Files
EscapistsReintroduced/docs/evidence/mounted-courier-2026-10-01/review.json
T
jakub 6a667d8deb Capture current mission, AI, map and administration development
Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
2026-10-13 22:52:53 +02:00

174 lines
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{
"scope": "Mounted finite-ammunition courier integration; no original workspace changes",
"review_fixes": [
"Retire proved successful transaction leaves before subsequent custody changes",
"Courier boarding cleanup preserves foreign compartment claims and avoids vanilla failure teleport",
"Physical pickup uses authored cargo reach rather than contradictory vehicle-center radius",
"Reject locked mounted magazine slot before dispatch and pickup",
"Group crew retention remains active when individual courier is the group leader",
"Valid stationary route endpoints remain eligible; infantry arrival policy unchanged",
"Same-condition guard splitting accommodates Enfusion expression limits",
"Native witness waits through ordinary pending asynchronous inventory operations",
"Explicit constructor and multiline native fixture preparation gates prevent premature startup failure",
"HQ journal forwards actual pickup/swap refusal reasons"
],
"source_proposals": [
"/tmp/erri-mounted-transfer/mounted-transfer.patch",
"/tmp/erri-mounted-pickup/fix.patch",
"/tmp/erri-mounted-coordinator/coordinator.patch",
"/tmp/erri-mounted-coordinator/transfer-access.patch",
"/tmp/erri-mounted-pickup-access/fix.patch"
],
"preserved_failure_logs": [
"/tmp/erri-mounted-courier-preintegration-check.log"
],
"native_qualification": "Full mounted pickup/exchange remains unqualified; ordinary generated escape fixture passes its scripted assertions.",
"offline_validation": {
"registered_programs": 256,
"completed_full_suite": "/tmp/erri-mounted-courier-verified-check.log",
"subsequent_focused_passes": [
"test_native_mounted_courier_probe.py",
"test_mounted_resupply.py"
],
"full_suite_failure_logs": [
"/tmp/erri-mounted-courier-preintegration-check.log",
"/tmp/erri-mounted-courier-final-check.log"
]
},
"native_runs": [
{
"archive": "native-2026-10-01-mounted-courier-compile-initial",
"assertions": 0,
"completions": 0,
"script_or_runtime_failures": [
"06:13:21.638 SCRIPT (E): @\"Scripts/Game/ERR/10_AI/ERR_HQ.c,361\": Formula too complex",
"06:13:21.638 SCRIPT (E): @\"Scripts/Game/ERR/10_AI/ERR_HQ.c,361\": Formula too complex",
"06:13:21.638 SCRIPT (E): @\"Scripts/Game/ERR/10_AI/ERR_HQ.c,361\": Formula too complex",
"06:13:21.638 SCRIPT (E): @\"Scripts/Game/ERR/10_AI/ERR_HQ.c,361\": Formula too complex",
"06:13:21.638 SCRIPT (E): @\"Scripts/Game/ERR/10_AI/ERR_HQ.c,361\": Formula too complex",
"06:13:21.638 SCRIPT (E): @\"Scripts/Game/ERR/10_AI/ERR_HQ.c,361\": Formula too complex",
"06:13:21.638 SCRIPT (E): @\"Scripts/Game/ERR/10_AI/ERR_HQ.c,361\": Formula too complex",
"06:13:21.638 SCRIPT (E): @\"Scripts/Game/ERR/10_AI/ERR_HQ.c,361\": Formula too complex"
],
"engine_error_count": 14,
"cleanup_confirmed": true,
"source_unchanged": true,
"external_inputs_unchanged": true,
"source_manifest_sha256": "5a2a70e9974569b9cf44c9bcb4074b870af1803bb7c226cb819da399de897641"
},
{
"archive": "native-2026-10-01-mounted-courier-compile-second",
"assertions": 0,
"completions": 0,
"script_or_runtime_failures": [
"06:15:34.956 SCRIPT (E): @\"Scripts/Game/ERR/10_AI/ERR_InfantryResupply.c,70\": No return statement in function returning non-void 'ERR_InfantryResupply#6587#2.State'",
"06:15:34.972 SCRIPT (E): @\"Scripts/Game/ERR/10_AI/ERR_MountedResupply.c,117\": Formula too complex",
"06:15:34.972 SCRIPT (E): @\"Scripts/Game/ERR/10_AI/ERR_MountedResupply.c,117\": Formula too complex",
"06:15:34.972 SCRIPT (E): @\"Scripts/Game/ERR/10_AI/ERR_MountedResupply.c,117\": Formula too complex",
"06:15:34.972 SCRIPT (E): @\"Scripts/Game/ERR/10_AI/ERR_MountedResupply.c,117\": Formula too complex",
"06:15:34.972 SCRIPT (E): @\"Scripts/Game/ERR/10_AI/ERR_MountedResupply.c,117\": Formula too complex",
"06:15:34.972 SCRIPT (E): @\"Scripts/Game/ERR/10_AI/ERR_MountedResupply.c,117\": Formula too complex",
"06:15:35.012 SCRIPT (E): @\"Scripts/Game/GameMode/Loadout/SCR_PlayerArsenalLoadout.c,324\": Error in parameters",
"06:15:35.012 SCRIPT (E): @\"Scripts/Game/GameMode/Loadout/SCR_PlayerArsenalLoadout.c,333\": Can't find variable 'sortSlots'",
"06:15:35.012 SCRIPT (E): @\"Scripts/Game/GameMode/Loadout/SCR_PlayerArsenalLoadout.c,335\": Can't find variable 'sortSlots'",
"06:15:35.012 SCRIPT (E): @\"Scripts/Game/GameMode/Loadout/SCR_PlayerArsenalLoadout.c,337\": Can't find variable 'sortSlots'",
"06:15:35.012 SCRIPT (E): @\"Scripts/Game/GameMode/Loadout/SCR_PlayerArsenalLoadout.c,337\": Syntax error",
"06:15:35.016 SCRIPT (E): @\"Scripts/Game/Plugins/Persistence/System/Serializers/Entities/SCR_FactionManagerSerializer.c,26\": Error in parameters",
"06:15:35.016 SCRIPT (E): @\"Scripts/Game/Plugins/Persistence/System/Serializers/Entities/SCR_FactionManagerSerializer.c,29\": Can't find variable 'friendlyDefaultMapping'",
"06:15:35.016 SCRIPT (E): @\"Scripts/Game/Plugins/Persistence/System/Serializers/Entities/SCR_FactionManagerSerializer.c,42\": Can't find variable 'friendlyDefaultMapping'",
"06:15:35.016 SCRIPT (E): @\"Scripts/Game/Plugins/Persistence/System/Serializers/Entities/SCR_FactionManagerSerializer.c,52\": Can't find variable 'friendlyDefaultMapping'",
"06:15:35.016 SCRIPT (E): @\"Scripts/Game/Plugins/Persistence/System/Serializers/Entities/SCR_FactionManagerSerializer.c,77\": Can't find variable 'friendlyDefaultMapping'",
"06:15:35.016 SCRIPT (E): @\"Scripts/Game/Plugins/Persistence/System/Serializers/Entities/SCR_FactionManagerSerializer.c,77\": Syntax error",
"06:15:35.076 SCRIPT (E): @\"Scripts/Game/Respawn/Logic/SCR_SpawnLogic.c,298\": Can't find class Tuple1",
"06:15:35.090 SCRIPT (E): @\"Scripts/Game/Map/ComponentsUI/SCR_MapUIElementContainer.c,443\": Incompatible parameter 'on delete'",
"06:15:35.320 SCRIPT (E): @\"Scripts/Game/ERR/10_AI/ERR_MountedAmmoPickup.c,109\": Formula too complex",
"06:15:35.320 SCRIPT (E): @\"Scripts/Game/ERR/10_AI/ERR_MountedAmmoPickup.c,109\": Formula too complex",
"06:15:35.320 SCRIPT (E): @\"Scripts/Game/ERR/10_AI/ERR_MountedAmmoPickup.c,109\": Formula too complex",
"06:15:35.320 SCRIPT (E): @\"Scripts/Game/ERR/10_AI/ERR_MountedAmmoPickup.c,109\": Formula too complex",
"06:15:35.409 SCRIPT (E): @\"Scripts/Game/ScenarioFramework/Actions/ActionGetters/SCR_ScenarioFrameworkGetCountEntitiesInTrigger.c,10\": Can't find class SCR_ScenarioFrameworkParam",
"06:15:35.424 SCRIPT (E): @\"Scripts/Game/ScenarioFramework/Actions/ActionGetters/SCR_ScenarioFrameworkGetLastFinishedTaskLayer.c,11\": Can't find class SCR_ScenarioFrameworkParam",
"06:15:35.449 SCRIPT (E): @\"Scripts/Game/UI/Components/SCR_SpinningWidgetComponent.c,25\": Can't find class SCR_SpinningWidgetAnimation",
"06:15:35.449 SCRIPT (E): @\"Scripts/Game/UI/Components/SCR_SpinningWidgetComponent.c,27\": Can't find class SCR_SpinningWidgetAnimation",
"06:15:35.548 SCRIPT (E): @\"Scripts/Game/UI/Menu/ContentBrowser/Common/SCR_ScenarioUICommon.c,452\": Can't find class Tuple2",
"06:15:35.548 SCRIPT (E): @\"Scripts/Game/UI/Menu/ContentBrowser/Common/SCR_ScenarioUICommon.c,517\": Can't find class Tuple2",
"06:15:35.557 SCRIPT (E): Can't compile \"Game\" script module!"
],
"engine_error_count": 35,
"cleanup_confirmed": true,
"source_unchanged": true,
"external_inputs_unchanged": true,
"source_manifest_sha256": "b236ac4a5db6b62e840f350f889446227cfd43b72bfa51d63e25c3d8207b0beb"
},
{
"archive": "native-2026-10-01-mounted-courier-fixture-initial",
"assertions": 32,
"completions": 0,
"script_or_runtime_failures": [
"06:19:57.836 SCRIPT (E): ERR SMOKE FAIL: mounted courier original physical convoy, shared stock service or roster lost",
"06:19:57.837 SCRIPT (E): ERR SMOKE FAIL: native production mounted courier full physical chain after intentional test depletion"
],
"engine_error_count": 15,
"cleanup_confirmed": true,
"source_unchanged": true,
"external_inputs_unchanged": true,
"source_manifest_sha256": "df1a0b9e65088d5e48f5051727aef58c1b53253043b457be77fd61f044b794ec"
},
{
"archive": "native-2026-10-01-mounted-courier-pickup-refused",
"assertions": 33,
"completions": 0,
"script_or_runtime_failures": [
"06:28:30.042 SCRIPT (E): ERR SMOKE FAIL: mounted courier trip ended without complete radio, pickup, exchange, exact-seat return and hold-release proof",
"06:28:30.042 SCRIPT (E): ERR SMOKE FAIL: native production mounted courier full physical chain after intentional test depletion"
],
"engine_error_count": 15,
"cleanup_confirmed": true,
"source_unchanged": true,
"external_inputs_unchanged": true,
"source_manifest_sha256": "c7693bdefb577d005f65470bedab92675f7653397510ac760d538ccd8ddb18c0"
},
{
"archive": "native-2026-10-01-mounted-courier-approach-timeout",
"assertions": 33,
"completions": 0,
"script_or_runtime_failures": [
"06:36:36.551 SCRIPT (E): ERR SMOKE FAIL: mounted courier trip ended without complete radio, pickup, exchange, exact-seat return and hold-release proof",
"06:36:36.551 SCRIPT (E): ERR SMOKE FAIL: native production mounted courier full physical chain after intentional test depletion"
],
"engine_error_count": 15,
"cleanup_confirmed": true,
"source_unchanged": true,
"external_inputs_unchanged": true,
"source_manifest_sha256": "734605bce91abd957f72ec90968787f4dfb264fa49c34b90ef3e7526af2aea3e"
},
{
"archive": "native-2026-10-01-mounted-courier-normal-route",
"assertions": 55,
"completions": 1,
"script_or_runtime_failures": [],
"engine_error_count": 13,
"cleanup_confirmed": true,
"source_unchanged": true,
"external_inputs_unchanged": true,
"source_manifest_sha256": "734605bce91abd957f72ec90968787f4dfb264fa49c34b90ef3e7526af2aea3e"
}
],
"native_limits": [
"Opt-in fixture intentionally depletes one original magazine; this does not prove ordinary combat depletion.",
"Production radio demand and orders, individual dismount, approach attempt, finite deadline and original-seat reboard/hold release are observed.",
"First physical attempt reached pickup but failed before carried custody; its original generic journal did not retain the leaf refusal reason.",
"Second physical attempt timed out approaching cargo before pickup; precise leaf reasons are now forwarded if reached.",
"No exact truck-to-worker pickup or worker-to-mount swap success has been observed.",
"Normal route: scripted movement/interaction and physical helicopter occupancy, not manual play, piloting, multiplayer or FPS qualification.",
"Thirteen known installed-resource errors retain strict qualification failure.",
"Published/packaged handoffs remain unchanged."
],
"reference_sources_unchanged": 533,
"prior_unstaged_paths_preserved": 52,
"overlapping_additions_only": [
"tools/check.py",
"tools/headless_workbench.py"
],
"no_commit_or_publication": true
}