[17:39:20] Group 1 joined HQ: 1 soldiers, faction RHS_ION. Assignment: hill-scout-1. (event 1)
#1 t=74.5s M0 REGISTER group=1 force=hill-scout-1 faction=RHS_ION position=<9342.65,228.793,2769.87> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:39:20] Group 1: soldier spawned at <9342.82,228.993,2769.68>. (event 2)
#2 t=74.5s M0 SPAWN MEMBER group=1 force=hill-scout-1 actor=SCR_ChimeraCharacter<0x00000000946C6948> @"ENTITY:4611686018427393502" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9342.820312 228.993134 2769.675781> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<9342.82,228.993,2769.68> [session=1790696278-1]
[17:39:20] Group 2 joined HQ: 1 soldiers, faction RHS_ION. Assignment: hill-scout-2. (event 3)
#3 t=74.5s M0 REGISTER group=2 force=hill-scout-2 faction=RHS_ION position=<9387.02,98.735,4607.95> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:39:20] Group 2: soldier spawned at <9387.02,98.7577,4607.95>. (event 4)
#4 t=74.5s M0 SPAWN MEMBER group=2 force=hill-scout-2 actor=SCR_ChimeraCharacter<0x00000000946C7230> @"ENTITY:4611686018427393556" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9387.023438 98.757652 4607.954102> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<9387.02,98.7577,4607.95> [session=1790696278-1]
[17:39:20] Group 3 joined HQ: 1 soldiers, faction RHS_ION. Assignment: hill-scout-3. (event 5)
#5 t=75s M0 REGISTER group=3 force=hill-scout-3 faction=RHS_ION position=<5050.41,145.699,7610> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:39:20] Group 3: soldier spawned at <5050.41,145.702,7610>. (event 6)
#6 t=75s M0 SPAWN MEMBER group=3 force=hill-scout-3 actor=SCR_ChimeraCharacter<0x00000000946C7B18> @"ENTITY:4611686018427393618" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5050.405273 145.702301 7609.999023> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<5050.41,145.702,7610> [session=1790696278-1]
[17:39:20] Group 4 joined HQ: 1 soldiers, faction RHS_ION. Assignment: hill-scout-4. (event 7)
#7 t=75s M0 REGISTER group=4 force=hill-scout-4 faction=RHS_ION position=<9071.21,113.102,815.261> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:39:20] Group 4: soldier spawned at <9071.21,113.038,815.259>. (event 8)
#8 t=75s M0 SPAWN MEMBER group=4 force=hill-scout-4 actor=SCR_ChimeraCharacter<0x00000000946C8400> @"ENTITY:4611686018427393672" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9071.207031 113.037987 815.259094> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<9071.21,113.038,815.259> [session=1790696278-1]
[17:39:21] Group 5 joined HQ: 1 soldiers, faction RHS_ION. Assignment: hill-scout-5. (event 9)
#9 t=75.5s M0 REGISTER group=5 force=hill-scout-5 faction=RHS_ION position=<9974.49,140.482,614.864> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:39:21] Group 5: soldier spawned at <9974.49,140.484,614.864>. (event 10)
#10 t=75.5s M0 SPAWN MEMBER group=5 force=hill-scout-5 actor=SCR_ChimeraCharacter<0x00000000946C8CE8> @"ENTITY:4611686018427393738" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9974.489258 140.484360 614.864014> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<9974.49,140.484,614.864> [session=1790696278-1]
[17:39:21] Group 6 joined HQ: 1 soldiers, faction RHS_ION. Assignment: hill-scout-6. (event 11)
#11 t=75.5s M0 REGISTER group=6 force=hill-scout-6 faction=RHS_ION position=<10491.2,175.822,2125.46> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:39:21] Group 6: soldier spawned at <10491.2,175.788,2125.46>. (event 12)
#12 t=75.5s M0 SPAWN MEMBER group=6 force=hill-scout-6 actor=SCR_ChimeraCharacter<0x00000000946C95D0> @"ENTITY:4611686018427393792" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <10491.208984 175.788193 2125.457520> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<10491.2,175.788,2125.46> [session=1790696278-1]
[17:39:21] Group 7 joined HQ: 1 soldiers, faction RHS_ION. Assignment: hill-scout-7. (event 13)
#13 t=76s M0 REGISTER group=7 force=hill-scout-7 faction=RHS_ION position=<7662.15,68.612,5591.19> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:39:21] Group 7: soldier spawned at <7662.15,68.5603,5591.19>. (event 14)
#14 t=76s M0 SPAWN MEMBER group=7 force=hill-scout-7 actor=SCR_ChimeraCharacter<0x00000000946C9EB8> @"ENTITY:4611686018427393862" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7662.146484 68.560295 5591.187012> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<7662.15,68.5603,5591.19> [session=1790696278-1]
[17:39:21] Group 8 joined HQ: 1 soldiers, faction RHS_ION. Assignment: hill-scout-8. (event 15)
#15 t=76s M0 REGISTER group=8 force=hill-scout-8 faction=RHS_ION position=<8039.33,239.122,2326.64> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:39:21] Group 8: soldier spawned at <8039.33,238.911,2326.64>. (event 16)
#16 t=76s M0 SPAWN MEMBER group=8 force=hill-scout-8 actor=SCR_ChimeraCharacter<0x00000000946CA7A0> @"ENTITY:4611686018427393916" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <8039.331055 238.911026 2326.635010> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<8039.33,238.911,2326.64> [session=1790696278-1]
[17:39:22] Group 9 joined HQ: 1 soldiers, faction RHS_ION. Assignment: hill-scout-9. (event 17)
#17 t=76.5s M0 REGISTER group=9 force=hill-scout-9 faction=RHS_ION position=<3791.44,117.207,4072.78> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:39:22] Group 9: soldier spawned at <3791.44,117.23,4072.78>. (event 18)
#18 t=76.5s M0 SPAWN MEMBER group=9 force=hill-scout-9 actor=SCR_ChimeraCharacter<0x00000000946CB088> @"ENTITY:4611686018427393986" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3791.437012 117.230385 4072.781494> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<3791.44,117.23,4072.78> [session=1790696278-1]
[17:39:22] Group 10 joined HQ: 1 soldiers, faction RHS_ION. Assignment: hill-scout-10. (event 19)
#19 t=76.5s M0 REGISTER group=10 force=hill-scout-10 faction=RHS_ION position=<5795,139.445,6241.99> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:39:22] Group 10: soldier spawned at <5795,139.442,6241.99>. (event 20)
#20 t=76.5s M0 SPAWN MEMBER group=10 force=hill-scout-10 actor=SCR_ChimeraCharacter<0x00000000946CB970> @"ENTITY:4611686018427394040" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5794.999023 139.441788 6241.987793> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<5795,139.442,6241.99> [session=1790696278-1]
[17:39:22] Group 11 joined HQ: 0 soldiers, faction RHS_ION. Assignment: unknown. (event 21)
#21 t=76.5s M0 REGISTER group=11 force= faction=RHS_ION position=<4440.66,78.299,8474.96> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:39:22] role reserved: group=11 force= home=; excluded from general HQ retasking (event 22)
#22 t=76.5s M0 ROLE RESERVED group=11 force= home=; excluded from general HQ retasking [session=1790696278-1]
[17:39:22] mortar deploy: site=1 order=0 radio=M0 source=M0 position=<4440.66,78.3706,8470.96>; authored gun and four-person crew; finite ammunition initialization pending (event 23)
#23 t=76.5s M0 MORTAR DEPLOY site=1 order=0 radio=M0 source=M0 position=<4440.66,78.3706,8470.96>; authored gun and four-person crew; finite ammunition initialization pending [session=1790696278-1]
[17:39:22] Group 12 joined HQ: 0 soldiers, faction RHS_ION. Assignment: unknown. (event 24)
#24 t=76.5s M0 REGISTER group=12 force= faction=RHS_ION position=<3042.55,118.727,5290.1> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:39:22] role reserved: group=12 force= home=; excluded from general HQ retasking (event 25)
#25 t=76.5s M0 ROLE RESERVED group=12 force= home=; excluded from general HQ retasking [session=1790696278-1]
[17:39:22] mortar deploy: site=2 order=0 radio=M0 source=M0 position=<3042.55,118.695,5286.1>; authored gun and four-person crew; finite ammunition initialization pending (event 26)
#26 t=76.5s M0 MORTAR DEPLOY site=2 order=0 radio=M0 source=M0 position=<3042.55,118.695,5286.1>; authored gun and four-person crew; finite ammunition initialization pending [session=1790696278-1]
[17:39:22] Group 13 joined HQ: 0 soldiers, faction RHS_ION. Assignment: unknown. (event 27)
#27 t=76.5s M0 REGISTER group=13 force= faction=RHS_ION position=<4826.83,27.725,11123.5> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:39:22] role reserved: group=13 force= home=; excluded from general HQ retasking (event 28)
#28 t=76.5s M0 ROLE RESERVED group=13 force= home=; excluded from general HQ retasking [session=1790696278-1]
[17:39:22] mortar deploy: site=3 order=0 radio=M0 source=M0 position=<4826.83,27.725,11119.5>; authored gun and four-person crew; finite ammunition initialization pending (event 29)
#29 t=76.5s M0 MORTAR DEPLOY site=3 order=0 radio=M0 source=M0 position=<4826.83,27.725,11119.5>; authored gun and four-person crew; finite ammunition initialization pending [session=1790696278-1]
[17:39:22] Group 14 joined HQ: 0 soldiers, faction RHS_ION. Assignment: unknown. (event 30)
#30 t=76.5s M0 REGISTER group=14 force= faction=RHS_ION position=<5150.08,28.4659,10013.3> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:39:22] role reserved: group=14 force= home=; excluded from general HQ retasking (event 31)
#31 t=76.5s M0 ROLE RESERVED group=14 force= home=; excluded from general HQ retasking [session=1790696278-1]
[17:39:22] mortar deploy: site=4 order=0 radio=M0 source=M0 position=<5150.08,28.5173,10009.3>; authored gun and four-person crew; finite ammunition initialization pending (event 32)
#32 t=76.5s M0 MORTAR DEPLOY site=4 order=0 radio=M0 source=M0 position=<5150.08,28.5173,10009.3>; authored gun and four-person crew; finite ammunition initialization pending [session=1790696278-1]
[17:39:24] Group 15 joined HQ: 4 soldiers, faction RHS_ION. Assignment: everon-prison-1. (event 33)
#33 t=78.5s M0 REGISTER group=15 force=everon-prison-1 faction=RHS_ION position=<5679.01,86.4734,5579.81> members=4 home=everon-prison-1 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:39:24] Group 15: soldier spawned at <5695.28,86.1361,5609.94>. (event 34)
#34 t=78.5s M0 SPAWN MEMBER group=15 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x00000000946AF990> @"ENTITY:4611686018427388955" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5695.284668 86.136131 5609.943848> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" prefab={9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et position=<5695.28,86.1361,5609.94> [session=1790696278-1]
[17:39:24] Group 15: soldier spawned at <5666.53,86.9687,5630.54>. (event 35)
#35 t=78.5s M0 SPAWN MEMBER group=15 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x00000000946B2928> @"ENTITY:4611686018427389486" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5666.527832 86.968674 5630.541992> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" prefab={FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et position=<5666.53,86.9687,5630.54> [session=1790696278-1]
[17:39:24] Group 15: soldier spawned at <5654.63,86.9281,5620.48>. (event 36)
#36 t=78.5s M0 SPAWN MEMBER group=15 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x00000000946B8238> @"ENTITY:4611686018427390607" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5654.625488 86.928093 5620.478027> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" prefab={12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et position=<5654.63,86.9281,5620.48> [session=1790696278-1]
[17:39:24] Group 15: soldier spawned at <5685.82,86.3862,5598.34>. (event 37)
#37 t=78.5s M0 SPAWN MEMBER group=15 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x00000000946BDD10> @"ENTITY:4611686018427391842" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5685.816406 86.386177 5598.339355> @"{CC44744CCF579396}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter3.et" prefab={CC44744CCF579396}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter3.et position=<5685.82,86.3862,5598.34> [session=1790696278-1]
[17:39:24] Group 16 joined HQ: 4 soldiers, faction RHS_ION. Assignment: everon-radio-1. (event 38)
#38 t=78.5s M0 REGISTER group=16 force=everon-radio-1 faction=RHS_ION position=<4501.99,63.0126,5029.2> members=4 home=everon-radio-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:39:24] Group 16: soldier spawned at <4501.99,63.0126,5029.2>. (event 39)
#39 t=78.5s M0 SPAWN MEMBER group=16 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000946B0918> @"ENTITY:4611686018427389064" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4501.989258 63.012596 5029.198242> @"{17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et" prefab={17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et position=<4501.99,63.0126,5029.2> [session=1790696278-1]
[17:39:24] Group 16: soldier spawned at <4504.99,63.0595,5026.2>. (event 40)
#40 t=78.5s M0 SPAWN MEMBER group=16 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000946B3768> @"ENTITY:4611686018427389601" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4504.989258 63.059460 5026.198242> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" prefab={FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et position=<4504.99,63.0595,5026.2> [session=1790696278-1]
[17:39:24] Group 16: soldier spawned at <4498.99,63.0312,5026.2>. (event 41)
#41 t=78.5s M0 SPAWN MEMBER group=16 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000946B8790> @"ENTITY:4611686018427390682" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4498.989258 63.031250 5026.198242> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" prefab={12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et position=<4498.99,63.0312,5026.2> [session=1790696278-1]
[17:39:24] Group 16: soldier spawned at <4507.99,63.1372,5023.2>. (event 42)
#42 t=78.5s M0 SPAWN MEMBER group=16 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000946BEB50> @"ENTITY:4611686018427391949" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4507.989258 63.137241 5023.198242> @"{29D838B5C3B204FD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter2.et" prefab={29D838B5C3B204FD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter2.et position=<4507.99,63.1372,5023.2> [session=1790696278-1]
[17:39:24] Group 17 joined HQ: 4 soldiers, faction RHS_ION. Assignment: everon-extraction-1. (event 43)
#43 t=78.5s M0 REGISTER group=17 force=everon-extraction-1 faction=RHS_ION position=<4830.95,28.2904,11487.4> members=4 home=everon-extraction-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:39:24] Group 17: soldier spawned at <4830.95,28.2905,11487.4>. (event 44)
#44 t=78.5s M0 SPAWN MEMBER group=17 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000946B0E70> @"ENTITY:4611686018427389134" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4830.953125 28.290459 11487.412109> @"{17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et" prefab={17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et position=<4830.95,28.2905,11487.4> [session=1790696278-1]
[17:39:24] Group 17: soldier spawned at <4833.95,28.3373,11484.4>. (event 45)
#45 t=78.5s M0 SPAWN MEMBER group=17 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000946B3CC0> @"ENTITY:4611686018427389672" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4833.953125 28.337334 11484.412109> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" prefab={12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et position=<4833.95,28.3373,11484.4> [session=1790696278-1]
[17:39:24] Group 17: soldier spawned at <4827.95,28.3366,11484.4>. (event 46)
#46 t=78.5s M0 SPAWN MEMBER group=17 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000946B8CE8> @"ENTITY:4611686018427390757" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4827.953125 28.336580 11484.412109> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" prefab={12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et position=<4827.95,28.3366,11484.4> [session=1790696278-1]
[17:39:24] Group 17: soldier spawned at <4836.95,28.4096,11481.4>. (event 47)
#47 t=78.5s M0 SPAWN MEMBER group=17 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000946BF0A8> @"ENTITY:4611686018427392022" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4836.953125 28.409565 11481.412109> @"{CC44744CCF579396}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter3.et" prefab={CC44744CCF579396}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter3.et position=<4836.95,28.4096,11481.4> [session=1790696278-1]
[17:39:24] Group 18 joined HQ: 4 soldiers, faction RHS_ION. Assignment: everon-medical-1. (event 48)
#48 t=78.5s M0 REGISTER group=18 force=everon-medical-1 faction=RHS_ION position=<5263.65,26.9959,9298.63> members=4 home=everon-medical-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:39:24] Group 18: soldier spawned at <5263.65,26.9277,9298.63>. (event 49)
#49 t=78.5s M0 SPAWN MEMBER group=18 force=everon-medical-1 actor=SCR_ChimeraCharacter<0x00000000946B13C8> @"ENTITY:4611686018427389210" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5263.649902 26.927702 9298.629883> @"{17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et" prefab={17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et position=<5263.65,26.9277,9298.63> [session=1790696278-1]
[17:39:24] Group 18: soldier spawned at <5266.65,26.9317,9295.63>. (event 50)
#50 t=78.5s M0 SPAWN MEMBER group=18 force=everon-medical-1 actor=SCR_ChimeraCharacter<0x00000000946B4218> @"ENTITY:4611686018427389747" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5266.649902 26.931681 9295.629883> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" prefab={F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et position=<5266.65,26.9317,9295.63> [session=1790696278-1]
[17:39:24] Group 18: soldier spawned at <5260.65,26.9688,9295.63>. (event 51)
#51 t=78.5s M0 SPAWN MEMBER group=18 force=everon-medical-1 actor=SCR_ChimeraCharacter<0x00000000946B9240> @"ENTITY:4611686018427390832" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5260.649902 26.968750 9295.629883> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" prefab={F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et position=<5260.65,26.9688,9295.63> [session=1790696278-1]
[17:39:24] Group 18: soldier spawned at <5269.65,26.9118,9292.63>. (event 52)
#52 t=78.5s M0 SPAWN MEMBER group=18 force=everon-medical-1 actor=SCR_ChimeraCharacter<0x00000000946BF600> @"ENTITY:4611686018427392091" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5269.649902 26.911814 9292.629883> @"{BAD5974D96C6F0CD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter.et" prefab={BAD5974D96C6F0CD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter.et position=<5269.65,26.9118,9292.63> [session=1790696278-1]
[17:39:24] Group 19 joined HQ: 2 soldiers, faction RHS_ION. Assignment: everon-medical-1-responders. (event 53)
#53 t=78.5s M0 REGISTER group=19 force=everon-medical-1-responders faction=RHS_ION position=<5241.31,26.8251,9307.41> members=2 home=everon-medical-1 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:39:24] Group 19: soldier spawned at <5241.31,26.6968,9307.41>. (event 54)
#54 t=78.5s M0 SPAWN MEMBER group=19 force=everon-medical-1-responders actor=SCR_ChimeraCharacter<0x00000000946B1920> @"ENTITY:4611686018427389280" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5241.312988 26.696781 9307.409180> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" prefab={9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et position=<5241.31,26.6968,9307.41> [session=1790696278-1]
[17:39:24] Group 19: soldier spawned at <5244.31,26.7237,9304.41>. (event 55)
#55 t=78.5s M0 SPAWN MEMBER group=19 force=everon-medical-1-responders actor=SCR_ChimeraCharacter<0x00000000946B4770> @"ENTITY:4611686018427389822" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5244.312988 26.723663 9304.409180> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" prefab={12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et position=<5244.31,26.7237,9304.41> [session=1790696278-1]
[17:39:24] site garrison: Field hospital 1 (everon-medical-1) at <5252.48,26.9041,9303.02>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=RHS_ION (event 56)
#56 t=78.5s M0 SITE GARRISON Field hospital 1 (everon-medical-1) at <5252.48,26.9041,9303.02>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=RHS_ION [session=1790696278-1]
[17:39:24] Group 20 joined HQ: 4 soldiers, faction RHS_ION. Assignment: everon-outpost-1. (event 57)
#57 t=78.5s M0 REGISTER group=20 force=everon-outpost-1 faction=RHS_ION position=<11089.4,35.4688,11564.2> members=4 home=everon-outpost-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:39:24] Group 20: soldier spawned at <11089.4,35.4688,11564.2>. (event 58)
#58 t=78.5s M0 SPAWN MEMBER group=20 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000946B4CC8> @"ENTITY:4611686018427389897" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11089.398438 35.468750 11564.151367> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" prefab={9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et position=<11089.4,35.4688,11564.2> [session=1790696278-1]
[17:39:24] Group 20: soldier spawned at <11092.4,35.4427,11561.2>. (event 59)
#59 t=78.5s M0 SPAWN MEMBER group=20 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000946B9798> @"ENTITY:4611686018427390907" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11092.398438 35.442734 11561.151367> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" prefab={12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et position=<11092.4,35.4427,11561.2> [session=1790696278-1]
[17:39:24] Group 20: soldier spawned at <11086.4,35.431,11561.2>. (event 60)
#60 t=78.5s M0 SPAWN MEMBER group=20 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000946BFB58> @"ENTITY:4611686018427392165" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11086.398438 35.431023 11561.151367> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" prefab={F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et position=<11086.4,35.431,11561.2> [session=1790696278-1]
[17:39:24] Group 20: soldier spawned at <11095.4,35.327,11558.2>. (event 61)
#61 t=78.5s M0 SPAWN MEMBER group=20 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000946C3AF8> @"ENTITY:4611686018427392930" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11095.398438 35.327000 11558.151367> @"{CC44744CCF579396}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter3.et" prefab={CC44744CCF579396}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter3.et position=<11095.4,35.327,11558.2> [session=1790696278-1]
[17:39:24] Group 21 joined HQ: 2 soldiers, faction RHS_ION. Assignment: everon-outpost-1-responders. (event 62)
#62 t=78.5s M0 REGISTER group=21 force=everon-outpost-1-responders faction=RHS_ION position=<11090.6,35.4123,11588.1> members=2 home=everon-outpost-1 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:39:24] Group 21: soldier spawned at <11090.6,35.4129,11588.1>. (event 63)
#63 t=78.5s M0 SPAWN MEMBER group=21 force=everon-outpost-1-responders actor=SCR_ChimeraCharacter<0x00000000946B5220> @"ENTITY:4611686018427389965" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11090.619141 35.412933 11588.120117> @"{17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et" prefab={17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et position=<11090.6,35.4129,11588.1> [session=1790696278-1]
[17:39:24] Group 21: soldier spawned at <11093.6,35.5327,11585.1>. (event 64)
#64 t=78.5s M0 SPAWN MEMBER group=21 force=everon-outpost-1-responders actor=SCR_ChimeraCharacter<0x00000000946B9CF0> @"ENTITY:4611686018427390982" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11093.619141 35.532677 11585.120117> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" prefab={FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et position=<11093.6,35.5327,11585.1> [session=1790696278-1]
[17:39:24] site garrison: Field camp 1 (everon-outpost-1) at <11090,35.6003,11576.1>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=RHS_ION (event 65)
#65 t=78.5s M0 SITE GARRISON Field camp 1 (everon-outpost-1) at <11090,35.6003,11576.1>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=RHS_ION [session=1790696278-1]
[17:39:24] Group 22 joined HQ: 4 soldiers, faction RHS_ION. Assignment: everon-medical-2. (event 66)
#66 t=78.5s M0 REGISTER group=22 force=everon-medical-2 faction=RHS_ION position=<4595.44,23.7639,9684.15> members=4 home=everon-medical-2 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:39:24] Group 22: soldier spawned at <4595.44,23.7644,9684.15>. (event 67)
#67 t=78.5s M0 SPAWN MEMBER group=22 force=everon-medical-2 actor=SCR_ChimeraCharacter<0x00000000946B5778> @"ENTITY:4611686018427390035" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4595.443848 23.764378 9684.148438> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" prefab={9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et position=<4595.44,23.7644,9684.15> [session=1790696278-1]
[17:39:24] Group 22: soldier spawned at <4598.44,23.8195,9681.15>. (event 68)
#68 t=78.5s M0 SPAWN MEMBER group=22 force=everon-medical-2 actor=SCR_ChimeraCharacter<0x00000000946BA248> @"ENTITY:4611686018427391053" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4598.443848 23.819464 9681.148438> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" prefab={12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et position=<4598.44,23.8195,9681.15> [session=1790696278-1]
[17:39:24] Group 22: soldier spawned at <4592.44,23.6944,9681.15>. (event 69)
#69 t=78.5s M0 SPAWN MEMBER group=22 force=everon-medical-2 actor=SCR_ChimeraCharacter<0x00000000946C01F8> @"ENTITY:4611686018427392240" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4592.443848 23.694393 9681.148438> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" prefab={FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et position=<4592.44,23.6944,9681.15> [session=1790696278-1]
[17:39:24] Group 22: soldier spawned at <4601.44,23.8663,9678.15>. (event 70)
#70 t=78.5s M0 SPAWN MEMBER group=22 force=everon-medical-2 actor=SCR_ChimeraCharacter<0x00000000946C4050> @"ENTITY:4611686018427392999" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4601.443848 23.866325 9678.148438> @"{29D838B5C3B204FD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter2.et" prefab={29D838B5C3B204FD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter2.et position=<4601.44,23.8663,9678.15> [session=1790696278-1]
[17:39:24] Group 23 joined HQ: 2 soldiers, faction RHS_ION. Assignment: everon-medical-2-responders. (event 71)
#71 t=78.5s M0 REGISTER group=23 force=everon-medical-2-responders faction=RHS_ION position=<4615.77,23.7363,9696.92> members=2 home=everon-medical-2 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:39:24] Group 23: soldier spawned at <4615.77,23.7225,9696.92>. (event 72)
#72 t=78.5s M0 SPAWN MEMBER group=23 force=everon-medical-2-responders actor=SCR_ChimeraCharacter<0x00000000946BA7A0> @"ENTITY:4611686018427391128" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4615.765137 23.722481 9696.916016> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" prefab={9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et position=<4615.77,23.7225,9696.92> [session=1790696278-1]
[17:39:24] Group 23: soldier spawned at <4618.77,23.7201,9693.92>. (event 73)
#73 t=78.5s M0 SPAWN MEMBER group=23 force=everon-medical-2-responders actor=SCR_ChimeraCharacter<0x00000000946C0750> @"ENTITY:4611686018427392311" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4618.765137 23.720131 9693.916016> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" prefab={FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et position=<4618.77,23.7201,9693.92> [session=1790696278-1]
[17:39:24] site garrison: Field hospital 2 (everon-medical-2) at <4605.6,23.9125,9690.53>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=RHS_ION (event 74)
#74 t=78.5s M0 SITE GARRISON Field hospital 2 (everon-medical-2) at <4605.6,23.9125,9690.53>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=RHS_ION [session=1790696278-1]
[17:39:24] Group 24 joined HQ: 4 soldiers, faction RHS_ION. Assignment: everon-medical-3. (event 75)
#75 t=78.5s M0 REGISTER group=24 force=everon-medical-3 faction=RHS_ION position=<5488.88,41.9519,10755.1> members=4 home=everon-medical-3 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:39:24] Group 24: soldier spawned at <5488.88,41.9022,10755.1>. (event 76)
#76 t=78.5s M0 SPAWN MEMBER group=24 force=everon-medical-3 actor=SCR_ChimeraCharacter<0x00000000946BACF8> @"ENTITY:4611686018427391196" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5488.883301 41.902184 10755.148438> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" prefab={9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et position=<5488.88,41.9022,10755.1> [session=1790696278-1]
[17:39:24] Group 24: soldier spawned at <5491.88,41.9665,10752.1>. (event 77)
#77 t=78.5s M0 SPAWN MEMBER group=24 force=everon-medical-3 actor=SCR_ChimeraCharacter<0x00000000946C0CA8> @"ENTITY:4611686018427392382" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5491.883301 41.966469 10752.148438> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" prefab={12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et position=<5491.88,41.9665,10752.1> [session=1790696278-1]
[17:39:24] Group 24: soldier spawned at <5485.88,41.8396,10752.1>. (event 78)
#78 t=78.5s M0 SPAWN MEMBER group=24 force=everon-medical-3 actor=SCR_ChimeraCharacter<0x00000000946C45A8> @"ENTITY:4611686018427393071" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5485.883301 41.839634 10752.148438> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" prefab={12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et position=<5485.88,41.8396,10752.1> [session=1790696278-1]
[17:39:24] Group 24: soldier spawned at <5494.88,42.0138,10749.1>. (event 79)
#79 t=78.5s M0 SPAWN MEMBER group=24 force=everon-medical-3 actor=SCR_ChimeraCharacter<0x00000000946C63F0> @"ENTITY:4611686018427393420" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5494.883301 42.013836 10749.148438> @"{BAD5974D96C6F0CD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter.et" prefab={BAD5974D96C6F0CD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter.et position=<5494.88,42.0138,10749.1> [session=1790696278-1]
[17:39:24] Group 25 joined HQ: 2 soldiers, faction RHS_ION. Assignment: everon-medical-3-responders. (event 80)
#80 t=78.5s M0 REGISTER group=25 force=everon-medical-3-responders faction=RHS_ION position=<5487.46,41.8263,10779.1> members=2 home=everon-medical-3 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:39:24] Group 25: soldier spawned at <5487.46,41.7812,10779.1>. (event 81)
#81 t=78.5s M0 SPAWN MEMBER group=25 force=everon-medical-3-responders actor=SCR_ChimeraCharacter<0x00000000946BB250> @"ENTITY:4611686018427391264" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5487.458496 41.781250 10779.105469> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" prefab={9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et position=<5487.46,41.7812,10779.1> [session=1790696278-1]
[17:39:24] Group 25: soldier spawned at <5490.46,41.8273,10776.1>. (event 82)
#82 t=78.5s M0 SPAWN MEMBER group=25 force=everon-medical-3-responders actor=SCR_ChimeraCharacter<0x00000000946C1200> @"ENTITY:4611686018427392457" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5490.458496 41.827332 10776.105469> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" prefab={FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et position=<5490.46,41.8273,10776.1> [session=1790696278-1]
[17:39:24] site garrison: Field hospital 3 (everon-medical-3) at <5488.17,41.9491,10767.1>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=RHS_ION (event 83)
#83 t=78.5s M0 SITE GARRISON Field hospital 3 (everon-medical-3) at <5488.17,41.9491,10767.1>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=RHS_ION [session=1790696278-1]
[17:39:24] Group 26 joined HQ: 4 soldiers, faction RHS_ION. Assignment: everon-camp-2. (event 84)
#84 t=78.5s M0 REGISTER group=26 force=everon-camp-2 faction=RHS_ION position=<2998.15,7.29165,2080.22> members=4 home=everon-camp-2 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:39:24] Group 26: soldier spawned at <2998.15,7.1875,2080.22>. (event 85)
#85 t=78.5s M0 SPAWN MEMBER group=26 force=everon-camp-2 actor=SCR_ChimeraCharacter<0x00000000946B5CD0> @"ENTITY:4611686018427390103" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2998.150635 7.187500 2080.223145> @"{FD5A1A2FA455FAEF}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL.et" prefab={FD5A1A2FA455FAEF}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL.et position=<2998.15,7.1875,2080.22> [session=1790696278-1]
[17:39:24] Group 26: soldier spawned at <3001.15,7.15625,2077.22>. (event 86)
#86 t=78.5s M0 SPAWN MEMBER group=26 force=everon-camp-2 actor=SCR_ChimeraCharacter<0x00000000946BB7A8> @"ENTITY:4611686018427391332" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3001.150635 7.156250 2077.223145> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" prefab={F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et position=<3001.15,7.15625,2077.22> [session=1790696278-1]
[17:39:24] Group 26: soldier spawned at <2995.15,7.1875,2077.22>. (event 87)
#87 t=78.5s M0 SPAWN MEMBER group=26 force=everon-camp-2 actor=SCR_ChimeraCharacter<0x00000000946C1758> @"ENTITY:4611686018427392528" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2995.150635 7.187500 2077.223145> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" prefab={FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et position=<2995.15,7.1875,2077.22> [session=1790696278-1]
[17:39:24] Group 26: soldier spawned at <3004.15,7.125,2074.22>. (event 88)
#88 t=78.5s M0 SPAWN MEMBER group=26 force=everon-camp-2 actor=SCR_ChimeraCharacter<0x00000000946C4B00> @"ENTITY:4611686018427393162" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3004.150635 7.125000 2074.223145> @"{29D838B5C3B204FD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter2.et" prefab={29D838B5C3B204FD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter2.et position=<3004.15,7.125,2074.22> [session=1790696278-1]
[17:39:24] Group 27 joined HQ: 2 soldiers, faction RHS_ION. Assignment: everon-camp-2-responders. (event 89)
#89 t=78.5s M0 REGISTER group=27 force=everon-camp-2-responders faction=RHS_ION position=<2982.97,7.29165,2098.81> members=2 home=everon-camp-2 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:39:24] Group 27: soldier spawned at <2982.97,7.25,2098.81>. (event 90)
#90 t=78.5s M0 SPAWN MEMBER group=27 force=everon-camp-2-responders actor=SCR_ChimeraCharacter<0x00000000946BBD00> @"ENTITY:4611686018427391407" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2982.971924 7.250000 2098.813477> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" prefab={9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et position=<2982.97,7.25,2098.81> [session=1790696278-1]
[17:39:24] Group 27: soldier spawned at <2985.97,7.25,2095.81>. (event 91)
#91 t=78.5s M0 SPAWN MEMBER group=27 force=everon-camp-2-responders actor=SCR_ChimeraCharacter<0x00000000946C1CB0> @"ENTITY:4611686018427392599" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2985.971924 7.250000 2095.813477> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" prefab={F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et position=<2985.97,7.25,2095.81> [session=1790696278-1]
[17:39:24] site garrison: Field camp 2 (everon-camp-2) at <2990.56,7.34248,2089.52>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=RHS_ION (event 92)
#92 t=78.5s M0 SITE GARRISON Field camp 2 (everon-camp-2) at <2990.56,7.34248,2089.52>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=RHS_ION [session=1790696278-1]
[17:39:24] Group 28 joined HQ: 4 soldiers, faction RHS_ION. Assignment: everon-camp-3. (event 93)
#93 t=78.5s M0 REGISTER group=28 force=everon-camp-3 faction=RHS_ION position=<9221.39,2.26483,5361.11> members=4 home=everon-camp-3 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:39:24] Group 28: soldier spawned at <9221.39,2.26539,5361.11>. (event 94)
#94 t=78.5s M0 SPAWN MEMBER group=28 force=everon-camp-3 actor=SCR_ChimeraCharacter<0x00000000946B6228> @"ENTITY:4611686018427390169" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9221.394531 2.265386 5361.111328> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" prefab={9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et position=<9221.39,2.26539,5361.11> [session=1790696278-1]
[17:39:24] Group 28: soldier spawned at <9224.39,2.39644,5358.11>. (event 95)
#95 t=78.5s M0 SPAWN MEMBER group=28 force=everon-camp-3 actor=SCR_ChimeraCharacter<0x00000000946BC258> @"ENTITY:4611686018427391475" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9224.394531 2.396442 5358.111328> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" prefab={FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et position=<9224.39,2.39644,5358.11> [session=1790696278-1]
[17:39:24] Group 28: soldier spawned at <9218.39,2.37138,5358.11>. (event 96)
#96 t=78.5s M0 SPAWN MEMBER group=28 force=everon-camp-3 actor=SCR_ChimeraCharacter<0x00000000946C2208> @"ENTITY:4611686018427392674" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9218.394531 2.371377 5358.111328> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" prefab={F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et position=<9218.39,2.37138,5358.11> [session=1790696278-1]
[17:39:24] Group 28: soldier spawned at <9227.39,2.4433,5355.11>. (event 97)
#97 t=78.5s M0 SPAWN MEMBER group=28 force=everon-camp-3 actor=SCR_ChimeraCharacter<0x00000000946C5058> @"ENTITY:4611686018427393234" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9227.394531 2.443295 5355.111328> @"{29D838B5C3B204FD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter2.et" prefab={29D838B5C3B204FD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter2.et position=<9227.39,2.4433,5355.11> [session=1790696278-1]
[17:39:24] Group 29 joined HQ: 2 soldiers, faction RHS_ION. Assignment: everon-camp-3-responders. (event 98)
#98 t=78.5s M0 REGISTER group=29 force=everon-camp-3-responders faction=RHS_ION position=<9199.31,2.43109,5351.72> members=2 home=everon-camp-3 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:39:24] Group 29: soldier spawned at <9199.31,2.43109,5351.72>. (event 99)
#99 t=78.5s M0 SPAWN MEMBER group=29 force=everon-camp-3-responders actor=SCR_ChimeraCharacter<0x00000000946B6780> @"ENTITY:4611686018427390237" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9199.308594 2.431091 5351.718750> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" prefab={9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et position=<9199.31,2.43109,5351.72> [session=1790696278-1]
[17:39:24] Group 29: soldier spawned at <9202.31,2.48878,5348.72>. (event 100)
#100 t=78.5s M0 SPAWN MEMBER group=29 force=everon-camp-3-responders actor=SCR_ChimeraCharacter<0x00000000946BC7B0> @"ENTITY:4611686018427391546" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9202.308594 2.488783 5348.718750> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" prefab={FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et position=<9202.31,2.48878,5348.72> [session=1790696278-1]
[17:39:24] site garrison: Field camp 3 (everon-camp-3) at <9210.35,2.48679,5356.42>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=RHS_ION (event 101)
#101 t=78.5s M0 SITE GARRISON Field camp 3 (everon-camp-3) at <9210.35,2.48679,5356.42>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=RHS_ION [session=1790696278-1]
[17:39:24] Group 30 joined HQ: 4 soldiers, faction RHS_ION. Assignment: everon-camp-4. (event 102)
#102 t=78.5s M0 REGISTER group=30 force=everon-camp-4 faction=RHS_ION position=<7236.01,138.402,2449.71> members=4 home=everon-camp-4 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:39:24] Group 30: soldier spawned at <7236.01,138.402,2449.71>. (event 103)
#103 t=78.5s M0 SPAWN MEMBER group=30 force=everon-camp-4 actor=SCR_ChimeraCharacter<0x00000000946B6CD8> @"ENTITY:4611686018427390306" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7236.006836 138.401642 2449.712402> @"{FD5A1A2FA455FAEF}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL.et" prefab={FD5A1A2FA455FAEF}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL.et position=<7236.01,138.402,2449.71> [session=1790696278-1]
[17:39:24] Group 30: soldier spawned at <7239.01,138.312,2446.71>. (event 104)
#104 t=78.5s M0 SPAWN MEMBER group=30 force=everon-camp-4 actor=SCR_ChimeraCharacter<0x00000000946BCD08> @"ENTITY:4611686018427391617" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7239.006836 138.312149 2446.712402> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" prefab={F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et position=<7239.01,138.312,2446.71> [session=1790696278-1]
[17:39:24] Group 30: soldier spawned at <7233.01,138.417,2446.71>. (event 105)
#105 t=78.5s M0 SPAWN MEMBER group=30 force=everon-camp-4 actor=SCR_ChimeraCharacter<0x00000000946C2760> @"ENTITY:4611686018427392749" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7233.006836 138.417404 2446.712402> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" prefab={FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et position=<7233.01,138.417,2446.71> [session=1790696278-1]
[17:39:24] Group 30: soldier spawned at <7242.01,138.254,2443.71>. (event 106)
#106 t=78.5s M0 SPAWN MEMBER group=30 force=everon-camp-4 actor=SCR_ChimeraCharacter<0x00000000946C55B0> @"ENTITY:4611686018427393306" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7242.006836 138.254105 2443.712402> @"{BAD5974D96C6F0CD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter.et" prefab={BAD5974D96C6F0CD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter.et position=<7242.01,138.254,2443.71> [session=1790696278-1]
[17:39:24] Group 31 joined HQ: 2 soldiers, faction RHS_ION. Assignment: everon-camp-4-responders. (event 107)
#107 t=78.5s M0 REGISTER group=31 force=everon-camp-4-responders faction=RHS_ION position=<7222.14,138.586,2430.13> members=2 home=everon-camp-4 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:39:24] Group 31: soldier spawned at <7222.14,138.562,2430.13>. (event 108)
#108 t=78.5s M0 SPAWN MEMBER group=31 force=everon-camp-4-responders actor=SCR_ChimeraCharacter<0x00000000946B7230> @"ENTITY:4611686018427390372" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7222.135742 138.562500 2430.126953> @"{17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et" prefab={17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et position=<7222.14,138.562,2430.13> [session=1790696278-1]
[17:39:24] Group 31: soldier spawned at <7225.14,138.568,2427.13>. (event 109)
#109 t=78.5s M0 SPAWN MEMBER group=31 force=everon-camp-4-responders actor=SCR_ChimeraCharacter<0x00000000946BD260> @"ENTITY:4611686018427391692" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7225.135742 138.568222 2427.126953> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" prefab={F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et position=<7225.14,138.568,2427.13> [session=1790696278-1]
[17:39:24] site garrison: Field camp 4 (everon-camp-4) at <7229.07,138.586,2439.92>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=RHS_ION (event 110)
#110 t=78.5s M0 SITE GARRISON Field camp 4 (everon-camp-4) at <7229.07,138.586,2439.92>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=RHS_ION [session=1790696278-1]
[17:39:24] Group 32 joined HQ: 4 soldiers, faction RHS_ION. Assignment: everon-camp-5. (event 111)
#111 t=78.5s M0 REGISTER group=32 force=everon-camp-5 faction=RHS_ION position=<7298,122.947,5208.09> members=4 home=everon-camp-5 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:39:24] Group 32: soldier spawned at <7298,122.872,5208.09>. (event 112)
#112 t=78.5s M0 SPAWN MEMBER group=32 force=everon-camp-5 actor=SCR_ChimeraCharacter<0x00000000946B1E78> @"ENTITY:4611686018427389348" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7297.996582 122.872208 5208.090332> @"{17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et" prefab={17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et position=<7298,122.872,5208.09> [session=1790696278-1]
[17:39:24] Group 32: soldier spawned at <7301,122.858,5205.09>. (event 113)
#113 t=78.5s M0 SPAWN MEMBER group=32 force=everon-camp-5 actor=SCR_ChimeraCharacter<0x00000000946B7788> @"ENTITY:4611686018427390442" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7300.996582 122.857887 5205.090332> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" prefab={F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et position=<7301,122.858,5205.09> [session=1790696278-1]
[17:39:24] Group 32: soldier spawned at <7295,122.952,5205.09>. (event 114)
#114 t=78.5s M0 SPAWN MEMBER group=32 force=everon-camp-5 actor=SCR_ChimeraCharacter<0x00000000946BD7B8> @"ENTITY:4611686018427391767" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7294.996582 122.951775 5205.090332> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" prefab={12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et position=<7295,122.952,5205.09> [session=1790696278-1]
[17:39:24] Group 32: soldier spawned at <7304,122.78,5202.09>. (event 115)
#115 t=78.5s M0 SPAWN MEMBER group=32 force=everon-camp-5 actor=SCR_ChimeraCharacter<0x00000000946C2CB8> @"ENTITY:4611686018427392820" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7303.996582 122.780067 5202.090332> @"{29D838B5C3B204FD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter2.et" prefab={29D838B5C3B204FD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter2.et position=<7304,122.78,5202.09> [session=1790696278-1]
[17:39:24] Group 33 joined HQ: 2 soldiers, faction RHS_ION. Assignment: everon-camp-5-responders. (event 116)
#116 t=78.5s M0 REGISTER group=33 force=everon-camp-5-responders faction=RHS_ION position=<7274.28,123.096,5211.76> members=2 home=everon-camp-5 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:39:24] Group 33: soldier spawned at <7274.28,123.059,5211.76>. (event 117)
#117 t=78.5s M0 SPAWN MEMBER group=33 force=everon-camp-5-responders actor=SCR_ChimeraCharacter<0x00000000946B23D0> @"ENTITY:4611686018427389418" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7274.278809 123.058792 5211.762207> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" prefab={9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et position=<7274.28,123.059,5211.76> [session=1790696278-1]
[17:39:24] Group 33: soldier spawned at <7277.28,123.012,5208.76>. (event 118)
#118 t=78.5s M0 SPAWN MEMBER group=33 force=everon-camp-5-responders actor=SCR_ChimeraCharacter<0x00000000946B7CE0> @"ENTITY:4611686018427390517" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7277.278809 123.011940 5208.762207> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" prefab={12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et position=<7277.28,123.012,5208.76> [session=1790696278-1]
[17:39:24] site garrison: Field camp 5 (everon-camp-5) at <7286.14,123.067,5209.93>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=RHS_ION (event 119)
#119 t=78.5s M0 SITE GARRISON Field camp 5 (everon-camp-5) at <7286.14,123.067,5209.93>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=RHS_ION [session=1790696278-1]
[17:39:25] Anti-air equipment selected for faction RHS_ION; FIM-92 is the fallback. (event 120)
#120 t=79.7s M0 AA PROFILE faction=RHS_ION; preferred={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et; fallback={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et [session=1790696278-1]
[17:39:25] role reserved: group=17 force=everon-extraction-1 home=everon-extraction-1; excluded from general HQ retasking (event 121)
#121 t=79.7s M0 ROLE RESERVED group=17 force=everon-extraction-1 home=everon-extraction-1; excluded from general HQ retasking [session=1790696278-1]
[17:39:25] Objective security: everon-extraction-1 existing garrison activated; permanent local defence; position=<4800.95, 27.8202, 11487.4> (event 122)
#122 t=79.7s M0 OBJECTIVE DEFENCE everon-extraction-1 existing garrison activated; permanent local defence; position=<4800.95, 27.8202, 11487.4> [session=1790696278-1]
[17:39:25] town garrison: C_LocationStPhilippe at <4502.76,14.702,10772>: waiting to place 7 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. (event 123)
#123 t=79.7s M0 TOWN GARRISON C_LocationStPhilippe at <4502.76,14.702,10772>: waiting to place 7 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. [session=1790696278-1]
[17:39:25] courier ready: trip=0 state=1 delivered=0; 12 distinct original HE shells physically confirmed in existing depot cache (event 124)
#124 t=79.7s M0 COURIER READY trip=0 state=1 delivered=0; 12 distinct original HE shells physically confirmed in existing depot cache [session=1790696278-1]
[17:39:25] air drop decision: Airborne support: no ready helicopter passenger load; finite loads 0/4 (event 125)
#125 t=79.7s M0 AIR DROP DECISION Airborne support: no ready helicopter passenger load; finite loads 0/4 [session=1790696278-1]
[17:39:28] helicopter pad: Search helicopter: delay 15 minutes; no clear airfield departure pad; bounded retry pending; next attempt in 30 seconds (event 126)
#126 t=82.6s M0 HELICOPTER PAD Search helicopter: delay 15 minutes; no clear airfield departure pad; bounded retry pending; next attempt in 30 seconds [session=1790696278-1]
[17:39:29] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 127)
#127 t=83.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946D0750> @"ENTITY:4611686018427394965" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4443.660645 78.311111 8471.962891> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<4443.66,78.3111,8471.96> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1]
[17:39:29] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 128)
#128 t=83.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946CF438> @"ENTITY:4611686018427394849" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4829.832031 27.793106 11120.481445> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<4829.83,27.7931,11120.5> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1]
[17:39:29] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 129)
#129 t=83.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946D2208> @"ENTITY:4611686018427395147" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4823.832031 27.625000 11120.481445> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<4823.83,27.625,11120.5> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1]
[17:39:29] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 130)
#130 t=83.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946D3CC0> @"ENTITY:4611686018427395319" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4832.832031 27.843750 11117.481445> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<4832.83,27.8438,11117.5> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1]
[17:39:29] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 131)
#131 t=83.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946D1920> @"ENTITY:4611686018427395081" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5147.075195 28.387323 10010.291016> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<5147.08,28.3873,10010.3> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1]
[17:39:29] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 132)
#132 t=83.6s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946D1920> @"ENTITY:4611686018427395081" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5147.075195 28.387323 10010.291016> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<5147.08,28.3873,10010.3> prefab={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790696278-1]
[17:39:29] optics: physical magnified optic preserved/confirmed (event 133)
#133 t=83.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790696278-1]
[17:39:29] Anti-air equipment selected for faction FIA; FIM-92 is the fallback. (event 134)
#134 t=83.6s M0 AA PROFILE faction=FIA; preferred={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et; fallback={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et [session=1790696278-1]
[17:39:29] The faction anti-air launcher could not be used. Trying FIM-92 instead. (event 135)
#135 t=83.6s M0 AA FALLBACK actor=SCR_ChimeraCharacter<0x00000000946C5B08> @"ENTITY:4611686018427393380" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6162.000000 202.406509 7044.000000> @"{C77DFB8546B3F2A2}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_LAT.et" rejected={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et reason=native weapon slot insertion refused; trying FIM-92 [session=1790696278-1]
[17:39:29] optics: physical magnified optic preserved/confirmed (event 136)
#136 t=83.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790696278-1]
[17:39:29] optics: physical magnified optic preserved/confirmed (event 137)
#137 t=83.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790696278-1]
[17:39:29] optics: physical magnified optic preserved/confirmed (event 138)
#138 t=83.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790696278-1]
[17:39:29] optics: physical magnified optic preserved/confirmed (event 139)
#139 t=83.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790696278-1]
[17:39:29] optics: physical magnified optic preserved/confirmed (event 140)
#140 t=83.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790696278-1]
[17:39:29] optics: physical magnified optic preserved/confirmed (event 141)
#141 t=83.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790696278-1]
[17:39:29] optics: physical magnified optic preserved/confirmed (event 142)
#142 t=83.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790696278-1]
[17:39:29] optics: physical magnified optic preserved/confirmed (event 143)
#143 t=83.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790696278-1]
[17:39:29] optics: physical magnified optic preserved/confirmed (event 144)
#144 t=83.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790696278-1]
[17:39:29] optics: physical magnified optic preserved/confirmed (event 145)
#145 t=83.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790696278-1]
[17:39:29] radio equipment: original group already equipped; no native radio request submitted (event 146)
#146 t=83.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790696278-1]
[17:39:29] radio equipment: original group already equipped; no native radio request submitted (event 147)
#147 t=83.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790696278-1]
[17:39:29] radio equipment: original group already equipped; no native radio request submitted (event 148)
#148 t=83.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790696278-1]
[17:39:29] radio equipment: original group already equipped; no native radio request submitted (event 149)
#149 t=83.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790696278-1]
[17:39:29] radio equipment: original group already equipped; no native radio request submitted (event 150)
#150 t=83.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790696278-1]
[17:39:29] radio equipment: original group already equipped; no native radio request submitted (event 151)
#151 t=83.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790696278-1]
[17:39:29] radio equipment: original group already equipped; no native radio request submitted (event 152)
#152 t=83.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790696278-1]
[17:39:29] radio equipment: original group already equipped; no native radio request submitted (event 153)
#153 t=83.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790696278-1]
[17:39:29] radio equipment: original group already equipped; no native radio request submitted (event 154)
#154 t=83.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790696278-1]
[17:39:29] radio equipment: original group already equipped; no native radio request submitted (event 155)
#155 t=83.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790696278-1]
[17:39:29] radio equipment: original group already equipped; no native radio request submitted (event 156)
#156 t=83.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790696278-1]
[17:39:29] radio equipment: original group already equipped; no native radio request submitted (event 157)
#157 t=83.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790696278-1]
[17:39:29] radio equipment: original group already equipped; no native radio request submitted (event 158)
#158 t=83.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790696278-1]
[17:39:29] radio equipment: original group already equipped; no native radio request submitted (event 159)
#159 t=83.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790696278-1]
[17:39:31] Squad status report queued: status hill-scout-5: 1 living, 1 fit, 0 confirmed losses; sampled=85650.8; small-arms ammunition=469 magazine rounds, 1 chambered (event 160, message 7)
#160 t=85.7s M7 STATUS REPORT status hill-scout-5: 1 living, 1 fit, 0 confirmed losses; sampled=85650.8; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790696278-1]
[17:39:31] Squad status report queued: status hill-scout-1: 1 living, 1 fit, 0 confirmed losses; sampled=85650.8; small-arms ammunition=469 magazine rounds, 1 chambered (event 161, message 8)
#161 t=85.7s M8 STATUS REPORT status hill-scout-1: 1 living, 1 fit, 0 confirmed losses; sampled=85650.8; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790696278-1]
[17:39:32] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 162)
#162 t=86.7s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946CC7B0> @"ENTITY:4611686018427394556" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4440.660645 78.199852 8474.962891> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<4440.66,78.1999,8474.96> finite two-mine allowance issued [session=1790696278-1]
[17:39:32] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 163)
#163 t=86.7s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946D2AF0> @"ENTITY:4611686018427395211" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4437.660645 78.186134 8471.962891> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<4437.66,78.1861,8471.96> finite two-mine allowance issued [session=1790696278-1]
[17:39:32] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 164)
#164 t=86.7s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946CEB50> @"ENTITY:4611686018427394791" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3045.546143 118.593750 5287.100586> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<3045.55,118.594,5287.1> finite two-mine allowance issued [session=1790696278-1]
[17:39:32] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 165)
#165 t=86.7s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946CD980> @"ENTITY:4611686018427394672" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4826.832031 27.625000 11123.481445> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<4826.83,27.625,11123.5> finite two-mine allowance issued [session=1790696278-1]
[17:39:32] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 166)
#166 t=86.7s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946D2208> @"ENTITY:4611686018427395147" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4823.832031 27.625000 11120.481445> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<4823.83,27.625,11120.5> finite two-mine allowance issued [session=1790696278-1]
[17:39:32] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 167)
#167 t=86.7s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946D3CC0> @"ENTITY:4611686018427395319" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4832.832031 27.843750 11117.481445> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<4832.83,27.8438,11117.5> finite two-mine allowance issued [session=1790696278-1]
[17:39:32] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 168)
#168 t=86.7s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946D1920> @"ENTITY:4611686018427395081" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5147.075195 28.387323 10010.291016> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<5147.08,28.3873,10010.3> finite two-mine allowance issued [session=1790696278-1]
[17:39:32] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 169)
#169 t=86.7s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946D45A8> @"ENTITY:4611686018427395369" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5156.075195 28.448654 10007.291016> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<5156.08,28.4487,10007.3> finite two-mine allowance issued [session=1790696278-1]
[17:39:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 170)
#170 t=86.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946B2928> @"ENTITY:4611686018427389486" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5666.527832 86.968674 5630.541992> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" position=<5666.53,86.9687,5630.54> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1]
[17:39:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 171)
#171 t=86.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946B8238> @"ENTITY:4611686018427390607" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5654.625488 86.928093 5620.478027> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" position=<5654.63,86.9281,5620.48> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1]
[17:39:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 172)
#172 t=86.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946C3210> @"ENTITY:4611686018427392892" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6174.000000 201.656830 7044.000000> @"{84B40583F4D1B7A3}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_Rifleman.et" position=<6174,201.657,7044> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1]
[17:39:32] The FIM-92 fallback could not be confirmed usable. Check technical details for the cause. (event 173)
#173 t=86.7s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946C5B08> @"ENTITY:4611686018427393380" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6162.000000 202.406509 7044.000000> @"{C77DFB8546B3F2A2}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_LAT.et" position=<6162,202.407,7044> prefab={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et FIM-92 unavailable/unusable: native weapon slot insertion refused [session=1790696278-1]
[17:39:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 174)
#174 t=86.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946B13C8> @"ENTITY:4611686018427389210" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5263.649902 26.927702 9298.629883> @"{17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et" position=<5263.65,26.9277,9298.63> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1]
[17:39:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 175)
#175 t=86.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946B4218> @"ENTITY:4611686018427389747" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5266.649902 26.931681 9295.629883> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" position=<5266.65,26.9317,9295.63> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1]
[17:39:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 176)
#176 t=86.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946C3AF8> @"ENTITY:4611686018427392930" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11095.398438 35.327000 11558.151367> @"{CC44744CCF579396}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter3.et" position=<11095.4,35.327,11558.2> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1]
[17:39:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 177)
#177 t=86.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946B5220> @"ENTITY:4611686018427389965" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11090.619141 35.412933 11588.120117> @"{17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et" position=<11090.6,35.4129,11588.1> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1]
[17:39:32] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 178)
#178 t=86.7s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B9CF0> @"ENTITY:4611686018427390982" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11093.619141 35.532677 11585.120117> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" position=<11093.6,35.5327,11585.1> prefab={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790696278-1]
[17:39:32] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 179)
#179 t=86.7s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946BA248> @"ENTITY:4611686018427391053" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4598.443848 23.819464 9681.148438> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" position=<4598.44,23.8195,9681.15> prefab={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790696278-1]
[17:39:32] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 180)
#180 t=86.7s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946C01F8> @"ENTITY:4611686018427392240" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4592.443848 23.694393 9681.148438> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" position=<4592.44,23.6944,9681.15> prefab={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790696278-1]
[17:39:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 181)
#181 t=86.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946C0750> @"ENTITY:4611686018427392311" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4618.765137 23.720131 9693.916016> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" position=<4618.77,23.7201,9693.92> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1]
[17:39:32] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 182)
#182 t=86.7s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946BACF8> @"ENTITY:4611686018427391196" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5488.883301 41.902184 10755.148438> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" position=<5488.88,41.9022,10755.1> prefab={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790696278-1]
[17:39:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 183)
#183 t=86.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946BB250> @"ENTITY:4611686018427391264" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5488.485840 41.787853 10779.573242> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" position=<5488.49,41.7879,10779.6> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1]
[17:39:32] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 184)
#184 t=86.7s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946C1200> @"ENTITY:4611686018427392457" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5487.913574 41.823719 10775.257812> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" position=<5487.91,41.8237,10775.3> prefab={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790696278-1]
[17:39:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 185)
#185 t=86.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946BB7A8> @"ENTITY:4611686018427391332" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3001.150635 7.156250 2077.223145> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" position=<3001.15,7.15625,2077.22> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1]
[17:39:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 186)
#186 t=86.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946C1CB0> @"ENTITY:4611686018427392599" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2985.971924 7.250000 2095.813477> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" position=<2985.97,7.25,2095.81> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1]
[17:39:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 187)
#187 t=86.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946BC258> @"ENTITY:4611686018427391475" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9224.394531 2.396442 5358.111328> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" position=<9224.39,2.39644,5358.11> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1]
[17:39:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 188)
#188 t=86.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946C2760> @"ENTITY:4611686018427392749" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7233.006836 138.417404 2446.712402> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" position=<7233.01,138.417,2446.71> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1]
[17:39:32] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 189)
#189 t=86.7s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B23D0> @"ENTITY:4611686018427389418" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7274.278809 123.058792 5211.762207> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" position=<7274.28,123.059,5211.76> prefab={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790696278-1]
[17:39:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 190)
#190 t=86.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946B7CE0> @"ENTITY:4611686018427390517" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7277.278809 123.011940 5208.762207> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" position=<7277.28,123.012,5208.76> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1]
[17:39:32] radio equipment: native radio completion recorded; original group allocation terminal, no replenishment (event 191)
#191 t=86.7s M0 RADIO EQUIPMENT native radio completion recorded; original group allocation terminal, no replenishment [session=1790696278-1]
[17:39:32] radio equipment: native radio completion recorded; original group allocation terminal, no replenishment (event 192)
#192 t=86.7s M0 RADIO EQUIPMENT native radio completion recorded; original group allocation terminal, no replenishment [session=1790696278-1]
[17:39:32] radio equipment: native radio completion recorded; original group allocation terminal, no replenishment (event 193)
#193 t=86.7s M0 RADIO EQUIPMENT native radio completion recorded; original group allocation terminal, no replenishment [session=1790696278-1]
[17:39:32] radio equipment: native radio completion recorded; original group allocation terminal, no replenishment (event 194)
#194 t=86.7s M0 RADIO EQUIPMENT native radio completion recorded; original group allocation terminal, no replenishment [session=1790696278-1]
[17:39:32] radio equipment: native radio completion recorded; original group allocation terminal, no replenishment (event 195)
#195 t=86.7s M0 RADIO EQUIPMENT native radio completion recorded; original group allocation terminal, no replenishment [session=1790696278-1]
[17:39:32] Squad status report queued: status hill-scout-10: 1 living, 1 fit, 0 confirmed losses; sampled=86671.2; small-arms ammunition=469 magazine rounds, 1 chambered (event 196, message 10)
#196 t=86.7s M10 STATUS REPORT status hill-scout-10: 1 living, 1 fit, 0 confirmed losses; sampled=86671.2; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790696278-1]
[17:39:32] Squad status report queued: status hill-scout-6: 1 living, 1 fit, 0 confirmed losses; sampled=86671.2; small-arms ammunition=469 magazine rounds, 1 chambered (event 197, message 12)
#197 t=86.7s M12 STATUS REPORT status hill-scout-6: 1 living, 1 fit, 0 confirmed losses; sampled=86671.2; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790696278-1]
[17:39:32] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 198, message 7)
#198 t=86.7s M7 CALL unit 5 originating report; three seconds before transmission [session=1790696278-1]
[17:39:32] Squad status report queued: status hill-scout-2: 1 living, 1 fit, 0 confirmed losses; sampled=86671.2; small-arms ammunition=469 magazine rounds, 1 chambered (event 199, message 13)
#199 t=86.7s M13 STATUS REPORT status hill-scout-2: 1 living, 1 fit, 0 confirmed losses; sampled=86671.2; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790696278-1]
[17:39:32] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 200, message 8)
#200 t=86.7s M8 CALL unit 1 originating report; three seconds before transmission [session=1790696278-1]
[17:39:33] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 201, message 10)
#201 t=87.6s M10 CALL unit 10 originating report; three seconds before transmission [session=1790696278-1]
[17:39:33] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 202, message 12)
#202 t=87.6s M12 CALL unit 6 originating report; three seconds before transmission [session=1790696278-1]
[17:39:33] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 203, message 13)
#203 t=87.6s M13 CALL unit 2 originating report; three seconds before transmission [session=1790696278-1]
[17:39:33] mortar crew ready: site=1 order=0 radio=M0 source=M0 position=<4440.66,78.3706,8470.96>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed (event 204)
#204 t=87.6s M0 MORTAR CREW READY site=1 order=0 radio=M0 source=M0 position=<4440.66,78.3706,8470.96>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed [session=1790696278-1]
[17:39:33] mortar crew ready: site=2 order=0 radio=M0 source=M0 position=<3042.55,118.695,5286.1>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed (event 205)
#205 t=87.6s M0 MORTAR CREW READY site=2 order=0 radio=M0 source=M0 position=<3042.55,118.695,5286.1>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed [session=1790696278-1]
[17:39:33] mortar crew ready: site=3 order=0 radio=M0 source=M0 position=<4826.83,27.725,11119.5>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed (event 206)
#206 t=87.6s M0 MORTAR CREW READY site=3 order=0 radio=M0 source=M0 position=<4826.83,27.725,11119.5>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed [session=1790696278-1]
[17:39:33] mortar crew ready: site=4 order=0 radio=M0 source=M0 position=<5150.08,28.5173,10009.3>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed (event 207)
#207 t=87.6s M0 MORTAR CREW READY site=4 order=0 radio=M0 source=M0 position=<5150.08,28.5173,10009.3>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed [session=1790696278-1]
[17:39:34] Could not find three safe, widely separated road positions. Starting UAZ spawns were withheld. (event 208)
#208 t=88.6s M0 HUNTER OPENING FAILED no three safe, widely separated road starts in 64 candidates; unsafe spawns withheld [session=1790696278-1]
[17:39:34] Squad status report queued: status everon-medical-3-responders: 2 living, 2 fit, 0 confirmed losses; sampled=88589.7; small-arms ammunition=418 magazine rounds, 2 chambered (event 209, message 16)
#209 t=88.6s M16 STATUS REPORT status everon-medical-3-responders: 2 living, 2 fit, 0 confirmed losses; sampled=88589.7; small-arms ammunition=418 magazine rounds, 2 chambered [session=1790696278-1]
[17:39:34] Squad status report queued: status everon-outpost-1: 4 living, 4 fit, 0 confirmed losses; sampled=88589.7; small-arms ammunition=836 magazine rounds, 4 chambered (event 210, message 17)
#210 t=88.6s M17 STATUS REPORT status everon-outpost-1: 4 living, 4 fit, 0 confirmed losses; sampled=88589.7; small-arms ammunition=836 magazine rounds, 4 chambered [session=1790696278-1]
[17:39:34] Squad status report queued: status everon-prison-1: 4 living, 4 fit, 0 confirmed losses; sampled=88589.7; small-arms ammunition=836 magazine rounds, 4 chambered (event 211, message 18)
#211 t=88.6s M18 STATUS REPORT status everon-prison-1: 4 living, 4 fit, 0 confirmed losses; sampled=88589.7; small-arms ammunition=836 magazine rounds, 4 chambered [session=1790696278-1]
[17:39:34] Squad status report queued: status formation-2: 4 living, 4 fit, 0 confirmed losses; sampled=88589.7; small-arms ammunition=596 magazine rounds, 4 chambered (event 212, message 19)
#212 t=88.6s M19 STATUS REPORT status formation-2: 4 living, 4 fit, 0 confirmed losses; sampled=88589.7; small-arms ammunition=596 magazine rounds, 4 chambered [session=1790696278-1]
[17:39:34] Squad status report queued: status formation-1: 4 living, 4 fit, 0 confirmed losses; sampled=88589.7; small-arms ammunition=596 magazine rounds, 4 chambered (event 213, message 20)
#213 t=88.6s M20 STATUS REPORT status formation-1: 4 living, 4 fit, 0 confirmed losses; sampled=88589.7; small-arms ammunition=596 magazine rounds, 4 chambered [session=1790696278-1]
[17:39:34] Squad status report queued: status hill-scout-7: 1 living, 1 fit, 0 confirmed losses; sampled=88589.7; small-arms ammunition=469 magazine rounds, 1 chambered (event 214, message 21)
#214 t=88.6s M21 STATUS REPORT status hill-scout-7: 1 living, 1 fit, 0 confirmed losses; sampled=88589.7; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790696278-1]
[17:39:34] Squad status report queued: status hill-scout-3: 1 living, 1 fit, 0 confirmed losses; sampled=88589.7; small-arms ammunition=469 magazine rounds, 1 chambered (event 215, message 22)
#215 t=88.6s M22 STATUS REPORT status hill-scout-3: 1 living, 1 fit, 0 confirmed losses; sampled=88589.7; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790696278-1]
[17:39:35] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 216, message 16)
#216 t=89.6s M16 CALL unit 25 originating report; three seconds before transmission [session=1790696278-1]
[17:39:35] Squad status report queued: status everon-outpost-1-responders: 2 living, 2 fit, 0 confirmed losses; sampled=89599; small-arms ammunition=418 magazine rounds, 2 chambered (event 217, message 23)
#217 t=89.6s M23 STATUS REPORT status everon-outpost-1-responders: 2 living, 2 fit, 0 confirmed losses; sampled=89599; small-arms ammunition=418 magazine rounds, 2 chambered [session=1790696278-1]
[17:39:35] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 218, message 17)
#218 t=89.6s M17 CALL unit 20 originating report; three seconds before transmission [session=1790696278-1]
[17:39:35] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 219, message 18)
#219 t=89.6s M18 CALL unit 15 originating report; three seconds before transmission [session=1790696278-1]
[17:39:35] Squad status report queued: status formation-3: 4 living, 4 fit, 0 confirmed losses; sampled=89599; small-arms ammunition=596 magazine rounds, 4 chambered (event 220, message 24)
#220 t=89.6s M24 STATUS REPORT status formation-3: 4 living, 4 fit, 0 confirmed losses; sampled=89599; small-arms ammunition=596 magazine rounds, 4 chambered [session=1790696278-1]
[17:39:35] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 221, message 19)
#221 t=89.6s M19 CALL unit 12 originating report; three seconds before transmission [session=1790696278-1]
[17:39:35] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 222, message 20)
#222 t=89.6s M20 CALL unit 11 originating report; three seconds before transmission [session=1790696278-1]
[17:39:35] Squad status report queued: status hill-scout-8: 1 living, 1 fit, 0 confirmed losses; sampled=89599; small-arms ammunition=469 magazine rounds, 1 chambered (event 223, message 25)
#223 t=89.6s M25 STATUS REPORT status hill-scout-8: 1 living, 1 fit, 0 confirmed losses; sampled=89599; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790696278-1]
[17:39:35] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 224, message 21)
#224 t=89.6s M21 CALL unit 7 originating report; three seconds before transmission [session=1790696278-1]
[17:39:35] Squad status report queued: status hill-scout-4: 1 living, 1 fit, 0 confirmed losses; sampled=89599; small-arms ammunition=469 magazine rounds, 1 chambered (event 225, message 26)
#225 t=89.6s M26 STATUS REPORT status hill-scout-4: 1 living, 1 fit, 0 confirmed losses; sampled=89599; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790696278-1]
[17:39:35] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 226, message 22)
#226 t=89.6s M22 CALL unit 3 originating report; three seconds before transmission [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 227)
#227 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946D4E90> @"ENTITY:4611686018427395436" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4446.660645 78.391205 8468.962891> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<4446.66,78.3912,8468.96> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 228)
#228 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946AF990> @"ENTITY:4611686018427388955" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5695.284668 86.136131 5609.943848> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" position=<5695.28,86.1361,5609.94> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 229)
#229 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B8238> @"ENTITY:4611686018427390607" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5654.625488 86.928093 5620.478027> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" position=<5654.63,86.9281,5620.48> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 230)
#230 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B0030> @"ENTITY:4611686018427389023" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6168.000000 202.156830 7050.000000> @"{677B515F119222C2}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_SL.et" position=<6168,202.157,7050> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 231)
#231 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B2E80> @"ENTITY:4611686018427389557" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6171.000000 201.907059 7047.000000> @"{D25BC9815A9F9E8D}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_AT.et" position=<6171,201.907,7047> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 232)
#232 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946BE268> @"ENTITY:4611686018427391911" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6165.000000 202.297440 7047.000000> @"{84B40583F4D1B7A3}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_Rifleman.et" position=<6165,202.297,7047> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 233)
#233 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946C3210> @"ENTITY:4611686018427392892" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6174.000000 201.656830 7044.000000> @"{84B40583F4D1B7A3}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_Rifleman.et" position=<6174,201.657,7044> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 234)
#234 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946C5B08> @"ENTITY:4611686018427393380" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6162.000000 202.406509 7044.000000> @"{C77DFB8546B3F2A2}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_LAT.et" position=<6162,202.407,7044> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 235)
#235 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B0918> @"ENTITY:4611686018427389064" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4501.989258 63.012596 5029.198242> @"{17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et" position=<4501.99,63.0126,5029.2> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 236)
#236 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B3768> @"ENTITY:4611686018427389601" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4504.989258 63.059460 5026.198242> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" position=<4504.99,63.0595,5026.2> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 237)
#237 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B8790> @"ENTITY:4611686018427390682" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4498.989258 63.031250 5026.198242> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" position=<4498.99,63.0312,5026.2> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 238)
#238 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946BEB50> @"ENTITY:4611686018427391949" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4507.989258 63.137241 5023.198242> @"{29D838B5C3B204FD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter2.et" position=<4507.99,63.1372,5023.2> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 239)
#239 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B0E70> @"ENTITY:4611686018427389134" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4830.401855 28.246777 11489.034180> @"{17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et" position=<4830.4,28.2468,11489> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 240)
#240 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B8CE8> @"ENTITY:4611686018427390757" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4826.101074 28.306723 11484.419922> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" position=<4826.1,28.3067,11484.4> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 241)
#241 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946BF0A8> @"ENTITY:4611686018427392022" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4847.198730 28.223085 11480.732422> @"{CC44744CCF579396}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter3.et" position=<4847.2,28.2231,11480.7> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 242)
#242 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B4218> @"ENTITY:4611686018427389747" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5266.649902 26.931681 9295.629883> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" position=<5266.65,26.9317,9295.63> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 243)
#243 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B9240> @"ENTITY:4611686018427390832" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5260.649902 26.968750 9295.629883> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" position=<5260.65,26.9688,9295.63> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 244)
#244 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B4770> @"ENTITY:4611686018427389822" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5244.312988 26.723663 9304.409180> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" position=<5244.31,26.7237,9304.41> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 245)
#245 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B4CC8> @"ENTITY:4611686018427389897" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11089.398438 35.468750 11564.151367> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" position=<11089.4,35.4688,11564.2> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 246)
#246 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B9798> @"ENTITY:4611686018427390907" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11092.398438 35.442734 11561.151367> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" position=<11092.4,35.4427,11561.2> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 247)
#247 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946BFB58> @"ENTITY:4611686018427392165" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11086.398438 35.431023 11561.151367> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" position=<11086.4,35.431,11561.2> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 248)
#248 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946C3AF8> @"ENTITY:4611686018427392930" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11095.398438 35.327000 11558.151367> @"{CC44744CCF579396}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter3.et" position=<11095.4,35.327,11558.2> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 249)
#249 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B5778> @"ENTITY:4611686018427390035" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4595.443848 23.764378 9684.148438> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" position=<4595.44,23.7644,9684.15> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 250)
#250 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946BA248> @"ENTITY:4611686018427391053" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4598.443848 23.819464 9681.148438> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" position=<4598.44,23.8195,9681.15> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 251)
#251 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946C01F8> @"ENTITY:4611686018427392240" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4592.443848 23.694393 9681.148438> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" position=<4592.44,23.6944,9681.15> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 252)
#252 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946C0750> @"ENTITY:4611686018427392311" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4618.765137 23.720131 9693.916016> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" position=<4618.77,23.7201,9693.92> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 253)
#253 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946C63F0> @"ENTITY:4611686018427393420" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5494.883301 42.013836 10749.148438> @"{BAD5974D96C6F0CD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter.et" position=<5494.88,42.0138,10749.1> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 254)
#254 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946BB250> @"ENTITY:4611686018427391264" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5492.781738 41.824333 10781.303711> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" position=<5492.78,41.8243,10781.3> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 255)
#255 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B5CD0> @"ENTITY:4611686018427390103" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2998.150635 7.187500 2080.223145> @"{FD5A1A2FA455FAEF}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL.et" position=<2998.15,7.1875,2080.22> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 256)
#256 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946BB7A8> @"ENTITY:4611686018427391332" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3001.150635 7.156250 2077.223145> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" position=<3001.15,7.15625,2077.22> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 257)
#257 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946C1758> @"ENTITY:4611686018427392528" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2995.150635 7.187500 2077.223145> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" position=<2995.15,7.1875,2077.22> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 258)
#258 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946C4B00> @"ENTITY:4611686018427393162" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3004.150635 7.125000 2074.223145> @"{29D838B5C3B204FD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter2.et" position=<3004.15,7.125,2074.22> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 259)
#259 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B6228> @"ENTITY:4611686018427390169" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9221.394531 2.265386 5361.111328> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" position=<9221.39,2.26539,5361.11> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 260)
#260 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946C2208> @"ENTITY:4611686018427392674" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9218.394531 2.371377 5358.111328> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" position=<9218.39,2.37138,5358.11> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 261)
#261 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946C5058> @"ENTITY:4611686018427393234" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9227.394531 2.443295 5355.111328> @"{29D838B5C3B204FD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter2.et" position=<9227.39,2.4433,5355.11> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 262)
#262 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B6780> @"ENTITY:4611686018427390237" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9199.308594 2.431091 5351.718750> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" position=<9199.31,2.43109,5351.72> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 263)
#263 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946BC7B0> @"ENTITY:4611686018427391546" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9202.308594 2.488783 5348.718750> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" position=<9202.31,2.48878,5348.72> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 264)
#264 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B6CD8> @"ENTITY:4611686018427390306" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7236.006836 138.401642 2449.712402> @"{FD5A1A2FA455FAEF}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL.et" position=<7236.01,138.402,2449.71> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 265)
#265 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946BCD08> @"ENTITY:4611686018427391617" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7239.006836 138.312149 2446.712402> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" position=<7239.01,138.312,2446.71> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 266)
#266 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946C55B0> @"ENTITY:4611686018427393306" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7242.006836 138.254105 2443.712402> @"{BAD5974D96C6F0CD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter.et" position=<7242.01,138.254,2443.71> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 267)
#267 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B7230> @"ENTITY:4611686018427390372" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7222.135742 138.562500 2430.126953> @"{17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et" position=<7222.14,138.562,2430.13> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 268)
#268 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946BD260> @"ENTITY:4611686018427391692" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7225.135742 138.568222 2427.126953> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" position=<7225.14,138.568,2427.13> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 269)
#269 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B1E78> @"ENTITY:4611686018427389348" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7297.996582 122.872208 5208.090332> @"{17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et" position=<7298,122.872,5208.09> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 270)
#270 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946C2CB8> @"ENTITY:4611686018427392820" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7303.996582 122.780067 5202.090332> @"{29D838B5C3B204FD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter2.et" position=<7304,122.78,5202.09> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 271)
#271 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B23D0> @"ENTITY:4611686018427389418" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7274.278809 123.058792 5211.762207> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" position=<7274.28,123.059,5211.76> finite two-mine allowance issued [session=1790696278-1]
[17:39:36] Squad status report queued: status everon-camp-5: 4 living, 4 fit, 0 confirmed losses; sampled=90607.7; small-arms ammunition=836 magazine rounds, 4 chambered (event 272, message 27)
#272 t=90.6s M27 STATUS REPORT status everon-camp-5: 4 living, 4 fit, 0 confirmed losses; sampled=90607.7; small-arms ammunition=836 magazine rounds, 4 chambered [session=1790696278-1]
[17:39:36] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 273, message 23)
#273 t=90.6s M23 CALL unit 21 originating report; three seconds before transmission [session=1790696278-1]
[17:39:36] Squad status report queued: status everon-extraction-1: 4 living, 4 fit, 0 confirmed losses; sampled=90607.7; small-arms ammunition=836 magazine rounds, 4 chambered (event 274, message 28)
#274 t=90.6s M28 STATUS REPORT status everon-extraction-1: 4 living, 4 fit, 0 confirmed losses; sampled=90607.7; small-arms ammunition=836 magazine rounds, 4 chambered [session=1790696278-1]
[17:39:36] Squad status report queued: status formation-4: 4 living, 4 fit, 0 confirmed losses; sampled=90607.7; small-arms ammunition=596 magazine rounds, 4 chambered (event 275, message 29)
#275 t=90.6s M29 STATUS REPORT status formation-4: 4 living, 4 fit, 0 confirmed losses; sampled=90607.7; small-arms ammunition=596 magazine rounds, 4 chambered [session=1790696278-1]
[17:39:36] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 276, message 24)
#276 t=90.6s M24 CALL unit 13 originating report; three seconds before transmission [session=1790696278-1]
[17:39:36] The soldier finished making the report. Radio delivery can now proceed. (event 277, message 10)
#277 t=90.6s M10 CALL COMPLETE unit 10 completed originating report [session=1790696278-1]
[17:39:36] Radio message in transit: unit 10 -> HQ (long-range) (event 278, message 10)
#278 t=90.6s M10 TRANSMIT unit 10 -> HQ (long-range) [session=1790696278-1]
[17:39:36] Squad status report queued: status hill-scout-9: 1 living, 1 fit, 0 confirmed losses; sampled=90607.7; small-arms ammunition=469 magazine rounds, 1 chambered (event 279, message 30)
#279 t=90.6s M30 STATUS REPORT status hill-scout-9: 1 living, 1 fit, 0 confirmed losses; sampled=90607.7; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790696278-1]
[17:39:36] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 280, message 25)
#280 t=90.6s M25 CALL unit 8 originating report; three seconds before transmission [session=1790696278-1]
[17:39:36] The soldier finished making the report. Radio delivery can now proceed. (event 281, message 12)
#281 t=90.6s M12 CALL COMPLETE unit 6 completed originating report [session=1790696278-1]
[17:39:36] Radio message in transit: unit 6 -> HQ (long-range) (event 282, message 12)
#282 t=90.6s M12 TRANSMIT unit 6 -> HQ (long-range) [session=1790696278-1]
[17:39:36] The soldier finished making the report. Radio delivery can now proceed. (event 283, message 7)
#283 t=90.6s M7 CALL COMPLETE unit 5 completed originating report [session=1790696278-1]
[17:39:36] Radio message in transit: unit 5 -> HQ (long-range) (event 284, message 7)
#284 t=90.6s M7 TRANSMIT unit 5 -> HQ (long-range) [session=1790696278-1]
[17:39:36] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 285, message 26)
#285 t=90.6s M26 CALL unit 4 originating report; three seconds before transmission [session=1790696278-1]
[17:39:36] The soldier finished making the report. Radio delivery can now proceed. (event 286, message 13)
#286 t=90.6s M13 CALL COMPLETE unit 2 completed originating report [session=1790696278-1]
[17:39:36] Radio message in transit: unit 2 -> HQ (long-range) (event 287, message 13)
#287 t=90.6s M13 TRANSMIT unit 2 -> HQ (long-range) [session=1790696278-1]
[17:39:36] The soldier finished making the report. Radio delivery can now proceed. (event 288, message 8)
#288 t=90.6s M8 CALL COMPLETE unit 1 completed originating report [session=1790696278-1]
[17:39:36] Radio message in transit: unit 1 -> HQ (long-range) (event 289, message 8)
#289 t=90.6s M8 TRANSMIT unit 1 -> HQ (long-range) [session=1790696278-1]
[17:39:38] Squad status report queued: status everon-camp-5-responders: 2 living, 2 fit, 0 confirmed losses; sampled=91619; small-arms ammunition=418 magazine rounds, 2 chambered (event 290, message 31)
#290 t=91.6s M31 STATUS REPORT status everon-camp-5-responders: 2 living, 2 fit, 0 confirmed losses; sampled=91619; small-arms ammunition=418 magazine rounds, 2 chambered [session=1790696278-1]
[17:39:38] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 291, message 27)
#291 t=91.6s M27 CALL unit 32 originating report; three seconds before transmission [session=1790696278-1]
[17:39:38] Squad status report queued: status everon-camp-3: 4 living, 4 fit, 0 confirmed losses; sampled=91619; small-arms ammunition=836 magazine rounds, 4 chambered (event 292, message 32)
#292 t=91.6s M32 STATUS REPORT status everon-camp-3: 4 living, 4 fit, 0 confirmed losses; sampled=91619; small-arms ammunition=836 magazine rounds, 4 chambered [session=1790696278-1]
[17:39:38] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 293, message 28)
#293 t=91.6s M28 CALL unit 17 originating report; three seconds before transmission [session=1790696278-1]
[17:39:38] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 294, message 29)
#294 t=91.6s M29 CALL unit 14 originating report; three seconds before transmission [session=1790696278-1]
[17:39:38] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 295, message 30)
#295 t=91.6s M30 CALL unit 9 originating report; three seconds before transmission [session=1790696278-1]
[17:39:38] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 296, message 31)
#296 t=92.6s M31 CALL unit 33 originating report; three seconds before transmission [session=1790696278-1]
[17:39:38] Squad status report queued: status everon-camp-3-responders: 2 living, 2 fit, 0 confirmed losses; sampled=92600.3; small-arms ammunition=418 magazine rounds, 2 chambered (event 297, message 33)
#297 t=92.6s M33 STATUS REPORT status everon-camp-3-responders: 2 living, 2 fit, 0 confirmed losses; sampled=92600.3; small-arms ammunition=418 magazine rounds, 2 chambered [session=1790696278-1]
[17:39:38] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 298, message 32)
#298 t=92.6s M32 CALL unit 28 originating report; three seconds before transmission [session=1790696278-1]
[17:39:38] The soldier finished making the report. Radio delivery can now proceed. (event 299, message 16)
#299 t=92.6s M16 CALL COMPLETE unit 25 completed originating report [session=1790696278-1]
[17:39:38] Radio message in transit: unit 25 -> HQ (long-range) (event 300, message 16)
#300 t=92.6s M16 TRANSMIT unit 25 -> HQ (long-range) [session=1790696278-1]
[17:39:38] Squad status report queued: status everon-medical-3: 4 living, 4 fit, 0 confirmed losses; sampled=92600.3; small-arms ammunition=836 magazine rounds, 4 chambered (event 301, message 34)
#301 t=92.6s M34 STATUS REPORT status everon-medical-3: 4 living, 4 fit, 0 confirmed losses; sampled=92600.3; small-arms ammunition=836 magazine rounds, 4 chambered [session=1790696278-1]
[17:39:38] The soldier finished making the report. Radio delivery can now proceed. (event 302, message 17)
#302 t=92.6s M17 CALL COMPLETE unit 20 completed originating report [session=1790696278-1]
[17:39:38] Radio message in transit: unit 20 -> unit 21 (24m short-range) (event 303, message 17)
#303 t=92.6s M17 TRANSMIT unit 20 -> unit 21 (24m short-range) [session=1790696278-1]
[17:39:38] The soldier finished making the report. Radio delivery can now proceed. (event 304, message 18)
#304 t=92.6s M18 CALL COMPLETE unit 15 completed originating report [session=1790696278-1]
[17:39:38] Radio message in transit: unit 15 -> HQ (long-range) (event 305, message 18)
#305 t=92.6s M18 TRANSMIT unit 15 -> HQ (long-range) [session=1790696278-1]
[17:39:38] The soldier finished making the report. Radio delivery can now proceed. (event 306, message 19)
#306 t=92.6s M19 CALL COMPLETE unit 12 completed originating report [session=1790696278-1]
[17:39:38] Radio message in transit: unit 12 -> HQ (long-range) (event 307, message 19)
#307 t=92.6s M19 TRANSMIT unit 12 -> HQ (long-range) [session=1790696278-1]
[17:39:38] The soldier finished making the report. Radio delivery can now proceed. (event 308, message 20)
#308 t=92.6s M20 CALL COMPLETE unit 11 completed originating report [session=1790696278-1]
[17:39:38] Radio message in transit: unit 11 -> HQ (long-range) (event 309, message 20)
#309 t=92.6s M20 TRANSMIT unit 11 -> HQ (long-range) [session=1790696278-1]
[17:39:38] The soldier finished making the report. Radio delivery can now proceed. (event 310, message 21)
#310 t=92.6s M21 CALL COMPLETE unit 7 completed originating report [session=1790696278-1]
[17:39:38] Radio message in transit: unit 7 -> HQ (long-range) (event 311, message 21)
#311 t=92.6s M21 TRANSMIT unit 7 -> HQ (long-range) [session=1790696278-1]
[17:39:38] The soldier finished making the report. Radio delivery can now proceed. (event 312, message 22)
#312 t=92.6s M22 CALL COMPLETE unit 3 completed originating report [session=1790696278-1]
[17:39:38] Radio message in transit: unit 3 -> HQ (long-range) (event 313, message 22)
#313 t=92.6s M22 TRANSMIT unit 3 -> HQ (long-range) [session=1790696278-1]
[17:39:40] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 314, message 33)
#314 t=93.6s M33 CALL unit 29 originating report; three seconds before transmission [session=1790696278-1]
[17:39:40] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 315, message 34)
#315 t=93.6s M34 CALL unit 24 originating report; three seconds before transmission [session=1790696278-1]
[17:39:40] Radio message received: HQ received from unit 10 (event 316, message 10)
#316 t=93.6s M10 RECEIVE HQ received from unit 10 [session=1790696278-1]
[17:39:40] Radio message received: HQ received from unit 6 (event 317, message 12)
#317 t=93.6s M12 RECEIVE HQ received from unit 6 [session=1790696278-1]
[17:39:40] Radio message received: HQ received from unit 5 (event 318, message 7)
#318 t=93.6s M7 RECEIVE HQ received from unit 5 [session=1790696278-1]
[17:39:40] Radio message received: HQ received from unit 2 (event 319, message 13)
#319 t=93.6s M13 RECEIVE HQ received from unit 2 [session=1790696278-1]
[17:39:40] Radio message received: HQ received from unit 1 (event 320, message 8)
#320 t=93.6s M8 RECEIVE HQ received from unit 1 [session=1790696278-1]
[17:39:40] optics: startup optics deadline; compatible magnified optic not confirmed (event 321)
#321 t=94.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:40] optics: startup optics deadline; compatible magnified optic not confirmed (event 322)
#322 t=94.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:40] optics: startup optics deadline; compatible magnified optic not confirmed (event 323)
#323 t=94.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:40] optics: startup optics deadline; compatible magnified optic not confirmed (event 324)
#324 t=94.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:40] optics: startup optics deadline; compatible magnified optic not confirmed (event 325)
#325 t=94.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:40] optics: startup optics deadline; compatible magnified optic not confirmed (event 326)
#326 t=94.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:40] optics: startup optics deadline; compatible magnified optic not confirmed (event 327)
#327 t=94.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:40] optics: startup optics deadline; compatible magnified optic not confirmed (event 328)
#328 t=94.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:40] optics: startup optics deadline; compatible magnified optic not confirmed (event 329)
#329 t=94.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:40] optics: startup optics deadline; compatible magnified optic not confirmed (event 330)
#330 t=94.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:40] optics: startup optics deadline; compatible magnified optic not confirmed (event 331)
#331 t=94.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:40] optics: startup optics deadline; compatible magnified optic not confirmed (event 332)
#332 t=94.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:40] optics: startup optics deadline; compatible magnified optic not confirmed (event 333)
#333 t=94.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:40] optics: startup optics deadline; compatible magnified optic not confirmed (event 334)
#334 t=94.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:40] optics: startup optics deadline; compatible magnified optic not confirmed (event 335)
#335 t=94.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:41] Radio message received: HQ received from unit 25 (event 336, message 16)
#336 t=94.6s M16 RECEIVE HQ received from unit 25 [session=1790696278-1]
[17:39:41] The soldier finished making the report. Radio delivery can now proceed. (event 337, message 23)
#337 t=94.6s M23 CALL COMPLETE unit 21 completed originating report [session=1790696278-1]
[17:39:41] Radio message in transit: unit 21 -> HQ (long-range) (event 338, message 23)
#338 t=94.6s M23 TRANSMIT unit 21 -> HQ (long-range) [session=1790696278-1]
[17:39:41] Radio message received: unit 21 received from unit 20 (event 339, message 17)
#339 t=94.6s M17 RECEIVE unit 21 received from unit 20 [session=1790696278-1]
[17:39:41] Radio message in transit: unit 21 -> HQ (long-range) (event 340, message 17)
#340 t=94.6s M17 TRANSMIT unit 21 -> HQ (long-range) [session=1790696278-1]
[17:39:41] Radio message received: HQ received from unit 15 (event 341, message 18)
#341 t=94.6s M18 RECEIVE HQ received from unit 15 [session=1790696278-1]
[17:39:41] The soldier finished making the report. Radio delivery can now proceed. (event 342, message 24)
#342 t=94.6s M24 CALL COMPLETE unit 13 completed originating report [session=1790696278-1]
[17:39:41] Radio message in transit: unit 13 -> HQ (long-range) (event 343, message 24)
#343 t=94.6s M24 TRANSMIT unit 13 -> HQ (long-range) [session=1790696278-1]
[17:39:41] Radio message received: HQ received from unit 12 (event 344, message 19)
#344 t=94.6s M19 RECEIVE HQ received from unit 12 [session=1790696278-1]
[17:39:41] Radio message received: HQ received from unit 11 (event 345, message 20)
#345 t=94.6s M20 RECEIVE HQ received from unit 11 [session=1790696278-1]
[17:39:41] The soldier finished making the report. Radio delivery can now proceed. (event 346, message 25)
#346 t=94.6s M25 CALL COMPLETE unit 8 completed originating report [session=1790696278-1]
[17:39:41] Radio message in transit: unit 8 -> HQ (long-range) (event 347, message 25)
#347 t=94.6s M25 TRANSMIT unit 8 -> HQ (long-range) [session=1790696278-1]
[17:39:41] Radio message received: HQ received from unit 7 (event 348, message 21)
#348 t=94.6s M21 RECEIVE HQ received from unit 7 [session=1790696278-1]
[17:39:41] The soldier finished making the report. Radio delivery can now proceed. (event 349, message 26)
#349 t=94.6s M26 CALL COMPLETE unit 4 completed originating report [session=1790696278-1]
[17:39:41] Radio message in transit: unit 4 -> HQ (long-range) (event 350, message 26)
#350 t=94.6s M26 TRANSMIT unit 4 -> HQ (long-range) [session=1790696278-1]
[17:39:41] Radio message received: HQ received from unit 3 (event 351, message 22)
#351 t=94.6s M22 RECEIVE HQ received from unit 3 [session=1790696278-1]
[17:39:41] The soldier finished making the report. Radio delivery can now proceed. (event 352, message 27)
#352 t=95.6s M27 CALL COMPLETE unit 32 completed originating report [session=1790696278-1]
[17:39:41] Radio message in transit: unit 32 -> unit 33 (24m short-range) (event 353, message 27)
#353 t=95.6s M27 TRANSMIT unit 32 -> unit 33 (24m short-range) [session=1790696278-1]
[17:39:41] The soldier finished making the report. Radio delivery can now proceed. (event 354, message 28)
#354 t=95.6s M28 CALL COMPLETE unit 17 completed originating report [session=1790696278-1]
[17:39:41] Radio message in transit: unit 17 -> HQ (long-range) (event 355, message 28)
#355 t=95.6s M28 TRANSMIT unit 17 -> HQ (long-range) [session=1790696278-1]
[17:39:41] The soldier finished making the report. Radio delivery can now proceed. (event 356, message 29)
#356 t=95.6s M29 CALL COMPLETE unit 14 completed originating report [session=1790696278-1]
[17:39:41] Radio message in transit: unit 14 -> HQ (long-range) (event 357, message 29)
#357 t=95.6s M29 TRANSMIT unit 14 -> HQ (long-range) [session=1790696278-1]
[17:39:41] The soldier finished making the report. Radio delivery can now proceed. (event 358, message 30)
#358 t=95.6s M30 CALL COMPLETE unit 9 completed originating report [session=1790696278-1]
[17:39:41] Radio message in transit: unit 9 -> HQ (long-range) (event 359, message 30)
#359 t=95.6s M30 TRANSMIT unit 9 -> HQ (long-range) [session=1790696278-1]
[17:39:42] The soldier finished making the report. Radio delivery can now proceed. (event 360, message 31)
#360 t=96.6s M31 CALL COMPLETE unit 33 completed originating report [session=1790696278-1]
[17:39:42] Radio message in transit: unit 33 -> HQ (long-range) (event 361, message 31)
#361 t=96.6s M31 TRANSMIT unit 33 -> HQ (long-range) [session=1790696278-1]
[17:39:42] The soldier finished making the report. Radio delivery can now proceed. (event 362, message 32)
#362 t=96.6s M32 CALL COMPLETE unit 28 completed originating report [session=1790696278-1]
[17:39:42] Radio message in transit: unit 28 -> unit 29 (24m short-range) (event 363, message 32)
#363 t=96.6s M32 TRANSMIT unit 28 -> unit 29 (24m short-range) [session=1790696278-1]
[17:39:44] Radio message received: unit 33 received from unit 32 (event 364, message 27)
#364 t=97.6s M27 RECEIVE unit 33 received from unit 32 [session=1790696278-1]
[17:39:44] Radio message in transit: unit 33 -> HQ (long-range) (event 365, message 27)
#365 t=97.6s M27 TRANSMIT unit 33 -> HQ (long-range) [session=1790696278-1]
[17:39:44] The soldier finished making the report. Radio delivery can now proceed. (event 366, message 33)
#366 t=97.6s M33 CALL COMPLETE unit 29 completed originating report [session=1790696278-1]
[17:39:44] Radio message in transit: unit 29 -> HQ (long-range) (event 367, message 33)
#367 t=97.6s M33 TRANSMIT unit 29 -> HQ (long-range) [session=1790696278-1]
[17:39:44] The soldier finished making the report. Radio delivery can now proceed. (event 368, message 34)
#368 t=97.6s M34 CALL COMPLETE unit 24 completed originating report [session=1790696278-1]
[17:39:44] Radio message in transit: unit 24 -> unit 25 (32m short-range) (event 369, message 34)
#369 t=97.6s M34 TRANSMIT unit 24 -> unit 25 (32m short-range) [session=1790696278-1]
[17:39:44] Radio message received: HQ received from unit 21 (event 370, message 23)
#370 t=97.6s M23 RECEIVE HQ received from unit 21 [session=1790696278-1]
[17:39:44] Radio message received: HQ received from unit 21 (event 371, message 17)
#371 t=97.6s M17 RECEIVE HQ received from unit 21 [session=1790696278-1]
[17:39:44] Radio message received: HQ received from unit 17 (event 372, message 28)
#372 t=97.6s M28 RECEIVE HQ received from unit 17 [session=1790696278-1]
[17:39:44] Radio message received: HQ received from unit 14 (event 373, message 29)
#373 t=97.6s M29 RECEIVE HQ received from unit 14 [session=1790696278-1]
[17:39:44] Radio message received: HQ received from unit 13 (event 374, message 24)
#374 t=97.6s M24 RECEIVE HQ received from unit 13 [session=1790696278-1]
[17:39:44] Radio message received: HQ received from unit 9 (event 375, message 30)
#375 t=97.6s M30 RECEIVE HQ received from unit 9 [session=1790696278-1]
[17:39:44] Radio message received: HQ received from unit 8 (event 376, message 25)
#376 t=97.6s M25 RECEIVE HQ received from unit 8 [session=1790696278-1]
[17:39:44] Radio message received: HQ received from unit 4 (event 377, message 26)
#377 t=97.6s M26 RECEIVE HQ received from unit 4 [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 378)
#378 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 379)
#379 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 380)
#380 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 381)
#381 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 382)
#382 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 383)
#383 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 384)
#384 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 385)
#385 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 386)
#386 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 387)
#387 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 388)
#388 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 389)
#389 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 390)
#390 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 391)
#391 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 392)
#392 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 393)
#393 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 394)
#394 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 395)
#395 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 396)
#396 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 397)
#397 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 398)
#398 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 399)
#399 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 400)
#400 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 401)
#401 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 402)
#402 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 403)
#403 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 404)
#404 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 405)
#405 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 406)
#406 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 407)
#407 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 408)
#408 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 409)
#409 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 410)
#410 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 411)
#411 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 412)
#412 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 413)
#413 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 414)
#414 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 415)
#415 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 416)
#416 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 417)
#417 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 418)
#418 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 419)
#419 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 420)
#420 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 421)
#421 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 422)
#422 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 423)
#423 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 424)
#424 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 425)
#425 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 426)
#426 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 427)
#427 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 428)
#428 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 429)
#429 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 430)
#430 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 431)
#431 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 432)
#432 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1]
[17:39:45] Radio message received: HQ received from unit 33 (event 433, message 31)
#433 t=98.6s M31 RECEIVE HQ received from unit 33 [session=1790696278-1]
[17:39:45] Radio message received: unit 29 received from unit 28 (event 434, message 32)
#434 t=98.6s M32 RECEIVE unit 29 received from unit 28 [session=1790696278-1]
[17:39:45] Radio message in transit: unit 29 -> HQ (long-range) (event 435, message 32)
#435 t=98.6s M32 TRANSMIT unit 29 -> HQ (long-range) [session=1790696278-1]
[17:39:46] Radio message received: HQ received from unit 33 (event 436, message 27)
#436 t=99.6s M27 RECEIVE HQ received from unit 33 [session=1790696278-1]
[17:39:46] Radio message received: HQ received from unit 29 (event 437, message 33)
#437 t=99.6s M33 RECEIVE HQ received from unit 29 [session=1790696278-1]
[17:39:46] Radio message received: unit 25 received from unit 24 (event 438, message 34)
#438 t=99.6s M34 RECEIVE unit 25 received from unit 24 [session=1790696278-1]
[17:39:46] Radio message in transit: unit 25 -> HQ (long-range) (event 439, message 34)
#439 t=99.6s M34 TRANSMIT unit 25 -> HQ (long-range) [session=1790696278-1]
[17:39:47] Radio message received: HQ received from unit 29 (event 440, message 32)
#440 t=101.6s M32 RECEIVE HQ received from unit 29 [session=1790696278-1]
[17:39:49] Radio message received: HQ received from unit 25 (event 441, message 34)
#441 t=102.6s M34 RECEIVE HQ received from unit 25 [session=1790696278-1]
[17:39:59] helicopter pad: Search helicopter: delay 15 minutes; no clear airfield departure pad; bounded retry pending; next attempt in 30 seconds (event 442)
#442 t=112.6s M0 HELICOPTER PAD Search helicopter: delay 15 minutes; no clear airfield departure pad; bounded retry pending; next attempt in 30 seconds [session=1790696278-1]
[17:40:27] town garrison: C_LocationStPhilippe at <4502.76,14.702,10772>: waiting to place 7 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. (event 443)
#443 t=140.7s M0 TOWN GARRISON C_LocationStPhilippe at <4502.76,14.702,10772>: waiting to place 7 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. [session=1790696278-1]
[17:40:27] airfield support: physical service depot and separate ammunition helicopter initialized (event 444)
#444 t=140.7s M0 AIRFIELD SUPPORT physical service depot and separate ammunition helicopter initialized [session=1790696278-1]
[17:40:28] helicopter crew: airframe initialized; allocated 4 original pilot/gunner seats once (event 445)
#445 t=141.6s M0 HELICOPTER CREW airframe initialized; allocated 4 original pilot/gunner seats once [session=1790696278-1]
[17:40:29] Search helicopter launched: wave=1 airfield pad=<4830.9,31.5956,11371.5> (event 446)
#446 t=142.6s M0 HELICOPTER LAUNCH wave=1 airfield pad=<4830.9,31.5956,11371.5> [session=1790696278-1]
[17:40:29] Group 34 joined HQ: 4 soldiers, faction RHS_ION. Assignment: air-recon-10001. (event 447)
#447 t=142.6s M0 REGISTER group=34 force=air-recon-10001 faction=RHS_ION position=<4888.88,28.6938,11801.7> members=4 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:40:29] Group 34: soldier spawned at <4868.24,30.2437,11805>. (event 448)
#448 t=142.6s M0 SPAWN MEMBER group=34 force=air-recon-10001 actor=SCR_ChimeraCharacter<0x00000000946D5778> @"ENTITY:4611686018427396384" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4868.237305 30.243750 11805.011719> @"{C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et" prefab={C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et position=<4868.24,30.2437,11805> [session=1790696278-1]
[17:40:29] Group 34: soldier spawned at <4869.53,30.2437,11805>. (event 449)
#449 t=142.6s M0 SPAWN MEMBER group=34 force=air-recon-10001 actor=SCR_ChimeraCharacter<0x00000000946D6060> @"ENTITY:4611686018427396420" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4869.528320 30.243750 11805.011719> @"{C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et" prefab={C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et position=<4869.53,30.2437,11805> [session=1790696278-1]
[17:40:29] Group 34: soldier spawned at <4869.64,30.2877,11797.2>. (event 450)
#450 t=142.6s M0 SPAWN MEMBER group=34 force=air-recon-10001 actor=SCR_ChimeraCharacter<0x00000000946D6948> @"ENTITY:4611686018427396456" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4869.636719 30.287745 11797.165039> @"{C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et" prefab={C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et position=<4869.64,30.2877,11797.2> [session=1790696278-1]
[17:40:29] Group 34: soldier spawned at <4868.88,29.9109,11805.8>. (event 451)
#451 t=142.6s M0 SPAWN MEMBER group=34 force=air-recon-10001 actor=SCR_ChimeraCharacter<0x00000000946D7230> @"ENTITY:4611686018427396492" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4868.884766 29.910900 11805.817383> @"{C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et" prefab={C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et position=<4868.88,29.9109,11805.8> [session=1790696278-1]
[17:40:30] helicopter crew: airframe initialized; allocated 4 original pilot/gunner seats once (event 452)
#452 t=143.6s M0 HELICOPTER CREW airframe initialized; allocated 4 original pilot/gunner seats once [session=1790696278-1]
[17:40:31] Group 35 joined HQ: 4 soldiers, faction RHS_ION. Assignment: airborne-1-team-0. (event 453)
#453 t=144.5s M0 REGISTER group=35 force=airborne-1-team-0 faction=RHS_ION position=<4830.9,31.5956,11371.5> members=4 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:40:31] Group 35: soldier spawned at <4831.82,33.1995,11371.2>. (event 454)
#454 t=144.5s M0 SPAWN MEMBER group=35 force=airborne-1-team-0 actor=SCR_ChimeraCharacter<0x00000000946D9EB8> @"ENTITY:4611686018427396764" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4831.818359 33.199528 11371.153320> @"{E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et" prefab={E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et position=<4831.82,33.1995,11371.2> [session=1790696278-1]
[17:40:31] Group 35: soldier spawned at <4831.62,33.1995,11372.2>. (event 455)
#455 t=144.5s M0 SPAWN MEMBER group=35 force=airborne-1-team-0 actor=SCR_ChimeraCharacter<0x00000000946DA968> @"ENTITY:4611686018427396896" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4831.616699 33.199528 11372.250000> @"{E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et" prefab={E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et position=<4831.62,33.1995,11372.2> [session=1790696278-1]
[17:40:31] Group 35: soldier spawned at <4831.41,33.1995,11373.4>. (event 456)
#456 t=144.5s M0 SPAWN MEMBER group=35 force=airborne-1-team-0 actor=SCR_ChimeraCharacter<0x00000000946DB418> @"ENTITY:4611686018427397028" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4831.406250 33.199528 11373.397461> @"{E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et" prefab={E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et position=<4831.41,33.1995,11373.4> [session=1790696278-1]
[17:40:31] Group 35: soldier spawned at <4830.43,33.1995,11369.4>. (event 457)
#457 t=144.5s M0 SPAWN MEMBER group=35 force=airborne-1-team-0 actor=SCR_ChimeraCharacter<0x00000000946DBEC8> @"ENTITY:4611686018427397160" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4830.432617 33.199528 11369.429688> @"{E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et" prefab={E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et position=<4830.43,33.1995,11369.4> [session=1790696278-1]
[17:40:31] role reserved: group=35 force=airborne-1-team-0 home=; excluded from general HQ retasking (event 458)
#458 t=144.5s M0 ROLE RESERVED group=35 force=airborne-1-team-0 home=; excluded from general HQ retasking [session=1790696278-1]
[17:40:31] Group 36 joined HQ: 4 soldiers, faction RHS_ION. Assignment: airborne-1-team-1. (event 459)
#459 t=144.5s M0 REGISTER group=36 force=airborne-1-team-1 faction=RHS_ION position=<4830.9,31.5956,11371.5> members=4 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:40:31] Group 36: soldier spawned at <4831.71,33.1995,11371.7>. (event 460)
#460 t=144.5s M0 SPAWN MEMBER group=36 force=airborne-1-team-1 actor=SCR_ChimeraCharacter<0x00000000946DA410> @"ENTITY:4611686018427396830" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4831.711914 33.199528 11371.732422> @"{E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et" prefab={E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et position=<4831.71,33.1995,11371.7> [session=1790696278-1]
[17:40:31] Group 36: soldier spawned at <4831.51,33.1995,11372.9>. (event 461)
#461 t=144.5s M0 SPAWN MEMBER group=36 force=airborne-1-team-1 actor=SCR_ChimeraCharacter<0x00000000946DAEC0> @"ENTITY:4611686018427396962" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4831.505859 33.199528 11372.856445> @"{E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et" prefab={E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et position=<4831.51,33.1995,11372.9> [session=1790696278-1]
[17:40:31] Group 36: soldier spawned at <4831.3,33.1995,11374>. (event 462)
#462 t=144.5s M0 SPAWN MEMBER group=36 force=airborne-1-team-1 actor=SCR_ChimeraCharacter<0x00000000946DB970> @"ENTITY:4611686018427397094" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4831.300781 33.199528 11373.972656> @"{E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et" prefab={E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et position=<4831.3,33.1995,11374> [session=1790696278-1]
[17:40:31] Group 36: soldier spawned at <4830.32,33.1995,11370.1>. (event 463)
#463 t=144.5s M0 SPAWN MEMBER group=36 force=airborne-1-team-1 actor=SCR_ChimeraCharacter<0x00000000946DC420> @"ENTITY:4611686018427397226" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4830.318848 33.199528 11370.051758> @"{E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et" prefab={E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et position=<4830.32,33.1995,11370.1> [session=1790696278-1]
[17:40:31] role reserved: group=36 force=airborne-1-team-1 home=; excluded from general HQ retasking (event 464)
#464 t=144.5s M0 ROLE RESERVED group=36 force=airborne-1-team-1 home=; excluded from general HQ retasking [session=1790696278-1]
[17:40:31] air load ready: eight original passengers seated in two four-person teams (event 465)
#465 t=144.5s M0 AIR LOAD READY eight original passengers seated in two four-person teams [session=1790696278-1]
[17:40:32] Group 37 joined HQ: 4 soldiers, faction RHS_ION. Assignment: air-recon-1. (event 466)
#466 t=145.5s M0 REGISTER group=37 force=air-recon-1 faction=RHS_ION position=<4850.9,30.5875,11371.5> members=4 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1]
[17:40:32] Group 37: soldier spawned at <4832.14,33.1456,11368.3>. (event 467)
#467 t=145.5s M0 SPAWN MEMBER group=37 force=air-recon-1 actor=SCR_ChimeraCharacter<0x00000000946D7B18> @"ENTITY:4611686018427396618" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4832.141602 33.145626 11368.343750> @"{C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et" prefab={C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et position=<4832.14,33.1456,11368.3> [session=1790696278-1]
[17:40:32] Group 37: soldier spawned at <4830.87,33.1456,11368.1>. (event 468)
#468 t=145.5s M0 SPAWN MEMBER group=37 force=air-recon-1 actor=SCR_ChimeraCharacter<0x00000000946D8400> @"ENTITY:4611686018427396654" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4830.871094 33.145626 11368.110352> @"{C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et" prefab={C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et position=<4830.87,33.1456,11368.1> [session=1790696278-1]
[17:40:32] Group 37: soldier spawned at <4829.35,33.1896,11375.8>. (event 469)
#469 t=145.5s M0 SPAWN MEMBER group=37 force=air-recon-1 actor=SCR_ChimeraCharacter<0x00000000946D8CE8> @"ENTITY:4611686018427396690" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4829.348633 33.189621 11375.808594> @"{C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et" prefab={C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et position=<4829.35,33.1896,11375.8> [session=1790696278-1]
[17:40:32] Group 37: soldier spawned at <4831.65,32.8128,11367.4>. (event 470)
#470 t=145.5s M0 SPAWN MEMBER group=37 force=air-recon-1 actor=SCR_ChimeraCharacter<0x00000000946D95D0> @"ENTITY:4611686018427396726" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4831.649902 32.812778 11367.434570> @"{C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et" prefab={C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et position=<4831.65,32.8128,11367.4> [session=1790696278-1]
[17:40:34] radio equipment: original group already equipped; no native radio request submitted (event 471)
#471 t=147.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790696278-1]
[17:40:34] radio equipment: original group already equipped; no native radio request submitted (event 472)
#472 t=147.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790696278-1]
[17:40:34] Sighting report queued for radio transmission: X=4831 Z=11371: count unknown; aircraft; off road; speed/direction unknown; seen weapons: unknown; vector X/Z=unknown (0s ago) (event 473, message 62)
#473 t=147.6s M62 REPORT X=4831 Z=11371: count unknown; aircraft; off road; speed/direction unknown; seen weapons: unknown; vector X/Z=unknown (0s ago) [session=1790696278-1]
[17:40:34] helicopter lost: Search helicopter: delay 15 minutes; aircraft removed; replacement delayed; next attempt in 900 seconds (event 474)
#474 t=147.8s M0 HELICOPTER LOST Search helicopter: delay 15 minutes; aircraft removed; replacement delayed; next attempt in 900 seconds [session=1790696278-1]
[17:40:35] Radio delivery failed: originating call lost its living owned radio carrier; X=4831 Z=11371: count unknown; aircraft; off road; speed/direction unknown; seen weapons: unknown; vector X/Z=unknown (0s ago) (event 475, message 62)
#475 t=148.6s M62 LOST originating call lost its living owned radio carrier; X=4831 Z=11371: count unknown; aircraft; off road; speed/direction unknown; seen weapons: unknown; vector X/Z=unknown (0s ago) [session=1790696278-1]
