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EscapistsReintroduced/docs/evidence/native-2026-10-02-death-fixture-diagnostic/review.json
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jakub 6a667d8deb Capture current mission, AI, map and administration development
Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
2026-10-13 22:52:53 +02:00

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{
"result": "Expected fixture assumption disproved: the admitted protected prisoner survives Kill and becomes unconscious; existing fixture then falsely requires death.",
"observed": [
"Kill override called with alive=1 revivable=1 unconscious=0",
"Queued knockout invoked and returned",
"250ms sample alive=1 revivable=1 unconscious=1",
"Four-second old fixture assertion native damage kills prisoner fails"
],
"early_workbench_reload_reproduced": false,
"earlier_reload_cause": "Still unknown; do not attribute the historical early reload to this fixture mismatch.",
"production_changed": false,
"diagnostic_only_patch": "instrumentation.patch",
"source_scope": "Four instrumented files on a frozen copy, no gameplay policy changes",
"cleanup_confirmed": true,
"release_qualified": false
}