Files
EscapistsReintroduced/docs/evidence/native-2026-09-30-escape-route/rereintroduced-hq.log.txt
T
jakub a951a96edc Fix faction ammunition resupply and settings recovery
Wait for both convoy cargo phases and use actual magazine stock. Resolve empty primary weapon ammunition from muzzle metadata and recover cleanly from failed initial settings saves.

Update native fixtures, scoped cleanup guards, packaging evidence and validation documentation. Make reviewed fixture tests checkout-relative. All repository checks pass against the isolated staged tree; native resupply completion and multiplayer qualification remain outstanding.
2026-09-30 14:34:46 +02:00

1197 lines
209 KiB
Plaintext

[14:14:15] Group 1 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 1)
#1 t=6s M0 REGISTER group=1 force= faction=USSR position=<6000,203.413,7004> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:15] role reserved: group=1 force= home=; excluded from general HQ retasking (event 2)
#2 t=6s M0 ROLE RESERVED group=1 force= home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:15] mortar deploy: site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; authored gun and four-person crew; finite ammunition initialization pending (event 3)
#3 t=6s M0 MORTAR DEPLOY site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; authored gun and four-person crew; finite ammunition initialization pending [session=1790770444-1]
[14:14:17] Group 2 joined HQ: 4 soldiers, faction USSR. Assignment: everon-prison-1. (event 4)
#4 t=8s M0 REGISTER group=2 force=everon-prison-1 faction=USSR position=<6125,209.938,7160> members=4 home=everon-prison-1 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:17] Group 2: soldier spawned at <6100.97,210.814,7176.98>. (event 5)
#5 t=8s M0 SPAWN MEMBER group=2 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x000000008ECBF990> @"ENTITY:4611686018427388764" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6100.972656 210.814316 7176.982910> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6100.97,210.814,7176.98> [session=1790770444-1]
[14:14:17] Group 2: soldier spawned at <6075.81,211.483,7172.85>. (event 6)
#6 t=8s M0 SPAWN MEMBER group=2 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x000000008ECC3048> @"ENTITY:4611686018427389134" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6075.806152 211.482727 7172.853516> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6075.81,211.483,7172.85> [session=1790770444-1]
[14:14:17] Group 2: soldier spawned at <6086.68,211.408,7147.41>. (event 7)
#7 t=8s M0 SPAWN MEMBER group=2 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x000000008ECC5CD0> @"ENTITY:4611686018427389390" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6086.681152 211.407761 7147.409668> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<6086.68,211.408,7147.41> [session=1790770444-1]
[14:14:17] Group 2: soldier spawned at <6107.24,210.692,7160.51>. (event 8)
#8 t=8s M0 SPAWN MEMBER group=2 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x000000008ECC8958> @"ENTITY:4611686018427389644" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6107.241699 210.692413 7160.509277> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<6107.24,210.692,7160.51> [session=1790770444-1]
[14:14:17] Group 3 joined HQ: 6 soldiers, faction USSR. Assignment: everon-radio-1. (event 9)
#9 t=8s M0 REGISTER group=3 force=everon-radio-1 faction=USSR position=<6530,157.768,7200> members=6 home=everon-radio-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:17] Group 3: soldier spawned at <6530,157.718,7200>. (event 10)
#10 t=8s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x000000008ECC0CA8> @"ENTITY:4611686018427388855" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6530.000000 157.718460 7200.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6530,157.718,7200> [session=1790770444-1]
[14:14:17] Group 3: soldier spawned at <6533,157.579,7197>. (event 11)
#11 t=8s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x000000008ECC4218> @"ENTITY:4611686018427389240" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6533.000000 157.578522 7197.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6533,157.579,7197> [session=1790770444-1]
[14:14:17] Group 3: soldier spawned at <6527,157.938,7197>. (event 12)
#12 t=8s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x000000008ECC65B8> @"ENTITY:4611686018427389441" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6527.000000 157.938278 7197.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<6527,157.938,7197> [session=1790770444-1]
[14:14:17] Group 3: soldier spawned at <6536,157.438,7194>. (event 13)
#13 t=8s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x000000008ECC9B28> @"ENTITY:4611686018427389738" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6536.000000 157.437836 7194.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<6536,157.438,7194> [session=1790770444-1]
[14:14:17] Group 3: soldier spawned at <6524,158.063,7194>. (event 14)
#14 t=8s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x000000008ECCC7B0> @"ENTITY:4611686018427389995" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6524.000000 158.062927 7194.000000> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<6524,158.063,7194> [session=1790770444-1]
[14:14:17] Group 3: soldier spawned at <6539,157.25,7191>. (event 15)
#15 t=8s M0 SPAWN MEMBER group=3 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x000000008ECCF438> @"ENTITY:4611686018427390260" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6539.000000 157.250015 7191.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<6539,157.25,7191> [session=1790770444-1]
[14:14:17] Group 4 joined HQ: 6 soldiers, faction USSR. Assignment: everon-extraction-1. (event 16)
#16 t=8s M0 REGISTER group=4 force=everon-extraction-1 faction=USSR position=<7030,62.1142,7500> members=6 home=everon-extraction-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:17] Group 4: soldier spawned at <7030,62.096,7500>. (event 17)
#17 t=8s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x000000008ECC1590> @"ENTITY:4611686018427388917" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7030.000000 62.096008 7500.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<7030,62.096,7500> [session=1790770444-1]
[14:14:17] Group 4: soldier spawned at <7033,61.6434,7497>. (event 18)
#18 t=8s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x000000008ECC6EA0> @"ENTITY:4611686018427389492" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7033.000000 61.643387 7497.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<7033,61.6434,7497> [session=1790770444-1]
[14:14:17] Group 4: soldier spawned at <7027,62.3936,7497>. (event 19)
#19 t=8s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x000000008ECCA410> @"ENTITY:4611686018427389794" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7027.000000 62.393612 7497.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<7027,62.3936,7497> [session=1790770444-1]
[14:14:17] Group 4: soldier spawned at <7036,60.9084,7494>. (event 20)
#20 t=8s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x000000008ECCD098> @"ENTITY:4611686018427390064" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7036.000000 60.908382 7494.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<7036,60.9084,7494> [session=1790770444-1]
[14:14:17] Group 4: soldier spawned at <7024,62.5626,7494>. (event 21)
#21 t=8s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x000000008ECCFD20> @"ENTITY:4611686018427390310" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7024.000000 62.562607 7494.000000> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<7024,62.5626,7494> [session=1790770444-1]
[14:14:17] Group 4: soldier spawned at <7039,60.1254,7491>. (event 22)
#22 t=8s M0 SPAWN MEMBER group=4 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x000000008ECD1920> @"ENTITY:4611686018427390460" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7039.000000 60.125446 7491.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<7039,60.1254,7491> [session=1790770444-1]
[14:14:17] Group 5 joined HQ: 6 soldiers, faction USSR. Assignment: everon-supply-2. (event 23)
#23 t=8s M0 REGISTER group=5 force=everon-supply-2 faction=USSR position=<5976,218.937,7220> members=6 home=everon-supply-2 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:17] Group 5: soldier spawned at <5976,218.938,7220>. (event 24)
#24 t=8s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x000000008ECC1E78> @"ENTITY:4611686018427389010" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5976.000000 218.938293 7220.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<5976,218.938,7220> [session=1790770444-1]
[14:14:17] Group 5: soldier spawned at <5979,218.719,7217>. (event 25)
#25 t=8s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x000000008ECC4B00> @"ENTITY:4611686018427389290" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5979.000000 218.719009 7217.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<5979,218.719,7217> [session=1790770444-1]
[14:14:17] Group 5: soldier spawned at <5973,219.079,7217>. (event 26)
#26 t=8s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x000000008ECC7788> @"ENTITY:4611686018427389542" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5973.000000 219.078674 7217.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<5973,219.079,7217> [session=1790770444-1]
[14:14:17] Group 5: soldier spawned at <5982,218.5,7214>. (event 27)
#27 t=8s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x000000008ECCACF8> @"ENTITY:4611686018427389845" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5982.000000 218.500214 7214.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<5982,218.5,7214> [session=1790770444-1]
[14:14:17] Group 5: soldier spawned at <5970,219.282,7214>. (event 28)
#28 t=8s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x000000008ECCD980> @"ENTITY:4611686018427390120" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5970.000000 219.281616 7214.000000> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<5970,219.282,7214> [session=1790770444-1]
[14:14:17] Group 5: soldier spawned at <5985,218.281,7211>. (event 29)
#29 t=8s M0 SPAWN MEMBER group=5 force=everon-supply-2 actor=SCR_ChimeraCharacter<0x000000008ECD0750> @"ENTITY:4611686018427390360" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5985.000000 218.281479 7211.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<5985,218.281,7211> [session=1790770444-1]
[14:14:17] Group 6 joined HQ: 6 soldiers, faction USSR. Assignment: everon-outpost-1. (event 30)
#30 t=8s M0 REGISTER group=6 force=everon-outpost-1 faction=USSR position=<6756,139.37,7300> members=6 home=everon-outpost-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:17] Group 6: soldier spawned at <6756,139.376,7300>. (event 31)
#31 t=8s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x000000008ECC2760> @"ENTITY:4611686018427389072" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6756.000000 139.376190 7300.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6756,139.376,7300> [session=1790770444-1]
[14:14:17] Group 6: soldier spawned at <6759,139.453,7297>. (event 32)
#32 t=8s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x000000008ECC53E8> @"ENTITY:4611686018427389340" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6759.000000 139.453033 7297.000000> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6759,139.453,7297> [session=1790770444-1]
[14:14:17] Group 6: soldier spawned at <6753,139.798,7297>. (event 33)
#33 t=8s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x000000008ECC8070> @"ENTITY:4611686018427389593" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6753.000000 139.798248 7297.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<6753,139.798,7297> [session=1790770444-1]
[14:14:17] Group 6: soldier spawned at <6762,139.47,7294>. (event 34)
#34 t=8s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x000000008ECCB5E0> @"ENTITY:4611686018427389901" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6762.000000 139.469788 7294.000000> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<6762,139.47,7294> [session=1790770444-1]
[14:14:17] Group 6: soldier spawned at <6750,140.188,7294>. (event 35)
#35 t=8s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x000000008ECCE268> @"ENTITY:4611686018427390170" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6750.000000 140.187546 7294.000000> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<6750,140.188,7294> [session=1790770444-1]
[14:14:17] Group 6: soldier spawned at <6765,139.375,7291>. (event 36)
#36 t=8s M0 SPAWN MEMBER group=6 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x000000008ECD1038> @"ENTITY:4611686018427390410" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6765.000000 139.375015 7291.000000> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<6765,139.375,7291> [session=1790770444-1]
[14:14:18] helicopter timer: Search helicopter: delay 15 minutes; countdown starts after prison escape; next attempt in 900 seconds (event 37)
#37 t=9.7s M0 HELICOPTER TIMER Search helicopter: delay 15 minutes; countdown starts after prison escape; next attempt in 900 seconds [session=1790770444-1]
[14:14:18] Objective security: everon-supply-1 existing garrison activated; permanent local defence; position=<6150, 203.288, 7050> (event 38)
#38 t=9.7s M0 OBJECTIVE DEFENCE everon-supply-1 existing garrison activated; permanent local defence; position=<6150, 203.288, 7050> [session=1790770444-1]
[14:14:18] role reserved: group=3 force=everon-radio-1 home=everon-radio-1; excluded from general HQ retasking (event 39)
#39 t=9.7s M0 ROLE RESERVED group=3 force=everon-radio-1 home=everon-radio-1; excluded from general HQ retasking [session=1790770444-1]
[14:14:18] Objective security: everon-radio-1 existing garrison activated; permanent local defence; position=<6500, 160.556, 7200> (event 40)
#40 t=9.7s M0 OBJECTIVE DEFENCE everon-radio-1 existing garrison activated; permanent local defence; position=<6500, 160.556, 7200> [session=1790770444-1]
[14:14:18] role reserved: group=5 force=everon-supply-2 home=everon-supply-2; excluded from general HQ retasking (event 41)
#41 t=9.7s M0 ROLE RESERVED group=5 force=everon-supply-2 home=everon-supply-2; excluded from general HQ retasking [session=1790770444-1]
[14:14:18] Objective security: everon-supply-2 existing garrison activated; permanent local defence; position=<5960, 220.256, 7220> (event 42)
#42 t=9.7s M0 OBJECTIVE DEFENCE everon-supply-2 existing garrison activated; permanent local defence; position=<5960, 220.256, 7220> [session=1790770444-1]
[14:14:18] Objective security: everon-medical-1 relief requested; position=<6360, 175.538, 7420>; one relief crew maximum (event 43)
#43 t=9.7s M0 OBJECTIVE DEFENCE everon-medical-1 relief requested; position=<6360, 175.538, 7420>; one relief crew maximum [session=1790770444-1]
[14:14:18] town garrison: S_Benac at <6579.38,151.649,7103.25>: waiting to place 8 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. (event 44)
#44 t=9.7s M0 TOWN GARRISON S_Benac at <6579.38,151.649,7103.25>: waiting to place 8 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. [session=1790770444-1]
[14:14:18] courier ready: trip=0 state=1 delivered=0; 12 distinct original HE shells physically confirmed in existing depot cache (event 45)
#45 t=9.7s M0 COURIER READY trip=0 state=1 delivered=0; 12 distinct original HE shells physically confirmed in existing depot cache [session=1790770444-1]
[14:14:18] air drop decision: Airborne support: no ready helicopter passenger load; finite loads 0/4 (event 46)
#46 t=9.7s M0 AIR DROP DECISION Airborne support: no ready helicopter passenger load; finite loads 0/4 [session=1790770444-1]
[14:14:19] Three starting UAZ patrol positions found on clear roads, at least 90 degrees apart around the players. (event 47)
#47 t=10.7s M0 HUNTER OPENING three clear road starts reserved at least 90 degrees apart; center=<6090.34, 211.332, 7155.05> [session=1790770444-1]
[14:14:19] hunter team: crew=3 including one medic; soldier= (event 48)
#48 t=10.7s M0 HUNTER TEAM crew=3 including one medic; soldier={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et medic={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et [session=1790770444-1]
[14:14:19] hunter crew: aggression-uaz-1: original driver ordered to walk to the vehicle and board (event 49)
#49 t=10.7s M0 HUNTER CREW aggression-uaz-1: original driver ordered to walk to the vehicle and board [session=1790770444-1]
[14:14:19] UAZ patrol 1 deployed with 3 crew at <5291.35,173.666,7044.56>. Deployment source: prison-opening. (event 50)
#50 t=10.7s M0 HUNTER SPAWN aggression-uaz-1 identified bodies=0 aggression=0/30 allowance=3/15 base=prison-opening position=<5291.35,173.666,7044.56> crew=3 [session=1790770444-1]
[14:14:21] hunter team: crew=3 including one medic; soldier= (event 51)
#51 t=12.6s M0 HUNTER TEAM crew=3 including one medic; soldier={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et medic={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et [session=1790770444-1]
[14:14:21] hunter crew: aggression-uaz-2: original driver ordered to walk to the vehicle and board (event 52)
#52 t=12.6s M0 HUNTER CREW aggression-uaz-2: original driver ordered to walk to the vehicle and board [session=1790770444-1]
[14:14:21] UAZ patrol 2 deployed with 3 crew at <6657.58,151.444,7800.67>. Deployment source: prison-opening. (event 53)
#53 t=12.6s M0 HUNTER SPAWN aggression-uaz-2 identified bodies=0 aggression=0/30 allowance=3/15 base=prison-opening position=<6657.58,151.444,7800.67> crew=3 [session=1790770444-1]
[14:14:21] hunter crew: aggression-uaz-1: driver seated and conscious; patrol can continue (event 54)
#54 t=12.6s M0 HUNTER CREW aggression-uaz-1: driver seated and conscious; patrol can continue [session=1790770444-1]
[14:14:21] Group 7 joined HQ: 3 soldiers, faction USSR. Assignment: aggression-uaz-1. (event 55)
#55 t=12.6s M0 REGISTER group=7 force=aggression-uaz-1 faction=USSR position=<5291.35,173.666,7044.56> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:21] Group 7: soldier spawned at <5290.89,174.496,7044.44>. (event 56)
#56 t=12.6s M0 SPAWN MEMBER group=7 force=aggression-uaz-1 actor=SCR_ChimeraCharacter<0x000000008ECD53E8> @"ENTITY:4611686018427390944" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5290.894043 174.496155 7044.442383> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<5290.89,174.496,7044.44> [session=1790770444-1]
[14:14:21] Group 7: soldier spawned at <5291.95,174.463,7043.83>. (event 57)
#57 t=12.6s M0 SPAWN MEMBER group=7 force=aggression-uaz-1 actor=SCR_ChimeraCharacter<0x000000008ECD5CD0> @"ENTITY:4611686018427390997" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5291.951660 174.462799 7043.826172> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<5291.95,174.463,7043.83> [session=1790770444-1]
[14:14:21] Group 7: soldier spawned at <5291.52,174.497,7045.05>. (event 58)
#58 t=12.6s M0 SPAWN MEMBER group=7 force=aggression-uaz-1 actor=SCR_ChimeraCharacter<0x000000008ECD65B8> @"ENTITY:4611686018427391050" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5291.521484 174.497040 7045.046387> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" prefab={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et position=<5291.52,174.497,7045.05> [session=1790770444-1]
[14:14:21] role reserved: group=7 force=aggression-uaz-1 home=; excluded from general HQ retasking (event 59)
#59 t=12.6s M0 ROLE RESERVED group=7 force=aggression-uaz-1 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:21] UAZ patrol 1: driver and gunner are seated; registered with HQ. (event 60)
#60 t=12.6s M0 HUNTER READY aggression-uaz-1 full response crew and medic seated; physical vehicle HQ radio stocked; fire at will; radio registration active [session=1790770444-1]
[14:14:21] town garrison: C_LocationEntreDeux at <5766.79,221.968,7035.57>: waiting to place 5 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. (event 61)
#61 t=12.6s M0 TOWN GARRISON C_LocationEntreDeux at <5766.79,221.968,7035.57>: waiting to place 5 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. [session=1790770444-1]
[14:14:22] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 62)
#62 t=13.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECD3048> @"ENTITY:4611686018427390652" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6003.000000 202.817307 7001.000000> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<6003,202.817,7001> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:22] Anti-air equipment selected for faction USSR; FIM-92 is the fallback. (event 63)
#63 t=13.7s M0 AA PROFILE faction=USSR; preferred={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et; fallback={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et [session=1790770444-1]
[14:14:22] Anti-air equipment selected for faction FIA; FIM-92 is the fallback. (event 64)
#64 t=13.7s M0 AA PROFILE faction=FIA; preferred={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et; fallback={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et [session=1790770444-1]
[14:14:22] The faction anti-air launcher could not be used. Trying FIM-92 instead. (event 65)
#65 t=13.7s M0 AA FALLBACK actor=SCR_ChimeraCharacter<0x000000008ECC3930> @"ENTITY:4611686018427389196" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6167.379395 202.147781 7047.604492> @"{D25BC9815A9F9E8D}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_AT.et" rejected={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et reason=native weapon slot insertion refused; trying FIM-92 [session=1790770444-1]
[14:14:22] optics: physical magnified optic preserved/confirmed (event 66)
#66 t=13.7s M0 OPTICS physical magnified optic preserved/confirmed [session=1790770444-1]
[14:14:22] optics: physical magnified optic preserved/confirmed (event 67)
#67 t=13.7s M0 OPTICS physical magnified optic preserved/confirmed [session=1790770444-1]
[14:14:22] optics: physical magnified optic preserved/confirmed (event 68)
#68 t=13.7s M0 OPTICS physical magnified optic preserved/confirmed [session=1790770444-1]
[14:14:22] optics: physical magnified optic preserved/confirmed (event 69)
#69 t=13.7s M0 OPTICS physical magnified optic preserved/confirmed [session=1790770444-1]
[14:14:22] radio equipment: original group already equipped; no native radio request submitted (event 70)
#70 t=13.7s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:14:22] radio equipment: original group already equipped; no native radio request submitted (event 71)
#71 t=13.7s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:14:22] radio equipment: original group already equipped; no native radio request submitted (event 72)
#72 t=13.7s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:14:22] radio equipment: original group already equipped; no native radio request submitted (event 73)
#73 t=13.7s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:14:22] radio equipment: original group already equipped; no native radio request submitted (event 74)
#74 t=13.7s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:14:22] hunter team: crew=3 including one medic; soldier= (event 75)
#75 t=13.7s M0 HUNTER TEAM crew=3 including one medic; soldier={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et medic={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et [session=1790770444-1]
[14:14:22] hunter crew: aggression-uaz-3: original driver ordered to walk to the vehicle and board (event 76)
#76 t=13.7s M0 HUNTER CREW aggression-uaz-3: original driver ordered to walk to the vehicle and board [session=1790770444-1]
[14:14:22] UAZ patrol 3 deployed with 3 crew at <6494.31,161.756,6448.1>. Deployment source: prison-opening. (event 77)
#77 t=13.7s M0 HUNTER SPAWN aggression-uaz-3 identified bodies=0 aggression=0/30 allowance=3/15 base=prison-opening position=<6494.31,161.756,6448.1> crew=3 [session=1790770444-1]
[14:14:22] hunter movement: aggression-uaz-1 position=<5291.36,173.603,7044.56> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 (event 78)
#78 t=13.7s M0 HUNTER MOVEMENT aggression-uaz-1 position=<5291.36,173.603,7044.56> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 [session=1790770444-1]
[14:14:22] hunter crew: aggression-uaz-2: driver seated and conscious; patrol can continue (event 79)
#79 t=13.7s M0 HUNTER CREW aggression-uaz-2: driver seated and conscious; patrol can continue [session=1790770444-1]
[14:14:22] Group 8 joined HQ: 3 soldiers, faction USSR. Assignment: aggression-uaz-2. (event 80)
#80 t=13.7s M0 REGISTER group=8 force=aggression-uaz-2 faction=USSR position=<6657.58,151.444,7800.67> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:22] Group 8: soldier spawned at <6658.03,152.273,7800.53>. (event 81)
#81 t=13.7s M0 SPAWN MEMBER group=8 force=aggression-uaz-2 actor=SCR_ChimeraCharacter<0x000000008ECD8070> @"ENTITY:4611686018427391307" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6658.027344 152.272598 7800.526855> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<6658.03,152.273,7800.53> [session=1790770444-1]
[14:14:22] Group 8: soldier spawned at <6657.46,152.245,7801.61>. (event 82)
#82 t=13.7s M0 SPAWN MEMBER group=8 force=aggression-uaz-2 actor=SCR_ChimeraCharacter<0x000000008ECD8958> @"ENTITY:4611686018427391360" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6657.459961 152.244934 7801.611816> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<6657.46,152.245,7801.61> [session=1790770444-1]
[14:14:22] Group 8: soldier spawned at <6657.17,152.271,7800.35>. (event 83)
#83 t=13.7s M0 SPAWN MEMBER group=8 force=aggression-uaz-2 actor=SCR_ChimeraCharacter<0x000000008ECD9240> @"ENTITY:4611686018427391413" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6657.174805 152.270645 7800.349609> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" prefab={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et position=<6657.17,152.271,7800.35> [session=1790770444-1]
[14:14:22] role reserved: group=8 force=aggression-uaz-2 home=; excluded from general HQ retasking (event 84)
#84 t=13.7s M0 ROLE RESERVED group=8 force=aggression-uaz-2 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:22] UAZ patrol 2: driver and gunner are seated; registered with HQ. (event 85)
#85 t=13.7s M0 HUNTER READY aggression-uaz-2 full response crew and medic seated; physical vehicle HQ radio stocked; fire at will; radio registration active [session=1790770444-1]
[14:14:22] Squad reporting heard gunfire to HQ: Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (1s ago) (event 86, message 3)
#86 t=13.7s M3 GUNFIRE REPORT Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (1s ago) [session=1790770444-1]
[14:14:22] Squad 2 (everon-prison-1): enemy contact; native combat takes priority; defensive positions retained (event 87)
#87 t=13.7s M0 INFANTRY COMBAT Squad 2 (everon-prison-1): enemy contact; native combat takes priority; defensive positions retained [session=1790770444-1]
[14:14:22] Squad reporting heard gunfire to HQ: Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (0s ago) (event 88, message 4)
#88 t=13.7s M4 GUNFIRE REPORT Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (0s ago) [session=1790770444-1]
[14:14:23] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 89, message 3)
#89 t=14.7s M3 CALL unit 5 originating report; three seconds before transmission [session=1790770444-1]
[14:14:23] Squad reporting heard gunfire to HQ: Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (1s ago) (event 90, message 5)
#90 t=14.7s M5 GUNFIRE REPORT Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (1s ago) [session=1790770444-1]
[14:14:23] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 91, message 4)
#91 t=14.7s M4 CALL unit 2 originating report; three seconds before transmission [session=1790770444-1]
[14:14:23] Squad reporting heard gunfire to HQ: Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (1s ago) (event 92, message 6)
#92 t=14.7s M6 GUNFIRE REPORT Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (1s ago) [session=1790770444-1]
[14:14:24] hunter movement: aggression-uaz-2 position=<6657.58,151.381,7800.68> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 (event 93)
#93 t=15.7s M0 HUNTER MOVEMENT aggression-uaz-2 position=<6657.58,151.381,7800.68> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 [session=1790770444-1]
[14:14:24] hunter crew: aggression-uaz-3: driver seated and conscious; patrol can continue (event 94)
#94 t=15.7s M0 HUNTER CREW aggression-uaz-3: driver seated and conscious; patrol can continue [session=1790770444-1]
[14:14:24] Group 9 joined HQ: 3 soldiers, faction USSR. Assignment: aggression-uaz-3. (event 95)
#95 t=15.7s M0 REGISTER group=9 force=aggression-uaz-3 faction=USSR position=<6494.31,161.756,6448.1> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:24] Group 9: soldier spawned at <6494.22,162.599,6447.65>. (event 96)
#96 t=15.7s M0 SPAWN MEMBER group=9 force=aggression-uaz-3 actor=SCR_ChimeraCharacter<0x000000008ECD9B28> @"ENTITY:4611686018427391633" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6494.224609 162.598541 6447.645996> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<6494.22,162.599,6447.65> [session=1790770444-1]
[14:14:24] Group 9: soldier spawned at <6495.26,162.511,6448.29>. (event 97)
#97 t=15.7s M0 SPAWN MEMBER group=9 force=aggression-uaz-3 actor=SCR_ChimeraCharacter<0x000000008ECDA410> @"ENTITY:4611686018427391686" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6495.263184 162.510788 6448.289551> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" prefab={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et position=<6495.26,162.511,6448.29> [session=1790770444-1]
[14:14:24] Group 9: soldier spawned at <6493.99,162.596,6448.48>. (event 98)
#98 t=15.7s M0 SPAWN MEMBER group=9 force=aggression-uaz-3 actor=SCR_ChimeraCharacter<0x000000008ECDACF8> @"ENTITY:4611686018427391739" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6493.986328 162.595978 6448.483887> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" prefab={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et position=<6493.99,162.596,6448.48> [session=1790770444-1]
[14:14:24] role reserved: group=9 force=aggression-uaz-3 home=; excluded from general HQ retasking (event 99)
#99 t=15.7s M0 ROLE RESERVED group=9 force=aggression-uaz-3 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:24] UAZ patrol 3: driver and gunner are seated; registered with HQ. (event 100)
#100 t=15.7s M0 HUNTER READY aggression-uaz-3 full response crew and medic seated; physical vehicle HQ radio stocked; fire at will; radio registration active [session=1790770444-1]
[14:14:24] role reserved: group=4 force=everon-extraction-1 home=everon-extraction-1; excluded from general HQ retasking (event 101)
#101 t=15.7s M0 ROLE RESERVED group=4 force=everon-extraction-1 home=everon-extraction-1; excluded from general HQ retasking [session=1790770444-1]
[14:14:24] Objective security: everon-extraction-1 existing garrison activated; permanent local defence; position=<7000, 65.2562, 7500> (event 102)
#102 t=15.7s M0 OBJECTIVE DEFENCE everon-extraction-1 existing garrison activated; permanent local defence; position=<7000, 65.2562, 7500> [session=1790770444-1]
[14:14:24] Group 10 joined HQ: 3 soldiers, faction USSR. Assignment: defence-everon-medical-1. (event 103)
#103 t=15.7s M0 REGISTER group=10 force=defence-everon-medical-1 faction=USSR position=<6360,175.557,7420> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:24] Group 10: soldier spawned at <6359.96,175.439,7420.18>. (event 104)
#104 t=15.7s M0 SPAWN MEMBER group=10 force=defence-everon-medical-1 actor=SCR_ChimeraCharacter<0x000000008ECD4B00> @"ENTITY:4611686018427390838" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6359.960449 175.438599 7420.181641> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6359.96,175.439,7420.18> [session=1790770444-1]
[14:14:24] Group 10: soldier spawned at <6363,175.375,7417>. (event 105)
#105 t=15.7s M0 SPAWN MEMBER group=10 force=defence-everon-medical-1 actor=SCR_ChimeraCharacter<0x000000008ECD6EA0> @"ENTITY:4611686018427391125" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6363.000000 175.374878 7417.000000> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6363,175.375,7417> [session=1790770444-1]
[14:14:24] Group 10: soldier spawned at <6357,175.78,7417>. (event 106)
#106 t=15.7s M0 SPAWN MEMBER group=10 force=defence-everon-medical-1 actor=SCR_ChimeraCharacter<0x000000008ECD7788> @"ENTITY:4611686018427391187" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6357.000000 175.779892 7417.000000> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<6357,175.78,7417> [session=1790770444-1]
[14:14:24] role reserved: group=10 force=defence-everon-medical-1 home=; excluded from general HQ retasking (event 107)
#107 t=15.7s M0 ROLE RESERVED group=10 force=defence-everon-medical-1 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:24] Objective security: defence-everon-medical-1 relief crew admitted; permanent local defence; position=<6340, 175.788, 7400> (event 108)
#108 t=15.7s M0 OBJECTIVE DEFENCE defence-everon-medical-1 relief crew admitted; permanent local defence; position=<6340, 175.788, 7400> [session=1790770444-1]
[14:14:24] role reserved: group=6 force=everon-outpost-1 home=everon-outpost-1; excluded from general HQ retasking (event 109)
#109 t=15.7s M0 ROLE RESERVED group=6 force=everon-outpost-1 home=everon-outpost-1; excluded from general HQ retasking [session=1790770444-1]
[14:14:24] Objective security: everon-outpost-1 existing garrison activated; permanent local defence; position=<6740, 140.6, 7300> (event 110)
#110 t=15.7s M0 OBJECTIVE DEFENCE everon-outpost-1 existing garrison activated; permanent local defence; position=<6740, 140.6, 7300> [session=1790770444-1]
[14:14:24] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 111, message 5)
#111 t=15.7s M5 CALL unit 3 originating report; three seconds before transmission [session=1790770444-1]
[14:14:24] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 112, message 6)
#112 t=15.7s M6 CALL unit 1 originating report; three seconds before transmission [session=1790770444-1]
[14:14:25] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 113)
#113 t=16.7s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECD2760> @"ENTITY:4611686018427390594" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6004.305176 202.894211 7001.490723> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<6004.31,202.894,7001.49> finite two-mine allowance issued [session=1790770444-1]
[14:14:25] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 114)
#114 t=16.7s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECD3930> @"ENTITY:4611686018427390710" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5999.317871 203.324493 7004.017090> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<5999.32,203.324,7004.02> finite two-mine allowance issued [session=1790770444-1]
[14:14:25] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 115)
#115 t=16.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECBF990> @"ENTITY:4611686018427388764" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6107.766602 210.544159 7179.332520> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6107.77,210.544,7179.33> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:25] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 116)
#116 t=16.7s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECC5CD0> @"ENTITY:4611686018427389390" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6087.021484 211.405853 7150.934570> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<6087.02,211.406,7150.93> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790770444-1]
[14:14:25] The FIM-92 fallback could not be confirmed usable. Check technical details for the cause. (event 117)
#117 t=16.7s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECC3930> @"ENTITY:4611686018427389196" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6161.956543 202.498093 7048.782227> @"{D25BC9815A9F9E8D}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_AT.et" position=<6161.96,202.498,7048.78> prefab={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et FIM-92 unavailable/unusable: native weapon slot insertion refused [session=1790770444-1]
[14:14:25] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 118)
#118 t=16.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECCBEC8> @"ENTITY:4611686018427389957" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6177.683594 201.533539 7050.368652> @"{84B40583F4D1B7A3}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_Rifleman.et" position=<6177.68,201.534,7050.37> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:25] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 119)
#119 t=16.7s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECC0CA8> @"ENTITY:4611686018427388855" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6523.466309 158.099701 7199.829590> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<6523.47,158.1,7199.83> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790770444-1]
[14:14:25] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 120)
#120 t=16.7s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECCC7B0> @"ENTITY:4611686018427389995" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6526.956543 157.923767 7190.717773> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<6526.96,157.924,7190.72> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790770444-1]
[14:14:25] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 121)
#121 t=16.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECCF438> @"ENTITY:4611686018427390260" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6538.218262 157.269608 7197.188477> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" position=<6538.22,157.27,7197.19> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:25] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 122)
#122 t=16.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECCA410> @"ENTITY:4611686018427389794" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7025.594238 62.479454 7495.883301> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<7025.59,62.4795,7495.88> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:25] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 123)
#123 t=16.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECC4B00> @"ENTITY:4611686018427389290" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5983.632812 218.496948 7218.184082> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<5983.63,218.497,7218.18> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:25] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 124)
#124 t=16.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECC7788> @"ENTITY:4611686018427389542" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5977.811035 218.827850 7220.054199> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<5977.81,218.828,7220.05> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:25] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 125)
#125 t=16.7s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECCD980> @"ENTITY:4611686018427390120" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5971.492188 219.292389 7222.200684> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<5971.49,219.292,7222.2> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790770444-1]
[14:14:25] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 126)
#126 t=16.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECC2760> @"ENTITY:4611686018427389072" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6764.950195 139.161652 7296.814941> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<6764.95,139.162,7296.81> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:25] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 127)
#127 t=16.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECC53E8> @"ENTITY:4611686018427389340" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6758.434082 139.677582 7294.227051> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6758.43,139.678,7294.23> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:25] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 128)
#128 t=16.7s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECC53E8> @"ENTITY:4611686018427389340" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6758.434082 139.677582 7294.227051> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6758.43,139.678,7294.23> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790770444-1]
[14:14:25] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 129)
#129 t=16.7s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECCE268> @"ENTITY:4611686018427390170" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6752.812988 139.478073 7301.035156> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<6752.81,139.478,7301.04> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790770444-1]
[14:14:25] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 130)
#130 t=16.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECD1038> @"ENTITY:4611686018427390410" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6758.818848 139.776855 7287.729004> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" position=<6758.82,139.777,7287.73> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:25] radio equipment: original group already equipped; no native radio request submitted (event 131)
#131 t=16.7s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:14:25] radio equipment: original group already equipped; no native radio request submitted (event 132)
#132 t=16.7s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:14:25] hunter movement: aggression-uaz-3 position=<6494.3,161.694,6448.09> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 (event 133)
#133 t=16.7s M0 HUNTER MOVEMENT aggression-uaz-3 position=<6494.3,161.694,6448.09> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 [session=1790770444-1]
[14:14:25] HQ order queued; units have not received it yet. HUNTER from report M0; aggression-uaz-3 road patrol between friendly objectives destination=<6880.08, 124.501, 7255.46> (event 134, message 7)
#134 t=16.7s M7 ORDER QUEUED HUNTER from report M0; aggression-uaz-3 road patrol between friendly objectives destination=<6880.08, 124.501, 7255.46> [session=1790770444-1]
[14:14:25] Radio message in transit: HQ -> unit 9 (long-range) (event 135, message 7)
#135 t=16.7s M7 TRANSMIT HQ -> unit 9 (long-range) [session=1790770444-1]
[14:14:26] Squad reporting heard gunfire to HQ: Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (0s ago) (event 136, message 8)
#136 t=17.6s M8 GUNFIRE REPORT Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (0s ago) [session=1790770444-1]
[14:14:26] mortar crew ready: site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed (event 137)
#137 t=17.6s M0 MORTAR CREW READY site=1 order=0 radio=M0 source=M0 position=<6000,202.788,7000>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed [session=1790770444-1]
[14:14:27] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 138, message 8)
#138 t=18.6s M8 CALL unit 10 originating report; three seconds before transmission [session=1790770444-1]
[14:14:27] The soldier finished making the report. Radio delivery can now proceed. (event 139, message 3)
#139 t=18.6s M3 CALL COMPLETE unit 5 completed originating report [session=1790770444-1]
[14:14:27] Radio message in transit: unit 5 -> HQ (long-range) (event 140, message 3)
#140 t=18.6s M3 TRANSMIT unit 5 -> HQ (long-range) [session=1790770444-1]
[14:14:27] The soldier finished making the report. Radio delivery can now proceed. (event 141, message 4)
#141 t=18.6s M4 CALL COMPLETE unit 2 completed originating report [session=1790770444-1]
[14:14:27] Radio message in transit: unit 2 -> HQ (long-range) (event 142, message 4)
#142 t=18.6s M4 TRANSMIT unit 2 -> HQ (long-range) [session=1790770444-1]
[14:14:28] Radio message received: unit 9 received from HQ (event 143, message 7)
#143 t=19.6s M7 RECEIVE unit 9 received from HQ [session=1790770444-1]
[14:14:28] UAZ patrol 3 received its radio order. Drive to <6880.08, 124.501, 7255.46>. (event 144)
#144 t=19.6s M0 HUNTER ORDER aggression-uaz-3 radio delivered; destination=<6880.08, 124.501, 7255.46> [session=1790770444-1]
[14:14:28] Squad status report queued: status everon-outpost-1: 6 living, 6 fit, 0 confirmed losses; sampled=19635.8; small-arms ammunition=1329 magazine rounds, 6 chambered (event 145, message 10)
#145 t=19.6s M10 STATUS REPORT status everon-outpost-1: 6 living, 6 fit, 0 confirmed losses; sampled=19635.8; small-arms ammunition=1329 magazine rounds, 6 chambered [session=1790770444-1]
[14:14:28] The soldier finished making the report. Radio delivery can now proceed. (event 146, message 5)
#146 t=19.6s M5 CALL COMPLETE unit 3 completed originating report [session=1790770444-1]
[14:14:28] Radio message in transit: unit 3 -> HQ (long-range) (event 147, message 5)
#147 t=19.6s M5 TRANSMIT unit 3 -> HQ (long-range) [session=1790770444-1]
[14:14:28] The soldier finished making the report. Radio delivery can now proceed. (event 148, message 6)
#148 t=19.6s M6 CALL COMPLETE unit 1 completed originating report [session=1790770444-1]
[14:14:28] Radio message in transit: unit 1 -> HQ (long-range) (event 149, message 6)
#149 t=19.6s M6 TRANSMIT unit 1 -> HQ (long-range) [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 150)
#150 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECC5CD0> @"ENTITY:4611686018427389390" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6087.021484 211.405899 7150.934570> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<6087.02,211.406,7150.93> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 151)
#151 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECC8958> @"ENTITY:4611686018427389644" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6106.869629 210.723755 7164.248047> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<6106.87,210.724,7164.25> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 152)
#152 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECC03C0> @"ENTITY:4611686018427388814" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6168.352539 202.284775 7055.845703> @"{677B515F119222C2}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_SL.et" position=<6168.35,202.285,7055.85> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 153)
#153 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECC3930> @"ENTITY:4611686018427389196" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6161.956543 202.497238 7048.782227> @"{D25BC9815A9F9E8D}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_AT.et" position=<6161.96,202.497,7048.78> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 154)
#154 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECCBEC8> @"ENTITY:4611686018427389957" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6178.772461 201.506027 7052.180176> @"{84B40583F4D1B7A3}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_Rifleman.et" position=<6178.77,201.506,7052.18> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 155)
#155 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECCEB50> @"ENTITY:4611686018427390220" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6156.435059 202.696640 7047.209473> @"{C77DFB8546B3F2A2}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_LAT.et" position=<6156.44,202.697,7047.21> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 156)
#156 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECC0CA8> @"ENTITY:4611686018427388855" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6523.466309 158.099915 7199.829590> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<6523.47,158.1,7199.83> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 157)
#157 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECC4218> @"ENTITY:4611686018427389240" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6526.691895 157.884094 7202.656250> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6526.69,157.884,7202.66> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 158)
#158 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECC65B8> @"ENTITY:4611686018427389441" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6524.663086 158.079620 7195.245605> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<6524.66,158.08,7195.25> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 159)
#159 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECC9B28> @"ENTITY:4611686018427389738" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6533.174805 157.538666 7200.144043> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<6533.17,157.539,7200.14> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 160)
#160 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECCC7B0> @"ENTITY:4611686018427389995" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6526.956543 157.924347 7190.717773> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<6526.96,157.924,7190.72> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 161)
#161 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECC1590> @"ENTITY:4611686018427388917" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7028.288086 62.132896 7501.367188> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" position=<7028.29,62.1329,7501.37> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 162)
#162 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECC6EA0> @"ENTITY:4611686018427389492" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7032.142578 61.687378 7496.508301> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<7032.14,61.6874,7496.51> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 163)
#163 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECD1920> @"ENTITY:4611686018427390460" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7039.790527 60.762783 7498.704590> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" position=<7039.79,60.7628,7498.7> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 164)
#164 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECC7788> @"ENTITY:4611686018427389542" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5978.603027 218.813171 7220.925781> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" position=<5978.6,218.813,7220.93> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 165)
#165 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECCACF8> @"ENTITY:4611686018427389845" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5975.717773 218.839661 7212.541504> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<5975.72,218.84,7212.54> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 166)
#166 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECCD980> @"ENTITY:4611686018427390120" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5971.082031 219.330139 7222.265137> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<5971.08,219.33,7222.27> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 167)
#167 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECD0750> @"ENTITY:4611686018427390360" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5978.287598 218.649857 7210.572266> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" position=<5978.29,218.65,7210.57> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 168)
#168 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECC53E8> @"ENTITY:4611686018427389340" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6761.642090 139.484711 7294.173828> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6761.64,139.485,7294.17> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 169)
#169 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECCB5E0> @"ENTITY:4611686018427389901" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6759.386719 139.726395 7291.156738> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" position=<6759.39,139.726,7291.16> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 170)
#170 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECCE268> @"ENTITY:4611686018427390170" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6762.013672 138.908325 7301.686035> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" position=<6762.01,138.908,7301.69> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 171)
#171 t=20.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECD1038> @"ENTITY:4611686018427390410" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6755.566895 139.992050 7289.636230> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" position=<6755.57,139.992,7289.64> finite two-mine allowance issued [session=1790770444-1]
[14:14:29] optics: physical magnified optic preserved/confirmed (event 172)
#172 t=20.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790770444-1]
[14:14:29] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 173)
#173 t=20.6s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECD5CD0> @"ENTITY:4611686018427390997" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5291.951660 174.462799 7043.826172> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<5291.95,174.463,7043.83> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790770444-1]
[14:14:29] optics: physical magnified optic preserved/confirmed (event 174)
#174 t=20.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790770444-1]
[14:14:29] optics: physical magnified optic preserved/confirmed (event 175)
#175 t=20.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790770444-1]
[14:14:29] optics: physical magnified optic preserved/confirmed (event 176)
#176 t=20.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790770444-1]
[14:14:29] optics: physical magnified optic preserved/confirmed (event 177)
#177 t=20.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790770444-1]
[14:14:29] optics: physical magnified optic preserved/confirmed (event 178)
#178 t=20.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790770444-1]
[14:14:29] radio equipment: original group already equipped; no native radio request submitted (event 179)
#179 t=20.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:14:29] radio equipment: original group already equipped; no native radio request submitted (event 180)
#180 t=20.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:14:29] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 181, message 10)
#181 t=20.6s M10 CALL unit 6 originating report; three seconds before transmission [session=1790770444-1]
[14:14:29] Radio message received: HQ received from unit 5 (event 182, message 3)
#182 t=20.6s M3 RECEIVE HQ received from unit 5 [session=1790770444-1]
[14:14:29] HQ received and retained a report. Orders can use this reported information. (event 183, message 3)
#183 t=20.6s M3 BELIEF delivered report M3 retained; tracks=1 [session=1790770444-1]
[14:14:29] Squad status report queued: status everon-supply-2: 6 living, 6 fit, 0 confirmed losses; sampled=20636.6; small-arms ammunition=1329 magazine rounds, 6 chambered (event 184, message 11)
#184 t=20.6s M11 STATUS REPORT status everon-supply-2: 6 living, 6 fit, 0 confirmed losses; sampled=20636.6; small-arms ammunition=1329 magazine rounds, 6 chambered [session=1790770444-1]
[14:14:29] Radio message received: HQ received from unit 2 (event 185, message 4)
#185 t=20.6s M4 RECEIVE HQ received from unit 2 [session=1790770444-1]
[14:14:29] HQ received and retained a report. Orders can use this reported information. (event 186, message 4)
#186 t=20.6s M4 BELIEF delivered report M4 retained; tracks=2 [session=1790770444-1]
[14:14:29] Squad status report queued: status everon-prison-1: 4 living, 4 fit, 0 confirmed losses; sampled=20636.6; small-arms ammunition=911 magazine rounds, 4 chambered (event 187, message 12)
#187 t=20.6s M12 STATUS REPORT status everon-prison-1: 4 living, 4 fit, 0 confirmed losses; sampled=20636.6; small-arms ammunition=911 magazine rounds, 4 chambered [session=1790770444-1]
[14:14:30] The soldier finished making the report. Radio delivery can now proceed. (event 188, message 8)
#188 t=21.6s M8 CALL COMPLETE unit 10 completed originating report [session=1790770444-1]
[14:14:30] Radio message in transit: unit 10 -> HQ (long-range) (event 189, message 8)
#189 t=21.6s M8 TRANSMIT unit 10 -> HQ (long-range) [session=1790770444-1]
[14:14:30] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 190, message 11)
#190 t=21.6s M11 CALL unit 5 originating report; three seconds before transmission [session=1790770444-1]
[14:14:30] Radio message received: HQ received from unit 3 (event 191, message 5)
#191 t=21.6s M5 RECEIVE HQ received from unit 3 [session=1790770444-1]
[14:14:30] HQ received and retained a report. Orders can use this reported information. (event 192, message 5)
#192 t=21.6s M5 BELIEF delivered report M5 retained; tracks=3 [session=1790770444-1]
[14:14:30] Squad status report queued: status everon-radio-1: 6 living, 6 fit, 0 confirmed losses; sampled=21637.1; small-arms ammunition=1329 magazine rounds, 6 chambered (event 193, message 13)
#193 t=21.6s M13 STATUS REPORT status everon-radio-1: 6 living, 6 fit, 0 confirmed losses; sampled=21637.1; small-arms ammunition=1329 magazine rounds, 6 chambered [session=1790770444-1]
[14:14:30] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 194, message 12)
#194 t=21.6s M12 CALL unit 2 originating report; three seconds before transmission [session=1790770444-1]
[14:14:30] Radio message received: HQ received from unit 1 (event 195, message 6)
#195 t=21.6s M6 RECEIVE HQ received from unit 1 [session=1790770444-1]
[14:14:30] HQ received and retained a report. Orders can use this reported information. (event 196, message 6)
#196 t=21.6s M6 BELIEF delivered report M6 retained; tracks=4 [session=1790770444-1]
[14:14:30] Squad status report queued: status formation-1: 4 living, 4 fit, 0 confirmed losses; sampled=21637.1; small-arms ammunition=596 magazine rounds, 4 chambered (event 197, message 14)
#197 t=21.6s M14 STATUS REPORT status formation-1: 4 living, 4 fit, 0 confirmed losses; sampled=21637.1; small-arms ammunition=596 magazine rounds, 4 chambered [session=1790770444-1]
[14:14:31] Squad status report queued: status everon-extraction-1: 6 living, 6 fit, 0 confirmed losses; sampled=22629.1; small-arms ammunition=1329 magazine rounds, 6 chambered (event 198, message 15)
#198 t=22.6s M15 STATUS REPORT status everon-extraction-1: 6 living, 6 fit, 0 confirmed losses; sampled=22629.1; small-arms ammunition=1329 magazine rounds, 6 chambered [session=1790770444-1]
[14:14:31] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 199, message 13)
#199 t=22.6s M13 CALL unit 3 originating report; three seconds before transmission [session=1790770444-1]
[14:14:31] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 200, message 14)
#200 t=22.6s M14 CALL unit 1 originating report; three seconds before transmission [session=1790770444-1]
[14:14:32] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 201, message 15)
#201 t=23.6s M15 CALL unit 4 originating report; three seconds before transmission [session=1790770444-1]
[14:14:33] optics: startup optics deadline; compatible magnified optic not confirmed (event 202)
#202 t=24.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:33] optics: startup optics deadline; compatible magnified optic not confirmed (event 203)
#203 t=24.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:33] optics: startup optics deadline; compatible magnified optic not confirmed (event 204)
#204 t=24.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:33] optics: startup optics deadline; compatible magnified optic not confirmed (event 205)
#205 t=24.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:33] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 206)
#206 t=24.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECD53E8> @"ENTITY:4611686018427390944" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5290.894043 174.496155 7044.442383> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<5290.89,174.496,7044.44> finite two-mine allowance issued [session=1790770444-1]
[14:14:33] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 207)
#207 t=24.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECD5CD0> @"ENTITY:4611686018427390997" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5291.951660 174.462799 7043.826172> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<5291.95,174.463,7043.83> finite two-mine allowance issued [session=1790770444-1]
[14:14:33] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 208)
#208 t=24.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECD8070> @"ENTITY:4611686018427391307" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6658.027344 152.274384 7800.526855> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6658.03,152.274,7800.53> finite two-mine allowance issued [session=1790770444-1]
[14:14:33] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 209)
#209 t=24.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECD8958> @"ENTITY:4611686018427391360" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6657.459961 152.245972 7801.611816> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6657.46,152.246,7801.61> finite two-mine allowance issued [session=1790770444-1]
[14:14:33] optics: physical magnified optic preserved/confirmed (event 210)
#210 t=24.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790770444-1]
[14:14:33] optics: physical magnified optic preserved/confirmed (event 211)
#211 t=24.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790770444-1]
[14:14:33] optics: physical magnified optic preserved/confirmed (event 212)
#212 t=24.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790770444-1]
[14:14:33] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 213)
#213 t=24.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECD4B00> @"ENTITY:4611686018427390838" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6359.129395 175.512177 7422.296387> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6359.13,175.512,7422.3> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:33] Radio message received: HQ received from unit 10 (event 214, message 8)
#214 t=24.6s M8 RECEIVE HQ received from unit 10 [session=1790770444-1]
[14:14:33] HQ received and retained a report. Orders can use this reported information. (event 215, message 8)
#215 t=24.6s M8 BELIEF delivered report M8 retained; tracks=5 [session=1790770444-1]
[14:14:33] The soldier finished making the report. Radio delivery can now proceed. (event 216, message 10)
#216 t=24.6s M10 CALL COMPLETE unit 6 completed originating report [session=1790770444-1]
[14:14:33] Radio message in transit: unit 6 -> HQ (long-range) (event 217, message 10)
#217 t=24.6s M10 TRANSMIT unit 6 -> HQ (long-range) [session=1790770444-1]
[14:14:34] Squad status report queued: status aggression-uaz-1: 3 living, 3 fit, 0 confirmed losses; sampled=25632.3; small-arms ammunition=627 magazine rounds, 3 chambered (event 218, message 17)
#218 t=25.6s M17 STATUS REPORT status aggression-uaz-1: 3 living, 3 fit, 0 confirmed losses; sampled=25632.3; small-arms ammunition=627 magazine rounds, 3 chambered [session=1790770444-1]
[14:14:34] The soldier finished making the report. Radio delivery can now proceed. (event 219, message 11)
#219 t=25.6s M11 CALL COMPLETE unit 5 completed originating report [session=1790770444-1]
[14:14:34] Radio message in transit: unit 5 -> HQ (long-range) (event 220, message 11)
#220 t=25.6s M11 TRANSMIT unit 5 -> HQ (long-range) [session=1790770444-1]
[14:14:34] The soldier finished making the report. Radio delivery can now proceed. (event 221, message 13)
#221 t=25.6s M13 CALL COMPLETE unit 3 completed originating report [session=1790770444-1]
[14:14:34] Radio message in transit: unit 3 -> HQ (long-range) (event 222, message 13)
#222 t=25.6s M13 TRANSMIT unit 3 -> HQ (long-range) [session=1790770444-1]
[14:14:34] The soldier finished making the report. Radio delivery can now proceed. (event 223, message 12)
#223 t=25.6s M12 CALL COMPLETE unit 2 completed originating report [session=1790770444-1]
[14:14:34] Radio message in transit: unit 2 -> HQ (long-range) (event 224, message 12)
#224 t=25.6s M12 TRANSMIT unit 2 -> HQ (long-range) [session=1790770444-1]
[14:14:34] The soldier finished making the report. Radio delivery can now proceed. (event 225, message 14)
#225 t=25.6s M14 CALL COMPLETE unit 1 completed originating report [session=1790770444-1]
[14:14:34] Radio message in transit: unit 1 -> HQ (long-range) (event 226, message 14)
#226 t=25.6s M14 TRANSMIT unit 1 -> HQ (long-range) [session=1790770444-1]
[14:14:35] Squad status report queued: status defence-everon-medical-1: 3 living, 3 fit, 0 confirmed losses; sampled=26640.4; small-arms ammunition=762 magazine rounds, 3 chambered (event 227, message 18)
#227 t=26.6s M18 STATUS REPORT status defence-everon-medical-1: 3 living, 3 fit, 0 confirmed losses; sampled=26640.4; small-arms ammunition=762 magazine rounds, 3 chambered [session=1790770444-1]
[14:14:35] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 228, message 17)
#228 t=26.6s M17 CALL unit 7 originating report; three seconds before transmission [session=1790770444-1]
[14:14:35] Radio message received: HQ received from unit 6 (event 229, message 10)
#229 t=26.6s M10 RECEIVE HQ received from unit 6 [session=1790770444-1]
[14:14:35] The soldier finished making the report. Radio delivery can now proceed. (event 230, message 15)
#230 t=26.6s M15 CALL COMPLETE unit 4 completed originating report [session=1790770444-1]
[14:14:35] Radio message in transit: unit 4 -> HQ (long-range) (event 231, message 15)
#231 t=26.6s M15 TRANSMIT unit 4 -> HQ (long-range) [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 232)
#232 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 233)
#233 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 234)
#234 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 235)
#235 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 236)
#236 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 237)
#237 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 238)
#238 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 239)
#239 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 240)
#240 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 241)
#241 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 242)
#242 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 243)
#243 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 244)
#244 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 245)
#245 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 246)
#246 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 247)
#247 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 248)
#248 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 249)
#249 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 250)
#250 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 251)
#251 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 252)
#252 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 253)
#253 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 254)
#254 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 255)
#255 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 256)
#256 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 257)
#257 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 258)
#258 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 259)
#259 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] optics: startup optics deadline; compatible magnified optic not confirmed (event 260)
#260 t=27.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:36] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 261)
#261 t=27.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECD53E8> @"ENTITY:4611686018427390944" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5290.894043 174.496155 7044.442383> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<5290.89,174.496,7044.44> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:36] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 262)
#262 t=27.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECD5CD0> @"ENTITY:4611686018427390997" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5291.951660 174.462799 7043.826172> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<5291.95,174.463,7043.83> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:36] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 263)
#263 t=27.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECD8070> @"ENTITY:4611686018427391307" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6658.027344 152.274384 7800.526855> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6658.03,152.274,7800.53> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:36] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 264)
#264 t=27.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECD8958> @"ENTITY:4611686018427391360" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6657.459961 152.245972 7801.611816> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6657.46,152.246,7801.61> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 265)
#265 t=27.7s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECD9B28> @"ENTITY:4611686018427391633" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6496.529785 162.565414 6448.078613> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6496.53,162.565,6448.08> finite two-mine allowance issued [session=1790770444-1]
[14:14:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 266)
#266 t=27.7s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECD4B00> @"ENTITY:4611686018427390838" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6359.129395 175.512177 7422.296387> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<6359.13,175.512,7422.3> finite two-mine allowance issued [session=1790770444-1]
[14:14:36] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 267, message 18)
#267 t=27.7s M18 CALL unit 10 originating report; three seconds before transmission [session=1790770444-1]
[14:14:36] Squad status report queued: status aggression-uaz-2: 3 living, 3 fit, 0 confirmed losses; sampled=27653.3; small-arms ammunition=627 magazine rounds, 3 chambered (event 268, message 19)
#268 t=27.7s M19 STATUS REPORT status aggression-uaz-2: 3 living, 3 fit, 0 confirmed losses; sampled=27653.3; small-arms ammunition=627 magazine rounds, 3 chambered [session=1790770444-1]
[14:14:36] Radio message received: HQ received from unit 5 (event 269, message 11)
#269 t=27.7s M11 RECEIVE HQ received from unit 5 [session=1790770444-1]
[14:14:36] Radio message received: HQ received from unit 3 (event 270, message 13)
#270 t=27.7s M13 RECEIVE HQ received from unit 3 [session=1790770444-1]
[14:14:36] Radio message received: HQ received from unit 2 (event 271, message 12)
#271 t=27.7s M12 RECEIVE HQ received from unit 2 [session=1790770444-1]
[14:14:36] Radio message received: HQ received from unit 1 (event 272, message 14)
#272 t=27.7s M14 RECEIVE HQ received from unit 1 [session=1790770444-1]
[14:14:37] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 273, message 19)
#273 t=28.7s M19 CALL unit 8 originating report; three seconds before transmission [session=1790770444-1]
[14:14:37] Radio message received: HQ received from unit 4 (event 274, message 15)
#274 t=28.7s M15 RECEIVE HQ received from unit 4 [session=1790770444-1]
[14:14:38] The soldier finished making the report. Radio delivery can now proceed. (event 275, message 17)
#275 t=29.6s M17 CALL COMPLETE unit 7 completed originating report [session=1790770444-1]
[14:14:38] Radio message in transit: unit 7 -> HQ (long-range) (event 276, message 17)
#276 t=29.6s M17 TRANSMIT unit 7 -> HQ (long-range) [session=1790770444-1]
[14:14:39] Squad status report queued: status aggression-uaz-3: 3 living, 3 fit, 0 confirmed losses; sampled=30650.6; small-arms ammunition=627 magazine rounds, 3 chambered (event 277, message 20)
#277 t=30.7s M20 STATUS REPORT status aggression-uaz-3: 3 living, 3 fit, 0 confirmed losses; sampled=30650.6; small-arms ammunition=627 magazine rounds, 3 chambered [session=1790770444-1]
[14:14:40] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 278)
#278 t=31.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECD9B28> @"ENTITY:4611686018427391633" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6504.833496 162.424072 6451.334473> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6504.83,162.424,6451.33> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:40] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 279)
#279 t=31.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECDA410> @"ENTITY:4611686018427391686" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6504.794922 162.320114 6452.554199> @"{2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et" position=<6504.79,162.32,6452.55> medic=0 added=3; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:40] The soldier finished making the report. Radio delivery can now proceed. (event 280, message 18)
#280 t=31.7s M18 CALL COMPLETE unit 10 completed originating report [session=1790770444-1]
[14:14:40] Radio message in transit: unit 10 -> HQ (long-range) (event 281, message 18)
#281 t=31.7s M18 TRANSMIT unit 10 -> HQ (long-range) [session=1790770444-1]
[14:14:40] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 282, message 20)
#282 t=31.7s M20 CALL unit 9 originating report; three seconds before transmission [session=1790770444-1]
[14:14:40] The soldier finished making the report. Radio delivery can now proceed. (event 283, message 19)
#283 t=31.7s M19 CALL COMPLETE unit 8 completed originating report [session=1790770444-1]
[14:14:40] Radio message in transit: unit 8 -> HQ (long-range) (event 284, message 19)
#284 t=31.7s M19 TRANSMIT unit 8 -> HQ (long-range) [session=1790770444-1]
[14:14:40] Radio message received: HQ received from unit 7 (event 285, message 17)
#285 t=31.7s M17 RECEIVE HQ received from unit 7 [session=1790770444-1]
[14:14:42] Radio message received: HQ received from unit 10 (event 286, message 18)
#286 t=33.7s M18 RECEIVE HQ received from unit 10 [session=1790770444-1]
[14:14:42] Radio message received: HQ received from unit 8 (event 287, message 19)
#287 t=33.7s M19 RECEIVE HQ received from unit 8 [session=1790770444-1]
[14:14:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 288)
#288 t=34.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 289)
#289 t=34.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:43] optics: startup optics deadline; compatible magnified optic not confirmed (event 290)
#290 t=34.7s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790770444-1]
[14:14:43] The soldier finished making the report. Radio delivery can now proceed. (event 291, message 20)
#291 t=34.7s M20 CALL COMPLETE unit 9 completed originating report [session=1790770444-1]
[14:14:43] Radio message in transit: unit 9 -> HQ (long-range) (event 292, message 20)
#292 t=34.7s M20 TRANSMIT unit 9 -> HQ (long-range) [session=1790770444-1]
[14:14:45] Radio message received: HQ received from unit 9 (event 293, message 20)
#293 t=36.7s M20 RECEIVE HQ received from unit 9 [session=1790770444-1]
[14:14:46] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 294)
#294 t=37.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECD65B8> @"ENTITY:4611686018427391050" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5291.521484 174.497040 7045.046387> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" position=<5291.52,174.497,7045.05> medic=1 added=6; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:46] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 295)
#295 t=37.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECD9240> @"ENTITY:4611686018427391413" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6657.174805 152.272461 7800.349609> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" position=<6657.17,152.272,7800.35> medic=1 added=6; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:48] Group 3 spotted a target at <6502,159.531,7200>. Local combat has started; the report still needs to reach HQ. (event 296)
#296 t=39.3s M0 CONTACT LOCAL group=3 force=everon-radio-1 observed=<6502,159.531,7200> home=everon-radio-1 dedicated=1; native combat active, radio report due [session=1790770444-1]
[14:14:49] convoy created: six physical vehicles; finite crew created; native readiness and ledger admission pending (event 297)
#297 t=39.7s M0 CONVOY CREATED six physical vehicles; finite crew created; native readiness and ledger admission pending [session=1790770444-1]
[14:14:49] convoy startup: 1/3 at <5880.83,211.208,7023.45>: finite convoy slot deployed (event 298)
#298 t=39.7s M0 CONVOY STARTUP 1/3 at <5880.83,211.208,7023.45>: finite convoy slot deployed [session=1790770444-1]
[14:14:49] Squad reporting a captured sighting to HQ: X=6502 Z=7200: at least 1 spotted nearby; on foot; off road; speed/direction unknown; seen weapons: unknown; vector X/Z=unknown (1s ago) (event 299, message 21)
#299 t=39.7s M21 CONTACT REPORT X=6502 Z=7200: at least 1 spotted nearby; on foot; off road; speed/direction unknown; seen weapons: unknown; vector X/Z=unknown (1s ago) [session=1790770444-1]
[14:14:50] convoy readiness: vehicle=0 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 (event 300)
#300 t=40.6s M0 CONVOY READINESS vehicle=0 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 [session=1790770444-1]
[14:14:50] convoy readiness: vehicle=1 reason=readiness guards satisfied; awaiting admission members=1 agents=1 activeAgents=1 activeGroup=1 seats=1 registered=0 (event 301)
#301 t=40.6s M0 CONVOY READINESS vehicle=1 reason=readiness guards satisfied; awaiting admission members=1 agents=1 activeAgents=1 activeGroup=1 seats=1 registered=0 [session=1790770444-1]
[14:14:50] convoy readiness: vehicle=2 reason=readiness guards satisfied; awaiting admission members=1 agents=1 activeAgents=1 activeGroup=1 seats=1 registered=0 (event 302)
#302 t=40.6s M0 CONVOY READINESS vehicle=2 reason=readiness guards satisfied; awaiting admission members=1 agents=1 activeAgents=1 activeGroup=1 seats=1 registered=0 [session=1790770444-1]
[14:14:50] convoy readiness: vehicle=3 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 (event 303)
#303 t=40.6s M0 CONVOY READINESS vehicle=3 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 [session=1790770444-1]
[14:14:50] convoy readiness: vehicle=4 reason=readiness guards satisfied; awaiting admission members=3 agents=3 activeAgents=3 activeGroup=1 seats=3 registered=0 (event 304)
#304 t=40.6s M0 CONVOY READINESS vehicle=4 reason=readiness guards satisfied; awaiting admission members=3 agents=3 activeAgents=3 activeGroup=1 seats=3 registered=0 [session=1790770444-1]
[14:14:50] convoy readiness: vehicle=5 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 (event 305)
#305 t=40.6s M0 CONVOY READINESS vehicle=5 reason=readiness guards satisfied; awaiting admission members=2 agents=2 activeAgents=2 activeGroup=1 seats=2 registered=0 [session=1790770444-1]
[14:14:50] Group 11 joined HQ: 2 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-0. (event 306)
#306 t=40.6s M0 REGISTER group=11 force=supply-convoy-1-vehicle-0 faction=USSR position=<5880.83,211.208,7023.45> members=2 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:50] Group 11: soldier spawned at <5880.58,212.047,7023.07>. (event 307)
#307 t=40.6s M0 SPAWN MEMBER group=11 force=supply-convoy-1-vehicle-0 actor=SCR_ChimeraCharacter<0x000000008ECDB5E0> @"ENTITY:4611686018427392287" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5880.576660 212.047073 7023.073730> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5880.58,212.047,7023.07> [session=1790770444-1]
[14:14:50] Group 11: soldier spawned at <5881.79,211.923,7023.19>. (event 308)
#308 t=40.6s M0 SPAWN MEMBER group=11 force=supply-convoy-1-vehicle-0 actor=SCR_ChimeraCharacter<0x000000008ECDBEC8> @"ENTITY:4611686018427392335" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5881.789062 211.922852 7023.192383> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5881.79,211.923,7023.19> [session=1790770444-1]
[14:14:50] role reserved: group=11 force=supply-convoy-1-vehicle-0 home=; excluded from general HQ retasking (event 309)
#309 t=40.6s M0 ROLE RESERVED group=11 force=supply-convoy-1-vehicle-0 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:50] Group 12 joined HQ: 1 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-1. (event 310)
#310 t=40.6s M0 REGISTER group=12 force=supply-convoy-1-vehicle-1 faction=USSR position=<5915.3,209.892,7023.87> members=1 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:50] Group 12: soldier spawned at <5914.28,211.564,7023.1>. (event 311)
#311 t=40.6s M0 SPAWN MEMBER group=12 force=supply-convoy-1-vehicle-1 actor=SCR_ChimeraCharacter<0x000000008ECDC7B0> @"ENTITY:4611686018427392449" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5914.278320 211.564453 7023.095703> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5914.28,211.564,7023.1> [session=1790770444-1]
[14:14:50] role reserved: group=12 force=supply-convoy-1-vehicle-1 home=; excluded from general HQ retasking (event 312)
#312 t=40.6s M0 ROLE RESERVED group=12 force=supply-convoy-1-vehicle-1 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:50] Group 13 joined HQ: 1 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-2. (event 313)
#313 t=40.6s M0 REGISTER group=13 force=supply-convoy-1-vehicle-2 faction=USSR position=<5948.79,208.982,7033.94> members=1 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:50] Group 13: soldier spawned at <5947.79,210.66,7033.14>. (event 314)
#314 t=40.6s M0 SPAWN MEMBER group=13 force=supply-convoy-1-vehicle-2 actor=SCR_ChimeraCharacter<0x000000008ECDD098> @"ENTITY:4611686018427392566" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5947.794434 210.660004 7033.143066> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5947.79,210.66,7033.14> [session=1790770444-1]
[14:14:50] role reserved: group=13 force=supply-convoy-1-vehicle-2 home=; excluded from general HQ retasking (event 315)
#315 t=40.6s M0 ROLE RESERVED group=13 force=supply-convoy-1-vehicle-2 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:50] Group 14 joined HQ: 2 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-3. (event 316)
#316 t=40.6s M0 REGISTER group=14 force=supply-convoy-1-vehicle-3 faction=USSR position=<5983.13,207.561,7031.22> members=2 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:50] Group 14: soldier spawned at <5982.85,208.397,7030.86>. (event 317)
#317 t=40.6s M0 SPAWN MEMBER group=14 force=supply-convoy-1-vehicle-3 actor=SCR_ChimeraCharacter<0x000000008ECE5778> @"ENTITY:4611686018427393344" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5982.850098 208.396759 7030.856445> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5982.85,208.397,7030.86> [session=1790770444-1]
[14:14:50] Group 14: soldier spawned at <5984.07,208.265,7030.89>. (event 318)
#318 t=40.6s M0 SPAWN MEMBER group=14 force=supply-convoy-1-vehicle-3 actor=SCR_ChimeraCharacter<0x000000008ECE6060> @"ENTITY:4611686018427393392" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5984.067383 208.265121 7030.893555> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5984.07,208.265,7030.89> [session=1790770444-1]
[14:14:50] role reserved: group=14 force=supply-convoy-1-vehicle-3 home=; excluded from general HQ retasking (event 319)
#319 t=40.6s M0 ROLE RESERVED group=14 force=supply-convoy-1-vehicle-3 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:50] Group 15 joined HQ: 3 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-4. (event 320)
#320 t=40.6s M0 REGISTER group=15 force=supply-convoy-1-vehicle-4 faction=USSR position=<6015.03,205.362,7016.92> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:50] Group 15: soldier spawned at <6013.3,206.002,7017>. (event 321)
#321 t=40.6s M0 SPAWN MEMBER group=15 force=supply-convoy-1-vehicle-4 actor=SCR_ChimeraCharacter<0x000000008ECE6B10> @"ENTITY:4611686018427393541" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6013.304199 206.001541 7017.004395> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6013.3,206.002,7017> [session=1790770444-1]
[14:14:50] Group 15: soldier spawned at <6015.39,206.221,7016.59>. (event 322)
#322 t=40.6s M0 SPAWN MEMBER group=15 force=supply-convoy-1-vehicle-4 actor=SCR_ChimeraCharacter<0x000000008ECE73F8> @"ENTITY:4611686018427393589" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6015.387207 206.221176 7016.586914> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6015.39,206.221,7016.59> [session=1790770444-1]
[14:14:50] Group 15: soldier spawned at <6013.84,206.002,7016.73>. (event 323)
#323 t=40.6s M0 SPAWN MEMBER group=15 force=supply-convoy-1-vehicle-4 actor=SCR_ChimeraCharacter<0x000000008ECE7CE0> @"ENTITY:4611686018427393637" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6013.839844 206.001541 7016.725586> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6013.84,206.002,7016.73> [session=1790770444-1]
[14:14:50] role reserved: group=15 force=supply-convoy-1-vehicle-4 home=; excluded from general HQ retasking (event 324)
#324 t=40.6s M0 ROLE RESERVED group=15 force=supply-convoy-1-vehicle-4 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:50] Group 16 joined HQ: 2 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-5. (event 325)
#325 t=40.6s M0 REGISTER group=16 force=supply-convoy-1-vehicle-5 faction=USSR position=<6045.91,203.269,7000.46> members=2 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:50] Group 16: soldier spawned at <6045.59,204.108,7000.15>. (event 326)
#326 t=40.6s M0 SPAWN MEMBER group=16 force=supply-convoy-1-vehicle-5 actor=SCR_ChimeraCharacter<0x000000008ECE85C8> @"ENTITY:4611686018427393741" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6045.594238 204.108475 7000.146484> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6045.59,204.108,7000.15> [session=1790770444-1]
[14:14:50] Group 16: soldier spawned at <6046.81,203.97,7000.04>. (event 327)
#327 t=40.6s M0 SPAWN MEMBER group=16 force=supply-convoy-1-vehicle-5 actor=SCR_ChimeraCharacter<0x000000008ECE8EB0> @"ENTITY:4611686018427393789" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6046.806152 203.970245 7000.040039> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<6046.81,203.97,7000.04> [session=1790770444-1]
[14:14:50] role reserved: group=16 force=supply-convoy-1-vehicle-5 home=; excluded from general HQ retasking (event 328)
#328 t=40.6s M0 ROLE RESERVED group=16 force=supply-convoy-1-vehicle-5 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:50] Group 17 joined HQ: 7 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-6. (event 329)
#329 t=40.6s M0 REGISTER group=17 force=supply-convoy-1-vehicle-6 faction=USSR position=<5948.79,208.982,7033.94> members=7 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:50] Group 17: soldier spawned at <5947.52,210.663,7034.27>. (event 330)
#330 t=40.6s M0 SPAWN MEMBER group=17 force=supply-convoy-1-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECDD980> @"ENTITY:4611686018427392615" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5947.516113 210.663300 7034.274902> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5947.52,210.663,7034.27> [session=1790770444-1]
[14:14:50] Group 17: soldier spawned at <5949.27,210.917,7033.19>. (event 331)
#331 t=40.6s M0 SPAWN MEMBER group=17 force=supply-convoy-1-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECDE268> @"ENTITY:4611686018427392663" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5949.268555 210.917191 7033.189941> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5949.27,210.917,7033.19> [session=1790770444-1]
[14:14:50] Group 17: soldier spawned at <5949.92,210.891,7033.35>. (event 332)
#332 t=40.6s M0 SPAWN MEMBER group=17 force=supply-convoy-1-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECDEB50> @"ENTITY:4611686018427392711" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5949.918945 210.890930 7033.346680> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5949.92,210.891,7033.35> [session=1790770444-1]
[14:14:50] Group 17: soldier spawned at <5950.54,210.866,7033.5>. (event 333)
#333 t=40.6s M0 SPAWN MEMBER group=17 force=supply-convoy-1-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECDF438> @"ENTITY:4611686018427392759" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5950.538574 210.865906 7033.496094> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5950.54,210.866,7033.5> [session=1790770444-1]
[14:14:50] Group 17: soldier spawned at <5951.19,210.84,7033.65>. (event 334)
#334 t=40.6s M0 SPAWN MEMBER group=17 force=supply-convoy-1-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECDFD20> @"ENTITY:4611686018427392807" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5951.186523 210.839752 7033.652832> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5951.19,210.84,7033.65> [session=1790770444-1]
[14:14:50] Group 17: soldier spawned at <5951.8,210.815,7033.8>. (event 335)
#335 t=40.6s M0 SPAWN MEMBER group=17 force=supply-convoy-1-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECE0750> @"ENTITY:4611686018427392855" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5951.802246 210.814896 7033.801270> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5951.8,210.815,7033.8> [session=1790770444-1]
[14:14:50] Group 17: soldier spawned at <5952.4,210.791,7033.94>. (event 336)
#336 t=40.6s M0 SPAWN MEMBER group=17 force=supply-convoy-1-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECE1038> @"ENTITY:4611686018427392903" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5952.397949 210.790833 7033.944824> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5952.4,210.791,7033.94> [session=1790770444-1]
[14:14:50] role reserved: group=17 force=supply-convoy-1-vehicle-6 home=; excluded from general HQ retasking (event 337)
#337 t=40.6s M0 ROLE RESERVED group=17 force=supply-convoy-1-vehicle-6 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:50] Group 18 joined HQ: 7 soldiers, faction USSR. Assignment: supply-convoy-1-vehicle-7. (event 338)
#338 t=40.6s M0 REGISTER group=18 force=supply-convoy-1-vehicle-7 faction=USSR position=<5948.79,208.982,7033.94> members=7 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:50] Group 18: soldier spawned at <5947.6,210.664,7033.73>. (event 339)
#339 t=40.6s M0 SPAWN MEMBER group=18 force=supply-convoy-1-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ECE1920> @"ENTITY:4611686018427392952" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5947.604004 210.663513 7033.729492> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5947.6,210.664,7033.73> [session=1790770444-1]
[14:14:50] Group 18: soldier spawned at <5948.91,210.92,7034.84>. (event 340)
#340 t=40.6s M0 SPAWN MEMBER group=18 force=supply-convoy-1-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ECE2208> @"ENTITY:4611686018427393000" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5948.909180 210.920181 7034.835938> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5948.91,210.92,7034.84> [session=1790770444-1]
[14:14:50] Group 18: soldier spawned at <5949.57,210.893,7035>. (event 341)
#341 t=40.6s M0 SPAWN MEMBER group=18 force=supply-convoy-1-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ECE2AF0> @"ENTITY:4611686018427393048" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5949.574219 210.893326 7034.996094> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5949.57,210.893,7035> [session=1790770444-1]
[14:14:50] Group 18: soldier spawned at <5950.2,210.868,7035.15>. (event 342)
#342 t=40.6s M0 SPAWN MEMBER group=18 force=supply-convoy-1-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ECE33D8> @"ENTITY:4611686018427393096" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5950.197266 210.868195 7035.146484> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5950.2,210.868,7035.15> [session=1790770444-1]
[14:14:50] Group 18: soldier spawned at <5950.81,210.843,7035.29>. (event 343)
#343 t=40.6s M0 SPAWN MEMBER group=18 force=supply-convoy-1-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ECE3CC0> @"ENTITY:4611686018427393144" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5950.811523 210.843384 7035.294922> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5950.81,210.843,7035.29> [session=1790770444-1]
[14:14:50] Group 18: soldier spawned at <5951.45,210.818,7035.45>. (event 344)
#344 t=40.6s M0 SPAWN MEMBER group=18 force=supply-convoy-1-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ECE45A8> @"ENTITY:4611686018427393192" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5951.445801 210.817780 7035.447754> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5951.45,210.818,7035.45> [session=1790770444-1]
[14:14:50] Group 18: soldier spawned at <5952.04,210.794,7035.59>. (event 345)
#345 t=40.6s M0 SPAWN MEMBER group=18 force=supply-convoy-1-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ECE4E90> @"ENTITY:4611686018427393240" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5952.037598 210.793884 7035.590332> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<5952.04,210.794,7035.59> [session=1790770444-1]
[14:14:50] role reserved: group=18 force=supply-convoy-1-vehicle-7 home=; excluded from general HQ retasking (event 346)
#346 t=40.6s M0 ROLE RESERVED group=18 force=supply-convoy-1-vehicle-7 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:50] convoy cargo: supply-convoy-1: eight weapon requests and matching finite ammunition batch; no refill (event 347)
#347 t=40.6s M0 CONVOY CARGO supply-convoy-1: eight weapon requests and matching finite ammunition batch; no refill [session=1790770444-1]
[14:14:50] convoy leader: supply-convoy-1: vehicle 1 leads surviving column (event 348)
#348 t=40.6s M0 CONVOY LEADER supply-convoy-1: vehicle 1 leads surviving column [session=1790770444-1]
[14:14:50] convoy travel: supply-convoy-1: leg 0, leader vehicle 1, largest neighbour gap 35 m, waiting for rear=0, supplying infantry=0 (event 349)
#349 t=40.6s M0 CONVOY TRAVEL supply-convoy-1: leg 0, leader vehicle 1, largest neighbour gap 35 m, waiting for rear=0, supplying infantry=0 [session=1790770444-1]
[14:14:50] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 350, message 21)
#350 t=40.6s M21 CALL unit 3 originating report; three seconds before transmission [session=1790770444-1]
[14:14:51] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 351)
#351 t=41.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECDACF8> @"ENTITY:4611686018427391739" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6529.343750 161.774307 6460.955566> @"{8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et" position=<6529.34,161.774,6460.96> medic=1 added=6; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:51] infantry supply: trip=0 state=1 moved=0 spent=0/56; truck magazine identities captured once after startup; absent/looted stock is never replaced (event 352)
#352 t=41.6s M0 INFANTRY SUPPLY trip=0 state=1 moved=0 spent=0/56; truck magazine identities captured once after startup; absent/looted stock is never replaced [session=1790770444-1]
[14:14:53] The soldier finished making the report. Radio delivery can now proceed. (event 353, message 21)
#353 t=43.6s M21 CALL COMPLETE unit 3 completed originating report [session=1790770444-1]
[14:14:53] Radio message in transit: unit 3 -> HQ (long-range) (event 354, message 21)
#354 t=43.6s M21 TRANSMIT unit 3 -> HQ (long-range) [session=1790770444-1]
[14:14:53] Squad 2 (everon-prison-1): contact ended; no current mobile search to resume (event 355)
#355 t=43.6s M0 INFANTRY COMBAT Squad 2 (everon-prison-1): contact ended; no current mobile search to resume [session=1790770444-1]
[14:14:54] radio equipment: original group already equipped; no native radio request submitted (event 356)
#356 t=44.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:14:54] radio equipment: original group already equipped; no native radio request submitted (event 357)
#357 t=44.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:14:54] radio equipment: original group already equipped; no native radio request submitted (event 358)
#358 t=44.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:14:54] radio equipment: original group already equipped; no native radio request submitted (event 359)
#359 t=44.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:14:54] radio equipment: original group already equipped; no native radio request submitted (event 360)
#360 t=44.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:14:54] radio equipment: original group already equipped; no native radio request submitted (event 361)
#361 t=44.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:14:54] hunter movement: aggression-uaz-1 position=<5291.36,173.603,7044.56> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 (event 362)
#362 t=44.6s M0 HUNTER MOVEMENT aggression-uaz-1 position=<5291.36,173.603,7044.56> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 [session=1790770444-1]
[14:14:54] HQ order queued; units have not received it yet. HUNTER from report M0; aggression-uaz-1 road patrol between friendly objectives destination=<6354.99, 176.375, 7400.38> (event 363, message 24)
#363 t=44.6s M24 ORDER QUEUED HUNTER from report M0; aggression-uaz-1 road patrol between friendly objectives destination=<6354.99, 176.375, 7400.38> [session=1790770444-1]
[14:14:54] Radio message in transit: HQ -> unit 7 (long-range) (event 364, message 24)
#364 t=44.6s M24 TRANSMIT HQ -> unit 7 (long-range) [session=1790770444-1]
[14:14:54] Squad reporting heard gunfire to HQ: Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (27s ago) (event 365, message 25)
#365 t=44.6s M25 GUNFIRE REPORT Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (27s ago) [session=1790770444-1]
[14:14:54] Squad reporting heard gunfire to HQ: Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (28s ago) (event 366, message 26)
#366 t=44.6s M26 GUNFIRE REPORT Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (28s ago) [session=1790770444-1]
[14:14:56] convoy created: six physical vehicles; finite crew created; native readiness and ledger admission pending (event 367)
#367 t=45.6s M0 CONVOY CREATED six physical vehicles; finite crew created; native readiness and ledger admission pending [session=1790770444-1]
[14:14:56] convoy startup: 2/3 at <2952.31,120.192,5540.44>: finite convoy slot deployed (event 368)
#368 t=45.6s M0 CONVOY STARTUP 2/3 at <2952.31,120.192,5540.44>: finite convoy slot deployed [session=1790770444-1]
[14:14:56] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 369, message 25)
#369 t=45.6s M25 CALL unit 5 originating report; three seconds before transmission [session=1790770444-1]
[14:14:56] Radio message received: HQ received from unit 3 (event 370, message 21)
#370 t=45.6s M21 RECEIVE HQ received from unit 3 [session=1790770444-1]
[14:14:56] HQ received and retained a report. Orders can use this reported information. (event 371, message 21)
#371 t=45.6s M21 BELIEF delivered report M21 retained; tracks=6 [session=1790770444-1]
[14:14:56] Squad reporting a captured sighting to HQ: X=6502 Z=7200: at least 1 spotted nearby; on foot; off road; speed/direction unknown; seen weapons: unknown; vector X/Z=unknown (1s ago) (event 372, message 28)
#372 t=45.6s M28 CONTACT REPORT X=6502 Z=7200: at least 1 spotted nearby; on foot; off road; speed/direction unknown; seen weapons: unknown; vector X/Z=unknown (1s ago) [session=1790770444-1]
[14:14:56] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 373, message 26)
#373 t=45.6s M26 CALL unit 2 originating report; three seconds before transmission [session=1790770444-1]
[14:14:56] Squad reporting heard gunfire to HQ: Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (29s ago) (event 374, message 29)
#374 t=45.6s M29 GUNFIRE REPORT Gunfire heard near X=6225 Z=6975; approximate area, enemy identity/count/equipment unknown (29s ago) [session=1790770444-1]
[14:14:56] convoy readiness: vehicle=0 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 (event 375)
#375 t=46.4s M0 CONVOY READINESS vehicle=0 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1790770444-1]
[14:14:56] convoy readiness: vehicle=1 reason=driver outside intended vehicle members=1 agents=1 activeAgents=0 activeGroup=1 seats=1 registered=0 (event 376)
#376 t=46.4s M0 CONVOY READINESS vehicle=1 reason=driver outside intended vehicle members=1 agents=1 activeAgents=0 activeGroup=1 seats=1 registered=0 [session=1790770444-1]
[14:14:56] convoy readiness: vehicle=2 reason=driver outside intended vehicle members=1 agents=1 activeAgents=0 activeGroup=1 seats=1 registered=0 (event 377)
#377 t=46.4s M0 CONVOY READINESS vehicle=2 reason=driver outside intended vehicle members=1 agents=1 activeAgents=0 activeGroup=1 seats=1 registered=0 [session=1790770444-1]
[14:14:56] convoy readiness: vehicle=3 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 (event 378)
#378 t=46.4s M0 CONVOY READINESS vehicle=3 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1790770444-1]
[14:14:56] convoy readiness: vehicle=4 reason=driver outside intended vehicle members=3 agents=3 activeAgents=0 activeGroup=1 seats=3 registered=0 (event 379)
#379 t=46.4s M0 CONVOY READINESS vehicle=4 reason=driver outside intended vehicle members=3 agents=3 activeAgents=0 activeGroup=1 seats=3 registered=0 [session=1790770444-1]
[14:14:56] convoy readiness: vehicle=5 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 (event 380)
#380 t=46.4s M0 CONVOY READINESS vehicle=5 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1790770444-1]
[14:14:56] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 381, message 28)
#381 t=46.4s M28 CALL unit 3 originating report; three seconds before transmission [session=1790770444-1]
[14:14:56] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 382, message 29)
#382 t=46.4s M29 CALL unit 1 originating report; three seconds before transmission [session=1790770444-1]
[14:14:57] HQ order queued; units have not received it yet. HUNTER from report M21; aggression-uaz-1 intercept last delivered sighting; confidence=0.990453 destination=<6425.22, 165.114, 7171.46> (event 383, message 30)
#383 t=47.4s M30 ORDER QUEUED HUNTER from report M21; aggression-uaz-1 intercept last delivered sighting; confidence=0.990453 destination=<6425.22, 165.114, 7171.46> [session=1790770444-1]
[14:14:57] Radio message in transit: HQ -> unit 7 (long-range) (event 384, message 30)
#384 t=47.4s M30 TRANSMIT HQ -> unit 7 (long-range) [session=1790770444-1]
[14:14:57] hunter movement: aggression-uaz-2 position=<6657.58,151.381,7800.68> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 (event 385)
#385 t=47.4s M0 HUNTER MOVEMENT aggression-uaz-2 position=<6657.58,151.381,7800.68> speed=0m/s delivered destination=<0,0,0> travelling=0 combat=0 no progress=0s replans=0 [session=1790770444-1]
[14:14:57] HQ order queued; units have not received it yet. HUNTER from report M21; aggression-uaz-2 intercept last delivered sighting; confidence=0.990453 destination=<6425.22, 165.114, 7171.46> (event 386, message 31)
#386 t=47.4s M31 ORDER QUEUED HUNTER from report M21; aggression-uaz-2 intercept last delivered sighting; confidence=0.990453 destination=<6425.22, 165.114, 7171.46> [session=1790770444-1]
[14:14:57] Radio message in transit: HQ -> unit 8 (long-range) (event 387, message 31)
#387 t=47.4s M31 TRANSMIT HQ -> unit 8 (long-range) [session=1790770444-1]
[14:14:57] hunter movement: aggression-uaz-3 position=<6510.49,161.645,6510.81> speed=12.0392m/s delivered destination=<6880.08,124.501,7255.46> travelling=1 combat=0 no progress=0s replans=0 (event 388)
#388 t=47.4s M0 HUNTER MOVEMENT aggression-uaz-3 position=<6510.49,161.645,6510.81> speed=12.0392m/s delivered destination=<6880.08,124.501,7255.46> travelling=1 combat=0 no progress=0s replans=0 [session=1790770444-1]
[14:14:57] HQ order queued; units have not received it yet. HUNTER from report M21; aggression-uaz-3 intercept last delivered sighting; confidence=0.990453 destination=<6425.22, 165.114, 7171.46> (event 389, message 32)
#389 t=47.4s M32 ORDER QUEUED HUNTER from report M21; aggression-uaz-3 intercept last delivered sighting; confidence=0.990453 destination=<6425.22, 165.114, 7171.46> [session=1790770444-1]
[14:14:57] Radio message in transit: HQ -> unit 9 (long-range) (event 390, message 32)
#390 t=47.4s M32 TRANSMIT HQ -> unit 9 (long-range) [session=1790770444-1]
[14:14:57] Group 19 joined HQ: 2 soldiers, faction USSR. Assignment: supply-convoy-2-vehicle-0. (event 391)
#391 t=47.4s M0 REGISTER group=19 force=supply-convoy-2-vehicle-0 faction=USSR position=<2952.31,120.192,5540.44> members=2 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:57] Group 19: soldier spawned at <2951.9,121.014,5540.21>. (event 392)
#392 t=47.4s M0 SPAWN MEMBER group=19 force=supply-convoy-2-vehicle-0 actor=SCR_ChimeraCharacter<0x000000008ECE9B28> @"ENTITY:4611686018427394080" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2951.896729 121.013512 5540.211914> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<2951.9,121.014,5540.21> [session=1790770444-1]
[14:14:57] Group 19: soldier spawned at <2953.07,120.969,5539.86>. (event 393)
#393 t=47.4s M0 SPAWN MEMBER group=19 force=supply-convoy-2-vehicle-0 actor=SCR_ChimeraCharacter<0x000000008ECEA410> @"ENTITY:4611686018427394128" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2953.068115 120.968811 5539.857422> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<2953.07,120.969,5539.86> [session=1790770444-1]
[14:14:57] role reserved: group=19 force=supply-convoy-2-vehicle-0 home=; excluded from general HQ retasking (event 394)
#394 t=47.4s M0 ROLE RESERVED group=19 force=supply-convoy-2-vehicle-0 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:57] Group 20 joined HQ: 1 soldiers, faction USSR. Assignment: supply-convoy-2-vehicle-1. (event 395)
#395 t=47.4s M0 REGISTER group=20 force=supply-convoy-2-vehicle-1 faction=USSR position=<2979.14,121.23,5517.99> members=1 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:57] Group 20: soldier spawned at <2977.86,122.819,5518.4>. (event 396)
#396 t=47.4s M0 SPAWN MEMBER group=20 force=supply-convoy-2-vehicle-1 actor=SCR_ChimeraCharacter<0x000000008ECEACF8> @"ENTITY:4611686018427394242" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2977.861572 122.818649 5518.396973> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<2977.86,122.819,5518.4> [session=1790770444-1]
[14:14:57] role reserved: group=20 force=supply-convoy-2-vehicle-1 home=; excluded from general HQ retasking (event 397)
#397 t=47.4s M0 ROLE RESERVED group=20 force=supply-convoy-2-vehicle-1 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:57] Group 21 joined HQ: 1 soldiers, faction USSR. Assignment: supply-convoy-2-vehicle-2. (event 398)
#398 t=47.4s M0 REGISTER group=21 force=supply-convoy-2-vehicle-2 faction=USSR position=<3004.98,122.271,5494.38> members=1 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:57] Group 21: soldier spawned at <3003.71,123.847,5494.86>. (event 399)
#399 t=47.4s M0 SPAWN MEMBER group=21 force=supply-convoy-2-vehicle-2 actor=SCR_ChimeraCharacter<0x000000008ECEB5E0> @"ENTITY:4611686018427394359" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3003.709717 123.846687 5494.855957> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3003.71,123.847,5494.86> [session=1790770444-1]
[14:14:57] role reserved: group=21 force=supply-convoy-2-vehicle-2 home=; excluded from general HQ retasking (event 400)
#400 t=47.4s M0 ROLE RESERVED group=21 force=supply-convoy-2-vehicle-2 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:57] Group 22 joined HQ: 2 soldiers, faction USSR. Assignment: supply-convoy-2-vehicle-3. (event 401)
#401 t=47.4s M0 REGISTER group=22 force=supply-convoy-2-vehicle-3 faction=USSR position=<3028.54,123.308,5468.54> members=2 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:57] Group 22: soldier spawned at <3028.08,124.159,5468.49>. (event 402)
#402 t=47.4s M0 SPAWN MEMBER group=22 force=supply-convoy-2-vehicle-3 actor=SCR_ChimeraCharacter<0x000000008ECF3CC0> @"ENTITY:4611686018427395137" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3028.084961 124.159378 5468.490234> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3028.08,124.159,5468.49> [session=1790770444-1]
[14:14:57] Group 22: soldier spawned at <3029.08,124.116,5467.78>. (event 403)
#403 t=47.4s M0 SPAWN MEMBER group=22 force=supply-convoy-2-vehicle-3 actor=SCR_ChimeraCharacter<0x000000008ECF45A8> @"ENTITY:4611686018427395185" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3029.079102 124.116295 5467.776367> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3029.08,124.116,5467.78> [session=1790770444-1]
[14:14:57] role reserved: group=22 force=supply-convoy-2-vehicle-3 home=; excluded from general HQ retasking (event 404)
#404 t=47.4s M0 ROLE RESERVED group=22 force=supply-convoy-2-vehicle-3 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:57] Group 23 joined HQ: 3 soldiers, faction USSR. Assignment: supply-convoy-2-vehicle-4. (event 405)
#405 t=47.4s M0 REGISTER group=23 force=supply-convoy-2-vehicle-4 faction=USSR position=<3044.58,123.912,5437.66> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:57] Group 23: soldier spawned at <3043.46,124.552,5438.98>. (event 406)
#406 t=47.4s M0 SPAWN MEMBER group=23 force=supply-convoy-2-vehicle-4 actor=SCR_ChimeraCharacter<0x000000008ECF5058> @"ENTITY:4611686018427395334" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3043.463867 124.552040 5438.977051> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3043.46,124.552,5438.98> [session=1790770444-1]
[14:14:57] Group 23: soldier spawned at <3044.58,124.772,5437.17>. (event 407)
#407 t=47.4s M0 SPAWN MEMBER group=23 force=supply-convoy-2-vehicle-4 actor=SCR_ChimeraCharacter<0x000000008ECF5940> @"ENTITY:4611686018427395382" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3044.579834 124.771675 5437.168945> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3044.58,124.772,5437.17> [session=1790770444-1]
[14:14:57] Group 23: soldier spawned at <3043.63,124.552,5438.4>. (event 408)
#408 t=47.4s M0 SPAWN MEMBER group=23 force=supply-convoy-2-vehicle-4 actor=SCR_ChimeraCharacter<0x000000008ECF6228> @"ENTITY:4611686018427395430" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3043.625732 124.552040 5438.395020> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3043.63,124.552,5438.4> [session=1790770444-1]
[14:14:57] role reserved: group=23 force=supply-convoy-2-vehicle-4 home=; excluded from general HQ retasking (event 409)
#409 t=47.4s M0 ROLE RESERVED group=23 force=supply-convoy-2-vehicle-4 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:57] Group 24 joined HQ: 2 soldiers, faction USSR. Assignment: supply-convoy-2-vehicle-5. (event 410)
#410 t=47.4s M0 REGISTER group=24 force=supply-convoy-2-vehicle-5 faction=USSR position=<3051.78,123.56,5403.44> members=2 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:57] Group 24: soldier spawned at <3051.33,124.39,5403.55>. (event 411)
#411 t=47.4s M0 SPAWN MEMBER group=24 force=supply-convoy-2-vehicle-5 actor=SCR_ChimeraCharacter<0x000000008ECF6B10> @"ENTITY:4611686018427395534" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3051.332764 124.390327 5403.546875> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3051.33,124.39,5403.55> [session=1790770444-1]
[14:14:57] Group 24: soldier spawned at <3051.93,124.3,5402.48>. (event 412)
#412 t=47.4s M0 SPAWN MEMBER group=24 force=supply-convoy-2-vehicle-5 actor=SCR_ChimeraCharacter<0x000000008ECF73F8> @"ENTITY:4611686018427395582" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3051.932373 124.300102 5402.482422> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3051.93,124.3,5402.48> [session=1790770444-1]
[14:14:57] role reserved: group=24 force=supply-convoy-2-vehicle-5 home=; excluded from general HQ retasking (event 413)
#413 t=47.4s M0 ROLE RESERVED group=24 force=supply-convoy-2-vehicle-5 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:57] Group 25 joined HQ: 7 soldiers, faction USSR. Assignment: supply-convoy-2-vehicle-6. (event 414)
#414 t=47.4s M0 REGISTER group=25 force=supply-convoy-2-vehicle-6 faction=USSR position=<3004.98,122.271,5494.38> members=7 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:57] Group 25: soldier spawned at <3004.53,123.876,5495.69>. (event 415)
#415 t=47.4s M0 SPAWN MEMBER group=25 force=supply-convoy-2-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECEBEC8> @"ENTITY:4611686018427394408" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3004.525635 123.876259 5495.687500> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3004.53,123.876,5495.69> [session=1790770444-1]
[14:14:57] Group 25: soldier spawned at <3004.5,124.194,5493.64>. (event 416)
#416 t=47.4s M0 SPAWN MEMBER group=25 force=supply-convoy-2-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECEC7B0> @"ENTITY:4611686018427394456" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3004.503906 124.194077 5493.635742> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3004.5,124.194,5493.64> [session=1790770444-1]
[14:14:57] Group 25: soldier spawned at <3004.98,124.213,5493.16>. (event 417)
#417 t=47.4s M0 SPAWN MEMBER group=25 force=supply-convoy-2-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECED098> @"ENTITY:4611686018427394504" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3004.979248 124.213173 5493.164062> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3004.98,124.213,5493.16> [session=1790770444-1]
[14:14:57] Group 25: soldier spawned at <3005.43,124.231,5492.72>. (event 418)
#418 t=47.4s M0 SPAWN MEMBER group=25 force=supply-convoy-2-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECED980> @"ENTITY:4611686018427394552" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3005.431885 124.231369 5492.715332> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3005.43,124.231,5492.72> [session=1790770444-1]
[14:14:57] Group 25: soldier spawned at <3005.91,124.25,5492.25>. (event 419)
#419 t=47.4s M0 SPAWN MEMBER group=25 force=supply-convoy-2-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECEE268> @"ENTITY:4611686018427394600" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3005.905518 124.250397 5492.245605> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3005.91,124.25,5492.25> [session=1790770444-1]
[14:14:57] Group 25: soldier spawned at <3006.36,124.268,5491.8>. (event 420)
#420 t=47.4s M0 SPAWN MEMBER group=25 force=supply-convoy-2-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECEEB50> @"ENTITY:4611686018427394648" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3006.355225 124.268471 5491.799805> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3006.36,124.268,5491.8> [session=1790770444-1]
[14:14:57] Group 25: soldier spawned at <3006.79,124.286,5491.37>. (event 421)
#421 t=47.4s M0 SPAWN MEMBER group=25 force=supply-convoy-2-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECEF438> @"ENTITY:4611686018427394696" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3006.790527 124.285973 5491.367676> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3006.79,124.286,5491.37> [session=1790770444-1]
[14:14:57] role reserved: group=25 force=supply-convoy-2-vehicle-6 home=; excluded from general HQ retasking (event 422)
#422 t=47.4s M0 ROLE RESERVED group=25 force=supply-convoy-2-vehicle-6 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:57] Group 26 joined HQ: 7 soldiers, faction USSR. Assignment: supply-convoy-2-vehicle-7. (event 423)
#423 t=47.4s M0 REGISTER group=26 force=supply-convoy-2-vehicle-7 faction=USSR position=<3004.98,122.271,5494.38> members=7 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:14:57] Group 26: soldier spawned at <3004.11,123.861,5495.33>. (event 424)
#424 t=47.4s M0 SPAWN MEMBER group=26 force=supply-convoy-2-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ECEFD20> @"ENTITY:4611686018427394745" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3004.108398 123.861008 5495.326660> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3004.11,123.861,5495.33> [session=1790770444-1]
[14:14:57] Group 26: soldier spawned at <3005.71,124.238,5494.81>. (event 425)
#425 t=47.4s M0 SPAWN MEMBER group=26 force=supply-convoy-2-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ECF0750> @"ENTITY:4611686018427394793" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3005.714844 124.238083 5494.806152> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3005.71,124.238,5494.81> [session=1790770444-1]
[14:14:57] Group 26: soldier spawned at <3006.2,124.258,5494.32>. (event 426)
#426 t=47.4s M0 SPAWN MEMBER group=26 force=supply-convoy-2-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ECF1038> @"ENTITY:4611686018427394841" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3006.200684 124.257607 5494.324219> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3006.2,124.258,5494.32> [session=1790770444-1]
[14:14:57] Group 26: soldier spawned at <3006.66,124.276,5493.87>. (event 427)
#427 t=47.4s M0 SPAWN MEMBER group=26 force=supply-convoy-2-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ECF1920> @"ENTITY:4611686018427394889" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3006.655762 124.275894 5493.873047> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3006.66,124.276,5493.87> [session=1790770444-1]
[14:14:57] Group 26: soldier spawned at <3007.1,124.294,5493.43>. (event 428)
#428 t=47.4s M0 SPAWN MEMBER group=26 force=supply-convoy-2-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ECF2208> @"ENTITY:4611686018427394937" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3007.104736 124.293938 5493.427734> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3007.1,124.294,5493.43> [session=1790770444-1]
[14:14:57] Group 26: soldier spawned at <3007.57,124.313,5492.97>. (event 429)
#429 t=47.4s M0 SPAWN MEMBER group=26 force=supply-convoy-2-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ECF2AF0> @"ENTITY:4611686018427394985" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3007.567871 124.312553 5492.968262> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3007.57,124.313,5492.97> [session=1790770444-1]
[14:14:57] Group 26: soldier spawned at <3008,124.33,5492.54>. (event 430)
#430 t=47.4s M0 SPAWN MEMBER group=26 force=supply-convoy-2-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ECF33D8> @"ENTITY:4611686018427395033" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3008.000244 124.329933 5492.539062> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<3008,124.33,5492.54> [session=1790770444-1]
[14:14:57] role reserved: group=26 force=supply-convoy-2-vehicle-7 home=; excluded from general HQ retasking (event 431)
#431 t=47.4s M0 ROLE RESERVED group=26 force=supply-convoy-2-vehicle-7 home=; excluded from general HQ retasking [session=1790770444-1]
[14:14:57] convoy cargo: supply-convoy-2: eight weapon requests and matching finite ammunition batch; no refill (event 432)
#432 t=47.4s M0 CONVOY CARGO supply-convoy-2: eight weapon requests and matching finite ammunition batch; no refill [session=1790770444-1]
[14:14:57] convoy leader: supply-convoy-2: vehicle 1 leads surviving column (event 433)
#433 t=47.4s M0 CONVOY LEADER supply-convoy-2: vehicle 1 leads surviving column [session=1790770444-1]
[14:14:57] convoy travel: supply-convoy-2: leg 0, leader vehicle 1, largest neighbour gap 35 m, waiting for rear=0, supplying infantry=0 (event 434)
#434 t=47.4s M0 CONVOY TRAVEL supply-convoy-2: leg 0, leader vehicle 1, largest neighbour gap 35 m, waiting for rear=0, supplying infantry=0 [session=1790770444-1]
[14:14:58] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 435)
#435 t=48.5s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECE73F8> @"ENTITY:4611686018427393589" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6015.211426 206.221176 7016.514160> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<6015.21,206.221,7016.51> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:14:58] radio equipment: native radio completion recorded; original group allocation terminal, no replenishment (event 436)
#436 t=48.5s M0 RADIO EQUIPMENT native radio completion recorded; original group allocation terminal, no replenishment [session=1790770444-1]
[14:14:58] radio equipment: native radio completion recorded; original group allocation terminal, no replenishment (event 437)
#437 t=48.5s M0 RADIO EQUIPMENT native radio completion recorded; original group allocation terminal, no replenishment [session=1790770444-1]
[14:14:59] Radio message received: unit 7 received from HQ (event 438, message 30)
#438 t=49.5s M30 RECEIVE unit 7 received from HQ [session=1790770444-1]
[14:14:59] UAZ patrol 1 received its radio order. Drive to <6425.22, 165.114, 7171.46>. (event 439, message 21)
#439 t=49.5s M21 HUNTER ORDER aggression-uaz-1 radio delivered; destination=<6425.22, 165.114, 7171.46> [session=1790770444-1]
[14:14:59] Radio message received: unit 8 received from HQ (event 440, message 31)
#440 t=49.5s M31 RECEIVE unit 8 received from HQ [session=1790770444-1]
[14:14:59] UAZ patrol 2 received its radio order. Drive to <6425.22, 165.114, 7171.46>. (event 441, message 21)
#441 t=49.5s M21 HUNTER ORDER aggression-uaz-2 radio delivered; destination=<6425.22, 165.114, 7171.46> [session=1790770444-1]
[14:14:59] Radio message received: unit 9 received from HQ (event 442, message 32)
#442 t=49.5s M32 RECEIVE unit 9 received from HQ [session=1790770444-1]
[14:14:59] UAZ patrol 3 received its radio order. Drive to <6425.22, 165.114, 7171.46>. (event 443, message 21)
#443 t=49.5s M21 HUNTER ORDER aggression-uaz-3 radio delivered; destination=<6425.22, 165.114, 7171.46> [session=1790770444-1]
[14:14:59] The soldier finished making the report. Radio delivery can now proceed. (event 444, message 25)
#444 t=49.5s M25 CALL COMPLETE unit 5 completed originating report [session=1790770444-1]
[14:14:59] Radio message in transit: unit 5 -> HQ (long-range) (event 445, message 25)
#445 t=49.5s M25 TRANSMIT unit 5 -> HQ (long-range) [session=1790770444-1]
[14:14:59] The soldier finished making the report. Radio delivery can now proceed. (event 446, message 28)
#446 t=49.5s M28 CALL COMPLETE unit 3 completed originating report [session=1790770444-1]
[14:14:59] Radio message in transit: unit 3 -> HQ (long-range) (event 447, message 28)
#447 t=49.5s M28 TRANSMIT unit 3 -> HQ (long-range) [session=1790770444-1]
[14:14:59] The soldier finished making the report. Radio delivery can now proceed. (event 448, message 26)
#448 t=49.5s M26 CALL COMPLETE unit 2 completed originating report [session=1790770444-1]
[14:14:59] Radio message in transit: unit 2 -> HQ (long-range) (event 449, message 26)
#449 t=49.5s M26 TRANSMIT unit 2 -> HQ (long-range) [session=1790770444-1]
[14:14:59] The soldier finished making the report. Radio delivery can now proceed. (event 450, message 29)
#450 t=49.5s M29 CALL COMPLETE unit 1 completed originating report [session=1790770444-1]
[14:14:59] Radio message in transit: unit 1 -> HQ (long-range) (event 451, message 29)
#451 t=49.5s M29 TRANSMIT unit 1 -> HQ (long-range) [session=1790770444-1]
[14:15:01] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 452)
#452 t=51.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECDB5E0> @"ENTITY:4611686018427392287" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5869.583496 212.677231 7028.604004> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<5869.58,212.677,7028.6> finite two-mine allowance issued [session=1790770444-1]
[14:15:01] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 453)
#453 t=51.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECDC7B0> @"ENTITY:4611686018427392449" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5914.289551 211.560806 7023.100586> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<5914.29,211.561,7023.1> finite two-mine allowance issued [session=1790770444-1]
[14:15:01] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 454)
#454 t=51.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECDD098> @"ENTITY:4611686018427392566" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5947.803711 210.655365 7033.146973> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<5947.8,210.655,7033.15> finite two-mine allowance issued [session=1790770444-1]
[14:15:01] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 455)
#455 t=51.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECE6060> @"ENTITY:4611686018427393392" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5984.120605 208.256699 7030.895020> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<5984.12,208.257,7030.9> finite two-mine allowance issued [session=1790770444-1]
[14:15:01] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 456)
#456 t=51.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECE6B10> @"ENTITY:4611686018427393541" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6013.304199 206.001541 7017.004395> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<6013.3,206.002,7017> finite two-mine allowance issued [session=1790770444-1]
[14:15:01] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 457)
#457 t=51.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECE7CE0> @"ENTITY:4611686018427393637" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6013.839844 206.001541 7016.725586> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<6013.84,206.002,7016.73> finite two-mine allowance issued [session=1790770444-1]
[14:15:01] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 458)
#458 t=51.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECE8EB0> @"ENTITY:4611686018427393789" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6046.849121 203.959579 7000.039062> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<6046.85,203.96,7000.04> finite two-mine allowance issued [session=1790770444-1]
[14:15:01] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 459)
#459 t=51.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECDD980> @"ENTITY:4611686018427392615" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5947.524902 210.658646 7034.278809> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<5947.52,210.659,7034.28> finite two-mine allowance issued [session=1790770444-1]
[14:15:01] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 460)
#460 t=51.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECDF438> @"ENTITY:4611686018427392759" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5950.546875 210.870804 7033.500000> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<5950.55,210.871,7033.5> finite two-mine allowance issued [session=1790770444-1]
[14:15:01] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 461)
#461 t=51.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECDFD20> @"ENTITY:4611686018427392807" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5951.194824 210.846954 7033.656250> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<5951.19,210.847,7033.66> finite two-mine allowance issued [session=1790770444-1]
[14:15:01] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 462)
#462 t=51.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECE1038> @"ENTITY:4611686018427392903" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5952.406738 210.802368 7033.948730> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<5952.41,210.802,7033.95> finite two-mine allowance issued [session=1790770444-1]
[14:15:01] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 463)
#463 t=51.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECE1920> @"ENTITY:4611686018427392952" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5947.612793 210.658707 7033.733398> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<5947.61,210.659,7033.73> finite two-mine allowance issued [session=1790770444-1]
[14:15:01] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 464)
#464 t=51.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECE2208> @"ENTITY:4611686018427393000" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5948.917480 210.920685 7034.839844> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<5948.92,210.921,7034.84> finite two-mine allowance issued [session=1790770444-1]
[14:15:01] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 465)
#465 t=51.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECE2AF0> @"ENTITY:4611686018427393048" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5949.582520 210.896194 7035.000000> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<5949.58,210.896,7035> finite two-mine allowance issued [session=1790770444-1]
[14:15:01] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 466)
#466 t=51.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECE33D8> @"ENTITY:4611686018427393096" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5950.205566 210.873276 7035.150391> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<5950.21,210.873,7035.15> finite two-mine allowance issued [session=1790770444-1]
[14:15:01] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 467)
#467 t=51.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECE45A8> @"ENTITY:4611686018427393192" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5951.454102 210.827332 7035.451660> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<5951.45,210.827,7035.45> finite two-mine allowance issued [session=1790770444-1]
[14:15:01] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 468)
#468 t=51.5s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECE4E90> @"ENTITY:4611686018427393240" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5952.045898 210.805542 7035.594238> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<5952.05,210.806,7035.59> finite two-mine allowance issued [session=1790770444-1]
[14:15:01] radio equipment: original group already equipped; no native radio request submitted (event 469)
#469 t=51.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:15:01] radio equipment: original group already equipped; no native radio request submitted (event 470)
#470 t=51.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:15:01] radio equipment: original group already equipped; no native radio request submitted (event 471)
#471 t=51.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:15:01] radio equipment: original group already equipped; no native radio request submitted (event 472)
#472 t=51.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:15:01] radio equipment: original group already equipped; no native radio request submitted (event 473)
#473 t=51.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:15:01] radio equipment: original group already equipped; no native radio request submitted (event 474)
#474 t=51.5s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:15:02] convoy created: six physical vehicles; finite crew created; native readiness and ledger admission pending (event 475)
#475 t=51.5s M0 CONVOY CREATED six physical vehicles; finite crew created; native readiness and ledger admission pending [session=1790770444-1]
[14:15:02] convoy startup: 3/3 at <1559.49,55.0759,5967.87>: finite convoy slot deployed (event 476)
#476 t=51.5s M0 CONVOY STARTUP 3/3 at <1559.49,55.0759,5967.87>: finite convoy slot deployed [session=1790770444-1]
[14:15:02] Squad status report queued: status supply-convoy-1-vehicle-4: 3 living, 3 fit, 0 confirmed losses; sampled=51489.8; small-arms ammunition=627 magazine rounds, 3 chambered (event 477, message 34)
#477 t=51.5s M34 STATUS REPORT status supply-convoy-1-vehicle-4: 3 living, 3 fit, 0 confirmed losses; sampled=51489.8; small-arms ammunition=627 magazine rounds, 3 chambered [session=1790770444-1]
[14:15:02] Radio message received: HQ received from unit 5 (event 478, message 25)
#478 t=51.5s M25 RECEIVE HQ received from unit 5 [session=1790770444-1]
[14:15:02] HQ received and retained a report. Orders can use this reported information. (event 479, message 25)
#479 t=51.5s M25 BELIEF delivered report M25 retained; tracks=6 [session=1790770444-1]
[14:15:02] Radio message received: HQ received from unit 3 (event 480, message 28)
#480 t=51.5s M28 RECEIVE HQ received from unit 3 [session=1790770444-1]
[14:15:02] HQ received and retained a report. Orders can use this reported information. (event 481, message 28)
#481 t=51.5s M28 BELIEF delivered report M28 retained; tracks=6 [session=1790770444-1]
[14:15:02] Squad reporting a captured sighting to HQ: X=6502 Z=7200: at least 1 spotted nearby; on foot; off road; speed/direction unknown; seen weapons: unknown; vector X/Z=unknown (1s ago) (event 482, message 37)
#482 t=51.5s M37 CONTACT REPORT X=6502 Z=7200: at least 1 spotted nearby; on foot; off road; speed/direction unknown; seen weapons: unknown; vector X/Z=unknown (1s ago) [session=1790770444-1]
[14:15:02] Radio message received: HQ received from unit 2 (event 483, message 26)
#483 t=51.5s M26 RECEIVE HQ received from unit 2 [session=1790770444-1]
[14:15:02] HQ received and retained a report. Orders can use this reported information. (event 484, message 26)
#484 t=51.5s M26 BELIEF delivered report M26 retained; tracks=6 [session=1790770444-1]
[14:15:02] Radio message received: HQ received from unit 1 (event 485, message 29)
#485 t=51.5s M29 RECEIVE HQ received from unit 1 [session=1790770444-1]
[14:15:02] HQ received and retained a report. Orders can use this reported information. (event 486, message 29)
#486 t=51.5s M29 BELIEF delivered report M29 retained; tracks=6 [session=1790770444-1]
[14:15:03] convoy readiness: vehicle=0 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 (event 487)
#487 t=52.3s M0 CONVOY READINESS vehicle=0 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1790770444-1]
[14:15:03] convoy readiness: vehicle=1 reason=driver outside intended vehicle members=1 agents=1 activeAgents=0 activeGroup=1 seats=1 registered=0 (event 488)
#488 t=52.3s M0 CONVOY READINESS vehicle=1 reason=driver outside intended vehicle members=1 agents=1 activeAgents=0 activeGroup=1 seats=1 registered=0 [session=1790770444-1]
[14:15:03] convoy readiness: vehicle=2 reason=driver outside intended vehicle members=1 agents=1 activeAgents=0 activeGroup=1 seats=1 registered=0 (event 489)
#489 t=52.3s M0 CONVOY READINESS vehicle=2 reason=driver outside intended vehicle members=1 agents=1 activeAgents=0 activeGroup=1 seats=1 registered=0 [session=1790770444-1]
[14:15:03] convoy readiness: vehicle=3 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 (event 490)
#490 t=52.3s M0 CONVOY READINESS vehicle=3 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1790770444-1]
[14:15:03] convoy readiness: vehicle=4 reason=driver outside intended vehicle members=3 agents=3 activeAgents=0 activeGroup=1 seats=3 registered=0 (event 491)
#491 t=52.3s M0 CONVOY READINESS vehicle=4 reason=driver outside intended vehicle members=3 agents=3 activeAgents=0 activeGroup=1 seats=3 registered=0 [session=1790770444-1]
[14:15:03] convoy readiness: vehicle=5 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 (event 492)
#492 t=52.3s M0 CONVOY READINESS vehicle=5 reason=driver outside intended vehicle members=2 agents=2 activeAgents=0 activeGroup=1 seats=2 registered=0 [session=1790770444-1]
[14:15:03] Squad status report queued: status supply-convoy-1-vehicle-5: 2 living, 2 fit, 0 confirmed losses; sampled=52340.8; small-arms ammunition=418 magazine rounds, 2 chambered (event 493, message 39)
#493 t=52.3s M39 STATUS REPORT status supply-convoy-1-vehicle-5: 2 living, 2 fit, 0 confirmed losses; sampled=52340.8; small-arms ammunition=418 magazine rounds, 2 chambered [session=1790770444-1]
[14:15:03] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 494, message 34)
#494 t=52.3s M34 CALL unit 15 originating report; three seconds before transmission [session=1790770444-1]
[14:15:03] Squad status report queued: status supply-convoy-1-vehicle-0: 2 living, 2 fit, 0 confirmed losses; sampled=52340.8; small-arms ammunition=418 magazine rounds, 2 chambered (event 495, message 40)
#495 t=52.3s M40 STATUS REPORT status supply-convoy-1-vehicle-0: 2 living, 2 fit, 0 confirmed losses; sampled=52340.8; small-arms ammunition=418 magazine rounds, 2 chambered [session=1790770444-1]
[14:15:03] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 496, message 37)
#496 t=52.3s M37 CALL unit 3 originating report; three seconds before transmission [session=1790770444-1]
[14:15:04] Group 27 joined HQ: 2 soldiers, faction USSR. Assignment: supply-convoy-3-vehicle-0. (event 497)
#497 t=53.3s M0 REGISTER group=27 force=supply-convoy-3-vehicle-0 faction=USSR position=<1559.49,55.0759,5967.87> members=2 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:15:04] Group 27: soldier spawned at <1559.62,55.9117,5968.3>. (event 498)
#498 t=53.3s M0 SPAWN MEMBER group=27 force=supply-convoy-3-vehicle-0 actor=SCR_ChimeraCharacter<0x000000008ECF8238> @"ENTITY:4611686018427395847" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1559.623291 55.911739 5968.297363> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1559.62,55.9117,5968.3> [session=1790770444-1]
[14:15:04] Group 27: soldier spawned at <1558.49,55.784,5967.86>. (event 499)
#499 t=53.3s M0 SPAWN MEMBER group=27 force=supply-convoy-3-vehicle-0 actor=SCR_ChimeraCharacter<0x000000008ECF8B20> @"ENTITY:4611686018427395895" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1558.485474 55.784004 5967.862793> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1558.49,55.784,5967.86> [session=1790770444-1]
[14:15:04] role reserved: group=27 force=supply-convoy-3-vehicle-0 home=; excluded from general HQ retasking (event 500)
#500 t=53.3s M0 ROLE RESERVED group=27 force=supply-convoy-3-vehicle-0 home=; excluded from general HQ retasking [session=1790770444-1]
[14:15:04] Group 28 joined HQ: 1 soldiers, faction USSR. Assignment: supply-convoy-3-vehicle-1. (event 501)
#501 t=53.3s M0 REGISTER group=28 force=supply-convoy-3-vehicle-1 faction=USSR position=<1524.52,53.9005,5969.29> members=1 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:15:04] Group 28: soldier spawned at <1525.7,55.5746,5969.76>. (event 502)
#502 t=53.3s M0 SPAWN MEMBER group=28 force=supply-convoy-3-vehicle-1 actor=SCR_ChimeraCharacter<0x000000008ECF9408> @"ENTITY:4611686018427396009" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1525.704956 55.574574 5969.757324> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1525.7,55.5746,5969.76> [session=1790770444-1]
[14:15:04] role reserved: group=28 force=supply-convoy-3-vehicle-1 home=; excluded from general HQ retasking (event 503)
#503 t=53.3s M0 ROLE RESERVED group=28 force=supply-convoy-3-vehicle-1 home=; excluded from general HQ retasking [session=1790770444-1]
[14:15:04] Group 29 joined HQ: 1 soldiers, faction USSR. Assignment: supply-convoy-3-vehicle-2. (event 504)
#504 t=53.3s M0 REGISTER group=29 force=supply-convoy-3-vehicle-2 faction=USSR position=<1489.63,52.8269,5972.01> members=1 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:15:04] Group 29: soldier spawned at <1490.82,54.5166,5972.41>. (event 505)
#505 t=53.3s M0 SPAWN MEMBER group=29 force=supply-convoy-3-vehicle-2 actor=SCR_ChimeraCharacter<0x000000008ECF9CF0> @"ENTITY:4611686018427396126" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1490.824951 54.516586 5972.409180> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1490.82,54.5166,5972.41> [session=1790770444-1]
[14:15:04] role reserved: group=29 force=supply-convoy-3-vehicle-2 home=; excluded from general HQ retasking (event 506)
#506 t=53.3s M0 ROLE RESERVED group=29 force=supply-convoy-3-vehicle-2 home=; excluded from general HQ retasking [session=1790770444-1]
[14:15:04] Group 30 joined HQ: 2 soldiers, faction USSR. Assignment: supply-convoy-3-vehicle-3. (event 507)
#507 t=53.3s M0 REGISTER group=30 force=supply-convoy-3-vehicle-3 faction=USSR position=<1455.33,50.2571,5978.6> members=2 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:15:04] Group 30: soldier spawned at <1455.59,51.1021,5978.97>. (event 508)
#508 t=53.3s M0 SPAWN MEMBER group=30 force=supply-convoy-3-vehicle-3 actor=SCR_ChimeraCharacter<0x000000008ED023D0> @"ENTITY:4611686018427396904" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1455.588379 51.102070 5978.966309> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1455.59,51.1021,5978.97> [session=1790770444-1]
[14:15:04] Group 30: soldier spawned at <1454.37,50.9778,5978.91>. (event 509)
#509 t=53.3s M0 SPAWN MEMBER group=30 force=supply-convoy-3-vehicle-3 actor=SCR_ChimeraCharacter<0x000000008ED02CB8> @"ENTITY:4611686018427396952" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1454.371460 50.977806 5978.906250> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1454.37,50.9778,5978.91> [session=1790770444-1]
[14:15:04] role reserved: group=30 force=supply-convoy-3-vehicle-3 home=; excluded from general HQ retasking (event 510)
#510 t=53.3s M0 ROLE RESERVED group=30 force=supply-convoy-3-vehicle-3 home=; excluded from general HQ retasking [session=1790770444-1]
[14:15:04] Group 31 joined HQ: 3 soldiers, faction USSR. Assignment: supply-convoy-3-vehicle-4. (event 511)
#511 t=53.3s M0 REGISTER group=31 force=supply-convoy-3-vehicle-4 faction=USSR position=<1423.24,49.1002,5992.47> members=3 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:15:04] Group 31: soldier spawned at <1424.96,49.7398,5992.63>. (event 512)
#512 t=53.3s M0 SPAWN MEMBER group=31 force=supply-convoy-3-vehicle-4 actor=SCR_ChimeraCharacter<0x000000008ED03768> @"ENTITY:4611686018427397101" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1424.960327 49.739784 5992.633301> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1424.96,49.7398,5992.63> [session=1790770444-1]
[14:15:04] Group 31: soldier spawned at <1422.84,49.9594,5992.75>. (event 513)
#513 t=53.3s M0 SPAWN MEMBER group=31 force=supply-convoy-3-vehicle-4 actor=SCR_ChimeraCharacter<0x000000008ED04050> @"ENTITY:4611686018427397149" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1422.838989 49.959423 5992.753906> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1422.84,49.9594,5992.75> [session=1790770444-1]
[14:15:04] Group 31: soldier spawned at <1424.39,49.7398,5992.83>. (event 514)
#514 t=53.3s M0 SPAWN MEMBER group=31 force=supply-convoy-3-vehicle-4 actor=SCR_ChimeraCharacter<0x000000008ED04938> @"ENTITY:4611686018427397197" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1424.390503 49.739784 5992.833984> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1424.39,49.7398,5992.83> [session=1790770444-1]
[14:15:04] role reserved: group=31 force=supply-convoy-3-vehicle-4 home=; excluded from general HQ retasking (event 515)
#515 t=53.3s M0 ROLE RESERVED group=31 force=supply-convoy-3-vehicle-4 home=; excluded from general HQ retasking [session=1790770444-1]
[14:15:04] Group 32 joined HQ: 2 soldiers, faction USSR. Assignment: supply-convoy-3-vehicle-5. (event 516)
#516 t=53.3s M0 REGISTER group=32 force=supply-convoy-3-vehicle-5 faction=USSR position=<1388.71,47.0081,5996.56> members=2 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:15:04] Group 32: soldier spawned at <1388.8,47.8468,5996.99>. (event 517)
#517 t=53.3s M0 SPAWN MEMBER group=32 force=supply-convoy-3-vehicle-5 actor=SCR_ChimeraCharacter<0x000000008ED05220> @"ENTITY:4611686018427397301" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1388.804932 47.846783 5996.994629> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1388.8,47.8468,5996.99> [session=1790770444-1]
[14:15:04] Group 32: soldier spawned at <1387.69,47.6866,5996.51>. (event 518)
#518 t=53.3s M0 SPAWN MEMBER group=32 force=supply-convoy-3-vehicle-5 actor=SCR_ChimeraCharacter<0x000000008ED05B08> @"ENTITY:4611686018427397349" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1387.692017 47.686646 5996.509277> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1387.69,47.6866,5996.51> [session=1790770444-1]
[14:15:04] role reserved: group=32 force=supply-convoy-3-vehicle-5 home=; excluded from general HQ retasking (event 519)
#519 t=53.3s M0 ROLE RESERVED group=32 force=supply-convoy-3-vehicle-5 home=; excluded from general HQ retasking [session=1790770444-1]
[14:15:04] Group 33 joined HQ: 7 soldiers, faction USSR. Assignment: supply-convoy-3-vehicle-6. (event 520)
#520 t=53.3s M0 REGISTER group=33 force=supply-convoy-3-vehicle-6 faction=USSR position=<1489.63,52.8269,5972.01> members=7 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:15:04] Group 33: soldier spawned at <1490.69,54.5186,5971.25>. (event 521)
#521 t=53.3s M0 SPAWN MEMBER group=33 force=supply-convoy-3-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECFA5D8> @"ENTITY:4611686018427396175" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1490.694336 54.518631 5971.250488> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1490.69,54.5186,5971.25> [session=1790770444-1]
[14:15:04] Group 33: soldier spawned at <1489.42,54.7394,5972.88>. (event 522)
#522 t=53.3s M0 SPAWN MEMBER group=33 force=supply-convoy-3-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECFAEC0> @"ENTITY:4611686018427396223" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1489.420166 54.739372 5972.875488> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1489.42,54.7394,5972.88> [session=1790770444-1]
[14:15:04] Group 33: soldier spawned at <1488.76,54.697,5972.95>. (event 523)
#523 t=53.3s M0 SPAWN MEMBER group=33 force=supply-convoy-3-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECFB7A8> @"ENTITY:4611686018427396271" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1488.756470 54.697048 5972.953613> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1488.76,54.697,5972.95> [session=1790770444-1]
[14:15:04] Group 33: soldier spawned at <1488.12,54.6567,5973.03>. (event 524)
#524 t=53.3s M0 SPAWN MEMBER group=33 force=supply-convoy-3-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECFC090> @"ENTITY:4611686018427396319" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1488.124146 54.656731 5973.027832> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1488.12,54.6567,5973.03> [session=1790770444-1]
[14:15:04] Group 33: soldier spawned at <1487.46,54.6146,5973.11>. (event 525)
#525 t=53.3s M0 SPAWN MEMBER group=33 force=supply-convoy-3-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECFC978> @"ENTITY:4611686018427396367" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1487.462891 54.614571 5973.105469> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1487.46,54.6146,5973.11> [session=1790770444-1]
[14:15:04] Group 33: soldier spawned at <1486.83,54.5745,5973.18>. (event 526)
#526 t=53.3s M0 SPAWN MEMBER group=33 force=supply-convoy-3-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECFD260> @"ENTITY:4611686018427396415" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1486.834839 54.574520 5973.179199> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1486.83,54.5745,5973.18> [session=1790770444-1]
[14:15:04] Group 33: soldier spawned at <1486.23,54.5357,5973.25>. (event 527)
#527 t=53.3s M0 SPAWN MEMBER group=33 force=supply-convoy-3-vehicle-6 actor=SCR_ChimeraCharacter<0x000000008ECFDB48> @"ENTITY:4611686018427396463" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1486.226685 54.535748 5973.250488> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1486.23,54.5357,5973.25> [session=1790770444-1]
[14:15:04] role reserved: group=33 force=supply-convoy-3-vehicle-6 home=; excluded from general HQ retasking (event 528)
#528 t=53.3s M0 ROLE RESERVED group=33 force=supply-convoy-3-vehicle-6 home=; excluded from general HQ retasking [session=1790770444-1]
[14:15:04] Group 34 joined HQ: 7 soldiers, faction USSR. Assignment: supply-convoy-3-vehicle-7. (event 529)
#529 t=53.3s M0 REGISTER group=34 force=supply-convoy-3-vehicle-7 faction=USSR position=<1489.63,52.8269,5972.01> members=7 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790770444-1]
[14:15:04] Group 34: soldier spawned at <1490.8,54.5205,5971.79>. (event 530)
#530 t=53.3s M0 SPAWN MEMBER group=34 force=supply-convoy-3-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ECFE430> @"ENTITY:4611686018427396512" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1490.800537 54.520504 5971.792480> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1490.8,54.5205,5971.79> [session=1790770444-1]
[14:15:04] Group 34: soldier spawned at <1489.19,54.7395,5971.21>. (event 531)
#531 t=53.3s M0 SPAWN MEMBER group=34 force=supply-convoy-3-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ECFED18> @"ENTITY:4611686018427396560" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1489.187134 54.739498 5971.207031> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1489.19,54.7395,5971.21> [session=1790770444-1]
[14:15:04] Group 34: soldier spawned at <1488.51,54.6962,5971.29>. (event 532)
#532 t=53.3s M0 SPAWN MEMBER group=34 force=supply-convoy-3-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ECFF600> @"ENTITY:4611686018427396608" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1488.508545 54.696224 5971.286621> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1488.51,54.6962,5971.29> [session=1790770444-1]
[14:15:04] Group 34: soldier spawned at <1487.87,54.6557,5971.36>. (event 533)
#533 t=53.3s M0 SPAWN MEMBER group=34 force=supply-convoy-3-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ED00030> @"ENTITY:4611686018427396656" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1487.873047 54.655701 5971.361328> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1487.87,54.6557,5971.36> [session=1790770444-1]
[14:15:04] Group 34: soldier spawned at <1487.25,54.6157,5971.44>. (event 534)
#534 t=53.3s M0 SPAWN MEMBER group=34 force=supply-convoy-3-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ED00918> @"ENTITY:4611686018427396704" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1487.245972 54.615715 5971.435059> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1487.25,54.6157,5971.44> [session=1790770444-1]
[14:15:04] Group 34: soldier spawned at <1486.6,54.5745,5971.51>. (event 535)
#535 t=53.3s M0 SPAWN MEMBER group=34 force=supply-convoy-3-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ED01200> @"ENTITY:4611686018427396752" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1486.599121 54.574471 5971.511230> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1486.6,54.5745,5971.51> [session=1790770444-1]
[14:15:04] Group 34: soldier spawned at <1486,54.536,5971.58>. (event 536)
#536 t=53.3s M0 SPAWN MEMBER group=34 force=supply-convoy-3-vehicle-7 actor=SCR_ChimeraCharacter<0x000000008ED01AE8> @"ENTITY:4611686018427396800" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1485.995117 54.535957 5971.582031> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" prefab={DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et position=<1486,54.536,5971.58> [session=1790770444-1]
[14:15:04] role reserved: group=34 force=supply-convoy-3-vehicle-7 home=; excluded from general HQ retasking (event 537)
#537 t=53.3s M0 ROLE RESERVED group=34 force=supply-convoy-3-vehicle-7 home=; excluded from general HQ retasking [session=1790770444-1]
[14:15:04] convoy cargo: supply-convoy-3: eight weapon requests and matching finite ammunition batch; no refill (event 538)
#538 t=53.3s M0 CONVOY CARGO supply-convoy-3: eight weapon requests and matching finite ammunition batch; no refill [session=1790770444-1]
[14:15:04] convoy leader: supply-convoy-3: vehicle 1 leads surviving column (event 539)
#539 t=53.3s M0 CONVOY LEADER supply-convoy-3: vehicle 1 leads surviving column [session=1790770444-1]
[14:15:04] convoy travel: supply-convoy-3: leg 0, leader vehicle 1, largest neighbour gap 35 m, waiting for rear=0, supplying infantry=0 (event 540)
#540 t=53.3s M0 CONVOY TRAVEL supply-convoy-3: leg 0, leader vehicle 1, largest neighbour gap 35 m, waiting for rear=0, supplying infantry=0 [session=1790770444-1]
[14:15:04] Squad status report queued: status supply-convoy-1-vehicle-6: 7 living, 7 fit, 0 confirmed losses; sampled=53347.3; small-arms ammunition=1463 magazine rounds, 7 chambered (event 541, message 42)
#541 t=53.3s M42 STATUS REPORT status supply-convoy-1-vehicle-6: 7 living, 7 fit, 0 confirmed losses; sampled=53347.3; small-arms ammunition=1463 magazine rounds, 7 chambered [session=1790770444-1]
[14:15:04] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 542, message 39)
#542 t=53.3s M39 CALL unit 16 originating report; three seconds before transmission [session=1790770444-1]
[14:15:04] Squad status report queued: status supply-convoy-1-vehicle-1: 1 living, 1 fit, 0 confirmed losses; sampled=53347.3; small-arms ammunition=209 magazine rounds, 1 chambered (event 543, message 43)
#543 t=53.3s M43 STATUS REPORT status supply-convoy-1-vehicle-1: 1 living, 1 fit, 0 confirmed losses; sampled=53347.3; small-arms ammunition=209 magazine rounds, 1 chambered [session=1790770444-1]
[14:15:04] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 544, message 40)
#544 t=53.3s M40 CALL unit 11 originating report; three seconds before transmission [session=1790770444-1]
[14:15:05] Squad status report queued: status supply-convoy-1-vehicle-7: 7 living, 7 fit, 0 confirmed losses; sampled=54367.1; small-arms ammunition=1463 magazine rounds, 7 chambered (event 545, message 45)
#545 t=54.4s M45 STATUS REPORT status supply-convoy-1-vehicle-7: 7 living, 7 fit, 0 confirmed losses; sampled=54367.1; small-arms ammunition=1463 magazine rounds, 7 chambered [session=1790770444-1]
[14:15:05] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 546, message 42)
#546 t=54.4s M42 CALL unit 17 originating report; three seconds before transmission [session=1790770444-1]
[14:15:05] Squad status report queued: status supply-convoy-1-vehicle-2: 1 living, 1 fit, 0 confirmed losses; sampled=54367.1; small-arms ammunition=209 magazine rounds, 1 chambered (event 547, message 46)
#547 t=54.4s M46 STATUS REPORT status supply-convoy-1-vehicle-2: 1 living, 1 fit, 0 confirmed losses; sampled=54367.1; small-arms ammunition=209 magazine rounds, 1 chambered [session=1790770444-1]
[14:15:05] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 548, message 43)
#548 t=54.4s M43 CALL unit 12 originating report; three seconds before transmission [session=1790770444-1]
[14:15:06] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 549)
#549 t=55.4s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECEA410> @"ENTITY:4611686018427394128" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2952.916504 120.960190 5539.973145> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<2952.92,120.96,5539.97> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:15:06] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 550)
#550 t=55.4s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x000000008ECF45A8> @"ENTITY:4611686018427395185" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3029.078857 124.116234 5467.775879> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<3029.08,124.116,5467.78> prefab={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790770444-1]
[14:15:06] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 551)
#551 t=55.4s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECF5940> @"ENTITY:4611686018427395382" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3044.831787 124.771675 5437.219727> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<3044.83,124.772,5437.22> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:15:06] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 552)
#552 t=55.4s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECEBEC8> @"ENTITY:4611686018427394408" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3004.524414 123.876053 5495.690430> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<3004.52,123.876,5495.69> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:15:06] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 553)
#553 t=55.4s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECEF438> @"ENTITY:4611686018427394696" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3006.787842 124.286057 5491.369629> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<3006.79,124.286,5491.37> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:15:06] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 554)
#554 t=55.4s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECEFD20> @"ENTITY:4611686018427394745" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3004.106934 123.860748 5495.329102> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<3004.11,123.861,5495.33> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:15:06] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 555)
#555 t=55.4s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECF1920> @"ENTITY:4611686018427394889" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3006.653809 124.275970 5493.874512> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<3006.65,124.276,5493.87> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:15:06] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 556)
#556 t=55.4s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x000000008ECF2208> @"ENTITY:4611686018427394937" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3007.102783 124.294075 5493.429199> @"{DCB41B3746FDD1BE}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_Rifleman.et" position=<3007.1,124.294,5493.43> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790770444-1]
[14:15:06] radio equipment: native radio completion recorded; original group allocation terminal, no replenishment (event 557)
#557 t=55.4s M0 RADIO EQUIPMENT native radio completion recorded; original group allocation terminal, no replenishment [session=1790770444-1]
[14:15:06] radio equipment: native radio completion recorded; original group allocation terminal, no replenishment (event 558)
#558 t=55.4s M0 RADIO EQUIPMENT native radio completion recorded; original group allocation terminal, no replenishment [session=1790770444-1]
[14:15:06] radio equipment: original group already equipped; no native radio request submitted (event 559)
#559 t=55.4s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:15:06] radio equipment: original group already equipped; no native radio request submitted (event 560)
#560 t=55.4s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:15:06] radio equipment: original group already equipped; no native radio request submitted (event 561)
#561 t=55.4s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:15:06] radio equipment: original group already equipped; no native radio request submitted (event 562)
#562 t=55.4s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:15:06] radio equipment: original group already equipped; no native radio request submitted (event 563)
#563 t=55.4s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:15:06] radio equipment: original group already equipped; no native radio request submitted (event 564)
#564 t=55.4s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790770444-1]
[14:15:06] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 565, message 45)
#565 t=55.4s M45 CALL unit 18 originating report; three seconds before transmission [session=1790770444-1]
[14:15:06] The soldier finished making the report. Radio delivery can now proceed. (event 566, message 34)
#566 t=55.4s M34 CALL COMPLETE unit 15 completed originating report [session=1790770444-1]
[14:15:06] Radio message in transit: unit 15 -> unit 1 (17m short-range) (event 567, message 34)
#567 t=55.4s M34 TRANSMIT unit 15 -> unit 1 (17m short-range) [session=1790770444-1]
[14:15:06] Squad status report queued: status supply-convoy-1-vehicle-3: 2 living, 2 fit, 0 confirmed losses; sampled=55371; small-arms ammunition=418 magazine rounds, 2 chambered (event 568, message 47)
#568 t=55.4s M47 STATUS REPORT status supply-convoy-1-vehicle-3: 2 living, 2 fit, 0 confirmed losses; sampled=55371; small-arms ammunition=418 magazine rounds, 2 chambered [session=1790770444-1]
[14:15:06] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 569, message 46)
#569 t=55.4s M46 CALL unit 13 originating report; three seconds before transmission [session=1790770444-1]
[14:15:06] The soldier finished making the report. Radio delivery can now proceed. (event 570, message 37)
#570 t=55.4s M37 CALL COMPLETE unit 3 completed originating report [session=1790770444-1]
[14:15:06] Radio message in transit: unit 3 -> HQ (long-range) (event 571, message 37)
#571 t=55.4s M37 TRANSMIT unit 3 -> HQ (long-range) [session=1790770444-1]
[14:15:07] The soldier finished making the report. Radio delivery can now proceed. (event 572, message 39)
#572 t=56.3s M39 CALL COMPLETE unit 16 completed originating report [session=1790770444-1]
[14:15:07] Radio message in transit: unit 16 -> unit 1 (40m short-range) (event 573, message 39)
#573 t=56.3s M39 TRANSMIT unit 16 -> unit 1 (40m short-range) [session=1790770444-1]
[14:15:07] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 574, message 47)
#574 t=56.3s M47 CALL unit 14 originating report; three seconds before transmission [session=1790770444-1]
[14:15:07] The soldier finished making the report. Radio delivery can now proceed. (event 575, message 40)
#575 t=56.3s M40 CALL COMPLETE unit 11 completed originating report [session=1790770444-1]
[14:15:07] Radio message in transit: unit 11 -> unit 1 (143m short-range) (event 576, message 40)
#576 t=56.3s M40 TRANSMIT unit 11 -> unit 1 (143m short-range) [session=1790770444-1]
[14:15:09] Squad status report queued: status supply-convoy-2-vehicle-6: 7 living, 7 fit, 0 confirmed losses; sampled=58351; small-arms ammunition=1463 magazine rounds, 7 chambered (event 577, message 51)
#577 t=58.4s M51 STATUS REPORT status supply-convoy-2-vehicle-6: 7 living, 7 fit, 0 confirmed losses; sampled=58351; small-arms ammunition=1463 magazine rounds, 7 chambered [session=1790770444-1]
[14:15:09] Squad status report queued: status supply-convoy-2-vehicle-1: 1 living, 1 fit, 0 confirmed losses; sampled=58351; small-arms ammunition=209 magazine rounds, 1 chambered (event 578, message 52)
#578 t=58.4s M52 STATUS REPORT status supply-convoy-2-vehicle-1: 1 living, 1 fit, 0 confirmed losses; sampled=58351; small-arms ammunition=209 magazine rounds, 1 chambered [session=1790770444-1]
[14:15:09] The soldier finished making the report. Radio delivery can now proceed. (event 579, message 42)
#579 t=58.4s M42 CALL COMPLETE unit 17 completed originating report [session=1790770444-1]
[14:15:09] Radio message in transit: unit 17 -> HQ (long-range) (event 580, message 42)
#580 t=58.4s M42 TRANSMIT unit 17 -> HQ (long-range) [session=1790770444-1]
[14:15:09] Radio message received: unit 1 received from unit 16 (event 581, message 39)
#581 t=58.4s M39 RECEIVE unit 1 received from unit 16 [session=1790770444-1]
[14:15:09] Radio message in transit: unit 1 -> HQ (long-range) (event 582, message 39)
#582 t=58.4s M39 TRANSMIT unit 1 -> HQ (long-range) [session=1790770444-1]
[14:15:09] Radio message received: unit 1 received from unit 15 (event 583, message 34)
#583 t=58.4s M34 RECEIVE unit 1 received from unit 15 [session=1790770444-1]
[14:15:09] Radio message in transit: unit 1 -> HQ (long-range) (event 584, message 34)
#584 t=58.4s M34 TRANSMIT unit 1 -> HQ (long-range) [session=1790770444-1]
[14:15:09] The soldier finished making the report. Radio delivery can now proceed. (event 585, message 43)
#585 t=58.4s M43 CALL COMPLETE unit 12 completed originating report [session=1790770444-1]
[14:15:09] Radio message in transit: unit 12 -> unit 1 (94m short-range) (event 586, message 43)
#586 t=58.4s M43 TRANSMIT unit 12 -> unit 1 (94m short-range) [session=1790770444-1]
[14:15:09] Radio message received: unit 1 received from unit 11 (event 587, message 40)
#587 t=58.4s M40 RECEIVE unit 1 received from unit 11 [session=1790770444-1]
[14:15:09] Radio message in transit: unit 1 -> HQ (long-range) (event 588, message 40)
#588 t=58.4s M40 TRANSMIT unit 1 -> HQ (long-range) [session=1790770444-1]
[14:15:09] Radio message received: HQ received from unit 3 (event 589, message 37)
#589 t=58.4s M37 RECEIVE HQ received from unit 3 [session=1790770444-1]
[14:15:09] HQ received and retained a report. Orders can use this reported information. (event 590, message 37)
#590 t=58.4s M37 BELIEF delivered report M37 retained; tracks=6 [session=1790770444-1]
[14:15:09] Squad reporting a captured sighting to HQ: X=6502 Z=7200: at least 1 spotted nearby; on foot; off road; speed/direction unknown; seen weapons: unknown; vector X/Z=unknown (4s ago) (event 591, message 54)
#591 t=58.4s M54 CONTACT REPORT X=6502 Z=7200: at least 1 spotted nearby; on foot; off road; speed/direction unknown; seen weapons: unknown; vector X/Z=unknown (4s ago) [session=1790770444-1]
[14:15:10] infantry supply: trip=0 state=1 moved=0 spent=0/56; service stopped; original forces and all remaining cargo retained (event 592)
#592 t=59.4s M0 INFANTRY SUPPLY trip=0 state=1 moved=0 spent=0/56; service stopped; original forces and all remaining cargo retained [session=1790770444-1]
[14:15:10] convoy stop: HQ ended convoy task service; surviving entities and cargo preserved (event 593)
#593 t=59.4s M0 CONVOY STOP HQ ended convoy task service; surviving entities and cargo preserved [session=1790770444-1]
[14:15:10] convoy stop: HQ ended convoy task service; surviving entities and cargo preserved (event 594)
#594 t=59.4s M0 CONVOY STOP HQ ended convoy task service; surviving entities and cargo preserved [session=1790770444-1]
[14:15:10] radio equipment: startup fitting stopped; accepted native insert is not cancelled or replaced (event 595)
#595 t=59.4s M0 RADIO EQUIPMENT startup fitting stopped; accepted native insert is not cancelled or replaced [session=1790770444-1]
[14:15:10] radio equipment: startup fitting stopped; accepted native insert is not cancelled or replaced (event 596)
#596 t=59.4s M0 RADIO EQUIPMENT startup fitting stopped; accepted native insert is not cancelled or replaced [session=1790770444-1]
[14:15:10] convoy stop: HQ ended convoy task service; surviving entities and cargo preserved (event 597)
#597 t=59.4s M0 CONVOY STOP HQ ended convoy task service; surviving entities and cargo preserved [session=1790770444-1]
[14:15:10] stop: HQ stopped; tactical orders released (event 598)
#598 t=59.4s M0 STOP HQ stopped; tactical orders released [session=1790770444-1]