Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
23 lines
1.9 KiB
JSON
23 lines
1.9 KiB
JSON
{
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"state": "Preliminary source review; final actual-method red/green pending author harness",
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"no_blocker_found": true,
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"reviewed_sha256": {
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"/tmp/erri-hunter-capture-2237/addons/core/Scripts/Game/ERR/10_AI/ERR_HunterService.c": "79369d5cc30cf628f02df0023157ab423e40497325dfd6a73b218757f2b689d4",
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"/tmp/erri-hunter-capture-2237/addons/core/Scripts/Game/ERR/10_AI/ERR_ConvoyService.c": "e503e3a2eeaff638dee7fac6830cfbac6b8d87402e1191ff65aaa9961d9e0b86",
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"/tmp/erri-vanilla-stock/scripts/Game/Vehicle/SCR_CompartmentAccessComponent.c": "55fc213f5136080dac12e916bb20b3a11913d3e2830b05f9669ba2447965d837"
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},
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"findings": [
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"SDK override argument names match exactly; GetOwner usage is native in same method. Native method invokes subscribed entry handlers before querying current character/player identity; calling bounded ownership latch before super protects event-time facts against reentrant exit/disconnect.",
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"PlayerEntered requires authoritative server, active current mode, exact current HQ-owned service, canonical current actor, and exact original hunter root or bounded child ancestry. New or unrelated entities are not adopted.",
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"PlayerCaptureObserved precedes Release; hunter clears downlink/stops recovery; base bypasses survivor retention despite later absent occupancy, releases own order/holds and unregisters HQ.",
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"Already released original hunter is intentionally skipped: entry into its abandoned vehicle cannot revoke the former surviving crew independent infantry role.",
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"No re-registration, initial stock/cargo modifications or replacement deployment introduced. Existing HQ unregister cancels tasks/detection; previously transmitted uplinks retain existing semantics."
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],
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"pending": [
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"Actual method baseline red/proposal green including fast exit and base-retention mutation",
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"Existing hunter and convoy survivor/lifecycle harness adapters"
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],
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"target_edits": false,
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"native_runs": false
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}
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