Wait for client inventory readiness before player admission

This commit is contained in:
2026-09-20 17:31:33 +02:00
parent cab998fb64
commit 1201f9666f
8 changed files with 362 additions and 25 deletions
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Keep the preparation screen visible until nearby loot and the prisoner's equipment have arrived in their inventories, then finish loading the spawn area's assets before giving the player control. Previously, detecting the objects alone could release the player too early.
Refresh pending inventory checks when another player takes loot, so late joiners wait for the current contents. Preserve spawn-area streaming during preparation and retain the existing timeout and retry behavior.