Separate radio defence and harden player and objective lifecycles

This commit is contained in:
2026-09-19 05:33:36 +02:00
parent e5857b6ddf
commit 16f397e581
237 changed files with 29087 additions and 202 deletions
+1 -1
View File
@@ -59,7 +59,7 @@ def check():
assert set(mapped)==set(inventory['script_paths']), 'Original inventory has untracked or unknown entries'
print(f'PASS: {len(mapped)} original script entries tracked across {len(feature_ids)} unfinished responsibilities')
print(f'PASS: {len(ids)} isolated addons, acyclic dependencies, {len(resources)} unique resources, exact vanilla references')
for name in ['test_mission_rules.py','test_time_policy.py','test_settings_migration.py','hq_network_regression.py','helicopter_availability_regression.py','mortar_salvo_regression.py']:
for name in ['test_mission_rules.py', 'test_player_admission_policy.py','test_time_policy.py','test_radio_defence_policy.py','test_performance_comparison.py','test_release_check.py','test_settings_migration.py','hq_network_regression.py','helicopter_availability_regression.py','mortar_salvo_regression.py']:
subprocess.run([sys.executable,str(ROOT/'tests'/name)],check=True)
print('All repository checks passed. Native compilation and multiplayer tests are separate requirements.')
if __name__=='__main__':check()