Files
EscapistsReintroduced/docs/evidence/rescue-factions-2026-10-13/run-a06/script.log
T
jakub 6a667d8deb Capture current mission, AI, map and administration development
Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
2026-10-13 22:52:53 +02:00

305 lines
47 KiB
Plaintext

---------------------------------------------
Log Z:\tmp\erri-rescue-factions-run-a06\logs\logs_2026-10-13_16-05-50\script.log started at 2026-10-13 16:05:53 (2026-10-13 14:05:53 UTC)
16:05:53.217 SCRIPT : SCRIPT : Initializing scripts
16:05:53.217 SCRIPT : SCRIPT : ScriptProjectManager init
16:05:54.739 SCRIPT : SCRIPT : Compiling GameLib scripts
16:05:54.796 SCRIPT : Module: Workbench; loaded 18x files; 36x classes; used 125K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 90ce0460
16:05:54.796 SCRIPT : Module: GameLib; loaded 466x files; 648x classes; used 828K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: d66caacb
16:05:54.797 SCRIPT : SCRIPT : Compiling Game scripts
16:05:55.687 SCRIPT : Compiling Game scripts
16:05:55.687 SCRIPT (W): @"Scripts/Game/Parachutes/ParachuteDeployed.c,7": Pointer type 'Physics' can only be used with local variables
16:05:56.341 SCRIPT (W): @"Scripts/Game/Editor/Components/EditableEntity/SCR_EditableEntityComponent.c,785": 'GetPlayerPlatformKind' is obsolete
16:05:56.341 SCRIPT (W): @"Scripts/Game/Editor/Components/EditableEntity/SCR_EditableEntityComponent.c,786": 'GetPlayerPlatformId' is obsolete
16:05:56.780 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_SiteService.c,360": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
16:05:56.800 SCRIPT (W): @"Scripts/Game/Workshop/SCR_AddonManager.c,876": 'GetRefCount' is obsolete: Will be removed
16:05:56.849 SCRIPT (W): @"Scripts/Game/Campaign/SCR_PlayerProfileManagerComponent.c,142": 'PlayerData' is obsolete
16:05:57.011 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,159": 'GetDSSession' is obsolete
16:05:57.011 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,162": 'RoomID' is obsolete
16:05:57.011 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,197": 'GetDSSession' is obsolete
16:05:57.011 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,201": 'RoomID' is obsolete
16:05:57.044 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeVehicleSecurityProbe.c,77": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
16:05:57.058 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_CasualtyGroundSupport.c,21": 'GetBoneIndex' is obsolete: Use GetAnimation().GetBoneIndex() instead
16:05:57.141 SCRIPT (W): @"Scripts/Game/DataCollection/SCR_DataCollectorComponent.c,481": 'GetStorage' is obsolete
16:05:57.141 SCRIPT (W): @"Scripts/Game/DataCollection/SCR_DataCollectorComponent.c,483": 'GetOnlineWritePrivilege' is obsolete
16:05:57.144 SCRIPT (W): @"Scripts/Game/Utilities/SCR_PlayerIdentityUtils.c,20": 'GetPlayerIdentityId' is obsolete
16:05:57.179 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeVehicleSecurityProbe.c,186": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
16:05:57.206 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_ExtractionService.c,296": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
16:05:57.206 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_ExtractionService.c,308": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
16:05:57.209 SCRIPT (W): @"Scripts/Game/UI/Menu/MainMenuUI.c,643": 'GetNotifyCount' is obsolete: Will be substitued by Notification Api.
16:05:57.209 SCRIPT (W): @"Scripts/Game/UI/Menu/MainMenuUI.c,645": 'GetNotifyItem' is obsolete: Will be substitued by Notification Api.
16:05:57.251 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeTransportProbe.c,138": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
16:05:57.289 SCRIPT (W): @"Scripts/Game/DataCollection/PlayerData/SCR_PlayerData.c,210": 'PlayerData' is obsolete
16:05:57.741 SCRIPT : Module: WorkbenchGame; loaded 187x files; 658x classes; used 2755K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: b5662d84
16:05:57.750 SCRIPT : Module: Game; loaded 6755x files; 13964x classes; used 43215K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,BUDGET_OPTIMIZATION_CHECKS,SHOW_DISCLAIMER,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,GAME_MODE_DEBUG,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG,WCS_DEFINES_ARMAMENTS,WCS_DEFINES_SPACECORE"; CRC32: 21bbbf87
16:05:58.900 SCRIPT : Unable to register a script command due keyword duplicity: ban
16:05:58.900 SCRIPT : Unable to register a script command due keyword duplicity: kick
16:06:18.311 SCRIPT : Reintroduced [config]: using $profile:Escapists.json; legacy files retained but no longer used.
16:06:20.181 SCRIPT : ERR SITE SURVEY: supply=6150/7050 elevationRange=0.625 min=202.875 max=203.5
16:06:23.907 SCRIPT : Unable to register a script command due keyword duplicity: ban
16:06:23.907 SCRIPT : Unable to register a script command due keyword duplicity: kick
16:06:37.272 SCRIPT : Reintroduced [loading]: respawn animation and preparation display attached to Escape
16:06:41.432 SCRIPT : Map load time: 2230ms
16:06:41.442 SCRIPT (W): Notification data in 'SCR_NotificationsLogDisplay' has duplicate notification info key: 'EDITOR_PERCEIVED_FACTION_PUNISHMENT_KILLING_SET'. There should only be one of each key!
16:06:41.442 SCRIPT (W): Notification data in 'SCR_NotificationsLogDisplay' has duplicate notification info key: 'EDITOR_PERCEIVED_FACTION_TYPE_DISABLED'. There should only be one of each key!
16:06:41.444 SCRIPT (W): Can't open config file ""
16:06:41.450 SCRIPT (W): Slot_WeaponInfo Has no Content!
16:06:41.451 SCRIPT (W): Slot_Chat Has no Content!
16:06:41.451 SCRIPT (W): Slot_VON Has no Content!
16:06:41.451 SCRIPT (W): Slot_AvailableActions Has no Content!
16:06:41.451 SCRIPT (W): Slot_Vehicle Has no Content!
16:06:41.451 SCRIPT (W): Slot_GameVersion Has no Content!
16:06:41.451 SCRIPT (W): Slot_Notifications Has no Content!
16:06:41.451 SCRIPT (W): Slot_Hints Has no Content!
16:06:41.467 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {259EE7B78C51B624}UAZ469.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
16:06:41.467 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {DF5CCB7C0FF049F4}Mi8MT_unarmed_transport.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
16:06:41.468 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {DF5CCB7C0FF049F4}Mi8MT_unarmed_transport.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
16:06:41.472 SCRIPT (W): Ban Settings could not be loaded from BE Storage: Relying on default config
16:06:41.631 SCRIPT : ScenarioFramework: Available tasks are empty, no new tasks will be generated.
16:06:41.645 SCRIPT : SCR_BaseGameMode::OnGameStateChanged = GAME
16:06:41.847 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
16:06:43.445 SCRIPT : Co10 Escape Reintroduced factions: players=US enemy=USSR independent=FIA
16:06:43.474 SCRIPT (W): Can't open config file "worlds/Eden/Eden.ent"
16:06:43.477 SCRIPT : Reintroduced [sites]: authored everon-prison-1 at <6090,211.444,7160>
16:06:43.477 SCRIPT : Reintroduced [sites]: cache clearance position=<6150,203.288,7050> clear=1
16:06:43.506 SCRIPT (W): Can't open config file "worlds/Eden/Eden.ent"
16:06:43.509 SCRIPT : Reintroduced [sites]: authored everon-supply-1 at <6150,203.288,7050>
16:06:43.519 SCRIPT : Reintroduced [sites]: authored everon-radio-1 at <6500,159.756,7200>
16:06:43.523 SCRIPT : Reintroduced [sites]: authored everon-extraction-1 at <4776.55,28.5375,11528.9>
16:06:43.523 SCRIPT : Reintroduced [sites]: cache clearance position=<5960,220.256,7220> clear=1
16:06:43.532 SCRIPT (W): Can't open config file "worlds/Eden/Eden.ent"
16:06:43.533 SCRIPT : Reintroduced [sites]: transport parking=<5960,220.256,7212> radius=4 terrainRange=0.8125 obstructed=0 clear=1
16:06:43.595 SCRIPT : Reintroduced [sites]: authored everon-supply-2 at <5960,220.256,7220>
16:06:43.595 SCRIPT : Reintroduced [sites]: cache clearance position=<6340,175.788,7400> clear=1
16:06:43.598 SCRIPT (W): Can't open config file "worlds/Eden/Eden.ent"
16:06:43.599 SCRIPT (W): Can't open config file "worlds/Eden/Eden.ent"
16:06:43.600 SCRIPT (W): Can't open config file "worlds/Eden/Eden.ent"
16:06:43.600 SCRIPT : Reintroduced [sites]: authored everon-medical-1 at <6340,175.788,7400>
16:06:43.600 SCRIPT : Reintroduced [sites]: cache clearance position=<6740,140.6,7300> clear=1
16:06:43.603 SCRIPT : Reintroduced [sites]: cache clearance position=<6740,140.913,7296> clear=1
16:06:43.604 SCRIPT : Reintroduced [sites]: cache clearance position=<6736,140.975,7300> clear=1
16:06:43.604 SCRIPT : Reintroduced [sites]: cache clearance position=<6744,140.288,7300> clear=1
16:06:43.606 SCRIPT : Reintroduced [sites]: authored everon-outpost-1 at <6740,140.6,7300>
16:06:43.606 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=3 physical=0 conscious=0 nativeComplete=0
16:06:43.606 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=0 conscious=0 nativeComplete=0
16:06:43.607 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=0 conscious=0 nativeComplete=0
16:06:43.607 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=0 conscious=0 nativeComplete=0
16:06:43.607 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=0 conscious=0 nativeComplete=0
16:06:43.607 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=0 conscious=0 nativeComplete=0
16:06:44.580 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=3 physical=1 conscious=1 nativeComplete=0
16:06:44.580 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=1 conscious=1 nativeComplete=0
16:06:44.580 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=1 conscious=1 nativeComplete=0
16:06:44.581 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=1 conscious=1 nativeComplete=0
16:06:45.082 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=3 physical=2 conscious=2 nativeComplete=0
16:06:45.082 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=2 conscious=2 nativeComplete=0
16:06:45.083 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=1 conscious=1 nativeComplete=0
16:06:45.083 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=1 conscious=1 nativeComplete=0
16:06:45.605 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=2 conscious=2 nativeComplete=0
16:06:45.605 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=2 conscious=2 nativeComplete=0
16:06:45.606 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=2 conscious=2 nativeComplete=0
16:06:45.606 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=2 conscious=2 nativeComplete=0
16:06:46.116 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=3 physical=3 conscious=3 nativeComplete=1
16:06:46.116 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=3 conscious=3 nativeComplete=0
16:06:46.116 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=3 conscious=3 nativeComplete=0
16:06:46.117 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=3 conscious=3 nativeComplete=0
16:06:46.630 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=3 conscious=3 nativeComplete=0
16:06:46.630 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=4 conscious=4 nativeComplete=0
16:06:46.630 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=4 conscious=4 nativeComplete=0
16:06:46.630 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=3 conscious=3 nativeComplete=0
16:06:47.150 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=4 conscious=4 nativeComplete=0
16:06:47.151 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=5 conscious=5 nativeComplete=0
16:06:47.151 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=4 conscious=4 nativeComplete=0
16:06:47.151 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=4 conscious=4 nativeComplete=0
16:06:47.658 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=5 conscious=5 nativeComplete=1
16:06:47.659 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=5 conscious=5 nativeComplete=0
16:06:47.659 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=5 conscious=5 nativeComplete=0
16:06:47.659 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=5 conscious=5 nativeComplete=0
16:06:48.177 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=6 conscious=6 nativeComplete=1
16:06:48.177 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=6 conscious=6 nativeComplete=1
16:06:48.177 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=6 conscious=6 nativeComplete=1
16:06:48.689 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=6 conscious=6 nativeComplete=1
16:06:48.690 SCRIPT : Reintroduced [sites]: 7 sites and 122 physical stock items ready
16:06:49.261 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-0 faction=USSR group=<0x00000001E33E6DF0> SCR_AIGroup position=<5429.09,45.3046,10478> living=4
16:06:49.261 SCRIPT : Reintroduced [roadblocks]: roadblock-0 at <5431.07,45.3812,10486.8> guards=4 roadPassage=open HQ=registered
16:06:52.353 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-1 faction=USSR group=<0x00000001E3DF0880> SCR_AIGroup position=<8616.5,116.655,3151> living=4
16:06:52.353 SCRIPT : Reintroduced [roadblocks]: roadblock-1 at <8616.91,116.618,3143.4> guards=4 roadPassage=open HQ=registered
16:06:56.144 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-2 faction=USSR group=<0x00000001E48B2C50> SCR_AIGroup position=<4299.66,32.5743,10480.9> living=4
16:06:56.144 SCRIPT : Reintroduced [roadblocks]: roadblock-2 at <4297.88,33.2726,10473.5> guards=4 roadPassage=open HQ=registered
16:07:00.890 SCRIPT : Reintroduced [roadblocks]: placed=3 requested=4 attempts=138 roadCandidates=28 clearPlans=3; bounded search complete; unsuitable locations skipped
16:07:00.903 SCRIPT : Reintroduced [environment]: date=authored weather=authored
16:07:00.904 SCRIPT : Reintroduced [time]: started at 14:00 with 1x progression
16:07:00.904 SCRIPT : Reintroduced [mission]: phase 0 -> 1
16:07:00.904 SCRIPT : Reintroduced [prison]: owned composition raw={BE6B8D56349038A6}Prefabs/ERR/Prison.et resolved={BE6B8D56349038A6}Prefabs/ERR/Prison.et position=<6090,211.444,7160>
16:07:00.904 SCRIPT : Reintroduced [prison]: gate candidate raw= resolved={67F17696FF278AE0}Prefabs/Structures/BuildingParts/Doors/Door_Metal_A_RIGHT_EXT_COV_B.et lock=1 door=1 position=<6089.34,211.444,7154.05>
16:07:00.904 SCRIPT : Reintroduced [prison]: one intact successor lock in owned prison
16:07:01.027 SCRIPT : INFO: Faction: player jakub (playerID = 1 | UUID = 00000000-0000-0000-0000-000000000000) has joined faction #AR-Faction_US (US)
16:07:01.050 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 waiting for 67 replicated objects and 28 inventory items
16:07:01.050 SCRIPT : Reintroduced [spawn scene]: client token=1 waiting for 67 replicated objects and 28 inventory items
16:07:01.123 SCRIPT : Reintroduced [spawn scene]: client token=1 final=0 all 67 objects and 28 storage items ready
16:07:01.123 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 final=0 storage acknowledged after 99.8613ms
16:07:01.129 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 scene ready after 106.047ms; starting asset preload
16:07:02.154 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 preload finished; verifying held storage
16:07:02.894 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-prison-1 faction=USSR group=<0x0000000171EF0BE0> SCR_AIGroup position=<6125,209.938,7160> living=3
16:07:02.894 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-supply-1 faction=FIA group=<0x0000000171EF5420> SCR_AIGroup position=<6168,202.217,7050> living=5
16:07:02.895 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-radio-1 faction=USSR group=<0x0000000171EF5CA0> SCR_AIGroup position=<6530,157.768,7200> living=6
16:07:02.896 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-extraction-1 faction=USSR group=<0x00000001C0955740> SCR_AIGroup position=<4806.55,27.9353,11528.9> living=6
16:07:02.896 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-supply-2 faction=USSR group=<0x00000001D7E69AD0> SCR_AIGroup position=<5976,218.937,7220> living=6
16:07:02.897 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-outpost-1 faction=USSR group=<0x00000001D7E6B010> SCR_AIGroup position=<6756,139.372,7300> living=6
16:07:03.283 SCRIPT : Reintroduced [spawn scene]: client token=1 final=1 all 67 objects and 28 storage items ready
16:07:03.283 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 final=1 storage acknowledged after 2260.22ms
16:07:03.294 SCRIPT : Reintroduced [spawn]: player 1 at <6088.5,211.389,7158.5>
16:07:03.294 SCRIPT : Reintroduced [spawn scene]: player=1 retaining 67 objects until leaving the spawn area
16:07:03.432 SCRIPT : ERR SMOKE PASS: rescue-faction normal profile selected US rescue faction
16:07:03.433 SCRIPT : Reintroduced [mission]: phase 1 -> 2
16:07:03.435 SCRIPT : Reintroduced [mission]: phase 2 -> 3
16:07:03.436 SCRIPT : Reintroduced [mission]: phase 3 -> 4
16:07:03.437 SCRIPT : ERR SMOKE PASS: rescue-faction arranged valid phase path enables native rescue flight
16:07:03.437 SCRIPT : Reintroduced [extraction]: stage=1 Your escape route is ready. The exact pickup point is marked on your map. Gather your team there and throw a smoke grenade within 25 metres of the mark. We will send the transport and armed escorts when we see your smoke.
16:07:04.037 SCRIPT : Reintroduced [extraction]: stage=2 Signal received. Launching the rescue flight. Keep the landing point clear.
16:07:04.038 SCRIPT : ERR RESCUE FACTION ARRANGED: shortened initial approach origin=<5188.55,114.089,11528.9>; native flight and landing untouched
16:07:04.082 SCRIPT : Reintroduced [extraction]: selected faction=US escort=0 serial=0 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pickup=<4788.55,28.4352,11528.9>
16:07:04.093 SCRIPT : Reintroduced [extraction]: selected faction=US escort=0 serial=1 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pickup=<4788.55,28.3016,11438.9>
16:07:04.130 SCRIPT : Reintroduced [extraction]: selected faction=US escort=1 serial=2 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pickup=<4788.55,28.4352,11528.9>
16:07:04.143 SCRIPT : Reintroduced [extraction]: selected faction=US escort=1 serial=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pickup=<4788.55,28.4352,11528.9>
16:07:04.143 SCRIPT : Reintroduced [extraction]: stage=3 Smoke confirmed. Two rescue transports and armed cover are inbound. The helicopters will land separately near the marker. Use either transport and bring your wounded; both wait until everyone is aboard.
16:07:04.251 SCRIPT : ERR SMOKE PASS: rescue-faction production US dispatch registers exactly two transports
16:07:06.145 SCRIPT : Reintroduced [extraction]: aircraft=0 escort=0 native crew=2 cargo seats=8 faction=US crewPrefab={C31F210ABE078199}Prefabs/ERR/ReconPilotWest.et ready
16:07:06.146 SCRIPT : Reintroduced [extraction]: aircraft=1 escort=0 native crew=2 cargo seats=8 faction=US crewPrefab={C31F210ABE078199}Prefabs/ERR/ReconPilotWest.et ready
16:07:06.146 SCRIPT : Reintroduced [extraction]: aircraft=2 escort=1 native crew=4 cargo seats=6 faction=US crewPrefab={C31F210ABE078199}Prefabs/ERR/ReconPilotWest.et ready
16:07:06.147 SCRIPT : Reintroduced [extraction]: aircraft=3 escort=1 native crew=4 cargo seats=6 faction=US crewPrefab={C31F210ABE078199}Prefabs/ERR/ReconPilotWest.et ready
16:07:08.305 SCRIPT : Reintroduced [SPAWN GROUP]: source=aggression-uaz-1 faction=USSR group=<0x00000001ECADA1A0> SCR_AIGroup position=<5711.07,106.054,6021.33> living=3
16:07:10.429 SCRIPT : Reintroduced [SPAWN GROUP]: source=aggression-uaz-2 faction=USSR group=<0x00000001EEA1C440> SCR_AIGroup position=<5560.96,73.1405,8051.63> living=3
16:07:10.430 SCRIPT : Reintroduced [SPAWN GROUP]: source=defence-everon-medical-1 faction=USSR group=<0x00000001E984B360> SCR_AIGroup position=<6360,175.557,7420> living=3
16:07:12.409 SCRIPT : Reintroduced [SPAWN GROUP]: source=aggression-truck-3 faction=USSR group=<0x00000001F01420D0> SCR_AIGroup position=<7054.95,82.8687,7264.04> living=15
16:07:13.335 SCRIPT : Reintroduced [SPAWN GROUP]: source=formation-1 faction=USSR group=<0x00000001E4F0C680> SCR_AIGroup position=<6000,203.397,7004> living=4
16:07:14.267 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<5120.19,150.417,11528.9> status=RETURNING: rescue transport approach cargo=8
16:07:14.267 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<5120.18,185.95,11438.9> status=RETURNING: rescue transport approach cargo=8
16:07:14.268 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5039.93,234.574,11672.7> status=SEARCH: armed pickup cover cargo=6
16:07:14.268 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5340.57,274.414,11651.2> status=SEARCH: armed pickup cover cargo=6
16:07:24.503 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4916.46,148.119,11528.9> status=RETURNING: rescue transport approach cargo=8
16:07:24.504 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4916.41,179.538,11438.9> status=RETURNING: rescue transport approach cargo=8
16:07:24.504 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5093.02,294.951,11537.7> status=SEARCH: armed pickup cover cargo=6
16:07:24.505 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5228.57,347.623,11490.1> status=SEARCH: armed pickup cover cargo=6
16:07:34.634 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4854.88,148.889,11528.9> status=LANDING: landing for survivors cargo=8
16:07:34.634 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4854.8,179.26,11438.9> status=LANDING: landing for survivors cargo=8
16:07:34.635 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5082.4,296.51,11396.2> status=SEARCH: armed pickup cover cargo=6
16:07:34.635 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5116.19,346.412,11366.3> status=SEARCH: armed pickup cover cargo=6
16:07:36.583 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-1-vehicle-0 faction=USSR group=<0x00000001F5ECAF10> SCR_AIGroup position=<5880.83,211.208,7023.45> living=2
16:07:36.584 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-1-vehicle-1 faction=USSR group=<0x00000001F5E1DC20> SCR_AIGroup position=<5915.3,209.892,7023.87> living=1
16:07:36.584 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-1-vehicle-3 faction=USSR group=<0x00000001F5E21360> SCR_AIGroup position=<5983.13,207.561,7031.22> living=2
16:07:36.585 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-1-vehicle-4 faction=USSR group=<0x00000001F6FDD740> SCR_AIGroup position=<6015.03,205.362,7016.92> living=3
16:07:36.586 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-1-vehicle-5 faction=USSR group=<0x00000001F7AD0FC0> SCR_AIGroup position=<6045.91,203.269,7000.46> living=2
16:07:38.563 SCRIPT : Co10 Escape Reintroduced [AI / air recon]: airport structure={38A8C0CE913C7CEA}Prefabs/Structures/Airport/LightRunway_01/LightRunway_01_blue.et position=<4836.73,28.429,11876.8>
16:07:43.735 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-2-vehicle-0 faction=USSR group=<0x00000001F5BD47B0> SCR_AIGroup position=<7132.12,1.14218,9030.92> living=2
16:07:43.736 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-2-vehicle-1 faction=USSR group=<0x00000001FA5A3010> SCR_AIGroup position=<7151.43,1.87881,9003.18> living=1
16:07:43.737 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-2-vehicle-3 faction=USSR group=<0x00000001FA5A6310> SCR_AIGroup position=<7216.36,3.45242,8979.23> living=2
16:07:43.737 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-2-vehicle-4 faction=USSR group=<0x00000001FAC49370> SCR_AIGroup position=<7247.81,2.72143,8964.18> living=3
16:07:43.738 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-2-vehicle-5 faction=USSR group=<0x00000001FB9C22E0> SCR_AIGroup position=<7281.13,1.84164,8953.46> living=2
16:07:45.279 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4813.02,149.901,11528.9> status=LANDING: landing for survivors cargo=8
16:07:45.279 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4812.94,180.272,11438.9> status=LANDING: landing for survivors cargo=8
16:07:45.280 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5001.62,292.828,11276.5> status=SEARCH: armed pickup cover cargo=6
16:07:45.280 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5007.2,343.155,11264.3> status=SEARCH: armed pickup cover cargo=6
16:07:49.803 SCRIPT : Co10 Escape Reintroduced [AI / air recon]: airport search finished; airports=1
16:07:49.804 SCRIPT : Co10 Escape Reintroduced [AI / air recon]: airport=0 centre=<4788.55,26.6863,11528.9> runway/tower samples=438
16:07:55.882 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4790.68,140.313,11528.9> status=LANDING: landing for survivors cargo=8
16:07:55.882 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4790.67,170.643,11438.9> status=LANDING: landing for survivors cargo=8
16:07:55.883 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4875,289.277,11214.7> status=SEARCH: armed pickup cover cargo=6
16:07:55.884 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4875.16,339.22,11211.3> status=SEARCH: armed pickup cover cargo=6
16:07:56.034 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-3-vehicle-0 faction=USSR group=<0x00000001FD396A80> SCR_AIGroup position=<8836.65,95.1937,2698.89> living=2
16:07:56.035 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-3-vehicle-1 faction=USSR group=<0x00000001FD39C800> SCR_AIGroup position=<8825.89,94.8473,2732.18> living=1
16:07:56.035 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-3-vehicle-3 faction=USSR group=<0x00000001FDBDCFB0> SCR_AIGroup position=<8802.81,97.2751,2798.21> living=2
16:07:56.036 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-3-vehicle-4 faction=USSR group=<0x00000001FDBE24B0> SCR_AIGroup position=<8789.82,99.6782,2830.71> living=3
16:07:56.037 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-3-vehicle-5 faction=USSR group=<0x00000001FEA1C7E0> SCR_AIGroup position=<8776.73,102.117,2863.16> living=2
16:08:05.938 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.74,126.496,11528.9> status=LANDING: landing for survivors cargo=8
16:08:05.938 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.73,156.826,11438.9> status=LANDING: landing for survivors cargo=8
16:08:05.939 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4737.34,288.858,11217.4> status=SEARCH: armed pickup cover cargo=6
16:08:05.939 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4737.07,338.88,11216.8> status=SEARCH: armed pickup cover cargo=6
16:08:09.184 SCRIPT : Reintroduced [SPAWN GROUP]: source=air-recon-10001 faction=USSR group=<0x0000000200A6D830> SCR_AIGroup position=<4860.22,27.5746,11564.2> living=4
16:08:16.099 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,113.819,11528.9> status=LANDING: landing for survivors cargo=8
16:08:16.099 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,144.15,11438.9> status=LANDING: landing for survivors cargo=8
16:08:16.100 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4623.96,285.486,11272.9> status=SEARCH: armed pickup cover cargo=6
16:08:16.100 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4623.52,335.533,11272.4> status=SEARCH: armed pickup cover cargo=6
16:08:26.235 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,100.473,11528.9> status=LANDING: landing for survivors cargo=8
16:08:26.236 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,130.808,11438.9> status=LANDING: landing for survivors cargo=8
16:08:26.236 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4538.48,278.024,11374.7> status=SEARCH: armed pickup cover cargo=6
16:08:26.237 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4537.11,328.073,11373.5> status=SEARCH: armed pickup cover cargo=6
16:08:36.320 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,87.8434,11528.9> status=LANDING: landing for survivors cargo=8
16:08:36.320 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,118.18,11438.9> status=LANDING: landing for survivors cargo=8
16:08:36.321 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4503.86,270.965,11495.7> status=SEARCH: armed pickup cover cargo=6
16:08:36.321 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4501.01,321.015,11494.1> status=SEARCH: armed pickup cover cargo=6
16:08:46.442 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,75.0046,11528.9> status=LANDING: landing for survivors cargo=8
16:08:46.442 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,105.341,11438.9> status=LANDING: landing for survivors cargo=8
16:08:46.443 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4520.2,288.395,11622.4> status=SEARCH: armed pickup cover cargo=6
16:08:46.443 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4515.62,337.674,11621> status=SEARCH: armed pickup cover cargo=6
16:08:56.542 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,62.1589,11528.9> status=LANDING: landing for survivors cargo=8
16:08:56.542 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,92.4955,11438.9> status=LANDING: landing for survivors cargo=8
16:08:56.543 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4585.93,291.447,11732> status=SEARCH: armed pickup cover cargo=6
16:08:56.544 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4579.76,341.809,11731.6> status=SEARCH: armed pickup cover cargo=6
16:09:06.708 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,49.4742,11528.9> status=LANDING: landing for survivors cargo=8
16:09:06.708 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,79.8109,11438.9> status=LANDING: landing for survivors cargo=8
16:09:06.709 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4688.73,288.865,11805.5> status=SEARCH: armed pickup cover cargo=6
16:09:06.709 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4681.47,338.913,11806.6> status=SEARCH: armed pickup cover cargo=6
16:09:16.812 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,36.8565,11528.9> status=LANDING: landing for survivors cargo=8
16:09:16.813 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,67.0501,11438.9> status=LANDING: landing for survivors cargo=8
16:09:16.813 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4812.83,288.609,11832.4> status=SEARCH: armed pickup cover cargo=6
16:09:16.814 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4805.16,338.607,11835.3> status=SEARCH: armed pickup cover cargo=6
16:09:26.941 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,30.9219,11528.9> status=LANDING: landing for survivors cargo=8
16:09:26.941 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,54.1834,11438.9> status=LANDING: landing for survivors cargo=8
16:09:26.942 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4938.32,288.627,11807.4> status=SEARCH: armed pickup cover cargo=6
16:09:26.942 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4931.03,338.611,11812.1> status=SEARCH: armed pickup cover cargo=6
16:09:37.032 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,29.3703,11528.9> status=LANDING: landing for survivors cargo=8
16:09:37.033 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,41.3224,11438.9> status=LANDING: landing for survivors cargo=8
16:09:37.033 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5043.32,286.973,11734.2> status=SEARCH: armed pickup cover cargo=6
16:09:37.034 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5037.08,337.459,11740.6> status=SEARCH: armed pickup cover cargo=6
16:09:47.213 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.55,28.2776,11528.9> status=PARKED: landed; original helicopter retained cargo=8
16:09:47.213 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,32.0522,11438.9> status=LANDING: landing for survivors cargo=8
16:09:47.214 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5110.75,290.175,11622.7> status=SEARCH: armed pickup cover cargo=6
16:09:47.215 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5106.19,340,11630.1> status=SEARCH: armed pickup cover cargo=6
16:09:57.379 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.54,28.278,11528.9> status=PARKED: landed; original helicopter retained cargo=8
16:09:57.379 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,29.5331,11438.9> status=LANDING: landing for survivors cargo=8
16:09:57.380 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5127.24,296.367,11492.2> status=SEARCH: armed pickup cover cargo=6
16:09:57.380 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5124.62,346.51,11499.9> status=SEARCH: armed pickup cover cargo=6
16:10:06.226 SCRIPT : Reintroduced [extraction]: stage=4 Rescue transports are on the ground. Everyone aboard, including your wounded. Use either rescue transport if there are two. Escorts are covering the pickup. We leave when all surviving prisoners are inside.
16:10:06.260 SCRIPT : ERR SMOKE PASS: rescue-faction both friendly armed escorts remain airborne during two-ship pickup
16:10:06.260 SCRIPT : ERR SMOKE PASS: rescue-faction both US transports physically landed upright and stationary
16:10:06.260 SCRIPT : ERR SMOKE PASS: rescue-faction actual transport landing positions keep rotor discs separated
16:10:06.266 SCRIPT : ERR SMOKE PASS: rescue-faction independent living fixture survivor created beside second transport
16:10:06.266 SCRIPT : ERR SMOKE PASS: rescue-faction native casualty components present
16:10:12.515 SCRIPT : ERR RESCUE FACTION TRACE step=3 stage=4 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.55,28.2784,11528.9> status=PARKED: landed; original helicopter retained cargo=8
16:10:12.515 SCRIPT : ERR RESCUE FACTION TRACE step=3 stage=4 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.55,28.1404,11438.9> status=PARKED: landed; original helicopter retained cargo=8
16:10:12.516 SCRIPT : ERR RESCUE FACTION TRACE step=3 stage=4 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5063.59,296.355,11330.6> status=SEARCH: armed pickup cover cargo=6
16:10:12.516 SCRIPT : ERR RESCUE FACTION TRACE step=3 stage=4 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5063.68,346.391,11337.2> status=SEARCH: armed pickup cover cargo=6
16:10:12.517 SCRIPT : ERR SMOKE PASS: rescue-faction patient is already unconscious on ground before cargo request
16:10:12.517 SCRIPT : ERR SMOKE PASS: rescue-faction production casualty selection chooses the nearby second transport
16:10:12.517 SCRIPT : ERR RESCUE FACTION ROOT SEATS total=10 freeCargo=8 auditedBenches=8 recursiveFreeCargo=8
16:10:12.518 SCRIPT : ERR SMOKE PASS: rescue-faction native root manager enumerates all eight audited accessible Huey cargo benches
16:10:12.518 SCRIPT : ERR SMOKE PASS: rescue-faction production physical feedback accepts native ground casualty beside second transport
16:10:12.518 SCRIPT : ERR SMOKE PASS: rescue-faction production casualty service selects an audited seat in second transport
16:10:12.519 SCRIPT : ERR SMOKE PASS: rescue-faction native unconscious cargo loading accepted by second transport
16:10:14.583 SCRIPT : ERR SMOKE PASS: rescue-faction living unconscious casualty physically occupies exact cargo seat in second transport
16:10:14.583 SCRIPT : ERR SMOKE PASS: rescue-faction isolated casualty fixture identity registered for fleet departure
16:10:14.584 SCRIPT : ERR SMOKE PASS: rescue-faction original controlled player boards first transport through native cargo access
16:10:14.704 SCRIPT (W): More than one SCR_WeaponSwitchingBaseUI used in Scripts/Game/UI/HUD/WeaponSwitching/SCR_WeaponSwitchingBaseUI.c L65
16:10:23.377 SCRIPT : Reintroduced [extraction]: stage=5 All survivors aboard. Lifting now. Stay inside the transport; escorts are taking you to safety.
16:10:29.767 SCRIPT : ERR RESCUE FACTION TRACE step=5 stage=5 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.56,29.0087,11528.9> status=TAKEOFF: escorting survivors to safety cargo=7
16:10:29.767 SCRIPT : ERR RESCUE FACTION TRACE step=5 stage=5 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.54,28.8705,11438.9> status=TAKEOFF: escorting survivors to safety cargo=7
16:10:29.768 SCRIPT : ERR RESCUE FACTION TRACE step=5 stage=5 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4916.33,291.497,11310.2> status=RETURNING: escorting survivors to safety cargo=6
16:10:29.768 SCRIPT : ERR RESCUE FACTION TRACE step=5 stage=5 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4916.93,341.315,11317.2> status=RETURNING: escorting survivors to safety cargo=6
16:10:29.769 SCRIPT : ERR SMOKE PASS: rescue-faction original player and living wounded survivor remain physically distributed across two transports
16:10:29.770 SCRIPT : ERR SMOKE PASS: rescue-faction production eight-second boarding hold accepts survivors distributed across the fleet
16:10:29.770 SCRIPT : ERR RESCUE FACTION DEPARTURE aircraft=0 engineOn=1 contact=0 physicsVelocity=<-0.00153839,0.112202,-0.0089864> agl=0.67374 phase=TAKEOFF: escorting survivors to safety climbing=0 physicsActive=1
16:10:29.770 SCRIPT : ERR RESCUE FACTION DEPARTURE aircraft=1 engineOn=1 contact=0 physicsVelocity=<0.0110763,0.112042,-0.00778101> agl=0.668442 phase=TAKEOFF: escorting survivors to safety climbing=0 physicsActive=1
16:10:30.463 SCRIPT : Reintroduced [SPAWN GROUP]: source=formation-2 faction=USSR group=<0x000000020F317FF0> SCR_AIGroup position=<6360,175.557,7420> living=4
16:10:30.810 SCRIPT : ERR RESCUE FACTION DEPARTURE aircraft=0 engineOn=1 contact=0 physicsVelocity=<-0.00153172,0.112203,-0.00897512> agl=0.791605 phase=TAKEOFF: escorting survivors to safety climbing=0 physicsActive=1
16:10:30.810 SCRIPT : ERR RESCUE FACTION DEPARTURE aircraft=1 engineOn=1 contact=0 physicsVelocity=<0.0110832,0.112042,-0.00779771> agl=0.786186 phase=TAKEOFF: escorting survivors to safety climbing=0 physicsActive=1
16:10:31.858 SCRIPT : ERR RESCUE FACTION DEPARTURE aircraft=0 engineOn=1 contact=0 physicsVelocity=<-0.00153459,0.112203,-0.00897612> agl=0.910198 phase=TAKEOFF: escorting survivors to safety climbing=0 physicsActive=1
16:10:31.858 SCRIPT : ERR RESCUE FACTION DEPARTURE aircraft=1 engineOn=1 contact=0 physicsVelocity=<0.0110829,0.112041,-0.00780072> agl=0.904661 phase=TAKEOFF: escorting survivors to safety climbing=0 physicsActive=1
16:10:32.897 SCRIPT : ERR RESCUE FACTION DEPARTURE aircraft=0 engineOn=1 contact=0 physicsVelocity=<-0.00154682,0.112202,-0.00898936> agl=1.02556 phase=TAKEOFF: escorting survivors to safety climbing=0 physicsActive=1
16:10:32.897 SCRIPT : ERR RESCUE FACTION DEPARTURE aircraft=1 engineOn=1 contact=0 physicsVelocity=<0.0110754,0.112042,-0.00778987> agl=1.0199 phase=TAKEOFF: escorting survivors to safety climbing=0 physicsActive=1
16:10:33.928 SCRIPT : ERR RESCUE FACTION DEPARTURE aircraft=0 engineOn=1 contact=0 physicsVelocity=<-2.81708e-06,4.98773,-0.00562485> agl=3.75616 phase=TAKEOFF: escorting survivors to safety climbing=0 physicsActive=1
16:10:33.928 SCRIPT : ERR RESCUE FACTION DEPARTURE aircraft=1 engineOn=1 contact=0 physicsVelocity=<0.00727384,4.98844,-0.00375874> agl=3.75081 phase=TAKEOFF: escorting survivors to safety climbing=0 physicsActive=1
16:10:34.982 SCRIPT : ERR RESCUE FACTION DEPARTURE aircraft=0 engineOn=1 contact=0 physicsVelocity=<-9.05611e-06,4.98774,-0.00563206> agl=9.00894 phase=TAKEOFF: escorting survivors to safety climbing=0 physicsActive=1
16:10:34.982 SCRIPT : ERR RESCUE FACTION DEPARTURE aircraft=1 engineOn=1 contact=0 physicsVelocity=<0.00726963,4.98844,-0.00375211> agl=9.00431 phase=TAKEOFF: escorting survivors to safety climbing=0 physicsActive=1
16:10:35.243 SCRIPT : ERR SMOKE PASS: rescue-faction both transports genuinely airborne and climbing above ten metres with original distributed survivors retained
16:10:35.243 SCRIPT : ERR SMOKE COMPLETE: rescue faction scope=flight-short protected US two-transport landing, wounded boarding and verified airborne departure; arranged local fixture, not dedicated multiplayer or boundary qualification