Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
96 lines
3.0 KiB
Plaintext
96 lines
3.0 KiB
Plaintext
// Vanilla caches are tied to the original game mode. Release its exact
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// components before takeover. Some vanilla destructors unconditionally clear
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// their static cache later; resolve those getters from the current takeover
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// owner so delayed destruction cannot invalidate the replacement.
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modded class SCR_ArsenalManagerComponent
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{
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static void ERR_ReleaseTerrainSingleton(SCR_ArsenalManagerComponent expected)
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{
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if (s_Instance == expected) s_Instance = null;
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}
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}
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modded class SCR_GroupsManagerComponent
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{
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static void ERR_ReleaseTerrainSingleton(SCR_GroupsManagerComponent expected)
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{
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if (s_Instance == expected) s_Instance = null;
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}
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}
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modded class SCR_SupportStationManagerComponent
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{
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static void ERR_ReleaseTerrainSingleton(SCR_SupportStationManagerComponent expected)
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{
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if (s_Instance == expected) s_Instance = null;
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}
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}
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modded class SCR_TaskFinishHistoryManagerComponent
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{
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static void ERR_ReleaseTerrainSingleton(SCR_TaskFinishHistoryManagerComponent expected)
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{
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if (s_Instance == expected) s_Instance = null;
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}
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override static SCR_TaskFinishHistoryManagerComponent GetInstance()
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{
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ERR_TerrainTakeoverMode mode;
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if (GetGame()) mode = ERR_TerrainTakeoverMode.Cast(GetGame().GetGameMode());
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if (mode) return SCR_TaskFinishHistoryManagerComponent.Cast(mode.FindComponent(SCR_TaskFinishHistoryManagerComponent));
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return super.GetInstance();
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}
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}
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modded class SCR_TaskManagerUIComponent
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{
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static void ERR_ReleaseTerrainSingleton(SCR_TaskManagerUIComponent expected)
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{
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if (s_Instance == expected) s_Instance = null;
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}
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override static SCR_TaskManagerUIComponent GetInstance()
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{
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ERR_TerrainTakeoverMode mode;
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if (GetGame()) mode = ERR_TerrainTakeoverMode.Cast(GetGame().GetGameMode());
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if (mode) return SCR_TaskManagerUIComponent.Cast(mode.FindComponent(SCR_TaskManagerUIComponent));
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return super.GetInstance();
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}
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}
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modded class SCR_TextsTaskManagerComponent
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{
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static void ERR_ReleaseTerrainSingleton(SCR_TextsTaskManagerComponent expected)
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{
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if (s_Instance == expected) s_Instance = null;
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}
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override static SCR_TextsTaskManagerComponent GetInstance()
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{
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ERR_TerrainTakeoverMode mode;
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if (GetGame()) mode = ERR_TerrainTakeoverMode.Cast(GetGame().GetGameMode());
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if (mode) return SCR_TextsTaskManagerComponent.Cast(mode.FindComponent(SCR_TextsTaskManagerComponent));
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return super.GetInstance();
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}
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}
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modded class SCR_MapMarkerManagerComponent
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{
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override static SCR_MapMarkerManagerComponent GetInstance()
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{
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ERR_TerrainTakeoverMode mode;
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if (GetGame()) mode = ERR_TerrainTakeoverMode.Cast(GetGame().GetGameMode());
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if (mode) return SCR_MapMarkerManagerComponent.Cast(mode.FindComponent(SCR_MapMarkerManagerComponent));
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return super.GetInstance();
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}
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}
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modded class SCR_RespawnSystemComponent
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{
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override static SCR_RespawnSystemComponent GetInstance()
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{
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ERR_TerrainTakeoverMode mode;
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if (GetGame()) mode = ERR_TerrainTakeoverMode.Cast(GetGame().GetGameMode());
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if (mode) return SCR_RespawnSystemComponent.Cast(mode.FindComponent(SCR_RespawnSystemComponent));
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return super.GetInstance();
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}
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}
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