool','m_Service','receipt','task'):
|
||||
for name in ('m_Mode','m_Pool','m_Service','m_Survey','receipt','task'):
|
||||
s=s.replace(name+'.',name+'->')
|
||||
s=s.replace('GetGame().','GetGame()->').replace('GetWorldEntity().','GetWorldEntity()->').replace('GetWorld().','GetWorld()->')
|
||||
s=s.replace('(m_Service->Count() + 1).ToString()', 'std::to_string(m_Service->Count() + 1)')
|
||||
s=s.replace('(m_StartingCount + 1).ToString()', 'std::to_string(m_StartingCount + 1)')
|
||||
s=s.replace('GetCallqueue().CallLater(SearchStep, 20, true)', 'queue.Schedule()').replace('GetCallqueue().Remove(SearchStep)', 'queue.Remove()')
|
||||
s=s.replace('System.GetTickCount()', '0').replace('bool complete;', 'bool complete=false;')
|
||||
s=s.replace('ERR_ForceRoute* route;', 'ERR_ForceRoute* route=nullptr;')
|
||||
B=Path(os.environ.get('ERR_CONVOY_BUDGET',ROOT/'addons/core/Scripts/Game/ERR/10_AI/ERR_ConvoyBudget.c'))
|
||||
# Execute the real reservation/replay/accounting/consume methods alongside StartOne.
|
||||
pool=B.read_text();pool=re.sub(r'//[^\n]*','',pool).replace('protected ','').replace('ref ','').replace('class ','struct ')
|
||||
@@ -39,10 +42,11 @@ struct string:std::string{using std::string::string;string(std::string s):std::s
|
||||
struct vector{float x=0,y=0,z=0;float operator[](int i)const{return i==0?x:i==1?y:z;}};
|
||||
std::ostream& operator<<(std::ostream& out,vector p){return out<<p.x<<","<<p.y<<","<<p.z;}
|
||||
vector Vector(float x,float y,float z){return {x,y,z};}
|
||||
template<class T>struct Array:std::vector<T>{using std::vector<T>::vector;int Count(){return this->size();}bool Contains(T v){return std::find(this->begin(),this->end(),v)!=this->end();}void Insert(T x){this->push_back(x);}};
|
||||
template<class T>struct Array:std::vector<T>{using std::vector<T>::vector;int Count(){return this->size();}bool Contains(T v){return std::find(this->begin(),this->end(),v)!=this->end();}void Insert(T x){this->push_back(x);}void Clear(){this->clear();}};
|
||||
struct Counts{int world=0,bounds=0,bases=0,ground=0,random=0,road=0,reserve=0,dispatch=0;} calls;
|
||||
struct World{void GetWorldBounds(vector& low,vector& high){calls.bounds++;low={0,0,0};high={10000,100,10000};}};
|
||||
struct Game{World world;bool available=true;float now=0;World* GetWorldEntity(){calls.world++;return available?&world:nullptr;}Game* GetWorld(){return this;}float GetWorldTime(){return now;}} game;
|
||||
struct Queue{bool active=false;void Schedule(){assert(!active);active=true;}void Remove(){active=false;}};
|
||||
struct Game{Queue queue;World world;bool available=true;float now=0;World* GetWorldEntity(){calls.world++;return available?&world:nullptr;}Game* GetWorld(){return this;}float GetWorldTime(){return now;}} game;
|
||||
Game* GetGame(){return &game;}
|
||||
enum class ERR_ForceKind{GARRISON,CONVOY};
|
||||
struct ERR_ForceRecord{int Id=0,InitialStrength=0,Strength=0;bool Physical=true,Eliminated=false;void* Group=this;ERR_ForceKind Kind=ERR_ForceKind::CONVOY;string SourceId;};
|
||||
@@ -60,19 +64,25 @@ using Pool=ERR_ConvoyPool;
|
||||
struct ERR_ConvoyTask{bool Stopped=false;};
|
||||
struct Service{Pool* pool=nullptr;int count=0;bool fail=false;ERR_ConvoyTask task;int Count(){return count;}
|
||||
ERR_ConvoyTask* Dispatch(ERR_ConvoyReceipt* r,Array<vector>,Array<vector>,ERR_ForceRoute*,float){calls.dispatch++;if(fail||!pool->Consume(r))return nullptr;count++;return &task;}};
|
||||
namespace ERR_ConvoyRoadPlan{bool clear=true;ERR_ForceRoute found;
|
||||
bool Build(vector,Array<vector>& positions,Array<vector>& angles,ERR_ForceRoute*& route,Array<vector>,float){calls.road++;if(!clear)return false;positions={{100,0,100}};angles={{0,0,0}};route=&found;return true;}}
|
||||
namespace ERR_ConvoyRoadPlan{bool clear=true;ERR_ForceRoute found;}
|
||||
struct ERR_ConvoyRoadSurvey{int progress=0;void Begin(vector,Array<vector>,float){calls.road++;}bool Step(){return ++progress==9;}
|
||||
bool Result(Array<vector>& positions,Array<vector>& angles,ERR_ForceRoute*& route){if(!ERR_ConvoyRoadPlan::clear)return false;positions={{100,0,100}};angles={{0,0,0}};route=&ERR_ConvoyRoadPlan::found;return true;}};
|
||||
namespace ERR_SupplyConvoyRules{bool Separated(vector,Array<vector>,float){return true;}}
|
||||
struct Startup{Mode* m_Mode;Pool* m_Pool;Service* m_Service;Array<vector> m_Bases,m_Starts;int m_Target=3,m_Attempts=0;bool m_Stopped=false,m_Automatic=true;
|
||||
float m_Began=-1,m_Next=0;string m_Reason,m_LastFailure;void FindBases(){calls.bases++;m_Bases={{0,0,0},{1000,0,0}};}
|
||||
float m_Began=-1,m_Next=0;string m_Reason,m_LastFailure;
|
||||
bool m_Searching=false,m_FindingBases=false;int m_BaseCursor=0,m_SeedAttempt=0,m_StartingCount=0;
|
||||
string m_Source;vector m_Low,m_High;float m_Separation=0;ERR_ConvoyRoadSurvey* m_Survey=nullptr;
|
||||
bool FindBaseStep(){calls.bases++;m_Bases={{0,0,0},{1000,0,0}};return true;}
|
||||
'''+s+r'''
|
||||
void Drain(){for(int i=0;i<100&&m_Searching;i++){int before=calls.reserve;SearchPiece();if(m_Searching)assert(calls.reserve==before);}assert(!m_Searching&&!game.queue.active);}
|
||||
bool StartAndDrain(){int before=m_Service->Count();if(!StartOne())return false;assert(calls.dispatch==0||m_Service->Count()==before);Drain();return m_Service->Count()>before;}
|
||||
};
|
||||
void Reset(){calls={};ERR_HQ::events.clear();ERR_ConvoyRoadPlan::clear=true;game.available=true;}
|
||||
void Reset(){calls={};ERR_HQ::events.clear();ERR_ConvoyRoadPlan::clear=true;game.available=true;game.queue.active=false;}
|
||||
void NoSurvey(){assert(calls.bases==0&&calls.world==0&&calls.bounds==0&&calls.ground==0&&calls.random==0&&calls.road==0&&calls.reserve==0&&calls.dispatch==0);}
|
||||
struct Fixture{Mode mode;ERR_ForceRecord baseline;Pool pool;Service service;Startup startup;
|
||||
Fixture(int bodies):pool(&mode,3,true),startup{&mode,&pool,&service}{baseline.Strength=bodies;mode.ledger.records.Insert(&baseline);ERR_GameMode::current=&mode;service.pool=&pool;Reset();}};
|
||||
int main(){
|
||||
{Fixture f(126);auto& blocked=f.startup;assert(!blocked.StartOne());NoSurvey();
|
||||
{Fixture f(126);auto& blocked=f.startup;assert(!blocked.StartAndDrain());NoSurvey();
|
||||
assert(blocked.m_Reason=="insufficient shared body budget for another original convoy");
|
||||
assert(blocked.m_Starts.empty()&&blocked.m_Attempts==0&&f.service.count==0&&f.pool.m_Receipts.empty());
|
||||
blocked.Tick(0,true);blocked.Tick(30000,true);blocked.Tick(34999,true);blocked.Tick(35000,true);
|
||||
@@ -81,35 +91,39 @@ int main(){
|
||||
for(int i=2;i<150;i++)blocked.Tick(30000+5000*i,true);
|
||||
NoSurvey();assert(blocked.m_Attempts==120&&ERR_HQ::events.size()==2);
|
||||
assert(ERR_HQ::events.back().find("attempts exhausted")!=string::npos);}
|
||||
{Fixture f(125);assert(f.startup.StartOne());assert(calls.bases==1&&calls.bounds==1&&calls.road==1&&calls.reserve==1&&calls.dispatch==1);
|
||||
{Fixture f(125);assert(f.startup.StartAndDrain());assert(calls.bases==1&&calls.bounds==1&&calls.road==1&&calls.reserve==1&&calls.dispatch==1);
|
||||
assert(f.service.count==1&&f.startup.m_Starts.Count()==1&&f.pool.m_Receipts[0]->Consumed&&f.pool.CommittedBodies()==135);
|
||||
// A lost task counter must never turn the same consumed source into a replacement.
|
||||
f.service.count=0;assert(!f.startup.StartOne());assert(calls.dispatch==1&&f.startup.m_Reason.find("already consumed")!=string::npos);}
|
||||
{Fixture f(100);ERR_ConvoyRoadPlan::clear=false;assert(!f.startup.StartOne());assert(calls.road==8&&calls.reserve==0&&calls.dispatch==0);
|
||||
f.service.count=0;assert(!f.startup.StartAndDrain());assert(calls.dispatch==1&&f.startup.m_Reason.find("already consumed")!=string::npos);}
|
||||
{Fixture f(100);ERR_ConvoyRoadPlan::clear=false;assert(!f.startup.StartAndDrain());assert(calls.road==8&&calls.reserve==0&&calls.dispatch==0);
|
||||
assert(f.startup.m_Reason=="no clear separated road formation in this bounded survey");}
|
||||
{Fixture f(126);f.startup.Tick(0,true);f.startup.Tick(30000,true);NoSurvey();f.baseline.Strength=125;
|
||||
f.startup.Tick(35000,true);assert(f.service.count==1&&calls.dispatch==1&&f.startup.m_Attempts==2&&f.startup.m_LastFailure.empty());}
|
||||
f.startup.Tick(35000,true);assert(f.startup.m_Searching&&calls.dispatch==0);f.startup.Drain();assert(f.service.count==1&&calls.dispatch==1&&f.startup.m_Attempts==2&&f.startup.m_LastFailure.empty());}
|
||||
// Critical real-pool replay: failed road preflight retains the unconsumed receipt.
|
||||
{Fixture f(123);f.service.fail=true;assert(!f.startup.StartOne());
|
||||
{Fixture f(123);f.service.fail=true;assert(!f.startup.StartAndDrain());
|
||||
assert(f.service.count==0&&f.pool.m_Receipts.Count()==1&&f.pool.CommittedBodies()==133);
|
||||
auto original=f.pool.m_Receipts[0];assert(!original->Consumed&&original->OutstandingBodies==10);
|
||||
assert(f.pool.BodyBudgetAvailable("supply-convoy-1")&&!f.pool.BodyBudgetAvailable("supply-convoy-2"));
|
||||
assert(f.pool.Reserve("supply-convoy-1")==original&&!f.pool.Reserve("supply-convoy-2"));
|
||||
f.service.fail=false;Reset();assert(f.startup.StartOne());
|
||||
f.service.fail=false;Reset();assert(f.startup.StartAndDrain());
|
||||
assert(calls.road==1&&calls.reserve==1&&calls.dispatch==1&&f.pool.m_Receipts.Count()==1);
|
||||
assert(f.pool.m_Receipts[0]==original&&original->Consumed&&f.service.count==1&&f.pool.CommittedBodies()==133);}
|
||||
{Fixture f(123);f.service.fail=true;assert(!f.startup.StartOne());auto original=f.pool.m_Receipts[0];
|
||||
{Fixture f(123);f.service.fail=true;assert(!f.startup.StartAndDrain());auto original=f.pool.m_Receipts[0];
|
||||
// Precheck intentionally cannot grant admission: actual Consume rechecks budget growth.
|
||||
f.baseline.Strength=126;f.service.fail=false;assert(!f.startup.StartOne()&&!original->Consumed&&f.service.count==0);
|
||||
f.baseline.Strength=125;assert(f.startup.StartOne()&&original->Consumed&&f.pool.CommittedBodies()==135);}
|
||||
f.baseline.Strength=126;f.service.fail=false;assert(!f.startup.StartAndDrain()&&!original->Consumed&&f.service.count==0);
|
||||
f.baseline.Strength=125;assert(f.startup.StartAndDrain()&&original->Consumed&&f.pool.CommittedBodies()==135);}
|
||||
// Real budget grows while an admitted survey is still pending: no reservation.
|
||||
{Fixture f(125);assert(f.startup.StartOne());assert(f.startup.m_Searching&&calls.road==0&&calls.reserve==0&&calls.dispatch==0);
|
||||
f.startup.SearchPiece();f.startup.SearchPiece();assert(calls.road==1&&calls.reserve==0);f.baseline.Strength=126;f.startup.Drain();
|
||||
assert(f.service.count==0&&calls.reserve==0&&calls.dispatch==0&&f.pool.m_Receipts.empty());}
|
||||
{Fixture f(0);assert(!f.pool.BodyBudgetAvailable("")&&!f.pool.BodyBudgetAvailable(string(65,'x')));
|
||||
Mode other;ERR_GameMode::current=&other;assert(!f.pool.BodyBudgetAvailable("supply-convoy-1"));
|
||||
ERR_GameMode::current=&f.mode;Replication::server=false;assert(!f.pool.BodyBudgetAvailable("supply-convoy-1"));Replication::server=true;
|
||||
f.mode.active=false;assert(!f.pool.BodyBudgetAvailable("supply-convoy-1"));}
|
||||
{Fixture f(0);f.startup.m_Pool=nullptr;assert(!f.startup.StartOne());NoSurvey();assert(f.startup.m_Reason=="convoy allocator unavailable");}
|
||||
{Fixture f(0);f.startup.m_Target=0;assert(!f.startup.StartOne());NoSurvey();f.startup.m_Target=3;
|
||||
f.startup.m_Stopped=true;assert(!f.startup.StartOne());NoSurvey();}
|
||||
{Fixture f(0);f.startup.m_Pool=nullptr;assert(!f.startup.StartAndDrain());NoSurvey();assert(f.startup.m_Reason=="convoy allocator unavailable");}
|
||||
{Fixture f(0);f.startup.m_Target=0;assert(!f.startup.StartAndDrain());NoSurvey();f.startup.m_Target=3;
|
||||
f.startup.m_Stopped=true;assert(!f.startup.StartAndDrain());NoSurvey();}
|
||||
|
||||
}
|
||||
''')
|
||||
print('PASS: actual StartOne plus actual pool preserve unconsumed receipt retry, reject consumed replay, skip impossible new-budget surveys, retain equality, retry caps and journal dedup; no FPS claim')
|
||||
print('PASS: actual queued StartOne/SearchPiece/FinishSearch plus actual pool preserve unconsumed receipt retry, reject consumed replay, skip impossible new-budget surveys, retain equality, retry caps and journal dedup; no FPS claim')
|
||||
|
||||
@@ -0,0 +1,96 @@
|
||||
"""Execute production asynchronous survey orchestration; native road geometry has its own differential harness."""
|
||||
import re
|
||||
from policy_harness import ROOT,body,run
|
||||
p=ROOT/'addons/core/Scripts/Game/ERR/10_AI/ERR_SupplyConvoySystem.c'
|
||||
s='\n'.join(body(p,x) for x in ('protected bool FindBaseStep(', 'bool StartOne(', 'protected void FinishSearch(', 'protected void SearchStep(', 'protected void SearchPiece(', 'void Stop('))
|
||||
s=s.replace('protected ','').replace('(m_StartingCount + 1).ToString()', 'std::to_string(m_StartingCount + 1)')
|
||||
s=s.replace('GetGame().', 'GetGame()->').replace('GetCallqueue().CallLater(SearchStep, 20, true)', 'queue.Schedule(20)').replace('GetCallqueue().Remove(SearchStep)', 'queue.Remove()')
|
||||
for name in ('GetWorldEntity()','GetPlayerManager()','GetWorld()'):s=s.replace(name+'.',name+'->')
|
||||
s=s.replace('GetGame()->GetWorld()->GetWorldTime()', 'clockMs').replace('System.GetTickCount()', 'clockMs')
|
||||
s=s.replace('array<vector>', 'Array<vector>').replace('m_Mode.Sites().', 'm_Mode->Sites()->')
|
||||
for typ in ('ERR_SiteRuntime','ERR_Performance','ERR_ForceRoute','ERR_ConvoyTask','ERR_ConvoyReceipt'):
|
||||
s=re.sub(r'\b'+typ+r' (?=\w)',typ+'* ',s)
|
||||
s=s.replace('ERR_ConvoyRoadSurvey()', 'ERR_ConvoyRoadSurvey()')
|
||||
for name in ('m_Mode','m_Service','m_Pool','m_Survey','site','task','receipt','perf'):
|
||||
s=s.replace(name+'.',name+'->')
|
||||
s=s.replace('->Definition.', '->Definition->').replace('->Group.', '->Group->')
|
||||
for name in ('Replication','ERR_GameMode','Math','ERR_LocationKind','ERR_SupplyConvoyRules','ERR_Actors','ERR_HQ','ERR_PerfMetric'):
|
||||
s=s.replace(name+'.',name+'::')
|
||||
s=s.replace('string.Format','string::Format').replace('string.Empty','string{}').replace('null','nullptr')
|
||||
s=s.replace('bool complete;', 'bool complete=false;').replace('bool failed = true','bool failed = true')
|
||||
run(r'''
|
||||
#include <cassert>
|
||||
#include <vector>
|
||||
#include <string>
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
struct string:std::string{using std::string::string;string(std::string s):std::string(s){}template<class...T>static string Format(T...){return "event";}};
|
||||
struct vector{float v[3]={};float& operator[](int i){return v[i];}};
|
||||
vector Vector(float x,float y,float z){return {{x,y,z}};}
|
||||
template<class T>struct Array:std::vector<T>{using std::vector<T>::vector;int Count(){return this->size();}void Clear(){this->clear();}void Insert(T v){this->push_back(v);}void Copy(Array<T>&v){*this=v;}};
|
||||
int clockMs=0;
|
||||
namespace Replication{bool server=true;bool IsServer(){return server;}}
|
||||
namespace Math{float Min(float a,float b){return std::min(a,b);}float Max(float a,float b){return std::max(a,b);}float RandomFloat(float a,float){return a;}}
|
||||
namespace ERR_Actors{vector Ground(vector v){return v;}}
|
||||
namespace ERR_HQ{int events=0;void Event(string,string){events++;}}
|
||||
namespace ERR_PerfMetric{int CONVOY_SURVEY=1;}
|
||||
struct ERR_Performance{int marks=0;void Mark(int,int){marks++;}};
|
||||
namespace ERR_LocationKind{enum Value{OUTPOST,DEPOT,RADIO,OTHER};}using ERR_LocationKind_t=ERR_LocationKind::Value;
|
||||
struct Definition{ERR_LocationKind_t Kind=ERR_LocationKind::OUTPOST;vector Position;};
|
||||
struct Group{int faction=1;int GetFaction(){return faction;}};
|
||||
struct ERR_SiteRuntime{struct Definition* Definition=nullptr;struct Group* Group=nullptr;};
|
||||
struct Sites{Array<ERR_SiteRuntime*>sites;int Count(){return sites.Count();}ERR_SiteRuntime* At(int i){return sites.at(i);}};
|
||||
struct ERR_ForceRoute{};struct ERR_ConvoyReceipt{bool Consumed=false;};struct ERR_ConvoyTask{bool Stopped=false;};
|
||||
struct Pool{bool available=true,reserve=true;int reserves=0;ERR_ConvoyReceipt receipt;bool BodyBudgetAvailable(string){return available;}ERR_ConvoyReceipt* Reserve(string){reserves++;return reserve?&receipt:nullptr;}};
|
||||
struct Service{int count=0,dispatches=0,bases=0;bool success=true;ERR_ConvoyTask task;int Count(){return count;}void SetBases(Array<vector>&b){bases=b.Count();}ERR_ConvoyTask* Dispatch(ERR_ConvoyReceipt*,Array<vector>&,Array<vector>&,ERR_ForceRoute*,int){dispatches++;if(!success)return nullptr;count++;return &task;}};
|
||||
struct ERR_GameMode{static inline ERR_GameMode* current=nullptr;bool active=true;struct Sites sites;ERR_Performance perf;static ERR_GameMode* Get(){return current;}bool Active(){return active;}struct Sites* Sites(){return &sites;}int EnemyFaction(){return 1;}ERR_Performance* Performance(){return &perf;}};
|
||||
struct Queue{bool active=false;int scheduled=0,removed=0;void Schedule(int n){assert(n==20);active=true;scheduled++;}void Remove(){active=false;removed++;}};
|
||||
struct World{void GetWorldBounds(vector&l,vector&h){l=Vector(0,0,0);h=Vector(10000,0,10000);}};
|
||||
struct Players{int count=1;int GetPlayerCount(){return count;}};
|
||||
struct Game{Queue queue;World world;Players players;bool haveWorld=true;World* GetWorldEntity(){return haveWorld?&world:nullptr;}Players* GetPlayerManager(){return &players;}}game;
|
||||
Game* GetGame(){return &game;}
|
||||
namespace ERR_SupplyConvoyRules{bool separated=true;bool Separated(vector,Array<vector>&,float){return separated;}}
|
||||
struct ERR_ConvoyRoadSurvey{static inline int calls=0,begins=0,stepsNeeded=19,cost=0;static inline bool found=true;int progress=0;
|
||||
void Begin(vector,Array<vector>&,float){begins++;progress=0;}bool Step(){calls++;clockMs+=cost;return ++progress>=stepsNeeded;}
|
||||
bool Result(Array<vector>&p,Array<vector>&a,ERR_ForceRoute*&r){if(!found)return false;p.Insert(Vector(10,0,10));a.Insert(Vector(0,0,0));r=new ERR_ForceRoute;return true;}};
|
||||
struct SurveySystem{
|
||||
ERR_GameMode* m_Mode;Pool* m_Pool;Service* m_Service;
|
||||
Array<vector>m_Bases,m_Starts;bool m_Stopped=false,m_Searching=false,m_FindingBases=false;
|
||||
int m_Target=3,m_Attempts=1,m_BaseCursor=0,m_SeedAttempt=0,m_StartingCount=0;
|
||||
string m_Source,m_Reason,m_LastFailure;vector m_Low,m_High;float m_Separation=0,m_Next=0;
|
||||
ERR_ConvoyRoadSurvey* m_Survey=nullptr;int approaches=0,notes=0;
|
||||
bool Approach(vector center,vector&position){approaches++;position=center;return true;}
|
||||
string RefusalReason(ERR_ConvoyReceipt*){return "budget refusal";}void NoteFailure(){notes++;}string Status(){return m_Reason;}
|
||||
'''+s.replace('ERR_LocationKind kind','ERR_LocationKind_t kind')+r'''
|
||||
};
|
||||
struct Fixture{ERR_GameMode mode;Pool pool;Service service;SurveySystem s{&mode,&pool,&service};
|
||||
Fixture(){ERR_GameMode::current=&mode;game=Game{};Replication::server=true;ERR_ConvoyRoadSurvey::found=true;ERR_ConvoyRoadSurvey::cost=0;ERR_ConvoyRoadSurvey::stepsNeeded=19;ERR_SupplyConvoyRules::separated=true;s.m_Bases={Vector(0,0,0),Vector(1000,0,0)};}
|
||||
void Finish(){for(int i=0;s.m_Searching&&i<300;i++)s.SearchStep();assert(!s.m_Searching);}
|
||||
};
|
||||
int main(){
|
||||
{Fixture f;assert(f.s.StartOne());assert(f.s.m_Searching&&game.queue.active&&f.pool.reserves==0&&f.service.count==0);assert(!f.s.StartOne()&&game.queue.scheduled==1);
|
||||
game.players.count=0;f.s.SearchStep();assert(!f.s.m_Survey&&f.pool.reserves==0);game.players.count=1;
|
||||
f.s.SearchStep();assert(f.s.m_SeedAttempt==1&&f.s.m_Survey);int calls=ERR_ConvoyRoadSurvey::calls;f.s.SearchStep();assert(ERR_ConvoyRoadSurvey::calls==calls+8&&f.pool.reserves==0);
|
||||
f.Finish();assert(f.pool.reserves==1&&f.service.dispatches==1&&f.service.count==1&&f.s.m_Starts.Count()==1&&!game.queue.active);
|
||||
f.s.SearchStep();assert(f.service.dispatches==1);}
|
||||
// The cooperative budget yields before eight pieces when the native timer advances.
|
||||
{Fixture f;ERR_ConvoyRoadSurvey::cost=1;f.s.StartOne();f.s.SearchStep();int before=ERR_ConvoyRoadSurvey::calls;f.s.SearchStep();assert(ERR_ConvoyRoadSurvey::calls==before+2);f.s.Stop();}
|
||||
// Exhaust every original eight-seed attempt without reserving or spawning.
|
||||
{Fixture f;ERR_ConvoyRoadSurvey::found=false;f.s.StartOne();f.Finish();assert(f.s.m_SeedAttempt==8&&f.pool.reserves==0&&f.service.count==0&&f.s.notes==1);}
|
||||
// Current capacity is checked again after yield; no stale plan spends another source's slot.
|
||||
for(int reason=0;reason<4;reason++){Fixture f;f.s.StartOne();f.s.SearchStep();if(reason==0)f.pool.available=false;if(reason==1)f.service.count=1;if(reason==2)f.mode.active=false;if(reason==3)ERR_GameMode::current=nullptr;
|
||||
f.s.SearchStep();assert(!f.s.m_Searching&&!game.queue.active&&f.pool.reserves==0&&f.service.dispatches==0);}
|
||||
// A reservation or final native preflight refusal does not record a physical start.
|
||||
for(int failure=0;failure<3;failure++){Fixture f;if(failure==0)f.pool.reserve=false;if(failure==1)f.pool.receipt.Consumed=true;if(failure==2)f.service.success=false;f.s.StartOne();f.Finish();assert(f.service.count==0&&f.s.m_Starts.Count()==0&&f.s.notes==1);}
|
||||
{Fixture f;f.service.task.Stopped=true;f.s.StartOne();f.Finish();assert(f.service.count==1&&f.s.m_Starts.Count()==1);}
|
||||
// No invalid caller queues work or consumes budget.
|
||||
for(int failure=0;failure<5;failure++){Fixture f;if(failure==0)Replication::server=false;if(failure==1)f.mode.active=false;if(failure==2)f.pool.available=false;if(failure==3)game.haveWorld=false;if(failure==4)f.service.count=3;
|
||||
assert(!f.s.StartOne()&&!game.queue.active&&f.pool.reserves==0);}
|
||||
// Base search is one site per callback; no full-site sweep in the HQ tick.
|
||||
{Fixture f;f.s.m_Bases.Clear();Definition a,b,skip;skip.Kind=ERR_LocationKind::OTHER;a.Position=Vector(100,0,100);b.Position=Vector(1000,0,1000);ERR_SiteRuntime sa{&a},sb{&b},sc{&skip};f.mode.sites.sites={&sa,&sc,&sb};
|
||||
f.s.StartOne();assert(f.s.approaches==0);f.s.SearchStep();assert(f.s.approaches==1&&f.s.m_Bases.Count()==1);f.s.SearchStep();assert(f.s.approaches==1);f.s.SearchStep();assert(f.s.approaches==2&&f.s.m_Bases.Count()==2);f.s.SearchStep();assert(!f.s.m_FindingBases&&f.service.bases==2);f.Finish();}
|
||||
{Fixture f;f.s.m_Bases.Clear();f.s.StartOne();f.Finish();assert(f.s.notes==1&&f.pool.reserves==0);}
|
||||
{Fixture f;f.s.StartOne();f.s.SearchStep();f.s.Stop();f.s.SearchStep();assert(!f.s.m_Survey&&!game.queue.active&&f.pool.reserves==0);}
|
||||
}
|
||||
''')
|
||||
print('PASS: actual queued supply survey yields by piece/time, pauses empty worlds, scans one base per callback, keeps eight seeds, rechecks capacity and stops without native admission on failure')
|
||||
@@ -105,7 +105,7 @@ int main(){
|
||||
startup=cpp(body(D/'ERR_SupplyConvoySystem.c','void Tick('))
|
||||
run(common+r'''
|
||||
struct Service{int count=0;int Count(){return count;}};
|
||||
struct Startup{Service* m_Service;bool m_Stopped=false,m_Automatic=true,create=false;int m_Target=3,m_Attempts=0,calls=0;
|
||||
struct Startup{Service* m_Service;bool m_Stopped=false,m_Searching=false,m_Automatic=true,create=false;int m_Target=3,m_Attempts=0,calls=0;
|
||||
float m_Began=-1,m_Next=0;string m_Reason,m_LastFailure;int notes=0;void NoteFailure(){notes++;}string Status(){return m_Reason;}
|
||||
bool StartOne(){calls++;if(create)m_Service->count++;return create;}
|
||||
'''+startup+r'''};
|
||||
@@ -321,7 +321,7 @@ namespace ERR_ForceRules{bool Finite(float v){return std::isfinite(v);}}
|
||||
struct Pool{int committed=108,limit=135,planned=25;int CommittedBodies(){return committed;}int BodyLimit(){return limit;}int PlannedBodies(){return planned;}};
|
||||
struct ERR_ConvoyReceipt{bool Consumed=false;};
|
||||
struct Service{int count=0;int Count(){return count;}};
|
||||
struct Startup{Service* m_Service;Pool* m_Pool;bool m_Stopped=false,m_Automatic=true,create=false;
|
||||
struct Startup{Service* m_Service;Pool* m_Pool;bool m_Stopped=false,m_Searching=false,m_Automatic=true,create=false;
|
||||
int m_Target=3,m_Attempts=0,calls=0;float m_Began=-1,m_Next=0;string m_Reason,m_LastFailure,nextReason="no clear separated road formation in this bounded survey";
|
||||
bool StartOne(){calls++;m_Reason=nextReason;if(create)m_Service->count++;return create;}
|
||||
'''+diag+r'''};
|
||||
|
||||
+1
-1
File diff suppressed because one or more lines are too long
@@ -24,6 +24,8 @@ SCRIPT_METRICS = {
|
||||
'hq_hunters_ms', 'hq_garrisons_ms', 'hq_convoys_ms', 'hq_bodies_ms',
|
||||
'hq_radio_index_ms', 'hq_reports_ms', 'hq_planner_ms', 'hq_support_ms',
|
||||
'hq_journal_ms', 'garrison_work_ms', 'performance_flush_ms',
|
||||
'convoy_intercept_ms', 'convoy_runtime_ms', 'convoy_startup_ms',
|
||||
'convoy_survey_ms', 'convoy_create_ms', 'convoy_cargo_ms',
|
||||
}
|
||||
|
||||
|
||||
@@ -85,7 +87,7 @@ def main():
|
||||
for row in rows:
|
||||
grouped[row['run'], row['metric']].append(row)
|
||||
print('Scope times overlap: do not add mission_tick, hq_tick and HQ children.')
|
||||
print('Wall timings have 1 ms resolution; zero does not prove zero cost.')
|
||||
print('Wall timings use millisecond units; clock precision can coarsen with uptime. Zero does not prove zero cost.')
|
||||
print('Engine metrics are ~1 Hz samples of engine-reported values, NOT AI-only time.')
|
||||
previous_run = None
|
||||
for (run, metric), items in sorted(grouped.items()):
|
||||
|
||||
Reference in New Issue
Block a user