Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
41 lines
3.0 KiB
JSON
41 lines
3.0 KiB
JSON
{
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"verdict": "Approved minimal fixture-only patch; parent validation pending.",
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"finding": "Prior canonical convoy refusal is consistent with legitimate 60-body cap:29 site guards +3 medical responders +9 hunters +4 ready mortar crew=45;45+19=64. Suppressing only fixture hunter startup before prison unlock gives36+19=55.",
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"evidence": [
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"console.log.txt632-635:three original aggression-uaz groups living3 each and medical relief living3",
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"console.log.txt639-640:road survey accepted immediately before canonical HQ dispatch refused",
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"rereintroduced-hq.log.txt8,20,34,48,62:5+6+6+6+6 initial bodies",
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"journal150,172,234:three hunter crews;184:medical3;245:mortar4 ready"
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],
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"source_review": [
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"WORKBENCH-only NativeSmoke and explicit errSmoke=1 convoy/supply-convoys selector retain scope; no normal-session hunter change.",
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"Stop moved before UnlockPrison. Hunter Tick rejects PRISON and stopped service, preventing startup race.",
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"Hunter Stop releases driving but preserves physical bodies/force records; calling it late is not a refund.",
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"No change to convoy pool60 cap,19 planned bodies, pending-force check, receipts, cargo or native movement proof.",
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"Existing supply-convoys observer arrangement is unchanged; only its existing Stop moves earlier."
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],
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"tests": {
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"executed_by_reviewer": false,
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"baseline_log_reviewed": "/tmp/erri-gameplay-root-1935/convoy-fixture-baseline.log",
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"baseline_log_sha256": "9de66b5f6ab84a2522bdcbd74914811e60384439d93a5713b84d80060b4d12f4",
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"baseline_result": "Python source-order assertion fails as expected. This is not execution of the Enforce branch or native proof.",
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"green_status": "Parent will run existing fixture, pool and native tests after integration."
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},
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"native_run": false,
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"target_writes": false,
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"sha256": {
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"addons/core/Scripts/Game/ERR/40_Chat/ERR_NativeSmoke.c": "68a5f73c4517692daec9d42b59bc21d3bb64330c8046b957922fd208740b40a6",
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"addons/core/Scripts/Game/ERR/10_AI/ERR_HunterService.c": "0769d4e7327439ce91b8f9ed0b47c4d92d382e97a1bbf62da8e6002ae4041bf0",
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"addons/core/Scripts/Game/ERR/10_AI/ERR_ConvoyBudget.c": "ca49c274146d56e30cc93fa1652cc34c0fe68ea95725b0b3e33ab3673a6463c4",
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"addons/core/Scripts/Game/ERR/10_AI/ERR_HQ.c": "da2ffb958cdcb47ff375ebe2cbf221e1d726da0fc54ad446d0cad60e0ef2389c",
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"docs/evidence/mounted-native-2026-10-02/native/console.log.txt": "fac94207e10ccfde8983fa6b9e49d74ba051e948e42eba379e1fc60aa1ff61d5",
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"docs/evidence/mounted-native-2026-10-02/native/rereintroduced-hq.log.txt": "18b826d52e7725dc4152e9568996b6449b3660d4a29eeff3c77bb3b2852c9a84"
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},
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"proposal_source_sha256": "254d1192138dd9864048693dd02d78b317e874cef57fc0b13226768e024d58be",
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"final_patch": {
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"path": "/tmp/erri-gameplay-root-1935/convoy-fixture.patch",
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"sha256": "3cbf8f4873625ad0e5b561835d8f0e50752ae89ca103cf140c0becdf38c277c9",
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"scope": "One WORKBENCH fixture source hunk and two source-order assertions in existing test_native_convoy_probe.py."
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}
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}
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