Add mission customization, HQ support and aggression-driven AI
Integrate faction and random settings menus, generated objectives, scouts, convoys, air support, mortar stations and body-intel recovery. Add identified-body aggression, finite hunter UAZ deployment, dedicated objective defence and maximum AI skill with separate reduced aim accuracy. Include policy tests, native probes, evidence and documentation.
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# AI migration progress — 20 September 2026
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Current convoy implementation: [Supply convoys](supply-convoys.md) supersedes the single-convoy stages recorded below.
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The successor now has a persistent HQ belief model, bounded infantry pursuit,
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radio check-ins, missing-patrol investigations, local body discovery and a Core
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force ledger. These extend the existing playable mission and finite mortar/courier
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