[16:34:35] Group 1 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 1)
#1 t=6.2s M0 REGISTER group=1 force= faction=USSR position=<6000,203.413,7004> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790692463-1]
[16:34:35] role reserved: group=1 force= home=; excluded from general HQ retasking (event 2)
#2 t=6.2s M0 ROLE RESERVED group=1 force= home=; excluded from general HQ retasking [session=1790692463-1]
[16:34:35] mortar deploy: site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; authored gun and four-person crew; finite ammunition initialization pending (event 3)
#3 t=6.2s M0 MORTAR DEPLOY site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; authored gun and four-person crew; finite ammunition initialization pending [session=1790692463-1]
[16:34:37] Group 2 joined HQ: 5 soldiers, faction USSR. Assignment: everon-prison-1. (event 4)
#4 t=8.2s M0 REGISTER group=2 force=everon-prison-1 faction=USSR position=<6125,209.938,7160> members=5 home=everon-prison-1 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790692463-1]
[16:34:37] Group 2: soldier spawned at <6087.19,210.981,7182.01>. (event 5)
#5 t=8.2s M0 SPAWN MEMBER group=2 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x00000000944AF990> @"ENTITY:4611686018427388764" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6087.192383 210.980728 7182.012207> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6087.19,210.981,7182.01> [session=1790692463-1]
[16:34:37] Group 2: soldier spawned at <6073.1,211.591,7171.95>. (event 6)
#6 t=8.2s M0 SPAWN MEMBER group=2 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x00000000944B3048> @"ENTITY:4611686018427389125" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6073.104492 211.591156 7171.950195> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6073.1,211.591,7171.95> [session=1790692463-1]
[16:34:37] Group 2: soldier spawned at <6080.28,211.585,7145.68>. (event 7)
#7 t=8.2s M0 SPAWN MEMBER group=2 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x00000000944B5CD0> @"ENTITY:4611686018427389381" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6080.284668 211.584595 7145.677734> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<6080.28,211.585,7145.68> [session=1790692463-1]
[16:34:37] Group 2: soldier spawned at <6100.52,210.977,7145.56>. (event 8)
#8 t=8.2s M0 SPAWN MEMBER group=2 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x00000000944B8958> @"ENTITY:4611686018427389635" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6100.519043 210.977188 7145.559570> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<6100.52,210.977,7145.56> [session=1790692463-1]
[16:34:37] Group 2: soldier spawned at <6105.36,210.791,7169.49>. (event 9)
#9 t=8.2s M0 SPAWN MEMBER group=2 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x00000000944BEB50> @"ENTITY:4611686018427390208" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6105.362305 210.790985 7169.489746> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<6105.36,210.791,7169.49> [session=1790692463-1]
[16:34:37] Group 3 joined HQ: 6 soldiers, faction USSR. Assignment: everon-radio-1. (event 10)
#10 t=8.2s M0 REGISTER group=3 force=everon-radio-1 faction=USSR position=<6530,157.768,7200> members=6 home=everon-radio-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790692463-1]
[16:34:37] Group 3: soldier spawned at <6530,157.718,7200>. (event 11)
#11 t=8.2s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000944B0CA8> @"ENTITY:4611686018427388855" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6530.000000 157.718460 7200.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6530,157.718,7200> [session=1790692463-1]
[16:34:37] Group 3: soldier spawned at <6533,157.579,7197>. (event 12)
#12 t=8.2s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000944B4218> @"ENTITY:4611686018427389231" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6533.000000 157.578506 7197.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6533,157.579,7197> [session=1790692463-1]
[16:34:37] Group 3: soldier spawned at <6527,157.938,7197>. (event 13)
#13 t=8.2s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000944B65B8> @"ENTITY:4611686018427389432" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6527.000000 157.938278 7197.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<6527,157.938,7197> [session=1790692463-1]
[16:34:37] Group 3: soldier spawned at <6536,157.438,7194>. (event 14)
#14 t=8.2s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000944B9B28> @"ENTITY:4611686018427389729" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6536.000000 157.437836 7194.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<6536,157.438,7194> [session=1790692463-1]
[16:34:37] Group 3: soldier spawned at <6524,158.063,7194>. (event 15)
#15 t=8.2s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000944BC7B0> @"ENTITY:4611686018427390002" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6524.000000 158.062897 7194.000000> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<6524,158.063,7194> [session=1790692463-1]
[16:34:37] Group 3: soldier spawned at <6539,157.25,7191>. (event 16)
#16 t=8.2s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000944BFD20> @"ENTITY:4611686018427390298" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6539.000000 157.250015 7191.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<6539,157.25,7191> [session=1790692463-1]
[16:34:37] Group 4 joined HQ: 6 soldiers, faction USSR. Assignment: everon-extraction-1. (event 17)
#17 t=8.2s M0 REGISTER group=4 force=everon-extraction-1 faction=USSR position=<7030,62.1142,7500> members=6 home=everon-extraction-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790692463-1]
[16:34:37] Group 4: soldier spawned at <7030,62.096,7500>. (event 18)
#18 t=8.2s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000944B1590> @"ENTITY:4611686018427388917" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7030.000000 62.096012 7500.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<7030,62.096,7500> [session=1790692463-1]
[16:34:37] Group 4: soldier spawned at <7033,61.6434,7497>. (event 19)
#19 t=8.2s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000944B6EA0> @"ENTITY:4611686018427389483" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7033.000000 61.643436 7497.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<7033,61.6434,7497> [session=1790692463-1]
[16:34:37] Group 4: soldier spawned at <7027,62.3937,7497>. (event 20)
#20 t=8.2s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000944BA410> @"ENTITY:4611686018427389785" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7027.000000 62.393673 7497.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<7027,62.3937,7497> [session=1790692463-1]
[16:34:37] Group 4: soldier spawned at <7036,60.9086,7494>. (event 21)
#21 t=8.2s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000944BD098> @"ENTITY:4611686018427390052" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7036.000000 60.908592 7494.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<7036,60.9086,7494> [session=1790692463-1]
[16:34:37] Group 4: soldier spawned at <7024,62.5626,7494>. (event 22)
#22 t=8.2s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000944C0750> @"ENTITY:4611686018427390348" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7024.000000 62.562592 7494.000000> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<7024,62.5626,7494> [session=1790692463-1]
[16:34:37] Group 4: soldier spawned at <7039,60.1255,7491>. (event 23)
#23 t=8.2s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000944C2208> @"ENTITY:4611686018427390498" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7039.000000 60.125473 7491.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<7039,60.1255,7491> [session=1790692463-1]
[16:34:37] Group 5 joined HQ: 6 soldiers, faction USSR. Assignment: everon-supply-2. (event 24)
#24 t=8.2s M0 REGISTER group=5 force=everon-supply-2 faction=USSR position=<5976,218.937,7220> members=6 home=everon-supply-2 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790692463-1]
[16:34:37] Group 5: soldier spawned at <5976,218.938,7220>. (event 25)
#25 t=8.2s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x00000000944B1E78> @"ENTITY:4611686018427389001" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5976.000000 218.938293 7220.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<5976,218.938,7220> [session=1790692463-1]
[16:34:37] Group 5: soldier spawned at <5979,218.719,7217>. (event 26)
#26 t=8.2s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x00000000944B4B00> @"ENTITY:4611686018427389281" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5979.000000 218.719009 7217.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<5979,218.719,7217> [session=1790692463-1]
[16:34:37] Group 5: soldier spawned at <5973,219.079,7217>. (event 27)
#27 t=8.2s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x00000000944B7788> @"ENTITY:4611686018427389533" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5973.000000 219.078659 7217.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<5973,219.079,7217> [session=1790692463-1]
[16:34:37] Group 5: soldier spawned at <5982,218.5,7214>. (event 28)
#28 t=8.2s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x00000000944BACF8> @"ENTITY:4611686018427389852" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5982.000000 218.500229 7214.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<5982,218.5,7214> [session=1790692463-1]
[16:34:37] Group 5: soldier spawned at <5970,219.282,7214>. (event 29)
#29 t=8.2s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x00000000944BD980> @"ENTITY:4611686018427390108" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5970.000000 219.281647 7214.000000> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<5970,219.282,7214> [session=1790692463-1]
[16:34:37] Group 5: soldier spawned at <5985,218.281,7211>. (event 30)
#30 t=8.2s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x00000000944C1038> @"ENTITY:4611686018427390398" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5985.000000 218.281494 7211.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<5985,218.281,7211> [session=1790692463-1]
[16:34:37] Group 6 joined HQ: 6 soldiers, faction USSR. Assignment: everon-outpost-1. (event 31)
#31 t=8.2s M0 REGISTER group=6 force=everon-outpost-1 faction=USSR position=<6756,139.37,7300> members=6 home=everon-outpost-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790692463-1]
[16:34:37] Group 6: soldier spawned at <6756,139.376,7300>. (event 32)
#32 t=8.2s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000944B2760> @"ENTITY:4611686018427389063" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6756.000000 139.376205 7300.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6756,139.376,7300> [session=1790692463-1]
[16:34:37] Group 6: soldier spawned at <6759,139.453,7297>. (event 33)
#33 t=8.2s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000944B53E8> @"ENTITY:4611686018427389331" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6759.000000 139.453064 7297.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6759,139.453,7297> [session=1790692463-1]
[16:34:37] Group 6: soldier spawned at <6753,139.798,7297>. (event 34)
#34 t=8.2s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000944B8070> @"ENTITY:4611686018427389584" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6753.000000 139.798264 7297.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<6753,139.798,7297> [session=1790692463-1]
[16:34:37] Group 6: soldier spawned at <6762,139.47,7294>. (event 35)
#35 t=8.2s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000944BB5E0> @"ENTITY:4611686018427389908" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6762.000000 139.469803 7294.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<6762,139.47,7294> [session=1790692463-1]
[16:34:37] Group 6: soldier spawned at <6750,140.188,7294>. (event 36)
#36 t=8.2s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000944BE268> @"ENTITY:4611686018427390158" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6750.000000 140.187561 7294.000000> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<6750,140.188,7294> [session=1790692463-1]
[16:34:37] Group 6: soldier spawned at <6765,139.375,7291>. (event 37)
#37 t=8.2s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000944C1920> @"ENTITY:4611686018427390448" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6765.000000 139.374802 7291.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<6765,139.375,7291> [session=1790692463-1]
[16:34:39] helicopter timer: Search helicopter: delay 15 minutes; countdown starts after prison escape; next attempt in 900 seconds (event 38)
#38 t=10.7s M0 HELICOPTER TIMER Search helicopter: delay 15 minutes; countdown starts after prison escape; next attempt in 900 seconds [session=1790692463-1]
[16:34:39] Anti-air equipment selected for faction USSR; FIM-92 is the fallback. (event 39)
#39 t=10.7s M0 AA PROFILE faction=USSR; preferred={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et; fallback={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et [session=1790692463-1]
[16:34:39] optics: physical magnified optic preserved/confirmed (event 40)
#40 t=10.7s M0 OPTICS physical magnified optic preserved/confirmed [session=1790692463-1]
[16:34:39] Anti-air equipment selected for faction FIA; FIM-92 is the fallback. (event 41)
#41 t=10.7s M0 AA PROFILE faction=FIA; preferred={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et; fallback={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et [session=1790692463-1]
[16:34:39] optics: physical magnified optic preserved/confirmed (event 42)
#42 t=10.7s M0 OPTICS physical magnified optic preserved/confirmed [session=1790692463-1]
[16:34:39] The faction anti-air launcher could not be used. Trying FIM-92 instead. (event 43)
#43 t=10.7s M0 AA FALLBACK actor=SCR_ChimeraCharacter<0x00000000944BD098> @"ENTITY:4611686018427390052" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7036.000000 60.916042 7494.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" rejected={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et reason=native weapon slot insertion refused; trying FIM-92 [session=1790692463-1]
[16:34:39] optics: physical magnified optic preserved/confirmed (event 44)
#44 t=10.7s M0 OPTICS physical magnified optic preserved/confirmed [session=1790692463-1]
[16:34:39] The faction anti-air launcher could not be used. Trying FIM-92 instead. (event 45)
#45 t=10.7s M0 AA FALLBACK actor=SCR_ChimeraCharacter<0x00000000944BACF8> @"ENTITY:4611686018427389852" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5982.000000 218.500275 7214.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" rejected={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et reason=native weapon slot insertion refused; trying FIM-92 [session=1790692463-1]
[16:34:39] optics: physical magnified optic preserved/confirmed (event 46)
#46 t=10.7s M0 OPTICS physical magnified optic preserved/confirmed [session=1790692463-1]
[16:34:39] optics: physical magnified optic preserved/confirmed (event 47)
#47 t=10.7s M0 OPTICS physical magnified optic preserved/confirmed [session=1790692463-1]
[16:34:39] radio equipment: original group already equipped; no native radio request submitted (event 48)
#48 t=10.7s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790692463-1]
[16:34:39] radio equipment: original group already equipped; no native radio request submitted (event 49)
#49 t=10.7s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790692463-1]
[16:34:39] radio equipment: original group already equipped; no native radio request submitted (event 50)
#50 t=10.7s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790692463-1]
[16:34:39] radio equipment: original group already equipped; no native radio request submitted (event 51)
#51 t=10.7s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790692463-1]
[16:34:39] radio equipment: original group already equipped; no native radio request submitted (event 52)
#52 t=10.7s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790692463-1]
[16:34:39] Objective security: everon-supply-1 existing garrison activated; permanent local defence; position=<6150, 203.288, 7050> (event 53)
#53 t=10.7s M0 OBJECTIVE DEFENCE everon-supply-1 existing garrison activated; permanent local defence; position=<6150, 203.288, 7050> [session=1790692463-1]
[16:34:39] role reserved: group=3 force=everon-radio-1 home=everon-radio-1; excluded from general HQ retasking (event 54)
#54 t=10.7s M0 ROLE RESERVED group=3 force=everon-radio-1 home=everon-radio-1; excluded from general HQ retasking [session=1790692463-1]
[16:34:39] Objective security: everon-radio-1 existing garrison activated; permanent local defence; position=<6500, 160.556, 7200> (event 55)
#55 t=10.7s M0 OBJECTIVE DEFENCE everon-radio-1 existing garrison activated; permanent local defence; position=<6500, 160.556, 7200> [session=1790692463-1]
[16:34:39] role reserved: group=5 force=everon-supply-2 home=everon-supply-2; excluded from general HQ retasking (event 56)
#56 t=10.7s M0 ROLE RESERVED group=5 force=everon-supply-2 home=everon-supply-2; excluded from general HQ retasking [session=1790692463-1]
[16:34:39] Objective security: everon-supply-2 existing garrison activated; permanent local defence; position=<5960, 220.256, 7220> (event 57)
#57 t=10.7s M0 OBJECTIVE DEFENCE everon-supply-2 existing garrison activated; permanent local defence; position=<5960, 220.256, 7220> [session=1790692463-1]
[16:34:39] Objective security: everon-medical-1 relief requested; position=<6360, 175.538, 7420>; one relief crew maximum (event 58)
#58 t=10.7s M0 OBJECTIVE DEFENCE everon-medical-1 relief requested; position=<6360, 175.538, 7420>; one relief crew maximum [session=1790692463-1]
[16:34:39] town garrison: S_Benac at <6579.38,151.649,7103.25>: waiting to place 7 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. (event 59)
#59 t=10.7s M0 TOWN GARRISON S_Benac at <6579.38,151.649,7103.25>: waiting to place 7 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. [session=1790692463-1]
[16:34:39] courier ready: trip=0 state=1 delivered=0; 12 distinct original HE shells physically confirmed in existing depot cache (event 60)
#60 t=10.7s M0 COURIER READY trip=0 state=1 delivered=0; 12 distinct original HE shells physically confirmed in existing depot cache [session=1790692463-1]
[16:34:39] air drop decision: Airborne support: no ready helicopter passenger load; finite loads 0/4 (event 61)
#61 t=10.7s M0 AIR DROP DECISION Airborne support: no ready helicopter passenger load; finite loads 0/4 [session=1790692463-1]
[16:34:41] Three starting UAZ patrol positions found on clear roads, at least 90 degrees apart around the players. (event 62)
#62 t=12.6s M0 HUNTER OPENING three clear road starts reserved at least 90 degrees apart; center=<6090.34, 211.333, 7155.06> [session=1790692463-1]
[16:34:41] hunter team: crew=3 including one medic; soldier= (event 63)
#63 t=12.6s M0 HUNTER TEAM crew=3 including one medic; soldier={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et medic={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et [session=1790692463-1]
[16:34:41] hunter crew: aggression-uaz-1: original driver ordered to walk to the vehicle and board (event 64)
#64 t=12.6s M0 HUNTER CREW aggression-uaz-1: original driver ordered to walk to the vehicle and board [session=1790692463-1]
[16:34:41] UAZ patrol 1 deployed with 3 crew at <5284.82,171.296,7164.76>. Deployment source: prison-opening. (event 65)
#65 t=12.6s M0 HUNTER SPAWN aggression-uaz-1 identified bodies=0 aggression=0/30 allowance=3/15 base=prison-opening position=<5284.82,171.296,7164.76> crew=3 [session=1790692463-1]
[16:34:42] town garrison: C_LocationEntreDeux at <5766.79,221.968,7035.57>: waiting to place 3 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. (event 66)
#66 t=13.6s M0 TOWN GARRISON C_LocationEntreDeux at <5766.79,221.968,7035.57>: waiting to place 3 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. [session=1790692463-1]
[16:34:43] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 67)
#67 t=14.6s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944C3048> @"ENTITY:4611686018427390632" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6000.000000 203.316498 7004.000000> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<6000,203.316,7004> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790692463-1]
[16:34:43] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 68)
#68 t=14.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944C4218> @"ENTITY:4611686018427390748" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5997.000000 202.910202 7001.000000> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<5997,202.91,7001> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790692463-1]
[16:34:43] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 69)
#69 t=14.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944B5CD0> @"ENTITY:4611686018427389381" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6080.651855 211.603531 7148.896973> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<6080.65,211.604,7148.9> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790692463-1]
[16:34:43] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 70)
#70 t=14.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944BEB50> @"ENTITY:4611686018427390208" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6110.688477 210.667603 7171.342773> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<6110.73,210.666,7171.36> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790692463-1]
[16:34:43] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 71)
#71 t=14.6s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944B03C0> @"ENTITY:4611686018427388814" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6169.096680 202.095993 7050.593262> @"{677B515F119222C2}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_SL.et" position=<6169.1,202.096,7050.59> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790692463-1]
[16:34:43] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 72)
#72 t=14.6s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944BBEC8> @"ENTITY:4611686018427389964" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6172.958496 201.709610 7043.252441> @"{84B40583F4D1B7A3}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_Rifleman.et" position=<6172.96,201.71,7043.25> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790692463-1]
[16:34:43] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 73)
#73 t=14.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944B9B28> @"ENTITY:4611686018427389729" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6529.888184 157.724350 7200.479004> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<6529.89,157.724,7200.48> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790692463-1]
[16:34:43] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 74)
#74 t=14.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944BC7B0> @"ENTITY:4611686018427390002" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6524.230469 158.049683 7193.779785> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<6524.23,158.05,7193.78> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790692463-1]
[16:34:43] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 75)
#75 t=14.6s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944BC7B0> @"ENTITY:4611686018427390002" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6524.230469 158.049683 7193.779785> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<6524.23,158.05,7193.78> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790692463-1]
[16:34:43] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 76)
#76 t=14.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944BFD20> @"ENTITY:4611686018427390298" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6537.556152 157.302353 7196.436523> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" position=<6537.56,157.302,7196.44> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790692463-1]
[16:34:43] The FIM-92 fallback could not be confirmed usable. Check technical details for the cause. (event 77)
#77 t=14.6s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944BD098> @"ENTITY:4611686018427390052" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7036.000000 60.916248 7494.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<7036,60.9162,7494> prefab={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et FIM-92 unavailable/unusable: native weapon slot insertion refused [session=1790692463-1]
[16:34:43] The FIM-92 fallback could not be confirmed usable. Check technical details for the cause. (event 78)
#78 t=14.6s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944BACF8> @"ENTITY:4611686018427389852" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5978.735840 218.666901 7213.562012> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<5978.74,218.667,7213.56> prefab={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et FIM-92 unavailable/unusable: native weapon slot insertion refused [session=1790692463-1]
[16:34:43] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 79)
#79 t=14.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944BD980> @"ENTITY:4611686018427390108" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5971.624512 219.222717 7219.215820> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<5971.62,219.223,7219.22> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790692463-1]
[16:34:43] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 80)
#80 t=14.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944C1038> @"ENTITY:4611686018427390398" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5976.375488 218.759872 7211.159180> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" position=<5976.38,218.76,7211.16> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790692463-1]
[16:34:43] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 81)
#81 t=14.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944BB5E0> @"ENTITY:4611686018427389908" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6758.166992 139.811417 7290.500000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<6758.17,139.811,7290.5> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790692463-1]
[16:34:43] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 82)
#82 t=14.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944C1920> @"ENTITY:4611686018427390448" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6761.096680 139.641418 7288.439941> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" position=<6761.1,139.641,7288.44> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790692463-1]
[16:34:43] hunter team: crew=3 including one medic; soldier= (event 83)
#83 t=14.6s M0 HUNTER TEAM crew=3 including one medic; soldier={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et medic={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et [session=1790692463-1]
[16:34:43] hunter crew: aggression-uaz-2: original driver ordered to walk to the vehicle and board (event 84)
#84 t=14.6s M0 HUNTER CREW aggression-uaz-2: original driver ordered to walk to the vehicle and board [session=1790692463-1]
[16:34:43] UAZ patrol 2 deployed with 3 crew at <6639.7,152.198,7898.86>. Deployment source: prison-opening. (event 85)
#85 t=14.6s M0 HUNTER SPAWN aggression-uaz-2 identified bodies=0 aggression=0/30 allowance=3/15 base=prison-opening position=<6639.7,152.198,7898.86> crew=3 [session=1790692463-1]
[16:34:43] hunter crew: aggression-uaz-1: driver seated and conscious; patrol can continue (event 86)
#86 t=14.6s M0 HUNTER CREW aggression-uaz-1: driver seated and conscious; patrol can continue [session=1790692463-1]
[16:34:43] Group 7 joined HQ: 3 soldiers, faction USSR. Assignment: aggression-uaz-1. (event 87)
#87 t=14.6s M0 REGISTER group=7 force=aggression-uaz-1 faction=USSR position=<5284.82,171.296,7164.76> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790692463-1]
[16:34:43] Group 7: soldier spawned at <5285.03,172.133,7165.16>. (event 88)
#88 t=14.6s M0 SPAWN MEMBER group=7 force=aggression-uaz-1 actor=SCR_ChimeraCharacter<0x00000000944C65B8> @"ENTITY:4611686018427391087" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5285.031250 172.133118 7165.161621> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<5285.03,172.133,7165.16> [session=1790692463-1]
[16:34:43] Group 7: soldier spawned at <5283.84,171.988,7164.91>. (event 89)
#89 t=14.6s M0 SPAWN MEMBER group=7 force=aggression-uaz-1 actor=SCR_ChimeraCharacter<0x00000000944C6EA0> @"ENTITY:4611686018427391140" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5283.840820 171.988312 7164.913574> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<5283.84,171.988,7164.91> [session=1790692463-1]
[16:34:43] Group 7: soldier spawned at <5284.97,172.142,7164.29>. (event 90)
#90 t=14.6s M0 SPAWN MEMBER group=7 force=aggression-uaz-1 actor=SCR_ChimeraCharacter<0x00000000944C7788> @"ENTITY:4611686018427391193" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5284.966309 172.142303 7164.292969> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" prefab={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et position=<5284.97,172.142,7164.29> [session=1790692463-1]
[16:34:43] role reserved: group=7 force=aggression-uaz-1 home=; excluded from general HQ retasking (event 91)
#91 t=14.6s M0 ROLE RESERVED group=7 force=aggression-uaz-1 home=; excluded from general HQ retasking [session=1790692463-1]
[16:34:43] UAZ patrol 1: driver and gunner are seated; registered with HQ. (event 92)
#92 t=14.6s M0 HUNTER READY aggression-uaz-1 full response crew and medic seated; physical vehicle HQ radio stocked; fire at will; radio registration active [session=1790692463-1]
[16:34:45] hunter team: crew=3 including one medic; soldier= (event 93)
#93 t=16.5s M0 HUNTER TEAM crew=3 including one medic; soldier={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et medic={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et [session=1790692463-1]
[16:34:45] hunter crew: aggression-uaz-3: original driver ordered to walk to the vehicle and board (event 94)
#94 t=16.5s M0 HUNTER CREW aggression-uaz-3: original driver ordered to walk to the vehicle and board [session=1790692463-1]
[16:34:45] UAZ patrol 3 deployed with 3 crew at <6629.27,155.792,6489.32>. Deployment source: prison-opening. (event 95)
#95 t=16.5s M0 HUNTER SPAWN aggression-uaz-3 identified bodies=0 aggression=0/30 allowance=3/15 base=prison-opening position=<6629.27,155.792,6489.32> crew=3 [session=1790692463-1]
[16:34:45] hunter movement: aggression-uaz-1 position=<5284.85,171.225,7164.75> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 (event 96)
#96 t=16.5s M0 HUNTER MOVEMENT aggression-uaz-1 position=<5284.85,171.225,7164.75> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 [session=1790692463-1]
[16:34:45] hunter crew: aggression-uaz-2: driver seated and conscious; patrol can continue (event 97)
#97 t=16.5s M0 HUNTER CREW aggression-uaz-2: driver seated and conscious; patrol can continue [session=1790692463-1]
[16:34:45] Group 8 joined HQ: 3 soldiers, faction USSR. Assignment: aggression-uaz-2. (event 98)
#98 t=16.5s M0 REGISTER group=8 force=aggression-uaz-2 faction=USSR position=<6639.7,152.198,7898.86> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790692463-1]
[16:34:45] Group 8: soldier spawned at <6640.15,153.025,7898.76>. (event 99)
#99 t=16.5s M0 SPAWN MEMBER group=8 force=aggression-uaz-2 actor=SCR_ChimeraCharacter<0x00000000944C9240> @"ENTITY:4611686018427391451" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6640.150879 153.025116 7898.759766> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<6640.15,153.025,7898.76> [session=1790692463-1]
[16:34:45] Group 8: soldier spawned at <6639.55,152.923,7899.82>. (event 100)
#100 t=16.5s M0 SPAWN MEMBER group=8 force=aggression-uaz-2 actor=SCR_ChimeraCharacter<0x00000000944C9B28> @"ENTITY:4611686018427391504" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6639.554199 152.923279 7899.824219> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<6639.55,152.923,7899.82> [session=1790692463-1]
[16:34:45] Group 8: soldier spawned at <6639.3,153.027,7898.56>. (event 101)
#101 t=16.5s M0 SPAWN MEMBER group=8 force=aggression-uaz-2 actor=SCR_ChimeraCharacter<0x00000000944CA410> @"ENTITY:4611686018427391557" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6639.303223 153.026855 7898.559082> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" prefab={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et position=<6639.3,153.027,7898.56> [session=1790692463-1]
[16:34:45] role reserved: group=8 force=aggression-uaz-2 home=; excluded from general HQ retasking (event 102)
#102 t=16.5s M0 ROLE RESERVED group=8 force=aggression-uaz-2 home=; excluded from general HQ retasking [session=1790692463-1]
[16:34:45] UAZ patrol 2: driver and gunner are seated; registered with HQ. (event 103)
#103 t=16.5s M0 HUNTER READY aggression-uaz-2 full response crew and medic seated; physical vehicle HQ radio stocked; fire at will; radio registration active [session=1790692463-1]
[16:34:45] Group 9 joined HQ: 5 soldiers, faction USSR. Assignment: defence-everon-medical-1. (event 104)
#104 t=16.5s M0 REGISTER group=9 force=defence-everon-medical-1 faction=USSR position=<6360,175.557,7420> members=5 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790692463-1]
[16:34:45] Group 9: soldier spawned at <6360,175.437,7420>. (event 105)
#105 t=16.5s M0 SPAWN MEMBER group=9 force=defence-everon-medical-1 actor=SCR_ChimeraCharacter<0x00000000944C53E8> @"ENTITY:4611686018427390919" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6360.000000 175.437363 7420.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6360,175.437,7420> [session=1790692463-1]
[16:34:45] Group 9: soldier spawned at <6363,175.374,7417>. (event 106)
#106 t=16.5s M0 SPAWN MEMBER group=9 force=defence-everon-medical-1 actor=SCR_ChimeraCharacter<0x00000000944C5CD0> @"ENTITY:4611686018427390969" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6363.000000 175.373550 7417.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6363,175.374,7417> [session=1790692463-1]
[16:34:45] Group 9: soldier spawned at <6357,175.78,7417>. (event 107)
#107 t=16.5s M0 SPAWN MEMBER group=9 force=defence-everon-medical-1 actor=SCR_ChimeraCharacter<0x00000000944C8070> @"ENTITY:4611686018427391267" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6357.000000 175.779892 7417.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<6357,175.78,7417> [session=1790692463-1]
[16:34:45] Group 9: soldier spawned at <6366,175.373,7414>. (event 108)
#108 t=16.5s M0 SPAWN MEMBER group=9 force=defence-everon-medical-1 actor=SCR_ChimeraCharacter<0x00000000944C8958> @"ENTITY:4611686018427391321" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6366.000000 175.372910 7414.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<6366,175.373,7414> [session=1790692463-1]
[16:34:45] Group 9: soldier spawned at <6354,175.875,7414>. (event 109)
#109 t=16.5s M0 SPAWN MEMBER group=9 force=defence-everon-medical-1 actor=SCR_ChimeraCharacter<0x00000000944CACF8> @"ENTITY:4611686018427391628" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6354.000000 175.874664 7414.000000> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<6354,175.875,7414> [session=1790692463-1]
[16:34:45] role reserved: group=9 force=defence-everon-medical-1 home=; excluded from general HQ retasking (event 110)
#110 t=16.5s M0 ROLE RESERVED group=9 force=defence-everon-medical-1 home=; excluded from general HQ retasking [session=1790692463-1]
[16:34:45] Objective security: defence-everon-medical-1 relief crew admitted; permanent local defence; position=<6340, 175.788, 7400> (event 111)
#111 t=16.5s M0 OBJECTIVE DEFENCE defence-everon-medical-1 relief crew admitted; permanent local defence; position=<6340, 175.788, 7400> [session=1790692463-1]
[16:34:46] mortar crew ready: site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed (event 112)
#112 t=17.4s M0 MORTAR CREW READY site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed [session=1790692463-1]
[16:34:47] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 113)
#113 t=18.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944C3048> @"ENTITY:4611686018427390632" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5999.936035 203.320557 7004.010742> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<5999.92,203.32,7004> finite two-mine allowance issued [session=1790692463-1]
[16:34:47] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 114)
#114 t=18.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944B3048> @"ENTITY:4611686018427389125" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6080.669434 211.387756 7170.995117> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<6080.7,211.387,7170.99> finite two-mine allowance issued [session=1790692463-1]
[16:34:47] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 115)
#115 t=18.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944B5CD0> @"ENTITY:4611686018427389381" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6082.950195 211.535110 7152.237305> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<6082.95,211.535,7152.24> finite two-mine allowance issued [session=1790692463-1]
[16:34:47] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 116)
#116 t=18.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944BEB50> @"ENTITY:4611686018427390208" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6116.127930 210.479645 7173.090820> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<6116.15,210.478,7173.1> finite two-mine allowance issued [session=1790692463-1]
[16:34:47] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 117)
#117 t=18.4s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944B3930> @"ENTITY:4611686018427389187" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6172.108398 201.830612 7046.865234> @"{D25BC9815A9F9E8D}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_AT.et" position=<6172.11,201.831,7046.87> medic=0 added=2; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790692463-1]
[16:34:47] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 118)
#118 t=18.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944B9240> @"ENTITY:4611686018427389691" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6163.310547 202.501923 7051.831055> @"{84B40583F4D1B7A3}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_Rifleman.et" position=<6163.31,202.502,7051.83> finite two-mine allowance issued [session=1790692463-1]
[16:34:47] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 119)
#119 t=18.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944BF438> @"ENTITY:4611686018427390258" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6172.172363 201.746918 7042.127930> @"{C77DFB8546B3F2A2}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_LAT.et" position=<6172.17,201.747,7042.13> finite two-mine allowance issued [session=1790692463-1]
[16:34:47] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 120)
#120 t=18.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944B65B8> @"ENTITY:4611686018427389432" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6520.015137 158.332016 7197.564453> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<6520.02,158.332,7197.56> finite two-mine allowance issued [session=1790692463-1]
[16:34:47] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 121)
#121 t=18.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944BC7B0> @"ENTITY:4611686018427390002" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6519.216797 158.411240 7194.159180> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<6519.22,158.411,7194.16> finite two-mine allowance issued [session=1790692463-1]
[16:34:47] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 122)
#122 t=18.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944BFD20> @"ENTITY:4611686018427390298" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6529.700684 157.605560 7208.071289> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" position=<6529.7,157.606,7208.07> finite two-mine allowance issued [session=1790692463-1]
[16:34:47] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 123)
#123 t=18.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944C0750> @"ENTITY:4611686018427390348" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7022.946777 62.754742 7494.236816> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<7022.95,62.7547,7494.24> finite two-mine allowance issued [session=1790692463-1]
[16:34:47] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 124)
#124 t=18.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944B1E78> @"ENTITY:4611686018427389001" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5989.682617 218.142502 7221.257812> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<5989.68,218.142,7221.26> finite two-mine allowance issued [session=1790692463-1]
[16:34:47] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 125)
#125 t=18.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944B4B00> @"ENTITY:4611686018427389281" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5987.899414 218.295563 7218.397461> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<5987.93,218.293,7218.4> finite two-mine allowance issued [session=1790692463-1]
[16:34:47] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 126)
#126 t=18.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944BACF8> @"ENTITY:4611686018427389852" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5982.751953 218.478439 7214.209961> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<5982.75,218.478,7214.21> finite two-mine allowance issued [session=1790692463-1]
[16:34:47] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 127)
#127 t=18.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944B8070> @"ENTITY:4611686018427389584" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6761.935547 139.136673 7299.155273> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<6761.94,139.137,7299.16> finite two-mine allowance issued [session=1790692463-1]
[16:34:47] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 128)
#128 t=18.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944BB5E0> @"ENTITY:4611686018427389908" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6759.848145 139.729568 7289.909180> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<6759.85,139.73,7289.91> finite two-mine allowance issued [session=1790692463-1]
[16:34:47] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 129)
#129 t=18.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944BE268> @"ENTITY:4611686018427390158" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6757.125977 139.152313 7301.833984> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<6757.13,139.152,7301.83> finite two-mine allowance issued [session=1790692463-1]
[16:34:47] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 130)
#130 t=18.4s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944C1920> @"ENTITY:4611686018427390448" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6758.941406 139.764496 7287.840332> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" position=<6758.94,139.764,7287.84> finite two-mine allowance issued [session=1790692463-1]
[16:34:47] radio equipment: original group already equipped; no native radio request submitted (event 131)
#131 t=18.4s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790692463-1]
[16:34:47] hunter movement: aggression-uaz-2 position=<6639.71,152.12,7898.84> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 (event 132)
#132 t=18.4s M0 HUNTER MOVEMENT aggression-uaz-2 position=<6639.71,152.12,7898.84> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 [session=1790692463-1]
[16:34:47] HQ order queued; units have not received it yet. HUNTER from report M0; aggression-uaz-2 road patrol between friendly objectives destination=<6880.08, 124.501, 7255.46> (event 133, message 4)
#133 t=18.4s M4 ORDER QUEUED HUNTER from report M0; aggression-uaz-2 road patrol between friendly objectives destination=<6880.08, 124.501, 7255.46> [session=1790692463-1]
[16:34:47] Radio message in transit: HQ -> unit 8 (long-range) (event 134, message 4)
#134 t=18.4s M4 TRANSMIT HQ -> unit 8 (long-range) [session=1790692463-1]
[16:34:47] hunter crew: aggression-uaz-3: driver seated and conscious; patrol can continue (event 135)
#135 t=18.4s M0 HUNTER CREW aggression-uaz-3: driver seated and conscious; patrol can continue [session=1790692463-1]
[16:34:47] Group 10 joined HQ: 3 soldiers, faction USSR. Assignment: aggression-uaz-3. (event 136)
#136 t=18.4s M0 REGISTER group=10 force=aggression-uaz-3 faction=USSR position=<6629.27,155.792,6489.32> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790692463-1]
[16:34:47] Group 10: soldier spawned at <6629.27,156.621,6488.87>. (event 137)
#137 t=18.4s M0 SPAWN MEMBER group=10 force=aggression-uaz-3 actor=SCR_ChimeraCharacter<0x00000000944CB5E0> @"ENTITY:4611686018427391734" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6629.266602 156.620911 6488.874023> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<6629.27,156.621,6488.87> [session=1790692463-1]
[16:34:47] Group 10: soldier spawned at <6630.25,156.474,6489.59>. (event 138)
#138 t=18.4s M0 SPAWN MEMBER group=10 force=aggression-uaz-3 actor=SCR_ChimeraCharacter<0x00000000944CBEC8> @"ENTITY:4611686018427391787" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6630.251953 156.474335 6489.586426> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<6630.25,156.474,6489.59> [session=1790692463-1]
[16:34:47] Group 10: soldier spawned at <6628.97,156.624,6489.69>. (event 139)
#139 t=18.4s M0 SPAWN MEMBER group=10 force=aggression-uaz-3 actor=SCR_ChimeraCharacter<0x00000000944CC7B0> @"ENTITY:4611686018427391840" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6628.970215 156.623520 6489.692871> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" prefab={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et position=<6628.97,156.624,6489.69> [session=1790692463-1]
[16:34:47] role reserved: group=10 force=aggression-uaz-3 home=; excluded from general HQ retasking (event 140)
#140 t=18.4s M0 ROLE RESERVED group=10 force=aggression-uaz-3 home=; excluded from general HQ retasking [session=1790692463-1]
[16:34:47] UAZ patrol 3: driver and gunner are seated; registered with HQ. (event 141)
#141 t=18.4s M0 HUNTER READY aggression-uaz-3 full response crew and medic seated; physical vehicle HQ radio stocked; fire at will; radio registration active [session=1790692463-1]
[16:34:47] Squad status report queued: status everon-supply-2: 6 living, 6 fit, 0 confirmed losses; sampled=18418.7; small-arms ammunition=1329 magazine rounds, 6 chambered (event 142, message 5)
#142 t=18.4s M5 STATUS REPORT status everon-supply-2: 6 living, 6 fit, 0 confirmed losses; sampled=18418.7; small-arms ammunition=1329 magazine rounds, 6 chambered [session=1790692463-1]
[16:34:47] Squad status report queued: status formation-1: 4 living, 4 fit, 0 confirmed losses; sampled=18418.7; small-arms ammunition=596 magazine rounds, 4 chambered (event 143, message 7)
#143 t=18.4s M7 STATUS REPORT status formation-1: 4 living, 4 fit, 0 confirmed losses; sampled=18418.7; small-arms ammunition=596 magazine rounds, 4 chambered [session=1790692463-1]
[16:34:48] hunter movement: aggression-uaz-3 position=<6629.29,155.708,6489.31> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 (event 144)
#144 t=19.4s M0 HUNTER MOVEMENT aggression-uaz-3 position=<6629.29,155.708,6489.31> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 [session=1790692463-1]
[16:34:48] Squad status report queued: status everon-outpost-1: 6 living, 6 fit, 0 confirmed losses; sampled=19426.7; small-arms ammunition=1329 magazine rounds, 6 chambered (event 145, message 8)
#145 t=19.4s M8 STATUS REPORT status everon-outpost-1: 6 living, 6 fit, 0 confirmed losses; sampled=19426.7; small-arms ammunition=1329 magazine rounds, 6 chambered [session=1790692463-1]
[16:34:48] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 146, message 5)
#146 t=19.4s M5 CALL unit 5 originating report; three seconds before transmission [session=1790692463-1]
[16:34:48] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 147, message 7)
#147 t=19.4s M7 CALL unit 1 originating report; three seconds before transmission [session=1790692463-1]
[16:34:49] Radio message received: unit 8 received from HQ (event 148, message 4)
#148 t=20.4s M4 RECEIVE unit 8 received from HQ [session=1790692463-1]
[16:34:49] UAZ patrol 2 received its radio order. Drive to <6880.08, 124.501, 7255.46>. (event 149)
#149 t=20.4s M0 HUNTER ORDER aggression-uaz-2 radio delivered; destination=<6880.08, 124.501, 7255.46> [session=1790692463-1]
[16:34:49] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 150, message 8)
#150 t=20.4s M8 CALL unit 6 originating report; three seconds before transmission [session=1790692463-1]
[16:34:49] Squad status report queued: status everon-prison-1: 5 living, 5 fit, 0 confirmed losses; sampled=20436.3; small-arms ammunition=1120 magazine rounds, 5 chambered (event 151, message 10)
#151 t=20.4s M10 STATUS REPORT status everon-prison-1: 5 living, 5 fit, 0 confirmed losses; sampled=20436.3; small-arms ammunition=1120 magazine rounds, 5 chambered [session=1790692463-1]
[16:34:50] optics: physical magnified optic preserved/confirmed (event 152)
#152 t=21.4s M0 OPTICS physical magnified optic preserved/confirmed [session=1790692463-1]
[16:34:50] optics: physical magnified optic preserved/confirmed (event 153)
#153 t=21.4s M0 OPTICS physical magnified optic preserved/confirmed [session=1790692463-1]
[16:34:50] optics: physical magnified optic preserved/confirmed (event 154)
#154 t=21.4s M0 OPTICS physical magnified optic preserved/confirmed [session=1790692463-1]
[16:34:50] optics: physical magnified optic preserved/confirmed (event 155)
#155 t=21.4s M0 OPTICS physical magnified optic preserved/confirmed [session=1790692463-1]
[16:34:50] radio equipment: original group already equipped; no native radio request submitted (event 156)
#156 t=21.4s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790692463-1]
[16:34:50] radio equipment: original group already equipped; no native radio request submitted (event 157)
#157 t=21.4s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790692463-1]
[16:34:50] radio equipment: original group already equipped; no native radio request submitted (event 158)
#158 t=21.4s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790692463-1]
[16:34:50] Squad status report queued: status everon-radio-1: 6 living, 6 fit, 0 confirmed losses; sampled=21441.2; small-arms ammunition=1329 magazine rounds, 6 chambered (event 159, message 11)
#159 t=21.4s M11 STATUS REPORT status everon-radio-1: 6 living, 6 fit, 0 confirmed losses; sampled=21441.2; small-arms ammunition=1329 magazine rounds, 6 chambered [session=1790692463-1]
[16:34:50] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 160, message 10)
#160 t=21.4s M10 CALL unit 2 originating report; three seconds before transmission [session=1790692463-1]
[16:34:51] Squad status report queued: status everon-extraction-1: 6 living, 6 fit, 0 confirmed losses; sampled=22422.5; small-arms ammunition=1329 magazine rounds, 6 chambered (event 161, message 12)
#161 t=22.4s M12 STATUS REPORT status everon-extraction-1: 6 living, 6 fit, 0 confirmed losses; sampled=22422.5; small-arms ammunition=1329 magazine rounds, 6 chambered [session=1790692463-1]
[16:34:51] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 162, message 11)
#162 t=22.4s M11 CALL unit 3 originating report; three seconds before transmission [session=1790692463-1]
[16:34:52] The soldier finished making the report. Radio delivery can now proceed. (event 163, message 5)
#163 t=23.4s M5 CALL COMPLETE unit 5 completed originating report [session=1790692463-1]
[16:34:52] Radio message in transit: unit 5 -> HQ (long-range) (event 164, message 5)
#164 t=23.4s M5 TRANSMIT unit 5 -> HQ (long-range) [session=1790692463-1]
[16:34:52] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 165, message 12)
#165 t=23.4s M12 CALL unit 4 originating report; three seconds before transmission [session=1790692463-1]
[16:34:52] The soldier finished making the report. Radio delivery can now proceed. (event 166, message 7)
#166 t=23.4s M7 CALL COMPLETE unit 1 completed originating report [session=1790692463-1]
[16:34:52] Radio message in transit: unit 1 -> HQ (long-range) (event 167, message 7)
#167 t=23.4s M7 TRANSMIT unit 1 -> HQ (long-range) [session=1790692463-1]
[16:34:53] The soldier finished making the report. Radio delivery can now proceed. (event 168, message 8)
#168 t=24.4s M8 CALL COMPLETE unit 6 completed originating report [session=1790692463-1]
[16:34:53] Radio message in transit: unit 6 -> HQ (long-range) (event 169, message 8)
#169 t=24.4s M8 TRANSMIT unit 6 -> HQ (long-range) [session=1790692463-1]
[16:34:54] optics: startup optics deadline; compatible magnified optic not confirmed (event 170)
#170 t=25.4s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:34:54] optics: startup optics deadline; compatible magnified optic not confirmed (event 171)
#171 t=25.4s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:34:54] optics: startup optics deadline; compatible magnified optic not confirmed (event 172)
#172 t=25.4s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:34:54] optics: startup optics deadline; compatible magnified optic not confirmed (event 173)
#173 t=25.4s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:34:54] optics: startup optics deadline; compatible magnified optic not confirmed (event 174)
#174 t=25.4s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:34:54] optics: startup optics deadline; compatible magnified optic not confirmed (event 175)
#175 t=25.4s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:34:54] optics: startup optics deadline; compatible magnified optic not confirmed (event 176)
#176 t=25.4s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:34:54] optics: startup optics deadline; compatible magnified optic not confirmed (event 177)
#177 t=25.4s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:34:54] optics: startup optics deadline; compatible magnified optic not confirmed (event 178)
#178 t=25.4s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:34:54] optics: startup optics deadline; compatible magnified optic not confirmed (event 179)
#179 t=25.4s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:34:54] optics: startup optics deadline; compatible magnified optic not confirmed (event 180)
#180 t=25.4s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:34:54] optics: startup optics deadline; compatible magnified optic not confirmed (event 181)
#181 t=25.4s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:34:54] optics: startup optics deadline; compatible magnified optic not confirmed (event 182)
#182 t=25.4s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:34:54] optics: startup optics deadline; compatible magnified optic not confirmed (event 183)
#183 t=25.4s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:34:54] optics: startup optics deadline; compatible magnified optic not confirmed (event 184)
#184 t=25.4s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:34:54] optics: startup optics deadline; compatible magnified optic not confirmed (event 185)
#185 t=25.4s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:34:54] optics: startup optics deadline; compatible magnified optic not confirmed (event 186)
#186 t=25.4s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:34:54] optics: startup optics deadline; compatible magnified optic not confirmed (event 187)
#187 t=25.4s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:34:54] optics: startup optics deadline; compatible magnified optic not confirmed (event 188)
#188 t=25.4s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:34:54] optics: startup optics deadline; compatible magnified optic not confirmed (event 189)
#189 t=25.4s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:34:54] optics: startup optics deadline; compatible magnified optic not confirmed (event 190)
#190 t=25.4s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:34:54] optics: startup optics deadline; compatible magnified optic not confirmed (event 191)
#191 t=25.4s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:34:54] optics: startup optics deadline; compatible magnified optic not confirmed (event 192)
#192 t=25.4s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:34:54] optics: startup optics deadline; compatible magnified optic not confirmed (event 193)
#193 t=25.4s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:34:54] optics: startup optics deadline; compatible magnified optic not confirmed (event 194)
#194 t=25.4s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:34:54] optics: startup optics deadline; compatible magnified optic not confirmed (event 195)
#195 t=25.4s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:34:54] optics: startup optics deadline; compatible magnified optic not confirmed (event 196)
#196 t=25.4s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:34:54] optics: startup optics deadline; compatible magnified optic not confirmed (event 197)
#197 t=25.4s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:34:54] optics: startup optics deadline; compatible magnified optic not confirmed (event 198)
#198 t=25.4s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:34:54] optics: startup optics deadline; compatible magnified optic not confirmed (event 199)
#199 t=25.4s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:34:54] optics: startup optics deadline; compatible magnified optic not confirmed (event 200)
#200 t=25.4s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:34:54] optics: startup optics deadline; compatible magnified optic not confirmed (event 201)
#201 t=25.4s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:34:54] optics: startup optics deadline; compatible magnified optic not confirmed (event 202)
#202 t=25.4s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:34:54] optics: physical magnified optic preserved/confirmed (event 203)
#203 t=25.4s M0 OPTICS physical magnified optic preserved/confirmed [session=1790692463-1]
[16:34:54] optics: physical magnified optic preserved/confirmed (event 204)
#204 t=25.4s M0 OPTICS physical magnified optic preserved/confirmed [session=1790692463-1]
[16:34:54] optics: physical magnified optic preserved/confirmed (event 205)
#205 t=25.4s M0 OPTICS physical magnified optic preserved/confirmed [session=1790692463-1]
[16:34:54] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 206)
#206 t=25.4s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944C53E8> @"ENTITY:4611686018427390919" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6359.730469 175.494415 7415.723145> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6359.73,175.494,7415.72> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790692463-1]
[16:34:54] optics: physical magnified optic preserved/confirmed (event 207)
#207 t=25.4s M0 OPTICS physical magnified optic preserved/confirmed [session=1790692463-1]
[16:34:54] optics: physical magnified optic preserved/confirmed (event 208)
#208 t=25.4s M0 OPTICS physical magnified optic preserved/confirmed [session=1790692463-1]
[16:34:54] optics: physical magnified optic preserved/confirmed (event 209)
#209 t=25.4s M0 OPTICS physical magnified optic preserved/confirmed [session=1790692463-1]
[16:34:54] Radio message received: HQ received from unit 5 (event 210, message 5)
#210 t=25.4s M5 RECEIVE HQ received from unit 5 [session=1790692463-1]
[16:34:54] The soldier finished making the report. Radio delivery can now proceed. (event 211, message 11)
#211 t=25.4s M11 CALL COMPLETE unit 3 completed originating report [session=1790692463-1]
[16:34:54] Radio message in transit: unit 3 -> HQ (long-range) (event 212, message 11)
#212 t=25.4s M11 TRANSMIT unit 3 -> HQ (long-range) [session=1790692463-1]
[16:34:54] The soldier finished making the report. Radio delivery can now proceed. (event 213, message 10)
#213 t=25.4s M10 CALL COMPLETE unit 2 completed originating report [session=1790692463-1]
[16:34:54] Radio message in transit: unit 2 -> HQ (long-range) (event 214, message 10)
#214 t=25.4s M10 TRANSMIT unit 2 -> HQ (long-range) [session=1790692463-1]
[16:34:54] Radio message received: HQ received from unit 1 (event 215, message 7)
#215 t=25.4s M7 RECEIVE HQ received from unit 1 [session=1790692463-1]
[16:34:55] Radio message received: HQ received from unit 6 (event 216, message 8)
#216 t=26.4s M8 RECEIVE HQ received from unit 6 [session=1790692463-1]
[16:34:55] The soldier finished making the report. Radio delivery can now proceed. (event 217, message 12)
#217 t=26.4s M12 CALL COMPLETE unit 4 completed originating report [session=1790692463-1]
[16:34:55] Radio message in transit: unit 4 -> HQ (long-range) (event 218, message 12)
#218 t=26.4s M12 TRANSMIT unit 4 -> HQ (long-range) [session=1790692463-1]
[16:34:56] Squad status report queued: status aggression-uaz-1: 3 living, 3 fit, 0 confirmed losses; sampled=27458.8; small-arms ammunition=627 magazine rounds, 3 chambered (event 219, message 14)
#219 t=27.5s M14 STATUS REPORT status aggression-uaz-1: 3 living, 3 fit, 0 confirmed losses; sampled=27458.8; small-arms ammunition=627 magazine rounds, 3 chambered [session=1790692463-1]
[16:34:56] Radio message received: HQ received from unit 3 (event 220, message 11)
#220 t=27.5s M11 RECEIVE HQ received from unit 3 [session=1790692463-1]
[16:34:56] Radio message received: HQ received from unit 2 (event 221, message 10)
#221 t=27.5s M10 RECEIVE HQ received from unit 2 [session=1790692463-1]
[16:34:57] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 222)
#222 t=28.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944C65B8> @"ENTITY:4611686018427391087" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5285.030762 172.133270 7165.161621> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<5285.03,172.133,7165.16> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790692463-1]
[16:34:57] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 223)
#223 t=28.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944C6EA0> @"ENTITY:4611686018427391140" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5283.840332 171.988632 7164.913574> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<5283.84,171.989,7164.91> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790692463-1]
[16:34:57] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 224)
#224 t=28.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944C9240> @"ENTITY:4611686018427391451" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6640.212402 153.034485 7898.361816> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6640.21,153.034,7898.36> finite two-mine allowance issued [session=1790692463-1]
[16:34:57] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 225)
#225 t=28.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944C9B28> @"ENTITY:4611686018427391504" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6639.617188 152.936768 7899.427734> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6639.62,152.937,7899.43> finite two-mine allowance issued [session=1790692463-1]
[16:34:57] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 226)
#226 t=28.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944C53E8> @"ENTITY:4611686018427390919" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6356.451660 175.810638 7416.079590> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6356.45,175.811,7416.08> finite two-mine allowance issued [session=1790692463-1]
[16:34:57] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 227)
#227 t=28.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944C5CD0> @"ENTITY:4611686018427390969" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6362.796387 175.625900 7408.144043> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<6362.8,175.626,7408.14> finite two-mine allowance issued [session=1790692463-1]
[16:34:57] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 228)
#228 t=28.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944C8958> @"ENTITY:4611686018427391321" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6364.319824 175.681488 7405.732910> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<6364.32,175.681,7405.73> finite two-mine allowance issued [session=1790692463-1]
[16:34:57] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 229)
#229 t=28.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944CB5E0> @"ENTITY:4611686018427391734" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6629.288086 156.619537 6488.874023> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6629.29,156.62,6488.87> finite two-mine allowance issued [session=1790692463-1]
[16:34:57] Squad status report queued: status aggression-uaz-3: 3 living, 3 fit, 0 confirmed losses; sampled=28461.9; small-arms ammunition=627 magazine rounds, 3 chambered (event 230, message 15)
#230 t=28.5s M15 STATUS REPORT status aggression-uaz-3: 3 living, 3 fit, 0 confirmed losses; sampled=28461.9; small-arms ammunition=627 magazine rounds, 3 chambered [session=1790692463-1]
[16:34:57] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 231, message 14)
#231 t=28.5s M14 CALL unit 7 originating report; three seconds before transmission [session=1790692463-1]
[16:34:57] Radio message received: HQ received from unit 4 (event 232, message 12)
#232 t=28.5s M12 RECEIVE HQ received from unit 4 [session=1790692463-1]
[16:34:58] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 233, message 15)
#233 t=29.5s M15 CALL unit 10 originating report; three seconds before transmission [session=1790692463-1]
[16:34:59] Squad status report queued: status aggression-uaz-2: 3 living, 3 fit, 0 confirmed losses; sampled=30478.5; small-arms ammunition=627 magazine rounds, 3 chambered (event 234, message 16)
#234 t=30.5s M16 STATUS REPORT status aggression-uaz-2: 3 living, 3 fit, 0 confirmed losses; sampled=30478.5; small-arms ammunition=627 magazine rounds, 3 chambered [session=1790692463-1]
[16:35:00] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 235)
#235 t=31.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944C9240> @"ENTITY:4611686018427391451" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6642.884766 153.277863 7881.972168> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6642.88,153.278,7881.97> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790692463-1]
[16:35:00] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 236)
#236 t=31.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944C9B28> @"ENTITY:4611686018427391504" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6642.267090 153.192886 7883.026367> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6642.27,153.193,7883.03> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790692463-1]
[16:35:00] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 237)
#237 t=31.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944CB5E0> @"ENTITY:4611686018427391734" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6629.288086 156.619537 6488.874023> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6629.29,156.62,6488.87> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790692463-1]
[16:35:00] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 238)
#238 t=31.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944CBEC8> @"ENTITY:4611686018427391787" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6630.272949 156.472885 6489.586914> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6630.27,156.473,6489.59> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790692463-1]
[16:35:00] Squad status report queued: status defence-everon-medical-1: 5 living, 5 fit, 0 confirmed losses; sampled=31480.9; small-arms ammunition=1120 magazine rounds, 5 chambered (event 239, message 17)
#239 t=31.5s M17 STATUS REPORT status defence-everon-medical-1: 5 living, 5 fit, 0 confirmed losses; sampled=31480.9; small-arms ammunition=1120 magazine rounds, 5 chambered [session=1790692463-1]
[16:35:00] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 240, message 16)
#240 t=31.5s M16 CALL unit 8 originating report; three seconds before transmission [session=1790692463-1]
[16:35:00] The soldier finished making the report. Radio delivery can now proceed. (event 241, message 14)
#241 t=31.5s M14 CALL COMPLETE unit 7 completed originating report [session=1790692463-1]
[16:35:00] Radio message in transit: unit 7 -> HQ (long-range) (event 242, message 14)
#242 t=31.5s M14 TRANSMIT unit 7 -> HQ (long-range) [session=1790692463-1]
[16:35:01] The soldier finished making the report. Radio delivery can now proceed. (event 243, message 15)
#243 t=32.5s M15 CALL COMPLETE unit 10 completed originating report [session=1790692463-1]
[16:35:01] Radio message in transit: unit 10 -> HQ (long-range) (event 244, message 15)
#244 t=32.5s M15 TRANSMIT unit 10 -> HQ (long-range) [session=1790692463-1]
[16:35:01] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 245, message 17)
#245 t=32.5s M17 CALL unit 9 originating report; three seconds before transmission [session=1790692463-1]
[16:35:02] Radio message received: HQ received from unit 7 (event 246, message 14)
#246 t=33.5s M14 RECEIVE HQ received from unit 7 [session=1790692463-1]
[16:35:03] optics: startup optics deadline; compatible magnified optic not confirmed (event 247)
#247 t=34.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:35:03] optics: startup optics deadline; compatible magnified optic not confirmed (event 248)
#248 t=34.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:35:03] optics: startup optics deadline; compatible magnified optic not confirmed (event 249)
#249 t=34.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:35:03] optics: startup optics deadline; compatible magnified optic not confirmed (event 250)
#250 t=34.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790692463-1]
[16:35:03] Radio message received: HQ received from unit 10 (event 251, message 15)
#251 t=34.5s M15 RECEIVE HQ received from unit 10 [session=1790692463-1]
[16:35:03] The soldier finished making the report. Radio delivery can now proceed. (event 252, message 16)
#252 t=34.5s M16 CALL COMPLETE unit 8 completed originating report [session=1790692463-1]
[16:35:03] Radio message in transit: unit 8 -> HQ (long-range) (event 253, message 16)
#253 t=34.5s M16 TRANSMIT unit 8 -> HQ (long-range) [session=1790692463-1]
[16:35:04] The soldier finished making the report. Radio delivery can now proceed. (event 254, message 17)
#254 t=35.5s M17 CALL COMPLETE unit 9 completed originating report [session=1790692463-1]
[16:35:04] Radio message in transit: unit 9 -> HQ (long-range) (event 255, message 17)
#255 t=35.5s M17 TRANSMIT unit 9 -> HQ (long-range) [session=1790692463-1]
