Wait for client inventory readiness before player admission
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@@ -10,6 +10,7 @@ def check():
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print(f'PASS: {check_prefabs((ROOT/"addons").rglob("*.et"))} prefabs have unique saved root entity IDs')
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subprocess.run([sys.executable,str(ROOT/'tests/test_prefab_identity.py')],check=True)
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subprocess.run([sys.executable,str(ROOT/'tests/test_spawn_scene.py')],check=True)
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subprocess.run([sys.executable,str(ROOT/'tests/test_spawn_scene_inventory.py')],check=True)
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subprocess.run([sys.executable,str(ROOT/'tests/test_prison_ai.py')],check=True)
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ids={};graph={};resources={};paths={};owners={}
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for p in sorted((ROOT/'addons').glob('*/addon.gproj')):
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