#1 t=6.8s M0 REGISTER group 1 [session=1789795764-1]
#2 t=6.8s M0 MORTAR DEPLOY site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; authored gun and four-person crew; finite ammunition initialization pending [session=1789795764-1]
#3 t=8.8s M0 REGISTER group 2 [session=1789795764-1]
#4 t=8.8s M0 REGISTER group 3 [session=1789795764-1]
#5 t=8.8s M0 REGISTER group 4 [session=1789795764-1]
#6 t=8.8s M0 REGISTER group 5 [session=1789795764-1]
#7 t=8.8s M0 REGISTER group 6 [session=1789795764-1]
#8 t=8.8s M0 REGISTER group 7 [session=1789795764-1]
#9 t=16.8s M0 MORTAR CREW ACTIVATE site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; startup delay elapsed; activating and equipping crew [session=1789795764-1]
#10 t=16.8s M0 MORTAR EQUIP site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; crew=SCR_ChimeraCharacter<0x00000001BA8442B0> @"ENTITY:4611686018427390611" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6000.000000 203.316498 7004.000000> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" inventory HE=9 requested=9 radio capability=1 (0=none) [session=1789795764-1]
#11 t=16.8s M0 MORTAR EQUIP site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; crew=SCR_ChimeraCharacter<0x00000001BA85EC70> @"ENTITY:4611686018427390693" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6003.000000 202.817322 7001.000000> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" inventory HE=9 requested=9 radio capability=1 (0=none) [session=1789795764-1]
#12 t=16.8s M0 MORTAR EQUIP site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; crew=SCR_ChimeraCharacter<0x00000001BA85E1F0> @"ENTITY:4611686018427390750" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5997.000000 202.910233 7001.000000> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" inventory HE=9 requested=9 radio capability=1 (0=none) [session=1789795764-1]
#13 t=16.8s M0 MORTAR RADIO EQUIP site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; operator=SCR_ChimeraCharacter<0x00000001BA852A30> @"ENTITY:4611686018427390807" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6006.000000 202.378983 6998.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" capability=2 (2=physical manpack); next HQ radio index verifies route [session=1789795764-1]
#14 t=71.1s M0 ORDER DELIVERED group 7 from report M1: X=6813 Z=7296: count unknown; unknown; speed/direction unknown; seen weapons: unknown; vector X/Z=unknown (0s ago) [session=1789795764-1]
#15 t=150.5s M0 STOP HQ stopped; tactical orders released [session=1789795764-1]
