Files
EscapistsReintroduced/docs/evidence/native-2026-09-30-infantry-stock-selection/rereintroduced-hq.log.txt
T
jakub a951a96edc Fix faction ammunition resupply and settings recovery
Wait for both convoy cargo phases and use actual magazine stock. Resolve empty primary weapon ammunition from muzzle metadata and recover cleanly from failed initial settings saves.

Update native fixtures, scoped cleanup guards, packaging evidence and validation documentation. Make reviewed fixture tests checkout-relative. All repository checks pass against the isolated staged tree; native resupply completion and multiplayer qualification remain outstanding.
2026-09-30 14:34:46 +02:00

587 lines
104 KiB
Plaintext

[11:36:03] Group 1 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 1)
#1 t=6.2s M0 REGISTER group=1 force= faction=USSR position=<6000,203.413,7004> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:03] role reserved: group=1 force= home=; excluded from general HQ retasking (event 2)
#2 t=6.2s M0 ROLE RESERVED group=1 force= home=; excluded from general HQ retasking [session=1790760951-1]
[11:36:03] mortar deploy: site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; authored gun and four-person crew; finite ammunition initialization pending (event 3)
#3 t=6.2s M0 MORTAR DEPLOY site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; authored gun and four-person crew; finite ammunition initialization pending [session=1790760951-1]
[11:36:05] Group 2 joined HQ: 5 soldiers, faction USSR. Assignment: everon-prison-1. (event 4)
#4 t=8.2s M0 REGISTER group=2 force=everon-prison-1 faction=USSR position=<6125,209.938,7160> members=5 home=everon-prison-1 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:05] Group 2: soldier spawned at <6096.02,210.88,7180.87>. (event 5)
#5 t=8.2s M0 SPAWN MEMBER group=2 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x0000000094A2F990> @"ENTITY:4611686018427388764" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6096.023438 210.879593 7180.865723> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6096.02,210.88,7180.87> [session=1790760951-1]
[11:36:05] Group 2: soldier spawned at <6069.44,211.87,7164.07>. (event 6)
#6 t=8.2s M0 SPAWN MEMBER group=2 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x0000000094A33048> @"ENTITY:4611686018427389134" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6069.435547 211.870010 7164.071289> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6069.44,211.87,7164.07> [session=1790760951-1]
[11:36:05] Group 2: soldier spawned at <6079.57,211.639,7149.26>. (event 7)
#7 t=8.2s M0 SPAWN MEMBER group=2 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x0000000094A35CD0> @"ENTITY:4611686018427389390" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6079.568848 211.638794 7149.257812> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<6079.57,211.639,7149.26> [session=1790760951-1]
[11:36:05] Group 2: soldier spawned at <6092.01,211.218,7145.79>. (event 8)
#8 t=8.2s M0 SPAWN MEMBER group=2 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x0000000094A38958> @"ENTITY:4611686018427389644" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6092.010254 211.218216 7145.787598> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<6092.01,211.218,7145.79> [session=1790760951-1]
[11:36:05] Group 2: soldier spawned at <6104.16,210.824,7160.84>. (event 9)
#9 t=8.2s M0 SPAWN MEMBER group=2 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x0000000094A3EB50> @"ENTITY:4611686018427390210" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6104.161621 210.824097 7160.835938> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<6104.16,210.824,7160.84> [session=1790760951-1]
[11:36:05] Group 3 joined HQ: 6 soldiers, faction USSR. Assignment: everon-radio-1. (event 10)
#10 t=8.2s M0 REGISTER group=3 force=everon-radio-1 faction=USSR position=<6530,157.768,7200> members=6 home=everon-radio-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:05] Group 3: soldier spawned at <6530,157.718,7200>. (event 11)
#11 t=8.2s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x0000000094A30CA8> @"ENTITY:4611686018427388855" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6530.000000 157.718460 7200.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6530,157.718,7200> [session=1790760951-1]
[11:36:05] Group 3: soldier spawned at <6533,157.579,7197>. (event 12)
#12 t=8.2s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x0000000094A34218> @"ENTITY:4611686018427389240" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6533.000000 157.578522 7197.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6533,157.579,7197> [session=1790760951-1]
[11:36:05] Group 3: soldier spawned at <6527,157.938,7197>. (event 13)
#13 t=8.2s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x0000000094A365B8> @"ENTITY:4611686018427389441" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6527.000000 157.938293 7197.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<6527,157.938,7197> [session=1790760951-1]
[11:36:05] Group 3: soldier spawned at <6536,157.438,7194>. (event 14)
#14 t=8.2s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x0000000094A39B28> @"ENTITY:4611686018427389738" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6536.000000 157.437851 7194.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<6536,157.438,7194> [session=1790760951-1]
[11:36:05] Group 3: soldier spawned at <6524,158.063,7194>. (event 15)
#15 t=8.2s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x0000000094A3C7B0> @"ENTITY:4611686018427390003" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6524.000000 158.062988 7194.000000> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<6524,158.063,7194> [session=1790760951-1]
[11:36:05] Group 3: soldier spawned at <6539,157.25,7191>. (event 16)
#16 t=8.2s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x0000000094A3FD20> @"ENTITY:4611686018427390300" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6539.000000 157.250031 7191.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<6539,157.25,7191> [session=1790760951-1]
[11:36:05] Group 4 joined HQ: 6 soldiers, faction USSR. Assignment: everon-extraction-1. (event 17)
#17 t=8.2s M0 REGISTER group=4 force=everon-extraction-1 faction=USSR position=<7030,62.1142,7500> members=6 home=everon-extraction-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:05] Group 4: soldier spawned at <7030,62.096,7500>. (event 18)
#18 t=8.2s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000094A31590> @"ENTITY:4611686018427388917" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7030.000000 62.096012 7500.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<7030,62.096,7500> [session=1790760951-1]
[11:36:05] Group 4: soldier spawned at <7033,61.6434,7497>. (event 19)
#19 t=8.2s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000094A36EA0> @"ENTITY:4611686018427389492" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7033.000000 61.643448 7497.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<7033,61.6434,7497> [session=1790760951-1]
[11:36:05] Group 4: soldier spawned at <7027,62.3937,7497>. (event 20)
#20 t=8.2s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000094A3A410> @"ENTITY:4611686018427389794" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7027.000000 62.393711 7497.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<7027,62.3937,7497> [session=1790760951-1]
[11:36:05] Group 4: soldier spawned at <7036,60.9088,7494>. (event 21)
#21 t=8.2s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000094A3D098> @"ENTITY:4611686018427390054" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7036.000000 60.908806 7494.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<7036,60.9088,7494> [session=1790760951-1]
[11:36:05] Group 4: soldier spawned at <7024,62.5626,7494>. (event 22)
#22 t=8.2s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000094A40750> @"ENTITY:4611686018427390350" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7024.000000 62.562618 7494.000000> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<7024,62.5626,7494> [session=1790760951-1]
[11:36:05] Group 4: soldier spawned at <7039,60.1254,7491>. (event 23)
#23 t=8.2s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000094A42208> @"ENTITY:4611686018427390500" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7039.000000 60.125446 7491.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<7039,60.1254,7491> [session=1790760951-1]
[11:36:05] Group 5 joined HQ: 6 soldiers, faction USSR. Assignment: everon-supply-2. (event 24)
#24 t=8.2s M0 REGISTER group=5 force=everon-supply-2 faction=USSR position=<5976,218.937,7220> members=6 home=everon-supply-2 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:05] Group 5: soldier spawned at <5976,218.938,7220>. (event 25)
#25 t=8.2s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x0000000094A31E78> @"ENTITY:4611686018427389010" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5976.000000 218.938309 7220.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<5976,218.938,7220> [session=1790760951-1]
[11:36:05] Group 5: soldier spawned at <5979,218.719,7217>. (event 26)
#26 t=8.2s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x0000000094A34B00> @"ENTITY:4611686018427389290" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5979.000000 218.719009 7217.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<5979,218.719,7217> [session=1790760951-1]
[11:36:05] Group 5: soldier spawned at <5973,219.079,7217>. (event 27)
#27 t=8.2s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x0000000094A37788> @"ENTITY:4611686018427389542" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5973.000000 219.078659 7217.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<5973,219.079,7217> [session=1790760951-1]
[11:36:05] Group 5: soldier spawned at <5982,218.5,7214>. (event 28)
#28 t=8.2s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x0000000094A3ACF8> @"ENTITY:4611686018427389853" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5982.000000 218.500214 7214.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<5982,218.5,7214> [session=1790760951-1]
[11:36:05] Group 5: soldier spawned at <5970,219.282,7214>. (event 29)
#29 t=8.2s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x0000000094A3D980> @"ENTITY:4611686018427390110" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5970.000000 219.281662 7214.000000> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<5970,219.282,7214> [session=1790760951-1]
[11:36:05] Group 5: soldier spawned at <5985,218.281,7211>. (event 30)
#30 t=8.2s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x0000000094A41038> @"ENTITY:4611686018427390400" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5985.000000 218.281464 7211.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<5985,218.281,7211> [session=1790760951-1]
[11:36:05] Group 6 joined HQ: 6 soldiers, faction USSR. Assignment: everon-outpost-1. (event 31)
#31 t=8.2s M0 REGISTER group=6 force=everon-outpost-1 faction=USSR position=<6756,139.37,7300> members=6 home=everon-outpost-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:05] Group 6: soldier spawned at <6756,139.376,7300>. (event 32)
#32 t=8.2s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x0000000094A32760> @"ENTITY:4611686018427389072" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6756.000000 139.376205 7300.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6756,139.376,7300> [session=1790760951-1]
[11:36:05] Group 6: soldier spawned at <6759,139.453,7297>. (event 33)
#33 t=8.2s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x0000000094A353E8> @"ENTITY:4611686018427389340" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6759.000000 139.453049 7297.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6759,139.453,7297> [session=1790760951-1]
[11:36:05] Group 6: soldier spawned at <6753,139.798,7297>. (event 34)
#34 t=8.2s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x0000000094A38070> @"ENTITY:4611686018427389593" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6753.000000 139.798264 7297.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<6753,139.798,7297> [session=1790760951-1]
[11:36:05] Group 6: soldier spawned at <6762,139.47,7294>. (event 35)
#35 t=8.2s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x0000000094A3B5E0> @"ENTITY:4611686018427389909" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6762.000000 139.469818 7294.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<6762,139.47,7294> [session=1790760951-1]
[11:36:05] Group 6: soldier spawned at <6750,140.188,7294>. (event 36)
#36 t=8.2s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x0000000094A3E268> @"ENTITY:4611686018427390160" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6750.000000 140.187592 7294.000000> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<6750,140.188,7294> [session=1790760951-1]
[11:36:05] Group 6: soldier spawned at <6765,139.375,7291>. (event 37)
#37 t=8.2s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x0000000094A41920> @"ENTITY:4611686018427390450" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6765.000000 139.374817 7291.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<6765,139.375,7291> [session=1790760951-1]
[11:36:06] helicopter timer: Search helicopter: delay 15 minutes; countdown starts after prison escape; next attempt in 900 seconds (event 38)
#38 t=9.6s M0 HELICOPTER TIMER Search helicopter: delay 15 minutes; countdown starts after prison escape; next attempt in 900 seconds [session=1790760951-1]
[11:36:06] Objective security: everon-supply-1 existing garrison activated; permanent local defence; position=<6150, 203.288, 7050> (event 39)
#39 t=9.6s M0 OBJECTIVE DEFENCE everon-supply-1 existing garrison activated; permanent local defence; position=<6150, 203.288, 7050> [session=1790760951-1]
[11:36:06] role reserved: group=3 force=everon-radio-1 home=everon-radio-1; excluded from general HQ retasking (event 40)
#40 t=9.6s M0 ROLE RESERVED group=3 force=everon-radio-1 home=everon-radio-1; excluded from general HQ retasking [session=1790760951-1]
[11:36:06] Objective security: everon-radio-1 existing garrison activated; permanent local defence; position=<6500, 160.556, 7200> (event 41)
#41 t=9.6s M0 OBJECTIVE DEFENCE everon-radio-1 existing garrison activated; permanent local defence; position=<6500, 160.556, 7200> [session=1790760951-1]
[11:36:06] role reserved: group=5 force=everon-supply-2 home=everon-supply-2; excluded from general HQ retasking (event 42)
#42 t=9.6s M0 ROLE RESERVED group=5 force=everon-supply-2 home=everon-supply-2; excluded from general HQ retasking [session=1790760951-1]
[11:36:06] Objective security: everon-supply-2 existing garrison activated; permanent local defence; position=<5960, 220.256, 7220> (event 43)
#43 t=9.6s M0 OBJECTIVE DEFENCE everon-supply-2 existing garrison activated; permanent local defence; position=<5960, 220.256, 7220> [session=1790760951-1]
[11:36:06] Objective security: everon-medical-1 relief requested; position=<6360, 175.538, 7420>; one relief crew maximum (event 44)
#44 t=9.6s M0 OBJECTIVE DEFENCE everon-medical-1 relief requested; position=<6360, 175.538, 7420>; one relief crew maximum [session=1790760951-1]
[11:36:07] town garrison: S_Benac at <6579.38,151.649,7103.25>: waiting to place 8 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. (event 45)
#45 t=9.6s M0 TOWN GARRISON S_Benac at <6579.38,151.649,7103.25>: waiting to place 8 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. [session=1790760951-1]
[11:36:07] courier ready: trip=0 state=1 delivered=0; 12 distinct original HE shells physically confirmed in existing depot cache (event 46)
#46 t=9.6s M0 COURIER READY trip=0 state=1 delivered=0; 12 distinct original HE shells physically confirmed in existing depot cache [session=1790760951-1]
[11:36:07] air drop decision: Airborne support: no ready helicopter passenger load; finite loads 0/4 (event 47)
#47 t=9.6s M0 AIR DROP DECISION Airborne support: no ready helicopter passenger load; finite loads 0/4 [session=1790760951-1]
[11:36:08] Three starting UAZ patrol positions found on clear roads, at least 90 degrees apart around the players. (event 48)
#48 t=10.6s M0 HUNTER OPENING three clear road starts reserved at least 90 degrees apart; center=<6088.5, 211.39, 7158.5> [session=1790760951-1]
[11:36:08] hunter team: crew=3 including one medic; soldier= (event 49)
#49 t=10.6s M0 HUNTER TEAM crew=3 including one medic; soldier={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et medic={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et [session=1790760951-1]
[11:36:08] hunter crew: aggression-uaz-1: original driver ordered to walk to the vehicle and board (event 50)
#50 t=10.6s M0 HUNTER CREW aggression-uaz-1: original driver ordered to walk to the vehicle and board [session=1790760951-1]
[11:36:08] UAZ patrol 1 deployed with 3 crew at <5413.51,170.483,6927.75>. Deployment source: prison-opening. (event 51)
#51 t=10.6s M0 HUNTER SPAWN aggression-uaz-1 identified bodies=0 aggression=0/30 allowance=3/15 base=prison-opening position=<5413.51,170.483,6927.75> crew=3 [session=1790760951-1]
[11:36:10] hunter team: crew=3 including one medic; soldier= (event 52)
#52 t=12.5s M0 HUNTER TEAM crew=3 including one medic; soldier={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et medic={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et [session=1790760951-1]
[11:36:10] hunter crew: aggression-uaz-2: original driver ordered to walk to the vehicle and board (event 53)
#53 t=12.5s M0 HUNTER CREW aggression-uaz-2: original driver ordered to walk to the vehicle and board [session=1790760951-1]
[11:36:10] UAZ patrol 2 deployed with 3 crew at <6658.6,151.085,7790.83>. Deployment source: prison-opening. (event 54)
#54 t=12.5s M0 HUNTER SPAWN aggression-uaz-2 identified bodies=0 aggression=0/30 allowance=3/15 base=prison-opening position=<6658.6,151.085,7790.83> crew=3 [session=1790760951-1]
[11:36:10] hunter crew: aggression-uaz-1: driver seated and conscious; patrol can continue (event 55)
#55 t=12.5s M0 HUNTER CREW aggression-uaz-1: driver seated and conscious; patrol can continue [session=1790760951-1]
[11:36:10] Group 7 joined HQ: 3 soldiers, faction USSR. Assignment: aggression-uaz-1. (event 56)
#56 t=12.5s M0 REGISTER group=7 force=aggression-uaz-1 faction=USSR position=<5413.51,170.483,6927.75> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:10] Group 7: soldier spawned at <5413.27,171.281,6927.33>. (event 57)
#57 t=12.5s M0 SPAWN MEMBER group=7 force=aggression-uaz-1 actor=SCR_ChimeraCharacter<0x0000000094A45CD0> @"ENTITY:4611686018427390982" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5413.271484 171.280579 6927.329590> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<5413.27,171.281,6927.33> [session=1790760951-1]
[11:36:10] Group 7: soldier spawned at <5414.47,171.226,6927.58>. (event 58)
#58 t=12.5s M0 SPAWN MEMBER group=7 force=aggression-uaz-1 actor=SCR_ChimeraCharacter<0x0000000094A465B8> @"ENTITY:4611686018427391035" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5414.469238 171.225723 6927.578613> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<5414.47,171.226,6927.58> [session=1790760951-1]
[11:36:10] Group 7: soldier spawned at <5413.34,171.36,6928.19>. (event 59)
#59 t=12.5s M0 SPAWN MEMBER group=7 force=aggression-uaz-1 actor=SCR_ChimeraCharacter<0x0000000094A46EA0> @"ENTITY:4611686018427391088" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5413.338867 171.360489 6928.194336> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" prefab={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et position=<5413.34,171.36,6928.19> [session=1790760951-1]
[11:36:10] role reserved: group=7 force=aggression-uaz-1 home=; excluded from general HQ retasking (event 60)
#60 t=12.5s M0 ROLE RESERVED group=7 force=aggression-uaz-1 home=; excluded from general HQ retasking [session=1790760951-1]
[11:36:10] UAZ patrol 1: driver and gunner are seated; registered with HQ. (event 61)
#61 t=12.5s M0 HUNTER READY aggression-uaz-1 full response crew and medic seated; physical vehicle HQ radio stocked; fire at will; radio registration active [session=1790760951-1]
[11:36:10] town garrison: C_LocationEntreDeux at <5766.79,221.968,7035.57>: waiting to place 8 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. (event 62)
#62 t=12.5s M0 TOWN GARRISON C_LocationEntreDeux at <5766.79,221.968,7035.57>: waiting to place 8 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. [session=1790760951-1]
[11:36:10] optics: physical magnified optic preserved/confirmed (event 63)
#63 t=13.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790760951-1]
[11:36:10] optics: physical magnified optic preserved/confirmed (event 64)
#64 t=13.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790760951-1]
[11:36:11] optics: physical magnified optic preserved/confirmed (event 65)
#65 t=13.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790760951-1]
[11:36:11] optics: physical magnified optic preserved/confirmed (event 66)
#66 t=13.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790760951-1]
[11:36:11] Anti-air equipment selected for faction USSR; FIM-92 is the fallback. (event 67)
#67 t=13.5s M0 AA PROFILE faction=USSR; preferred={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et; fallback={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et [session=1790760951-1]
[11:36:11] The faction anti-air launcher could not be used. Trying FIM-92 instead. (event 68)
#68 t=13.5s M0 AA FALLBACK actor=SCR_ChimeraCharacter<0x0000000094A3B5E0> @"ENTITY:4611686018427389909" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6761.162109 139.565262 7292.375000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" rejected={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et reason=native weapon slot insertion refused; trying FIM-92 [session=1790760951-1]
[11:36:11] optics: physical magnified optic preserved/confirmed (event 69)
#69 t=13.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790760951-1]
[11:36:11] The faction anti-air launcher could not be used. Trying FIM-92 instead. (event 70)
#70 t=13.5s M0 AA FALLBACK actor=SCR_ChimeraCharacter<0x0000000094A41920> @"ENTITY:4611686018427390450" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6763.636230 139.458954 7289.767578> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" rejected={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et reason=native weapon slot insertion refused; trying FIM-92 [session=1790760951-1]
[11:36:11] radio equipment: original group already equipped; no native radio request submitted (event 71)
#71 t=13.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790760951-1]
[11:36:11] radio equipment: original group already equipped; no native radio request submitted (event 72)
#72 t=13.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790760951-1]
[11:36:11] radio equipment: original group already equipped; no native radio request submitted (event 73)
#73 t=13.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790760951-1]
[11:36:11] radio equipment: original group already equipped; no native radio request submitted (event 74)
#74 t=13.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790760951-1]
[11:36:11] radio equipment: original group already equipped; no native radio request submitted (event 75)
#75 t=13.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790760951-1]
[11:36:11] hunter team: crew=3 including one medic; soldier= (event 76)
#76 t=13.5s M0 HUNTER TEAM crew=3 including one medic; soldier={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et medic={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et [session=1790760951-1]
[11:36:11] hunter crew: aggression-uaz-3: original driver ordered to walk to the vehicle and board (event 77)
#77 t=13.5s M0 HUNTER CREW aggression-uaz-3: original driver ordered to walk to the vehicle and board [session=1790760951-1]
[11:36:11] UAZ patrol 3 deployed with 3 crew at <6476.57,162.091,6445.56>. Deployment source: prison-opening. (event 78)
#78 t=13.5s M0 HUNTER SPAWN aggression-uaz-3 identified bodies=0 aggression=0/30 allowance=3/15 base=prison-opening position=<6476.57,162.091,6445.56> crew=3 [session=1790760951-1]
[11:36:11] hunter movement: aggression-uaz-1 position=<5413.51,170.419,6927.8> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 (event 79)
#79 t=13.5s M0 HUNTER MOVEMENT aggression-uaz-1 position=<5413.51,170.419,6927.8> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 [session=1790760951-1]
[11:36:11] hunter crew: aggression-uaz-2: driver seated and conscious; patrol can continue (event 80)
#80 t=13.5s M0 HUNTER CREW aggression-uaz-2: driver seated and conscious; patrol can continue [session=1790760951-1]
[11:36:11] Group 8 joined HQ: 3 soldiers, faction USSR. Assignment: aggression-uaz-2. (event 81)
#81 t=13.5s M0 REGISTER group=8 force=aggression-uaz-2 faction=USSR position=<6658.6,151.085,7790.83> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:11] Group 8: soldier spawned at <6659.04,151.907,7790.68>. (event 82)
#82 t=13.5s M0 SPAWN MEMBER group=8 force=aggression-uaz-2 actor=SCR_ChimeraCharacter<0x0000000094A48958> @"ENTITY:4611686018427391332" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6659.041992 151.907242 7790.675781> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<6659.04,151.907,7790.68> [session=1790760951-1]
[11:36:11] Group 8: soldier spawned at <6658.52,151.879,7791.78>. (event 83)
#83 t=13.5s M0 SPAWN MEMBER group=8 force=aggression-uaz-2 actor=SCR_ChimeraCharacter<0x0000000094A49240> @"ENTITY:4611686018427391385" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6658.515625 151.879211 7791.781250> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<6658.52,151.879,7791.78> [session=1790760951-1]
[11:36:11] Group 8: soldier spawned at <6658.18,151.906,7790.53>. (event 84)
#84 t=13.5s M0 SPAWN MEMBER group=8 force=aggression-uaz-2 actor=SCR_ChimeraCharacter<0x0000000094A49B28> @"ENTITY:4611686018427391438" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6658.183105 151.906082 7790.530273> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" prefab={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et position=<6658.18,151.906,7790.53> [session=1790760951-1]
[11:36:11] role reserved: group=8 force=aggression-uaz-2 home=; excluded from general HQ retasking (event 85)
#85 t=13.5s M0 ROLE RESERVED group=8 force=aggression-uaz-2 home=; excluded from general HQ retasking [session=1790760951-1]
[11:36:11] UAZ patrol 2: driver and gunner are seated; registered with HQ. (event 86)
#86 t=13.5s M0 HUNTER READY aggression-uaz-2 full response crew and medic seated; physical vehicle HQ radio stocked; fire at will; radio registration active [session=1790760951-1]
[11:36:12] hunter movement: aggression-uaz-2 position=<6658.6,151.016,7790.85> speed=0.0115204m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 (event 87)
#87 t=14.5s M0 HUNTER MOVEMENT aggression-uaz-2 position=<6658.6,151.016,7790.85> speed=0.0115204m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 [session=1790760951-1]
[11:36:12] hunter crew: aggression-uaz-3: driver seated and conscious; patrol can continue (event 88)
#88 t=14.5s M0 HUNTER CREW aggression-uaz-3: driver seated and conscious; patrol can continue [session=1790760951-1]
[11:36:12] Group 9 joined HQ: 3 soldiers, faction USSR. Assignment: aggression-uaz-3. (event 89)
#89 t=14.5s M0 REGISTER group=9 force=aggression-uaz-3 faction=USSR position=<6476.57,162.091,6445.56> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:12] Group 9: soldier spawned at <6476.42,162.928,6445.13>. (event 90)
#90 t=14.5s M0 SPAWN MEMBER group=9 force=aggression-uaz-3 actor=SCR_ChimeraCharacter<0x0000000094A4A410> @"ENTITY:4611686018427391595" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6476.416504 162.927628 6445.128906> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<6476.42,162.928,6445.13> [session=1790760951-1]
[11:36:12] Group 9: soldier spawned at <6477.55,162.83,6445.59>. (event 91)
#91 t=14.5s M0 SPAWN MEMBER group=9 force=aggression-uaz-3 actor=SCR_ChimeraCharacter<0x0000000094A4ACF8> @"ENTITY:4611686018427391648" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6477.547363 162.829666 6445.589844> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<6477.55,162.83,6445.59> [session=1790760951-1]
[11:36:12] Group 9: soldier spawned at <6476.32,162.93,6445.99>. (event 92)
#92 t=14.5s M0 SPAWN MEMBER group=9 force=aggression-uaz-3 actor=SCR_ChimeraCharacter<0x0000000094A4B5E0> @"ENTITY:4611686018427391701" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6476.321777 162.930145 6445.994629> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" prefab={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et position=<6476.32,162.93,6445.99> [session=1790760951-1]
[11:36:12] role reserved: group=9 force=aggression-uaz-3 home=; excluded from general HQ retasking (event 93)
#93 t=14.5s M0 ROLE RESERVED group=9 force=aggression-uaz-3 home=; excluded from general HQ retasking [session=1790760951-1]
[11:36:12] UAZ patrol 3: driver and gunner are seated; registered with HQ. (event 94)
#94 t=14.5s M0 HUNTER READY aggression-uaz-3 full response crew and medic seated; physical vehicle HQ radio stocked; fire at will; radio registration active [session=1790760951-1]
[11:36:13] hunter movement: aggression-uaz-3 position=<6476.56,162.024,6445.56> speed=0.00663584m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 (event 95)
#95 t=15.5s M0 HUNTER MOVEMENT aggression-uaz-3 position=<6476.56,162.024,6445.56> speed=0.00663584m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 [session=1790760951-1]
[11:36:13] Group 10 joined HQ: 3 soldiers, faction USSR. Assignment: defence-everon-medical-1. (event 96)
#96 t=15.5s M0 REGISTER group=10 force=defence-everon-medical-1 faction=USSR position=<6360,175.557,7420> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:13] Group 10: soldier spawned at <6360,175.437,7420>. (event 97)
#97 t=15.5s M0 SPAWN MEMBER group=10 force=defence-everon-medical-1 actor=SCR_ChimeraCharacter<0x0000000094A453E8> @"ENTITY:4611686018427390876" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6360.000000 175.437378 7420.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6360,175.437,7420> [session=1790760951-1]
[11:36:13] Group 10: soldier spawned at <6363,175.375,7417>. (event 98)
#98 t=15.5s M0 SPAWN MEMBER group=10 force=defence-everon-medical-1 actor=SCR_ChimeraCharacter<0x0000000094A47788> @"ENTITY:4611686018427391163" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6363.000000 175.374634 7417.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6363,175.375,7417> [session=1790760951-1]
[11:36:13] Group 10: soldier spawned at <6357,175.78,7417>. (event 99)
#99 t=15.5s M0 SPAWN MEMBER group=10 force=defence-everon-medical-1 actor=SCR_ChimeraCharacter<0x0000000094A48070> @"ENTITY:4611686018427391225" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6357.000000 175.779892 7417.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<6357,175.78,7417> [session=1790760951-1]
[11:36:13] role reserved: group=10 force=defence-everon-medical-1 home=; excluded from general HQ retasking (event 100)
#100 t=15.5s M0 ROLE RESERVED group=10 force=defence-everon-medical-1 home=; excluded from general HQ retasking [session=1790760951-1]
[11:36:13] Objective security: defence-everon-medical-1 relief crew admitted; permanent local defence; position=<6340, 175.788, 7400> (event 101)
#101 t=15.5s M0 OBJECTIVE DEFENCE defence-everon-medical-1 relief crew admitted; permanent local defence; position=<6340, 175.788, 7400> [session=1790760951-1]
[11:36:14] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 102)
#102 t=16.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A44B00> @"ENTITY:4611686018427390822" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6006.000000 202.378983 6998.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6006,202.379,6998> finite two-mine allowance issued [session=1790760951-1]
[11:36:14] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 103)
#103 t=16.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A2F990> @"ENTITY:4611686018427388764" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6098.807617 210.893494 7177.123047> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6098.81,210.893,7177.12> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:14] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 104)
#104 t=16.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A303C0> @"ENTITY:4611686018427388814" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6167.708496 202.188965 7051.011719> @"{677B515F119222C2}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_SL.et" position=<6167.71,202.189,7051.01> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:14] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 105)
#105 t=16.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A31590> @"ENTITY:4611686018427388917" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7030.000000 62.096024 7500.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<7030,62.096,7500> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:14] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 106)
#106 t=16.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A40750> @"ENTITY:4611686018427390350" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7024.210938 62.526028 7493.833984> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<7024.21,62.526,7493.83> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:14] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 107)
#107 t=16.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A34B00> @"ENTITY:4611686018427389290" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5983.910645 218.477051 7218.051270> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<5983.91,218.477,7218.05> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:14] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 108)
#108 t=16.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A41038> @"ENTITY:4611686018427390400" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5979.350098 218.619141 7212.387207> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" position=<5979.35,218.619,7212.39> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:14] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 109)
#109 t=16.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A38070> @"ENTITY:4611686018427389593" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6758.974121 139.205353 7300.152832> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<6758.97,139.205,7300.15> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:14] The FIM-92 fallback could not be confirmed usable. Check technical details for the cause. (event 110)
#110 t=16.5s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A3B5E0> @"ENTITY:4611686018427389909" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6759.368652 139.741516 7290.441895> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<6759.37,139.742,7290.44> prefab={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et FIM-92 unavailable/unusable: native weapon slot insertion refused [session=1790760951-1]
[11:36:14] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 111)
#111 t=16.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A41920> @"ENTITY:4611686018427390450" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6760.375488 139.698227 7288.091309> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" position=<6760.38,139.698,7288.09> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:14] The FIM-92 fallback could not be confirmed usable. Check technical details for the cause. (event 112)
#112 t=16.5s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A41920> @"ENTITY:4611686018427390450" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6760.375488 139.698227 7288.091309> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" position=<6760.38,139.698,7288.09> prefab={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et FIM-92 unavailable/unusable: native weapon slot insertion refused [session=1790760951-1]
[11:36:14] radio equipment: original group already equipped; no native radio request submitted (event 113)
#113 t=16.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790760951-1]
[11:36:14] radio equipment: original group already equipped; no native radio request submitted (event 114)
#114 t=16.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790760951-1]
[11:36:14] radio equipment: original group already equipped; no native radio request submitted (event 115)
#115 t=16.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790760951-1]
[11:36:15] mortar crew ready: site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed (event 116)
#116 t=17.5s M0 MORTAR CREW READY site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed [session=1790760951-1]
[11:36:16] Squad status report queued: status everon-supply-2: 6 living, 6 fit, 0 confirmed losses; sampled=18460.4; small-arms ammunition=1329 magazine rounds, 6 chambered (event 117, message 5)
#117 t=18.5s M5 STATUS REPORT status everon-supply-2: 6 living, 6 fit, 0 confirmed losses; sampled=18460.4; small-arms ammunition=1329 magazine rounds, 6 chambered [session=1790760951-1]
[11:36:16] Squad status report queued: status formation-1: 4 living, 4 fit, 0 confirmed losses; sampled=18460.4; small-arms ammunition=596 magazine rounds, 4 chambered (event 118, message 7)
#118 t=18.5s M7 STATUS REPORT status formation-1: 4 living, 4 fit, 0 confirmed losses; sampled=18460.4; small-arms ammunition=596 magazine rounds, 4 chambered [session=1790760951-1]
[11:36:17] Squad status report queued: status everon-outpost-1: 6 living, 6 fit, 0 confirmed losses; sampled=19473.9; small-arms ammunition=1329 magazine rounds, 6 chambered (event 119, message 8)
#119 t=19.5s M8 STATUS REPORT status everon-outpost-1: 6 living, 6 fit, 0 confirmed losses; sampled=19473.9; small-arms ammunition=1329 magazine rounds, 6 chambered [session=1790760951-1]
[11:36:17] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 120, message 5)
#120 t=19.5s M5 CALL unit 5 originating report; three seconds before transmission [session=1790760951-1]
[11:36:17] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 121, message 7)
#121 t=19.5s M7 CALL unit 1 originating report; three seconds before transmission [session=1790760951-1]
[11:36:18] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 122)
#122 t=20.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A2F990> @"ENTITY:4611686018427388764" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6101.750488 210.839905 7172.791992> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6101.77,210.84,7172.76> finite two-mine allowance issued [session=1790760951-1]
[11:36:18] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 123)
#123 t=20.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A33048> @"ENTITY:4611686018427389134" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6079.673340 211.518372 7165.621094> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<6079.71,211.517,7165.63> finite two-mine allowance issued [session=1790760951-1]
[11:36:18] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 124)
#124 t=20.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A35CD0> @"ENTITY:4611686018427389390" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6090.560059 211.328247 7153.549316> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<6090.6,211.327,7153.52> finite two-mine allowance issued [session=1790760951-1]
[11:36:18] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 125)
#125 t=20.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A303C0> @"ENTITY:4611686018427388814" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6165.270996 202.393433 7053.276855> @"{677B515F119222C2}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_SL.et" position=<6165.27,202.393,7053.28> finite two-mine allowance issued [session=1790760951-1]
[11:36:18] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 126)
#126 t=20.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A33930> @"ENTITY:4611686018427389196" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6168.160156 202.048004 7043.742188> @"{D25BC9815A9F9E8D}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_AT.et" position=<6168.16,202.048,7043.74> medic=0 added=2; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:18] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 127)
#127 t=20.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A30CA8> @"ENTITY:4611686018427388855" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6514.025391 158.680939 7200.930176> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<6514.03,158.681,7200.93> finite two-mine allowance issued [session=1790760951-1]
[11:36:18] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 128)
#128 t=20.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A39B28> @"ENTITY:4611686018427389738" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6528.409180 157.782242 7202.663574> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<6528.41,157.782,7202.66> finite two-mine allowance issued [session=1790760951-1]
[11:36:18] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 129)
#129 t=20.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A3C7B0> @"ENTITY:4611686018427390003" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6517.510742 158.498474 7194.260254> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<6517.51,158.498,7194.26> finite two-mine allowance issued [session=1790760951-1]
[11:36:18] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 130)
#130 t=20.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A3FD20> @"ENTITY:4611686018427390300" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6521.975098 158.069229 7209.128418> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" position=<6521.98,158.069,7209.13> finite two-mine allowance issued [session=1790760951-1]
[11:36:18] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 131)
#131 t=20.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A3D098> @"ENTITY:4611686018427390054" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7036.000000 60.916248 7494.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<7036,60.9162,7494> finite two-mine allowance issued [session=1790760951-1]
[11:36:18] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 132)
#132 t=20.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A31E78> @"ENTITY:4611686018427389010" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5990.304199 218.088470 7221.413574> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<5990.3,218.088,7221.41> finite two-mine allowance issued [session=1790760951-1]
[11:36:18] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 133)
#133 t=20.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A34B00> @"ENTITY:4611686018427389290" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5988.597656 218.255341 7218.437988> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<5988.6,218.255,7218.44> finite two-mine allowance issued [session=1790760951-1]
[11:36:18] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 134)
#134 t=20.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A3ACF8> @"ENTITY:4611686018427389853" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5984.217285 218.447235 7216.988770> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<5984.22,218.447,7216.99> finite two-mine allowance issued [session=1790760951-1]
[11:36:18] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 135)
#135 t=20.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A353E8> @"ENTITY:4611686018427389340" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6764.344727 139.377823 7292.857422> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6764.34,139.378,7292.86> finite two-mine allowance issued [session=1790760951-1]
[11:36:18] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 136)
#136 t=20.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A3E268> @"ENTITY:4611686018427390160" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6761.629883 138.556137 7305.092285> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<6761.63,138.556,7305.09> finite two-mine allowance issued [session=1790760951-1]
[11:36:18] optics: physical magnified optic preserved/confirmed (event 137)
#137 t=20.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790760951-1]
[11:36:18] optics: physical magnified optic preserved/confirmed (event 138)
#138 t=20.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790760951-1]
[11:36:18] optics: physical magnified optic preserved/confirmed (event 139)
#139 t=20.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790760951-1]
[11:36:18] optics: physical magnified optic preserved/confirmed (event 140)
#140 t=20.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790760951-1]
[11:36:18] optics: physical magnified optic preserved/confirmed (event 141)
#141 t=20.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790760951-1]
[11:36:18] optics: physical magnified optic preserved/confirmed (event 142)
#142 t=20.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790760951-1]
[11:36:18] optics: physical magnified optic preserved/confirmed (event 143)
#143 t=20.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790760951-1]
[11:36:18] optics: physical magnified optic preserved/confirmed (event 144)
#144 t=20.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790760951-1]
[11:36:18] optics: physical magnified optic preserved/confirmed (event 145)
#145 t=20.5s M0 OPTICS physical magnified optic preserved/confirmed [session=1790760951-1]
[11:36:18] radio equipment: original group already equipped; no native radio request submitted (event 146)
#146 t=20.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790760951-1]
[11:36:18] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 147, message 8)
#147 t=20.5s M8 CALL unit 6 originating report; three seconds before transmission [session=1790760951-1]
[11:36:18] Squad status report queued: status everon-prison-1: 5 living, 5 fit, 0 confirmed losses; sampled=20476.9; small-arms ammunition=1120 magazine rounds, 5 chambered (event 148, message 9)
#148 t=20.5s M9 STATUS REPORT status everon-prison-1: 5 living, 5 fit, 0 confirmed losses; sampled=20476.9; small-arms ammunition=1120 magazine rounds, 5 chambered [session=1790760951-1]
[11:36:19] Squad status report queued: status everon-radio-1: 6 living, 6 fit, 0 confirmed losses; sampled=21482; small-arms ammunition=1329 magazine rounds, 6 chambered (event 149, message 10)
#149 t=21.5s M10 STATUS REPORT status everon-radio-1: 6 living, 6 fit, 0 confirmed losses; sampled=21482; small-arms ammunition=1329 magazine rounds, 6 chambered [session=1790760951-1]
[11:36:19] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 150, message 9)
#150 t=21.5s M9 CALL unit 2 originating report; three seconds before transmission [session=1790760951-1]
[11:36:20] The soldier finished making the report. Radio delivery can now proceed. (event 151, message 5)
#151 t=22.5s M5 CALL COMPLETE unit 5 completed originating report [session=1790760951-1]
[11:36:20] Radio message in transit: unit 5 -> HQ (long-range) (event 152, message 5)
#152 t=22.5s M5 TRANSMIT unit 5 -> HQ (long-range) [session=1790760951-1]
[11:36:20] Squad status report queued: status everon-extraction-1: 6 living, 6 fit, 0 confirmed losses; sampled=22480.1; small-arms ammunition=1329 magazine rounds, 6 chambered (event 153, message 11)
#153 t=22.5s M11 STATUS REPORT status everon-extraction-1: 6 living, 6 fit, 0 confirmed losses; sampled=22480.1; small-arms ammunition=1329 magazine rounds, 6 chambered [session=1790760951-1]
[11:36:20] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 154, message 10)
#154 t=22.5s M10 CALL unit 3 originating report; three seconds before transmission [session=1790760951-1]
[11:36:20] The soldier finished making the report. Radio delivery can now proceed. (event 155, message 7)
#155 t=22.5s M7 CALL COMPLETE unit 1 completed originating report [session=1790760951-1]
[11:36:20] Radio message in transit: unit 1 -> HQ (long-range) (event 156, message 7)
#156 t=22.5s M7 TRANSMIT unit 1 -> HQ (long-range) [session=1790760951-1]
[11:36:21] optics: startup optics deadline; compatible magnified optic not confirmed (event 157)
#157 t=23.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:21] optics: startup optics deadline; compatible magnified optic not confirmed (event 158)
#158 t=23.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:21] optics: startup optics deadline; compatible magnified optic not confirmed (event 159)
#159 t=23.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:21] optics: startup optics deadline; compatible magnified optic not confirmed (event 160)
#160 t=23.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:21] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 161)
#161 t=23.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A48958> @"ENTITY:4611686018427391332" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6659.041992 151.909134 7790.676270> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6659.04,151.909,7790.68> finite two-mine allowance issued [session=1790760951-1]
[11:36:21] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 162)
#162 t=23.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A4ACF8> @"ENTITY:4611686018427391648" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6477.546875 162.831009 6445.589844> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6477.55,162.831,6445.59> finite two-mine allowance issued [session=1790760951-1]
[11:36:21] The soldier finished making the report. Radio delivery can now proceed. (event 163, message 8)
#163 t=23.5s M8 CALL COMPLETE unit 6 completed originating report [session=1790760951-1]
[11:36:21] Radio message in transit: unit 6 -> HQ (long-range) (event 164, message 8)
#164 t=23.5s M8 TRANSMIT unit 6 -> HQ (long-range) [session=1790760951-1]
[11:36:21] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 165, message 11)
#165 t=23.5s M11 CALL unit 4 originating report; three seconds before transmission [session=1790760951-1]
[11:36:22] Radio message received: HQ received from unit 5 (event 166, message 5)
#166 t=24.5s M5 RECEIVE HQ received from unit 5 [session=1790760951-1]
[11:36:22] Radio message received: HQ received from unit 1 (event 167, message 7)
#167 t=24.5s M7 RECEIVE HQ received from unit 1 [session=1790760951-1]
[11:36:23] Squad status report queued: status aggression-uaz-1: 3 living, 3 fit, 0 confirmed losses; sampled=25490.5; small-arms ammunition=627 magazine rounds, 3 chambered (event 168, message 13)
#168 t=25.5s M13 STATUS REPORT status aggression-uaz-1: 3 living, 3 fit, 0 confirmed losses; sampled=25490.5; small-arms ammunition=627 magazine rounds, 3 chambered [session=1790760951-1]
[11:36:23] Radio message received: HQ received from unit 6 (event 169, message 8)
#169 t=25.5s M8 RECEIVE HQ received from unit 6 [session=1790760951-1]
[11:36:23] The soldier finished making the report. Radio delivery can now proceed. (event 170, message 10)
#170 t=25.5s M10 CALL COMPLETE unit 3 completed originating report [session=1790760951-1]
[11:36:23] Radio message in transit: unit 3 -> HQ (long-range) (event 171, message 10)
#171 t=25.5s M10 TRANSMIT unit 3 -> HQ (long-range) [session=1790760951-1]
[11:36:23] The soldier finished making the report. Radio delivery can now proceed. (event 172, message 9)
#172 t=25.5s M9 CALL COMPLETE unit 2 completed originating report [session=1790760951-1]
[11:36:23] Radio message in transit: unit 2 -> HQ (long-range) (event 173, message 9)
#173 t=25.5s M9 TRANSMIT unit 2 -> HQ (long-range) [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 174)
#174 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 175)
#175 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 176)
#176 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 177)
#177 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 178)
#178 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 179)
#179 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 180)
#180 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 181)
#181 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 182)
#182 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 183)
#183 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 184)
#184 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 185)
#185 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 186)
#186 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 187)
#187 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 188)
#188 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 189)
#189 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 190)
#190 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 191)
#191 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 192)
#192 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 193)
#193 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 194)
#194 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 195)
#195 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 196)
#196 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 197)
#197 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 198)
#198 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 199)
#199 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 200)
#200 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 201)
#201 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] optics: startup optics deadline; compatible magnified optic not confirmed (event 202)
#202 t=26.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:24] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 203)
#203 t=26.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A45CD0> @"ENTITY:4611686018427390982" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5413.271484 171.280685 6927.329590> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<5413.27,171.281,6927.33> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:24] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 204)
#204 t=26.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A465B8> @"ENTITY:4611686018427391035" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5414.469238 171.225815 6927.577637> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<5414.47,171.226,6927.58> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:24] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 205)
#205 t=26.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A48958> @"ENTITY:4611686018427391332" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6659.041992 151.909134 7790.676270> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6659.04,151.909,7790.68> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:24] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 206)
#206 t=26.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A49240> @"ENTITY:4611686018427391385" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6658.515625 151.880356 7791.781250> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6658.52,151.88,7791.78> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:24] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 207)
#207 t=26.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A4A410> @"ENTITY:4611686018427391595" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6476.416504 162.928894 6445.128906> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6476.42,162.929,6445.13> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:24] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 208)
#208 t=26.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A4ACF8> @"ENTITY:4611686018427391648" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6477.546875 162.831009 6445.589844> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6477.55,162.831,6445.59> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:24] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 209)
#209 t=26.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A47788> @"ENTITY:4611686018427391163" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6362.720215 175.711884 7406.670410> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<6362.72,175.712,7406.67> finite two-mine allowance issued [session=1790760951-1]
[11:36:24] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 210)
#210 t=26.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x0000000094A48070> @"ENTITY:4611686018427391225" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6348.619629 175.386383 7412.337402> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<6348.62,175.386,7412.34> finite two-mine allowance issued [session=1790760951-1]
[11:36:24] Squad status report queued: status defence-everon-medical-1: 3 living, 3 fit, 0 confirmed losses; sampled=26498.1; small-arms ammunition=762 magazine rounds, 3 chambered (event 211, message 14)
#211 t=26.5s M14 STATUS REPORT status defence-everon-medical-1: 3 living, 3 fit, 0 confirmed losses; sampled=26498.1; small-arms ammunition=762 magazine rounds, 3 chambered [session=1790760951-1]
[11:36:24] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 212, message 13)
#212 t=26.5s M13 CALL unit 7 originating report; three seconds before transmission [session=1790760951-1]
[11:36:24] The soldier finished making the report. Radio delivery can now proceed. (event 213, message 11)
#213 t=26.5s M11 CALL COMPLETE unit 4 completed originating report [session=1790760951-1]
[11:36:24] Radio message in transit: unit 4 -> HQ (long-range) (event 214, message 11)
#214 t=26.5s M11 TRANSMIT unit 4 -> HQ (long-range) [session=1790760951-1]
[11:36:25] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 215, message 14)
#215 t=27.5s M14 CALL unit 10 originating report; three seconds before transmission [session=1790760951-1]
[11:36:25] Squad status report queued: status aggression-uaz-2: 3 living, 3 fit, 0 confirmed losses; sampled=27503.7; small-arms ammunition=627 magazine rounds, 3 chambered (event 216, message 15)
#216 t=27.5s M15 STATUS REPORT status aggression-uaz-2: 3 living, 3 fit, 0 confirmed losses; sampled=27503.7; small-arms ammunition=627 magazine rounds, 3 chambered [session=1790760951-1]
[11:36:25] Radio message received: HQ received from unit 3 (event 217, message 10)
#217 t=27.5s M10 RECEIVE HQ received from unit 3 [session=1790760951-1]
[11:36:25] Radio message received: HQ received from unit 2 (event 218, message 9)
#218 t=27.5s M9 RECEIVE HQ received from unit 2 [session=1790760951-1]
[11:36:26] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 219, message 15)
#219 t=28.5s M15 CALL unit 8 originating report; three seconds before transmission [session=1790760951-1]
[11:36:26] Radio message received: HQ received from unit 4 (event 220, message 11)
#220 t=28.5s M11 RECEIVE HQ received from unit 4 [session=1790760951-1]
[11:36:27] Squad status report queued: status aggression-uaz-3: 3 living, 3 fit, 0 confirmed losses; sampled=29506.6; small-arms ammunition=627 magazine rounds, 3 chambered (event 221, message 16)
#221 t=29.5s M16 STATUS REPORT status aggression-uaz-3: 3 living, 3 fit, 0 confirmed losses; sampled=29506.6; small-arms ammunition=627 magazine rounds, 3 chambered [session=1790760951-1]
[11:36:27] The soldier finished making the report. Radio delivery can now proceed. (event 222, message 13)
#222 t=29.5s M13 CALL COMPLETE unit 7 completed originating report [session=1790760951-1]
[11:36:27] Radio message in transit: unit 7 -> HQ (long-range) (event 223, message 13)
#223 t=29.5s M13 TRANSMIT unit 7 -> HQ (long-range) [session=1790760951-1]
[11:36:28] The soldier finished making the report. Radio delivery can now proceed. (event 224, message 14)
#224 t=30.5s M14 CALL COMPLETE unit 10 completed originating report [session=1790760951-1]
[11:36:28] Radio message in transit: unit 10 -> HQ (long-range) (event 225, message 14)
#225 t=30.5s M14 TRANSMIT unit 10 -> HQ (long-range) [session=1790760951-1]
[11:36:28] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 226, message 16)
#226 t=30.5s M16 CALL unit 9 originating report; three seconds before transmission [session=1790760951-1]
[11:36:29] The soldier finished making the report. Radio delivery can now proceed. (event 227, message 15)
#227 t=31.5s M15 CALL COMPLETE unit 8 completed originating report [session=1790760951-1]
[11:36:29] Radio message in transit: unit 8 -> HQ (long-range) (event 228, message 15)
#228 t=31.5s M15 TRANSMIT unit 8 -> HQ (long-range) [session=1790760951-1]
[11:36:29] Radio message received: HQ received from unit 7 (event 229, message 13)
#229 t=31.5s M13 RECEIVE HQ received from unit 7 [session=1790760951-1]
[11:36:30] optics: startup optics deadline; compatible magnified optic not confirmed (event 230)
#230 t=32.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:30] optics: startup optics deadline; compatible magnified optic not confirmed (event 231)
#231 t=32.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:30] optics: startup optics deadline; compatible magnified optic not confirmed (event 232)
#232 t=32.5s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790760951-1]
[11:36:30] Radio message received: HQ received from unit 10 (event 233, message 14)
#233 t=32.5s M14 RECEIVE HQ received from unit 10 [session=1790760951-1]
[11:36:31] The soldier finished making the report. Radio delivery can now proceed. (event 234, message 16)
#234 t=33.5s M16 CALL COMPLETE unit 9 completed originating report [session=1790760951-1]
[11:36:31] Radio message in transit: unit 9 -> HQ (long-range) (event 235, message 16)
#235 t=33.5s M16 TRANSMIT unit 9 -> HQ (long-range) [session=1790760951-1]
[11:36:31] Radio message received: HQ received from unit 8 (event 236, message 15)
#236 t=33.5s M15 RECEIVE HQ received from unit 8 [session=1790760951-1]
[11:36:33] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 237)
#237 t=35.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A46EA0> @"ENTITY:4611686018427391088" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5413.338867 171.360443 6928.193848> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" position=<5413.34,171.36,6928.19> medic=1 added=6; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:33] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 238)
#238 t=35.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A49B28> @"ENTITY:4611686018427391438" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6658.183105 151.908066 7790.530762> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" position=<6658.18,151.908,7790.53> medic=1 added=6; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:33] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 239)
#239 t=35.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x0000000094A4B5E0> @"ENTITY:4611686018427391701" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6476.321777 162.931412 6445.995117> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" position=<6476.32,162.931,6446> medic=1 added=6; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790760951-1]
[11:36:33] Radio message received: HQ received from unit 9 (event 240, message 16)
#240 t=35.5s M16 RECEIVE HQ received from unit 9 [session=1790760951-1]
[11:36:38] convoy created: six physical vehicles; finite crew created; native readiness and ledger admission pending (event 241)
#241 t=40.5s M0 CONVOY CREATED six physical vehicles; finite crew created; native readiness and ledger admission pending [session=1790760951-1]
[11:36:38] convoy startup: 1/3 at <5880.83,211.208,7023.45>: finite convoy slot deployed (event 242)
#242 t=40.5s M0 CONVOY STARTUP 1/3 at <5880.83,211.208,7023.45>: finite convoy slot deployed [session=1790760951-1]
[11:36:39] convoy readiness: vehicle=0 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 (event 243)
#243 t=41.4s M0 CONVOY READINESS vehicle=0 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 [session=1790760951-1]
[11:36:39] convoy readiness: vehicle=1 reason=readiness guards satisfied; awaiting admission members=1 agents=1 activeAgents=1 activeGroup=1 seats=1 registered=0 (event 244)
#244 t=41.4s M0 CONVOY READINESS vehicle=1 reason=readiness guards satisfied; awaiting admission members=1 agents=1 activeAgents=1 activeGroup=1 seats=1 registered=0 [session=1790760951-1]
[11:36:39] convoy readiness: vehicle=2 reason=readiness guards satisfied; awaiting admission members=1 agents=1 activeAgents=1 activeGroup=1 seats=1 registered=0 (event 245)
#245 t=41.4s M0 CONVOY READINESS vehicle=2 reason=readiness guards satisfied; awaiting admission members=1 agents=1 activeAgents=1 activeGroup=1 seats=1 registered=0 [session=1790760951-1]
[11:36:39] convoy readiness: vehicle=3 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 (event 246)
#246 t=41.4s M0 CONVOY READINESS vehicle=3 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 [session=1790760951-1]
[11:36:39] convoy readiness: vehicle=4 reason=readiness guards satisfied; awaiting admission members=3 agents=3 activeAgents=3 activeGroup=1 seats=3 registered=0 (event 247)
#247 t=41.4s M0 CONVOY READINESS vehicle=4 reason=readiness guards satisfied; awaiting admission members=3 agents=3 activeAgents=3 activeGroup=1 seats=3 registered=0 [session=1790760951-1]
[11:36:39] convoy readiness: vehicle=5 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 (event 248)
#248 t=41.4s M0 CONVOY READINESS vehicle=5 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 [session=1790760951-1]
[11:36:39] Group 11 joined HQ: 2 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-0. (event 249)
#249 t=41.4s M0 REGISTER group=11 force=supply-convoy-1-vehicle-0 faction=USSR position=<5880.83,211.208,7023.45> members=2 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:39] Group 11: soldier spawned at <5880.58,212.047,7023.07>. (event 250)
#250 t=41.4s M0 SPAWN MEMBER group=11 force=supply-convoy-1-vehicle-0 actor=SCR_ChimeraCharacter<0x0000000094A4BEC8> @"ENTITY:4611686018427392048" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5880.576172 212.046906 7023.073730> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5880.58,212.047,7023.07> [session=1790760951-1]
[11:36:39] Group 11: soldier spawned at <5881.79,211.923,7023.19>. (event 251)
#251 t=41.4s M0 SPAWN MEMBER group=11 force=supply-convoy-1-vehicle-0 actor=SCR_ChimeraCharacter<0x0000000094A4C7B0> @"ENTITY:4611686018427392096" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5881.788574 211.922501 7023.192383> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5881.79,211.923,7023.19> [session=1790760951-1]
[11:36:39] role reserved: group=11 force=supply-convoy-1-vehicle-0 home=; excluded from general HQ retasking (event 252)
#252 t=41.4s M0 ROLE RESERVED group=11 force=supply-convoy-1-vehicle-0 home=; excluded from general HQ retasking [session=1790760951-1]
[11:36:39] Group 12 joined HQ: 1 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-1. (event 253)
#253 t=41.4s M0 REGISTER group=12 force=supply-convoy-1-vehicle-1 faction=USSR position=<5915.3,209.892,7023.87> members=1 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:39] Group 12: soldier spawned at <5914.28,211.564,7023.1>. (event 254)
#254 t=41.4s M0 SPAWN MEMBER group=12 force=supply-convoy-1-vehicle-1 actor=SCR_ChimeraCharacter<0x0000000094A4D098> @"ENTITY:4611686018427392210" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5914.278320 211.564407 7023.095703> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5914.28,211.564,7023.1> [session=1790760951-1]
[11:36:39] role reserved: group=12 force=supply-convoy-1-vehicle-1 home=; excluded from general HQ retasking (event 255)
#255 t=41.4s M0 ROLE RESERVED group=12 force=supply-convoy-1-vehicle-1 home=; excluded from general HQ retasking [session=1790760951-1]
[11:36:39] Group 13 joined HQ: 1 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-2. (event 256)
#256 t=41.4s M0 REGISTER group=13 force=supply-convoy-1-vehicle-2 faction=USSR position=<5948.79,208.982,7033.94> members=1 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:39] Group 13: soldier spawned at <5947.79,210.66,7033.14>. (event 257)
#257 t=41.4s M0 SPAWN MEMBER group=13 force=supply-convoy-1-vehicle-2 actor=SCR_ChimeraCharacter<0x0000000094A4D980> @"ENTITY:4611686018427392327" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5947.794434 210.659973 7033.143066> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5947.79,210.66,7033.14> [session=1790760951-1]
[11:36:39] role reserved: group=13 force=supply-convoy-1-vehicle-2 home=; excluded from general HQ retasking (event 258)
#258 t=41.4s M0 ROLE RESERVED group=13 force=supply-convoy-1-vehicle-2 home=; excluded from general HQ retasking [session=1790760951-1]
[11:36:39] Group 14 joined HQ: 2 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-3. (event 259)
#259 t=41.4s M0 REGISTER group=14 force=supply-convoy-1-vehicle-3 faction=USSR position=<5983.13,207.561,7031.22> members=2 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:39] Group 14: soldier spawned at <5982.85,208.397,7030.86>. (event 260)
#260 t=41.4s M0 SPAWN MEMBER group=14 force=supply-convoy-1-vehicle-3 actor=SCR_ChimeraCharacter<0x0000000094A56060> @"ENTITY:4611686018427393105" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5982.850586 208.396576 7030.856445> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5982.85,208.397,7030.86> [session=1790760951-1]
[11:36:39] Group 14: soldier spawned at <5984.07,208.265,7030.89>. (event 261)
#261 t=41.4s M0 SPAWN MEMBER group=14 force=supply-convoy-1-vehicle-3 actor=SCR_ChimeraCharacter<0x0000000094A56948> @"ENTITY:4611686018427393153" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5984.067871 208.264740 7030.893555> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5984.07,208.265,7030.89> [session=1790760951-1]
[11:36:39] role reserved: group=14 force=supply-convoy-1-vehicle-3 home=; excluded from general HQ retasking (event 262)
#262 t=41.4s M0 ROLE RESERVED group=14 force=supply-convoy-1-vehicle-3 home=; excluded from general HQ retasking [session=1790760951-1]
[11:36:39] Group 15 joined HQ: 3 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-4. (event 263)
#263 t=41.4s M0 REGISTER group=15 force=supply-convoy-1-vehicle-4 faction=USSR position=<6015.03,205.362,7016.92> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:39] Group 15: soldier spawned at <6013.3,206.002,7017>. (event 264)
#264 t=41.4s M0 SPAWN MEMBER group=15 force=supply-convoy-1-vehicle-4 actor=SCR_ChimeraCharacter<0x0000000094A573F8> @"ENTITY:4611686018427393302" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6013.304199 206.001541 7017.004395> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6013.3,206.002,7017> [session=1790760951-1]
[11:36:39] Group 15: soldier spawned at <6015.39,206.221,7016.59>. (event 265)
#265 t=41.4s M0 SPAWN MEMBER group=15 force=supply-convoy-1-vehicle-4 actor=SCR_ChimeraCharacter<0x0000000094A57CE0> @"ENTITY:4611686018427393350" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6015.387207 206.221176 7016.586914> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6015.39,206.221,7016.59> [session=1790760951-1]
[11:36:39] Group 15: soldier spawned at <6013.84,206.002,7016.73>. (event 266)
#266 t=41.4s M0 SPAWN MEMBER group=15 force=supply-convoy-1-vehicle-4 actor=SCR_ChimeraCharacter<0x0000000094A585C8> @"ENTITY:4611686018427393398" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6013.839844 206.001541 7016.725586> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6013.84,206.002,7016.73> [session=1790760951-1]
[11:36:39] role reserved: group=15 force=supply-convoy-1-vehicle-4 home=; excluded from general HQ retasking (event 267)
#267 t=41.4s M0 ROLE RESERVED group=15 force=supply-convoy-1-vehicle-4 home=; excluded from general HQ retasking [session=1790760951-1]
[11:36:39] Group 16 joined HQ: 2 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-5. (event 268)
#268 t=41.4s M0 REGISTER group=16 force=supply-convoy-1-vehicle-5 faction=USSR position=<6045.91,203.269,7000.46> members=2 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:39] Group 16: soldier spawned at <6045.59,204.108,7000.15>. (event 269)
#269 t=41.4s M0 SPAWN MEMBER group=16 force=supply-convoy-1-vehicle-5 actor=SCR_ChimeraCharacter<0x0000000094A58EB0> @"ENTITY:4611686018427393502" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6045.594727 204.108307 7000.146973> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6045.59,204.108,7000.15> [session=1790760951-1]
[11:36:39] Group 16: soldier spawned at <6046.81,203.97,7000.04>. (event 270)
#270 t=41.4s M0 SPAWN MEMBER group=16 force=supply-convoy-1-vehicle-5 actor=SCR_ChimeraCharacter<0x0000000094A59798> @"ENTITY:4611686018427393550" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6046.807129 203.969849 7000.040527> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6046.81,203.97,7000.04> [session=1790760951-1]
[11:36:39] role reserved: group=16 force=supply-convoy-1-vehicle-5 home=; excluded from general HQ retasking (event 271)
#271 t=41.4s M0 ROLE RESERVED group=16 force=supply-convoy-1-vehicle-5 home=; excluded from general HQ retasking [session=1790760951-1]
[11:36:39] Group 17 joined HQ: 7 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-6. (event 272)
#272 t=41.4s M0 REGISTER group=17 force=supply-convoy-1-vehicle-6 faction=USSR position=<5948.79,208.982,7033.94> members=7 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:39] Group 17: soldier spawned at <5947.52,210.663,7034.27>. (event 273)
#273 t=41.4s M0 SPAWN MEMBER group=17 force=supply-convoy-1-vehicle-6 actor=SCR_ChimeraCharacter<0x0000000094A4E268> @"ENTITY:4611686018427392376" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5947.515625 210.663269 7034.274902> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5947.52,210.663,7034.27> [session=1790760951-1]
[11:36:39] Group 17: soldier spawned at <5949.27,210.917,7033.19>. (event 274)
#274 t=41.4s M0 SPAWN MEMBER group=17 force=supply-convoy-1-vehicle-6 actor=SCR_ChimeraCharacter<0x0000000094A4EB50> @"ENTITY:4611686018427392424" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5949.268066 210.917053 7033.189941> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5949.27,210.917,7033.19> [session=1790760951-1]
[11:36:39] Group 17: soldier spawned at <5949.92,210.891,7033.35>. (event 275)
#275 t=41.4s M0 SPAWN MEMBER group=17 force=supply-convoy-1-vehicle-6 actor=SCR_ChimeraCharacter<0x0000000094A4F438> @"ENTITY:4611686018427392472" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5949.918457 210.890747 7033.346680> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5949.92,210.891,7033.35> [session=1790760951-1]
[11:36:39] Group 17: soldier spawned at <5950.54,210.866,7033.5>. (event 276)
#276 t=41.4s M0 SPAWN MEMBER group=17 force=supply-convoy-1-vehicle-6 actor=SCR_ChimeraCharacter<0x0000000094A4FD20> @"ENTITY:4611686018427392520" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5950.538086 210.865692 7033.496094> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5950.54,210.866,7033.5> [session=1790760951-1]
[11:36:39] Group 17: soldier spawned at <5951.19,210.839,7033.65>. (event 277)
#277 t=41.4s M0 SPAWN MEMBER group=17 force=supply-convoy-1-vehicle-6 actor=SCR_ChimeraCharacter<0x0000000094A50750> @"ENTITY:4611686018427392568" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5951.186035 210.839493 7033.652832> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5951.19,210.839,7033.65> [session=1790760951-1]
[11:36:39] Group 17: soldier spawned at <5951.8,210.815,7033.8>. (event 278)
#278 t=41.4s M0 SPAWN MEMBER group=17 force=supply-convoy-1-vehicle-6 actor=SCR_ChimeraCharacter<0x0000000094A51038> @"ENTITY:4611686018427392616" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5951.801758 210.814590 7033.801270> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5951.8,210.815,7033.8> [session=1790760951-1]
[11:36:39] Group 17: soldier spawned at <5952.4,210.79,7033.94>. (event 279)
#279 t=41.4s M0 SPAWN MEMBER group=17 force=supply-convoy-1-vehicle-6 actor=SCR_ChimeraCharacter<0x0000000094A51920> @"ENTITY:4611686018427392664" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5952.397461 210.790497 7033.944824> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5952.4,210.79,7033.94> [session=1790760951-1]
[11:36:39] role reserved: group=17 force=supply-convoy-1-vehicle-6 home=; excluded from general HQ retasking (event 280)
#280 t=41.4s M0 ROLE RESERVED group=17 force=supply-convoy-1-vehicle-6 home=; excluded from general HQ retasking [session=1790760951-1]
[11:36:39] Group 18 joined HQ: 7 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-7. (event 281)
#281 t=41.4s M0 REGISTER group=18 force=supply-convoy-1-vehicle-7 faction=USSR position=<5948.79,208.982,7033.94> members=7 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790760951-1]
[11:36:39] Group 18: soldier spawned at <5947.6,210.663,7033.73>. (event 282)
#282 t=41.4s M0 SPAWN MEMBER group=18 force=supply-convoy-1-vehicle-7 actor=SCR_ChimeraCharacter<0x0000000094A52208> @"ENTITY:4611686018427392713" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5947.603516 210.663483 7033.729492> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5947.6,210.663,7033.73> [session=1790760951-1]
[11:36:39] Group 18: soldier spawned at <5948.91,210.92,7034.84>. (event 283)
#283 t=41.4s M0 SPAWN MEMBER group=18 force=supply-convoy-1-vehicle-7 actor=SCR_ChimeraCharacter<0x0000000094A52AF0> @"ENTITY:4611686018427392761" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5948.909180 210.920074 7034.835938> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5948.91,210.92,7034.84> [session=1790760951-1]
[11:36:39] Group 18: soldier spawned at <5949.57,210.893,7035>. (event 284)
#284 t=41.4s M0 SPAWN MEMBER group=18 force=supply-convoy-1-vehicle-7 actor=SCR_ChimeraCharacter<0x0000000094A533D8> @"ENTITY:4611686018427392809" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5949.574219 210.893173 7034.996094> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5949.57,210.893,7035> [session=1790760951-1]
[11:36:39] Group 18: soldier spawned at <5950.2,210.868,7035.15>. (event 285)
#285 t=41.4s M0 SPAWN MEMBER group=18 force=supply-convoy-1-vehicle-7 actor=SCR_ChimeraCharacter<0x0000000094A53CC0> @"ENTITY:4611686018427392857" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5950.196777 210.867996 7035.146484> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5950.2,210.868,7035.15> [session=1790760951-1]
[11:36:39] Group 18: soldier spawned at <5950.81,210.843,7035.29>. (event 286)
#286 t=41.4s M0 SPAWN MEMBER group=18 force=supply-convoy-1-vehicle-7 actor=SCR_ChimeraCharacter<0x0000000094A545A8> @"ENTITY:4611686018427392905" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5950.811523 210.843140 7035.294922> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5950.81,210.843,7035.29> [session=1790760951-1]
[11:36:39] Group 18: soldier spawned at <5951.45,210.818,7035.45>. (event 287)
#287 t=41.4s M0 SPAWN MEMBER group=18 force=supply-convoy-1-vehicle-7 actor=SCR_ChimeraCharacter<0x0000000094A54E90> @"ENTITY:4611686018427392953" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5951.445312 210.817505 7035.447754> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5951.45,210.818,7035.45> [session=1790760951-1]
[11:36:39] Group 18: soldier spawned at <5952.04,210.794,7035.59>. (event 288)
#288 t=41.4s M0 SPAWN MEMBER group=18 force=supply-convoy-1-vehicle-7 actor=SCR_ChimeraCharacter<0x0000000094A55778> @"ENTITY:4611686018427393001" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5952.037109 210.793564 7035.590332> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5952.04,210.794,7035.59> [session=1790760951-1]
[11:36:39] role reserved: group=18 force=supply-convoy-1-vehicle-7 home=; excluded from general HQ retasking (event 289)
#289 t=41.4s M0 ROLE RESERVED group=18 force=supply-convoy-1-vehicle-7 home=; excluded from general HQ retasking [session=1790760951-1]
[11:36:39] convoy cargo: supply-convoy-1: eight weapon requests and matching finite ammunition batch; no refill (event 290)
#290 t=41.4s M0 CONVOY CARGO supply-convoy-1: eight weapon requests and matching finite ammunition batch; no refill [session=1790760951-1]
[11:36:39] convoy leader: supply-convoy-1: vehicle 1 leads surviving column (event 291)
#291 t=41.4s M0 CONVOY LEADER supply-convoy-1: vehicle 1 leads surviving column [session=1790760951-1]
[11:36:39] convoy travel: supply-convoy-1: leg 0, leader vehicle 1, largest neighbour gap 35 m, waiting for rear=0, supplying infantry=0 (event 292)
#292 t=41.4s M0 CONVOY TRAVEL supply-convoy-1: leg 0, leader vehicle 1, largest neighbour gap 35 m, waiting for rear=0, supplying infantry=0 [session=1790760951-1]
[11:36:40] infantry supply: trip=0 state=1 moved=0 spent=0/56; truck magazine identities captured once after startup; absent/looted stock is never replaced (event 293)
#293 t=42.4s M0 INFANTRY SUPPLY trip=0 state=1 moved=0 spent=0/56; truck magazine identities captured once after startup; absent/looted stock is never replaced [session=1790760951-1]