Smooth convoy startup and record Workshop 0.0.153
continuous-integration/drone/push Build is passing

This commit is contained in:
2026-11-10 15:34:24 +01:00
parent d8352136e8
commit 2390f77554
72 changed files with 15088 additions and 161 deletions
@@ -0,0 +1,324 @@
---------------------------------------------
Log Z:\tmp\erri-convoy-candidate-a01\profile\logs\logs_2026-11-10_15-23-48\script.log started at 2026-11-10 15:23:51 (2026-11-10 14:23:51 UTC)
15:23:51.191 SCRIPT : SCRIPT : Initializing scripts
15:23:51.191 SCRIPT : SCRIPT : ScriptProjectManager init
15:23:52.615 SCRIPT : SCRIPT : Compiling GameLib scripts
15:23:52.669 SCRIPT : Module: Workbench; loaded 18x files; 36x classes; used 125K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 90ce0460
15:23:52.669 SCRIPT : Module: GameLib; loaded 513x files; 704x classes; used 887K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 35487d81
15:23:52.670 SCRIPT : SCRIPT : Compiling Game scripts
15:23:53.522 SCRIPT : Compiling Game scripts
15:23:53.522 SCRIPT (W): @"Scripts/Game/Parachutes/ParachuteDeployed.c,7": Pointer type 'Physics' can only be used with local variables
15:23:53.699 SCRIPT (W): @"Scripts/Game/Components/Vehicles/RHS_VehicleAntennaComponent.c,82": Pointer type 'Animation' can only be used with local variables
15:23:54.041 SCRIPT (W): @"Scripts/Game/Editor/Components/EditableEntity/SCR_EditableEntityComponent.c,787": 'GetPlayerPlatformKind' is obsolete
15:23:54.041 SCRIPT (W): @"Scripts/Game/Editor/Components/EditableEntity/SCR_EditableEntityComponent.c,788": 'GetPlayerPlatformId' is obsolete
15:23:54.429 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_SiteService.c,363": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
15:23:54.445 SCRIPT (W): @"Scripts/Game/Workshop/SCR_AddonManager.c,876": 'GetRefCount' is obsolete: Will be removed
15:23:54.486 SCRIPT (W): @"Scripts/Game/Campaign/SCR_PlayerProfileManagerComponent.c,142": 'PlayerData' is obsolete
15:23:54.601 SCRIPT (W): @"Scripts/Game/Components/Magazines/SCR_MagazineComponent.c,134": Variable 'prefabPath' is not used
15:23:54.618 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,159": 'GetDSSession' is obsolete
15:23:54.618 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,162": 'RoomID' is obsolete
15:23:54.618 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,197": 'GetDSSession' is obsolete
15:23:54.618 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,201": 'RoomID' is obsolete
15:23:54.646 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeVehicleSecurityProbe.c,77": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
15:23:54.658 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_CasualtyGroundSupport.c,21": 'GetBoneIndex' is obsolete: Use GetAnimation().GetBoneIndex() instead
15:23:54.748 SCRIPT (W): @"Scripts/Game/DataCollection/SCR_DataCollectorComponent.c,481": 'GetStorage' is obsolete
15:23:54.748 SCRIPT (W): @"Scripts/Game/DataCollection/SCR_DataCollectorComponent.c,483": 'GetOnlineWritePrivilege' is obsolete
15:23:54.750 SCRIPT (W): @"Scripts/Game/Utilities/SCR_PlayerIdentityUtils.c,20": 'GetPlayerIdentityId' is obsolete
15:23:54.786 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeVehicleSecurityProbe.c,186": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
15:23:54.808 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_ExtractionService.c,311": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
15:23:54.808 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_ExtractionService.c,323": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
15:23:54.809 SCRIPT (W): @"Scripts/Game/UI/Menu/MainMenuUI.c,643": 'GetNotifyCount' is obsolete: Will be substitued by Notification Api.
15:23:54.809 SCRIPT (W): @"Scripts/Game/UI/Menu/MainMenuUI.c,645": 'GetNotifyItem' is obsolete: Will be substitued by Notification Api.
15:23:54.841 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeTransportProbe.c,138": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
15:23:54.879 SCRIPT (W): @"Scripts/Game/DataCollection/PlayerData/SCR_PlayerData.c,210": 'PlayerData' is obsolete
15:23:55.280 SCRIPT : Module: WorkbenchGame; loaded 187x files; 692x classes; used 2796K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 53d2bfa5
15:23:55.289 SCRIPT : Module: Game; loaded 6917x files; 14362x classes; used 45026K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,BUDGET_OPTIMIZATION_CHECKS,SHOW_DISCLAIMER,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,GAME_MODE_DEBUG,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG,WCS_DEFINES_ARMAMENTS,WCS_DEFINES_SPACECORE"; CRC32: 01fbf731
15:23:56.306 SCRIPT : Unable to register a script command due keyword duplicity: ban
15:23:56.306 SCRIPT : Unable to register a script command due keyword duplicity: kick
15:24:01.123 SCRIPT (W): AMBIENT LIFE: SCR_AmbientInsectsComponent: Missing SCR_AmbientSoundsComponent
15:24:10.489 SCRIPT : ERR VALIDATION: prison terrain=211.344, radio terrain=159.656, extraction terrain=65.1562
15:24:10.489 SCRIPT : ERR TERRAIN: x=6084 z=7154 y=211.531
15:24:10.489 SCRIPT : ERR TERRAIN: x=6084 z=7157 y=211.516
15:24:10.489 SCRIPT : ERR TERRAIN: x=6084 z=7160 y=211.5
15:24:10.489 SCRIPT : ERR TERRAIN: x=6084 z=7163 y=211.453
15:24:10.489 SCRIPT : ERR TERRAIN: x=6084 z=7166 y=211.406
15:24:10.489 SCRIPT : ERR TERRAIN: x=6087 z=7154 y=211.438
15:24:10.490 SCRIPT : ERR TERRAIN: x=6087 z=7157 y=211.438
15:24:10.490 SCRIPT : ERR TERRAIN: x=6087 z=7160 y=211.422
15:24:10.490 SCRIPT : ERR TERRAIN: x=6087 z=7163 y=211.391
15:24:10.490 SCRIPT : ERR TERRAIN: x=6087 z=7166 y=211.344
15:24:10.490 SCRIPT : ERR TERRAIN: x=6090 z=7154 y=211.344
15:24:10.490 SCRIPT : ERR TERRAIN: x=6090 z=7157 y=211.344
15:24:10.491 SCRIPT : ERR TERRAIN: x=6090 z=7160 y=211.344
15:24:10.491 SCRIPT : ERR TERRAIN: x=6090 z=7163 y=211.328
15:24:10.491 SCRIPT : ERR TERRAIN: x=6090 z=7166 y=211.281
15:24:10.491 SCRIPT : ERR TERRAIN: x=6093 z=7154 y=211.25
15:24:10.491 SCRIPT : ERR TERRAIN: x=6093 z=7157 y=211.281
15:24:10.491 SCRIPT : ERR TERRAIN: x=6093 z=7160 y=211.25
15:24:10.491 SCRIPT : ERR TERRAIN: x=6093 z=7163 y=211.234
15:24:10.491 SCRIPT : ERR TERRAIN: x=6093 z=7166 y=211.188
15:24:10.492 SCRIPT : ERR TERRAIN: x=6096 z=7154 y=211.156
15:24:10.492 SCRIPT : ERR TERRAIN: x=6096 z=7157 y=211.172
15:24:10.492 SCRIPT : ERR TERRAIN: x=6096 z=7160 y=211.156
15:24:10.492 SCRIPT : ERR TERRAIN: x=6096 z=7163 y=211.141
15:24:10.492 SCRIPT : ERR TERRAIN: x=6096 z=7166 y=211.094
15:24:10.512 SCRIPT : ERR SITE CANDIDATE: position=<6090,211.344,7160> elevationRange=0.640625
15:24:13.196 SCRIPT : Unable to register a script command due keyword duplicity: ban
15:24:13.196 SCRIPT : Unable to register a script command due keyword duplicity: kick
15:24:15.223 SCRIPT (W): AMBIENT LIFE: SCR_AmbientInsectsComponent: Missing SCR_AmbientSoundsComponent
15:24:23.313 SCRIPT : Reintroduced [loading]: respawn animation and preparation display attached to Escape
15:24:23.325 SCRIPT : ERR SMOKE: scripted integration test enabled; gameplay acceptance remains separate
15:24:27.749 SCRIPT : Map load time: 2331ms
15:24:27.760 SCRIPT (W): Notification data in 'SCR_NotificationsLogDisplay' has duplicate notification info key: 'EDITOR_PERCEIVED_FACTION_PUNISHMENT_KILLING_SET'. There should only be one of each key!
15:24:27.760 SCRIPT (W): Notification data in 'SCR_NotificationsLogDisplay' has duplicate notification info key: 'EDITOR_PERCEIVED_FACTION_TYPE_DISABLED'. There should only be one of each key!
15:24:27.763 SCRIPT (W): Can't open config file ""
15:24:27.773 SCRIPT (W): Slot_WeaponInfo Has no Content!
15:24:27.773 SCRIPT (W): Slot_Chat Has no Content!
15:24:27.773 SCRIPT (W): Slot_VON Has no Content!
15:24:27.773 SCRIPT (W): Slot_AvailableActions Has no Content!
15:24:27.774 SCRIPT (W): Slot_Vehicle Has no Content!
15:24:27.774 SCRIPT (W): Slot_GameVersion Has no Content!
15:24:27.774 SCRIPT (W): Slot_Notifications Has no Content!
15:24:27.774 SCRIPT (W): Slot_Hints Has no Content!
15:24:27.791 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {259EE7B78C51B624}UAZ469.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
15:24:27.791 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {DF5CCB7C0FF049F4}Mi8MT_unarmed_transport.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
15:24:27.792 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {DF5CCB7C0FF049F4}Mi8MT_unarmed_transport.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
15:24:27.796 SCRIPT (W): Ban Settings could not be loaded from BE Storage: Relying on default config
15:24:27.942 SCRIPT : ScenarioFramework: Available tasks are empty, no new tasks will be generated.
15:24:27.956 SCRIPT : SCR_BaseGameMode::OnGameStateChanged = GAME
15:24:28.143 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
15:24:29.649 SCRIPT : Co10 Escape Reintroduced factions: players=FIA enemy=USSR independent=US
15:24:29.674 SCRIPT : Reintroduced [sites]: authored everon-prison-1 at <6090,211.444,7160>
15:24:29.675 SCRIPT : Reintroduced [sites]: cache clearance position=<6150,203.288,7050> clear=1
15:24:29.691 SCRIPT : Reintroduced [sites]: authored everon-supply-1 at <6150,203.288,7050>
15:24:29.703 SCRIPT : Reintroduced [sites]: authored everon-radio-1 at <6500,159.756,7200>
15:24:29.706 SCRIPT : Reintroduced [sites]: authored everon-extraction-1 at <7000,65.2562,7500>
15:24:29.707 SCRIPT : Reintroduced [sites]: cache clearance position=<5960,220.256,7220> clear=1
15:24:29.717 SCRIPT : Reintroduced [sites]: transport parking=<5960,220.256,7212> radius=4 terrainRange=0.8125 obstructed=0 clear=1
15:24:29.766 SCRIPT : Reintroduced [sites]: authored everon-supply-2 at <5960,220.256,7220>
15:24:29.766 SCRIPT : Reintroduced [sites]: cache clearance position=<6340,175.788,7400> clear=1
15:24:29.769 SCRIPT : Reintroduced [sites]: authored everon-medical-1 at <6340,175.788,7400>
15:24:29.770 SCRIPT : Reintroduced [sites]: cache clearance position=<6740,140.6,7300> clear=1
15:24:29.773 SCRIPT : Reintroduced [sites]: cache clearance position=<6740,140.913,7296> clear=1
15:24:29.774 SCRIPT : Reintroduced [sites]: cache clearance position=<6736,140.975,7300> clear=1
15:24:29.774 SCRIPT : Reintroduced [sites]: cache clearance position=<6744,140.288,7300> clear=1
15:24:29.776 SCRIPT : Reintroduced [sites]: authored everon-outpost-1 at <6740,140.6,7300>
15:24:29.776 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=4 physical=0 conscious=0 nativeComplete=0
15:24:29.777 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=4 physical=0 conscious=0 nativeComplete=0
15:24:29.777 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=0 conscious=0 nativeComplete=0
15:24:29.777 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=0 conscious=0 nativeComplete=0
15:24:29.777 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=0 conscious=0 nativeComplete=0
15:24:29.777 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=0 conscious=0 nativeComplete=0
15:24:30.656 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=4 physical=1 conscious=1 nativeComplete=0
15:24:30.657 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=4 physical=1 conscious=1 nativeComplete=0
15:24:30.657 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=1 conscious=1 nativeComplete=0
15:24:30.657 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=1 conscious=1 nativeComplete=0
15:24:31.163 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=4 physical=2 conscious=2 nativeComplete=0
15:24:31.164 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=4 physical=2 conscious=2 nativeComplete=0
15:24:31.164 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=1 conscious=1 nativeComplete=0
15:24:31.164 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=1 conscious=1 nativeComplete=0
15:24:31.672 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=4 physical=3 conscious=3 nativeComplete=0
15:24:31.672 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=2 conscious=2 nativeComplete=0
15:24:31.672 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=2 conscious=2 nativeComplete=0
15:24:31.672 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=2 conscious=2 nativeComplete=0
15:24:31.992 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=3 conscious=3 nativeComplete=0
15:24:31.992 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=2 conscious=2 nativeComplete=0
15:24:31.992 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=3 conscious=3 nativeComplete=0
15:24:31.993 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=3 conscious=3 nativeComplete=0
15:24:32.534 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=4 physical=4 conscious=4 nativeComplete=1
15:24:32.535 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=4 physical=3 conscious=3 nativeComplete=0
15:24:32.535 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=4 conscious=4 nativeComplete=0
15:24:32.535 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=3 conscious=3 nativeComplete=0
15:24:33.024 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=4 physical=4 conscious=4 nativeComplete=1
15:24:33.024 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=5 conscious=5 nativeComplete=0
15:24:33.025 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=4 conscious=4 nativeComplete=0
15:24:33.025 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=4 conscious=4 nativeComplete=0
15:24:33.528 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=6 conscious=6 nativeComplete=1
15:24:33.528 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=4 conscious=4 nativeComplete=0
15:24:33.528 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=5 conscious=5 nativeComplete=0
15:24:33.528 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=5 conscious=5 nativeComplete=0
15:24:34.034 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=5 conscious=5 nativeComplete=0
15:24:34.034 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=6 conscious=6 nativeComplete=1
15:24:34.035 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=6 conscious=6 nativeComplete=1
15:24:34.539 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=6 conscious=6 nativeComplete=1
15:24:34.540 SCRIPT : Reintroduced [sites]: 7 sites and 122 physical stock items ready
15:24:39.840 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-1 faction=USSR group=<0x000000015638B640> SCR_AIGroup position=<11310.4,32.9062,11549.8> living=2
15:24:39.840 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-1-local faction=USSR group=<0x000000015638BEC0> SCR_AIGroup position=<11309.9,32.9806,11547.8> living=2
15:24:39.841 SCRIPT : Reintroduced [roadblocks]: roadblock-1 at <11314.2,33.1268,11546> large=0 guards=4 props=8 networkedProps=8 propStreaming=always roadPassage=open HQ=2 local=2
15:24:44.883 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-2 faction=USSR group=<0x0000000131271000> SCR_AIGroup position=<5664.55,23.5245,3823.12> living=2
15:24:44.884 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-2-local faction=USSR group=<0x0000000131271CC0> SCR_AIGroup position=<5664.76,23.6532,3825.11> living=2
15:24:44.884 SCRIPT : Reintroduced [roadblocks]: roadblock-2 at <5660.14,23.7607,3826.1> large=0 guards=4 props=8 networkedProps=8 propStreaming=always roadPassage=open HQ=2 local=2
15:24:46.653 SCRIPT : Reintroduced [environment]: date=authored weather=authored
15:24:46.654 SCRIPT : Reintroduced [time]: started at 14:00 with 1x progression
15:24:46.654 SCRIPT : Reintroduced [mission]: phase 0 -> 1
15:24:46.655 SCRIPT : Reintroduced [prison]: owned composition raw={BE6B8D56349038A6}Prefabs/ERR/Prison.et resolved={BE6B8D56349038A6}Prefabs/ERR/Prison.et position=<6090,211.444,7160>
15:24:46.655 SCRIPT : Reintroduced [prison]: gate candidate raw= resolved={67F17696FF278AE0}Prefabs/Structures/BuildingParts/Doors/Door_Metal_A_RIGHT_EXT_COV_B.et lock=1 door=1 position=<6089.34,211.444,7154.05>
15:24:46.655 SCRIPT : Reintroduced [prison]: one intact successor lock in owned prison
15:24:47.198 SCRIPT : INFO: Faction: player jakub (playerID = 1 | UUID = 00000000-0000-0000-0000-000000000000) has joined faction #AR-Faction_FIA (FIA)
15:24:47.208 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 waiting for 67 replicated objects and 28 inventory items
15:24:47.208 SCRIPT : Reintroduced [spawn scene]: client token=1 waiting for 67 replicated objects and 28 inventory items
15:24:47.294 SCRIPT : Reintroduced [spawn scene]: client token=1 final=0 all 67 objects and 28 storage items ready
15:24:47.294 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 final=0 storage acknowledged after 100.875ms
15:24:47.301 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 scene ready after 108.008ms; starting asset preload
15:24:47.426 SCRIPT : ERR SMOKE PASS: native spawn preload retains preparation text after server sites are ready
15:24:48.463 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 preload finished; verifying held storage
15:24:48.657 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-prison-1 faction=USSR group=<0x00000000A043F590> SCR_AIGroup position=<6125,209.938,7160> living=4
15:24:48.657 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-supply-1 faction=US group=<0x00000000A043FE10> SCR_AIGroup position=<6168,202.217,7050> living=4
15:24:48.658 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-radio-1 faction=USSR group=<0x00000000A0440690> SCR_AIGroup position=<6530,157.768,7200> living=6
15:24:48.659 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-extraction-1 faction=USSR group=<0x00000000A0440F10> SCR_AIGroup position=<7030,62.1142,7500> living=6
15:24:48.659 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-supply-2 faction=USSR group=<0x000000013123E440> SCR_AIGroup position=<5976,218.937,7220> living=6
15:24:48.660 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-outpost-1 faction=USSR group=<0x000000013123F540> SCR_AIGroup position=<6756,139.447,7300> living=6
15:24:49.677 SCRIPT : Reintroduced [spawn scene]: client token=1 final=1 all 67 objects and 28 storage items ready
15:24:49.677 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 final=1 storage acknowledged after 2470.97ms
15:24:49.705 SCRIPT : Reintroduced [spawn]: player 1 at <6088.5,211.389,7158.5>
15:24:49.706 SCRIPT : Reintroduced [spawn scene]: player=1 retaining 67 objects until leaving the spawn area
15:24:49.987 SCRIPT : ERR SMOKE PASS: prisoner admitted only after enabled native spawn preload finishes
15:24:49.987 SCRIPT : ERR SMOKE PASS: new identity may enter prison
15:24:49.987 SCRIPT : ERR SMOKE PASS: spawn consumes identity life
15:24:49.987 SCRIPT : ERR SMOKE PASS: disconnect retains living actor and clears connection
15:24:49.987 SCRIPT : ERR SMOKE PASS: reconnected identity retains spent life
15:24:49.987 SCRIPT : ERR SMOKE PASS: duplicate active identity rejected
15:24:49.988 SCRIPT : ERR SMOKE PASS: recycled connection receives independent life and extraction admission policy
15:24:49.988 SCRIPT : ERR SMOKE PASS: base contracts catalog resolves hostile vanilla factions and successful preparation
15:24:49.988 SCRIPT : ERR SMOKE PASS: base contracts physical prisoner matches injected faction and resource
15:24:49.989 SCRIPT : ERR SMOKE PASS: base contracts physical guard squad comes from enabled catalog
15:24:49.989 SCRIPT : ERR SMOKE PASS: base contracts same-side factions rejected
15:24:49.989 SCRIPT : ERR SMOKE PASS: base contracts unknown world faction rejected
15:24:49.989 SCRIPT : ERR SMOKE PASS: base contracts missing prisoner resource rejected
15:24:49.989 SCRIPT : ERR SMOKE PASS: base contracts isolated catalog restored without mutating live configuration
15:24:49.989 SCRIPT : ERR SMOKE PASS: base contracts unauthorized settings request rejected
15:24:49.990 SCRIPT : ERR SMOKE PASS: base contracts partially numeric input rejected without mutation
15:24:49.990 SCRIPT : ERR SMOKE PASS: base contracts out-of-range duration rejected without mutation
15:24:50.004 SCRIPT : ERR SMOKE PASS: base contracts normalized base command saves validated duration
15:24:50.004 SCRIPT : ERR SMOKE PASS: base contracts base command reads saved duration
15:24:50.004 SCRIPT : ERR SMOKE PASS: base contracts base settings listing available
15:24:50.005 SCRIPT : ERR SMOKE PASS: base contracts base mission status available before companions
15:24:50.029 SCRIPT : ERR SMOKE PASS: base contracts test setting restored
15:24:50.030 SCRIPT : ERR SMOKE PASS: companion command retained: hq interval show
15:24:50.030 SCRIPT : ERR SMOKE PASS: companion command retained: hq squads show
15:24:50.030 SCRIPT : ERR SMOKE PASS: companion command retained: hq radius show
15:24:50.030 SCRIPT : ERR SMOKE PASS: companion command retained: intel carrying show
15:24:50.030 SCRIPT : ERR SMOKE PASS: companion command retained: intel reveal show
15:24:50.031 SCRIPT : ERR SMOKE PASS: companion journal is behind Core admin authorization
15:24:50.032 SCRIPT : ERR SMOKE PASS: companion HQ status uses the shared command service
15:24:50.032 SCRIPT : Reintroduced [mission]: phase 1 -> 2
15:24:50.034 SCRIPT : ERR SMOKE PASS: convoy fixture unlocks prison to start normal mission AI
15:24:50.034 SCRIPT : ERR SMOKE PASS: convoy fixture observer has native perception component
15:24:50.034 SCRIPT : ERR SUPPLY FIXTURE: observer perceived as convoy-friendly; only the labelled contact injection exercises this fixture's combat cycle
15:24:50.591 SCRIPT : ERR SUPPLY MOTION: 0/15 original vehicles moved at least20m
15:24:50.591 SCRIPT : ERR SUPPLY STATE: phase=0 elapsed=0 Convoys: 0 tasks, 0 reached readiness, 0 stopped, 0 retained physical vehicles; cargo native insertion successes=0 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 0/3 convoy slots; automatic=1, startup attempts=0/120; ; body budget: 40/135 committed; each convoy requires 10
15:24:50.864 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-3 faction=USSR group=<0x000000014F074160> SCR_AIGroup position=<3195.28,107.084,4960.03> living=2
15:24:50.864 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-3-local faction=USSR group=<0x000000014F0749E0> SCR_AIGroup position=<3196.9,107.235,4958.86> living=2
15:24:50.864 SCRIPT : Reintroduced [roadblocks]: roadblock-3 at <3200.06,107.373,4962.37> large=0 guards=4 props=8 networkedProps=8 propStreaming=always roadPassage=open HQ=2 local=2
15:24:52.722 SCRIPT (W): Reintroduced [welcome voice]: playback unavailable
15:24:58.453 SCRIPT : Reintroduced [SPAWN GROUP]: source=formation-1 faction=USSR group=<0x0000000131277A40> SCR_AIGroup position=<6000,203.397,7004> living=4
15:24:58.521 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-4 faction=USSR group=<0x00000001579CC590> SCR_AIGroup position=<4894.02,92.5726,4571.41> living=2
15:24:58.521 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-4-local faction=USSR group=<0x00000001579CCE10> SCR_AIGroup position=<4904.39,93.9308,4586.12> living=2
15:24:58.521 SCRIPT : Reintroduced [roadblocks]: roadblock-4 at <4904.11,93.2183,4575.31> large=1 guards=4 props=14 networkedProps=14 propStreaming=always roadPassage=open HQ=2 local=2
15:25:01.218 SCRIPT : ERR SUPPLY MOTION: 0/15 original vehicles moved at least20m
15:25:01.218 SCRIPT : ERR SUPPLY STATE: phase=0 elapsed=10490 Convoys: 0 tasks, 0 reached readiness, 0 stopped, 0 retained physical vehicles; cargo native insertion successes=0 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 0/3 convoy slots; automatic=1, startup attempts=0/120; ; body budget: 52/135 committed; each convoy requires 10
15:25:06.138 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-5 faction=USSR group=<0x00000000728DF180> SCR_AIGroup position=<10054.4,27.3204,858.33> living=2
15:25:06.139 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-5-local faction=USSR group=<0x00000000728DFA00> SCR_AIGroup position=<10040.8,26.5268,870.147> living=2
15:25:06.139 SCRIPT : Reintroduced [roadblocks]: roadblock-5 at <10051.5,26.9365,868.765> large=1 guards=4 props=14 networkedProps=14 propStreaming=always roadPassage=open HQ=2 local=2
15:25:11.350 SCRIPT : ERR SUPPLY MOTION: 0/15 original vehicles moved at least20m
15:25:11.351 SCRIPT : ERR SUPPLY STATE: phase=0 elapsed=20617.7 Convoys: 0 tasks, 0 reached readiness, 0 stopped, 0 retained physical vehicles; cargo native insertion successes=0 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 0/3 convoy slots; automatic=1, startup attempts=0/120; ; body budget: 56/135 committed; each convoy requires 10
15:25:12.770 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-6 faction=USSR group=<0x000000007289C110> SCR_AIGroup position=<2296.9,130.016,5791.11> living=2
15:25:12.770 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-6-local faction=USSR group=<0x000000007289C990> SCR_AIGroup position=<2297.44,130,5793.04> living=2
15:25:12.770 SCRIPT : Reintroduced [roadblocks]: roadblock-6 at <2293.06,130.056,5794.8> large=0 guards=4 props=8 networkedProps=8 propStreaming=always roadPassage=open HQ=2 local=2
15:25:18.940 SCRIPT : Reintroduced [server vehicles]: inspected=1792 groundVehicles=272 truncated=0
15:25:21.493 SCRIPT : ERR SUPPLY MOTION: 0/15 original vehicles moved at least20m
15:25:21.494 SCRIPT : ERR SUPPLY STATE: phase=0 elapsed=30727.2 Convoys: 0 tasks, 0 reached readiness, 0 stopped, 0 retained physical vehicles; cargo native insertion successes=0 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 0/3 convoy slots; automatic=1, startup attempts=1/120; road survey queued; no convoy slot consumed yet; body budget: 60/135 committed; each convoy requires 10
15:25:22.577 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-7 faction=USSR group=<0x000000015387B980> SCR_AIGroup position=<3968.17,22.3145,8812.3> living=2
15:25:22.577 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-7-local faction=USSR group=<0x000000015387C200> SCR_AIGroup position=<3970.35,22.9355,8794.44> living=2
15:25:22.577 SCRIPT : Reintroduced [roadblocks]: roadblock-7 at <3963.3,22.6314,8802.65> large=1 guards=4 props=14 networkedProps=14 propStreaming=always roadPassage=open HQ=2 local=2
15:25:24.531 SCRIPT : Co10 Escape Reintroduced [AI / air recon]: airport structure={8746DE528BA26F02}Prefabs/Structures/Airport/LightRunway_01/LightRunway_01_white.et position=<4791.88,26.188,11898>
15:25:26.556 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-1-vehicle-0 faction=USSR group=<0x00000000A8CAEB90> SCR_AIGroup position=<5880.83,211.208,7023.45> living=2
15:25:26.557 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-1-vehicle-1 faction=USSR group=<0x00000000A8CB2F90> SCR_AIGroup position=<5915.3,209.892,7023.87> living=1
15:25:26.558 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-1-vehicle-3 faction=USSR group=<0x000000015499A400> SCR_AIGroup position=<5983.13,207.561,7031.22> living=2
15:25:26.559 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-1-vehicle-4 faction=USSR group=<0x000000015499CE80> SCR_AIGroup position=<6015.03,205.362,7016.92> living=3
15:25:26.560 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-1-vehicle-5 faction=USSR group=<0x00000001535E2620> SCR_AIGroup position=<6045.91,203.269,7000.46> living=2
15:25:31.389 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-8 faction=USSR group=<0x00000001535E7F60> SCR_AIGroup position=<6620.32,79.2621,5102.82> living=2
15:25:31.389 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-8-local faction=USSR group=<0x0000000084EF12C0> SCR_AIGroup position=<6617.44,80.4052,5120.59> living=2
15:25:31.390 SCRIPT : Reintroduced [roadblocks]: roadblock-8 at <6626.78,79.7118,5112.98> large=1 guards=4 props=14 networkedProps=14 propStreaming=always roadPassage=open HQ=2 local=2
15:25:31.390 SCRIPT : Reintroduced [roadblocks]: placed=8 requested=8 attempts=173 roadCandidates=13 clearPlans=8; requested count reached in background
15:25:31.798 SCRIPT : ERR SUPPLY MOTION: 0/15 original vehicles moved at least20m
15:25:31.799 SCRIPT : ERR SUPPLY STATE: phase=0 elapsed=40990 Convoys: 1 tasks, 1 reached readiness, 0 stopped, 5 retained physical vehicles; cargo native insertion successes=70 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 1/3 convoy slots; automatic=1, startup attempts=2/120; road survey queued; no convoy slot consumed yet; body budget: 78/135 committed; each convoy requires 10
15:25:31.799 SCRIPT : ERR SUPPLY TASK: index=0 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
15:25:35.642 SCRIPT : Co10 Escape Reintroduced [AI / air recon]: airport search finished; airports=1
15:25:35.642 SCRIPT : Co10 Escape Reintroduced [AI / air recon]: airport=0 centre=<4788.55,26.6863,11528.9> runway/tower samples=438
15:25:37.663 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-2-vehicle-0 faction=USSR group=<0x000000002BA03D00> SCR_AIGroup position=<3969.28,19.1585,8873.49> living=2
15:25:37.664 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-2-vehicle-1 faction=USSR group=<0x000000002BA06340> SCR_AIGroup position=<3962.67,20.9943,8839.19> living=1
15:25:37.665 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-2-vehicle-3 faction=USSR group=<0x000000017C728D00> SCR_AIGroup position=<3970.6,23.6276,8770.12> living=2
15:25:37.666 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-2-vehicle-4 faction=USSR group=<0x000000017C72B340> SCR_AIGroup position=<3976.53,24.1313,8735.71> living=3
15:25:37.667 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-2-vehicle-5 faction=USSR group=<0x000000017E984CE0> SCR_AIGroup position=<3970.03,22.888,8701.59> living=2
15:25:41.961 SCRIPT : ERR SUPPLY MOTION: 0/15 original vehicles moved at least20m
15:25:41.962 SCRIPT : ERR SUPPLY STATE: phase=0 elapsed=51151.7 Convoys: 2 tasks, 2 reached readiness, 0 stopped, 10 retained physical vehicles; cargo native insertion successes=134 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 2/3 convoy slots; automatic=1, startup attempts=3/120; road survey queued; no convoy slot consumed yet; body budget: 88/135 committed; each convoy requires 10
15:25:41.962 SCRIPT : ERR SUPPLY TASK: index=0 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
15:25:41.963 SCRIPT : ERR SUPPLY TASK: index=1 ready=1 stopped=0 reason= teams=0 cargo=64 legs=0 combat=0
15:25:45.747 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-3-vehicle-0 faction=USSR group=<0x000000017EC31B10> SCR_AIGroup position=<7073.27,80.33,7226> living=2
15:25:45.748 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-3-vehicle-1 faction=USSR group=<0x000000017EC34150> SCR_AIGroup position=<7058.26,82.4781,7257.62> living=1
15:25:45.749 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-3-vehicle-3 faction=USSR group=<0x000000017EC36350> SCR_AIGroup position=<7013.9,90.1422,7272.35> living=2
15:25:45.750 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-3-vehicle-4 faction=USSR group=<0x000000017EEB9360> SCR_AIGroup position=<7016.01,91.264,7237.5> living=3
15:25:45.751 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-3-vehicle-5 faction=USSR group=<0x000000017F0A4970> SCR_AIGroup position=<7023.3,91.5375,7203.29> living=2
15:25:49.047 SCRIPT : ERR SUPPLY PASS: production auto-started three five-vehicle convoys, exact ledger admission, no troop transport, finite native cargo
15:25:52.093 SCRIPT : ERR SUPPLY MOTION: 2/15 original vehicles moved at least20m
15:25:52.094 SCRIPT : ERR SUPPLY STATE: phase=1 elapsed=61277.3 Convoys: 3 tasks, 3 reached readiness, 0 stopped, 15 retained physical vehicles; cargo native insertion successes=216 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 3/3 convoy slots; automatic=1, startup attempts=3/120; finite convoy slot reserved; staged physical startup pending; body budget: 98/135 committed; each convoy requires 10
15:25:52.094 SCRIPT : ERR SUPPLY TASK: index=0 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
15:25:52.094 SCRIPT : ERR SUPPLY TASK: index=1 ready=1 stopped=0 reason= teams=0 cargo=64 legs=0 combat=0
15:25:52.094 SCRIPT : ERR SUPPLY TASK: index=2 ready=1 stopped=0 reason= teams=0 cargo=82 legs=0 combat=0
15:25:52.095 SCRIPT : ERR SUPPLY COLUMN: car=1 released=0 arrived=0 position=<5812.24,215.182,7054.7> target=<5753.65,218.002,7067.5>
15:25:52.095 SCRIPT : ERR SUPPLY WAYPOINT: car=1 distance=59.9695 nativeCurrent=1 nativeComplete=0 routeIndex=13
15:25:52.095 SCRIPT : ERR SUPPLY COLUMN: car=2 released=0 arrived=0 position=<5896.57,210.491,7023.1> target=<5860.3,212.296,7032.93>
15:25:52.095 SCRIPT : ERR SUPPLY WAYPOINT: car=2 distance=37.5777 nativeCurrent=1 nativeComplete=0 routeIndex=0
15:25:52.095 SCRIPT : ERR SUPPLY COLUMN: car=4 released=0 arrived=0 position=<5983.12,207.493,7031.23> target=<0,0,0>
15:25:52.095 SCRIPT : ERR SUPPLY COLUMN: car=5 released=0 arrived=0 position=<6015.02,205.248,7016.93> target=<0,0,0>
15:25:52.096 SCRIPT : ERR SUPPLY COLUMN: car=6 released=0 arrived=0 position=<6045.9,203.192,7000.47> target=<0,0,0>
15:25:52.096 SCRIPT : ERR SUPPLY TRUCK: released=0 driverAlive=1 driverGroup=1 driverAboard=1 health=1 retained=1 position=<5896.57,210.491,7023.1>
15:25:52.096 SCRIPT : ERR SUPPLY DRIVER: registeredVehicle=1 groupAction=SCR_AIMoveActivity<0x000000017CBCEF70> moving to <0, 0, 0> state=1 suspended=0 driverAction=SCR_AIMoveInFormationBehavior<0x000000015004BA08> state=1 suspended=0
15:25:52.804 SCRIPT : Reintroduced [SPAWN GROUP]: source=air-recon-10001 faction=USSR group=<0x000000017F58C4A0> SCR_AIGroup position=<4987.5,31.891,11349.6> living=4
15:26:02.251 SCRIPT : ERR SUPPLY MOTION: 5/15 original vehicles moved at least20m
15:26:02.252 SCRIPT : ERR SUPPLY STATE: phase=1 elapsed=71435.1 Convoys: 3 tasks, 3 reached readiness, 0 stopped, 15 retained physical vehicles; cargo native insertion successes=216 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 3/3 convoy slots; automatic=1, startup attempts=3/120; finite convoy slot reserved; staged physical startup pending; body budget: 102/135 committed; each convoy requires 10
15:26:02.252 SCRIPT : ERR SUPPLY TASK: index=0 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
15:26:02.252 SCRIPT : ERR SUPPLY TASK: index=1 ready=1 stopped=0 reason= teams=0 cargo=64 legs=0 combat=0
15:26:02.252 SCRIPT : ERR SUPPLY TASK: index=2 ready=1 stopped=0 reason= teams=0 cargo=82 legs=0 combat=0
15:26:02.252 SCRIPT : ERR SUPPLY COLUMN: car=1 released=0 arrived=0 position=<5777.72,217.265,7062.91> target=<5701.23,219.182,7080.03>
15:26:02.253 SCRIPT : ERR SUPPLY WAYPOINT: car=1 distance=78.3749 nativeCurrent=1 nativeComplete=0 routeIndex=19
15:26:02.253 SCRIPT : ERR SUPPLY COLUMN: car=2 released=0 arrived=0 position=<5889.7,210.279,7028.06> target=<5813.81,215.085,7053.94>
15:26:02.253 SCRIPT : ERR SUPPLY WAYPOINT: car=2 distance=80.1747 nativeCurrent=1 nativeComplete=0 routeIndex=0
15:26:02.253 SCRIPT : ERR SUPPLY COLUMN: car=4 released=0 arrived=0 position=<5983.13,207.493,7031.23> target=<5915.3,209.887,7023.87>
15:26:02.253 SCRIPT : ERR SUPPLY WAYPOINT: car=4 distance=68.2259 nativeCurrent=1 nativeComplete=0 routeIndex=0
15:26:02.253 SCRIPT : ERR SUPPLY COLUMN: car=5 released=0 arrived=0 position=<6015.02,205.248,7016.93> target=<0,0,0>
15:26:02.254 SCRIPT : ERR SUPPLY COLUMN: car=6 released=0 arrived=0 position=<6045.9,203.192,7000.47> target=<0,0,0>
15:26:02.254 SCRIPT : ERR SUPPLY TRUCK: released=0 driverAlive=1 driverGroup=1 driverAboard=1 health=1 retained=1 position=<5889.7,210.279,7028.06>
15:26:02.254 SCRIPT : ERR SUPPLY DRIVER: registeredVehicle=1 groupAction=SCR_AIMoveActivity<0x000000017CB9CCF0> moving to <0, 0, 0> state=1 suspended=0 driverAction=SCR_AIMoveInFormationBehavior<0x0000000150051AE8> state=1 suspended=0
15:26:12.419 SCRIPT : ERR SUPPLY MOTION: 7/15 original vehicles moved at least20m
15:26:12.420 SCRIPT : ERR SUPPLY STATE: phase=1 elapsed=81601.8 Convoys: 3 tasks, 3 reached readiness, 0 stopped, 15 retained physical vehicles; cargo native insertion successes=216 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 3/3 convoy slots; automatic=1, startup attempts=3/120; finite convoy slot reserved; staged physical startup pending; body budget: 102/135 committed; each convoy requires 10
15:26:12.420 SCRIPT : ERR SUPPLY TASK: index=0 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
15:26:12.420 SCRIPT : ERR SUPPLY TASK: index=1 ready=1 stopped=0 reason= teams=0 cargo=64 legs=0 combat=0
15:26:12.420 SCRIPT : ERR SUPPLY TASK: index=2 ready=1 stopped=0 reason= teams=0 cargo=82 legs=0 combat=0
15:26:12.420 SCRIPT : ERR SUPPLY COLUMN: car=1 released=0 arrived=0 position=<5729.75,219.093,7075.16> target=<0,0,0>
15:26:12.421 SCRIPT : ERR SUPPLY COLUMN: car=2 released=0 arrived=0 position=<5888.34,210.696,7027.19> target=<5767.34,217.551,7066>
15:26:12.421 SCRIPT : ERR SUPPLY WAYPOINT: car=2 distance=127.073 nativeCurrent=1 nativeComplete=0 routeIndex=0
15:26:12.421 SCRIPT : ERR SUPPLY COLUMN: car=4 released=0 arrived=0 position=<5944.03,209.052,7034.83> target=<5915.3,209.887,7023.87>
15:26:12.421 SCRIPT : ERR SUPPLY WAYPOINT: car=4 distance=30.7531 nativeCurrent=1 nativeComplete=0 routeIndex=0
15:26:12.421 SCRIPT : ERR SUPPLY COLUMN: car=5 released=0 arrived=0 position=<6015.02,205.248,7016.93> target=<5983.12,207.492,7031.23>
15:26:12.421 SCRIPT : ERR SUPPLY WAYPOINT: car=5 distance=34.9542 nativeCurrent=1 nativeComplete=0 routeIndex=0
15:26:12.422 SCRIPT : ERR SUPPLY COLUMN: car=6 released=0 arrived=0 position=<6045.9,203.192,7000.47> target=<0,0,0>
15:26:12.422 SCRIPT : ERR SUPPLY TRUCK: released=0 driverAlive=1 driverGroup=1 driverAboard=1 health=1 retained=1 position=<5888.34,210.696,7027.19>
15:26:12.422 SCRIPT : ERR SUPPLY DRIVER: registeredVehicle=1 groupAction=SCR_AIMoveActivity<0x000000017CBD70B0> moving to <0, 0, 0> state=1 suspended=0 driverAction=SCR_AIMoveInFormationBehavior<0x000000015004C090> state=1 suspended=0
15:26:22.609 SCRIPT : ERR SUPPLY MOTION: 8/15 original vehicles moved at least20m
15:26:22.609 SCRIPT : ERR SUPPLY STATE: phase=1 elapsed=91791.1 Convoys: 3 tasks, 3 reached readiness, 0 stopped, 15 retained physical vehicles; cargo native insertion successes=216 failed=0 pending=0; current inventory may differ after use/looting; reason=; This round: 3/3 convoy slots; automatic=1, startup attempts=3/120; finite convoy slot reserved; staged physical startup pending; body budget: 102/135 committed; each convoy requires 10
15:26:22.610 SCRIPT : ERR SUPPLY TASK: index=0 ready=1 stopped=0 reason= teams=0 cargo=70 legs=0 combat=0
15:26:22.610 SCRIPT : ERR SUPPLY TASK: index=1 ready=1 stopped=0 reason= teams=0 cargo=64 legs=0 combat=0
15:26:22.610 SCRIPT : ERR SUPPLY TASK: index=2 ready=1 stopped=0 reason= teams=0 cargo=82 legs=0 combat=0
15:26:22.610 SCRIPT : ERR SUPPLY COLUMN: car=1 released=0 arrived=0 position=<5729.75,219.093,7075.16> target=<0,0,0>
15:26:22.610 SCRIPT : ERR SUPPLY COLUMN: car=2 released=0 arrived=0 position=<5872.3,211.704,7028.34> target=<5767.34,217.551,7066>
15:26:22.611 SCRIPT : ERR SUPPLY WAYPOINT: car=2 distance=111.509 nativeCurrent=1 nativeComplete=0 routeIndex=0
15:26:22.611 SCRIPT : ERR SUPPLY COLUMN: car=4 released=0 arrived=0 position=<5928.6,209.459,7030.22> target=<5911.96,209.98,7023.72>
15:26:22.611 SCRIPT : ERR SUPPLY WAYPOINT: car=4 distance=17.865 nativeCurrent=1 nativeComplete=0 routeIndex=0
15:26:22.611 SCRIPT : ERR SUPPLY COLUMN: car=5 released=0 arrived=0 position=<6009.35,205.687,7021.57> target=<5983.12,207.492,7031.23>
15:26:22.611 SCRIPT : ERR SUPPLY WAYPOINT: car=5 distance=27.949 nativeCurrent=1 nativeComplete=0 routeIndex=0
15:26:22.611 SCRIPT : ERR SUPPLY COLUMN: car=6 released=0 arrived=0 position=<6045.9,203.192,7000.47> target=<0,0,0>
15:26:22.612 SCRIPT : ERR SUPPLY TRUCK: released=0 driverAlive=1 driverGroup=1 driverAboard=1 health=1 retained=1 position=<5872.3,211.704,7028.34>
15:26:22.612 SCRIPT : ERR SUPPLY DRIVER: registeredVehicle=1 groupAction=SCR_AIMoveActivity<0x000000017CBD70B0> moving to <0, 0, 0> state=1 suspended=0 driverAction=SCR_AIMoveInFormationBehavior<0x000000015004C090> state=1 suspended=0