[17:59:21] Group 1 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-1. (event 1)
#1 t=64.5s M0 REGISTER group=1 force=hill-scout-1 faction=USSR position=<9471.45,318.098,3842.7> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[17:59:21] Group 1: soldier spawned at <9471.45,317.663,3842.69>. (event 2)
#2 t=64.5s M0 SPAWN MEMBER group=1 force=hill-scout-1 actor=SCR_ChimeraCharacter<0x00000000944B3768> @"ENTITY:4611686018427392355" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9471.450195 317.663422 3842.694580> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<9471.45,317.663,3842.69> [session=1790697490-1]
[17:59:21] Group 2 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-2. (event 3)
#3 t=64.5s M0 REGISTER group=2 force=hill-scout-2 faction=USSR position=<11059.1,126.719,2117.64> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[17:59:21] Group 2: soldier spawned at <11059.1,126.738,2117.65>. (event 4)
#4 t=64.5s M0 SPAWN MEMBER group=2 force=hill-scout-2 actor=SCR_ChimeraCharacter<0x00000000944B4050> @"ENTITY:4611686018427392409" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11059.138672 126.737587 2117.646240> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<11059.1,126.738,2117.65> [session=1790697490-1]
[17:59:22] Group 3 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-3. (event 5)
#5 t=65s M0 REGISTER group=3 force=hill-scout-3 faction=USSR position=<5680.87,180.547,7525.23> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[17:59:22] Group 3: soldier spawned at <5680.87,180.56,7525.23>. (event 6)
#6 t=65s M0 SPAWN MEMBER group=3 force=hill-scout-3 actor=SCR_ChimeraCharacter<0x00000000944B4938> @"ENTITY:4611686018427392471" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5680.865234 180.560181 7525.229492> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<5680.87,180.56,7525.23> [session=1790697490-1]
[17:59:22] Group 4 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-4. (event 7)
#7 t=65s M0 REGISTER group=4 force=hill-scout-4 faction=USSR position=<2688.42,76.0377,4724.75> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[17:59:22] Group 4: soldier spawned at <2688.43,76.0352,4724.75>. (event 8)
#8 t=65s M0 SPAWN MEMBER group=4 force=hill-scout-4 actor=SCR_ChimeraCharacter<0x00000000944B5220> @"ENTITY:4611686018427392525" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2688.425293 76.035210 4724.753906> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<2688.43,76.0352,4724.75> [session=1790697490-1]
[17:59:22] Group 5 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-5. (event 9)
#9 t=65.5s M0 REGISTER group=5 force=hill-scout-5 faction=USSR position=<8043.63,361.118,2770.01> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[17:59:22] Group 5: soldier spawned at <8043.63,360.916,2770.01>. (event 10)
#10 t=65.5s M0 SPAWN MEMBER group=5 force=hill-scout-5 actor=SCR_ChimeraCharacter<0x00000000944B5B08> @"ENTITY:4611686018427392591" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <8043.626953 360.915558 2770.007568> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<8043.63,360.916,2770.01> [session=1790697490-1]
[17:59:22] Group 6 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-6. (event 11)
#11 t=65.5s M0 REGISTER group=6 force=hill-scout-6 faction=USSR position=<8773.37,148.473,4954.45> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[17:59:22] Group 6: soldier spawned at <8773.37,148.456,4954.45>. (event 12)
#12 t=65.5s M0 SPAWN MEMBER group=6 force=hill-scout-6 actor=SCR_ChimeraCharacter<0x00000000944B63F0> @"ENTITY:4611686018427392645" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <8773.367188 148.455765 4954.449219> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<8773.37,148.456,4954.45> [session=1790697490-1]
[17:59:23] Group 7 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-7. (event 13)
#13 t=66s M0 REGISTER group=7 force=hill-scout-7 faction=USSR position=<7889.63,150.234,1876.62> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[17:59:23] Group 7: soldier spawned at <7889.63,150.237,1876.62>. (event 14)
#14 t=66s M0 SPAWN MEMBER group=7 force=hill-scout-7 actor=SCR_ChimeraCharacter<0x00000000944B6CD8> @"ENTITY:4611686018427392716" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7889.627930 150.236526 1876.620728> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<7889.63,150.237,1876.62> [session=1790697490-1]
[17:59:23] Group 8 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-8. (event 15)
#15 t=66s M0 REGISTER group=8 force=hill-scout-8 faction=USSR position=<9623.88,118.434,485.954> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[17:59:23] Group 8: soldier spawned at <9623.88,118.455,485.953>. (event 16)
#16 t=66s M0 SPAWN MEMBER group=8 force=hill-scout-8 actor=SCR_ChimeraCharacter<0x00000000944B75C0> @"ENTITY:4611686018427392770" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9623.883789 118.455215 485.952728> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<9623.88,118.455,485.953> [session=1790697490-1]
[17:59:23] Group 9 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-9. (event 17)
#17 t=66.5s M0 REGISTER group=9 force=hill-scout-9 faction=USSR position=<3490.08,60.903,3877.85> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[17:59:23] Group 9: soldier spawned at <3490.08,60.8825,3877.85>. (event 18)
#18 t=66.5s M0 SPAWN MEMBER group=9 force=hill-scout-9 actor=SCR_ChimeraCharacter<0x00000000944B7EA8> @"ENTITY:4611686018427392840" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3490.084717 60.882507 3877.853027> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<3490.08,60.8825,3877.85> [session=1790697490-1]
[17:59:23] Group 10 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-10. (event 19)
#19 t=66.5s M0 REGISTER group=10 force=hill-scout-10 faction=USSR position=<9508.97,242.5,2778.21> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[17:59:23] Group 10: soldier spawned at <9508.97,242.516,2778.21>. (event 20)
#20 t=66.5s M0 SPAWN MEMBER group=10 force=hill-scout-10 actor=SCR_ChimeraCharacter<0x00000000944B8790> @"ENTITY:4611686018427392894" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9508.970703 242.515717 2778.210938> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<9508.97,242.516,2778.21> [session=1790697490-1]
[17:59:24] Group 11 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 21)
#21 t=66.5s M0 REGISTER group=11 force= faction=USSR position=<4859.66,28.6938,11887.6> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[17:59:24] role reserved: group=11 force= home=; excluded from general HQ retasking (event 22)
#22 t=66.5s M0 ROLE RESERVED group=11 force= home=; excluded from general HQ retasking [session=1790697490-1]
[17:59:24] mortar deploy: site=1 order=0 radio=M0 source=M0 position=<4859.66,28.6938,11883.6>; authored gun and four-person crew; finite ammunition initialization pending (event 23)
#23 t=66.5s M0 MORTAR DEPLOY site=1 order=0 radio=M0 source=M0 position=<4859.66,28.6938,11883.6>; authored gun and four-person crew; finite ammunition initialization pending [session=1790697490-1]
[17:59:24] Group 12 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 24)
#24 t=66.5s M0 REGISTER group=12 force= faction=USSR position=<4797.91,51.6296,5285.8> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[17:59:24] role reserved: group=12 force= home=; excluded from general HQ retasking (event 25)
#25 t=66.5s M0 ROLE RESERVED group=12 force= home=; excluded from general HQ retasking [session=1790697490-1]
[17:59:24] mortar deploy: site=2 order=0 radio=M0 source=M0 position=<4797.91,51.6014,5281.8>; authored gun and four-person crew; finite ammunition initialization pending (event 26)
#26 t=66.5s M0 MORTAR DEPLOY site=2 order=0 radio=M0 source=M0 position=<4797.91,51.6014,5281.8>; authored gun and four-person crew; finite ammunition initialization pending [session=1790697490-1]
[17:59:24] Group 13 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 27)
#27 t=66.5s M0 REGISTER group=13 force= faction=USSR position=<9120.84,2.20695,5424.48> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[17:59:24] role reserved: group=13 force= home=; excluded from general HQ retasking (event 28)
#28 t=66.5s M0 ROLE RESERVED group=13 force= home=; excluded from general HQ retasking [session=1790697490-1]
[17:59:24] mortar deploy: site=3 order=0 radio=M0 source=M0 position=<9120.84,2.20695,5420.48>; authored gun and four-person crew; finite ammunition initialization pending (event 29)
#29 t=66.5s M0 MORTAR DEPLOY site=3 order=0 radio=M0 source=M0 position=<9120.84,2.20695,5420.48>; authored gun and four-person crew; finite ammunition initialization pending [session=1790697490-1]
[17:59:24] Group 14 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 30)
#30 t=66.5s M0 REGISTER group=14 force= faction=USSR position=<4625.54,84.9125,8539.03> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[17:59:24] role reserved: group=14 force= home=; excluded from general HQ retasking (event 31)
#31 t=66.5s M0 ROLE RESERVED group=14 force= home=; excluded from general HQ retasking [session=1790697490-1]
[17:59:24] mortar deploy: site=4 order=0 radio=M0 source=M0 position=<4625.54,84.9053,8535.03>; authored gun and four-person crew; finite ammunition initialization pending (event 32)
#32 t=66.5s M0 MORTAR DEPLOY site=4 order=0 radio=M0 source=M0 position=<4625.54,84.9053,8535.03>; authored gun and four-person crew; finite ammunition initialization pending [session=1790697490-1]
[17:59:25] Group 15 joined HQ: 5 soldiers, faction USSR. Assignment: everon-prison-1. (event 33)
#33 t=68.5s M0 REGISTER group=15 force=everon-prison-1 faction=USSR position=<5688.41,86.2489,5578.13> members=5 home=everon-prison-1 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[17:59:25] Group 15: soldier spawned at <5657.38,86.898,5589.41>. (event 34)
#34 t=68.5s M0 SPAWN MEMBER group=15 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x000000009448F990> @"ENTITY:4611686018427388891" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5657.375977 86.897987 5589.408203> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<5657.38,86.898,5589.41> [session=1790697490-1]
[17:59:25] Group 15: soldier spawned at <5684.92,86.3925,5592.67>. (event 35)
#35 t=68.5s M0 SPAWN MEMBER group=15 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x0000000094494218> @"ENTITY:4611686018427389366" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5684.917969 86.392456 5592.669434> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<5684.92,86.3925,5592.67> [session=1790697490-1]
[17:59:25] Group 15: soldier spawned at <5685.71,86.4161,5609.23>. (event 36)
#36 t=68.5s M0 SPAWN MEMBER group=15 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x00000000944A45A8> @"ENTITY:4611686018427390945" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5685.705566 86.416130 5609.225586> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<5685.71,86.4161,5609.23> [session=1790697490-1]
[17:59:25] Group 15: soldier spawned at <5672.67,86.806,5624.91>. (event 37)
#37 t=68.5s M0 SPAWN MEMBER group=15 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x00000000944AA7A0> @"ENTITY:4611686018427391526" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5672.670898 86.806038 5624.905762> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<5672.67,86.806,5624.91> [session=1790697490-1]
[17:59:25] Group 15: soldier spawned at <5654.04,86.9179,5612.68>. (event 38)
#38 t=68.5s M0 SPAWN MEMBER group=15 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x00000000944B0AE0> @"ENTITY:4611686018427392101" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5654.038574 86.917931 5612.677734> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<5654.04,86.9179,5612.68> [session=1790697490-1]
[17:59:25] Group 16 joined HQ: 6 soldiers, faction USSR. Assignment: everon-radio-1. (event 39)
#39 t=68.5s M0 REGISTER group=16 force=everon-radio-1 faction=USSR position=<7257.72,123.104,5211.44> members=6 home=everon-radio-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[17:59:25] Group 16: soldier spawned at <7257.72,123.104,5211.44>. (event 40)
#40 t=68.5s M0 SPAWN MEMBER group=16 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x0000000094490CA8> @"ENTITY:4611686018427388982" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7257.718262 123.103638 5211.437012> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<7257.72,123.104,5211.44> [session=1790697490-1]
[17:59:25] Group 16: soldier spawned at <7260.72,123.045,5208.44>. (event 41)
#41 t=68.5s M0 SPAWN MEMBER group=16 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000944953E8> @"ENTITY:4611686018427389472" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7260.718262 123.045418 5208.437012> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<7260.72,123.045,5208.44> [session=1790697490-1]
[17:59:25] Group 16: soldier spawned at <7254.72,123.007,5208.44>. (event 42)
#42 t=68.5s M0 SPAWN MEMBER group=16 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x000000009449D098> @"ENTITY:4611686018427390268" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7254.718262 123.006851 5208.437012> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<7254.72,123.007,5208.44> [session=1790697490-1]
[17:59:25] Group 16: soldier spawned at <7263.72,122.991,5205.44>. (event 43)
#43 t=68.5s M0 SPAWN MEMBER group=16 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000944A5778> @"ENTITY:4611686018427391034" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7263.718262 122.991234 5205.437012> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<7263.72,122.991,5205.44> [session=1790697490-1]
[17:59:25] Group 16: soldier spawned at <7251.72,122.926,5205.44>. (event 44)
#44 t=68.5s M0 SPAWN MEMBER group=16 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000944AB970> @"ENTITY:4611686018427391620" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7251.718262 122.925873 5205.437012> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<7251.72,122.926,5205.44> [session=1790697490-1]
[17:59:25] Group 16: soldier spawned at <7266.72,122.969,5202.44>. (event 45)
#45 t=68.5s M0 SPAWN MEMBER group=16 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000944B1CB0> @"ENTITY:4611686018427392191" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7266.718262 122.968750 5202.437012> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<7266.72,122.969,5202.44> [session=1790697490-1]
[17:59:25] Group 17 joined HQ: 6 soldiers, faction USSR. Assignment: everon-extraction-1. (event 46)
#46 t=68.5s M0 REGISTER group=17 force=everon-extraction-1 faction=USSR position=<4830.95,28.2904,11487.4> members=6 home=everon-extraction-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[17:59:25] Group 17: soldier spawned at <4830.95,28.2905,11487.4>. (event 47)
#47 t=68.5s M0 SPAWN MEMBER group=17 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000094491590> @"ENTITY:4611686018427389044" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4830.953125 28.290470 11487.412109> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<4830.95,28.2905,11487.4> [session=1790697490-1]
[17:59:25] Group 17: soldier spawned at <4833.95,28.3373,11484.4>. (event 48)
#48 t=68.5s M0 SPAWN MEMBER group=17 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000094495CD0> @"ENTITY:4611686018427389522" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4833.953125 28.337324 11484.412109> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<4833.95,28.3373,11484.4> [session=1790697490-1]
[17:59:25] Group 17: soldier spawned at <4827.95,28.3366,11484.4>. (event 49)
#49 t=68.5s M0 SPAWN MEMBER group=17 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x000000009449D980> @"ENTITY:4611686018427390319" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4827.953125 28.336580 11484.412109> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<4827.95,28.3366,11484.4> [session=1790697490-1]
[17:59:25] Group 17: soldier spawned at <4836.95,28.4076,11481.4>. (event 50)
#50 t=68.5s M0 SPAWN MEMBER group=17 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000944A6060> @"ENTITY:4611686018427391090" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4836.953125 28.407642 11481.412109> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<4836.95,28.4076,11481.4> [session=1790697490-1]
[17:59:25] Group 17: soldier spawned at <4824.95,28.3045,11481.4>. (event 51)
#51 t=68.5s M0 SPAWN MEMBER group=17 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000944AC258> @"ENTITY:4611686018427391670" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4824.953125 28.304514 11481.412109> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<4824.95,28.3045,11481.4> [session=1790697490-1]
[17:59:25] Group 17: soldier spawned at <4839.95,28.4548,11478.4>. (event 52)
#52 t=68.5s M0 SPAWN MEMBER group=17 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000944B2598> @"ENTITY:4611686018427392241" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4839.953125 28.454836 11478.412109> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<4839.95,28.4548,11478.4> [session=1790697490-1]
[17:59:25] Group 18 joined HQ: 4 soldiers, faction USSR. Assignment: everon-medical-1. (event 53)
#53 t=68.5s M0 REGISTER group=18 force=everon-medical-1 faction=USSR position=<4680.87,25.0181,9626.88> members=4 home=everon-medical-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[17:59:25] Group 18: soldier spawned at <4680.87,24.9862,9626.88>. (event 54)
#54 t=68.5s M0 SPAWN MEMBER group=18 force=everon-medical-1 actor=SCR_ChimeraCharacter<0x0000000094491E78> @"ENTITY:4611686018427389112" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4680.865234 24.986250 9626.883789> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<4680.87,24.9862,9626.88> [session=1790697490-1]
[17:59:25] Group 18: soldier spawned at <4683.87,25.0623,9623.88>. (event 55)
#55 t=68.5s M0 SPAWN MEMBER group=18 force=everon-medical-1 actor=SCR_ChimeraCharacter<0x00000000944965B8> @"ENTITY:4611686018427389572" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4683.865234 25.062305 9623.883789> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<4683.87,25.0623,9623.88> [session=1790697490-1]
[17:59:25] Group 18: soldier spawned at <4677.87,24.9998,9623.88>. (event 56)
#56 t=68.5s M0 SPAWN MEMBER group=18 force=everon-medical-1 actor=SCR_ChimeraCharacter<0x00000000944A6948> @"ENTITY:4611686018427391146" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4677.865234 24.999805 9623.883789> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<4677.87,24.9998,9623.88> [session=1790697490-1]
[17:59:25] Group 18: soldier spawned at <4686.87,25.156,9620.88>. (event 57)
#57 t=68.5s M0 SPAWN MEMBER group=18 force=everon-medical-1 actor=SCR_ChimeraCharacter<0x00000000944ACB40> @"ENTITY:4611686018427391720" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4686.865234 25.156038 9620.883789> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<4686.87,25.156,9620.88> [session=1790697490-1]
[17:59:25] Group 19 joined HQ: 2 soldiers, faction USSR. Assignment: everon-medical-1-responders. (event 58)
#58 t=68.5s M0 REGISTER group=19 force=everon-medical-1-responders faction=USSR position=<4704.67,24.9597,9629.96> members=2 home=everon-medical-1 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[17:59:25] Group 19: soldier spawned at <4704.67,24.9595,9629.96>. (event 59)
#59 t=68.5s M0 SPAWN MEMBER group=19 force=everon-medical-1-responders actor=SCR_ChimeraCharacter<0x0000000094492760> @"ENTITY:4611686018427389174" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4704.667969 24.959526 9629.956055> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<4704.67,24.9595,9629.96> [session=1790697490-1]
[17:59:25] Group 19: soldier spawned at <4707.67,24.9888,9626.96>. (event 60)
#60 t=68.5s M0 SPAWN MEMBER group=19 force=everon-medical-1-responders actor=SCR_ChimeraCharacter<0x0000000094496EA0> @"ENTITY:4611686018427389622" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4707.667969 24.988810 9626.956055> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<4707.67,24.9888,9626.96> [session=1790697490-1]
[17:59:25] site garrison: Field hospital 1 (everon-medical-1) at <4692.77,25.1374,9628.42>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 61)
#61 t=68.5s M0 SITE GARRISON Field hospital 1 (everon-medical-1) at <4692.77,25.1374,9628.42>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1790697490-1]
[17:59:25] Group 20 joined HQ: 4 soldiers, faction USSR. Assignment: everon-outpost-1. (event 62)
#62 t=68.5s M0 REGISTER group=20 force=everon-outpost-1 faction=USSR position=<3221.95,115.243,5194.57> members=4 home=everon-outpost-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[17:59:25] Group 20: soldier spawned at <3221.95,114.895,5194.57>. (event 63)
#63 t=68.5s M0 SPAWN MEMBER group=20 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x0000000094497788> @"ENTITY:4611686018427389672" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3221.946777 114.894501 5194.571289> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<3221.95,114.895,5194.57> [session=1790697490-1]
[17:59:25] Group 20: soldier spawned at <3224.95,114.967,5191.57>. (event 64)
#64 t=68.5s M0 SPAWN MEMBER group=20 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x000000009449E268> @"ENTITY:4611686018427390370" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3224.946777 114.967163 5191.571289> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<3224.95,114.967,5191.57> [session=1790697490-1]
[17:59:25] Group 20: soldier spawned at <3218.95,114.989,5191.57>. (event 65)
#65 t=68.5s M0 SPAWN MEMBER group=20 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000944A7230> @"ENTITY:4611686018427391197" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3218.946777 114.988960 5191.571289> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<3218.95,114.989,5191.57> [session=1790697490-1]
[17:59:25] Group 20: soldier spawned at <3227.95,114.97,5188.57>. (event 66)
#66 t=68.5s M0 SPAWN MEMBER group=20 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000944AD428> @"ENTITY:4611686018427391776" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3227.946777 114.969650 5188.571289> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<3227.95,114.97,5188.57> [session=1790697490-1]
[17:59:25] Group 21 joined HQ: 2 soldiers, faction USSR. Assignment: everon-outpost-1-responders. (event 67)
#67 t=68.5s M0 REGISTER group=21 force=everon-outpost-1-responders faction=USSR position=<3225.87,115.086,5218.25> members=2 home=everon-outpost-1 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[17:59:25] Group 21: soldier spawned at <3225.87,114.852,5218.25>. (event 68)
#68 t=68.5s M0 SPAWN MEMBER group=21 force=everon-outpost-1-responders actor=SCR_ChimeraCharacter<0x0000000094498070> @"ENTITY:4611686018427389734" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3225.865234 114.852036 5218.249023> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<3225.87,114.852,5218.25> [session=1790697490-1]
[17:59:25] Group 21: soldier spawned at <3228.87,114.812,5215.25>. (event 69)
#69 t=68.5s M0 SPAWN MEMBER group=21 force=everon-outpost-1-responders actor=SCR_ChimeraCharacter<0x000000009449EB50> @"ENTITY:4611686018427390420" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3228.865234 114.812500 5215.249023> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<3228.87,114.812,5215.25> [session=1790697490-1]
[17:59:25] site garrison: Field camp 1 (everon-outpost-1) at <3223.91,114.912,5206.41>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 70)
#70 t=68.5s M0 SITE GARRISON Field camp 1 (everon-outpost-1) at <3223.91,114.912,5206.41>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1790697490-1]
[17:59:26] Group 22 joined HQ: 4 soldiers, faction USSR. Assignment: everon-camp-5. (event 71)
#71 t=68.5s M0 REGISTER group=22 force=everon-camp-5 faction=USSR position=<1608.93,62.0696,5872.83> members=4 home=everon-camp-5 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[17:59:26] Group 22: soldier spawned at <1608.93,62.0648,5872.83>. (event 72)
#72 t=68.5s M0 SPAWN MEMBER group=22 force=everon-camp-5 actor=SCR_ChimeraCharacter<0x0000000094498958> @"ENTITY:4611686018427389796" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1608.927979 62.064812 5872.832031> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<1608.93,62.0648,5872.83> [session=1790697490-1]
[17:59:26] Group 22: soldier spawned at <1611.93,62.0637,5869.83>. (event 73)
#73 t=68.5s M0 SPAWN MEMBER group=22 force=everon-camp-5 actor=SCR_ChimeraCharacter<0x000000009449F438> @"ENTITY:4611686018427390470" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1611.927979 62.063652 5869.832031> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<1611.93,62.0637,5869.83> [session=1790697490-1]
[17:59:26] Group 22: soldier spawned at <1605.93,62.125,5869.83>. (event 74)
#74 t=68.5s M0 SPAWN MEMBER group=22 force=everon-camp-5 actor=SCR_ChimeraCharacter<0x00000000944A7B18> @"ENTITY:4611686018427391248" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1605.927979 62.125000 5869.832031> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<1605.93,62.125,5869.83> [session=1790697490-1]
[17:59:26] Group 22: soldier spawned at <1614.93,62.0481,5866.83>. (event 75)
#75 t=68.5s M0 SPAWN MEMBER group=22 force=everon-camp-5 actor=SCR_ChimeraCharacter<0x00000000944ADD10> @"ENTITY:4611686018427391832" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1614.927979 62.048069 5866.832031> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<1614.93,62.0481,5866.83> [session=1790697490-1]
[17:59:26] Group 23 joined HQ: 2 soldiers, faction USSR. Assignment: everon-camp-5-responders. (event 76)
#76 t=68.5s M0 REGISTER group=23 force=everon-camp-5-responders faction=USSR position=<1600.98,62.1997,5850.19> members=2 home=everon-camp-5 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[17:59:26] Group 23: soldier spawned at <1600.98,62.1722,5850.19>. (event 77)
#77 t=68.5s M0 SPAWN MEMBER group=23 force=everon-camp-5-responders actor=SCR_ChimeraCharacter<0x0000000094499240> @"ENTITY:4611686018427389858" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1600.982178 62.172211 5850.185547> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<1600.98,62.1722,5850.19> [session=1790697490-1]
[17:59:26] Group 23: soldier spawned at <1603.98,62.1678,5847.19>. (event 78)
#78 t=68.5s M0 SPAWN MEMBER group=23 force=everon-camp-5-responders actor=SCR_ChimeraCharacter<0x000000009449FD20> @"ENTITY:4611686018427390520" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1603.982178 62.167831 5847.185547> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<1603.98,62.1678,5847.19> [session=1790697490-1]
[17:59:26] site garrison: Field camp 5 (everon-camp-5) at <1604.96,62.2562,5861.51>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 79)
#79 t=68.5s M0 SITE GARRISON Field camp 5 (everon-camp-5) at <1604.96,62.2562,5861.51>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1790697490-1]
[17:59:26] Group 24 joined HQ: 4 soldiers, faction USSR. Assignment: everon-medical-3. (event 80)
#80 t=68.5s M0 REGISTER group=24 force=everon-medical-3 faction=USSR position=<6526.86,86.7678,5227.59> members=4 home=everon-medical-3 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[17:59:26] Group 24: soldier spawned at <6526.86,86.7678,5227.59>. (event 81)
#81 t=68.5s M0 SPAWN MEMBER group=24 force=everon-medical-3 actor=SCR_ChimeraCharacter<0x00000000944A0750> @"ENTITY:4611686018427390570" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6526.858887 86.767845 5227.586426> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6526.86,86.7678,5227.59> [session=1790697490-1]
[17:59:26] Group 24: soldier spawned at <6529.86,86.721,5224.59>. (event 82)
#82 t=68.5s M0 SPAWN MEMBER group=24 force=everon-medical-3 actor=SCR_ChimeraCharacter<0x00000000944A8400> @"ENTITY:4611686018427391299" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6529.858887 86.721008 5224.586426> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6529.86,86.721,5224.59> [session=1790697490-1]
[17:59:26] Group 24: soldier spawned at <6523.86,86.7835,5224.59>. (event 83)
#83 t=68.5s M0 SPAWN MEMBER group=24 force=everon-medical-3 actor=SCR_ChimeraCharacter<0x00000000944AE5F8> @"ENTITY:4611686018427391888" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6523.858887 86.783470 5224.586426> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<6523.86,86.7835,5224.59> [session=1790697490-1]
[17:59:26] Group 24: soldier spawned at <6532.86,86.7054,5221.59>. (event 84)
#84 t=68.5s M0 SPAWN MEMBER group=24 force=everon-medical-3 actor=SCR_ChimeraCharacter<0x00000000944B2E80> @"ENTITY:4611686018427392291" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6532.858887 86.705383 5221.586426> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<6532.86,86.7054,5221.59> [session=1790697490-1]
[17:59:26] Group 25 joined HQ: 2 soldiers, faction USSR. Assignment: everon-medical-3-responders. (event 85)
#85 t=68.5s M0 REGISTER group=25 force=everon-medical-3-responders faction=USSR position=<6550.76,86.7279,5229.77> members=2 home=everon-medical-3 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[17:59:26] Group 25: soldier spawned at <6550.76,86.6926,5229.77>. (event 86)
#86 t=68.5s M0 SPAWN MEMBER group=25 force=everon-medical-3-responders actor=SCR_ChimeraCharacter<0x00000000944A1038> @"ENTITY:4611686018427390632" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6550.759277 86.692551 5229.767090> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6550.76,86.6926,5229.77> [session=1790697490-1]
[17:59:26] Group 25: soldier spawned at <6553.76,86.7307,5226.77>. (event 87)
#87 t=68.5s M0 SPAWN MEMBER group=25 force=everon-medical-3-responders actor=SCR_ChimeraCharacter<0x00000000944AEEE0> @"ENTITY:4611686018427391939" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6553.759277 86.730721 5226.767090> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6553.76,86.7307,5226.77> [session=1790697490-1]
[17:59:26] site garrison: Field hospital 3 (everon-medical-3) at <6538.81,86.733,5228.68>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 88)
#88 t=68.5s M0 SITE GARRISON Field hospital 3 (everon-medical-3) at <6538.81,86.733,5228.68>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1790697490-1]
[17:59:26] Group 26 joined HQ: 4 soldiers, faction USSR. Assignment: everon-camp-2. (event 89)
#89 t=68.5s M0 REGISTER group=26 force=everon-camp-2 faction=USSR position=<4152.52,93.0947,5529.9> members=4 home=everon-camp-2 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[17:59:26] Group 26: soldier spawned at <4152.52,93.0625,5529.9>. (event 90)
#90 t=68.5s M0 SPAWN MEMBER group=26 force=everon-camp-2 actor=SCR_ChimeraCharacter<0x0000000094499B28> @"ENTITY:4611686018427389920" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4152.523926 93.062500 5529.898926> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<4152.52,93.0625,5529.9> [session=1790697490-1]
[17:59:26] Group 26: soldier spawned at <4155.52,93.0625,5526.9>. (event 91)
#91 t=68.5s M0 SPAWN MEMBER group=26 force=everon-camp-2 actor=SCR_ChimeraCharacter<0x00000000944A1920> @"ENTITY:4611686018427390694" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4155.523926 93.062500 5526.898926> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<4155.52,93.0625,5526.9> [session=1790697490-1]
[17:59:26] Group 26: soldier spawned at <4149.52,93.0625,5526.9>. (event 92)
#92 t=68.5s M0 SPAWN MEMBER group=26 force=everon-camp-2 actor=SCR_ChimeraCharacter<0x00000000944A8CE8> @"ENTITY:4611686018427391349" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4149.523926 93.062500 5526.898926> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<4149.52,93.0625,5526.9> [session=1790697490-1]
[17:59:26] Group 26: soldier spawned at <4158.52,93.0625,5523.9>. (event 93)
#93 t=68.5s M0 SPAWN MEMBER group=26 force=everon-camp-2 actor=SCR_ChimeraCharacter<0x00000000944AF7C8> @"ENTITY:4611686018427391989" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4158.523926 93.062500 5523.898926> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<4158.52,93.0625,5523.9> [session=1790697490-1]
[17:59:26] Group 27 joined HQ: 2 soldiers, faction USSR. Assignment: everon-camp-2-responders. (event 94)
#94 t=68.5s M0 REGISTER group=27 force=everon-camp-2-responders faction=USSR position=<4144.85,93.3919,5507.16> members=2 home=everon-camp-2 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[17:59:26] Group 27: soldier spawned at <4144.85,93.0625,5507.16>. (event 95)
#95 t=68.5s M0 SPAWN MEMBER group=27 force=everon-camp-2-responders actor=SCR_ChimeraCharacter<0x000000009449A410> @"ENTITY:4611686018427389982" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4144.848145 93.062500 5507.159668> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<4144.85,93.0625,5507.16> [session=1790697490-1]
[17:59:26] Group 27: soldier spawned at <4147.85,93.0625,5504.16>. (event 96)
#96 t=68.5s M0 SPAWN MEMBER group=27 force=everon-camp-2-responders actor=SCR_ChimeraCharacter<0x00000000944A2208> @"ENTITY:4611686018427390744" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4147.848145 93.062500 5504.159668> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<4147.85,93.0625,5504.16> [session=1790697490-1]
[17:59:26] site garrison: Field camp 2 (everon-camp-2) at <4148.69,93.1708,5518.53>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 97)
#97 t=68.5s M0 SITE GARRISON Field camp 2 (everon-camp-2) at <4148.69,93.1708,5518.53>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1790697490-1]
[17:59:26] Group 28 joined HQ: 4 soldiers, faction USSR. Assignment: everon-camp-3. (event 98)
#98 t=68.5s M0 REGISTER group=28 force=everon-camp-3 faction=USSR position=<3301.48,1.63171,1532.18> members=4 home=everon-camp-3 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[17:59:26] Group 28: soldier spawned at <3301.48,1.33235,1532.18>. (event 99)
#99 t=68.5s M0 SPAWN MEMBER group=28 force=everon-camp-3 actor=SCR_ChimeraCharacter<0x000000009449ACF8> @"ENTITY:4611686018427390044" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3301.480957 1.332349 1532.177002> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<3301.48,1.33235,1532.18> [session=1790697490-1]
[17:59:26] Group 28: soldier spawned at <3304.48,1.21129,1529.18>. (event 100)
#100 t=68.5s M0 SPAWN MEMBER group=28 force=everon-camp-3 actor=SCR_ChimeraCharacter<0x00000000944A2AF0> @"ENTITY:4611686018427390794" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3304.480957 1.211293 1529.177002> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<3304.48,1.21129,1529.18> [session=1790697490-1]
[17:59:26] Group 28: soldier spawned at <3298.48,1.38381,1529.18>. (event 101)
#101 t=68.5s M0 SPAWN MEMBER group=28 force=everon-camp-3 actor=SCR_ChimeraCharacter<0x00000000944A95D0> @"ENTITY:4611686018427391400" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3298.480957 1.383805 1529.177002> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<3298.48,1.38381,1529.18> [session=1790697490-1]
[17:59:26] Group 28: soldier spawned at <3307.48,1.21603,1526.18>. (event 102)
#102 t=68.5s M0 SPAWN MEMBER group=28 force=everon-camp-3 actor=SCR_ChimeraCharacter<0x00000000944B01F8> @"ENTITY:4611686018427392045" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3307.480957 1.216033 1526.177002> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<3307.48,1.21603,1526.18> [session=1790697490-1]
[17:59:26] Group 29 joined HQ: 2 soldiers, faction USSR. Assignment: everon-camp-3-responders. (event 103)
#103 t=68.5s M0 REGISTER group=29 force=everon-camp-3-responders faction=USSR position=<3286.26,1.50701,1550.73> members=2 home=everon-camp-3 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[17:59:26] Group 29: soldier spawned at <3286.26,1.46145,1550.73>. (event 104)
#104 t=68.5s M0 SPAWN MEMBER group=29 force=everon-camp-3-responders actor=SCR_ChimeraCharacter<0x000000009449B5E0> @"ENTITY:4611686018427390106" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3286.259766 1.461452 1550.732666> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<3286.26,1.46145,1550.73> [session=1790697490-1]
[17:59:26] Group 29: soldier spawned at <3289.26,1.5552,1547.73>. (event 105)
#105 t=68.5s M0 SPAWN MEMBER group=29 force=everon-camp-3-responders actor=SCR_ChimeraCharacter<0x00000000944A33D8> @"ENTITY:4611686018427390844" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3289.259766 1.555202 1547.732666> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<3289.26,1.5552,1547.73> [session=1790697490-1]
[17:59:26] site garrison: Field camp 3 (everon-camp-3) at <3293.87,1.75625,1541.45>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 106)
#106 t=68.5s M0 SITE GARRISON Field camp 3 (everon-camp-3) at <3293.87,1.75625,1541.45>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1790697490-1]
[17:59:26] Group 30 joined HQ: 4 soldiers, faction USSR. Assignment: everon-camp-4. (event 107)
#107 t=68.5s M0 REGISTER group=30 force=everon-camp-4 faction=USSR position=<5173.28,29.9832,10203.1> members=4 home=everon-camp-4 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[17:59:26] Group 30: soldier spawned at <5173.28,29.9832,10203.1>. (event 108)
#108 t=68.5s M0 SPAWN MEMBER group=30 force=everon-camp-4 actor=SCR_ChimeraCharacter<0x0000000094493048> @"ENTITY:4611686018427389236" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5173.278809 29.983223 10203.075195> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<5173.28,29.9832,10203.1> [session=1790697490-1]
[17:59:26] Group 30: soldier spawned at <5176.28,30.0301,10200.1>. (event 109)
#109 t=68.5s M0 SPAWN MEMBER group=30 force=everon-camp-4 actor=SCR_ChimeraCharacter<0x000000009449BEC8> @"ENTITY:4611686018427390168" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5176.278809 30.030088 10200.075195> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<5176.28,30.0301,10200.1> [session=1790697490-1]
[17:59:26] Group 30: soldier spawned at <5170.28,30.06,10200.1>. (event 110)
#110 t=68.5s M0 SPAWN MEMBER group=30 force=everon-camp-4 actor=SCR_ChimeraCharacter<0x00000000944A3CC0> @"ENTITY:4611686018427390894" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5170.278809 30.060005 10200.075195> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<5170.28,30.06,10200.1> [session=1790697490-1]
[17:59:26] Group 30: soldier spawned at <5179.28,29.9455,10197.1>. (event 111)
#111 t=68.5s M0 SPAWN MEMBER group=30 force=everon-camp-4 actor=SCR_ChimeraCharacter<0x00000000944A9EB8> @"ENTITY:4611686018427391451" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5179.278809 29.945530 10197.075195> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<5179.28,29.9455,10197.1> [session=1790697490-1]
[17:59:26] Group 31 joined HQ: 2 soldiers, faction USSR. Assignment: everon-camp-4-responders. (event 112)
#112 t=68.5s M0 REGISTER group=31 force=everon-camp-4-responders faction=USSR position=<5155.01,29.6436,10218.6> members=2 home=everon-camp-4 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[17:59:26] Group 31: soldier spawned at <5155.01,29.5587,10218.6>. (event 113)
#113 t=68.5s M0 SPAWN MEMBER group=31 force=everon-camp-4-responders actor=SCR_ChimeraCharacter<0x0000000094493930> @"ENTITY:4611686018427389298" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5155.013184 29.558720 10218.643555> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<5155.01,29.5587,10218.6> [session=1790697490-1]
[17:59:26] Group 31: soldier spawned at <5158.01,29.594,10215.6>. (event 114)
#114 t=68.5s M0 SPAWN MEMBER group=31 force=everon-camp-4-responders actor=SCR_ChimeraCharacter<0x000000009449C7B0> @"ENTITY:4611686018427390218" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5158.013184 29.593988 10215.643555> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<5158.01,29.594,10215.6> [session=1790697490-1]
[17:59:26] site garrison: Field camp 4 (everon-camp-4) at <5164.15,29.8389,10210.9>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 115)
#115 t=68.5s M0 SITE GARRISON Field camp 4 (everon-camp-4) at <5164.15,29.8389,10210.9>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1790697490-1]
[17:59:28] helicopter timer: Search helicopter: delay 15 minutes; countdown starts after prison escape; next attempt in 900 seconds (event 116)
#116 t=70.8s M0 HELICOPTER TIMER Search helicopter: delay 15 minutes; countdown starts after prison escape; next attempt in 900 seconds [session=1790697490-1]
[17:59:28] Anti-air equipment selected for faction USSR; FIM-92 is the fallback. (event 117)
#117 t=70.8s M0 AA PROFILE faction=USSR; preferred={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et; fallback={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et [session=1790697490-1]
[17:59:28] optics: physical magnified optic preserved/confirmed (event 118)
#118 t=70.8s M0 OPTICS physical magnified optic preserved/confirmed [session=1790697490-1]
[17:59:28] optics: physical magnified optic preserved/confirmed (event 119)
#119 t=70.8s M0 OPTICS physical magnified optic preserved/confirmed [session=1790697490-1]
[17:59:28] optics: physical magnified optic preserved/confirmed (event 120)
#120 t=70.8s M0 OPTICS physical magnified optic preserved/confirmed [session=1790697490-1]
[17:59:28] radio equipment: original group already equipped; no native radio request submitted (event 121)
#121 t=70.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790697490-1]
[17:59:28] radio equipment: original group already equipped; no native radio request submitted (event 122)
#122 t=70.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790697490-1]
[17:59:28] radio equipment: original group already equipped; no native radio request submitted (event 123)
#123 t=70.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790697490-1]
[17:59:28] radio equipment: original group already equipped; no native radio request submitted (event 124)
#124 t=70.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790697490-1]
[17:59:28] radio equipment: original group already equipped; no native radio request submitted (event 125)
#125 t=70.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790697490-1]
[17:59:28] radio equipment: original group already equipped; no native radio request submitted (event 126)
#126 t=70.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790697490-1]
[17:59:28] radio equipment: original group already equipped; no native radio request submitted (event 127)
#127 t=70.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790697490-1]
[17:59:28] radio equipment: original group already equipped; no native radio request submitted (event 128)
#128 t=70.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790697490-1]
[17:59:28] radio equipment: original group already equipped; no native radio request submitted (event 129)
#129 t=70.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790697490-1]
[17:59:28] radio equipment: original group already equipped; no native radio request submitted (event 130)
#130 t=70.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790697490-1]
[17:59:28] radio equipment: original group already equipped; no native radio request submitted (event 131)
#131 t=70.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790697490-1]
[17:59:28] radio equipment: original group already equipped; no native radio request submitted (event 132)
#132 t=70.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790697490-1]
[17:59:28] radio equipment: original group already equipped; no native radio request submitted (event 133)
#133 t=70.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790697490-1]
[17:59:28] radio equipment: original group already equipped; no native radio request submitted (event 134)
#134 t=70.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790697490-1]
[17:59:28] radio equipment: original group already equipped; no native radio request submitted (event 135)
#135 t=70.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790697490-1]
[17:59:28] radio equipment: original group already equipped; no native radio request submitted (event 136)
#136 t=70.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790697490-1]
[17:59:28] radio equipment: original group already equipped; no native radio request submitted (event 137)
#137 t=70.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790697490-1]
[17:59:28] town garrison: C_LocationProvins at <5486.49,96.127,6087.4>: waiting to place 7 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. (event 138)
#138 t=70.8s M0 TOWN GARRISON C_LocationProvins at <5486.49,96.127,6087.4>: waiting to place 7 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. [session=1790697490-1]
[17:59:28] courier ready: trip=0 state=1 delivered=0; 12 distinct original HE shells physically confirmed in existing depot cache (event 139)
#139 t=70.8s M0 COURIER READY trip=0 state=1 delivered=0; 12 distinct original HE shells physically confirmed in existing depot cache [session=1790697490-1]
[17:59:28] air drop decision: Airborne support: no ready helicopter passenger load; finite loads 0/4 (event 140)
#140 t=70.8s M0 AIR DROP DECISION Airborne support: no ready helicopter passenger load; finite loads 0/4 [session=1790697490-1]
[17:59:30] Three starting UAZ patrol positions found on clear roads, at least 90 degrees apart around the players. (event 141)
#141 t=72.7s M0 HUNTER OPENING three clear road starts reserved at least 90 degrees apart; center=<5669.45, 86.8284, 5609.35> [session=1790697490-1]
[17:59:30] hunter team: crew=3 including one medic; soldier= (event 142)
#142 t=72.7s M0 HUNTER TEAM crew=3 including one medic; soldier={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et medic={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et [session=1790697490-1]
[17:59:30] hunter crew: aggression-uaz-1: original driver ordered to walk to the vehicle and board (event 143)
#143 t=72.7s M0 HUNTER CREW aggression-uaz-1: original driver ordered to walk to the vehicle and board [session=1790697490-1]
[17:59:30] UAZ patrol 1 deployed with 3 crew at <6070.41,164.868,6480.86>. Deployment source: prison-opening. (event 144)
#144 t=72.7s M0 HUNTER SPAWN aggression-uaz-1 identified bodies=0 aggression=0/30 allowance=3/15 base=prison-opening position=<6070.41,164.868,6480.86> crew=3 [session=1790697490-1]
[17:59:31] town garrison: C_LocationFigari at <5250.76,73.061,5337.82>: waiting to place 9 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. (event 145)
#145 t=73.7s M0 TOWN GARRISON C_LocationFigari at <5250.76,73.061,5337.82>: waiting to place 9 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. [session=1790697490-1]
[17:59:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 146)
#146 t=74.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944B95D0> @"ENTITY:4611686018427393411" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4859.664551 28.593750 11887.567383> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<4859.66,28.5938,11887.6> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:32] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 147)
#147 t=74.7s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944B95D0> @"ENTITY:4611686018427393411" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4859.664551 28.593750 11887.567383> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<4859.66,28.5938,11887.6> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790697490-1]
[17:59:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 148)
#148 t=74.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944BB970> @"ENTITY:4611686018427393643" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4862.664551 28.593750 11884.567383> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<4862.66,28.5938,11884.6> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:32] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 149)
#149 t=74.7s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944BB970> @"ENTITY:4611686018427393643" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4862.664551 28.593750 11884.567383> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<4862.66,28.5938,11884.6> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790697490-1]
[17:59:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 150)
#150 t=74.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944BF7C8> @"ENTITY:4611686018427394049" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4794.908203 51.560944 5282.803711> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<4794.91,51.5609,5282.8> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 151)
#151 t=74.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944C0AE0> @"ENTITY:4611686018427394163" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9117.844727 2.104659 5421.479492> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<9117.84,2.10466,5421.48> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 152)
#152 t=74.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944C1CB0> @"ENTITY:4611686018427394272" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9126.844727 2.125000 5418.479492> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<9126.84,2.125,5418.48> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 153)
#153 t=74.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944BE5F8> @"ENTITY:4611686018427393933" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4622.538086 84.758446 8536.027344> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<4622.54,84.7584,8536.03> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 154)
#154 t=74.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944B0AE0> @"ENTITY:4611686018427392101" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5658.102051 86.906158 5608.860352> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<5658.13,86.9052,5608.84> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 155)
#155 t=74.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944953E8> @"ENTITY:4611686018427389472" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7260.718262 123.045418 5208.437012> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<7260.72,123.045,5208.44> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:32] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 156)
#156 t=74.7s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x000000009449D098> @"ENTITY:4611686018427390268" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7254.718262 123.006851 5208.437012> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<7254.72,123.007,5208.44> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790697490-1]
[17:59:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 157)
#157 t=74.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944A5778> @"ENTITY:4611686018427391034" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7263.718262 122.991234 5205.437012> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<7263.72,122.991,5205.44> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:32] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 158)
#158 t=74.7s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944AB970> @"ENTITY:4611686018427391620" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7251.718262 122.925873 5205.437012> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<7251.72,122.926,5205.44> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790697490-1]
[17:59:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 159)
#159 t=74.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094491590> @"ENTITY:4611686018427389044" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4830.953125 28.290470 11487.412109> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<4830.95,28.2905,11487.4> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 160)
#160 t=74.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000009449D980> @"ENTITY:4611686018427390319" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4827.953125 28.336580 11484.412109> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<4827.95,28.3366,11484.4> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 161)
#161 t=74.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944B2598> @"ENTITY:4611686018427392241" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4839.953125 28.454836 11478.412109> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" position=<4839.95,28.4548,11478.4> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 162)
#162 t=74.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094491E78> @"ENTITY:4611686018427389112" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4680.865234 24.986250 9626.883789> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<4680.87,24.9862,9626.88> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 163)
#163 t=74.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094492760> @"ENTITY:4611686018427389174" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4704.667969 24.959526 9629.956055> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<4704.67,24.9595,9629.96> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 164)
#164 t=74.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094496EA0> @"ENTITY:4611686018427389622" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4707.667969 24.988810 9626.956055> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<4707.67,24.9888,9626.96> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 165)
#165 t=74.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944AD428> @"ENTITY:4611686018427391776" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3227.946777 114.969650 5188.571289> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<3227.95,114.97,5188.57> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 166)
#166 t=74.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000009449EB50> @"ENTITY:4611686018427390420" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3228.865234 114.812500 5215.249023> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<3228.87,114.812,5215.25> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 167)
#167 t=74.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094498958> @"ENTITY:4611686018427389796" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1608.927979 62.064812 5872.832031> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<1608.93,62.0648,5872.83> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 168)
#168 t=74.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000009449F438> @"ENTITY:4611686018427390470" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1611.927979 62.063652 5869.832031> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<1611.93,62.0637,5869.83> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 169)
#169 t=74.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944A8400> @"ENTITY:4611686018427391299" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6529.618164 86.723640 5224.259277> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6529.62,86.7236,5224.26> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 170)
#170 t=74.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944A1038> @"ENTITY:4611686018427390632" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6552.048828 86.749191 5228.492188> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<6552.05,86.7492,5228.49> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 171)
#171 t=74.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944AF7C8> @"ENTITY:4611686018427391989" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4158.523926 93.062500 5523.898926> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<4158.52,93.0625,5523.9> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 172)
#172 t=74.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000009449A410> @"ENTITY:4611686018427389982" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4144.848145 93.062500 5507.159668> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<4144.85,93.0625,5507.16> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 173)
#173 t=74.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944A2208> @"ENTITY:4611686018427390744" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4147.848145 93.062500 5504.159668> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<4147.85,93.0625,5504.16> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 174)
#174 t=74.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000009449ACF8> @"ENTITY:4611686018427390044" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3301.480957 1.332349 1532.177002> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<3301.48,1.33235,1532.18> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:32] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 175)
#175 t=74.7s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x000000009449ACF8> @"ENTITY:4611686018427390044" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3301.480957 1.332349 1532.177002> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<3301.48,1.33235,1532.18> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790697490-1]
[17:59:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 176)
#176 t=74.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944A95D0> @"ENTITY:4611686018427391400" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3298.480957 1.383805 1529.177002> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<3298.48,1.38381,1529.18> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 177)
#177 t=74.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944B01F8> @"ENTITY:4611686018427392045" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3307.480957 1.216033 1526.177002> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<3307.48,1.21603,1526.18> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:32] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 178)
#178 t=74.7s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x000000009449B5E0> @"ENTITY:4611686018427390106" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3286.259766 1.461452 1550.732666> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<3286.26,1.46145,1550.73> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790697490-1]
[17:59:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 179)
#179 t=74.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944A33D8> @"ENTITY:4611686018427390844" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3289.259766 1.555202 1547.732666> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<3289.26,1.5552,1547.73> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 180)
#180 t=74.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944A3CC0> @"ENTITY:4611686018427390894" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5170.278809 30.060005 10200.075195> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<5170.28,30.06,10200.1> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:32] hunter team: crew=3 including one medic; soldier= (event 181)
#181 t=74.7s M0 HUNTER TEAM crew=3 including one medic; soldier={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et medic={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et [session=1790697490-1]
[17:59:32] hunter crew: aggression-uaz-2: original driver ordered to walk to the vehicle and board (event 182)
#182 t=74.7s M0 HUNTER CREW aggression-uaz-2: original driver ordered to walk to the vehicle and board [session=1790697490-1]
[17:59:32] UAZ patrol 2 deployed with 3 crew at <6044.6,81.29,4715.24>. Deployment source: prison-opening. (event 183)
#183 t=74.7s M0 HUNTER SPAWN aggression-uaz-2 identified bodies=0 aggression=0/30 allowance=3/15 base=prison-opening position=<6044.6,81.29,4715.24> crew=3 [session=1790697490-1]
[17:59:32] hunter crew: aggression-uaz-1: driver seated and conscious; patrol can continue (event 184)
#184 t=74.7s M0 HUNTER CREW aggression-uaz-1: driver seated and conscious; patrol can continue [session=1790697490-1]
[17:59:32] Group 32 joined HQ: 3 soldiers, faction USSR. Assignment: aggression-uaz-1. (event 185)
#185 t=74.7s M0 REGISTER group=32 force=aggression-uaz-1 faction=USSR position=<6070.41,164.868,6480.86> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[17:59:32] Group 32: soldier spawned at <6070.02,165.695,6480.61>. (event 186)
#186 t=74.7s M0 SPAWN MEMBER group=32 force=aggression-uaz-1 actor=SCR_ChimeraCharacter<0x00000000944C2598> @"ENTITY:4611686018427394473" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6070.017090 165.695023 6480.609863> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<6070.02,165.695,6480.61> [session=1790697490-1]
[17:59:32] Group 32: soldier spawned at <6071.2,165.638,6480.3>. (event 187)
#187 t=74.7s M0 SPAWN MEMBER group=32 force=aggression-uaz-1 actor=SCR_ChimeraCharacter<0x00000000944C2E80> @"ENTITY:4611686018427394526" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6071.201172 165.637650 6480.302734> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<6071.2,165.638,6480.3> [session=1790697490-1]
[17:59:32] Group 32: soldier spawned at <6070.46,165.691,6481.36>. (event 188)
#188 t=74.7s M0 SPAWN MEMBER group=32 force=aggression-uaz-1 actor=SCR_ChimeraCharacter<0x00000000944C3768> @"ENTITY:4611686018427394579" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6070.457520 165.691071 6481.360840> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" prefab={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et position=<6070.46,165.691,6481.36> [session=1790697490-1]
[17:59:32] role reserved: group=32 force=aggression-uaz-1 home=; excluded from general HQ retasking (event 189)
#189 t=74.7s M0 ROLE RESERVED group=32 force=aggression-uaz-1 home=; excluded from general HQ retasking [session=1790697490-1]
[17:59:32] UAZ patrol 1: driver and gunner are seated; registered with HQ. (event 190)
#190 t=74.7s M0 HUNTER READY aggression-uaz-1 full response crew and medic seated; physical vehicle HQ radio stocked; fire at will; radio registration active [session=1790697490-1]
[17:59:33] Squad status report queued: status hill-scout-5: 1 living, 1 fit, 0 confirmed losses; sampled=75629.4; small-arms ammunition=469 magazine rounds, 1 chambered (event 191, message 13)
#191 t=75.6s M13 STATUS REPORT status hill-scout-5: 1 living, 1 fit, 0 confirmed losses; sampled=75629.4; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790697490-1]
[17:59:33] Squad status report queued: status hill-scout-1: 1 living, 1 fit, 0 confirmed losses; sampled=75629.4; small-arms ammunition=469 magazine rounds, 1 chambered (event 192, message 14)
#192 t=75.6s M14 STATUS REPORT status hill-scout-1: 1 living, 1 fit, 0 confirmed losses; sampled=75629.4; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790697490-1]
[17:59:34] hunter team: crew=3 including one medic; soldier= (event 193)
#193 t=76.6s M0 HUNTER TEAM crew=3 including one medic; soldier={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et medic={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et [session=1790697490-1]
[17:59:34] hunter crew: aggression-uaz-3: original driver ordered to walk to the vehicle and board (event 194)
#194 t=76.6s M0 HUNTER CREW aggression-uaz-3: original driver ordered to walk to the vehicle and board [session=1790697490-1]
[17:59:34] UAZ patrol 3 deployed with 3 crew at <4867.34,53.85,5600.62>. Deployment source: prison-opening. (event 195)
#195 t=76.6s M0 HUNTER SPAWN aggression-uaz-3 identified bodies=0 aggression=0/30 allowance=3/15 base=prison-opening position=<4867.34,53.85,5600.62> crew=3 [session=1790697490-1]
[17:59:34] hunter movement: aggression-uaz-1 position=<6070.41,164.795,6480.85> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 (event 196)
#196 t=76.6s M0 HUNTER MOVEMENT aggression-uaz-1 position=<6070.41,164.795,6480.85> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 [session=1790697490-1]
[17:59:34] hunter crew: aggression-uaz-2: driver seated and conscious; patrol can continue (event 197)
#197 t=76.6s M0 HUNTER CREW aggression-uaz-2: driver seated and conscious; patrol can continue [session=1790697490-1]
[17:59:34] Group 33 joined HQ: 3 soldiers, faction USSR. Assignment: aggression-uaz-2. (event 198)
#198 t=76.6s M0 REGISTER group=33 force=aggression-uaz-2 faction=USSR position=<6044.6,81.29,4715.24> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[17:59:34] Group 33: soldier spawned at <6044.6,82.127,4714.79>. (event 199)
#199 t=76.6s M0 SPAWN MEMBER group=33 force=aggression-uaz-2 actor=SCR_ChimeraCharacter<0x00000000944C4050> @"ENTITY:4611686018427394777" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6044.597656 82.126999 4714.785156> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<6044.6,82.127,4714.79> [session=1790697490-1]
[17:59:34] Group 33: soldier spawned at <6045.5,82.0284,4715.6>. (event 200)
#200 t=76.6s M0 SPAWN MEMBER group=33 force=aggression-uaz-2 actor=SCR_ChimeraCharacter<0x00000000944C4938> @"ENTITY:4611686018427394830" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6045.502441 82.028366 4715.604004> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<6045.5,82.0284,4715.6> [session=1790697490-1]
[17:59:34] Group 33: soldier spawned at <6044.21,82.1224,4715.57>. (event 201)
#201 t=76.6s M0 SPAWN MEMBER group=33 force=aggression-uaz-2 actor=SCR_ChimeraCharacter<0x00000000944C5220> @"ENTITY:4611686018427394883" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6044.212402 82.122421 4715.565918> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" prefab={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et position=<6044.21,82.1224,4715.57> [session=1790697490-1]
[17:59:34] role reserved: group=33 force=aggression-uaz-2 home=; excluded from general HQ retasking (event 202)
#202 t=76.6s M0 ROLE RESERVED group=33 force=aggression-uaz-2 home=; excluded from general HQ retasking [session=1790697490-1]
[17:59:34] UAZ patrol 2: driver and gunner are seated; registered with HQ. (event 203)
#203 t=76.6s M0 HUNTER READY aggression-uaz-2 full response crew and medic seated; physical vehicle HQ radio stocked; fire at will; radio registration active [session=1790697490-1]
[17:59:34] Squad status report queued: status hill-scout-10: 1 living, 1 fit, 0 confirmed losses; sampled=76647.1; small-arms ammunition=469 magazine rounds, 1 chambered (event 204, message 16)
#204 t=76.6s M16 STATUS REPORT status hill-scout-10: 1 living, 1 fit, 0 confirmed losses; sampled=76647.1; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790697490-1]
[17:59:34] Squad status report queued: status hill-scout-6: 1 living, 1 fit, 0 confirmed losses; sampled=76647.1; small-arms ammunition=469 magazine rounds, 1 chambered (event 205, message 18)
#205 t=76.6s M18 STATUS REPORT status hill-scout-6: 1 living, 1 fit, 0 confirmed losses; sampled=76647.1; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790697490-1]
[17:59:34] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 206, message 13)
#206 t=76.6s M13 CALL unit 5 originating report; three seconds before transmission [session=1790697490-1]
[17:59:34] Squad status report queued: status hill-scout-2: 1 living, 1 fit, 0 confirmed losses; sampled=76647.1; small-arms ammunition=469 magazine rounds, 1 chambered (event 207, message 19)
#207 t=76.6s M19 STATUS REPORT status hill-scout-2: 1 living, 1 fit, 0 confirmed losses; sampled=76647.1; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790697490-1]
[17:59:34] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 208, message 14)
#208 t=76.6s M14 CALL unit 1 originating report; three seconds before transmission [session=1790697490-1]
[17:59:35] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 209, message 16)
#209 t=77.6s M16 CALL unit 10 originating report; three seconds before transmission [session=1790697490-1]
[17:59:35] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 210, message 18)
#210 t=77.6s M18 CALL unit 6 originating report; three seconds before transmission [session=1790697490-1]
[17:59:35] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 211, message 19)
#211 t=77.6s M19 CALL unit 2 originating report; three seconds before transmission [session=1790697490-1]
[17:59:35] mortar crew ready: site=1 order=0 radio=M0 source=M0 position=<4859.66,28.6938,11883.6>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed (event 212)
#212 t=77.6s M0 MORTAR CREW READY site=1 order=0 radio=M0 source=M0 position=<4859.66,28.6938,11883.6>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed [session=1790697490-1]
[17:59:35] mortar crew ready: site=2 order=0 radio=M0 source=M0 position=<4797.91,51.6014,5281.8>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed (event 213)
#213 t=77.6s M0 MORTAR CREW READY site=2 order=0 radio=M0 source=M0 position=<4797.91,51.6014,5281.8>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed [session=1790697490-1]
[17:59:35] mortar crew ready: site=3 order=0 radio=M0 source=M0 position=<9120.84,2.20695,5420.48>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed (event 214)
#214 t=77.6s M0 MORTAR CREW READY site=3 order=0 radio=M0 source=M0 position=<9120.84,2.20695,5420.48>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed [session=1790697490-1]
[17:59:35] mortar crew ready: site=4 order=0 radio=M0 source=M0 position=<4625.54,84.9053,8535.03>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed (event 215)
#215 t=77.6s M0 MORTAR CREW READY site=4 order=0 radio=M0 source=M0 position=<4625.54,84.9053,8535.03>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 216)
#216 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944B95D0> @"ENTITY:4611686018427393411" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4859.664551 28.593750 11887.567383> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<4859.66,28.5938,11887.6> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 217)
#217 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944BB970> @"ENTITY:4611686018427393643" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4862.664551 28.593750 11884.567383> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<4862.66,28.5938,11884.6> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 218)
#218 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944BCB40> @"ENTITY:4611686018427393759" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4856.664551 28.593750 11884.567383> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<4856.66,28.5938,11884.6> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 219)
#219 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944B9EB8> @"ENTITY:4611686018427393469" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4797.510742 51.525608 5285.093262> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<4797.51,51.5256,5285.09> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 220)
#220 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944BD428> @"ENTITY:4611686018427393817" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4800.908203 51.467194 5282.803711> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<4800.91,51.4672,5282.8> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 221)
#221 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944BF7C8> @"ENTITY:4611686018427394049" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4794.908203 51.560944 5282.803711> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<4794.91,51.5609,5282.8> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 222)
#222 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944C13C8> @"ENTITY:4611686018427394222" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4803.908203 51.407749 5279.803711> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<4803.91,51.4077,5279.8> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 223)
#223 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944BA7A0> @"ENTITY:4611686018427393527" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9120.844727 2.106935 5424.479492> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<9120.84,2.10694,5424.48> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 224)
#224 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944C1CB0> @"ENTITY:4611686018427394272" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9126.844727 2.125000 5418.479492> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<9126.84,2.125,5418.48> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 225)
#225 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944BB088> @"ENTITY:4611686018427393585" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4625.538086 84.812500 8539.027344> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<4625.54,84.8125,8539.03> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 226)
#226 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944BE5F8> @"ENTITY:4611686018427393933" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4622.538086 84.758446 8536.027344> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<4622.54,84.7584,8536.03> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 227)
#227 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094494218> @"ENTITY:4611686018427389366" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5688.234375 86.278473 5586.442871> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<5688.23,86.2785,5586.44> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 228)
#228 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944A45A8> @"ENTITY:4611686018427390945" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5681.221680 86.535759 5601.529297> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<5681.22,86.5358,5601.53> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 229)
#229 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944B0AE0> @"ENTITY:4611686018427392101" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5661.816895 86.875336 5605.551758> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<5661.82,86.8753,5605.55> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 230)
#230 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944903C0> @"ENTITY:4611686018427388941" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6168.000000 202.156830 7050.000000> @"{677B515F119222C2}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_SL.et" position=<6168,202.157,7050> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 231)
#231 t=78.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094494B00> @"ENTITY:4611686018427389428" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6171.000000 201.907043 7047.000000> @"{D25BC9815A9F9E8D}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_AT.et" position=<6171,201.907,7047> medic=0 added=2; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 232)
#232 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094494B00> @"ENTITY:4611686018427389428" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6171.000000 201.907043 7047.000000> @"{D25BC9815A9F9E8D}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_AT.et" position=<6171,201.907,7047> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 233)
#233 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094490CA8> @"ENTITY:4611686018427388982" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7257.718262 123.103638 5211.437012> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<7257.72,123.104,5211.44> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 234)
#234 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944AB970> @"ENTITY:4611686018427391620" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7251.718262 122.925873 5205.437012> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<7251.72,122.926,5205.44> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 235)
#235 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000009449D980> @"ENTITY:4611686018427390319" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4827.953125 28.336580 11484.412109> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<4827.95,28.3366,11484.4> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 236)
#236 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944A6060> @"ENTITY:4611686018427391090" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4836.953125 28.407642 11481.412109> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<4836.95,28.4076,11481.4> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 237)
#237 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944B2598> @"ENTITY:4611686018427392241" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4839.953125 28.454836 11478.412109> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" position=<4839.95,28.4548,11478.4> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 238)
#238 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944965B8> @"ENTITY:4611686018427389572" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4683.865234 25.062305 9623.883789> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<4683.87,25.0623,9623.88> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 239)
#239 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094496EA0> @"ENTITY:4611686018427389622" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4707.667969 24.988810 9626.956055> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<4707.67,24.9888,9626.96> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 240)
#240 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094497788> @"ENTITY:4611686018427389672" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3221.946777 114.894501 5194.571289> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<3221.95,114.895,5194.57> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 241)
#241 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000009449E268> @"ENTITY:4611686018427390370" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3224.946777 114.967163 5191.571289> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<3224.95,114.967,5191.57> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 242)
#242 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944A7230> @"ENTITY:4611686018427391197" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3218.946777 114.988960 5191.571289> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<3218.95,114.989,5191.57> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 243)
#243 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094498070> @"ENTITY:4611686018427389734" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3225.865234 114.852036 5218.249023> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<3225.87,114.852,5218.25> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 244)
#244 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000009449EB50> @"ENTITY:4611686018427390420" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3228.865234 114.812500 5215.249023> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<3228.87,114.812,5215.25> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 245)
#245 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094498958> @"ENTITY:4611686018427389796" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1608.927979 62.064812 5872.832031> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<1608.93,62.0648,5872.83> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 246)
#246 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944ADD10> @"ENTITY:4611686018427391832" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1614.927979 62.048069 5866.832031> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<1614.93,62.0481,5866.83> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 247)
#247 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000009449FD20> @"ENTITY:4611686018427390520" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1603.982178 62.167831 5847.185547> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<1603.98,62.1678,5847.19> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 248)
#248 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944A0750> @"ENTITY:4611686018427390570" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6524.425293 86.784966 5226.289062> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<6524.43,86.785,5226.29> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 249)
#249 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944A8400> @"ENTITY:4611686018427391299" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6529.072754 86.732620 5223.749512> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6529.07,86.7326,5223.75> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 250)
#250 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944AE5F8> @"ENTITY:4611686018427391888" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6523.265137 86.790329 5224.568359> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<6523.27,86.7903,5224.57> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 251)
#251 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944B2E80> @"ENTITY:4611686018427392291" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6531.151855 86.704735 5219.005371> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<6531.15,86.7047,5219.01> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 252)
#252 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944A1038> @"ENTITY:4611686018427390632" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6550.893555 86.720192 5228.309570> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<6550.89,86.7202,5228.31> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 253)
#253 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094499B28> @"ENTITY:4611686018427389920" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4152.523926 93.062500 5529.898926> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<4152.52,93.0625,5529.9> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 254)
#254 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944A1920> @"ENTITY:4611686018427390694" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4155.523926 93.062500 5526.898926> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<4155.52,93.0625,5526.9> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 255)
#255 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944A8CE8> @"ENTITY:4611686018427391349" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4149.523926 93.062500 5526.898926> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<4149.52,93.0625,5526.9> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 256)
#256 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944AF7C8> @"ENTITY:4611686018427391989" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4158.523926 93.062500 5523.898926> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<4158.52,93.0625,5523.9> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 257)
#257 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000009449A410> @"ENTITY:4611686018427389982" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4144.848145 93.062500 5507.159668> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<4144.85,93.0625,5507.16> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 258)
#258 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944A95D0> @"ENTITY:4611686018427391400" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3298.480957 1.383805 1529.177002> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<3298.48,1.38381,1529.18> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 259)
#259 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000009449B5E0> @"ENTITY:4611686018427390106" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3286.259766 1.461452 1550.732666> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<3286.26,1.46145,1550.73> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 260)
#260 t=78.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944A3CC0> @"ENTITY:4611686018427390894" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5170.278809 30.060005 10200.075195> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<5170.28,30.06,10200.1> finite two-mine allowance issued [session=1790697490-1]
[17:59:36] radio equipment: original group already equipped; no native radio request submitted (event 261)
#261 t=78.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790697490-1]
[17:59:36] hunter movement: aggression-uaz-2 position=<6044.59,81.2196,4715.23> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 (event 262)
#262 t=78.5s M0 HUNTER MOVEMENT aggression-uaz-2 position=<6044.59,81.2196,4715.23> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 [session=1790697490-1]
[17:59:36] HQ order queued; units have not received it yet. HUNTER from report M0; aggression-uaz-2 road patrol between friendly objectives destination=<4689.16, 23.8082, 9650.34> (event 263, message 21)
#263 t=78.5s M21 ORDER QUEUED HUNTER from report M0; aggression-uaz-2 road patrol between friendly objectives destination=<4689.16, 23.8082, 9650.34> [session=1790697490-1]
[17:59:36] Radio message in transit: HQ -> unit 33 (long-range) (event 264, message 21)
#264 t=78.5s M21 TRANSMIT HQ -> unit 33 (long-range) [session=1790697490-1]
[17:59:36] hunter crew: aggression-uaz-3: driver seated and conscious; patrol can continue (event 265)
#265 t=78.5s M0 HUNTER CREW aggression-uaz-3: driver seated and conscious; patrol can continue [session=1790697490-1]
[17:59:36] Group 34 joined HQ: 3 soldiers, faction USSR. Assignment: aggression-uaz-3. (event 266)
#266 t=78.5s M0 REGISTER group=34 force=aggression-uaz-3 faction=USSR position=<4867.34,53.85,5600.62> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[17:59:36] Group 34: soldier spawned at <4866.91,54.6843,5600.46>. (event 267)
#267 t=78.5s M0 SPAWN MEMBER group=34 force=aggression-uaz-3 actor=SCR_ChimeraCharacter<0x00000000944C5B08> @"ENTITY:4611686018427395015" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4866.908203 54.684261 5600.456543> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<4866.91,54.6843,5600.46> [session=1790697490-1]
[17:59:36] Group 34: soldier spawned at <4868,54.6159,5599.91>. (event 268)
#268 t=78.5s M0 SPAWN MEMBER group=34 force=aggression-uaz-3 actor=SCR_ChimeraCharacter<0x00000000944C63F0> @"ENTITY:4611686018427395068" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4868.002930 54.615906 5599.912109> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<4868,54.6159,5599.91> [session=1790697490-1]
[17:59:36] Group 34: soldier spawned at <4867.49,54.6841,5601.1>. (event 269)
#269 t=78.5s M0 SPAWN MEMBER group=34 force=aggression-uaz-3 actor=SCR_ChimeraCharacter<0x00000000944C6CD8> @"ENTITY:4611686018427395121" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4867.494629 54.684082 5601.100586> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" prefab={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et position=<4867.49,54.6841,5601.1> [session=1790697490-1]
[17:59:36] role reserved: group=34 force=aggression-uaz-3 home=; excluded from general HQ retasking (event 270)
#270 t=78.5s M0 ROLE RESERVED group=34 force=aggression-uaz-3 home=; excluded from general HQ retasking [session=1790697490-1]
[17:59:36] UAZ patrol 3: driver and gunner are seated; registered with HQ. (event 271)
#271 t=78.5s M0 HUNTER READY aggression-uaz-3 full response crew and medic seated; physical vehicle HQ radio stocked; fire at will; radio registration active [session=1790697490-1]
[17:59:36] Squad status report queued: status everon-camp-4: 4 living, 4 fit, 0 confirmed losses; sampled=78540.9; small-arms ammunition=911 magazine rounds, 4 chambered (event 272, message 22)
#272 t=78.5s M22 STATUS REPORT status everon-camp-4: 4 living, 4 fit, 0 confirmed losses; sampled=78540.9; small-arms ammunition=911 magazine rounds, 4 chambered [session=1790697490-1]
[17:59:36] Squad status report queued: status everon-medical-3-responders: 2 living, 2 fit, 0 confirmed losses; sampled=78540.9; small-arms ammunition=358 magazine rounds, 2 chambered (event 273, message 24)
#273 t=78.5s M24 STATUS REPORT status everon-medical-3-responders: 2 living, 2 fit, 0 confirmed losses; sampled=78540.9; small-arms ammunition=358 magazine rounds, 2 chambered [session=1790697490-1]
[17:59:36] Squad status report queued: status everon-outpost-1: 4 living, 4 fit, 0 confirmed losses; sampled=78540.9; small-arms ammunition=911 magazine rounds, 4 chambered (event 274, message 25)
#274 t=78.5s M25 STATUS REPORT status everon-outpost-1: 4 living, 4 fit, 0 confirmed losses; sampled=78540.9; small-arms ammunition=911 magazine rounds, 4 chambered [session=1790697490-1]
[17:59:36] Squad status report queued: status everon-prison-1: 5 living, 5 fit, 0 confirmed losses; sampled=78540.9; small-arms ammunition=1120 magazine rounds, 5 chambered (event 275, message 26)
#275 t=78.5s M26 STATUS REPORT status everon-prison-1: 5 living, 5 fit, 0 confirmed losses; sampled=78540.9; small-arms ammunition=1120 magazine rounds, 5 chambered [session=1790697490-1]
[17:59:36] Squad status report queued: status formation-2: 4 living, 4 fit, 0 confirmed losses; sampled=78540.9; small-arms ammunition=596 magazine rounds, 4 chambered (event 276, message 27)
#276 t=78.5s M27 STATUS REPORT status formation-2: 4 living, 4 fit, 0 confirmed losses; sampled=78540.9; small-arms ammunition=596 magazine rounds, 4 chambered [session=1790697490-1]
[17:59:36] Squad status report queued: status formation-1: 4 living, 4 fit, 0 confirmed losses; sampled=78540.9; small-arms ammunition=596 magazine rounds, 4 chambered (event 277, message 28)
#277 t=78.5s M28 STATUS REPORT status formation-1: 4 living, 4 fit, 0 confirmed losses; sampled=78540.9; small-arms ammunition=596 magazine rounds, 4 chambered [session=1790697490-1]
[17:59:36] Squad status report queued: status hill-scout-7: 1 living, 1 fit, 0 confirmed losses; sampled=78540.9; small-arms ammunition=469 magazine rounds, 1 chambered (event 278, message 29)
#278 t=78.5s M29 STATUS REPORT status hill-scout-7: 1 living, 1 fit, 0 confirmed losses; sampled=78540.9; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790697490-1]
[17:59:36] Squad status report queued: status hill-scout-3: 1 living, 1 fit, 0 confirmed losses; sampled=78540.9; small-arms ammunition=469 magazine rounds, 1 chambered (event 279, message 30)
#279 t=78.5s M30 STATUS REPORT status hill-scout-3: 1 living, 1 fit, 0 confirmed losses; sampled=78540.9; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790697490-1]
[17:59:37] hunter movement: aggression-uaz-3 position=<4867.34,53.7838,5600.62> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 (event 280)
#280 t=79.5s M0 HUNTER MOVEMENT aggression-uaz-3 position=<4867.34,53.7838,5600.62> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 [session=1790697490-1]
[17:59:37] Squad status report queued: status everon-camp-4-responders: 2 living, 2 fit, 0 confirmed losses; sampled=79548.6; small-arms ammunition=358 magazine rounds, 2 chambered (event 281, message 31)
#281 t=79.5s M31 STATUS REPORT status everon-camp-4-responders: 2 living, 2 fit, 0 confirmed losses; sampled=79548.6; small-arms ammunition=358 magazine rounds, 2 chambered [session=1790697490-1]
[17:59:37] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 282, message 22)
#282 t=79.5s M22 CALL unit 30 originating report; three seconds before transmission [session=1790697490-1]
[17:59:37] Squad status report queued: status everon-camp-2: 4 living, 4 fit, 0 confirmed losses; sampled=79548.6; small-arms ammunition=911 magazine rounds, 4 chambered (event 283, message 32)
#283 t=79.5s M32 STATUS REPORT status everon-camp-2: 4 living, 4 fit, 0 confirmed losses; sampled=79548.6; small-arms ammunition=911 magazine rounds, 4 chambered [session=1790697490-1]
[17:59:37] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 284, message 24)
#284 t=79.5s M24 CALL unit 25 originating report; three seconds before transmission [session=1790697490-1]
[17:59:37] Squad status report queued: status everon-outpost-1-responders: 2 living, 2 fit, 0 confirmed losses; sampled=79548.6; small-arms ammunition=358 magazine rounds, 2 chambered (event 285, message 33)
#285 t=79.5s M33 STATUS REPORT status everon-outpost-1-responders: 2 living, 2 fit, 0 confirmed losses; sampled=79548.6; small-arms ammunition=358 magazine rounds, 2 chambered [session=1790697490-1]
[17:59:37] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 286, message 25)
#286 t=79.5s M25 CALL unit 20 originating report; three seconds before transmission [session=1790697490-1]
[17:59:37] Squad status report queued: status everon-radio-1: 5 living, 5 fit, 1 confirmed losses; sampled=79548.6; small-arms ammunition=925 magazine rounds, 5 chambered (event 287, message 34)
#287 t=79.5s M34 STATUS REPORT status everon-radio-1: 5 living, 5 fit, 1 confirmed losses; sampled=79548.6; small-arms ammunition=925 magazine rounds, 5 chambered [session=1790697490-1]
[17:59:37] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 288, message 26)
#288 t=79.5s M26 CALL unit 15 originating report; three seconds before transmission [session=1790697490-1]
[17:59:37] Squad status report queued: status formation-3: 4 living, 4 fit, 0 confirmed losses; sampled=79548.6; small-arms ammunition=596 magazine rounds, 4 chambered (event 289, message 35)
#289 t=79.5s M35 STATUS REPORT status formation-3: 4 living, 4 fit, 0 confirmed losses; sampled=79548.6; small-arms ammunition=596 magazine rounds, 4 chambered [session=1790697490-1]
[17:59:37] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 290, message 27)
#290 t=79.5s M27 CALL unit 12 originating report; three seconds before transmission [session=1790697490-1]
[17:59:37] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 291, message 28)
#291 t=79.5s M28 CALL unit 11 originating report; three seconds before transmission [session=1790697490-1]
[17:59:37] Squad status report queued: status hill-scout-8: 1 living, 1 fit, 0 confirmed losses; sampled=79548.6; small-arms ammunition=469 magazine rounds, 1 chambered (event 292, message 36)
#292 t=79.5s M36 STATUS REPORT status hill-scout-8: 1 living, 1 fit, 0 confirmed losses; sampled=79548.6; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790697490-1]
[17:59:37] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 293, message 29)
#293 t=79.5s M29 CALL unit 7 originating report; three seconds before transmission [session=1790697490-1]
[17:59:37] Squad status report queued: status hill-scout-4: 1 living, 1 fit, 0 confirmed losses; sampled=79548.6; small-arms ammunition=469 magazine rounds, 1 chambered (event 294, message 37)
#294 t=79.5s M37 STATUS REPORT status hill-scout-4: 1 living, 1 fit, 0 confirmed losses; sampled=79548.6; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790697490-1]
[17:59:37] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 295, message 30)
#295 t=79.5s M30 CALL unit 3 originating report; three seconds before transmission [session=1790697490-1]
[17:59:38] Radio message received: unit 33 received from HQ (event 296, message 21)
#296 t=80.6s M21 RECEIVE unit 33 received from HQ [session=1790697490-1]
[17:59:38] UAZ patrol 2 received its radio order. Drive to <4689.16, 23.8082, 9650.34>. (event 297)
#297 t=80.6s M0 HUNTER ORDER aggression-uaz-2 radio delivered; destination=<4689.16, 23.8082, 9650.34> [session=1790697490-1]
[17:59:38] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 298, message 31)
#298 t=80.6s M31 CALL unit 31 originating report; three seconds before transmission [session=1790697490-1]
[17:59:38] Squad status report queued: status everon-camp-2-responders: 2 living, 2 fit, 0 confirmed losses; sampled=80556.7; small-arms ammunition=358 magazine rounds, 2 chambered (event 299, message 38)
#299 t=80.6s M38 STATUS REPORT status everon-camp-2-responders: 2 living, 2 fit, 0 confirmed losses; sampled=80556.7; small-arms ammunition=358 magazine rounds, 2 chambered [session=1790697490-1]
[17:59:38] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 300, message 32)
#300 t=80.6s M32 CALL unit 26 originating report; three seconds before transmission [session=1790697490-1]
[17:59:38] Squad status report queued: status everon-camp-5: 4 living, 4 fit, 0 confirmed losses; sampled=80556.7; small-arms ammunition=911 magazine rounds, 4 chambered (event 301, message 39)
#301 t=80.6s M39 STATUS REPORT status everon-camp-5: 4 living, 4 fit, 0 confirmed losses; sampled=80556.7; small-arms ammunition=911 magazine rounds, 4 chambered [session=1790697490-1]
[17:59:38] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 302, message 33)
#302 t=80.6s M33 CALL unit 21 originating report; three seconds before transmission [session=1790697490-1]
[17:59:38] Squad status report queued: status everon-extraction-1: 6 living, 6 fit, 0 confirmed losses; sampled=80556.7; small-arms ammunition=1329 magazine rounds, 6 chambered (event 303, message 40)
#303 t=80.6s M40 STATUS REPORT status everon-extraction-1: 6 living, 6 fit, 0 confirmed losses; sampled=80556.7; small-arms ammunition=1329 magazine rounds, 6 chambered [session=1790697490-1]
[17:59:38] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 304, message 34)
#304 t=80.6s M34 CALL unit 16 originating report; three seconds before transmission [session=1790697490-1]
[17:59:38] Squad status report queued: status formation-4: 4 living, 4 fit, 0 confirmed losses; sampled=80556.7; small-arms ammunition=596 magazine rounds, 4 chambered (event 305, message 41)
#305 t=80.6s M41 STATUS REPORT status formation-4: 4 living, 4 fit, 0 confirmed losses; sampled=80556.7; small-arms ammunition=596 magazine rounds, 4 chambered [session=1790697490-1]
[17:59:38] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 306, message 35)
#306 t=80.6s M35 CALL unit 13 originating report; three seconds before transmission [session=1790697490-1]
[17:59:38] The soldier finished making the report. Radio delivery can now proceed. (event 307, message 16)
#307 t=80.6s M16 CALL COMPLETE unit 10 completed originating report [session=1790697490-1]
[17:59:38] Radio message in transit: unit 10 -> HQ (long-range) (event 308, message 16)
#308 t=80.6s M16 TRANSMIT unit 10 -> HQ (long-range) [session=1790697490-1]
[17:59:38] Squad status report queued: status hill-scout-9: 1 living, 1 fit, 0 confirmed losses; sampled=80556.7; small-arms ammunition=469 magazine rounds, 1 chambered (event 309, message 42)
#309 t=80.6s M42 STATUS REPORT status hill-scout-9: 1 living, 1 fit, 0 confirmed losses; sampled=80556.7; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790697490-1]
[17:59:38] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 310, message 36)
#310 t=80.6s M36 CALL unit 8 originating report; three seconds before transmission [session=1790697490-1]
[17:59:38] The soldier finished making the report. Radio delivery can now proceed. (event 311, message 18)
#311 t=80.6s M18 CALL COMPLETE unit 6 completed originating report [session=1790697490-1]
[17:59:38] Radio message in transit: unit 6 -> HQ (long-range) (event 312, message 18)
#312 t=80.6s M18 TRANSMIT unit 6 -> HQ (long-range) [session=1790697490-1]
[17:59:38] The soldier finished making the report. Radio delivery can now proceed. (event 313, message 13)
#313 t=80.6s M13 CALL COMPLETE unit 5 completed originating report [session=1790697490-1]
[17:59:38] Radio message in transit: unit 5 -> HQ (long-range) (event 314, message 13)
#314 t=80.6s M13 TRANSMIT unit 5 -> HQ (long-range) [session=1790697490-1]
[17:59:38] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 315, message 37)
#315 t=80.6s M37 CALL unit 4 originating report; three seconds before transmission [session=1790697490-1]
[17:59:38] The soldier finished making the report. Radio delivery can now proceed. (event 316, message 19)
#316 t=80.6s M19 CALL COMPLETE unit 2 completed originating report [session=1790697490-1]
[17:59:38] Radio message in transit: unit 2 -> HQ (long-range) (event 317, message 19)
#317 t=80.6s M19 TRANSMIT unit 2 -> HQ (long-range) [session=1790697490-1]
[17:59:38] The soldier finished making the report. Radio delivery can now proceed. (event 318, message 14)
#318 t=80.6s M14 CALL COMPLETE unit 1 completed originating report [session=1790697490-1]
[17:59:38] Radio message in transit: unit 1 -> HQ (long-range) (event 319, message 14)
#319 t=80.6s M14 TRANSMIT unit 1 -> HQ (long-range) [session=1790697490-1]
[17:59:39] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 320)
#320 t=81.6s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944C2598> @"ENTITY:4611686018427394473" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6070.016602 165.695007 6480.609863> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6070.02,165.695,6480.61> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790697490-1]
[17:59:39] optics: physical magnified optic preserved/confirmed (event 321)
#321 t=81.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790697490-1]
[17:59:39] optics: physical magnified optic preserved/confirmed (event 322)
#322 t=81.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790697490-1]
[17:59:39] optics: physical magnified optic preserved/confirmed (event 323)
#323 t=81.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790697490-1]
[17:59:39] radio equipment: original group already equipped; no native radio request submitted (event 324)
#324 t=81.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790697490-1]
[17:59:39] radio equipment: original group already equipped; no native radio request submitted (event 325)
#325 t=81.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790697490-1]
[17:59:39] Squad status report queued: status everon-camp-3: 4 living, 4 fit, 0 confirmed losses; sampled=81562.9; small-arms ammunition=911 magazine rounds, 4 chambered (event 326, message 43)
#326 t=81.6s M43 STATUS REPORT status everon-camp-3: 4 living, 4 fit, 0 confirmed losses; sampled=81562.9; small-arms ammunition=911 magazine rounds, 4 chambered [session=1790697490-1]
[17:59:39] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 327, message 38)
#327 t=81.6s M38 CALL unit 27 originating report; three seconds before transmission [session=1790697490-1]
[17:59:39] Squad status report queued: status everon-camp-5-responders: 2 living, 2 fit, 0 confirmed losses; sampled=81562.9; small-arms ammunition=358 magazine rounds, 2 chambered (event 328, message 44)
#328 t=81.6s M44 STATUS REPORT status everon-camp-5-responders: 2 living, 2 fit, 0 confirmed losses; sampled=81562.9; small-arms ammunition=358 magazine rounds, 2 chambered [session=1790697490-1]
[17:59:39] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 329, message 39)
#329 t=81.6s M39 CALL unit 22 originating report; three seconds before transmission [session=1790697490-1]
[17:59:39] Squad status report queued: status everon-medical-1: 4 living, 4 fit, 0 confirmed losses; sampled=81562.9; small-arms ammunition=911 magazine rounds, 4 chambered (event 330, message 45)
#330 t=81.6s M45 STATUS REPORT status everon-medical-1: 4 living, 4 fit, 0 confirmed losses; sampled=81562.9; small-arms ammunition=911 magazine rounds, 4 chambered [session=1790697490-1]
[17:59:39] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 331, message 40)
#331 t=81.6s M40 CALL unit 17 originating report; three seconds before transmission [session=1790697490-1]
[17:59:39] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 332, message 41)
#332 t=81.6s M41 CALL unit 14 originating report; three seconds before transmission [session=1790697490-1]
[17:59:39] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 333, message 42)
#333 t=81.6s M42 CALL unit 9 originating report; three seconds before transmission [session=1790697490-1]
[17:59:40] Squad status report queued: status everon-camp-3-responders: 2 living, 2 fit, 0 confirmed losses; sampled=82525.3; small-arms ammunition=358 magazine rounds, 2 chambered (event 334, message 46)
#334 t=82.5s M46 STATUS REPORT status everon-camp-3-responders: 2 living, 2 fit, 0 confirmed losses; sampled=82525.3; small-arms ammunition=358 magazine rounds, 2 chambered [session=1790697490-1]
[17:59:40] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 335, message 43)
#335 t=82.5s M43 CALL unit 28 originating report; three seconds before transmission [session=1790697490-1]
[17:59:40] Squad status report queued: status everon-medical-3: 4 living, 4 fit, 0 confirmed losses; sampled=82525.3; small-arms ammunition=911 magazine rounds, 4 chambered (event 336, message 47)
#336 t=82.5s M47 STATUS REPORT status everon-medical-3: 4 living, 4 fit, 0 confirmed losses; sampled=82525.3; small-arms ammunition=911 magazine rounds, 4 chambered [session=1790697490-1]
[17:59:40] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 337, message 44)
#337 t=82.5s M44 CALL unit 23 originating report; three seconds before transmission [session=1790697490-1]
[17:59:40] Squad status report queued: status everon-medical-1-responders: 2 living, 2 fit, 0 confirmed losses; sampled=82525.3; small-arms ammunition=358 magazine rounds, 2 chambered (event 338, message 48)
#338 t=82.5s M48 STATUS REPORT status everon-medical-1-responders: 2 living, 2 fit, 0 confirmed losses; sampled=82525.3; small-arms ammunition=358 magazine rounds, 2 chambered [session=1790697490-1]
[17:59:40] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 339, message 45)
#339 t=82.5s M45 CALL unit 18 originating report; three seconds before transmission [session=1790697490-1]
[17:59:41] The soldier finished making the report. Radio delivery can now proceed. (event 340, message 22)
#340 t=83.5s M22 CALL COMPLETE unit 30 completed originating report [session=1790697490-1]
[17:59:41] Radio message in transit: unit 30 -> HQ (long-range) (event 341, message 22)
#341 t=83.5s M22 TRANSMIT unit 30 -> HQ (long-range) [session=1790697490-1]
[17:59:41] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 342, message 46)
#342 t=83.5s M46 CALL unit 29 originating report; three seconds before transmission [session=1790697490-1]
[17:59:41] The soldier finished making the report. Radio delivery can now proceed. (event 343, message 24)
#343 t=83.5s M24 CALL COMPLETE unit 25 completed originating report [session=1790697490-1]
[17:59:41] Radio message in transit: unit 25 -> HQ (long-range) (event 344, message 24)
#344 t=83.5s M24 TRANSMIT unit 25 -> HQ (long-range) [session=1790697490-1]
[17:59:41] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 345, message 47)
#345 t=83.5s M47 CALL unit 24 originating report; three seconds before transmission [session=1790697490-1]
[17:59:41] The soldier finished making the report. Radio delivery can now proceed. (event 346, message 25)
#346 t=83.5s M25 CALL COMPLETE unit 20 completed originating report [session=1790697490-1]
[17:59:41] Radio message in transit: unit 20 -> HQ (long-range) (event 347, message 25)
#347 t=83.5s M25 TRANSMIT unit 20 -> HQ (long-range) [session=1790697490-1]
[17:59:41] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 348, message 48)
#348 t=83.5s M48 CALL unit 19 originating report; three seconds before transmission [session=1790697490-1]
[17:59:41] The soldier finished making the report. Radio delivery can now proceed. (event 349, message 26)
#349 t=83.5s M26 CALL COMPLETE unit 15 completed originating report [session=1790697490-1]
[17:59:41] Radio message in transit: unit 15 -> HQ (long-range) (event 350, message 26)
#350 t=83.5s M26 TRANSMIT unit 15 -> HQ (long-range) [session=1790697490-1]
[17:59:41] The soldier finished making the report. Radio delivery can now proceed. (event 351, message 27)
#351 t=83.5s M27 CALL COMPLETE unit 12 completed originating report [session=1790697490-1]
[17:59:41] Radio message in transit: unit 12 -> HQ (long-range) (event 352, message 27)
#352 t=83.5s M27 TRANSMIT unit 12 -> HQ (long-range) [session=1790697490-1]
[17:59:41] The soldier finished making the report. Radio delivery can now proceed. (event 353, message 28)
#353 t=83.5s M28 CALL COMPLETE unit 11 completed originating report [session=1790697490-1]
[17:59:41] Radio message in transit: unit 11 -> HQ (long-range) (event 354, message 28)
#354 t=83.5s M28 TRANSMIT unit 11 -> HQ (long-range) [session=1790697490-1]
[17:59:41] Radio message received: HQ received from unit 10 (event 355, message 16)
#355 t=83.5s M16 RECEIVE HQ received from unit 10 [session=1790697490-1]
[17:59:41] The soldier finished making the report. Radio delivery can now proceed. (event 356, message 29)
#356 t=83.5s M29 CALL COMPLETE unit 7 completed originating report [session=1790697490-1]
[17:59:41] Radio message in transit: unit 7 -> HQ (long-range) (event 357, message 29)
#357 t=83.5s M29 TRANSMIT unit 7 -> HQ (long-range) [session=1790697490-1]
[17:59:41] Radio message received: HQ received from unit 6 (event 358, message 18)
#358 t=83.5s M18 RECEIVE HQ received from unit 6 [session=1790697490-1]
[17:59:41] Radio message received: HQ received from unit 5 (event 359, message 13)
#359 t=83.5s M13 RECEIVE HQ received from unit 5 [session=1790697490-1]
[17:59:41] The soldier finished making the report. Radio delivery can now proceed. (event 360, message 30)
#360 t=83.5s M30 CALL COMPLETE unit 3 completed originating report [session=1790697490-1]
[17:59:41] Radio message in transit: unit 3 -> HQ (long-range) (event 361, message 30)
#361 t=83.5s M30 TRANSMIT unit 3 -> HQ (long-range) [session=1790697490-1]
[17:59:41] Radio message received: HQ received from unit 2 (event 362, message 19)
#362 t=83.5s M19 RECEIVE HQ received from unit 2 [session=1790697490-1]
[17:59:41] Radio message received: HQ received from unit 1 (event 363, message 14)
#363 t=83.5s M14 RECEIVE HQ received from unit 1 [session=1790697490-1]
[17:59:42] The soldier finished making the report. Radio delivery can now proceed. (event 364, message 31)
#364 t=84.5s M31 CALL COMPLETE unit 31 completed originating report [session=1790697490-1]
[17:59:42] Radio message in transit: unit 31 -> HQ (long-range) (event 365, message 31)
#365 t=84.5s M31 TRANSMIT unit 31 -> HQ (long-range) [session=1790697490-1]
[17:59:42] The soldier finished making the report. Radio delivery can now proceed. (event 366, message 32)
#366 t=84.5s M32 CALL COMPLETE unit 26 completed originating report [session=1790697490-1]
[17:59:42] Radio message in transit: unit 26 -> HQ (long-range) (event 367, message 32)
#367 t=84.5s M32 TRANSMIT unit 26 -> HQ (long-range) [session=1790697490-1]
[17:59:42] The soldier finished making the report. Radio delivery can now proceed. (event 368, message 33)
#368 t=84.5s M33 CALL COMPLETE unit 21 completed originating report [session=1790697490-1]
[17:59:42] Radio message in transit: unit 21 -> HQ (long-range) (event 369, message 33)
#369 t=84.5s M33 TRANSMIT unit 21 -> HQ (long-range) [session=1790697490-1]
[17:59:42] The soldier finished making the report. Radio delivery can now proceed. (event 370, message 34)
#370 t=84.5s M34 CALL COMPLETE unit 16 completed originating report [session=1790697490-1]
[17:59:42] Radio message in transit: unit 16 -> HQ (long-range) (event 371, message 34)
#371 t=84.5s M34 TRANSMIT unit 16 -> HQ (long-range) [session=1790697490-1]
[17:59:42] The soldier finished making the report. Radio delivery can now proceed. (event 372, message 35)
#372 t=84.5s M35 CALL COMPLETE unit 13 completed originating report [session=1790697490-1]
[17:59:42] Radio message in transit: unit 13 -> HQ (long-range) (event 373, message 35)
#373 t=84.5s M35 TRANSMIT unit 13 -> HQ (long-range) [session=1790697490-1]
[17:59:42] The soldier finished making the report. Radio delivery can now proceed. (event 374, message 36)
#374 t=84.5s M36 CALL COMPLETE unit 8 completed originating report [session=1790697490-1]
[17:59:42] Radio message in transit: unit 8 -> HQ (long-range) (event 375, message 36)
#375 t=84.5s M36 TRANSMIT unit 8 -> HQ (long-range) [session=1790697490-1]
[17:59:42] The soldier finished making the report. Radio delivery can now proceed. (event 376, message 37)
#376 t=84.5s M37 CALL COMPLETE unit 4 completed originating report [session=1790697490-1]
[17:59:42] Radio message in transit: unit 4 -> HQ (long-range) (event 377, message 37)
#377 t=84.5s M37 TRANSMIT unit 4 -> HQ (long-range) [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 378)
#378 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 379)
#379 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 380)
#380 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 381)
#381 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 382)
#382 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 383)
#383 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 384)
#384 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 385)
#385 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 386)
#386 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 387)
#387 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 388)
#388 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 389)
#389 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 390)
#390 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 391)
#391 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 392)
#392 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 393)
#393 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 394)
#394 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 395)
#395 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 396)
#396 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 397)
#397 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 398)
#398 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 399)
#399 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 400)
#400 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 401)
#401 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 402)
#402 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 403)
#403 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 404)
#404 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 405)
#405 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 406)
#406 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 407)
#407 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 408)
#408 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 409)
#409 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 410)
#410 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 411)
#411 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 412)
#412 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 413)
#413 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 414)
#414 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 415)
#415 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 416)
#416 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 417)
#417 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 418)
#418 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 419)
#419 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 420)
#420 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 421)
#421 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 422)
#422 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 423)
#423 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 424)
#424 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 425)
#425 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 426)
#426 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 427)
#427 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 428)
#428 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 429)
#429 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 430)
#430 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 431)
#431 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 432)
#432 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 433)
#433 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 434)
#434 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 435)
#435 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 436)
#436 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 437)
#437 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 438)
#438 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 439)
#439 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 440)
#440 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 441)
#441 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 442)
#442 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 443)
#443 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 444)
#444 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 445)
#445 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 446)
#446 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 447)
#447 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 448)
#448 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 449)
#449 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 450)
#450 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 451)
#451 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 452)
#452 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 453)
#453 t=85.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[17:59:43] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 454)
#454 t=85.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944C2E80> @"ENTITY:4611686018427394526" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6071.201172 165.637695 6480.302734> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6071.2,165.638,6480.3> finite two-mine allowance issued [session=1790697490-1]
[17:59:43] optics: physical magnified optic preserved/confirmed (event 455)
#455 t=85.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790697490-1]
[17:59:43] optics: physical magnified optic preserved/confirmed (event 456)
#456 t=85.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790697490-1]
[17:59:43] optics: physical magnified optic preserved/confirmed (event 457)
#457 t=85.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790697490-1]
[17:59:43] optics: physical magnified optic preserved/confirmed (event 458)
#458 t=85.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790697490-1]
[17:59:43] optics: physical magnified optic preserved/confirmed (event 459)
#459 t=85.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790697490-1]
[17:59:43] optics: physical magnified optic preserved/confirmed (event 460)
#460 t=85.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790697490-1]
[17:59:43] The soldier finished making the report. Radio delivery can now proceed. (event 461, message 38)
#461 t=85.5s M38 CALL COMPLETE unit 27 completed originating report [session=1790697490-1]
[17:59:43] Radio message in transit: unit 27 -> HQ (long-range) (event 462, message 38)
#462 t=85.5s M38 TRANSMIT unit 27 -> HQ (long-range) [session=1790697490-1]
[17:59:43] The soldier finished making the report. Radio delivery can now proceed. (event 463, message 39)
#463 t=85.5s M39 CALL COMPLETE unit 22 completed originating report [session=1790697490-1]
[17:59:43] Radio message in transit: unit 22 -> HQ (long-range) (event 464, message 39)
#464 t=85.5s M39 TRANSMIT unit 22 -> HQ (long-range) [session=1790697490-1]
[17:59:43] The soldier finished making the report. Radio delivery can now proceed. (event 465, message 40)
#465 t=85.5s M40 CALL COMPLETE unit 17 completed originating report [session=1790697490-1]
[17:59:43] Radio message in transit: unit 17 -> HQ (long-range) (event 466, message 40)
#466 t=85.5s M40 TRANSMIT unit 17 -> HQ (long-range) [session=1790697490-1]
[17:59:43] The soldier finished making the report. Radio delivery can now proceed. (event 467, message 41)
#467 t=85.5s M41 CALL COMPLETE unit 14 completed originating report [session=1790697490-1]
[17:59:43] Radio message in transit: unit 14 -> HQ (long-range) (event 468, message 41)
#468 t=85.5s M41 TRANSMIT unit 14 -> HQ (long-range) [session=1790697490-1]
[17:59:43] The soldier finished making the report. Radio delivery can now proceed. (event 469, message 42)
#469 t=85.5s M42 CALL COMPLETE unit 9 completed originating report [session=1790697490-1]
[17:59:43] Radio message in transit: unit 9 -> HQ (long-range) (event 470, message 42)
#470 t=85.5s M42 TRANSMIT unit 9 -> HQ (long-range) [session=1790697490-1]
[17:59:44] Radio message received: HQ received from unit 31 (event 471, message 31)
#471 t=86.5s M31 RECEIVE HQ received from unit 31 [session=1790697490-1]
[17:59:44] Radio message received: HQ received from unit 30 (event 472, message 22)
#472 t=86.5s M22 RECEIVE HQ received from unit 30 [session=1790697490-1]
[17:59:44] The soldier finished making the report. Radio delivery can now proceed. (event 473, message 46)
#473 t=86.5s M46 CALL COMPLETE unit 29 completed originating report [session=1790697490-1]
[17:59:44] Radio message in transit: unit 29 -> HQ (long-range) (event 474, message 46)
#474 t=86.5s M46 TRANSMIT unit 29 -> HQ (long-range) [session=1790697490-1]
[17:59:44] The soldier finished making the report. Radio delivery can now proceed. (event 475, message 43)
#475 t=86.5s M43 CALL COMPLETE unit 28 completed originating report [session=1790697490-1]
[17:59:44] Radio message in transit: unit 28 -> HQ (long-range) (event 476, message 43)
#476 t=86.5s M43 TRANSMIT unit 28 -> HQ (long-range) [session=1790697490-1]
[17:59:44] Radio message received: HQ received from unit 26 (event 477, message 32)
#477 t=86.5s M32 RECEIVE HQ received from unit 26 [session=1790697490-1]
[17:59:44] Radio message received: HQ received from unit 25 (event 478, message 24)
#478 t=86.5s M24 RECEIVE HQ received from unit 25 [session=1790697490-1]
[17:59:44] The soldier finished making the report. Radio delivery can now proceed. (event 479, message 47)
#479 t=86.5s M47 CALL COMPLETE unit 24 completed originating report [session=1790697490-1]
[17:59:44] Radio message in transit: unit 24 -> HQ (long-range) (event 480, message 47)
#480 t=86.5s M47 TRANSMIT unit 24 -> HQ (long-range) [session=1790697490-1]
[17:59:44] The soldier finished making the report. Radio delivery can now proceed. (event 481, message 44)
#481 t=86.5s M44 CALL COMPLETE unit 23 completed originating report [session=1790697490-1]
[17:59:44] Radio message in transit: unit 23 -> HQ (long-range) (event 482, message 44)
#482 t=86.5s M44 TRANSMIT unit 23 -> HQ (long-range) [session=1790697490-1]
[17:59:44] Radio message received: HQ received from unit 21 (event 483, message 33)
#483 t=86.5s M33 RECEIVE HQ received from unit 21 [session=1790697490-1]
[17:59:44] Radio message received: HQ received from unit 20 (event 484, message 25)
#484 t=86.5s M25 RECEIVE HQ received from unit 20 [session=1790697490-1]
[17:59:44] The soldier finished making the report. Radio delivery can now proceed. (event 485, message 48)
#485 t=86.5s M48 CALL COMPLETE unit 19 completed originating report [session=1790697490-1]
[17:59:44] Radio message in transit: unit 19 -> HQ (long-range) (event 486, message 48)
#486 t=86.5s M48 TRANSMIT unit 19 -> HQ (long-range) [session=1790697490-1]
[17:59:44] The soldier finished making the report. Radio delivery can now proceed. (event 487, message 45)
#487 t=86.5s M45 CALL COMPLETE unit 18 completed originating report [session=1790697490-1]
[17:59:44] Radio message in transit: unit 18 -> HQ (long-range) (event 488, message 45)
#488 t=86.5s M45 TRANSMIT unit 18 -> HQ (long-range) [session=1790697490-1]
[17:59:44] Radio message received: HQ received from unit 16 (event 489, message 34)
#489 t=86.5s M34 RECEIVE HQ received from unit 16 [session=1790697490-1]
[17:59:44] Body report queued for radio transmission: visible casualty evidence; cause unknown; X=7254 Z=5208: count unknown; body; road unknown; speed/direction unknown; seen weapons: unknown; vector X/Z=unknown (0s ago) (event 490, message 50)
#490 t=86.5s M50 BODY REPORT visible casualty evidence; cause unknown; X=7254 Z=5208: count unknown; body; road unknown; speed/direction unknown; seen weapons: unknown; vector X/Z=unknown (0s ago) [session=1790697490-1]
[17:59:44] Radio message received: HQ received from unit 15 (event 491, message 26)
#491 t=86.5s M26 RECEIVE HQ received from unit 15 [session=1790697490-1]
[17:59:44] Radio message received: HQ received from unit 13 (event 492, message 35)
#492 t=86.5s M35 RECEIVE HQ received from unit 13 [session=1790697490-1]
[17:59:44] Radio message received: HQ received from unit 12 (event 493, message 27)
#493 t=86.5s M27 RECEIVE HQ received from unit 12 [session=1790697490-1]
[17:59:44] Radio message received: HQ received from unit 11 (event 494, message 28)
#494 t=86.5s M28 RECEIVE HQ received from unit 11 [session=1790697490-1]
[17:59:44] Radio message received: HQ received from unit 8 (event 495, message 36)
#495 t=86.5s M36 RECEIVE HQ received from unit 8 [session=1790697490-1]
[17:59:44] Radio message received: HQ received from unit 7 (event 496, message 29)
#496 t=86.5s M29 RECEIVE HQ received from unit 7 [session=1790697490-1]
[17:59:44] Radio message received: HQ received from unit 4 (event 497, message 37)
#497 t=86.5s M37 RECEIVE HQ received from unit 4 [session=1790697490-1]
[17:59:44] Radio message received: HQ received from unit 3 (event 498, message 30)
#498 t=86.5s M30 RECEIVE HQ received from unit 3 [session=1790697490-1]
[17:59:45] Squad status report queued: status aggression-uaz-1: 3 living, 3 fit, 0 confirmed losses; sampled=87532.8; small-arms ammunition=627 magazine rounds, 3 chambered (event 499, message 51)
#499 t=87.5s M51 STATUS REPORT status aggression-uaz-1: 3 living, 3 fit, 0 confirmed losses; sampled=87532.8; small-arms ammunition=627 magazine rounds, 3 chambered [session=1790697490-1]
[17:59:45] Radio message received: HQ received from unit 27 (event 500, message 38)
#500 t=87.5s M38 RECEIVE HQ received from unit 27 [session=1790697490-1]
[17:59:45] Radio message received: HQ received from unit 22 (event 501, message 39)
#501 t=87.5s M39 RECEIVE HQ received from unit 22 [session=1790697490-1]
[17:59:45] Radio message received: HQ received from unit 17 (event 502, message 40)
#502 t=87.5s M40 RECEIVE HQ received from unit 17 [session=1790697490-1]
[17:59:45] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 503, message 50)
#503 t=87.5s M50 CALL unit 16 originating report; three seconds before transmission [session=1790697490-1]
[17:59:45] Radio message received: HQ received from unit 14 (event 504, message 41)
#504 t=87.5s M41 RECEIVE HQ received from unit 14 [session=1790697490-1]
[17:59:45] Radio message received: HQ received from unit 9 (event 505, message 42)
#505 t=87.5s M42 RECEIVE HQ received from unit 9 [session=1790697490-1]
[17:59:46] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 506)
#506 t=88.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944C2598> @"ENTITY:4611686018427394473" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6070.016602 165.695007 6480.609863> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6070.02,165.695,6480.61> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:46] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 507)
#507 t=88.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944C2E80> @"ENTITY:4611686018427394526" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6071.201172 165.637695 6480.302734> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6071.2,165.638,6480.3> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:46] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 508)
#508 t=88.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944C4050> @"ENTITY:4611686018427394777" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6044.505371 82.127548 4714.746094> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6044.51,82.1275,4714.75> finite two-mine allowance issued [session=1790697490-1]
[17:59:46] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 509)
#509 t=88.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944C5B08> @"ENTITY:4611686018427395015" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4866.908203 54.684315 5600.457031> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<4866.91,54.6843,5600.46> finite two-mine allowance issued [session=1790697490-1]
[17:59:46] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 510, message 51)
#510 t=88.6s M51 CALL unit 32 originating report; three seconds before transmission [session=1790697490-1]
[17:59:46] Radio message received: HQ received from unit 29 (event 511, message 46)
#511 t=88.6s M46 RECEIVE HQ received from unit 29 [session=1790697490-1]
[17:59:46] Radio message received: HQ received from unit 28 (event 512, message 43)
#512 t=88.6s M43 RECEIVE HQ received from unit 28 [session=1790697490-1]
[17:59:46] Radio message received: HQ received from unit 24 (event 513, message 47)
#513 t=88.6s M47 RECEIVE HQ received from unit 24 [session=1790697490-1]
[17:59:46] Radio message received: HQ received from unit 23 (event 514, message 44)
#514 t=88.6s M44 RECEIVE HQ received from unit 23 [session=1790697490-1]
[17:59:46] Radio message received: HQ received from unit 19 (event 515, message 48)
#515 t=88.6s M48 RECEIVE HQ received from unit 19 [session=1790697490-1]
[17:59:46] Radio message received: HQ received from unit 18 (event 516, message 45)
#516 t=88.6s M45 RECEIVE HQ received from unit 18 [session=1790697490-1]
[17:59:48] Squad status report queued: status aggression-uaz-2: 3 living, 3 fit, 0 confirmed losses; sampled=90558.3; small-arms ammunition=627 magazine rounds, 3 chambered (event 517, message 52)
#517 t=90.6s M52 STATUS REPORT status aggression-uaz-2: 3 living, 3 fit, 0 confirmed losses; sampled=90558.3; small-arms ammunition=627 magazine rounds, 3 chambered [session=1790697490-1]
[17:59:48] The soldier finished making the report. Radio delivery can now proceed. (event 518, message 50)
#518 t=90.6s M50 CALL COMPLETE unit 16 completed originating report [session=1790697490-1]
[17:59:48] Radio message in transit: unit 16 -> HQ (long-range) (event 519, message 50)
#519 t=90.6s M50 TRANSMIT unit 16 -> HQ (long-range) [session=1790697490-1]
[17:59:49] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 520, message 52)
#520 t=91.5s M52 CALL unit 33 originating report; three seconds before transmission [session=1790697490-1]
[17:59:50] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 521)
#521 t=92.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944C4050> @"ENTITY:4611686018427394777" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6023.524902 82.426025 4705.247559> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6023.52,82.426,4705.25> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:50] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 522)
#522 t=92.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944C4938> @"ENTITY:4611686018427394830" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6024.343750 82.353111 4706.155273> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6024.34,82.3531,4706.16> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:50] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 523)
#523 t=92.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944C5B08> @"ENTITY:4611686018427395015" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4866.908203 54.684315 5600.457031> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<4866.91,54.6843,5600.46> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:50] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 524)
#524 t=92.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944C63F0> @"ENTITY:4611686018427395068" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4868.002930 54.616051 5599.912109> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<4868,54.6161,5599.91> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:50] Squad status report queued: status aggression-uaz-3: 3 living, 3 fit, 0 confirmed losses; sampled=92566.9; small-arms ammunition=627 magazine rounds, 3 chambered (event 525, message 53)
#525 t=92.6s M53 STATUS REPORT status aggression-uaz-3: 3 living, 3 fit, 0 confirmed losses; sampled=92566.9; small-arms ammunition=627 magazine rounds, 3 chambered [session=1790697490-1]
[17:59:50] The soldier finished making the report. Radio delivery can now proceed. (event 526, message 51)
#526 t=92.6s M51 CALL COMPLETE unit 32 completed originating report [session=1790697490-1]
[17:59:50] Radio message in transit: unit 32 -> HQ (long-range) (event 527, message 51)
#527 t=92.6s M51 TRANSMIT unit 32 -> HQ (long-range) [session=1790697490-1]
[17:59:50] Radio message received: HQ received from unit 16 (event 528, message 50)
#528 t=92.6s M50 RECEIVE HQ received from unit 16 [session=1790697490-1]
[17:59:50] body recovery request: delivered body sighting; search ordered at reported position <7254.19, 123.119, 5207.81> (event 529)
#529 t=92.6s M0 BODY RECOVERY REQUEST delivered body sighting; search ordered at reported position <7254.19, 123.119, 5207.81> [session=1790697490-1]
[17:59:50] HQ has identified 1 bodies. Aggression: 0/30. Total hunter UAZ allowance: 3/15. (event 530, message 50)
#530 t=92.6s M50 AGGRESSION identified source=everon-radio-1 slot=2 bodies=1 aggression=0/30 hunter allowance=3/15 [session=1790697490-1]
[17:59:50] HQ received and retained a report. Orders can use this reported information. (event 531, message 50)
#531 t=92.6s M50 BELIEF delivered report M50 retained; tracks=1 [session=1790697490-1]
[17:59:50] HQ order queued; units have not received it yet. group 25 search; belief=1 from report M50; destination=<7250,123.119,5250> (event 532, message 54)
#532 t=92.6s M54 ORDER QUEUED group 25 search; belief=1 from report M50; destination=<7250,123.119,5250> [session=1790697490-1]
[17:59:50] body recovery team: special search team departing friendly site; bodies remain retained (event 533)
#533 t=92.6s M0 BODY RECOVERY TEAM special search team departing friendly site; bodies remain retained [session=1790697490-1]
[17:59:51] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 534, message 53)
#534 t=93.6s M53 CALL unit 34 originating report; three seconds before transmission [session=1790697490-1]
[17:59:51] Radio message in transit: HQ -> unit 25 (long-range) (event 535, message 54)
#535 t=93.6s M54 TRANSMIT HQ -> unit 25 (long-range) [session=1790697490-1]
[17:59:52] The soldier finished making the report. Radio delivery can now proceed. (event 536, message 52)
#536 t=94.6s M52 CALL COMPLETE unit 33 completed originating report [session=1790697490-1]
[17:59:52] Radio message in transit: unit 33 -> HQ (long-range) (event 537, message 52)
#537 t=94.6s M52 TRANSMIT unit 33 -> HQ (long-range) [session=1790697490-1]
[17:59:52] Radio message received: HQ received from unit 32 (event 538, message 51)
#538 t=94.6s M51 RECEIVE HQ received from unit 32 [session=1790697490-1]
[17:59:53] Radio message received: unit 25 received from HQ (event 539, message 54)
#539 t=95.6s M54 RECEIVE unit 25 received from HQ [session=1790697490-1]
[17:59:53] HQ order delivered: group 25 search from report M50; belief=1 destination=<7250,123.119,5250> (event 540, message 54)
#540 t=95.6s M54 ORDER DELIVERED group 25 search from report M50; belief=1 destination=<7250,123.119,5250> [session=1790697490-1]
[17:59:54] The soldier finished making the report. Radio delivery can now proceed. (event 541, message 53)
#541 t=96.6s M53 CALL COMPLETE unit 34 completed originating report [session=1790697490-1]
[17:59:54] Radio message in transit: unit 34 -> HQ (long-range) (event 542, message 53)
#542 t=96.6s M53 TRANSMIT unit 34 -> HQ (long-range) [session=1790697490-1]
[17:59:54] Radio message received: HQ received from unit 33 (event 543, message 52)
#543 t=96.6s M52 RECEIVE HQ received from unit 33 [session=1790697490-1]
[17:59:57] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 544)
#544 t=99.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944C3768> @"ENTITY:4611686018427394579" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6070.457520 165.691071 6481.360840> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" position=<6070.46,165.691,6481.36> medic=1 added=6; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[17:59:57] Radio message received: HQ received from unit 34 (event 545, message 53)
#545 t=99.6s M53 RECEIVE HQ received from unit 34 [session=1790697490-1]
[18:00:00] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 546)
#546 t=102.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944C5220> @"ENTITY:4611686018427394883" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5914.208984 73.815689 4639.687500> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" position=<5914.21,73.8157,4639.69> medic=1 added=6; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[18:00:00] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 547)
#547 t=102.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944C6CD8> @"ENTITY:4611686018427395121" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4867.494629 54.684135 5601.100586> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" position=<4867.49,54.6841,5601.1> medic=1 added=6; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[18:00:04] hunter movement: aggression-uaz-1 position=<6070.41,164.795,6480.85> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 (event 548)
#548 t=106.7s M0 HUNTER MOVEMENT aggression-uaz-1 position=<6070.41,164.795,6480.85> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 [session=1790697490-1]
[18:00:04] HQ order queued; units have not received it yet. HUNTER from report M0; aggression-uaz-1 road patrol between friendly objectives destination=<1529.91, 58.5407, 5883.47> (event 549, message 57)
#549 t=106.7s M57 ORDER QUEUED HUNTER from report M0; aggression-uaz-1 road patrol between friendly objectives destination=<1529.91, 58.5407, 5883.47> [session=1790697490-1]
[18:00:04] Radio message in transit: HQ -> unit 32 (long-range) (event 550, message 57)
#550 t=106.7s M57 TRANSMIT HQ -> unit 32 (long-range) [session=1790697490-1]
[18:00:06] Radio message received: unit 32 received from HQ (event 551, message 57)
#551 t=108.7s M57 RECEIVE unit 32 received from HQ [session=1790697490-1]
[18:00:06] UAZ patrol 1 received its radio order. Drive to <1529.91, 58.5407, 5883.47>. (event 552)
#552 t=108.7s M0 HUNTER ORDER aggression-uaz-1 radio delivered; destination=<1529.91, 58.5407, 5883.47> [session=1790697490-1]
[18:00:06] hunter movement: aggression-uaz-2 position=<5834.88,59.9336,4633.94> speed=13.6043m/s delivered destination=<4689.16,23.8082,9650.34> travelling=1 combat=0 no progress=1.00321s replans=0 (event 553)
#553 t=108.7s M0 HUNTER MOVEMENT aggression-uaz-2 position=<5834.88,59.9336,4633.94> speed=13.6043m/s delivered destination=<4689.16,23.8082,9650.34> travelling=1 combat=0 no progress=1.00321s replans=0 [session=1790697490-1]
[18:00:07] hunter movement: aggression-uaz-3 position=<4867.34,53.7838,5600.62> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 (event 554)
#554 t=109.7s M0 HUNTER MOVEMENT aggression-uaz-3 position=<4867.34,53.7838,5600.62> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 [session=1790697490-1]
[18:00:07] HQ order queued; units have not received it yet. HUNTER from report M0; aggression-uaz-3 road patrol between friendly objectives destination=<3211.83, 116.569, 5179.94> (event 555, message 69)
#555 t=109.7s M69 ORDER QUEUED HUNTER from report M0; aggression-uaz-3 road patrol between friendly objectives destination=<3211.83, 116.569, 5179.94> [session=1790697490-1]
[18:00:07] Radio message in transit: HQ -> unit 34 (long-range) (event 556, message 69)
#556 t=109.7s M69 TRANSMIT HQ -> unit 34 (long-range) [session=1790697490-1]
[18:00:09] Radio message received: unit 34 received from HQ (event 557, message 69)
#557 t=111.7s M69 RECEIVE unit 34 received from HQ [session=1790697490-1]
[18:00:09] UAZ patrol 3 received its radio order. Drive to <3211.83, 116.569, 5179.94>. (event 558)
#558 t=111.7s M0 HUNTER ORDER aggression-uaz-3 radio delivered; destination=<3211.83, 116.569, 5179.94> [session=1790697490-1]
[18:00:21] Group 35 joined HQ: 4 soldiers, faction USSR. Assignment: formation-5. (event 559)
#559 t=122.8s M0 REGISTER group=35 force=formation-5 faction=USSR position=<7258.45,123.044,5208.44> members=4 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[18:00:21] Group 35: soldier spawned at <7258.45,123.038,5208.44>. (event 560)
#560 t=122.8s M0 SPAWN MEMBER group=35 force=formation-5 actor=SCR_ChimeraCharacter<0x00000000944C75C0> @"ENTITY:4611686018427395830" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7258.452148 123.038185 5208.440918> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<7258.45,123.038,5208.44> [session=1790697490-1]
[18:00:21] Group 35: soldier spawned at <7261.45,122.991,5205.44>. (event 561)
#561 t=122.8s M0 SPAWN MEMBER group=35 force=formation-5 actor=SCR_ChimeraCharacter<0x00000000944C7EA8> @"ENTITY:4611686018427395880" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7261.452148 122.991310 5205.440918> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<7261.45,122.991,5205.44> [session=1790697490-1]
[18:00:21] Group 35: soldier spawned at <7255.45,122.96,5205.44>. (event 562)
#562 t=122.8s M0 SPAWN MEMBER group=35 force=formation-5 actor=SCR_ChimeraCharacter<0x00000000944C8790> @"ENTITY:4611686018427395942" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7255.452148 122.960060 5205.440918> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<7255.45,122.96,5205.44> [session=1790697490-1]
[18:00:21] Group 35: soldier spawned at <7264.45,123.058,5202.44>. (event 563)
#563 t=122.8s M0 SPAWN MEMBER group=35 force=formation-5 actor=SCR_ChimeraCharacter<0x00000000944C9078> @"ENTITY:4611686018427395993" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7264.452148 123.057953 5202.440918> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<7264.45,123.058,5202.44> [session=1790697490-1]
[18:00:21] spawn purpose: force=formation-5; purpose=body inspection; position=<7258.45, 123.044, 5208.44>; reported body=<7254.19, 123.119, 5207.81> (event 564)
#564 t=122.8s M0 SPAWN PURPOSE force=formation-5; purpose=body inspection; position=<7258.45, 123.044, 5208.44>; reported body=<7254.19, 123.119, 5207.81> [session=1790697490-1]
[18:00:21] role reserved: group=35 force=formation-5 home=; excluded from general HQ retasking (event 565)
#565 t=122.8s M0 ROLE RESERVED group=35 force=formation-5 home=; excluded from general HQ retasking [session=1790697490-1]
[18:00:25] radio equipment: original group already equipped; no native radio request submitted (event 566)
#566 t=126.8s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790697490-1]
[18:00:27] HQ order queued; units have not received it yet. BODY SEARCH from report M0; inspect reported military body <7254.19, 123.119, 5207.81> (event 567, message 91)
#567 t=128.8s M91 ORDER QUEUED BODY SEARCH from report M0; inspect reported military body <7254.19, 123.119, 5207.81> [session=1790697490-1]
[18:00:27] Radio message in transit: HQ -> unit 35 (long-range) (event 568, message 91)
#568 t=128.8s M91 TRANSMIT HQ -> unit 35 (long-range) [session=1790697490-1]
[18:00:28] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 569)
#569 t=129.8s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944C7EA8> @"ENTITY:4611686018427395880" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7261.452148 122.991302 5205.440918> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<7261.45,122.991,5205.44> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[18:00:28] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 570)
#570 t=129.8s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000944C8790> @"ENTITY:4611686018427395942" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7255.452148 122.960052 5205.440918> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<7255.45,122.96,5205.44> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790697490-1]
[18:00:29] Radio message received: unit 35 received from HQ (event 571, message 91)
#571 t=130.9s M91 RECEIVE unit 35 received from HQ [session=1790697490-1]
[18:00:29] body search progress: job=1 team=<7258.45,123.044,5208.44> body=<7254.19,123.119,5207.81> nearest searcher=2.68423m; replans=0; physical inspection required (event 572)
#572 t=130.9s M0 BODY SEARCH PROGRESS job=1 team=<7258.45,123.044,5208.44> body=<7254.19,123.119,5207.81> nearest searcher=2.68423m; replans=0; physical inspection required [session=1790697490-1]
[18:00:30] airfield support: physical service depot and separate ammunition helicopter initialized (event 573)
#573 t=131.9s M0 AIRFIELD SUPPORT physical service depot and separate ammunition helicopter initialized [session=1790697490-1]
[18:00:31] helicopter crew: airframe initialized; allocated 4 original pilot/gunner seats once (event 574)
#574 t=132.9s M0 HELICOPTER CREW airframe initialized; allocated 4 original pilot/gunner seats once [session=1790697490-1]
[18:00:31] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 575)
#575 t=132.9s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944C8790> @"ENTITY:4611686018427395942" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7255.452148 122.960052 5205.440918> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<7255.45,122.96,5205.44> finite two-mine allowance issued [session=1790697490-1]
[18:00:31] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 576)
#576 t=132.9s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000944C9078> @"ENTITY:4611686018427395993" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7264.452148 122.953087 5202.440918> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<7264.45,122.953,5202.44> finite two-mine allowance issued [session=1790697490-1]
[18:00:31] town garrison: C_LocationProvins at <5486.49,96.127,6087.4>: waiting to place 7 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. (event 577)
#577 t=132.9s M0 TOWN GARRISON C_LocationProvins at <5486.49,96.127,6087.4>: waiting to place 7 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. [session=1790697490-1]
[18:00:31] Squad status report queued: status formation-5: 4 living, 4 fit, 0 confirmed losses; sampled=132861; small-arms ammunition=911 magazine rounds, 4 chambered (event 578, message 92)
#578 t=132.9s M92 STATUS REPORT status formation-5: 4 living, 4 fit, 0 confirmed losses; sampled=132861; small-arms ammunition=911 magazine rounds, 4 chambered [session=1790697490-1]
[18:00:32] Group 36 joined HQ: 4 soldiers, faction USSR. Assignment: air-recon-10001. (event 579)
#579 t=133.8s M0 REGISTER group=36 force=air-recon-10001 faction=USSR position=<4787.79,28.447,11522.2> members=4 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790697490-1]
[18:00:32] Group 36: soldier spawned at <4767.14,30.0875,11525.5>. (event 580)
#580 t=133.8s M0 SPAWN MEMBER group=36 force=air-recon-10001 actor=SCR_ChimeraCharacter<0x00000000944C9960> @"ENTITY:4611686018427396244" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4767.142090 30.087500 11525.510742> @"{C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et" prefab={C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et position=<4767.14,30.0875,11525.5> [session=1790697490-1]
[18:00:32] Group 36: soldier spawned at <4768.43,30.0875,11525.5>. (event 581)
#581 t=133.8s M0 SPAWN MEMBER group=36 force=air-recon-10001 actor=SCR_ChimeraCharacter<0x00000000944CA248> @"ENTITY:4611686018427396280" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4768.433105 30.087500 11525.510742> @"{C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et" prefab={C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et position=<4768.43,30.0875,11525.5> [session=1790697490-1]
[18:00:32] Group 36: soldier spawned at <4768.54,30.1315,11517.7>. (event 582)
#582 t=133.8s M0 SPAWN MEMBER group=36 force=air-recon-10001 actor=SCR_ChimeraCharacter<0x00000000944CAB30> @"ENTITY:4611686018427396316" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4768.541504 30.131495 11517.664062> @"{C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et" prefab={C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et position=<4768.54,30.1315,11517.7> [session=1790697490-1]
[18:00:32] Group 36: soldier spawned at <4767.79,29.7547,11526.3>. (event 583)
#583 t=133.8s M0 SPAWN MEMBER group=36 force=air-recon-10001 actor=SCR_ChimeraCharacter<0x00000000944CB418> @"ENTITY:4611686018427396352" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4767.789551 29.754650 11526.316406> @"{C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et" prefab={C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et position=<4767.79,29.7547,11526.3> [session=1790697490-1]
[18:00:32] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 584, message 92)
#584 t=133.8s M92 CALL unit 35 originating report; three seconds before transmission [session=1790697490-1]
[18:00:34] town garrison: C_LocationFigari at <5250.76,73.061,5337.82>: waiting to place 9 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. (event 585)
#585 t=135.8s M0 TOWN GARRISON C_LocationFigari at <5250.76,73.061,5337.82>: waiting to place 9 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. [session=1790697490-1]
[18:00:35] hunter movement: aggression-uaz-1 position=<5988.42,156.352,6697.03> speed=12.6818m/s delivered destination=<1529.91,58.5407,5883.47> travelling=1 combat=0 no progress=0s replans=0 (event 586)
#586 t=136.8s M0 HUNTER MOVEMENT aggression-uaz-1 position=<5988.42,156.352,6697.03> speed=12.6818m/s delivered destination=<1529.91,58.5407,5883.47> travelling=1 combat=0 no progress=0s replans=0 [session=1790697490-1]
[18:00:35] The soldier finished making the report. Radio delivery can now proceed. (event 587, message 92)
#587 t=136.8s M92 CALL COMPLETE unit 35 completed originating report [session=1790697490-1]
[18:00:35] Radio message in transit: unit 35 -> HQ (long-range) (event 588, message 92)
#588 t=136.8s M92 TRANSMIT unit 35 -> HQ (long-range) [session=1790697490-1]
[18:00:37] hunter movement: aggression-uaz-2 position=<5629.85,80.7661,4821.49> speed=12.3779m/s delivered destination=<4689.16,23.8082,9650.34> travelling=1 combat=0 no progress=0s replans=0 (event 589)
#589 t=138.9s M0 HUNTER MOVEMENT aggression-uaz-2 position=<5629.85,80.7661,4821.49> speed=12.3779m/s delivered destination=<4689.16,23.8082,9650.34> travelling=1 combat=0 no progress=0s replans=0 [session=1790697490-1]
[18:00:37] Radio message received: HQ received from unit 35 (event 590, message 92)
#590 t=138.9s M92 RECEIVE HQ received from unit 35 [session=1790697490-1]
[18:00:38] optics: startup optics deadline; compatible magnified optic not confirmed (event 591)
#591 t=139.9s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[18:00:38] optics: startup optics deadline; compatible magnified optic not confirmed (event 592)
#592 t=139.9s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[18:00:38] optics: startup optics deadline; compatible magnified optic not confirmed (event 593)
#593 t=139.9s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[18:00:38] optics: startup optics deadline; compatible magnified optic not confirmed (event 594)
#594 t=139.9s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790697490-1]
[18:00:38] hunter movement: aggression-uaz-3 position=<4747.36,57.6967,5500.13> speed=12.7489m/s delivered destination=<3211.83,116.569,5179.94> travelling=1 combat=0 no progress=1.00128s replans=0 (event 595)
#595 t=139.9s M0 HUNTER MOVEMENT aggression-uaz-3 position=<4747.36,57.6967,5500.13> speed=12.7489m/s delivered destination=<3211.83,116.569,5179.94> travelling=1 combat=0 no progress=1.00128s replans=0 [session=1790697490-1]
[18:00:39] A recovery team finished searching a body. local inspection complete; missing document report awaits radio (event 596)
#596 t=140.9s M0 BODY SEARCH COMPLETE local inspection complete; missing document report awaits radio [session=1790697490-1]
[18:00:39] support report queued: searched body; missing documents=1 (event 597, message 119)
#597 t=140.9s M119 SUPPORT REPORT QUEUED searched body; missing documents=1 [session=1790697490-1]
[18:00:39] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 598, message 119)
#598 t=140.9s M119 CALL unit 35 originating report; three seconds before transmission [session=1790697490-1]
[18:00:42] The soldier finished making the report. Radio delivery can now proceed. (event 599, message 119)
#599 t=143.9s M119 CALL COMPLETE unit 35 completed originating report [session=1790697490-1]
[18:00:42] Radio message in transit: unit 35 -> HQ (long-range) (event 600, message 119)
#600 t=143.9s M119 TRANSMIT unit 35 -> HQ (long-range) [session=1790697490-1]
[18:00:43] Squad status report queued: status air-recon-10001: 4 living, 4 fit, 0 confirmed losses; sampled=144898; small-arms ammunition=124 magazine rounds, 4 chambered (event 601, message 126)
#601 t=144.9s M126 STATUS REPORT status air-recon-10001: 4 living, 4 fit, 0 confirmed losses; sampled=144898; small-arms ammunition=124 magazine rounds, 4 chambered [session=1790697490-1]
[18:00:44] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 602, message 126)
#602 t=145.9s M126 CALL unit 36 originating report; three seconds before transmission [session=1790697490-1]
[18:00:44] Radio message received: HQ received from unit 35 (event 603, message 119)
#603 t=145.9s M119 RECEIVE HQ received from unit 35 [session=1790697490-1]
[18:00:44] body recovery end: job=1 stage=3 delivered=1 missingSites=1;  (event 604)
#604 t=145.9s M0 BODY RECOVERY END job=1 stage=3 delivered=1 missingSites=1;  [session=1790697490-1]
[18:00:44] HQ order queued; units have not received it yet. SITE SECURITY from report M0; secure potentially compromised site everon-medical-3 (event 605, message 127)
#605 t=145.9s M127 ORDER QUEUED SITE SECURITY from report M0; secure potentially compromised site everon-medical-3 [session=1790697490-1]
[18:00:44] site security queued: site=everon-medical-3; group=27; distance=2410.1m; awaiting radio delivery (event 606)
#606 t=145.9s M0 SITE SECURITY QUEUED site=everon-medical-3; group=27; distance=2410.1m; awaiting radio delivery [session=1790697490-1]
[18:00:45] Radio message in transit: HQ -> unit 27 (long-range) (event 607, message 127)
#607 t=146.9s M127 TRANSMIT HQ -> unit 27 (long-range) [session=1790697490-1]
[18:00:47] The soldier finished making the report. Radio delivery can now proceed. (event 608, message 126)
#608 t=148.9s M126 CALL COMPLETE unit 36 completed originating report [session=1790697490-1]
[18:00:47] Radio message in transit: unit 36 -> HQ (long-range) (event 609, message 126)
#609 t=148.9s M126 TRANSMIT unit 36 -> HQ (long-range) [session=1790697490-1]
[18:00:47] Radio message received: unit 27 received from HQ (event 610, message 127)
#610 t=148.9s M127 RECEIVE unit 27 received from HQ [session=1790697490-1]
[18:00:47] HQ order delivered: group 27 secure compromised site everon-medical-3 from report M0; belief=0 destination=<6538.81,86.733,5228.68> (event 611, message 127)
#611 t=148.9s M127 ORDER DELIVERED group 27 secure compromised site everon-medical-3 from report M0; belief=0 destination=<6538.81,86.733,5228.68> [session=1790697490-1]
[18:00:49] Radio message received: HQ received from unit 36 (event 612, message 126)
#612 t=150.9s M126 RECEIVE HQ received from unit 36 [session=1790697490-1]
