[22:08:42] Group 1 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-1. (event 1)
#1 t=57.9s M0 REGISTER group=1 force=hill-scout-1 faction=USSR position=<9827.13,117.895,4033.33> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:08:42] Group 1: soldier spawned at <9827.13,117.913,4033.33>. (event 2)
#2 t=57.9s M0 SPAWN MEMBER group=1 force=hill-scout-1 actor=SCR_ChimeraCharacter<0x00000000945B3768> @"ENTITY:4611686018427392434" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9827.132812 117.912659 4033.327148> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<9827.13,117.913,4033.33> [session=1790798855-1]
[22:08:42] Group 2 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-2. (event 3)
#3 t=58.4s M0 REGISTER group=2 force=hill-scout-2 faction=USSR position=<8155.02,279.567,2405.93> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:08:42] Group 2: soldier spawned at <8155.02,279.595,2405.93>. (event 4)
#4 t=58.4s M0 SPAWN MEMBER group=2 force=hill-scout-2 actor=SCR_ChimeraCharacter<0x00000000945B4050> @"ENTITY:4611686018427392494" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <8155.023438 279.595093 2405.933350> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<8155.02,279.595,2405.93> [session=1790798855-1]
[22:08:42] Group 3 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-3. (event 5)
#5 t=58.4s M0 REGISTER group=3 force=hill-scout-3 faction=USSR position=<2606.34,58.7445,4621.63> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:08:42] Group 3: soldier spawned at <2606.34,58.7586,4621.62>. (event 6)
#6 t=58.4s M0 SPAWN MEMBER group=3 force=hill-scout-3 actor=SCR_ChimeraCharacter<0x00000000945B4938> @"ENTITY:4611686018427392548" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2606.343506 58.758556 4621.625000> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<2606.34,58.7586,4621.62> [session=1790798855-1]
[22:08:43] Group 4 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-4. (event 7)
#7 t=58.9s M0 REGISTER group=4 force=hill-scout-4 faction=USSR position=<1406.01,53.7302,5763.07> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:08:43] Group 4: soldier spawned at <1406,53.5475,5763.07>. (event 8)
#8 t=58.9s M0 SPAWN MEMBER group=4 force=hill-scout-4 actor=SCR_ChimeraCharacter<0x00000000945B5220> @"ENTITY:4611686018427392612" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1406.004761 53.547527 5763.067383> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<1406,53.5475,5763.07> [session=1790798855-1]
[22:08:43] Group 5 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-5. (event 9)
#9 t=58.9s M0 REGISTER group=5 force=hill-scout-5 faction=USSR position=<7556.61,291.408,3221.19> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:08:43] Group 5: soldier spawned at <7556.61,291.346,3221.19>. (event 10)
#10 t=58.9s M0 SPAWN MEMBER group=5 force=hill-scout-5 actor=SCR_ChimeraCharacter<0x00000000945B5B08> @"ENTITY:4611686018427392666" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7556.614746 291.346008 3221.194092> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<7556.61,291.346,3221.19> [session=1790798855-1]
[22:08:43] Group 6 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-6. (event 11)
#11 t=59.4s M0 REGISTER group=6 force=hill-scout-6 faction=USSR position=<7356.1,180.874,4107.94> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:08:43] Group 6: soldier spawned at <7356.1,180.802,4107.94>. (event 12)
#12 t=59.4s M0 SPAWN MEMBER group=6 force=hill-scout-6 actor=SCR_ChimeraCharacter<0x00000000945B63F0> @"ENTITY:4611686018427392734" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7356.101562 180.802338 4107.938965> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<7356.1,180.802,4107.94> [session=1790798855-1]
[22:08:43] Group 7 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-7. (event 13)
#13 t=59.4s M0 REGISTER group=7 force=hill-scout-7 faction=USSR position=<9750.91,152.515,2019.99> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:08:43] Group 7: soldier spawned at <9750.92,152.233,2019.99>. (event 14)
#14 t=59.4s M0 SPAWN MEMBER group=7 force=hill-scout-7 actor=SCR_ChimeraCharacter<0x00000000945B6CD8> @"ENTITY:4611686018427392788" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9750.915039 152.233322 2019.985474> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<9750.92,152.233,2019.99> [session=1790798855-1]
[22:08:44] Group 8 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-8. (event 15)
#15 t=59.9s M0 REGISTER group=8 force=hill-scout-8 faction=USSR position=<7172.01,75.6546,7847.12> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:08:44] Group 8: soldier spawned at <7172.01,75.6705,7847.11>. (event 16)
#16 t=59.9s M0 SPAWN MEMBER group=8 force=hill-scout-8 actor=SCR_ChimeraCharacter<0x00000000945B75C0> @"ENTITY:4611686018427392858" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7172.005859 75.670486 7847.114746> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<7172.01,75.6705,7847.11> [session=1790798855-1]
[22:08:44] Group 9 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-9. (event 17)
#17 t=59.9s M0 REGISTER group=9 force=hill-scout-9 faction=USSR position=<3477.19,62.5678,3878.64> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:08:44] Group 9: soldier spawned at <3477.19,62.5696,3878.64>. (event 18)
#18 t=59.9s M0 SPAWN MEMBER group=9 force=hill-scout-9 actor=SCR_ChimeraCharacter<0x00000000945B7EA8> @"ENTITY:4611686018427392912" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3477.186768 62.569630 3878.635010> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<3477.19,62.5696,3878.64> [session=1790798855-1]
[22:08:44] Group 10 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-10. (event 19)
#19 t=60.4s M0 REGISTER group=10 force=hill-scout-10 faction=USSR position=<9947.91,140.34,603.145> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:08:44] Group 10: soldier spawned at <9947.91,140.31,603.144>. (event 20)
#20 t=60.4s M0 SPAWN MEMBER group=10 force=hill-scout-10 actor=SCR_ChimeraCharacter<0x00000000945B8790> @"ENTITY:4611686018427392984" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9947.911133 140.310257 603.143982> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<9947.91,140.31,603.144> [session=1790798855-1]
[22:08:44] Group 11 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 21)
#21 t=60.4s M0 REGISTER group=11 force= faction=USSR position=<2815.85,6.53268,2117.35> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:08:44] role reserved: group=11 force= home=; excluded from general HQ retasking (event 22)
#22 t=60.4s M0 ROLE RESERVED group=11 force= home=; excluded from general HQ retasking [session=1790798855-1]
[22:08:44] mortar deploy: site=1 order=0 radio=M0 source=M0 position=<2815.85,6.52007,2113.35>; authored gun and four-person crew; finite ammunition initialization pending (event 23)
#23 t=60.4s M0 MORTAR DEPLOY site=1 order=0 radio=M0 source=M0 position=<2815.85,6.52007,2113.35>; authored gun and four-person crew; finite ammunition initialization pending [session=1790798855-1]
[22:08:44] Group 12 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 24)
#24 t=60.4s M0 REGISTER group=12 force= faction=USSR position=<5107.86,28.2129,10034.8> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:08:44] role reserved: group=12 force= home=; excluded from general HQ retasking (event 25)
#25 t=60.4s M0 ROLE RESERVED group=12 force= home=; excluded from general HQ retasking [session=1790798855-1]
[22:08:44] mortar deploy: site=2 order=0 radio=M0 source=M0 position=<5107.86,28.2228,10030.8>; authored gun and four-person crew; finite ammunition initialization pending (event 26)
#26 t=60.4s M0 MORTAR DEPLOY site=2 order=0 radio=M0 source=M0 position=<5107.86,28.2228,10030.8>; authored gun and four-person crew; finite ammunition initialization pending [session=1790798855-1]
[22:08:44] Group 13 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 27)
#27 t=60.4s M0 REGISTER group=13 force= faction=USSR position=<11919,20.0688,1877.5> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:08:44] role reserved: group=13 force= home=; excluded from general HQ retasking (event 28)
#28 t=60.4s M0 ROLE RESERVED group=13 force= home=; excluded from general HQ retasking [session=1790798855-1]
[22:08:44] mortar deploy: site=3 order=0 radio=M0 source=M0 position=<11919,20.0766,1873.5>; authored gun and four-person crew; finite ammunition initialization pending (event 29)
#29 t=60.4s M0 MORTAR DEPLOY site=3 order=0 radio=M0 source=M0 position=<11919,20.0766,1873.5>; authored gun and four-person crew; finite ammunition initialization pending [session=1790798855-1]
[22:08:44] Group 14 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 30)
#30 t=60.4s M0 REGISTER group=14 force= faction=USSR position=<4494.21,63.1312,5025.25> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:08:44] role reserved: group=14 force= home=; excluded from general HQ retasking (event 31)
#31 t=60.4s M0 ROLE RESERVED group=14 force= home=; excluded from general HQ retasking [session=1790798855-1]
[22:08:44] mortar deploy: site=4 order=0 radio=M0 source=M0 position=<4494.21,63.1345,5021.25>; authored gun and four-person crew; finite ammunition initialization pending (event 32)
#32 t=60.4s M0 MORTAR DEPLOY site=4 order=0 radio=M0 source=M0 position=<4494.21,63.1345,5021.25>; authored gun and four-person crew; finite ammunition initialization pending [session=1790798855-1]
[22:08:46] Group 15 joined HQ: 5 soldiers, faction USSR. Assignment: everon-prison-1. (event 33)
#33 t=62.4s M0 REGISTER group=15 force=everon-prison-1 faction=USSR position=<5559.21,85.7475,5670.16> members=5 home=everon-prison-1 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:08:46] Group 15: soldier spawned at <5595.47,86.0626,5634.12>. (event 34)
#34 t=62.4s M0 SPAWN MEMBER group=15 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x000000009458F990> @"ENTITY:4611686018427388921" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5595.470215 86.062553 5634.120117> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<5595.47,86.0626,5634.12> [session=1790798855-1]
[22:08:46] Group 15: soldier spawned at <5585.73,85.9667,5652.45>. (event 35)
#35 t=62.4s M0 SPAWN MEMBER group=15 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x0000000094594B00> @"ENTITY:4611686018427389458" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5585.725586 85.966652 5652.449707> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<5585.73,85.9667,5652.45> [session=1790798855-1]
[22:08:46] Group 15: soldier spawned at <5565.15,85.8941,5656.33>. (event 36)
#36 t=62.4s M0 SPAWN MEMBER group=15 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x000000009459D980> @"ENTITY:4611686018427390348" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5565.149902 85.894073 5656.326172> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<5565.15,85.8941,5656.33> [session=1790798855-1]
[22:08:46] Group 15: soldier spawned at <5561.37,86.2232,5639.66>. (event 37)
#37 t=62.4s M0 SPAWN MEMBER group=15 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x00000000945A4E90> @"ENTITY:4611686018427391027" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5561.368164 86.223160 5639.655762> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<5561.37,86.2232,5639.66> [session=1790798855-1]
[22:08:46] Group 15: soldier spawned at <5574.36,86.2501,5628.21>. (event 38)
#38 t=62.4s M0 SPAWN MEMBER group=15 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x00000000945AB970> @"ENTITY:4611686018427391652" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5574.355957 86.250130 5628.208008> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<5574.36,86.2501,5628.21> [session=1790798855-1]
[22:08:46] Group 16 joined HQ: 6 soldiers, faction USSR. Assignment: everon-radio-1. (event 39)
#39 t=62.4s M0 REGISTER group=16 force=everon-radio-1 faction=USSR position=<3425.5,110.235,5270.37> members=6 home=everon-radio-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:08:46] Group 16: soldier spawned at <3425.5,110.237,5270.37>. (event 40)
#40 t=62.4s M0 SPAWN MEMBER group=16 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x0000000094590CA8> @"ENTITY:4611686018427389012" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3425.496094 110.236618 5270.372559> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<3425.5,110.237,5270.37> [session=1790798855-1]
[22:08:46] Group 16: soldier spawned at <3428.5,110.24,5267.37>. (event 41)
#41 t=62.4s M0 SPAWN MEMBER group=16 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x0000000094595CD0> @"ENTITY:4611686018427389564" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3428.496094 110.240471 5267.372559> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<3428.5,110.24,5267.37> [session=1790798855-1]
[22:08:46] Group 16: soldier spawned at <3422.5,110.475,5267.37>. (event 42)
#42 t=62.4s M0 SPAWN MEMBER group=16 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x000000009459E268> @"ENTITY:4611686018427390399" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3422.496094 110.475296 5267.372559> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<3422.5,110.475,5267.37> [session=1790798855-1]
[22:08:46] Group 16: soldier spawned at <3431.5,110.358,5264.37>. (event 43)
#43 t=62.4s M0 SPAWN MEMBER group=16 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000945A6060> @"ENTITY:4611686018427391121" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3431.496094 110.357643 5264.372559> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<3431.5,110.358,5264.37> [session=1790798855-1]
[22:08:46] Group 16: soldier spawned at <3419.5,110.757,5264.37>. (event 44)
#44 t=62.4s M0 SPAWN MEMBER group=16 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000945ACB40> @"ENTITY:4611686018427391740" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3419.496094 110.756546 5264.372559> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<3419.5,110.757,5264.37> [session=1790798855-1]
[22:08:46] Group 16: soldier spawned at <3434.5,110.514,5261.37>. (event 45)
#45 t=62.4s M0 SPAWN MEMBER group=16 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000945B13C8> @"ENTITY:4611686018427392150" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3434.496094 110.513535 5261.372559> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<3434.5,110.514,5261.37> [session=1790798855-1]
[22:08:46] Group 17 joined HQ: 6 soldiers, faction USSR. Assignment: everon-extraction-1. (event 46)
#46 t=62.4s M0 REGISTER group=17 force=everon-extraction-1 faction=USSR position=<4830.95,28.2904,11487.4> members=6 home=everon-extraction-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:08:46] Group 17: soldier spawned at <4830.95,28.2905,11487.4>. (event 47)
#47 t=62.4s M0 SPAWN MEMBER group=17 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000094591590> @"ENTITY:4611686018427389074" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4830.953125 28.290459 11487.412109> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<4830.95,28.2905,11487.4> [session=1790798855-1]
[22:08:46] Group 17: soldier spawned at <4833.95,28.3373,11484.4>. (event 48)
#48 t=62.4s M0 SPAWN MEMBER group=17 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000945965B8> @"ENTITY:4611686018427389614" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4833.953125 28.337345 11484.412109> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<4833.95,28.3373,11484.4> [session=1790798855-1]
[22:08:46] Group 17: soldier spawned at <4827.95,28.3366,11484.4>. (event 49)
#49 t=62.4s M0 SPAWN MEMBER group=17 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x000000009459EB50> @"ENTITY:4611686018427390450" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4827.953125 28.336592 11484.412109> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<4827.95,28.3366,11484.4> [session=1790798855-1]
[22:08:46] Group 17: soldier spawned at <4836.95,28.4096,11481.4>. (event 50)
#50 t=62.4s M0 SPAWN MEMBER group=17 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000945A6948> @"ENTITY:4611686018427391177" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4836.953125 28.409565 11481.412109> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<4836.95,28.4096,11481.4> [session=1790798855-1]
[22:08:46] Group 17: soldier spawned at <4824.95,28.3045,11481.4>. (event 51)
#51 t=62.4s M0 SPAWN MEMBER group=17 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000945AD428> @"ENTITY:4611686018427391790" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4824.953125 28.304514 11481.412109> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<4824.95,28.3045,11481.4> [session=1790798855-1]
[22:08:46] Group 17: soldier spawned at <4839.95,28.4548,11478.4>. (event 52)
#52 t=62.4s M0 SPAWN MEMBER group=17 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000945B1CB0> @"ENTITY:4611686018427392200" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4839.953125 28.454836 11478.412109> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<4839.95,28.4548,11478.4> [session=1790798855-1]
[22:08:46] Group 18 joined HQ: 4 soldiers, faction USSR. Assignment: everon-medical-1. (event 53)
#53 t=62.4s M0 REGISTER group=18 force=everon-medical-1 faction=USSR position=<7286.73,122.965,5210.21> members=4 home=everon-medical-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:08:46] Group 18: soldier spawned at <7286.73,122.957,5210.21>. (event 54)
#54 t=62.4s M0 SPAWN MEMBER group=18 force=everon-medical-1 actor=SCR_ChimeraCharacter<0x0000000094591E78> @"ENTITY:4611686018427389142" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7286.728516 122.957428 5210.213867> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<7286.73,122.957,5210.21> [session=1790798855-1]
[22:08:46] Group 18: soldier spawned at <7289.73,122.95,5207.21>. (event 55)
#55 t=62.4s M0 SPAWN MEMBER group=18 force=everon-medical-1 actor=SCR_ChimeraCharacter<0x0000000094596EA0> @"ENTITY:4611686018427389664" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7289.728516 122.949860 5207.213867> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<7289.73,122.95,5207.21> [session=1790798855-1]
[22:08:46] Group 18: soldier spawned at <7283.73,122.969,5207.21>. (event 56)
#56 t=62.4s M0 SPAWN MEMBER group=18 force=everon-medical-1 actor=SCR_ChimeraCharacter<0x000000009459F438> @"ENTITY:4611686018427390501" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7283.728516 122.968750 5207.213867> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<7283.73,122.969,5207.21> [session=1790798855-1]
[22:08:46] Group 18: soldier spawned at <7292.69,123.078,5204.25>. (event 57)
#57 t=62.4s M0 SPAWN MEMBER group=18 force=everon-medical-1 actor=SCR_ChimeraCharacter<0x00000000945A7230> @"ENTITY:4611686018427391233" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7292.694824 123.077690 5204.254395> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<7292.69,123.078,5204.25> [session=1790798855-1]
[22:08:46] Group 19 joined HQ: 2 soldiers, faction USSR. Assignment: everon-medical-1-responders. (event 58)
#58 t=62.4s M0 REGISTER group=19 force=everon-medical-1-responders faction=USSR position=<7301.96,122.988,5191.67> members=2 home=everon-medical-1 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:08:46] Group 19: soldier spawned at <7301.96,122.944,5191.67>. (event 59)
#59 t=62.4s M0 SPAWN MEMBER group=19 force=everon-medical-1-responders actor=SCR_ChimeraCharacter<0x0000000094592760> @"ENTITY:4611686018427389204" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7301.961914 122.943718 5191.668945> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<7301.96,122.944,5191.67> [session=1790798855-1]
[22:08:46] Group 19: soldier spawned at <7304.96,122.897,5188.67>. (event 60)
#60 t=62.4s M0 SPAWN MEMBER group=19 force=everon-medical-1-responders actor=SCR_ChimeraCharacter<0x0000000094597788> @"ENTITY:4611686018427389714" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7304.961914 122.896843 5188.668945> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<7304.96,122.897,5188.67> [session=1790798855-1]
[22:08:46] site garrison: Field hospital 1 (everon-medical-1) at <7294.35,123.117,5200.94>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 61)
#61 t=62.4s M0 SITE GARRISON Field hospital 1 (everon-medical-1) at <7294.35,123.117,5200.94>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1790798855-1]
[22:08:46] Group 20 joined HQ: 4 soldiers, faction USSR. Assignment: everon-outpost-1. (event 62)
#62 t=62.4s M0 REGISTER group=20 force=everon-outpost-1 faction=USSR position=<4990.84,52.7724,5553.25> members=4 home=everon-outpost-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:08:46] Group 20: soldier spawned at <4990.84,52.7169,5553.25>. (event 63)
#63 t=62.4s M0 SPAWN MEMBER group=20 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x0000000094598070> @"ENTITY:4611686018427389764" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4990.841797 52.716919 5553.249023> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<4990.84,52.7169,5553.25> [session=1790798855-1]
[22:08:46] Group 20: soldier spawned at <4993.84,52.6884,5550.25>. (event 64)
#64 t=62.4s M0 SPAWN MEMBER group=20 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000945A7B18> @"ENTITY:4611686018427391289" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4993.841797 52.688389 5550.249023> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<4993.84,52.6884,5550.25> [session=1790798855-1]
[22:08:46] Group 20: soldier spawned at <4987.84,52.8097,5550.25>. (event 65)
#65 t=62.4s M0 SPAWN MEMBER group=20 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000945ADD10> @"ENTITY:4611686018427391840" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4987.841797 52.809669 5550.249023> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<4987.84,52.8097,5550.25> [session=1790798855-1]
[22:08:46] Group 20: soldier spawned at <4996.84,52.6534,5547.25>. (event 66)
#66 t=62.4s M0 SPAWN MEMBER group=20 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000945B2598> @"ENTITY:4611686018427392250" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4996.841797 52.653385 5547.249023> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<4996.84,52.6534,5547.25> [session=1790798855-1]
[22:08:46] Group 21 joined HQ: 2 soldiers, faction USSR. Assignment: everon-outpost-1-responders. (event 67)
#67 t=62.4s M0 REGISTER group=21 force=everon-outpost-1-responders faction=USSR position=<4967.7,52.7611,5559.59> members=2 home=everon-outpost-1 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:08:46] Group 21: soldier spawned at <4967.7,52.6651,5559.59>. (event 68)
#68 t=62.4s M0 SPAWN MEMBER group=21 force=everon-outpost-1-responders actor=SCR_ChimeraCharacter<0x0000000094598958> @"ENTITY:4611686018427389826" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4967.695312 52.665089 5559.592773> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<4967.7,52.6651,5559.59> [session=1790798855-1]
[22:08:46] Group 21: soldier spawned at <4970.7,52.7829,5556.59>. (event 69)
#69 t=62.4s M0 SPAWN MEMBER group=21 force=everon-outpost-1-responders actor=SCR_ChimeraCharacter<0x000000009459FD20> @"ENTITY:4611686018427390552" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4970.695312 52.782936 5556.592773> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<4970.7,52.7829,5556.59> [session=1790798855-1]
[22:08:46] site garrison: Field camp 1 (everon-outpost-1) at <4979.27,52.9059,5556.42>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 70)
#70 t=62.4s M0 SITE GARRISON Field camp 1 (everon-outpost-1) at <4979.27,52.9059,5556.42>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1790798855-1]
[22:08:46] Group 22 joined HQ: 4 soldiers, faction USSR. Assignment: everon-medical-2. (event 71)
#71 t=62.4s M0 REGISTER group=22 force=everon-medical-2 faction=USSR position=<5478.49,42.099,10860.8> members=4 home=everon-medical-2 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:08:46] Group 22: soldier spawned at <5478.49,42.0625,10860.8>. (event 72)
#72 t=62.4s M0 SPAWN MEMBER group=22 force=everon-medical-2 actor=SCR_ChimeraCharacter<0x0000000094599240> @"ENTITY:4611686018427389888" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5478.493652 42.062500 10860.815430> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<5478.49,42.0625,10860.8> [session=1790798855-1]
[22:08:46] Group 22: soldier spawned at <5481.49,42.0625,10857.8>. (event 73)
#73 t=62.4s M0 SPAWN MEMBER group=22 force=everon-medical-2 actor=SCR_ChimeraCharacter<0x00000000945A0750> @"ENTITY:4611686018427390602" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5481.493652 42.062500 10857.815430> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<5481.49,42.0625,10857.8> [session=1790798855-1]
[22:08:46] Group 22: soldier spawned at <5475.49,42.0546,10857.8>. (event 74)
#74 t=62.4s M0 SPAWN MEMBER group=22 force=everon-medical-2 actor=SCR_ChimeraCharacter<0x00000000945A8400> @"ENTITY:4611686018427391339" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5475.493652 42.054585 10857.815430> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<5475.49,42.0546,10857.8> [session=1790798855-1]
[22:08:46] Group 22: soldier spawned at <5484.49,42.0811,10854.8>. (event 75)
#75 t=62.4s M0 SPAWN MEMBER group=22 force=everon-medical-2 actor=SCR_ChimeraCharacter<0x00000000945AE5F8> @"ENTITY:4611686018427391891" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5484.493652 42.081074 10854.815430> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<5484.49,42.0811,10854.8> [session=1790798855-1]
[22:08:46] Group 23 joined HQ: 2 soldiers, faction USSR. Assignment: everon-medical-2-responders. (event 76)
#76 t=62.4s M0 REGISTER group=23 force=everon-medical-2-responders faction=USSR position=<5497.85,41.8593,10875> members=2 home=everon-medical-2 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:08:46] Group 23: soldier spawned at <5497.85,41.8593,10875>. (event 77)
#77 t=62.4s M0 SPAWN MEMBER group=23 force=everon-medical-2-responders actor=SCR_ChimeraCharacter<0x00000000945A1038> @"ENTITY:4611686018427390652" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5497.848145 41.859303 10875.006836> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<5497.85,41.8593,10875> [session=1790798855-1]
[22:08:46] Group 23: soldier spawned at <5500.85,41.875,10872>. (event 78)
#78 t=62.4s M0 SPAWN MEMBER group=23 force=everon-medical-2-responders actor=SCR_ChimeraCharacter<0x00000000945A8CE8> @"ENTITY:4611686018427391390" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5500.848145 41.875000 10872.006836> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<5500.85,41.875,10872> [session=1790798855-1]
[22:08:46] site garrison: Field hospital 2 (everon-medical-2) at <5488.17,42.0987,10867.9>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 79)
#79 t=62.4s M0 SITE GARRISON Field hospital 2 (everon-medical-2) at <5488.17,42.0987,10867.9>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1790798855-1]
[22:08:46] Group 24 joined HQ: 4 soldiers, faction USSR. Assignment: everon-medical-3. (event 80)
#80 t=62.4s M0 REGISTER group=24 force=everon-medical-3 faction=USSR position=<4694.11,23.782,9518.04> members=4 home=everon-medical-3 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:08:46] Group 24: soldier spawned at <4694.11,23.7819,9518.04>. (event 81)
#81 t=62.4s M0 SPAWN MEMBER group=24 force=everon-medical-3 actor=SCR_ChimeraCharacter<0x00000000945A1920> @"ENTITY:4611686018427390714" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4694.113770 23.781929 9518.044922> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<4694.11,23.7819,9518.04> [session=1790798855-1]
[22:08:46] Group 24: soldier spawned at <4697.11,23.735,9515.04>. (event 82)
#82 t=62.4s M0 SPAWN MEMBER group=24 force=everon-medical-3 actor=SCR_ChimeraCharacter<0x00000000945A95D0> @"ENTITY:4611686018427391440" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4697.113770 23.735043 9515.044922> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<4697.11,23.735,9515.04> [session=1790798855-1]
[22:08:46] Group 24: soldier spawned at <4691.11,23.735,9515.04>. (event 83)
#83 t=62.4s M0 SPAWN MEMBER group=24 force=everon-medical-3 actor=SCR_ChimeraCharacter<0x00000000945AEEE0> @"ENTITY:4611686018427391947" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4691.113770 23.735043 9515.044922> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<4691.11,23.735,9515.04> [session=1790798855-1]
[22:08:46] Group 24: soldier spawned at <4700.11,23.6552,9512.04>. (event 84)
#84 t=62.4s M0 SPAWN MEMBER group=24 force=everon-medical-3 actor=SCR_ChimeraCharacter<0x00000000945B2E80> @"ENTITY:4611686018427392306" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4700.113770 23.655182 9512.044922> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<4700.11,23.6552,9512.04> [session=1790798855-1]
[22:08:46] Group 25 joined HQ: 2 soldiers, faction USSR. Assignment: everon-medical-3-responders. (event 85)
#85 t=62.4s M0 REGISTER group=25 force=everon-medical-3-responders faction=USSR position=<4715.65,23.7867,9528.63> members=2 home=everon-medical-3 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:08:46] Group 25: soldier spawned at <4715.65,23.7867,9528.63>. (event 86)
#86 t=62.4s M0 SPAWN MEMBER group=25 force=everon-medical-3-responders actor=SCR_ChimeraCharacter<0x0000000094599B28> @"ENTITY:4611686018427389950" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4715.652832 23.786705 9528.632812> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<4715.65,23.7867,9528.63> [session=1790798855-1]
[22:08:46] Group 25: soldier spawned at <4718.65,23.7029,9525.63>. (event 87)
#87 t=62.4s M0 SPAWN MEMBER group=25 force=everon-medical-3-responders actor=SCR_ChimeraCharacter<0x00000000945A2208> @"ENTITY:4611686018427390776" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4718.652832 23.702871 9525.632812> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<4718.65,23.7029,9525.63> [session=1790798855-1]
[22:08:46] site garrison: Field hospital 3 (everon-medical-3) at <4704.88,23.9334,9523.34>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 88)
#88 t=62.4s M0 SITE GARRISON Field hospital 3 (everon-medical-3) at <4704.88,23.9334,9523.34>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1790798855-1]
[22:08:46] Group 26 joined HQ: 4 soldiers, faction USSR. Assignment: everon-camp-5. (event 89)
#89 t=62.4s M0 REGISTER group=26 force=everon-camp-5 faction=USSR position=<11063.2,21.2166,11903.2> members=4 home=everon-camp-5 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:08:46] Group 26: soldier spawned at <11063.2,21.125,11903.2>. (event 90)
#90 t=62.4s M0 SPAWN MEMBER group=26 force=everon-camp-5 actor=SCR_ChimeraCharacter<0x000000009459A410> @"ENTITY:4611686018427390012" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11063.196289 21.125000 11903.184570> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<11063.2,21.125,11903.2> [session=1790798855-1]
[22:08:46] Group 26: soldier spawned at <11066.2,21.125,11900.2>. (event 91)
#91 t=62.4s M0 SPAWN MEMBER group=26 force=everon-camp-5 actor=SCR_ChimeraCharacter<0x00000000945A2AF0> @"ENTITY:4611686018427390826" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11066.196289 21.124998 11900.184570> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<11066.2,21.125,11900.2> [session=1790798855-1]
[22:08:46] Group 26: soldier spawned at <11060.2,21.125,11900.2>. (event 92)
#92 t=62.4s M0 SPAWN MEMBER group=26 force=everon-camp-5 actor=SCR_ChimeraCharacter<0x00000000945A9EB8> @"ENTITY:4611686018427391490" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11060.196289 21.124998 11900.184570> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<11060.2,21.125,11900.2> [session=1790798855-1]
[22:08:46] Group 26: soldier spawned at <11069.2,21.125,11897.2>. (event 93)
#93 t=62.4s M0 SPAWN MEMBER group=26 force=everon-camp-5 actor=SCR_ChimeraCharacter<0x00000000945AF7C8> @"ENTITY:4611686018427391998" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11069.196289 21.125000 11897.184570> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<11069.2,21.125,11897.2> [session=1790798855-1]
[22:08:46] Group 27 joined HQ: 2 soldiers, faction USSR. Assignment: everon-camp-5-responders. (event 94)
#94 t=62.4s M0 REGISTER group=27 force=everon-camp-5-responders faction=USSR position=<11079.3,21.2458,11921> members=2 home=everon-camp-5 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:08:46] Group 27: soldier spawned at <11079.3,21.1404,11921>. (event 95)
#95 t=62.4s M0 SPAWN MEMBER group=27 force=everon-camp-5-responders actor=SCR_ChimeraCharacter<0x000000009459ACF8> @"ENTITY:4611686018427390074" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11079.297852 21.140356 11920.981445> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<11079.3,21.1404,11921> [session=1790798855-1]
[22:08:46] Group 27: soldier spawned at <11082.3,21.125,11918>. (event 96)
#96 t=62.4s M0 SPAWN MEMBER group=27 force=everon-camp-5-responders actor=SCR_ChimeraCharacter<0x00000000945A33D8> @"ENTITY:4611686018427390876" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11082.297852 21.125000 11917.981445> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<11082.3,21.125,11918> [session=1790798855-1]
[22:08:46] site garrison: Field camp 5 (everon-camp-5) at <11071.2,21.225,11912.1>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 97)
#97 t=62.4s M0 SITE GARRISON Field camp 5 (everon-camp-5) at <11071.2,21.225,11912.1>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1790798855-1]
[22:08:46] Group 28 joined HQ: 4 soldiers, faction USSR. Assignment: everon-camp-3. (event 98)
#98 t=62.4s M0 REGISTER group=28 force=everon-camp-3 faction=USSR position=<2625.88,86.8169,6022.49> members=4 home=everon-camp-3 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:08:46] Group 28: soldier spawned at <2625.88,86.7346,6022.49>. (event 99)
#99 t=62.4s M0 SPAWN MEMBER group=28 force=everon-camp-3 actor=SCR_ChimeraCharacter<0x000000009459B5E0> @"ENTITY:4611686018427390136" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2625.878662 86.734558 6022.489746> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<2625.88,86.7346,6022.49> [session=1790798855-1]
[22:08:46] Group 28: soldier spawned at <2628.88,86.8817,6019.49>. (event 100)
#100 t=62.4s M0 SPAWN MEMBER group=28 force=everon-camp-3 actor=SCR_ChimeraCharacter<0x00000000945A3CC0> @"ENTITY:4611686018427390926" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2628.878662 86.881676 6019.489746> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<2628.88,86.8817,6019.49> [session=1790798855-1]
[22:08:46] Group 28: soldier spawned at <2622.88,86.7718,6019.49>. (event 101)
#101 t=62.4s M0 SPAWN MEMBER group=28 force=everon-camp-3 actor=SCR_ChimeraCharacter<0x00000000945AA7A0> @"ENTITY:4611686018427391545" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2622.878662 86.771790 6019.489746> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<2622.88,86.7718,6019.49> [session=1790798855-1]
[22:08:46] Group 28: soldier spawned at <2631.88,87.099,6016.49>. (event 102)
#102 t=62.4s M0 SPAWN MEMBER group=28 force=everon-camp-3 actor=SCR_ChimeraCharacter<0x00000000945B01F8> @"ENTITY:4611686018427392054" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2631.878662 87.098961 6016.489746> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<2631.88,87.099,6016.49> [session=1790798855-1]
[22:08:46] Group 29 joined HQ: 2 soldiers, faction USSR. Assignment: everon-camp-3-responders. (event 103)
#103 t=62.4s M0 REGISTER group=29 force=everon-camp-3-responders faction=USSR position=<2611.82,86.7123,6041.94> members=2 home=everon-camp-3 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:08:46] Group 29: soldier spawned at <2611.82,86.6591,6041.94>. (event 104)
#104 t=62.4s M0 SPAWN MEMBER group=29 force=everon-camp-3-responders actor=SCR_ChimeraCharacter<0x0000000094593048> @"ENTITY:4611686018427389266" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2611.823975 86.659065 6041.943848> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<2611.82,86.6591,6041.94> [session=1790798855-1]
[22:08:46] Group 29: soldier spawned at <2614.82,86.6122,6038.94>. (event 105)
#105 t=62.4s M0 SPAWN MEMBER group=29 force=everon-camp-3-responders actor=SCR_ChimeraCharacter<0x000000009459BEC8> @"ENTITY:4611686018427390198" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2614.823975 86.612190 6038.943848> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<2614.82,86.6122,6038.94> [session=1790798855-1]
[22:08:46] site garrison: Field camp 3 (everon-camp-3) at <2618.85,86.6937,6032.22>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 106)
#106 t=62.4s M0 SITE GARRISON Field camp 3 (everon-camp-3) at <2618.85,86.6937,6032.22>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1790798855-1]
[22:08:46] Group 30 joined HQ: 4 soldiers, faction USSR. Assignment: everon-camp-4. (event 107)
#107 t=62.4s M0 REGISTER group=30 force=everon-camp-4 faction=USSR position=<6213.83,86.0935,5681.67> members=4 home=everon-camp-4 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:08:46] Group 30: soldier spawned at <6213.83,86.0563,5681.67>. (event 108)
#108 t=62.4s M0 SPAWN MEMBER group=30 force=everon-camp-4 actor=SCR_ChimeraCharacter<0x0000000094593930> @"ENTITY:4611686018427389328" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6213.832520 86.056259 5681.668457> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6213.83,86.0563,5681.67> [session=1790798855-1]
[22:08:46] Group 30: soldier spawned at <6216.83,86.0755,5678.67>. (event 109)
#109 t=62.4s M0 SPAWN MEMBER group=30 force=everon-camp-4 actor=SCR_ChimeraCharacter<0x000000009459C7B0> @"ENTITY:4611686018427390248" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6216.832520 86.075523 5678.668457> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6216.83,86.0755,5678.67> [session=1790798855-1]
[22:08:46] Group 30: soldier spawned at <6210.83,86.025,5678.67>. (event 110)
#110 t=62.4s M0 SPAWN MEMBER group=30 force=everon-camp-4 actor=SCR_ChimeraCharacter<0x00000000945A45A8> @"ENTITY:4611686018427390976" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6210.832520 86.025040 5678.668457> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<6210.83,86.025,5678.67> [session=1790798855-1]
[22:08:46] Group 30: soldier spawned at <6220.02,86.0941,5675.52>. (event 111)
#111 t=62.4s M0 SPAWN MEMBER group=30 force=everon-camp-4 actor=SCR_ChimeraCharacter<0x00000000945AB088> @"ENTITY:4611686018427391596" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6220.024414 86.094093 5675.521973> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<6220.02,86.0941,5675.52> [session=1790798855-1]
[22:08:46] Group 31 joined HQ: 2 soldiers, faction USSR. Assignment: everon-camp-4-responders. (event 112)
#112 t=62.4s M0 REGISTER group=31 force=everon-camp-4-responders faction=USSR position=<6234.5,86.4632,5669.46> members=2 home=everon-camp-4 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:08:46] Group 31: soldier spawned at <6234.5,86.4224,5669.46>. (event 113)
#113 t=62.4s M0 SPAWN MEMBER group=31 force=everon-camp-4-responders actor=SCR_ChimeraCharacter<0x0000000094594218> @"ENTITY:4611686018427389396" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6234.496582 86.422424 5669.462402> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6234.5,86.4224,5669.46> [session=1790798855-1]
[22:08:46] Group 31: soldier spawned at <6237.5,86.5162,5666.46>. (event 114)
#114 t=62.4s M0 SPAWN MEMBER group=31 force=everon-camp-4-responders actor=SCR_ChimeraCharacter<0x000000009459D098> @"ENTITY:4611686018427390298" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6237.496582 86.516190 5666.462402> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6237.5,86.5162,5666.46> [session=1790798855-1]
[22:08:46] site garrison: Field camp 4 (everon-camp-4) at <6224.16,86.2859,5675.57>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 115)
#115 t=62.4s M0 SITE GARRISON Field camp 4 (everon-camp-4) at <6224.16,86.2859,5675.57>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1790798855-1]
[22:08:48] helicopter timer: Search helicopter: delay 15 minutes; countdown starts after prison escape; next attempt in 900 seconds (event 116)
#116 t=63.6s M0 HELICOPTER TIMER Search helicopter: delay 15 minutes; countdown starts after prison escape; next attempt in 900 seconds [session=1790798855-1]
[22:08:48] town garrison: C_LocationProvins at <5486.49,96.127,6087.4>: waiting to place 9 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. (event 117)
#117 t=63.6s M0 TOWN GARRISON C_LocationProvins at <5486.49,96.127,6087.4>: waiting to place 9 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. [session=1790798855-1]
[22:08:48] courier ready: trip=0 state=1 delivered=0; 12 distinct original HE shells physically confirmed in existing depot cache (event 118)
#118 t=63.6s M0 COURIER READY trip=0 state=1 delivered=0; 12 distinct original HE shells physically confirmed in existing depot cache [session=1790798855-1]
[22:08:48] air drop decision: Airborne support: no ready helicopter passenger load; finite loads 0/4 (event 119)
#119 t=63.6s M0 AIR DROP DECISION Airborne support: no ready helicopter passenger load; finite loads 0/4 [session=1790798855-1]
[22:08:50] Three starting UAZ patrol positions found on clear roads, at least 90 degrees apart around the players. (event 120)
#120 t=65.6s M0 HUNTER OPENING three clear road starts reserved at least 90 degrees apart; center=<5580.93, 86.1127, 5640.79> [session=1790798855-1]
[22:08:50] hunter team: crew=3 including one medic; soldier= (event 121)
#121 t=65.6s M0 HUNTER TEAM crew=3 including one medic; soldier={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et medic={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et [session=1790798855-1]
[22:08:50] hunter crew: aggression-uaz-1: original driver ordered to walk to the vehicle and board (event 122)
#122 t=65.6s M0 HUNTER CREW aggression-uaz-1: original driver ordered to walk to the vehicle and board [session=1790798855-1]
[22:08:50] UAZ patrol 1 deployed with 3 crew at <5627.26,79.7952,4848.38>. Deployment source: prison-opening. (event 123)
#123 t=65.6s M0 HUNTER SPAWN aggression-uaz-1 identified bodies=0 aggression=0/30 allowance=3/15 base=prison-opening position=<5627.26,79.7952,4848.38> crew=3 [session=1790798855-1]
[22:08:51] town garrison: C_LocationFigari at <5250.76,73.061,5337.82>: waiting to place 7 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. (event 124)
#124 t=66.5s M0 TOWN GARRISON C_LocationFigari at <5250.76,73.061,5337.82>: waiting to place 7 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. [session=1790798855-1]
[22:08:52] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 125)
#125 t=67.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000945B9EB8> @"ENTITY:4611686018427393559" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5107.862305 28.112925 10034.776367> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<5107.86,28.1129,10034.8> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:08:52] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 126)
#126 t=67.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000945BDD10> @"ENTITY:4611686018427393984" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5110.862305 28.138496 10031.776367> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<5110.86,28.1385,10031.8> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:08:52] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 127)
#127 t=67.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000945C01F8> @"ENTITY:4611686018427394224" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4500.208496 63.097038 5019.248535> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<4500.21,63.097,5019.25> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:08:52] Anti-air equipment selected for faction USSR; FIM-92 is the fallback. (event 128)
#128 t=67.5s M0 AA PROFILE faction=USSR; preferred={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et; fallback={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et [session=1790798855-1]
[22:08:52] optics: physical magnified optic preserved/confirmed (event 129)
#129 t=67.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790798855-1]
[22:08:52] The faction anti-air launcher could not be used. Trying FIM-92 instead. (event 130)
#130 t=67.5s M0 AA FALLBACK actor=SCR_ChimeraCharacter<0x00000000945A6060> @"ENTITY:4611686018427391121" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3431.496094 110.357643 5264.372559> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" rejected={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et reason=native weapon slot insertion refused; trying FIM-92 [session=1790798855-1]
[22:08:52] optics: physical magnified optic preserved/confirmed (event 131)
#131 t=67.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790798855-1]
[22:08:52] The faction anti-air launcher could not be used. Trying FIM-92 instead. (event 132)
#132 t=67.5s M0 AA FALLBACK actor=SCR_ChimeraCharacter<0x00000000945B13C8> @"ENTITY:4611686018427392150" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3434.496094 110.513535 5261.372559> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" rejected={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et reason=native weapon slot insertion refused; trying FIM-92 [session=1790798855-1]
[22:08:52] optics: physical magnified optic preserved/confirmed (event 133)
#133 t=67.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790798855-1]
[22:08:52] The faction anti-air launcher could not be used. Trying FIM-92 instead. (event 134)
#134 t=67.5s M0 AA FALLBACK actor=SCR_ChimeraCharacter<0x00000000945B2E80> @"ENTITY:4611686018427392306" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4700.113770 23.655182 9512.044922> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" rejected={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et reason=native weapon slot insertion refused; trying FIM-92 [session=1790798855-1]
[22:08:52] radio equipment: original group already equipped; no native radio request submitted (event 135)
#135 t=67.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790798855-1]
[22:08:52] radio equipment: original group already equipped; no native radio request submitted (event 136)
#136 t=67.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790798855-1]
[22:08:52] radio equipment: original group already equipped; no native radio request submitted (event 137)
#137 t=67.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790798855-1]
[22:08:52] radio equipment: original group already equipped; no native radio request submitted (event 138)
#138 t=67.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790798855-1]
[22:08:52] radio equipment: original group already equipped; no native radio request submitted (event 139)
#139 t=67.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790798855-1]
[22:08:52] radio equipment: original group already equipped; no native radio request submitted (event 140)
#140 t=67.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790798855-1]
[22:08:52] radio equipment: original group already equipped; no native radio request submitted (event 141)
#141 t=67.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790798855-1]
[22:08:52] radio equipment: original group already equipped; no native radio request submitted (event 142)
#142 t=67.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790798855-1]
[22:08:52] radio equipment: original group already equipped; no native radio request submitted (event 143)
#143 t=67.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790798855-1]
[22:08:52] radio equipment: original group already equipped; no native radio request submitted (event 144)
#144 t=67.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790798855-1]
[22:08:52] radio equipment: original group already equipped; no native radio request submitted (event 145)
#145 t=67.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790798855-1]
[22:08:52] radio equipment: original group already equipped; no native radio request submitted (event 146)
#146 t=67.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790798855-1]
[22:08:52] radio equipment: original group already equipped; no native radio request submitted (event 147)
#147 t=67.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790798855-1]
[22:08:52] radio equipment: original group already equipped; no native radio request submitted (event 148)
#148 t=67.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790798855-1]
[22:08:52] radio equipment: original group already equipped; no native radio request submitted (event 149)
#149 t=67.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790798855-1]
[22:08:52] radio equipment: original group already equipped; no native radio request submitted (event 150)
#150 t=67.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790798855-1]
[22:08:52] radio equipment: original group already equipped; no native radio request submitted (event 151)
#151 t=67.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790798855-1]
[22:08:52] hunter team: crew=3 including one medic; soldier= (event 152)
#152 t=67.5s M0 HUNTER TEAM crew=3 including one medic; soldier={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et medic={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et [session=1790798855-1]
[22:08:52] hunter crew: aggression-uaz-2: original driver ordered to walk to the vehicle and board (event 153)
#153 t=67.5s M0 HUNTER CREW aggression-uaz-2: original driver ordered to walk to the vehicle and board [session=1790798855-1]
[22:08:52] UAZ patrol 2 deployed with 3 crew at <4827.5,53.7562,5684.17>. Deployment source: prison-opening. (event 154)
#154 t=67.5s M0 HUNTER SPAWN aggression-uaz-2 identified bodies=0 aggression=0/30 allowance=3/15 base=prison-opening position=<4827.5,53.7562,5684.17> crew=3 [session=1790798855-1]
[22:08:52] hunter crew: aggression-uaz-1: driver seated and conscious; patrol can continue (event 155)
#155 t=67.5s M0 HUNTER CREW aggression-uaz-1: driver seated and conscious; patrol can continue [session=1790798855-1]
[22:08:52] Group 32 joined HQ: 3 soldiers, faction USSR. Assignment: aggression-uaz-1. (event 156)
#156 t=67.5s M0 REGISTER group=32 force=aggression-uaz-1 faction=USSR position=<5627.26,79.7952,4848.38> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:08:52] Group 32: soldier spawned at <5626.82,80.6098,4848.54>. (event 157)
#157 t=67.5s M0 SPAWN MEMBER group=32 force=aggression-uaz-1 actor=SCR_ChimeraCharacter<0x00000000945C2598> @"ENTITY:4611686018427394510" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5626.817871 80.609787 4848.544434> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<5626.82,80.6098,4848.54> [session=1790798855-1]
[22:08:52] Group 32: soldier spawned at <5627.34,80.5842,4847.44>. (event 158)
#158 t=67.5s M0 SPAWN MEMBER group=32 force=aggression-uaz-1 actor=SCR_ChimeraCharacter<0x00000000945C2E80> @"ENTITY:4611686018427394563" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5627.342285 80.584198 4847.437988> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<5627.34,80.5842,4847.44> [session=1790798855-1]
[22:08:52] Group 32: soldier spawned at <5627.68,80.6111,4848.69>. (event 159)
#159 t=67.5s M0 SPAWN MEMBER group=32 force=aggression-uaz-1 actor=SCR_ChimeraCharacter<0x00000000945C3768> @"ENTITY:4611686018427394616" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5627.677246 80.611061 4848.687988> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" prefab={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et position=<5627.68,80.6111,4848.69> [session=1790798855-1]
[22:08:52] role reserved: group=32 force=aggression-uaz-1 home=; excluded from general HQ retasking (event 160)
#160 t=67.5s M0 ROLE RESERVED group=32 force=aggression-uaz-1 home=; excluded from general HQ retasking [session=1790798855-1]
[22:08:52] UAZ patrol 1: driver and gunner are seated; registered with HQ. (event 161)
#161 t=67.5s M0 HUNTER READY aggression-uaz-1 full response crew and medic seated; physical vehicle HQ radio stocked; fire at will; radio registration active [session=1790798855-1]
[22:08:54] hunter team: crew=3 including one medic; soldier= (event 162)
#162 t=69.4s M0 HUNTER TEAM crew=3 including one medic; soldier={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et medic={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et [session=1790798855-1]
[22:08:54] hunter crew: aggression-uaz-3: original driver ordered to walk to the vehicle and board (event 163)
#163 t=69.4s M0 HUNTER CREW aggression-uaz-3: original driver ordered to walk to the vehicle and board [session=1790798855-1]
[22:08:54] UAZ patrol 3 deployed with 3 crew at <6052.36,164.41,6496.51>. Deployment source: prison-opening. (event 164)
#164 t=69.4s M0 HUNTER SPAWN aggression-uaz-3 identified bodies=0 aggression=0/30 allowance=3/15 base=prison-opening position=<6052.36,164.41,6496.51> crew=3 [session=1790798855-1]
[22:08:54] hunter movement: aggression-uaz-1 position=<5627.27,79.7181,4848.37> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 (event 165)
#165 t=69.4s M0 HUNTER MOVEMENT aggression-uaz-1 position=<5627.27,79.7181,4848.37> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 [session=1790798855-1]
[22:08:54] hunter crew: aggression-uaz-2: driver seated and conscious; patrol can continue (event 166)
#166 t=69.4s M0 HUNTER CREW aggression-uaz-2: driver seated and conscious; patrol can continue [session=1790798855-1]
[22:08:54] Group 33 joined HQ: 3 soldiers, faction USSR. Assignment: aggression-uaz-2. (event 167)
#167 t=69.4s M0 REGISTER group=33 force=aggression-uaz-2 faction=USSR position=<4827.5,53.7562,5684.17> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:08:54] Group 33: soldier spawned at <4827.04,54.5847,5684.25>. (event 168)
#168 t=69.4s M0 SPAWN MEMBER group=33 force=aggression-uaz-2 actor=SCR_ChimeraCharacter<0x00000000945C4050> @"ENTITY:4611686018427394827" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4827.041504 54.584652 5684.247070> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<4827.04,54.5847,5684.25> [session=1790798855-1]
[22:08:54] Group 33: soldier spawned at <4827.72,54.5113,5683.23>. (event 169)
#169 t=69.4s M0 SPAWN MEMBER group=33 force=aggression-uaz-2 actor=SCR_ChimeraCharacter<0x00000000945C4938> @"ENTITY:4611686018427394880" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4827.715820 54.511349 5683.227539> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<4827.72,54.5113,5683.23> [session=1790798855-1]
[22:08:54] Group 33: soldier spawned at <4827.87,54.585,5684.51>. (event 170)
#170 t=69.4s M0 SPAWN MEMBER group=33 force=aggression-uaz-2 actor=SCR_ChimeraCharacter<0x00000000945C5220> @"ENTITY:4611686018427394933" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4827.871582 54.585011 5684.510742> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" prefab={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et position=<4827.87,54.585,5684.51> [session=1790798855-1]
[22:08:54] role reserved: group=33 force=aggression-uaz-2 home=; excluded from general HQ retasking (event 171)
#171 t=69.4s M0 ROLE RESERVED group=33 force=aggression-uaz-2 home=; excluded from general HQ retasking [session=1790798855-1]
[22:08:54] UAZ patrol 2: driver and gunner are seated; registered with HQ. (event 172)
#172 t=69.4s M0 HUNTER READY aggression-uaz-2 full response crew and medic seated; physical vehicle HQ radio stocked; fire at will; radio registration active [session=1790798855-1]
[22:08:54] Squad status report queued: status hill-scout-5: 1 living, 1 fit, 0 confirmed losses; sampled=69443.9; small-arms ammunition=469 magazine rounds, 1 chambered (event 173, message 12)
#173 t=69.4s M12 STATUS REPORT status hill-scout-5: 1 living, 1 fit, 0 confirmed losses; sampled=69443.9; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790798855-1]
[22:08:54] Squad status report queued: status hill-scout-1: 1 living, 1 fit, 0 confirmed losses; sampled=69443.9; small-arms ammunition=469 magazine rounds, 1 chambered (event 174, message 13)
#174 t=69.4s M13 STATUS REPORT status hill-scout-1: 1 living, 1 fit, 0 confirmed losses; sampled=69443.9; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790798855-1]
[22:08:55] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 175, message 12)
#175 t=70.4s M12 CALL unit 5 originating report; three seconds before transmission [session=1790798855-1]
[22:08:55] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 176, message 13)
#176 t=70.4s M13 CALL unit 1 originating report; three seconds before transmission [session=1790798855-1]
[22:08:56] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 177)
#177 t=71.3s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945B95D0> @"ENTITY:4611686018427393501" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2815.845947 6.433196 2117.347168> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<2815.85,6.4332,2117.35> finite two-mine allowance issued [session=1790798855-1]
[22:08:56] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 178)
#178 t=71.3s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945BB970> @"ENTITY:4611686018427393733" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2818.845947 6.495697 2114.347168> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<2818.85,6.4957,2114.35> finite two-mine allowance issued [session=1790798855-1]
[22:08:56] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 179)
#179 t=71.3s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945BD428> @"ENTITY:4611686018427393926" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2812.845947 6.343750 2114.347168> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<2812.85,6.34375,2114.35> finite two-mine allowance issued [session=1790798855-1]
[22:08:56] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 180)
#180 t=71.3s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945C0AE0> @"ENTITY:4611686018427394282" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2821.845947 6.638824 2111.347168> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<2821.85,6.63882,2111.35> finite two-mine allowance issued [session=1790798855-1]
[22:08:56] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 181)
#181 t=71.3s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945BA7A0> @"ENTITY:4611686018427393617" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11919.027344 19.968750 1877.496216> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<11919,19.9688,1877.5> finite two-mine allowance issued [session=1790798855-1]
[22:08:56] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 182)
#182 t=71.3s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945BC258> @"ENTITY:4611686018427393791" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11922.027344 19.992315 1874.496216> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<11922,19.9923,1874.5> finite two-mine allowance issued [session=1790798855-1]
[22:08:56] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 183)
#183 t=71.3s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945BE5F8> @"ENTITY:4611686018427394042" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11916.027344 19.937956 1874.496216> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<11916,19.938,1874.5> finite two-mine allowance issued [session=1790798855-1]
[22:08:56] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 184)
#184 t=71.3s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945C13C8> @"ENTITY:4611686018427394332" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11925.027344 20.039165 1871.496216> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<11925,20.0392,1871.5> finite two-mine allowance issued [session=1790798855-1]
[22:08:56] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 185)
#185 t=71.3s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945BB088> @"ENTITY:4611686018427393675" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4494.208496 63.031250 5025.248535> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<4494.21,63.0312,5025.25> finite two-mine allowance issued [session=1790798855-1]
[22:08:56] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 186)
#186 t=71.3s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945C01F8> @"ENTITY:4611686018427394224" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4500.208496 63.097038 5019.248535> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<4500.21,63.097,5019.25> finite two-mine allowance issued [session=1790798855-1]
[22:08:56] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 187)
#187 t=71.3s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x000000009458F990> @"ENTITY:4611686018427388921" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5591.826660 86.064072 5635.862305> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<5591.83,86.0641,5635.86> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790798855-1]
[22:08:56] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 188)
#188 t=71.3s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945AB970> @"ENTITY:4611686018427391652" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5573.902344 86.206772 5636.829590> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<5573.9,86.2068,5636.83> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790798855-1]
[22:08:56] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 189)
#189 t=71.3s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000945AC258> @"ENTITY:4611686018427391702" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6174.000000 201.656830 7044.000000> @"{84B40583F4D1B7A3}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_Rifleman.et" position=<6174,201.657,7044> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:08:56] The FIM-92 fallback could not be confirmed usable. Check technical details for the cause. (event 190)
#190 t=71.3s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945A6060> @"ENTITY:4611686018427391121" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3431.496094 110.357643 5264.372559> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<3431.5,110.358,5264.37> prefab={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et FIM-92 unavailable/unusable: native weapon slot insertion refused [session=1790798855-1]
[22:08:56] The FIM-92 fallback could not be confirmed usable. Check technical details for the cause. (event 191)
#191 t=71.3s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945B13C8> @"ENTITY:4611686018427392150" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3434.496094 110.513535 5261.372559> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" position=<3434.5,110.514,5261.37> prefab={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et FIM-92 unavailable/unusable: native weapon slot insertion refused [session=1790798855-1]
[22:08:56] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 192)
#192 t=71.3s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094591590> @"ENTITY:4611686018427389074" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4830.953125 28.290459 11487.412109> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<4830.95,28.2905,11487.4> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:08:56] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 193)
#193 t=71.3s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000945AD428> @"ENTITY:4611686018427391790" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4824.953125 28.304514 11481.412109> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<4824.95,28.3045,11481.4> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:08:56] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 194)
#194 t=71.3s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094597788> @"ENTITY:4611686018427389714" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7304.961914 122.896843 5188.668945> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<7304.96,122.897,5188.67> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:08:56] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 195)
#195 t=71.3s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000945A7B18> @"ENTITY:4611686018427391289" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4994.636719 52.695278 5548.191406> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<4994.64,52.6953,5548.19> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:08:56] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 196)
#196 t=71.3s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945ADD10> @"ENTITY:4611686018427391840" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4986.223145 52.836849 5550.334961> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<4986.22,52.8368,5550.33> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790798855-1]
[22:08:56] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 197)
#197 t=71.3s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094598958> @"ENTITY:4611686018427389826" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4966.981934 52.716824 5557.503906> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<4966.98,52.7168,5557.5> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:08:56] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 198)
#198 t=71.3s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000009459FD20> @"ENTITY:4611686018427390552" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4972.078125 52.688709 5560.995117> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<4972.08,52.6887,5561> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:08:56] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 199)
#199 t=71.3s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000945A0750> @"ENTITY:4611686018427390602" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5481.493652 42.062500 10857.815430> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<5481.49,42.0625,10857.8> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:08:56] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 200)
#200 t=71.3s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000945A95D0> @"ENTITY:4611686018427391440" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4697.113770 23.735043 9515.044922> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<4697.11,23.735,9515.04> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:08:56] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 201)
#201 t=71.3s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000945AEEE0> @"ENTITY:4611686018427391947" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4691.113770 23.735043 9515.044922> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<4691.11,23.735,9515.04> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:08:56] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 202)
#202 t=71.3s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000945B2E80> @"ENTITY:4611686018427392306" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4700.113770 23.655182 9512.044922> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<4700.11,23.6552,9512.04> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:08:56] The FIM-92 fallback could not be confirmed usable. Check technical details for the cause. (event 203)
#203 t=71.3s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945B2E80> @"ENTITY:4611686018427392306" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4700.113770 23.655182 9512.044922> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<4700.11,23.6552,9512.04> prefab={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et FIM-92 unavailable/unusable: native weapon slot insertion refused [session=1790798855-1]
[22:08:56] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 204)
#204 t=71.3s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094599B28> @"ENTITY:4611686018427389950" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4715.652832 23.786705 9528.632812> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<4715.65,23.7867,9528.63> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:08:56] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 205)
#205 t=71.3s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000945AF7C8> @"ENTITY:4611686018427391998" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11069.196289 21.125000 11897.184570> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<11069.2,21.125,11897.2> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:08:56] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 206)
#206 t=71.3s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000945A33D8> @"ENTITY:4611686018427390876" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11082.297852 21.125000 11917.981445> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<11082.3,21.125,11918> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:08:56] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 207)
#207 t=71.3s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000009459B5E0> @"ENTITY:4611686018427390136" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2625.878662 86.734558 6022.489746> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<2625.88,86.7346,6022.49> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:08:56] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 208)
#208 t=71.3s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000945B01F8> @"ENTITY:4611686018427392054" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2631.878662 87.098961 6016.489746> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<2631.88,87.099,6016.49> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:08:56] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 209)
#209 t=71.3s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094594218> @"ENTITY:4611686018427389396" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6233.584961 86.397881 5666.083496> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<6233.58,86.3979,5666.08> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:08:56] radio equipment: original group already equipped; no native radio request submitted (event 210)
#210 t=71.3s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790798855-1]
[22:08:56] hunter movement: aggression-uaz-2 position=<4827.5,53.6835,5684.17> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 (event 211)
#211 t=71.3s M0 HUNTER MOVEMENT aggression-uaz-2 position=<4827.5,53.6835,5684.17> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 [session=1790798855-1]
[22:08:56] HQ order queued; units have not received it yet. HUNTER from report M0; aggression-uaz-2 road patrol between friendly objectives destination=<11050.7, 23.475, 11932.8> (event 212, message 15)
#212 t=71.3s M15 ORDER QUEUED HUNTER from report M0; aggression-uaz-2 road patrol between friendly objectives destination=<11050.7, 23.475, 11932.8> [session=1790798855-1]
[22:08:56] Radio message in transit: HQ -> unit 33 (long-range) (event 213, message 15)
#213 t=71.3s M15 TRANSMIT HQ -> unit 33 (long-range) [session=1790798855-1]
[22:08:56] hunter crew: aggression-uaz-3: driver seated and conscious; patrol can continue (event 214)
#214 t=71.3s M0 HUNTER CREW aggression-uaz-3: driver seated and conscious; patrol can continue [session=1790798855-1]
[22:08:56] Group 34 joined HQ: 3 soldiers, faction USSR. Assignment: aggression-uaz-3. (event 215)
#215 t=71.3s M0 REGISTER group=34 force=aggression-uaz-3 faction=USSR position=<6052.36,164.41,6496.51> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:08:56] Group 34: soldier spawned at <6051.93,165.235,6496.34>. (event 216)
#216 t=71.3s M0 SPAWN MEMBER group=34 force=aggression-uaz-3 actor=SCR_ChimeraCharacter<0x00000000945C5B08> @"ENTITY:4611686018427395063" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6051.930664 165.234894 6496.335449> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<6051.93,165.235,6496.34> [session=1790798855-1]
[22:08:56] Group 34: soldier spawned at <6053.05,165.187,6495.85>. (event 217)
#217 t=71.3s M0 SPAWN MEMBER group=34 force=aggression-uaz-3 actor=SCR_ChimeraCharacter<0x00000000945C63F0> @"ENTITY:4611686018427395116" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6053.053223 165.187271 6495.848633> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<6053.05,165.187,6495.85> [session=1790798855-1]
[22:08:56] Group 34: soldier spawned at <6052.48,165.233,6497.01>. (event 218)
#218 t=71.3s M0 SPAWN MEMBER group=34 force=aggression-uaz-3 actor=SCR_ChimeraCharacter<0x00000000945C6CD8> @"ENTITY:4611686018427395169" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6052.482422 165.233109 6497.009277> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" prefab={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et position=<6052.48,165.233,6497.01> [session=1790798855-1]
[22:08:56] role reserved: group=34 force=aggression-uaz-3 home=; excluded from general HQ retasking (event 219)
#219 t=71.3s M0 ROLE RESERVED group=34 force=aggression-uaz-3 home=; excluded from general HQ retasking [session=1790798855-1]
[22:08:56] UAZ patrol 3: driver and gunner are seated; registered with HQ. (event 220)
#220 t=71.3s M0 HUNTER READY aggression-uaz-3 full response crew and medic seated; physical vehicle HQ radio stocked; fire at will; radio registration active [session=1790798855-1]
[22:08:56] Squad status report queued: status hill-scout-10: 1 living, 1 fit, 0 confirmed losses; sampled=71325.6; small-arms ammunition=469 magazine rounds, 1 chambered (event 221, message 17)
#221 t=71.3s M17 STATUS REPORT status hill-scout-10: 1 living, 1 fit, 0 confirmed losses; sampled=71325.6; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790798855-1]
[22:08:56] Squad status report queued: status hill-scout-6: 1 living, 1 fit, 0 confirmed losses; sampled=71325.6; small-arms ammunition=469 magazine rounds, 1 chambered (event 222, message 18)
#222 t=71.3s M18 STATUS REPORT status hill-scout-6: 1 living, 1 fit, 0 confirmed losses; sampled=71325.6; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790798855-1]
[22:08:56] Squad status report queued: status hill-scout-2: 1 living, 1 fit, 0 confirmed losses; sampled=71325.6; small-arms ammunition=469 magazine rounds, 1 chambered (event 223, message 19)
#223 t=71.3s M19 STATUS REPORT status hill-scout-2: 1 living, 1 fit, 0 confirmed losses; sampled=71325.6; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790798855-1]
[22:08:57] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 224, message 17)
#224 t=72.2s M17 CALL unit 10 originating report; three seconds before transmission [session=1790798855-1]
[22:08:57] Squad status report queued: status hill-scout-7: 1 living, 1 fit, 0 confirmed losses; sampled=72233.6; small-arms ammunition=469 magazine rounds, 1 chambered (event 225, message 21)
#225 t=72.2s M21 STATUS REPORT status hill-scout-7: 1 living, 1 fit, 0 confirmed losses; sampled=72233.6; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790798855-1]
[22:08:57] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 226, message 18)
#226 t=72.2s M18 CALL unit 6 originating report; three seconds before transmission [session=1790798855-1]
[22:08:57] Squad status report queued: status hill-scout-3: 1 living, 1 fit, 0 confirmed losses; sampled=72233.6; small-arms ammunition=469 magazine rounds, 1 chambered (event 227, message 22)
#227 t=72.2s M22 STATUS REPORT status hill-scout-3: 1 living, 1 fit, 0 confirmed losses; sampled=72233.6; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790798855-1]
[22:08:57] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 228, message 19)
#228 t=72.2s M19 CALL unit 2 originating report; three seconds before transmission [session=1790798855-1]
[22:08:57] mortar crew ready: site=1 order=0 radio=M0 source=M0 position=<2815.85,6.52007,2113.35>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed (event 229)
#229 t=72.2s M0 MORTAR CREW READY site=1 order=0 radio=M0 source=M0 position=<2815.85,6.52007,2113.35>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed [session=1790798855-1]
[22:08:57] mortar crew ready: site=2 order=0 radio=M0 source=M0 position=<5107.86,28.2228,10030.8>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed (event 230)
#230 t=72.2s M0 MORTAR CREW READY site=2 order=0 radio=M0 source=M0 position=<5107.86,28.2228,10030.8>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed [session=1790798855-1]
[22:08:57] mortar crew ready: site=3 order=0 radio=M0 source=M0 position=<11919,20.0766,1873.5>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed (event 231)
#231 t=72.2s M0 MORTAR CREW READY site=3 order=0 radio=M0 source=M0 position=<11919,20.0766,1873.5>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed [session=1790798855-1]
[22:08:57] mortar crew ready: site=4 order=0 radio=M0 source=M0 position=<4494.21,63.1345,5021.25>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed (event 232)
#232 t=72.2s M0 MORTAR CREW READY site=4 order=0 radio=M0 source=M0 position=<4494.21,63.1345,5021.25>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed [session=1790798855-1]
[22:08:58] hunter movement: aggression-uaz-3 position=<6052.37,164.338,6496.51> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 (event 233)
#233 t=73.2s M0 HUNTER MOVEMENT aggression-uaz-3 position=<6052.37,164.338,6496.51> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 [session=1790798855-1]
[22:08:58] Squad status report queued: status everon-camp-4: 4 living, 4 fit, 0 confirmed losses; sampled=73224.9; small-arms ammunition=911 magazine rounds, 4 chambered (event 234, message 23)
#234 t=73.2s M23 STATUS REPORT status everon-camp-4: 4 living, 4 fit, 0 confirmed losses; sampled=73224.9; small-arms ammunition=911 magazine rounds, 4 chambered [session=1790798855-1]
[22:08:58] Squad status report queued: status everon-medical-3-responders: 2 living, 2 fit, 0 confirmed losses; sampled=73224.9; small-arms ammunition=358 magazine rounds, 2 chambered (event 235, message 25)
#235 t=73.2s M25 STATUS REPORT status everon-medical-3-responders: 2 living, 2 fit, 0 confirmed losses; sampled=73224.9; small-arms ammunition=358 magazine rounds, 2 chambered [session=1790798855-1]
[22:08:58] Squad status report queued: status everon-outpost-1: 4 living, 4 fit, 0 confirmed losses; sampled=73224.9; small-arms ammunition=911 magazine rounds, 4 chambered (event 236, message 26)
#236 t=73.2s M26 STATUS REPORT status everon-outpost-1: 4 living, 4 fit, 0 confirmed losses; sampled=73224.9; small-arms ammunition=911 magazine rounds, 4 chambered [session=1790798855-1]
[22:08:58] Squad status report queued: status everon-prison-1: 5 living, 5 fit, 0 confirmed losses; sampled=73224.9; small-arms ammunition=1120 magazine rounds, 5 chambered (event 237, message 27)
#237 t=73.2s M27 STATUS REPORT status everon-prison-1: 5 living, 5 fit, 0 confirmed losses; sampled=73224.9; small-arms ammunition=1120 magazine rounds, 5 chambered [session=1790798855-1]
[22:08:58] Squad status report queued: status formation-2: 4 living, 4 fit, 0 confirmed losses; sampled=73224.9; small-arms ammunition=596 magazine rounds, 4 chambered (event 238, message 28)
#238 t=73.2s M28 STATUS REPORT status formation-2: 4 living, 4 fit, 0 confirmed losses; sampled=73224.9; small-arms ammunition=596 magazine rounds, 4 chambered [session=1790798855-1]
[22:08:58] Squad status report queued: status formation-1: 4 living, 4 fit, 0 confirmed losses; sampled=73224.9; small-arms ammunition=596 magazine rounds, 4 chambered (event 239, message 29)
#239 t=73.2s M29 STATUS REPORT status formation-1: 4 living, 4 fit, 0 confirmed losses; sampled=73224.9; small-arms ammunition=596 magazine rounds, 4 chambered [session=1790798855-1]
[22:08:58] Squad status report queued: status hill-scout-8: 1 living, 1 fit, 0 confirmed losses; sampled=73224.9; small-arms ammunition=469 magazine rounds, 1 chambered (event 240, message 30)
#240 t=73.2s M30 STATUS REPORT status hill-scout-8: 1 living, 1 fit, 0 confirmed losses; sampled=73224.9; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790798855-1]
[22:08:58] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 241, message 21)
#241 t=73.2s M21 CALL unit 7 originating report; three seconds before transmission [session=1790798855-1]
[22:08:58] Squad status report queued: status hill-scout-4: 1 living, 1 fit, 0 confirmed losses; sampled=73224.9; small-arms ammunition=469 magazine rounds, 1 chambered (event 242, message 31)
#242 t=73.2s M31 STATUS REPORT status hill-scout-4: 1 living, 1 fit, 0 confirmed losses; sampled=73224.9; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790798855-1]
[22:08:58] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 243, message 22)
#243 t=73.2s M22 CALL unit 3 originating report; three seconds before transmission [session=1790798855-1]
[22:08:59] Radio message received: unit 33 received from HQ (event 244, message 15)
#244 t=74.2s M15 RECEIVE unit 33 received from HQ [session=1790798855-1]
[22:08:59] UAZ patrol 2 received its radio order. Drive to <11050.7, 23.475, 11932.8>. (event 245)
#245 t=74.2s M0 HUNTER ORDER aggression-uaz-2 radio delivered; destination=<11050.7, 23.475, 11932.8> [session=1790798855-1]
[22:08:59] Squad status report queued: status everon-camp-4-responders: 2 living, 2 fit, 0 confirmed losses; sampled=74227.4; small-arms ammunition=358 magazine rounds, 2 chambered (event 246, message 32)
#246 t=74.2s M32 STATUS REPORT status everon-camp-4-responders: 2 living, 2 fit, 0 confirmed losses; sampled=74227.4; small-arms ammunition=358 magazine rounds, 2 chambered [session=1790798855-1]
[22:08:59] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 247, message 23)
#247 t=74.2s M23 CALL unit 30 originating report; three seconds before transmission [session=1790798855-1]
[22:08:59] Squad status report queued: status everon-camp-5: 4 living, 4 fit, 0 confirmed losses; sampled=74227.4; small-arms ammunition=911 magazine rounds, 4 chambered (event 248, message 33)
#248 t=74.2s M33 STATUS REPORT status everon-camp-5: 4 living, 4 fit, 0 confirmed losses; sampled=74227.4; small-arms ammunition=911 magazine rounds, 4 chambered [session=1790798855-1]
[22:08:59] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 249, message 25)
#249 t=74.2s M25 CALL unit 25 originating report; three seconds before transmission [session=1790798855-1]
[22:08:59] Squad status report queued: status everon-outpost-1-responders: 2 living, 2 fit, 0 confirmed losses; sampled=74227.4; small-arms ammunition=358 magazine rounds, 2 chambered (event 250, message 34)
#250 t=74.2s M34 STATUS REPORT status everon-outpost-1-responders: 2 living, 2 fit, 0 confirmed losses; sampled=74227.4; small-arms ammunition=358 magazine rounds, 2 chambered [session=1790798855-1]
[22:08:59] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 251, message 26)
#251 t=74.2s M26 CALL unit 20 originating report; three seconds before transmission [session=1790798855-1]
[22:08:59] Squad status report queued: status everon-radio-1: 6 living, 6 fit, 0 confirmed losses; sampled=74227.4; small-arms ammunition=1329 magazine rounds, 6 chambered (event 252, message 35)
#252 t=74.2s M35 STATUS REPORT status everon-radio-1: 6 living, 6 fit, 0 confirmed losses; sampled=74227.4; small-arms ammunition=1329 magazine rounds, 6 chambered [session=1790798855-1]
[22:08:59] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 253, message 27)
#253 t=74.2s M27 CALL unit 15 originating report; three seconds before transmission [session=1790798855-1]
[22:08:59] Squad status report queued: status formation-3: 4 living, 4 fit, 0 confirmed losses; sampled=74227.4; small-arms ammunition=596 magazine rounds, 4 chambered (event 254, message 36)
#254 t=74.2s M36 STATUS REPORT status formation-3: 4 living, 4 fit, 0 confirmed losses; sampled=74227.4; small-arms ammunition=596 magazine rounds, 4 chambered [session=1790798855-1]
[22:08:59] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 255, message 28)
#255 t=74.2s M28 CALL unit 12 originating report; three seconds before transmission [session=1790798855-1]
[22:08:59] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 256, message 29)
#256 t=74.2s M29 CALL unit 11 originating report; three seconds before transmission [session=1790798855-1]
[22:08:59] Squad status report queued: status hill-scout-9: 1 living, 1 fit, 0 confirmed losses; sampled=74227.4; small-arms ammunition=469 magazine rounds, 1 chambered (event 257, message 37)
#257 t=74.2s M37 STATUS REPORT status hill-scout-9: 1 living, 1 fit, 0 confirmed losses; sampled=74227.4; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790798855-1]
[22:08:59] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 258, message 30)
#258 t=74.2s M30 CALL unit 8 originating report; three seconds before transmission [session=1790798855-1]
[22:08:59] The soldier finished making the report. Radio delivery can now proceed. (event 259, message 12)
#259 t=74.2s M12 CALL COMPLETE unit 5 completed originating report [session=1790798855-1]
[22:08:59] Radio message in transit: unit 5 -> HQ (long-range) (event 260, message 12)
#260 t=74.2s M12 TRANSMIT unit 5 -> HQ (long-range) [session=1790798855-1]
[22:08:59] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 261, message 31)
#261 t=74.2s M31 CALL unit 4 originating report; three seconds before transmission [session=1790798855-1]
[22:08:59] The soldier finished making the report. Radio delivery can now proceed. (event 262, message 13)
#262 t=74.2s M13 CALL COMPLETE unit 1 completed originating report [session=1790798855-1]
[22:08:59] Radio message in transit: unit 1 -> HQ (long-range) (event 263, message 13)
#263 t=74.2s M13 TRANSMIT unit 1 -> HQ (long-range) [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 264)
#264 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000009458F990> @"ENTITY:4611686018427388921" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5588.612305 86.093674 5637.226074> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<5588.61,86.0937,5637.23> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 265)
#265 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000009459D980> @"ENTITY:4611686018427390348" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5577.001953 86.002197 5653.829102> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<5577.04,86.0022,5653.82> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 266)
#266 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945A4E90> @"ENTITY:4611686018427391027" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5551.664062 86.006859 5649.342773> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<5551.66,86.0069,5649.34> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 267)
#267 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945AB970> @"ENTITY:4611686018427391652" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5571.821777 86.158478 5639.989746> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<5571.82,86.1585,5639.99> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 268)
#268 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945903C0> @"ENTITY:4611686018427388971" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6168.000000 202.156830 7050.000000> @"{677B515F119222C2}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_SL.et" position=<6168,202.157,7050> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 269)
#269 t=75.2s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000945953E8> @"ENTITY:4611686018427389520" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6171.000000 201.907059 7047.000000> @"{D25BC9815A9F9E8D}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_AT.et" position=<6171,201.907,7047> medic=0 added=2; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 270)
#270 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945953E8> @"ENTITY:4611686018427389520" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6171.000000 201.907059 7047.000000> @"{D25BC9815A9F9E8D}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_AT.et" position=<6171,201.907,7047> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 271)
#271 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945A5778> @"ENTITY:4611686018427391083" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6165.000000 202.297440 7047.000000> @"{84B40583F4D1B7A3}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_Rifleman.et" position=<6165,202.297,7047> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 272)
#272 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945AC258> @"ENTITY:4611686018427391702" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6174.000000 201.656830 7044.000000> @"{84B40583F4D1B7A3}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_Rifleman.et" position=<6174,201.657,7044> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 273)
#273 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945B0AE0> @"ENTITY:4611686018427392110" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6162.000000 202.406509 7044.000000> @"{C77DFB8546B3F2A2}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_LAT.et" position=<6162,202.407,7044> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 274)
#274 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094595CD0> @"ENTITY:4611686018427389564" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3428.496094 110.240471 5267.372559> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<3428.5,110.24,5267.37> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 275)
#275 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000009459E268> @"ENTITY:4611686018427390399" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3422.496094 110.475296 5267.372559> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<3422.5,110.475,5267.37> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 276)
#276 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945A6060> @"ENTITY:4611686018427391121" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3431.496094 110.357643 5264.372559> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<3431.5,110.358,5264.37> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 277)
#277 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945ACB40> @"ENTITY:4611686018427391740" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3419.496094 110.756546 5264.372559> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<3419.5,110.757,5264.37> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 278)
#278 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094591590> @"ENTITY:4611686018427389074" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4830.953125 28.290459 11487.412109> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<4830.95,28.2905,11487.4> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 279)
#279 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945B1CB0> @"ENTITY:4611686018427392200" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4839.953125 28.454836 11478.412109> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" position=<4839.95,28.4548,11478.4> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 280)
#280 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094591E78> @"ENTITY:4611686018427389142" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7286.728516 122.957428 5210.213867> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<7286.73,122.957,5210.21> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 281)
#281 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094596EA0> @"ENTITY:4611686018427389664" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7289.728516 122.949860 5207.213867> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<7289.73,122.95,5207.21> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 282)
#282 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000009459F438> @"ENTITY:4611686018427390501" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7283.728516 122.968750 5207.213867> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<7283.73,122.969,5207.21> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 283)
#283 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945A7230> @"ENTITY:4611686018427391233" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7292.694824 123.077690 5204.254395> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<7292.69,123.078,5204.25> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 284)
#284 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945ADD10> @"ENTITY:4611686018427391840" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4988.520508 52.753605 5553.325684> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<4988.52,52.7536,5553.33> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 285)
#285 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000009459FD20> @"ENTITY:4611686018427390552" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4973.880859 52.651779 5564.040039> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<4973.88,52.6518,5564.04> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 286)
#286 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094599240> @"ENTITY:4611686018427389888" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5478.493652 42.062500 10860.815430> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<5478.49,42.0625,10860.8> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 287)
#287 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945A8400> @"ENTITY:4611686018427391339" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5475.493652 42.054585 10857.815430> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<5475.49,42.0546,10857.8> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 288)
#288 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945A8CE8> @"ENTITY:4611686018427391390" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5500.848145 41.875000 10872.006836> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<5500.85,41.875,10872> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 289)
#289 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945A1920> @"ENTITY:4611686018427390714" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4694.113770 23.781929 9518.044922> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<4694.11,23.7819,9518.04> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 290)
#290 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945A95D0> @"ENTITY:4611686018427391440" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4697.113770 23.735043 9515.044922> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<4697.11,23.735,9515.04> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 291)
#291 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945AEEE0> @"ENTITY:4611686018427391947" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4691.113770 23.735043 9515.044922> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<4691.11,23.735,9515.04> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 292)
#292 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094599B28> @"ENTITY:4611686018427389950" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4715.652832 23.786705 9528.632812> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<4715.65,23.7867,9528.63> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 293)
#293 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000009459A410> @"ENTITY:4611686018427390012" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11063.196289 21.125000 11903.184570> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<11063.2,21.125,11903.2> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 294)
#294 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945A2AF0> @"ENTITY:4611686018427390826" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11066.196289 21.124998 11900.184570> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<11066.2,21.125,11900.2> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 295)
#295 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945AF7C8> @"ENTITY:4611686018427391998" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11069.196289 21.125000 11897.184570> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<11069.2,21.125,11897.2> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 296)
#296 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945A33D8> @"ENTITY:4611686018427390876" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11082.297852 21.125000 11917.981445> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<11082.3,21.125,11918> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 297)
#297 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945A3CC0> @"ENTITY:4611686018427390926" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2628.878662 86.881676 6019.489746> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<2628.88,86.8817,6019.49> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 298)
#298 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945AA7A0> @"ENTITY:4611686018427391545" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2622.878662 86.771790 6019.489746> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<2622.88,86.7718,6019.49> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 299)
#299 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094593048> @"ENTITY:4611686018427389266" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2611.823975 86.659065 6041.943848> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<2611.82,86.6591,6041.94> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 300)
#300 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945A45A8> @"ENTITY:4611686018427390976" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6215.136230 86.047531 5677.825195> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<6215.14,86.0475,5677.83> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 301)
#301 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094594218> @"ENTITY:4611686018427389396" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6230.149414 86.350479 5663.313477> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<6230.15,86.3505,5663.31> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 302)
#302 t=75.2s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000009459D098> @"ENTITY:4611686018427390298" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6236.252441 86.446335 5674.542969> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6236.25,86.4463,5674.54> finite two-mine allowance issued [session=1790798855-1]
[22:09:00] optics: physical magnified optic preserved/confirmed (event 303)
#303 t=75.2s M0 OPTICS physical magnified optic preserved/confirmed [session=1790798855-1]
[22:09:00] optics: physical magnified optic preserved/confirmed (event 304)
#304 t=75.2s M0 OPTICS physical magnified optic preserved/confirmed [session=1790798855-1]
[22:09:00] optics: physical magnified optic preserved/confirmed (event 305)
#305 t=75.2s M0 OPTICS physical magnified optic preserved/confirmed [session=1790798855-1]
[22:09:00] radio equipment: original group already equipped; no native radio request submitted (event 306)
#306 t=75.2s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790798855-1]
[22:09:00] radio equipment: original group already equipped; no native radio request submitted (event 307)
#307 t=75.2s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790798855-1]
[22:09:00] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 308, message 32)
#308 t=75.2s M32 CALL unit 31 originating report; three seconds before transmission [session=1790798855-1]
[22:09:00] Squad status report queued: status everon-camp-5-responders: 2 living, 2 fit, 0 confirmed losses; sampled=75234; small-arms ammunition=358 magazine rounds, 2 chambered (event 309, message 38)
#309 t=75.2s M38 STATUS REPORT status everon-camp-5-responders: 2 living, 2 fit, 0 confirmed losses; sampled=75234; small-arms ammunition=358 magazine rounds, 2 chambered [session=1790798855-1]
[22:09:00] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 310, message 33)
#310 t=75.2s M33 CALL unit 26 originating report; three seconds before transmission [session=1790798855-1]
[22:09:00] Squad status report queued: status everon-medical-2: 4 living, 4 fit, 0 confirmed losses; sampled=75234; small-arms ammunition=911 magazine rounds, 4 chambered (event 311, message 39)
#311 t=75.2s M39 STATUS REPORT status everon-medical-2: 4 living, 4 fit, 0 confirmed losses; sampled=75234; small-arms ammunition=911 magazine rounds, 4 chambered [session=1790798855-1]
[22:09:00] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 312, message 34)
#312 t=75.2s M34 CALL unit 21 originating report; three seconds before transmission [session=1790798855-1]
[22:09:00] Squad status report queued: status everon-extraction-1: 6 living, 6 fit, 0 confirmed losses; sampled=75234; small-arms ammunition=1329 magazine rounds, 6 chambered (event 313, message 40)
#313 t=75.2s M40 STATUS REPORT status everon-extraction-1: 6 living, 6 fit, 0 confirmed losses; sampled=75234; small-arms ammunition=1329 magazine rounds, 6 chambered [session=1790798855-1]
[22:09:00] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 314, message 35)
#314 t=75.2s M35 CALL unit 16 originating report; three seconds before transmission [session=1790798855-1]
[22:09:00] Squad status report queued: status formation-4: 4 living, 4 fit, 0 confirmed losses; sampled=75234; small-arms ammunition=596 magazine rounds, 4 chambered (event 315, message 41)
#315 t=75.2s M41 STATUS REPORT status formation-4: 4 living, 4 fit, 0 confirmed losses; sampled=75234; small-arms ammunition=596 magazine rounds, 4 chambered [session=1790798855-1]
[22:09:00] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 316, message 36)
#316 t=75.2s M36 CALL unit 13 originating report; three seconds before transmission [session=1790798855-1]
[22:09:00] The soldier finished making the report. Radio delivery can now proceed. (event 317, message 17)
#317 t=75.2s M17 CALL COMPLETE unit 10 completed originating report [session=1790798855-1]
[22:09:00] Radio message in transit: unit 10 -> HQ (long-range) (event 318, message 17)
#318 t=75.2s M17 TRANSMIT unit 10 -> HQ (long-range) [session=1790798855-1]
[22:09:00] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 319, message 37)
#319 t=75.2s M37 CALL unit 9 originating report; three seconds before transmission [session=1790798855-1]
[22:09:00] The soldier finished making the report. Radio delivery can now proceed. (event 320, message 18)
#320 t=75.2s M18 CALL COMPLETE unit 6 completed originating report [session=1790798855-1]
[22:09:00] Radio message in transit: unit 6 -> HQ (long-range) (event 321, message 18)
#321 t=75.2s M18 TRANSMIT unit 6 -> HQ (long-range) [session=1790798855-1]
[22:09:00] The soldier finished making the report. Radio delivery can now proceed. (event 322, message 19)
#322 t=75.2s M19 CALL COMPLETE unit 2 completed originating report [session=1790798855-1]
[22:09:00] Radio message in transit: unit 2 -> HQ (long-range) (event 323, message 19)
#323 t=75.2s M19 TRANSMIT unit 2 -> HQ (long-range) [session=1790798855-1]
[22:09:01] Squad status report queued: status everon-camp-3: 4 living, 4 fit, 0 confirmed losses; sampled=76158.4; small-arms ammunition=911 magazine rounds, 4 chambered (event 324, message 42)
#324 t=76.2s M42 STATUS REPORT status everon-camp-3: 4 living, 4 fit, 0 confirmed losses; sampled=76158.4; small-arms ammunition=911 magazine rounds, 4 chambered [session=1790798855-1]
[22:09:01] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 325, message 38)
#325 t=76.2s M38 CALL unit 27 originating report; three seconds before transmission [session=1790798855-1]
[22:09:01] Squad status report queued: status everon-medical-2-responders: 2 living, 2 fit, 0 confirmed losses; sampled=76158.4; small-arms ammunition=358 magazine rounds, 2 chambered (event 326, message 43)
#326 t=76.2s M43 STATUS REPORT status everon-medical-2-responders: 2 living, 2 fit, 0 confirmed losses; sampled=76158.4; small-arms ammunition=358 magazine rounds, 2 chambered [session=1790798855-1]
[22:09:01] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 327, message 39)
#327 t=76.2s M39 CALL unit 22 originating report; three seconds before transmission [session=1790798855-1]
[22:09:01] Squad status report queued: status everon-medical-1: 4 living, 4 fit, 0 confirmed losses; sampled=76158.4; small-arms ammunition=911 magazine rounds, 4 chambered (event 328, message 44)
#328 t=76.2s M44 STATUS REPORT status everon-medical-1: 4 living, 4 fit, 0 confirmed losses; sampled=76158.4; small-arms ammunition=911 magazine rounds, 4 chambered [session=1790798855-1]
[22:09:01] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 329, message 40)
#329 t=76.2s M40 CALL unit 17 originating report; three seconds before transmission [session=1790798855-1]
[22:09:01] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 330, message 41)
#330 t=76.2s M41 CALL unit 14 originating report; three seconds before transmission [session=1790798855-1]
[22:09:02] Squad status report queued: status everon-camp-3-responders: 2 living, 2 fit, 0 confirmed losses; sampled=77132.9; small-arms ammunition=358 magazine rounds, 2 chambered (event 331, message 45)
#331 t=77.1s M45 STATUS REPORT status everon-camp-3-responders: 2 living, 2 fit, 0 confirmed losses; sampled=77132.9; small-arms ammunition=358 magazine rounds, 2 chambered [session=1790798855-1]
[22:09:02] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 332, message 42)
#332 t=77.1s M42 CALL unit 28 originating report; three seconds before transmission [session=1790798855-1]
[22:09:02] Squad status report queued: status everon-medical-3: 4 living, 4 fit, 0 confirmed losses; sampled=77132.9; small-arms ammunition=911 magazine rounds, 4 chambered (event 333, message 46)
#333 t=77.1s M46 STATUS REPORT status everon-medical-3: 4 living, 4 fit, 0 confirmed losses; sampled=77132.9; small-arms ammunition=911 magazine rounds, 4 chambered [session=1790798855-1]
[22:09:02] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 334, message 43)
#334 t=77.1s M43 CALL unit 23 originating report; three seconds before transmission [session=1790798855-1]
[22:09:02] Squad status report queued: status everon-medical-1-responders: 2 living, 2 fit, 0 confirmed losses; sampled=77132.9; small-arms ammunition=358 magazine rounds, 2 chambered (event 335, message 47)
#335 t=77.1s M47 STATUS REPORT status everon-medical-1-responders: 2 living, 2 fit, 0 confirmed losses; sampled=77132.9; small-arms ammunition=358 magazine rounds, 2 chambered [session=1790798855-1]
[22:09:02] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 336, message 44)
#336 t=77.1s M44 CALL unit 18 originating report; three seconds before transmission [session=1790798855-1]
[22:09:02] The soldier finished making the report. Radio delivery can now proceed. (event 337, message 21)
#337 t=77.1s M21 CALL COMPLETE unit 7 completed originating report [session=1790798855-1]
[22:09:02] Radio message in transit: unit 7 -> HQ (long-range) (event 338, message 21)
#338 t=77.1s M21 TRANSMIT unit 7 -> HQ (long-range) [session=1790798855-1]
[22:09:02] Radio message received: HQ received from unit 5 (event 339, message 12)
#339 t=77.1s M12 RECEIVE HQ received from unit 5 [session=1790798855-1]
[22:09:02] The soldier finished making the report. Radio delivery can now proceed. (event 340, message 22)
#340 t=77.1s M22 CALL COMPLETE unit 3 completed originating report [session=1790798855-1]
[22:09:02] Radio message in transit: unit 3 -> HQ (long-range) (event 341, message 22)
#341 t=77.1s M22 TRANSMIT unit 3 -> HQ (long-range) [session=1790798855-1]
[22:09:02] Radio message received: HQ received from unit 1 (event 342, message 13)
#342 t=77.1s M13 RECEIVE HQ received from unit 1 [session=1790798855-1]
[22:09:03] The soldier finished making the report. Radio delivery can now proceed. (event 343, message 23)
#343 t=78.1s M23 CALL COMPLETE unit 30 completed originating report [session=1790798855-1]
[22:09:03] Radio message in transit: unit 30 -> HQ (long-range) (event 344, message 23)
#344 t=78.1s M23 TRANSMIT unit 30 -> HQ (long-range) [session=1790798855-1]
[22:09:03] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 345, message 45)
#345 t=78.1s M45 CALL unit 29 originating report; three seconds before transmission [session=1790798855-1]
[22:09:03] The soldier finished making the report. Radio delivery can now proceed. (event 346, message 25)
#346 t=78.1s M25 CALL COMPLETE unit 25 completed originating report [session=1790798855-1]
[22:09:03] Radio message in transit: unit 25 -> HQ (long-range) (event 347, message 25)
#347 t=78.1s M25 TRANSMIT unit 25 -> HQ (long-range) [session=1790798855-1]
[22:09:03] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 348, message 46)
#348 t=78.1s M46 CALL unit 24 originating report; three seconds before transmission [session=1790798855-1]
[22:09:03] The soldier finished making the report. Radio delivery can now proceed. (event 349, message 26)
#349 t=78.1s M26 CALL COMPLETE unit 20 completed originating report [session=1790798855-1]
[22:09:03] Radio message in transit: unit 20 -> HQ (long-range) (event 350, message 26)
#350 t=78.1s M26 TRANSMIT unit 20 -> HQ (long-range) [session=1790798855-1]
[22:09:03] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 351, message 47)
#351 t=78.1s M47 CALL unit 19 originating report; three seconds before transmission [session=1790798855-1]
[22:09:03] The soldier finished making the report. Radio delivery can now proceed. (event 352, message 27)
#352 t=78.1s M27 CALL COMPLETE unit 15 completed originating report [session=1790798855-1]
[22:09:03] Radio message in transit: unit 15 -> HQ (long-range) (event 353, message 27)
#353 t=78.1s M27 TRANSMIT unit 15 -> HQ (long-range) [session=1790798855-1]
[22:09:03] The soldier finished making the report. Radio delivery can now proceed. (event 354, message 28)
#354 t=78.1s M28 CALL COMPLETE unit 12 completed originating report [session=1790798855-1]
[22:09:03] Radio message in transit: unit 12 -> HQ (long-range) (event 355, message 28)
#355 t=78.1s M28 TRANSMIT unit 12 -> HQ (long-range) [session=1790798855-1]
[22:09:03] The soldier finished making the report. Radio delivery can now proceed. (event 356, message 29)
#356 t=78.1s M29 CALL COMPLETE unit 11 completed originating report [session=1790798855-1]
[22:09:03] Radio message in transit: unit 11 -> HQ (long-range) (event 357, message 29)
#357 t=78.1s M29 TRANSMIT unit 11 -> HQ (long-range) [session=1790798855-1]
[22:09:03] Radio message received: HQ received from unit 10 (event 358, message 17)
#358 t=78.1s M17 RECEIVE HQ received from unit 10 [session=1790798855-1]
[22:09:03] The soldier finished making the report. Radio delivery can now proceed. (event 359, message 30)
#359 t=78.1s M30 CALL COMPLETE unit 8 completed originating report [session=1790798855-1]
[22:09:03] Radio message in transit: unit 8 -> HQ (long-range) (event 360, message 30)
#360 t=78.1s M30 TRANSMIT unit 8 -> HQ (long-range) [session=1790798855-1]
[22:09:03] Radio message received: HQ received from unit 6 (event 361, message 18)
#361 t=78.1s M18 RECEIVE HQ received from unit 6 [session=1790798855-1]
[22:09:03] The soldier finished making the report. Radio delivery can now proceed. (event 362, message 31)
#362 t=78.1s M31 CALL COMPLETE unit 4 completed originating report [session=1790798855-1]
[22:09:03] Radio message in transit: unit 4 -> HQ (long-range) (event 363, message 31)
#363 t=78.1s M31 TRANSMIT unit 4 -> HQ (long-range) [session=1790798855-1]
[22:09:03] Radio message received: HQ received from unit 2 (event 364, message 19)
#364 t=78.1s M19 RECEIVE HQ received from unit 2 [session=1790798855-1]
[22:09:04] optics: startup optics deadline; compatible magnified optic not confirmed (event 365)
#365 t=79.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:04] optics: startup optics deadline; compatible magnified optic not confirmed (event 366)
#366 t=79.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:04] optics: startup optics deadline; compatible magnified optic not confirmed (event 367)
#367 t=79.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:04] optics: startup optics deadline; compatible magnified optic not confirmed (event 368)
#368 t=79.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:04] optics: startup optics deadline; compatible magnified optic not confirmed (event 369)
#369 t=79.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:04] optics: startup optics deadline; compatible magnified optic not confirmed (event 370)
#370 t=79.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:04] optics: startup optics deadline; compatible magnified optic not confirmed (event 371)
#371 t=79.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:04] optics: startup optics deadline; compatible magnified optic not confirmed (event 372)
#372 t=79.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:04] optics: startup optics deadline; compatible magnified optic not confirmed (event 373)
#373 t=79.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:04] optics: startup optics deadline; compatible magnified optic not confirmed (event 374)
#374 t=79.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:04] optics: startup optics deadline; compatible magnified optic not confirmed (event 375)
#375 t=79.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:04] optics: startup optics deadline; compatible magnified optic not confirmed (event 376)
#376 t=79.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:04] optics: startup optics deadline; compatible magnified optic not confirmed (event 377)
#377 t=79.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:04] optics: startup optics deadline; compatible magnified optic not confirmed (event 378)
#378 t=79.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:04] optics: startup optics deadline; compatible magnified optic not confirmed (event 379)
#379 t=79.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:04] optics: physical magnified optic preserved/confirmed (event 380)
#380 t=79.1s M0 OPTICS physical magnified optic preserved/confirmed [session=1790798855-1]
[22:09:04] optics: physical magnified optic preserved/confirmed (event 381)
#381 t=79.1s M0 OPTICS physical magnified optic preserved/confirmed [session=1790798855-1]
[22:09:04] optics: physical magnified optic preserved/confirmed (event 382)
#382 t=79.1s M0 OPTICS physical magnified optic preserved/confirmed [session=1790798855-1]
[22:09:04] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 383)
#383 t=79.1s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945C5B08> @"ENTITY:4611686018427395063" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6051.930664 165.234909 6496.335449> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6051.93,165.235,6496.34> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790798855-1]
[22:09:04] optics: physical magnified optic preserved/confirmed (event 384)
#384 t=79.1s M0 OPTICS physical magnified optic preserved/confirmed [session=1790798855-1]
[22:09:04] optics: physical magnified optic preserved/confirmed (event 385)
#385 t=79.1s M0 OPTICS physical magnified optic preserved/confirmed [session=1790798855-1]
[22:09:04] optics: physical magnified optic preserved/confirmed (event 386)
#386 t=79.1s M0 OPTICS physical magnified optic preserved/confirmed [session=1790798855-1]
[22:09:04] The soldier finished making the report. Radio delivery can now proceed. (event 387, message 32)
#387 t=79.1s M32 CALL COMPLETE unit 31 completed originating report [session=1790798855-1]
[22:09:04] Radio message in transit: unit 31 -> HQ (long-range) (event 388, message 32)
#388 t=79.1s M32 TRANSMIT unit 31 -> HQ (long-range) [session=1790798855-1]
[22:09:04] The soldier finished making the report. Radio delivery can now proceed. (event 389, message 33)
#389 t=79.1s M33 CALL COMPLETE unit 26 completed originating report [session=1790798855-1]
[22:09:04] Radio message in transit: unit 26 -> HQ (long-range) (event 390, message 33)
#390 t=79.1s M33 TRANSMIT unit 26 -> HQ (long-range) [session=1790798855-1]
[22:09:04] The soldier finished making the report. Radio delivery can now proceed. (event 391, message 34)
#391 t=79.1s M34 CALL COMPLETE unit 21 completed originating report [session=1790798855-1]
[22:09:04] Radio message in transit: unit 21 -> HQ (long-range) (event 392, message 34)
#392 t=79.1s M34 TRANSMIT unit 21 -> HQ (long-range) [session=1790798855-1]
[22:09:04] The soldier finished making the report. Radio delivery can now proceed. (event 393, message 35)
#393 t=79.1s M35 CALL COMPLETE unit 16 completed originating report [session=1790798855-1]
[22:09:04] Radio message in transit: unit 16 -> HQ (long-range) (event 394, message 35)
#394 t=79.1s M35 TRANSMIT unit 16 -> HQ (long-range) [session=1790798855-1]
[22:09:04] The soldier finished making the report. Radio delivery can now proceed. (event 395, message 36)
#395 t=79.1s M36 CALL COMPLETE unit 13 completed originating report [session=1790798855-1]
[22:09:04] Radio message in transit: unit 13 -> HQ (long-range) (event 396, message 36)
#396 t=79.1s M36 TRANSMIT unit 13 -> HQ (long-range) [session=1790798855-1]
[22:09:04] The soldier finished making the report. Radio delivery can now proceed. (event 397, message 37)
#397 t=79.1s M37 CALL COMPLETE unit 9 completed originating report [session=1790798855-1]
[22:09:04] Radio message in transit: unit 9 -> HQ (long-range) (event 398, message 37)
#398 t=79.1s M37 TRANSMIT unit 9 -> HQ (long-range) [session=1790798855-1]
[22:09:05] Squad status report queued: status aggression-uaz-1: 3 living, 3 fit, 0 confirmed losses; sampled=80106.9; small-arms ammunition=627 magazine rounds, 3 chambered (event 399, message 49)
#399 t=80.1s M49 STATUS REPORT status aggression-uaz-1: 3 living, 3 fit, 0 confirmed losses; sampled=80106.9; small-arms ammunition=627 magazine rounds, 3 chambered [session=1790798855-1]
[22:09:05] Radio message received: HQ received from unit 30 (event 400, message 23)
#400 t=80.1s M23 RECEIVE HQ received from unit 30 [session=1790798855-1]
[22:09:05] The soldier finished making the report. Radio delivery can now proceed. (event 401, message 38)
#401 t=80.1s M38 CALL COMPLETE unit 27 completed originating report [session=1790798855-1]
[22:09:05] Radio message in transit: unit 27 -> HQ (long-range) (event 402, message 38)
#402 t=80.1s M38 TRANSMIT unit 27 -> HQ (long-range) [session=1790798855-1]
[22:09:05] Radio message received: HQ received from unit 25 (event 403, message 25)
#403 t=80.1s M25 RECEIVE HQ received from unit 25 [session=1790798855-1]
[22:09:05] The soldier finished making the report. Radio delivery can now proceed. (event 404, message 39)
#404 t=80.1s M39 CALL COMPLETE unit 22 completed originating report [session=1790798855-1]
[22:09:05] Radio message in transit: unit 22 -> HQ (long-range) (event 405, message 39)
#405 t=80.1s M39 TRANSMIT unit 22 -> HQ (long-range) [session=1790798855-1]
[22:09:05] Radio message received: HQ received from unit 20 (event 406, message 26)
#406 t=80.1s M26 RECEIVE HQ received from unit 20 [session=1790798855-1]
[22:09:05] The soldier finished making the report. Radio delivery can now proceed. (event 407, message 40)
#407 t=80.1s M40 CALL COMPLETE unit 17 completed originating report [session=1790798855-1]
[22:09:05] Radio message in transit: unit 17 -> HQ (long-range) (event 408, message 40)
#408 t=80.1s M40 TRANSMIT unit 17 -> HQ (long-range) [session=1790798855-1]
[22:09:05] Radio message received: HQ received from unit 15 (event 409, message 27)
#409 t=80.1s M27 RECEIVE HQ received from unit 15 [session=1790798855-1]
[22:09:05] The soldier finished making the report. Radio delivery can now proceed. (event 410, message 41)
#410 t=80.1s M41 CALL COMPLETE unit 14 completed originating report [session=1790798855-1]
[22:09:05] Radio message in transit: unit 14 -> HQ (long-range) (event 411, message 41)
#411 t=80.1s M41 TRANSMIT unit 14 -> HQ (long-range) [session=1790798855-1]
[22:09:05] Radio message received: HQ received from unit 12 (event 412, message 28)
#412 t=80.1s M28 RECEIVE HQ received from unit 12 [session=1790798855-1]
[22:09:05] Radio message received: HQ received from unit 11 (event 413, message 29)
#413 t=80.1s M29 RECEIVE HQ received from unit 11 [session=1790798855-1]
[22:09:05] Radio message received: HQ received from unit 8 (event 414, message 30)
#414 t=80.1s M30 RECEIVE HQ received from unit 8 [session=1790798855-1]
[22:09:05] Radio message received: HQ received from unit 7 (event 415, message 21)
#415 t=80.1s M21 RECEIVE HQ received from unit 7 [session=1790798855-1]
[22:09:05] Radio message received: HQ received from unit 4 (event 416, message 31)
#416 t=80.1s M31 RECEIVE HQ received from unit 4 [session=1790798855-1]
[22:09:05] Radio message received: HQ received from unit 3 (event 417, message 22)
#417 t=80.1s M22 RECEIVE HQ received from unit 3 [session=1790798855-1]
[22:09:06] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 418, message 49)
#418 t=81.1s M49 CALL unit 32 originating report; three seconds before transmission [session=1790798855-1]
[22:09:06] Radio message received: HQ received from unit 31 (event 419, message 32)
#419 t=81.1s M32 RECEIVE HQ received from unit 31 [session=1790798855-1]
[22:09:06] The soldier finished making the report. Radio delivery can now proceed. (event 420, message 45)
#420 t=81.1s M45 CALL COMPLETE unit 29 completed originating report [session=1790798855-1]
[22:09:06] Radio message in transit: unit 29 -> HQ (long-range) (event 421, message 45)
#421 t=81.1s M45 TRANSMIT unit 29 -> HQ (long-range) [session=1790798855-1]
[22:09:06] The soldier finished making the report. Radio delivery can now proceed. (event 422, message 42)
#422 t=81.1s M42 CALL COMPLETE unit 28 completed originating report [session=1790798855-1]
[22:09:06] Radio message in transit: unit 28 -> HQ (long-range) (event 423, message 42)
#423 t=81.1s M42 TRANSMIT unit 28 -> HQ (long-range) [session=1790798855-1]
[22:09:06] Radio message received: HQ received from unit 26 (event 424, message 33)
#424 t=81.1s M33 RECEIVE HQ received from unit 26 [session=1790798855-1]
[22:09:06] The soldier finished making the report. Radio delivery can now proceed. (event 425, message 46)
#425 t=81.1s M46 CALL COMPLETE unit 24 completed originating report [session=1790798855-1]
[22:09:06] Radio message in transit: unit 24 -> HQ (long-range) (event 426, message 46)
#426 t=81.1s M46 TRANSMIT unit 24 -> HQ (long-range) [session=1790798855-1]
[22:09:06] The soldier finished making the report. Radio delivery can now proceed. (event 427, message 43)
#427 t=81.1s M43 CALL COMPLETE unit 23 completed originating report [session=1790798855-1]
[22:09:06] Radio message in transit: unit 23 -> HQ (long-range) (event 428, message 43)
#428 t=81.1s M43 TRANSMIT unit 23 -> HQ (long-range) [session=1790798855-1]
[22:09:06] Radio message received: HQ received from unit 21 (event 429, message 34)
#429 t=81.1s M34 RECEIVE HQ received from unit 21 [session=1790798855-1]
[22:09:06] The soldier finished making the report. Radio delivery can now proceed. (event 430, message 47)
#430 t=81.1s M47 CALL COMPLETE unit 19 completed originating report [session=1790798855-1]
[22:09:06] Radio message in transit: unit 19 -> HQ (long-range) (event 431, message 47)
#431 t=81.1s M47 TRANSMIT unit 19 -> HQ (long-range) [session=1790798855-1]
[22:09:06] The soldier finished making the report. Radio delivery can now proceed. (event 432, message 44)
#432 t=81.1s M44 CALL COMPLETE unit 18 completed originating report [session=1790798855-1]
[22:09:06] Radio message in transit: unit 18 -> HQ (long-range) (event 433, message 44)
#433 t=81.1s M44 TRANSMIT unit 18 -> HQ (long-range) [session=1790798855-1]
[22:09:06] Radio message received: HQ received from unit 16 (event 434, message 35)
#434 t=81.1s M35 RECEIVE HQ received from unit 16 [session=1790798855-1]
[22:09:06] Radio message received: HQ received from unit 13 (event 435, message 36)
#435 t=81.1s M36 RECEIVE HQ received from unit 13 [session=1790798855-1]
[22:09:06] Radio message received: HQ received from unit 9 (event 436, message 37)
#436 t=81.1s M37 RECEIVE HQ received from unit 9 [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 437)
#437 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 438)
#438 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 439)
#439 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 440)
#440 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 441)
#441 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 442)
#442 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 443)
#443 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 444)
#444 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 445)
#445 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 446)
#446 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 447)
#447 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 448)
#448 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 449)
#449 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 450)
#450 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 451)
#451 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 452)
#452 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 453)
#453 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 454)
#454 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 455)
#455 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 456)
#456 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 457)
#457 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 458)
#458 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 459)
#459 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 460)
#460 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 461)
#461 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 462)
#462 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 463)
#463 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 464)
#464 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 465)
#465 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 466)
#466 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 467)
#467 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 468)
#468 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 469)
#469 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 470)
#470 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 471)
#471 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 472)
#472 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 473)
#473 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 474)
#474 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 475)
#475 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 476)
#476 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 477)
#477 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 478)
#478 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 479)
#479 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 480)
#480 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 481)
#481 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 482)
#482 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 483)
#483 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 484)
#484 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 485)
#485 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 486)
#486 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 487)
#487 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 488)
#488 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 489)
#489 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 490)
#490 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 491)
#491 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 492)
#492 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 493)
#493 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 494)
#494 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 495)
#495 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 496)
#496 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 497)
#497 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] optics: startup optics deadline; compatible magnified optic not confirmed (event 498)
#498 t=82.1s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:07] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 499)
#499 t=82.1s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000945C2598> @"ENTITY:4611686018427394510" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5626.817871 80.609772 4848.544922> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<5626.82,80.6098,4848.54> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:09:07] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 500)
#500 t=82.1s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000945C2E80> @"ENTITY:4611686018427394563" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5627.341797 80.584160 4847.438477> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<5627.34,80.5842,4847.44> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:09:07] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 501)
#501 t=82.1s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945C4050> @"ENTITY:4611686018427394827" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4827.041504 54.584698 5684.247559> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<4827.04,54.5847,5684.25> finite two-mine allowance issued [session=1790798855-1]
[22:09:07] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 502)
#502 t=82.1s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945C4938> @"ENTITY:4611686018427394880" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4827.715820 54.511395 5683.228027> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<4827.72,54.5114,5683.23> finite two-mine allowance issued [session=1790798855-1]
[22:09:07] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 503)
#503 t=82.1s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945C5B08> @"ENTITY:4611686018427395063" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6051.930664 165.234909 6496.335449> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6051.93,165.235,6496.34> finite two-mine allowance issued [session=1790798855-1]
[22:09:07] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 504)
#504 t=82.1s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945C63F0> @"ENTITY:4611686018427395116" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6053.053223 165.187317 6495.848633> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6053.05,165.187,6495.85> finite two-mine allowance issued [session=1790798855-1]
[22:09:07] Radio message received: HQ received from unit 27 (event 505, message 38)
#505 t=82.1s M38 RECEIVE HQ received from unit 27 [session=1790798855-1]
[22:09:07] Radio message received: HQ received from unit 22 (event 506, message 39)
#506 t=82.1s M39 RECEIVE HQ received from unit 22 [session=1790798855-1]
[22:09:07] Radio message received: HQ received from unit 17 (event 507, message 40)
#507 t=82.1s M40 RECEIVE HQ received from unit 17 [session=1790798855-1]
[22:09:07] Radio message received: HQ received from unit 14 (event 508, message 41)
#508 t=82.1s M41 RECEIVE HQ received from unit 14 [session=1790798855-1]
[22:09:08] Squad status report queued: status aggression-uaz-2: 3 living, 3 fit, 0 confirmed losses; sampled=83084.6; small-arms ammunition=627 magazine rounds, 3 chambered (event 509, message 50)
#509 t=83.1s M50 STATUS REPORT status aggression-uaz-2: 3 living, 3 fit, 0 confirmed losses; sampled=83084.6; small-arms ammunition=627 magazine rounds, 3 chambered [session=1790798855-1]
[22:09:09] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 510, message 50)
#510 t=84.1s M50 CALL unit 33 originating report; three seconds before transmission [session=1790798855-1]
[22:09:09] Radio message received: HQ received from unit 29 (event 511, message 45)
#511 t=84.1s M45 RECEIVE HQ received from unit 29 [session=1790798855-1]
[22:09:09] Radio message received: HQ received from unit 28 (event 512, message 42)
#512 t=84.1s M42 RECEIVE HQ received from unit 28 [session=1790798855-1]
[22:09:09] Radio message received: HQ received from unit 24 (event 513, message 46)
#513 t=84.1s M46 RECEIVE HQ received from unit 24 [session=1790798855-1]
[22:09:09] Radio message received: HQ received from unit 23 (event 514, message 43)
#514 t=84.1s M43 RECEIVE HQ received from unit 23 [session=1790798855-1]
[22:09:09] Radio message received: HQ received from unit 19 (event 515, message 47)
#515 t=84.1s M47 RECEIVE HQ received from unit 19 [session=1790798855-1]
[22:09:09] Radio message received: HQ received from unit 18 (event 516, message 44)
#516 t=84.1s M44 RECEIVE HQ received from unit 18 [session=1790798855-1]
[22:09:10] The soldier finished making the report. Radio delivery can now proceed. (event 517, message 49)
#517 t=85.1s M49 CALL COMPLETE unit 32 completed originating report [session=1790798855-1]
[22:09:10] Radio message in transit: unit 32 -> HQ (long-range) (event 518, message 49)
#518 t=85.1s M49 TRANSMIT unit 32 -> HQ (long-range) [session=1790798855-1]
[22:09:11] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 519)
#519 t=86.1s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000945C4050> @"ENTITY:4611686018427394827" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4823.736328 54.552464 5703.323242> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<4823.74,54.5525,5703.32> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:09:11] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 520)
#520 t=86.1s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000945C4938> @"ENTITY:4611686018427394880" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4824.336426 54.476562 5702.258301> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<4824.34,54.4766,5702.26> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:09:11] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 521)
#521 t=86.1s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000945C5B08> @"ENTITY:4611686018427395063" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6051.930664 165.234909 6496.335449> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6051.93,165.235,6496.34> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:09:11] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 522)
#522 t=86.1s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000945C63F0> @"ENTITY:4611686018427395116" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6053.053223 165.187317 6495.848633> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6053.05,165.187,6495.85> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:09:11] Squad status report queued: status aggression-uaz-3: 3 living, 3 fit, 0 confirmed losses; sampled=86076.1; small-arms ammunition=627 magazine rounds, 3 chambered (event 523, message 51)
#523 t=86.1s M51 STATUS REPORT status aggression-uaz-3: 3 living, 3 fit, 0 confirmed losses; sampled=86076.1; small-arms ammunition=627 magazine rounds, 3 chambered [session=1790798855-1]
[22:09:12] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 524, message 51)
#524 t=87.1s M51 CALL unit 34 originating report; three seconds before transmission [session=1790798855-1]
[22:09:12] The soldier finished making the report. Radio delivery can now proceed. (event 525, message 50)
#525 t=87.1s M50 CALL COMPLETE unit 33 completed originating report [session=1790798855-1]
[22:09:12] Radio message in transit: unit 33 -> HQ (long-range) (event 526, message 50)
#526 t=87.1s M50 TRANSMIT unit 33 -> HQ (long-range) [session=1790798855-1]
[22:09:12] Radio message received: HQ received from unit 32 (event 527, message 49)
#527 t=87.1s M49 RECEIVE HQ received from unit 32 [session=1790798855-1]
[22:09:14] Radio message received: HQ received from unit 33 (event 528, message 50)
#528 t=89.1s M50 RECEIVE HQ received from unit 33 [session=1790798855-1]
[22:09:15] The soldier finished making the report. Radio delivery can now proceed. (event 529, message 51)
#529 t=90.1s M51 CALL COMPLETE unit 34 completed originating report [session=1790798855-1]
[22:09:15] Radio message in transit: unit 34 -> HQ (long-range) (event 530, message 51)
#530 t=90.1s M51 TRANSMIT unit 34 -> HQ (long-range) [session=1790798855-1]
[22:09:18] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 531)
#531 t=93.1s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000945C3768> @"ENTITY:4611686018427394616" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5627.677246 80.611023 4848.688477> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" position=<5627.68,80.611,4848.69> medic=1 added=6; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:09:18] Radio message received: HQ received from unit 34 (event 532, message 51)
#532 t=93.1s M51 RECEIVE HQ received from unit 34 [session=1790798855-1]
[22:09:20] convoy created: six physical vehicles; finite crew created; native readiness and ledger admission pending (event 533)
#533 t=94.1s M0 CONVOY CREATED six physical vehicles; finite crew created; native readiness and ledger admission pending [session=1790798855-1]
[22:09:20] convoy startup: 1/3 at <4861.16,53.7313,5607.22>: finite convoy slot deployed (event 534)
#534 t=94.1s M0 CONVOY STARTUP 1/3 at <4861.16,53.7313,5607.22>: finite convoy slot deployed [session=1790798855-1]
[22:09:21] convoy readiness: vehicle=0 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 (event 535)
#535 t=95s M0 CONVOY READINESS vehicle=0 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 [session=1790798855-1]
[22:09:21] convoy readiness: vehicle=1 reason=readiness guards satisfied; awaiting admission members=1 agents=1 activeAgents=1 activeGroup=1 seats=1 registered=0 (event 536)
#536 t=95s M0 CONVOY READINESS vehicle=1 reason=readiness guards satisfied; awaiting admission members=1 agents=1 activeAgents=1 activeGroup=1 seats=1 registered=0 [session=1790798855-1]
[22:09:21] convoy readiness: vehicle=2 reason=readiness guards satisfied; awaiting admission members=1 agents=1 activeAgents=1 activeGroup=1 seats=1 registered=0 (event 537)
#537 t=95s M0 CONVOY READINESS vehicle=2 reason=readiness guards satisfied; awaiting admission members=1 agents=1 activeAgents=1 activeGroup=1 seats=1 registered=0 [session=1790798855-1]
[22:09:21] convoy readiness: vehicle=3 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 (event 538)
#538 t=95s M0 CONVOY READINESS vehicle=3 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 [session=1790798855-1]
[22:09:21] convoy readiness: vehicle=4 reason=readiness guards satisfied; awaiting admission members=3 agents=3 activeAgents=3 activeGroup=1 seats=3 registered=0 (event 539)
#539 t=95s M0 CONVOY READINESS vehicle=4 reason=readiness guards satisfied; awaiting admission members=3 agents=3 activeAgents=3 activeGroup=1 seats=3 registered=0 [session=1790798855-1]
[22:09:21] convoy readiness: vehicle=5 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 (event 540)
#540 t=95s M0 CONVOY READINESS vehicle=5 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 [session=1790798855-1]
[22:09:21] Group 35 joined HQ: 2 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-0. (event 541)
#541 t=95s M0 REGISTER group=35 force=supply-convoy-1-vehicle-0 faction=USSR position=<4861.16,53.7313,5607.22> members=2 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:09:21] Group 35: soldier spawned at <4860.73,54.5726,5607.06>. (event 542)
#542 t=95s M0 SPAWN MEMBER group=35 force=supply-convoy-1-vehicle-0 actor=SCR_ChimeraCharacter<0x00000000945C75C0> @"ENTITY:4611686018427395968" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4860.729004 54.572639 5607.061523> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<4860.73,54.5726,5607.06> [session=1790798855-1]
[22:09:21] Group 35: soldier spawned at <4861.82,54.5062,5606.52>. (event 543)
#543 t=95s M0 SPAWN MEMBER group=35 force=supply-convoy-1-vehicle-0 actor=SCR_ChimeraCharacter<0x00000000945C7EA8> @"ENTITY:4611686018427396016" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4861.823242 54.506203 5606.516113> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<4861.82,54.5062,5606.52> [session=1790798855-1]
[22:09:21] role reserved: group=35 force=supply-convoy-1-vehicle-0 home=; excluded from general HQ retasking (event 544)
#544 t=95s M0 ROLE RESERVED group=35 force=supply-convoy-1-vehicle-0 home=; excluded from general HQ retasking [session=1790798855-1]
[22:09:21] mounted ammo: original convoy vehicle binding unavailable; no replacement lookup (event 545)
#545 t=95s M0 MOUNTED AMMO original convoy vehicle binding unavailable; no replacement lookup [session=1790798855-1]
[22:09:21] Group 36 joined HQ: 1 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-1. (event 546)
#546 t=95s M0 REGISTER group=36 force=supply-convoy-1-vehicle-1 faction=USSR position=<4885.5,53.5463,5582.07> members=1 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:09:21] Group 36: soldier spawned at <4884.3,55.2066,5582.53>. (event 547)
#547 t=95s M0 SPAWN MEMBER group=36 force=supply-convoy-1-vehicle-1 actor=SCR_ChimeraCharacter<0x00000000945C8790> @"ENTITY:4611686018427396130" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4884.301270 55.206631 5582.529297> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<4884.3,55.2066,5582.53> [session=1790798855-1]
[22:09:21] role reserved: group=36 force=supply-convoy-1-vehicle-1 home=; excluded from general HQ retasking (event 548)
#548 t=95s M0 ROLE RESERVED group=36 force=supply-convoy-1-vehicle-1 home=; excluded from general HQ retasking [session=1790798855-1]
[22:09:21] Group 37 joined HQ: 1 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-2. (event 549)
#549 t=95s M0 REGISTER group=37 force=supply-convoy-1-vehicle-2 faction=USSR position=<4910.26,53.6,5557.33> members=1 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:09:21] Group 37: soldier spawned at <4909.02,55.2297,5557.77>. (event 550)
#550 t=95s M0 SPAWN MEMBER group=37 force=supply-convoy-1-vehicle-2 actor=SCR_ChimeraCharacter<0x00000000945C9078> @"ENTITY:4611686018427396247" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4909.020020 55.229698 5557.774902> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<4909.02,55.2297,5557.77> [session=1790798855-1]
[22:09:21] role reserved: group=37 force=supply-convoy-1-vehicle-2 home=; excluded from general HQ retasking (event 551)
#551 t=95s M0 ROLE RESERVED group=37 force=supply-convoy-1-vehicle-2 home=; excluded from general HQ retasking [session=1790798855-1]
[22:09:21] mounted ammo: original convoy vehicle binding unavailable; no replacement lookup (event 552)
#552 t=95s M0 MOUNTED AMMO original convoy vehicle binding unavailable; no replacement lookup [session=1790798855-1]
[22:09:21] Group 38 joined HQ: 2 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-3. (event 553)
#553 t=95s M0 REGISTER group=38 force=supply-convoy-1-vehicle-3 faction=USSR position=<4935.25,53.725,5532.86> members=2 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:09:21] Group 38: soldier spawned at <4934.81,54.5593,5532.7>. (event 554)
#554 t=95s M0 SPAWN MEMBER group=38 force=supply-convoy-1-vehicle-3 actor=SCR_ChimeraCharacter<0x00000000945D1758> @"ENTITY:4611686018427397025" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4934.809570 54.559296 5532.701172> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<4934.81,54.5593,5532.7> [session=1790798855-1]
[22:09:21] Group 38: soldier spawned at <4935.9,54.4915,5532.15>. (event 555)
#555 t=95s M0 SPAWN MEMBER group=38 force=supply-convoy-1-vehicle-3 actor=SCR_ChimeraCharacter<0x00000000945D2040> @"ENTITY:4611686018427397073" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4935.898438 54.491474 5532.145020> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<4935.9,54.4915,5532.15> [session=1790798855-1]
[22:09:21] role reserved: group=38 force=supply-convoy-1-vehicle-3 home=; excluded from general HQ retasking (event 556)
#556 t=95s M0 ROLE RESERVED group=38 force=supply-convoy-1-vehicle-3 home=; excluded from general HQ retasking [session=1790798855-1]
[22:09:21] mounted ammo: original convoy vehicle binding unavailable; no replacement lookup (event 557)
#557 t=95s M0 MOUNTED AMMO original convoy vehicle binding unavailable; no replacement lookup [session=1790798855-1]
[22:09:21] Group 39 joined HQ: 3 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-4. (event 558)
#558 t=95s M0 REGISTER group=39 force=supply-convoy-1-vehicle-4 faction=USSR position=<4961.35,53.85,5509.6> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:09:21] Group 39: soldier spawned at <4959.68,54.4895,5510.03>. (event 559)
#559 t=95s M0 SPAWN MEMBER group=39 force=supply-convoy-1-vehicle-4 actor=SCR_ChimeraCharacter<0x00000000945D2AF0> @"ENTITY:4611686018427397222" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4959.682129 54.489540 5510.028809> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<4959.68,54.4895,5510.03> [session=1790798855-1]
[22:09:21] Group 39: soldier spawned at <4961.64,54.7092,5509.19>. (event 560)
#560 t=95s M0 SPAWN MEMBER group=39 force=supply-convoy-1-vehicle-4 actor=SCR_ChimeraCharacter<0x00000000945D33D8> @"ENTITY:4611686018427397270" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4961.635742 54.709179 5509.193359> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<4961.64,54.7092,5509.19> [session=1790798855-1]
[22:09:21] Group 39: soldier spawned at <4960.15,54.4895,5509.65>. (event 561)
#561 t=95s M0 SPAWN MEMBER group=39 force=supply-convoy-1-vehicle-4 actor=SCR_ChimeraCharacter<0x00000000945D3CC0> @"ENTITY:4611686018427397318" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4960.149902 54.489540 5509.645996> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<4960.15,54.4895,5509.65> [session=1790798855-1]
[22:09:21] role reserved: group=39 force=supply-convoy-1-vehicle-4 home=; excluded from general HQ retasking (event 562)
#562 t=95s M0 ROLE RESERVED group=39 force=supply-convoy-1-vehicle-4 home=; excluded from general HQ retasking [session=1790798855-1]
[22:09:21] mounted ammo: original convoy vehicle binding unavailable; no replacement lookup (event 563)
#563 t=95s M0 MOUNTED AMMO original convoy vehicle binding unavailable; no replacement lookup [session=1790798855-1]
[22:09:21] Group 40 joined HQ: 2 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-5. (event 564)
#564 t=95s M0 REGISTER group=40 force=supply-convoy-1-vehicle-5 faction=USSR position=<4985.83,53.9896,5484.77> members=2 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:09:21] Group 40: soldier spawned at <4985.39,54.8307,5484.65>. (event 565)
#565 t=95s M0 SPAWN MEMBER group=40 force=supply-convoy-1-vehicle-5 actor=SCR_ChimeraCharacter<0x00000000945D45A8> @"ENTITY:4611686018427397422" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4985.391602 54.830673 5484.653320> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<4985.39,54.8307,5484.65> [session=1790798855-1]
[22:09:21] Group 40: soldier spawned at <4986.41,54.7412,5483.99>. (event 566)
#566 t=95s M0 SPAWN MEMBER group=40 force=supply-convoy-1-vehicle-5 actor=SCR_ChimeraCharacter<0x00000000945D4E90> @"ENTITY:4611686018427397470" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4986.414062 54.741169 5483.985352> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<4986.41,54.7412,5483.99> [session=1790798855-1]
[22:09:21] role reserved: group=40 force=supply-convoy-1-vehicle-5 home=; excluded from general HQ retasking (event 567)
#567 t=95s M0 ROLE RESERVED group=40 force=supply-convoy-1-vehicle-5 home=; excluded from general HQ retasking [session=1790798855-1]
[22:09:21] mounted ammo: original convoy vehicle binding unavailable; no replacement lookup (event 568)
#568 t=95s M0 MOUNTED AMMO original convoy vehicle binding unavailable; no replacement lookup [session=1790798855-1]
[22:09:21] Group 41 joined HQ: 7 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-6. (event 569)
#569 t=95s M0 REGISTER group=41 force=supply-convoy-1-vehicle-6 faction=USSR position=<4910.26,53.6,5557.33> members=7 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:09:21] Group 41: soldier spawned at <4909.82,55.2278,5558.62>. (event 570)
#570 t=95s M0 SPAWN MEMBER group=41 force=supply-convoy-1-vehicle-6 actor=SCR_ChimeraCharacter<0x00000000945C9960> @"ENTITY:4611686018427396296" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4909.821289 55.227837 5558.621094> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<4909.82,55.2278,5558.62> [session=1790798855-1]
[22:09:21] Group 41: soldier spawned at <4909.85,55.5392,5556.57>. (event 571)
#571 t=95s M0 SPAWN MEMBER group=41 force=supply-convoy-1-vehicle-6 actor=SCR_ChimeraCharacter<0x00000000945CA248> @"ENTITY:4611686018427396344" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4909.850098 55.539227 5556.568359> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<4909.85,55.5392,5556.57> [session=1790798855-1]
[22:09:21] Group 41: soldier spawned at <4910.33,55.5367,5556.11>. (event 572)
#572 t=95s M0 SPAWN MEMBER group=41 force=supply-convoy-1-vehicle-6 actor=SCR_ChimeraCharacter<0x00000000945CAB30> @"ENTITY:4611686018427396392" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4910.334473 55.536728 5556.105469> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<4910.33,55.5367,5556.11> [session=1790798855-1]
[22:09:21] Group 41: soldier spawned at <4910.8,55.5344,5555.67>. (event 573)
#573 t=95s M0 SPAWN MEMBER group=41 force=supply-convoy-1-vehicle-6 actor=SCR_ChimeraCharacter<0x00000000945CB418> @"ENTITY:4611686018427396440" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4910.795410 55.534351 5555.665039> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<4910.8,55.5344,5555.67> [session=1790798855-1]
[22:09:21] Group 41: soldier spawned at <4911.28,55.5319,5555.2>. (event 574)
#574 t=95s M0 SPAWN MEMBER group=41 force=supply-convoy-1-vehicle-6 actor=SCR_ChimeraCharacter<0x00000000945CBD00> @"ENTITY:4611686018427396488" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4911.277832 55.531864 5555.204102> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<4911.28,55.5319,5555.2> [session=1790798855-1]
[22:09:21] Group 41: soldier spawned at <4911.74,55.5295,5554.77>. (event 575)
#575 t=95s M0 SPAWN MEMBER group=41 force=supply-convoy-1-vehicle-6 actor=SCR_ChimeraCharacter<0x00000000945CC5E8> @"ENTITY:4611686018427396536" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4911.735840 55.529499 5554.766602> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<4911.74,55.5295,5554.77> [session=1790798855-1]
[22:09:21] Group 41: soldier spawned at <4912.18,55.5272,5554.34>. (event 576)
#576 t=95s M0 SPAWN MEMBER group=41 force=supply-convoy-1-vehicle-6 actor=SCR_ChimeraCharacter<0x00000000945CCED0> @"ENTITY:4611686018427396584" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4912.179688 55.527210 5554.342773> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<4912.18,55.5272,5554.34> [session=1790798855-1]
[22:09:21] role reserved: group=41 force=supply-convoy-1-vehicle-6 home=; excluded from general HQ retasking (event 577)
#577 t=95s M0 ROLE RESERVED group=41 force=supply-convoy-1-vehicle-6 home=; excluded from general HQ retasking [session=1790798855-1]
[22:09:21] Group 42 joined HQ: 7 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-7. (event 578)
#578 t=95s M0 REGISTER group=42 force=supply-convoy-1-vehicle-7 faction=USSR position=<4910.26,53.6,5557.33> members=7 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:09:21] Group 42: soldier spawned at <4909.41,55.2289,5558.25>. (event 579)
#579 t=95s M0 SPAWN MEMBER group=42 force=supply-convoy-1-vehicle-7 actor=SCR_ChimeraCharacter<0x00000000945CD7B8> @"ENTITY:4611686018427396633" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4909.410156 55.228886 5558.252441> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<4909.41,55.2289,5558.25> [session=1790798855-1]
[22:09:21] Group 42: soldier spawned at <4911.04,55.5364,5557.76>. (event 580)
#580 t=95s M0 SPAWN MEMBER group=42 force=supply-convoy-1-vehicle-7 actor=SCR_ChimeraCharacter<0x00000000945CE0A0> @"ENTITY:4611686018427396681" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4911.040039 55.536366 5557.760742> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<4911.04,55.5364,5557.76> [session=1790798855-1]
[22:09:21] Group 42: soldier spawned at <4911.54,55.5338,5557.29>. (event 581)
#581 t=95s M0 SPAWN MEMBER group=42 force=supply-convoy-1-vehicle-7 actor=SCR_ChimeraCharacter<0x00000000945CE988> @"ENTITY:4611686018427396729" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4911.535156 55.533813 5557.287598> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<4911.54,55.5338,5557.29> [session=1790798855-1]
[22:09:21] Group 42: soldier spawned at <4912,55.5314,5556.84>. (event 582)
#582 t=95s M0 SPAWN MEMBER group=42 force=supply-convoy-1-vehicle-7 actor=SCR_ChimeraCharacter<0x00000000945CF270> @"ENTITY:4611686018427396777" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4911.999023 55.531422 5556.844727> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<4912,55.5314,5556.84> [session=1790798855-1]
[22:09:21] Group 42: soldier spawned at <4912.46,55.5291,5556.41>. (event 583)
#583 t=95s M0 SPAWN MEMBER group=42 force=supply-convoy-1-vehicle-7 actor=SCR_ChimeraCharacter<0x00000000945CFB58> @"ENTITY:4611686018427396825" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4912.456055 55.529064 5556.407715> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<4912.46,55.5291,5556.41> [session=1790798855-1]
[22:09:21] Group 42: soldier spawned at <4912.93,55.5266,5555.96>. (event 584)
#584 t=95s M0 SPAWN MEMBER group=42 force=supply-convoy-1-vehicle-7 actor=SCR_ChimeraCharacter<0x00000000945D0588> @"ENTITY:4611686018427396873" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4912.928223 55.526630 5555.957031> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<4912.93,55.5266,5555.96> [session=1790798855-1]
[22:09:21] Group 42: soldier spawned at <4913.37,55.5244,5555.54>. (event 585)
#585 t=95s M0 SPAWN MEMBER group=42 force=supply-convoy-1-vehicle-7 actor=SCR_ChimeraCharacter<0x00000000945D0E70> @"ENTITY:4611686018427396921" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4913.368652 55.524357 5555.535645> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<4913.37,55.5244,5555.54> [session=1790798855-1]
[22:09:21] role reserved: group=42 force=supply-convoy-1-vehicle-7 home=; excluded from general HQ retasking (event 586)
#586 t=95s M0 ROLE RESERVED group=42 force=supply-convoy-1-vehicle-7 home=; excluded from general HQ retasking [session=1790798855-1]
[22:09:21] convoy cargo: supply-convoy-1: eight weapon requests and matching finite ammunition batch; no refill (event 587)
#587 t=95s M0 CONVOY CARGO supply-convoy-1: eight weapon requests and matching finite ammunition batch; no refill [session=1790798855-1]
[22:09:21] convoy leader: supply-convoy-1: vehicle 1 leads surviving column (event 588)
#588 t=95s M0 CONVOY LEADER supply-convoy-1: vehicle 1 leads surviving column [session=1790798855-1]
[22:09:21] convoy travel: supply-convoy-1: leg 0, leader vehicle 1, largest neighbour gap 35 m, waiting for rear=0, supplying infantry=0 (event 589)
#589 t=95s M0 CONVOY TRAVEL supply-convoy-1: leg 0, leader vehicle 1, largest neighbour gap 35 m, waiting for rear=0, supplying infantry=0 [session=1790798855-1]
[22:09:22] infantry supply: convoy-slot=0 trip=0 state=1 moved=0 spent=0/63; truck magazine identities captured once after startup; absent/looted stock is never replaced (event 590)
#590 t=96s M0 INFANTRY SUPPLY convoy-slot=0 trip=0 state=1 moved=0 spent=0/63; truck magazine identities captured once after startup; absent/looted stock is never replaced [session=1790798855-1]
[22:09:23] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 591)
#591 t=97s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000945C5220> @"ENTITY:4611686018427394933" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4768.974121 55.460964 5814.679199> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" position=<4768.97,55.461,5814.68> medic=1 added=6; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:09:23] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 592)
#592 t=97s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000945C6CD8> @"ENTITY:4611686018427395169" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6052.482422 165.233109 6497.009277> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" position=<6052.48,165.233,6497.01> medic=1 added=6; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:09:23] radio equipment: original group already equipped; no native radio request submitted (event 593)
#593 t=97s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790798855-1]
[22:09:23] radio equipment: original group already equipped; no native radio request submitted (event 594)
#594 t=97s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790798855-1]
[22:09:23] radio equipment: original group already equipped; no native radio request submitted (event 595)
#595 t=97s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790798855-1]
[22:09:23] radio equipment: original group already equipped; no native radio request submitted (event 596)
#596 t=97s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790798855-1]
[22:09:23] radio equipment: original group already equipped; no native radio request submitted (event 597)
#597 t=97s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790798855-1]
[22:09:23] radio equipment: original group already equipped; no native radio request submitted (event 598)
#598 t=97s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790798855-1]
[22:09:26] hunter movement: aggression-uaz-1 position=<5627.27,79.7181,4848.37> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 (event 599)
#599 t=99.9s M0 HUNTER MOVEMENT aggression-uaz-1 position=<5627.27,79.7181,4848.37> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 [session=1790798855-1]
[22:09:26] HQ order queued; units have not received it yet. HUNTER from report M0; aggression-uaz-1 road patrol between friendly objectives destination=<4947.91, 53.8187, 5520.79> (event 600, message 54)
#600 t=99.9s M54 ORDER QUEUED HUNTER from report M0; aggression-uaz-1 road patrol between friendly objectives destination=<4947.91, 53.8187, 5520.79> [session=1790798855-1]
[22:09:26] Radio message in transit: HQ -> unit 32 (long-range) (event 601, message 54)
#601 t=99.9s M54 TRANSMIT HQ -> unit 32 (long-range) [session=1790798855-1]
[22:09:27] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 602)
#602 t=100.9s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000945C75C0> @"ENTITY:4611686018427395968" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4860.729980 54.571930 5607.060547> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<4860.73,54.5719,5607.06> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:09:27] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 603)
#603 t=100.9s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000945C7EA8> @"ENTITY:4611686018427396016" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4861.825195 54.503738 5606.517090> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<4861.83,54.5037,5606.52> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:09:27] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 604)
#604 t=100.9s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000945C9078> @"ENTITY:4611686018427396247" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4909.002930 55.229248 5557.791992> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<4909,55.2292,5557.79> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:09:27] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 605)
#605 t=100.9s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000945D1758> @"ENTITY:4611686018427397025" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4934.809570 54.557598 5532.701172> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<4934.81,54.5576,5532.7> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:09:27] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 606)
#606 t=100.9s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000945D2AF0> @"ENTITY:4611686018427397222" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4959.682129 54.489540 5510.028809> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<4959.68,54.4895,5510.03> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:09:27] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 607)
#607 t=100.9s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000945D4E90> @"ENTITY:4611686018427397470" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4986.414551 54.736435 5483.985352> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<4986.41,54.7364,5483.99> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:09:27] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 608)
#608 t=100.9s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000945CA248> @"ENTITY:4611686018427396344" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4909.833008 55.539268 5556.585938> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<4909.83,55.5393,5556.59> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:09:27] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 609)
#609 t=100.9s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945CA248> @"ENTITY:4611686018427396344" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4909.833008 55.539268 5556.585938> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<4909.83,55.5393,5556.59> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790798855-1]
[22:09:27] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 610)
#610 t=100.9s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000945CE988> @"ENTITY:4611686018427396729" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4911.518066 55.534119 5557.305176> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<4911.52,55.5341,5557.31> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:09:27] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 611)
#611 t=100.9s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000945D0588> @"ENTITY:4611686018427396873" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4912.911133 55.527603 5555.974609> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<4912.91,55.5276,5555.97> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790798855-1]
[22:09:27] radio equipment: native radio completion recorded; original group allocation terminal, no replenishment (event 612)
#612 t=100.9s M0 RADIO EQUIPMENT native radio completion recorded; original group allocation terminal, no replenishment [session=1790798855-1]
[22:09:27] radio equipment: native radio completion recorded; original group allocation terminal, no replenishment (event 613)
#613 t=100.9s M0 RADIO EQUIPMENT native radio completion recorded; original group allocation terminal, no replenishment [session=1790798855-1]
[22:09:28] hunter movement: aggression-uaz-2 position=<4801.05,54.3716,5851.23> speed=8.84969m/s delivered destination=<11050.7,23.475,11932.8> travelling=1 combat=0 no progress=0s replans=0 (event 614)
#614 t=101.9s M0 HUNTER MOVEMENT aggression-uaz-2 position=<4801.05,54.3716,5851.23> speed=8.84969m/s delivered destination=<11050.7,23.475,11932.8> travelling=1 combat=0 no progress=0s replans=0 [session=1790798855-1]
[22:09:29] Radio message received: unit 32 received from HQ (event 615, message 54)
#615 t=102.9s M54 RECEIVE unit 32 received from HQ [session=1790798855-1]
[22:09:29] UAZ patrol 1 received its radio order. Drive to <4947.91, 53.8187, 5520.79>. (event 616)
#616 t=102.9s M0 HUNTER ORDER aggression-uaz-1 radio delivered; destination=<4947.91, 53.8187, 5520.79> [session=1790798855-1]
[22:09:30] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 617)
#617 t=103.9s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945C7EA8> @"ENTITY:4611686018427396016" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4861.244141 54.482552 5607.167480> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<4861.24,54.4826,5607.17> finite two-mine allowance issued [session=1790798855-1]
[22:09:30] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 618)
#618 t=103.9s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945C9078> @"ENTITY:4611686018427396247" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4909.002930 55.229248 5557.791992> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<4909,55.2292,5557.79> finite two-mine allowance issued [session=1790798855-1]
[22:09:30] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 619)
#619 t=103.9s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945D2040> @"ENTITY:4611686018427397073" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4935.898438 54.488422 5532.145020> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<4935.9,54.4884,5532.15> finite two-mine allowance issued [session=1790798855-1]
[22:09:30] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 620)
#620 t=103.9s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945D3CC0> @"ENTITY:4611686018427397318" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4960.149902 54.489540 5509.645996> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<4960.15,54.4895,5509.65> finite two-mine allowance issued [session=1790798855-1]
[22:09:30] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 621)
#621 t=103.9s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945C9960> @"ENTITY:4611686018427396296" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4909.804199 55.227394 5558.638672> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<4909.8,55.2274,5558.64> finite two-mine allowance issued [session=1790798855-1]
[22:09:30] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 622)
#622 t=103.9s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945CA248> @"ENTITY:4611686018427396344" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4909.833008 55.539268 5556.585938> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<4909.83,55.5393,5556.59> finite two-mine allowance issued [session=1790798855-1]
[22:09:30] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 623)
#623 t=103.9s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945CAB30> @"ENTITY:4611686018427396392" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4910.317383 55.537003 5556.123047> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<4910.32,55.537,5556.12> finite two-mine allowance issued [session=1790798855-1]
[22:09:30] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 624)
#624 t=103.9s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945CB418> @"ENTITY:4611686018427396440" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4910.778320 55.534847 5555.682617> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<4910.78,55.5348,5555.68> finite two-mine allowance issued [session=1790798855-1]
[22:09:30] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 625)
#625 t=103.9s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945CC5E8> @"ENTITY:4611686018427396536" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4911.719238 55.530445 5554.784180> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<4911.72,55.5304,5554.78> finite two-mine allowance issued [session=1790798855-1]
[22:09:30] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 626)
#626 t=103.9s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945CD7B8> @"ENTITY:4611686018427396633" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4909.393066 55.228420 5558.270020> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<4909.39,55.2284,5558.27> finite two-mine allowance issued [session=1790798855-1]
[22:09:30] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 627)
#627 t=103.9s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945CE988> @"ENTITY:4611686018427396729" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4911.518066 55.534119 5557.305176> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<4911.52,55.5341,5557.31> finite two-mine allowance issued [session=1790798855-1]
[22:09:30] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 628)
#628 t=103.9s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945CF270> @"ENTITY:4611686018427396777" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4911.981934 55.531948 5556.862305> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<4911.98,55.5319,5556.86> finite two-mine allowance issued [session=1790798855-1]
[22:09:30] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 629)
#629 t=103.9s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945CFB58> @"ENTITY:4611686018427396825" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4912.438965 55.529808 5556.425293> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<4912.44,55.5298,5556.43> finite two-mine allowance issued [session=1790798855-1]
[22:09:30] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 630)
#630 t=103.9s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000945D0E70> @"ENTITY:4611686018427396921" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4913.351562 55.525539 5555.553711> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<4913.35,55.5255,5555.55> finite two-mine allowance issued [session=1790798855-1]
[22:09:30] hunter movement: aggression-uaz-3 position=<6052.37,164.338,6496.51> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 (event 631)
#631 t=103.9s M0 HUNTER MOVEMENT aggression-uaz-3 position=<6052.37,164.338,6496.51> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 [session=1790798855-1]
[22:09:30] HQ order queued; units have not received it yet. HUNTER from report M0; aggression-uaz-3 road patrol between friendly objectives destination=<7356.93, 122.444, 5176.48> (event 632, message 63)
#632 t=103.9s M63 ORDER QUEUED HUNTER from report M0; aggression-uaz-3 road patrol between friendly objectives destination=<7356.93, 122.444, 5176.48> [session=1790798855-1]
[22:09:30] Radio message in transit: HQ -> unit 34 (long-range) (event 633, message 63)
#633 t=103.9s M63 TRANSMIT HQ -> unit 34 (long-range) [session=1790798855-1]
[22:09:32] Radio message received: unit 34 received from HQ (event 634, message 63)
#634 t=106s M63 RECEIVE unit 34 received from HQ [session=1790798855-1]
[22:09:32] UAZ patrol 3 received its radio order. Drive to <7356.93, 122.444, 5176.48>. (event 635)
#635 t=106s M0 HUNTER ORDER aggression-uaz-3 radio delivered; destination=<7356.93, 122.444, 5176.48> [session=1790798855-1]
[22:09:32] Squad status report queued: status supply-convoy-1-vehicle-6: 7 living, 7 fit, 0 confirmed losses; sampled=105976; small-arms ammunition=1463 magazine rounds, 7 chambered (event 636, message 78)
#636 t=106s M78 STATUS REPORT status supply-convoy-1-vehicle-6: 7 living, 7 fit, 0 confirmed losses; sampled=105976; small-arms ammunition=1463 magazine rounds, 7 chambered [session=1790798855-1]
[22:09:32] Squad status report queued: status supply-convoy-1-vehicle-5: 2 living, 2 fit, 0 confirmed losses; sampled=105976; small-arms ammunition=418 magazine rounds, 2 chambered (event 637, message 79)
#637 t=106s M79 STATUS REPORT status supply-convoy-1-vehicle-5: 2 living, 2 fit, 0 confirmed losses; sampled=105976; small-arms ammunition=418 magazine rounds, 2 chambered [session=1790798855-1]
[22:09:32] Squad status report queued: status supply-convoy-1-vehicle-1: 1 living, 1 fit, 0 confirmed losses; sampled=105976; small-arms ammunition=209 magazine rounds, 1 chambered; mounted ammunition=unknown/incomplete (event 638, message 81)
#638 t=106s M81 STATUS REPORT status supply-convoy-1-vehicle-1: 1 living, 1 fit, 0 confirmed losses; sampled=105976; small-arms ammunition=209 magazine rounds, 1 chambered; mounted ammunition=unknown/incomplete [session=1790798855-1]
[22:09:32] Squad status report queued: status supply-convoy-1-vehicle-0: 2 living, 2 fit, 0 confirmed losses; sampled=105976; small-arms ammunition=418 magazine rounds, 2 chambered (event 639, message 82)
#639 t=106s M82 STATUS REPORT status supply-convoy-1-vehicle-0: 2 living, 2 fit, 0 confirmed losses; sampled=105976; small-arms ammunition=418 magazine rounds, 2 chambered [session=1790798855-1]
[22:09:33] Squad status report queued: status supply-convoy-1-vehicle-7: 7 living, 7 fit, 0 confirmed losses; sampled=106996; small-arms ammunition=1463 magazine rounds, 7 chambered (event 640, message 87)
#640 t=107s M87 STATUS REPORT status supply-convoy-1-vehicle-7: 7 living, 7 fit, 0 confirmed losses; sampled=106996; small-arms ammunition=1463 magazine rounds, 7 chambered [session=1790798855-1]
[22:09:33] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 641, message 78)
#641 t=107s M78 CALL unit 41 originating report; three seconds before transmission [session=1790798855-1]
[22:09:33] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 642, message 79)
#642 t=107s M79 CALL unit 40 originating report; three seconds before transmission [session=1790798855-1]
[22:09:33] Squad status report queued: status supply-convoy-1-vehicle-2: 1 living, 1 fit, 0 confirmed losses; sampled=106996; small-arms ammunition=209 magazine rounds, 1 chambered (event 643, message 88)
#643 t=107s M88 STATUS REPORT status supply-convoy-1-vehicle-2: 1 living, 1 fit, 0 confirmed losses; sampled=106996; small-arms ammunition=209 magazine rounds, 1 chambered [session=1790798855-1]
[22:09:33] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 644, message 81)
#644 t=107s M81 CALL unit 36 originating report; three seconds before transmission [session=1790798855-1]
[22:09:33] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 645, message 82)
#645 t=107s M82 CALL unit 35 originating report; three seconds before transmission [session=1790798855-1]
[22:09:34] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 646, message 87)
#646 t=108s M87 CALL unit 42 originating report; three seconds before transmission [session=1790798855-1]
[22:09:34] Squad status report queued: status supply-convoy-1-vehicle-3: 2 living, 2 fit, 0 confirmed losses; sampled=108017; small-arms ammunition=418 magazine rounds, 2 chambered (event 647, message 92)
#647 t=108s M92 STATUS REPORT status supply-convoy-1-vehicle-3: 2 living, 2 fit, 0 confirmed losses; sampled=108017; small-arms ammunition=418 magazine rounds, 2 chambered [session=1790798855-1]
[22:09:34] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 648, message 88)
#648 t=108s M88 CALL unit 37 originating report; three seconds before transmission [session=1790798855-1]
[22:09:35] Squad status report queued: status supply-convoy-1-vehicle-4: 3 living, 3 fit, 0 confirmed losses; sampled=109028; small-arms ammunition=627 magazine rounds, 3 chambered (event 649, message 96)
#649 t=109s M96 STATUS REPORT status supply-convoy-1-vehicle-4: 3 living, 3 fit, 0 confirmed losses; sampled=109028; small-arms ammunition=627 magazine rounds, 3 chambered [session=1790798855-1]
[22:09:35] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 650, message 92)
#650 t=109s M92 CALL unit 38 originating report; three seconds before transmission [session=1790798855-1]
[22:09:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 651)
#651 t=110s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 652)
#652 t=110s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 653)
#653 t=110s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 654)
#654 t=110s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 655)
#655 t=110s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 656)
#656 t=110s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 657)
#657 t=110s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 658)
#658 t=110s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 659)
#659 t=110s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 660)
#660 t=110s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 661)
#661 t=110s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 662)
#662 t=110s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 663)
#663 t=110s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 664)
#664 t=110s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 665)
#665 t=110s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 666)
#666 t=110s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 667)
#667 t=110s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 668)
#668 t=110s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 669)
#669 t=110s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 670)
#670 t=110s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 671)
#671 t=110s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 672)
#672 t=110s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 673)
#673 t=110s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 674)
#674 t=110s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 675)
#675 t=110s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790798855-1]
[22:09:36] The soldier finished making the report. Radio delivery can now proceed. (event 676, message 78)
#676 t=110s M78 CALL COMPLETE unit 41 completed originating report [session=1790798855-1]
[22:09:36] Radio message in transit: unit 41 -> HQ (long-range) (event 677, message 78)
#677 t=110s M78 TRANSMIT unit 41 -> HQ (long-range) [session=1790798855-1]
[22:09:36] The soldier finished making the report. Radio delivery can now proceed. (event 678, message 79)
#678 t=110s M79 CALL COMPLETE unit 40 completed originating report [session=1790798855-1]
[22:09:36] Radio message in transit: unit 40 -> unit 20 (66m short-range) (event 679, message 79)
#679 t=110s M79 TRANSMIT unit 40 -> unit 20 (66m short-range) [session=1790798855-1]
[22:09:36] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 680, message 96)
#680 t=110s M96 CALL unit 39 originating report; three seconds before transmission [session=1790798855-1]
[22:09:36] The soldier finished making the report. Radio delivery can now proceed. (event 681, message 81)
#681 t=110s M81 CALL COMPLETE unit 36 completed originating report [session=1790798855-1]
[22:09:36] Radio message in transit: unit 36 -> unit 20 (134m short-range) (event 682, message 81)
#682 t=110s M81 TRANSMIT unit 36 -> unit 20 (134m short-range) [session=1790798855-1]
[22:09:36] The soldier finished making the report. Radio delivery can now proceed. (event 683, message 82)
#683 t=110s M82 CALL COMPLETE unit 35 completed originating report [session=1790798855-1]
[22:09:36] Radio message in transit: unit 35 -> unit 20 (178m short-range) (event 684, message 82)
#684 t=110s M82 TRANSMIT unit 35 -> unit 20 (178m short-range) [session=1790798855-1]
[22:09:37] The soldier finished making the report. Radio delivery can now proceed. (event 685, message 87)
#685 t=111s M87 CALL COMPLETE unit 42 completed originating report [session=1790798855-1]
[22:09:37] Radio message in transit: unit 42 -> unit 20 (105m short-range) (event 686, message 87)
#686 t=111s M87 TRANSMIT unit 42 -> unit 20 (105m short-range) [session=1790798855-1]
[22:09:37] The soldier finished making the report. Radio delivery can now proceed. (event 687, message 88)
#687 t=111s M88 CALL COMPLETE unit 37 completed originating report [session=1790798855-1]
[22:09:37] Radio message in transit: unit 37 -> HQ (long-range) (event 688, message 88)
#688 t=111s M88 TRANSMIT unit 37 -> HQ (long-range) [session=1790798855-1]
[22:09:38] Radio message received: HQ received from unit 41 (event 689, message 78)
#689 t=112.1s M78 RECEIVE HQ received from unit 41 [session=1790798855-1]
[22:09:38] Radio message received: unit 20 received from unit 40 (event 690, message 79)
#690 t=112.1s M79 RECEIVE unit 20 received from unit 40 [session=1790798855-1]
[22:09:38] Radio message in transit: unit 20 -> HQ (long-range) (event 691, message 79)
#691 t=112.1s M79 TRANSMIT unit 20 -> HQ (long-range) [session=1790798855-1]
[22:09:38] The soldier finished making the report. Radio delivery can now proceed. (event 692, message 92)
#692 t=112.1s M92 CALL COMPLETE unit 38 completed originating report [session=1790798855-1]
[22:09:38] Radio message in transit: unit 38 -> unit 20 (79m short-range) (event 693, message 92)
#693 t=112.1s M92 TRANSMIT unit 38 -> unit 20 (79m short-range) [session=1790798855-1]
[22:09:38] Radio message received: unit 20 received from unit 36 (event 694, message 81)
#694 t=112.1s M81 RECEIVE unit 20 received from unit 36 [session=1790798855-1]
[22:09:38] Radio message in transit: unit 20 -> HQ (long-range) (event 695, message 81)
#695 t=112.1s M81 TRANSMIT unit 20 -> HQ (long-range) [session=1790798855-1]
[22:09:38] Radio message received: unit 20 received from unit 35 (event 696, message 82)
#696 t=112.1s M82 RECEIVE unit 20 received from unit 35 [session=1790798855-1]
[22:09:38] Radio message in transit: unit 20 -> HQ (long-range) (event 697, message 82)
#697 t=112.1s M82 TRANSMIT unit 20 -> HQ (long-range) [session=1790798855-1]
[22:09:39] Radio message received: unit 20 received from unit 42 (event 698, message 87)
#698 t=113.1s M87 RECEIVE unit 20 received from unit 42 [session=1790798855-1]
[22:09:39] Radio message in transit: unit 20 -> HQ (long-range) (event 699, message 87)
#699 t=113.1s M87 TRANSMIT unit 20 -> HQ (long-range) [session=1790798855-1]
[22:09:39] The soldier finished making the report. Radio delivery can now proceed. (event 700, message 96)
#700 t=113.1s M96 CALL COMPLETE unit 39 completed originating report [session=1790798855-1]
[22:09:39] Radio message in transit: unit 39 -> unit 20 (64m short-range) (event 701, message 96)
#701 t=113.1s M96 TRANSMIT unit 39 -> unit 20 (64m short-range) [session=1790798855-1]
[22:09:39] Radio message received: HQ received from unit 37 (event 702, message 88)
#702 t=113.1s M88 RECEIVE HQ received from unit 37 [session=1790798855-1]
[22:09:40] Radio message received: HQ received from unit 20 (event 703, message 79)
#703 t=114.1s M79 RECEIVE HQ received from unit 20 [session=1790798855-1]
[22:09:40] Radio message received: unit 20 received from unit 38 (event 704, message 92)
#704 t=114.1s M92 RECEIVE unit 20 received from unit 38 [session=1790798855-1]
[22:09:40] Radio message in transit: unit 20 -> HQ (long-range) (event 705, message 92)
#705 t=114.1s M92 TRANSMIT unit 20 -> HQ (long-range) [session=1790798855-1]
[22:09:40] Radio message received: HQ received from unit 20 (event 706, message 81)
#706 t=114.1s M81 RECEIVE HQ received from unit 20 [session=1790798855-1]
[22:09:40] Radio message received: HQ received from unit 20 (event 707, message 82)
#707 t=114.1s M82 RECEIVE HQ received from unit 20 [session=1790798855-1]
[22:09:41] Radio message received: HQ received from unit 20 (event 708, message 87)
#708 t=115.1s M87 RECEIVE HQ received from unit 20 [session=1790798855-1]
[22:09:41] Radio message received: unit 20 received from unit 39 (event 709, message 96)
#709 t=115.1s M96 RECEIVE unit 20 received from unit 39 [session=1790798855-1]
[22:09:41] Radio message in transit: unit 20 -> HQ (long-range) (event 710, message 96)
#710 t=115.1s M96 TRANSMIT unit 20 -> HQ (long-range) [session=1790798855-1]
[22:09:43] Radio message received: HQ received from unit 20 (event 711, message 92)
#711 t=117.1s M92 RECEIVE HQ received from unit 20 [session=1790798855-1]
[22:09:44] Radio message received: HQ received from unit 20 (event 712, message 96)
#712 t=118.1s M96 RECEIVE HQ received from unit 20 [session=1790798855-1]
[22:09:50] airfield support: physical service depot and separate ammunition helicopter initialized (event 713)
#713 t=124.2s M0 AIRFIELD SUPPORT physical service depot and separate ammunition helicopter initialized [session=1790798855-1]
[22:09:51] helicopter crew: airframe initialized; allocated 4 original pilot/gunner seats once (event 714)
#714 t=125.2s M0 HELICOPTER CREW airframe initialized; allocated 4 original pilot/gunner seats once [session=1790798855-1]
[22:09:52] Group 43 joined HQ: 4 soldiers, faction USSR. Assignment: air-recon-10001. (event 715)
#715 t=126.1s M0 REGISTER group=43 force=air-recon-10001 faction=USSR position=<4866.83,28.6717,11673.9> members=4 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790798855-1]
[22:09:52] Group 43: soldier spawned at <4846.18,29.6433,11677.2>. (event 716)
#716 t=126.1s M0 SPAWN MEMBER group=43 force=air-recon-10001 actor=SCR_ChimeraCharacter<0x00000000945D5B08> @"ENTITY:4611686018427397820" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4846.184570 29.643316 11677.233398> @"{C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et" prefab={C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et position=<4846.18,29.6433,11677.2> [session=1790798855-1]
[22:09:52] Group 43: soldier spawned at <4847.48,29.6433,11677.2>. (event 717)
#717 t=126.1s M0 SPAWN MEMBER group=43 force=air-recon-10001 actor=SCR_ChimeraCharacter<0x00000000945D63F0> @"ENTITY:4611686018427397856" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4847.475586 29.643316 11677.233398> @"{C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et" prefab={C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et position=<4847.48,29.6433,11677.2> [session=1790798855-1]
[22:09:52] Group 43: soldier spawned at <4847.58,29.6873,11669.4>. (event 718)
#718 t=126.1s M0 SPAWN MEMBER group=43 force=air-recon-10001 actor=SCR_ChimeraCharacter<0x00000000945D6CD8> @"ENTITY:4611686018427397892" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4847.583984 29.687311 11669.386719> @"{C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et" prefab={C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et position=<4847.58,29.6873,11669.4> [session=1790798855-1]
[22:09:52] Group 43: soldier spawned at <4846.83,29.3105,11678>. (event 719)
#719 t=126.1s M0 SPAWN MEMBER group=43 force=air-recon-10001 actor=SCR_ChimeraCharacter<0x00000000945D75C0> @"ENTITY:4611686018427397928" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4846.832031 29.310467 11678.039062> @"{C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et" prefab={C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et position=<4846.83,29.3105,11678> [session=1790798855-1]
[22:09:53] town garrison: C_LocationProvins at <5486.49,96.127,6087.4>: waiting to place 9 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. (event 720)
#720 t=127.1s M0 TOWN GARRISON C_LocationProvins at <5486.49,96.127,6087.4>: waiting to place 9 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. [session=1790798855-1]
[22:09:55] town garrison: C_LocationFigari at <5250.76,73.061,5337.82>: waiting to place 7 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. (event 721)
#721 t=129.1s M0 TOWN GARRISON C_LocationFigari at <5250.76,73.061,5337.82>: waiting to place 7 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. [session=1790798855-1]
[22:09:56] hunter movement: aggression-uaz-1 position=<5532.62,88.0321,5019.5> speed=11.297m/s delivered destination=<4947.91,53.8187,5520.79> travelling=1 combat=0 no progress=0s replans=0 (event 722)
#722 t=130.1s M0 HUNTER MOVEMENT aggression-uaz-1 position=<5532.62,88.0321,5019.5> speed=11.297m/s delivered destination=<4947.91,53.8187,5520.79> travelling=1 combat=0 no progress=0s replans=0 [session=1790798855-1]
[22:09:58] hunter movement: aggression-uaz-2 position=<5066.71,55.5923,6050.36> speed=11.4603m/s delivered destination=<11050.7,23.475,11932.8> travelling=1 combat=0 no progress=0s replans=0 (event 723)
#723 t=132.2s M0 HUNTER MOVEMENT aggression-uaz-2 position=<5066.71,55.5923,6050.36> speed=11.4603m/s delivered destination=<11050.7,23.475,11932.8> travelling=1 combat=0 no progress=0s replans=0 [session=1790798855-1]
[22:10:00] hunter movement: aggression-uaz-3 position=<6169.64,165.558,6424.07> speed=12.6808m/s delivered destination=<7356.93,122.444,5176.48> travelling=1 combat=0 no progress=0s replans=0 (event 724)
#724 t=134.2s M0 HUNTER MOVEMENT aggression-uaz-3 position=<6169.64,165.558,6424.07> speed=12.6808m/s delivered destination=<7356.93,122.444,5176.48> travelling=1 combat=0 no progress=0s replans=0 [session=1790798855-1]
[22:10:06] Squad status report queued: status air-recon-10001: 4 living, 4 fit, 0 confirmed losses; sampled=139289; small-arms ammunition=124 magazine rounds, 4 chambered (event 725, message 139)
#725 t=139.3s M139 STATUS REPORT status air-recon-10001: 4 living, 4 fit, 0 confirmed losses; sampled=139289; small-arms ammunition=124 magazine rounds, 4 chambered [session=1790798855-1]
[22:10:07] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 726, message 139)
#726 t=140.3s M139 CALL unit 43 originating report; three seconds before transmission [session=1790798855-1]
[22:10:11] The soldier finished making the report. Radio delivery can now proceed. (event 727, message 139)
#727 t=144.3s M139 CALL COMPLETE unit 43 completed originating report [session=1790798855-1]
[22:10:11] Radio message in transit: unit 43 -> HQ (long-range) (event 728, message 139)
#728 t=144.3s M139 TRANSMIT unit 43 -> HQ (long-range) [session=1790798855-1]
[22:10:13] Radio message received: HQ received from unit 43 (event 729, message 139)
#729 t=146.3s M139 RECEIVE HQ received from unit 43 [session=1790798855-1]
[22:10:22] convoy travel: supply-convoy-1: leg 0, leader vehicle 1, largest neighbour gap 87 m, waiting for rear=0, supplying infantry=0 (event 730)
#730 t=155.4s M0 CONVOY TRAVEL supply-convoy-1: leg 0, leader vehicle 1, largest neighbour gap 87 m, waiting for rear=0, supplying infantry=0 [session=1790798855-1]
[22:10:27] hunter movement: aggression-uaz-1 position=<5238.59,79.1676,5043.59> speed=0.330138m/s delivered destination=<4947.91,53.8187,5520.79> travelling=1 combat=0 no progress=6.06078s replans=0 (event 731)
#731 t=160.4s M0 HUNTER MOVEMENT aggression-uaz-1 position=<5238.59,79.1676,5043.59> speed=0.330138m/s delivered destination=<4947.91,53.8187,5520.79> travelling=1 combat=0 no progress=6.06078s replans=0 [session=1790798855-1]
[22:10:29] hunter movement: aggression-uaz-2 position=<5227.49,72.7075,6245.73> speed=12.5936m/s delivered destination=<11050.7,23.475,11932.8> travelling=1 combat=0 no progress=0s replans=0 (event 732)
#732 t=162.4s M0 HUNTER MOVEMENT aggression-uaz-2 position=<5227.49,72.7075,6245.73> speed=12.5936m/s delivered destination=<11050.7,23.475,11932.8> travelling=1 combat=0 no progress=0s replans=0 [session=1790798855-1]
[22:10:31] hunter movement: aggression-uaz-3 position=<6252.01,121.709,6076.06> speed=12.5473m/s delivered destination=<7356.93,122.444,5176.48> travelling=1 combat=0 no progress=0s replans=0 (event 733)
#733 t=164.5s M0 HUNTER MOVEMENT aggression-uaz-3 position=<6252.01,121.709,6076.06> speed=12.5473m/s delivered destination=<7356.93,122.444,5176.48> travelling=1 combat=0 no progress=0s replans=0 [session=1790798855-1]
[22:10:54] town garrison: C_LocationProvins at <5486.49,96.127,6087.4>: waiting to place 9 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. (event 734)
#734 t=187.7s M0 TOWN GARRISON C_LocationProvins at <5486.49,96.127,6087.4>: waiting to place 9 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. [session=1790798855-1]
[22:10:56] town garrison: C_LocationFigari at <5250.76,73.061,5337.82>: waiting to place 7 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. (event 735)
#735 t=189.7s M0 TOWN GARRISON C_LocationFigari at <5250.76,73.061,5337.82>: waiting to place 7 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. [session=1790798855-1]
[22:10:57] hunter movement: aggression-uaz-1 position=<5260.39,65.5161,5283.88> speed=13.1329m/s delivered destination=<4947.91,53.8187,5520.79> travelling=1 combat=0 no progress=0s replans=0 (event 736)
#736 t=190.7s M0 HUNTER MOVEMENT aggression-uaz-1 position=<5260.39,65.5161,5283.88> speed=13.1329m/s delivered destination=<4947.91,53.8187,5520.79> travelling=1 combat=0 no progress=0s replans=0 [session=1790798855-1]
[22:10:59] hunter movement: aggression-uaz-2 position=<5283.89,81.4203,6418.93> speed=8.11898m/s delivered destination=<11050.7,23.475,11932.8> travelling=1 combat=0 no progress=1.00548s replans=0 (event 737)
#737 t=192.7s M0 HUNTER MOVEMENT aggression-uaz-2 position=<5283.89,81.4203,6418.93> speed=8.11898m/s delivered destination=<11050.7,23.475,11932.8> travelling=1 combat=0 no progress=1.00548s replans=0 [session=1790798855-1]
[22:11:02] hunter movement: aggression-uaz-3 position=<6501.87,121.965,6048.66> speed=5.01036m/s delivered destination=<7356.93,122.444,5176.48> travelling=1 combat=0 no progress=0s replans=0 (event 738)
#738 t=195.7s M0 HUNTER MOVEMENT aggression-uaz-3 position=<6501.87,121.965,6048.66> speed=5.01036m/s delivered destination=<7356.93,122.444,5176.48> travelling=1 combat=0 no progress=0s replans=0 [session=1790798855-1]
[22:11:22] convoy travel: supply-convoy-1: leg 0, leader vehicle 1, largest neighbour gap 69 m, waiting for rear=0, supplying infantry=0 (event 739)
#739 t=215.9s M0 CONVOY TRAVEL supply-convoy-1: leg 0, leader vehicle 1, largest neighbour gap 69 m, waiting for rear=0, supplying infantry=0 [session=1790798855-1]
[22:11:27] hunter movement: aggression-uaz-1 position=<5009.41,53.9681,5449.67> speed=12.0092m/s delivered destination=<4947.91,53.8187,5520.79> travelling=1 combat=0 no progress=0s replans=0 (event 740)
#740 t=220.9s M0 HUNTER MOVEMENT aggression-uaz-1 position=<5009.41,53.9681,5449.67> speed=12.0092m/s delivered destination=<4947.91,53.8187,5520.79> travelling=1 combat=0 no progress=0s replans=0 [session=1790798855-1]
[22:11:30] hunter movement: aggression-uaz-2 position=<5070.49,125.917,6676.08> speed=10.754m/s delivered destination=<11050.7,23.475,11932.8> travelling=1 combat=0 no progress=0s replans=0 (event 741)
#741 t=222.9s M0 HUNTER MOVEMENT aggression-uaz-2 position=<5070.49,125.917,6676.08> speed=10.754m/s delivered destination=<11050.7,23.475,11932.8> travelling=1 combat=0 no progress=0s replans=0 [session=1790798855-1]
[22:11:33] hunter movement: aggression-uaz-3 position=<6733.09,106.554,5832.45> speed=1.94242m/s delivered destination=<7356.93,122.444,5176.48> travelling=1 combat=0 no progress=1.02258s replans=0 (event 742)
#742 t=226s M0 HUNTER MOVEMENT aggression-uaz-3 position=<6733.09,106.554,5832.45> speed=1.94242m/s delivered destination=<7356.93,122.444,5176.48> travelling=1 combat=0 no progress=1.02258s replans=0 [session=1790798855-1]
