448 lines
23 KiB
Python
448 lines
23 KiB
Python
#!/usr/bin/env python3
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"""Bounded ordinary-game startup check on a private hidden and muted display.
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No Workbench plugin, scripted smoke fixture, Steam profile, or existing process is used.
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"""
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import argparse
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import fcntl
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import json
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import os
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from pathlib import Path
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import re
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import shutil
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import signal
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import subprocess
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import time
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import uuid
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from native_provenance import snapshot, persist, bindings, seal_run
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from native_report import analyze
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ROOT = Path(__file__).resolve().parents[1]
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PROFILE_MARKER = '.erri-game-profile.json'
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PROFILE_ID = {'kind': 'erri-ordinary-game-disposable-profile', 'version': 1}
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CONTROL = 'vanilla-control'
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CONTROL_MARKER = '.erri-vanilla-control.json'
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CONTROL_ID = {'kind': 'erri-vanilla-only-startup-control', 'version': 1}
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GAME = re.compile(r'^armareforgersteam(?:diag)?(?:\.exe)?$', re.I)
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def refuse(message):
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raise ValueError(message)
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def assert_no_game(proc_root=Path('/proc')):
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"""Read-only and fail closed; also recognizes Wine's truncated comm name."""
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for proc in proc_root.iterdir():
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if not proc.name.isdigit():
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continue
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try:
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args = (proc/'cmdline').read_bytes().split(b'\0')
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comm = (proc/'comm').read_text().strip()
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except (FileNotFoundError, ProcessLookupError):
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continue # process exited during enumeration
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except OSError as error:
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refuse(f'Cannot exclude an existing game process {proc.name}: {error}')
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names = [re.split(r'[\\/]', arg.decode(errors='replace'))[-1] for arg in args]
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if any(GAME.fullmatch(name) for name in names) or comm.lower().startswith('armareforgerste'):
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refuse(f'An Arma Reforger game process already exists (PID {proc.name}); leave it untouched')
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def prefix_process_candidate(proc):
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"""Classify readable process metadata before accessing protected environ.
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Linux services such as systemd can be non-dumpable even to their UID. Their
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environment is irrelevant. Windows/Wine/runtime candidates still fail closed.
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"""
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args = [value.decode(errors='replace') for value in (proc/'cmdline').read_bytes().split(b'\0') if value]
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comm = (proc/'comm').read_text().strip()
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try:
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executable = os.readlink(proc/'exe')
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except (FileNotFoundError, PermissionError):
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executable = ''
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values = args + [comm, executable]
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for value in values:
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name = re.split(r'[\\/]', value)[-1].lower()
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if (name.endswith('.exe') or name.startswith(('wine', 'proton', 'gamescope'))
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or name in {'reaper', 'pressure-vessel-wrap', 'pv-bwrap'}
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or name.startswith('armareforger')):
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return True
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# systemd's PAM child overwrites both names, and its non-dumpable exe is
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# inaccessible. This exact native helper is positively identified by both.
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if comm == '(sd-pam)' and args == ['(sd-pam)']:
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return False
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# Observed host Apache workers are also non-dumpable; accept only their
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# exact native foreground-service signature, after all runtime checks.
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if comm == 'apache2' and args == ['apache2', '-DFOREGROUND']:
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return False
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# A readable native executable is conclusive; otherwise require an absolute
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# Linux argv[0] corroborated by the kernel's (possibly truncated) comm name.
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if executable.startswith('/'):
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return False
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if args and args[0].startswith('/'):
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basename = Path(args[0]).name
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if comm and (comm == basename or comm == basename[:15]):
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return False
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argv0 = args[0] if args else ''
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refuse(f'Cannot classify possible Wine/runtime process {proc.name} (comm={comm!r}, argv0={argv0!r})')
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def assert_prefix_idle(compat, proc_root=Path('/proc')):
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target = ('WINEPREFIX='+str(compat/'pfx')).encode()
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failures = []
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for proc in proc_root.iterdir():
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if not proc.name.isdigit() or int(proc.name) == os.getpid():
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continue
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try:
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if proc.stat().st_uid != os.getuid():
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continue
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if not prefix_process_candidate(proc):
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continue
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environment = (proc/'environ').read_bytes().split(b'\0')
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except (FileNotFoundError, ProcessLookupError):
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continue
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except (OSError, ValueError) as error:
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failures.append(f'Cannot verify disposable prefix is idle (PID {proc.name}): {error}')
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continue
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if target in environment:
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failures.append(f'Disposable prefix already has a process (PID {proc.name}); leave it untouched')
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if failures:
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refuse('\n'.join(failures))
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def validate_paths(root, steam, compat, profile):
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if compat.is_relative_to(steam) or not (compat/'pfx/system.reg').is_file():
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refuse('--compat must be an existing disposable cloned prefix outside Steam')
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if any(profile.is_relative_to(path) or path.is_relative_to(profile) for path in (root, steam, compat)):
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refuse('--profile must be separate from source, Steam and disposable prefix trees')
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if profile.exists():
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marker = profile/PROFILE_MARKER
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if marker.is_symlink() or not marker.is_file() or json.loads(marker.read_text()) != PROFILE_ID:
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refuse('Existing profile is not marked as this runner\'s disposable game profile')
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for path in profile.rglob('*'):
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if path.is_symlink() and path != profile/'addons/ArmaReforger':
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refuse(f'Unexpected profile symlink: {path}')
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def command_for(root, steam, compat, profile, project):
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if project not in {'core', 'chat', CONTROL}:
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refuse('Unsupported ordinary game project/control')
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command = ['gamescope', '--backend', 'headless', '-W', '1280', '-H', '720',
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'-w', '1280', '-h', '720', '-r', '30', '--',
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str(steam/'steamapps/common/Proton - Experimental/proton'), 'run',
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str(steam/'steamapps/common/Arma Reforger/ArmaReforgerSteam.exe')]
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if project != CONTROL:
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project_text = (root/'addons'/project/'addon.gproj').read_text()
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guid = re.search(r'\bGUID "([A-F0-9]{16})"', project_text)[1]
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command += ['-addonsDir', 'Z:'+str(root/'addons'), '-addons', guid]
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command += ['-profile', 'Z:'+str(profile)]
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if project != CONTROL:
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command += ['-errOrdinaryScenario', project, '-noSplash']
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return command + ['-noBackend', '-noSound', '-noThrow', '-disableCrashReporter', '-logconsole']
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def validate_control_profile(profile):
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"""Never reuse the successor or user's profile as a vanilla control."""
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if profile.exists():
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marker = profile/CONTROL_MARKER
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if marker.is_symlink() or not marker.is_file() or json.loads(marker.read_text()) != CONTROL_ID:
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refuse('Vanilla control requires a new or explicitly control-owned disposable profile')
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def vanilla_evidence(content):
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report = analyze(content, 'console.log')
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modules = re.findall(r'Module: (GameLib|Game);[^\n]*defines:\s*"([^"]*)"', content)
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ordinary = {name for name, flags in modules} == {'GameLib', 'Game'}
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bad_defines = any({'WORKBENCH', 'ENF_WB'}.intersection(flags.split(',')) for _, flags in modules)
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# Only the engine's Loaded-addons blocks count, not its available inventory.
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blocks = re.findall(r"Loaded addons:\r?\n((?:[^\n]*ENGINE[^\n]*gproj:[^\n]*\n)+)", content)
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guids = [guid.upper() for block in blocks for guid in re.findall(r"guid: '([0-9A-Fa-f]{16})'", block)]
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allowed = {'5614BBCCBB55ED1C', '58D0FB3206B6F859'}
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wrong_addons = bool(set(guids) - allowed)
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base_only = bool(blocks) and set(guids) == allowed and not wrong_addons
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successor = any(token in content for token in ('ERR ORDINARY:', 'ERR SMOKE ', 'Rereintroduced [mission]'))
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menu = "Entities load 'worlds/MainMenuWorld/MainMenuWorld.ent'" in content and 'Entered main menu.' in content
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failed = bool(report['engine_errors'] or report['script_or_runtime_failures']) or bad_defines or wrong_addons or successor
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return {**report, 'control_only': True, 'loaded_addon_guids': guids, 'vanilla_addons_only': base_only,
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'game_module_defines': modules, 'workbench_undefined': ordinary and not bad_defines,
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'main_menu_initialized': menu, 'unexpected_successor_activity': successor,
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'normal_mission_ready': False, 'local_participant_verified': False,
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'scenario_header_verified': False, 'failed': failed,
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'ready': ordinary and base_only and menu and not failed,
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'scope': 'vanilla-only ordinary main-menu startup control; no successor mission, input, multiplayer or release qualification'}
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def game_evidence(content, project=None):
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if project == CONTROL:
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return vanilla_evidence(content)
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report = analyze(content, 'console.log')
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defines = re.findall(r'Module: Game;[^\n]*defines:\s*"([^"]*)"', content)
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non_workbench = bool(defines) and all(not {'WORKBENCH', 'ENF_WB'}.intersection(value.split(',')) for value in defines)
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headers = re.findall(r'ERR ORDINARY: header verified project=(core|chat) systems=MissionSystems', content)
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header_verified = bool(headers) and (project is None or project in headers)
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participants = re.findall(r'ERR ORDINARY: local participant verified project=(core|chat) phase=prison', content)
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participant_verified = bool(participants) and (project is None or project in participants)
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ready = header_verified and participant_verified and 'Rereintroduced [mission]: phase 0 -> 1' in content
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unexpected_fixture = 'ERR SMOKE ' in content
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failed = (bool(report['engine_errors'] or report['script_or_runtime_failures'])
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or 'Rereintroduced: scenario preparation failed' in content
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or 'Can\'t compile "Game"' in content or unexpected_fixture
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or any({'WORKBENCH', 'ENF_WB'}.intersection(value.split(',')) for value in defines))
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return {**report, 'local_participant_verified': participant_verified, 'scenario_header_verified': header_verified, 'verified_header_projects': headers, 'game_module_defines': defines, 'workbench_undefined': non_workbench,
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'normal_mission_ready': ready, 'unexpected_smoke_fixture': unexpected_fixture,
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'failed': failed, 'ready': non_workbench and ready and not failed,
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'scope': 'ordinary local game startup only; no player input, full escape, multiplayer or FPS proof'}
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def cleanup(child, proton, env):
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# Caller owns the prefix lock and verified no pre-existing prefix processes.
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try:
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subprocess.run([str(proton.parent/'files/bin/wineserver'), '-k'], env=env,
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stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL, timeout=10)
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except (OSError, subprocess.TimeoutExpired):
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pass
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try:
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os.killpg(child.pid, signal.SIGTERM)
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except ProcessLookupError:
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pass
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try:
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child.wait(timeout=10)
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except subprocess.TimeoutExpired:
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pass
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finally:
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try:
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os.killpg(child.pid, signal.SIGKILL)
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except ProcessLookupError:
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pass
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child.wait(timeout=10)
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class StartupMonitor:
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"""Latch failures while allowing a bounded diagnostic drain; no native I/O."""
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def __init__(self, started, timeout, settle, failure_grace=0):
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if not 0 <= failure_grace <= 30:
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refuse('Use failure-grace 0..30 seconds')
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self.started = started
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self.deadline = started + timeout
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self.settle = settle
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self.failure_grace = failure_grace
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self.first_failure_at = None
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self.ready_at = None
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def observe(self, evidence, now, process_exited=False):
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if evidence.get('failed') and self.first_failure_at is None:
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self.first_failure_at = now
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if self.first_failure_at is not None:
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# Repeated errors and subsequent readiness cannot renew this lease.
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cutoff = min(self.deadline, self.first_failure_at + self.failure_grace)
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if process_exited or now >= cutoff:
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return 'game-failed'
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return None
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if now >= self.deadline:
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return 'timeout'
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if process_exited:
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return 'process-exited'
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if evidence.get('ready'):
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if self.ready_at is None:
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self.ready_at = now
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if now - self.ready_at >= self.settle:
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return 'game-started'
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else:
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self.ready_at = None
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return None
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def timeout_result(self):
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return 'game-failed' if self.first_failure_at is not None else 'timeout'
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def annotate(self, final):
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# Keep raw final error counts intact, but never lose an earlier failure
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# if the process truncated/replaced the log during the grace interval.
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final['failure_observed_during_polling'] = self.first_failure_at is not None
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if self.first_failure_at is not None:
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final['failed'] = True
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final['ready'] = False
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return final
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def run(a):
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steam, compat, profile = a.steam.resolve(), a.compat.resolve(), a.profile.resolve()
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if not 60 <= a.timeout <= 1800 or not 5 <= a.settle <= 120:
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refuse('Use timeout 60..1800 seconds and settle 5..120 seconds')
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if not 0 <= a.failure_grace <= 30:
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refuse('Use failure-grace 0..30 seconds')
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assert_no_game()
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if a.project == CONTROL:
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if a.timeout > 120 or a.settle > 30:
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refuse('Vanilla control is bounded to timeout 60..120 and settle 5..30 seconds')
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validate_control_profile(profile)
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elif (profile/CONTROL_MARKER).exists():
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refuse('Successor runs must not reuse the vanilla-control profile')
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validate_paths(ROOT, steam, compat, profile)
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# Use the SAME prefix lock as headless_workbench.py: never run them together.
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with (compat/'.erri-workbench.lock').open('a') as prefix_lock:
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try:
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fcntl.flock(prefix_lock, fcntl.LOCK_EX | fcntl.LOCK_NB)
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except BlockingIOError:
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refuse('Another test runner owns this disposable prefix')
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assert_prefix_idle(compat)
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return run_locked(a, steam, compat, profile)
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def run_locked(a, steam, compat, profile):
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command = command_for(ROOT, steam, compat, profile, a.project)
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separator = command.index("--")
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proton, executable = Path(command[separator+1]), Path(command[separator+3])
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if not proton.is_file() or not executable.is_file():
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refuse('Installed ordinary ArmaReforgerSteam.exe and Proton Experimental are required')
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if not shutil.which('gamescope') or not shutil.which('pactl'):
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refuse('gamescope and pactl are required')
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# Refuse launcher/profile reuse; repeat immediately before any launch setup.
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assert_no_game()
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profile.mkdir(parents=True, exist_ok=True)
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marker = profile/PROFILE_MARKER
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if not marker.exists():
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marker.write_text(json.dumps(PROFILE_ID)+'\n')
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if a.project == CONTROL:
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(profile/CONTROL_MARKER).write_text(json.dumps(CONTROL_ID)+'\n')
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addons = profile/'addons'
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addons.mkdir(exist_ok=True)
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vanilla = steam/'steamapps/common/Arma Reforger/addons/data'
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link = addons/'ArmaReforger'
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if not link.exists() and not link.is_symlink():
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link.symlink_to(vanilla, target_is_directory=True)
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if link.resolve() != vanilla.resolve() or any(x.name not in {'ArmaReforger', 'saves'} for x in addons.iterdir()) or any((addons/'saves').rglob('*.gproj')):
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refuse('Private profile addons must contain only the installed vanilla link')
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run_id = uuid.uuid4().hex
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silent_sink = 'erri_game_'+run_id
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application_id = 'org.escapistsrereintroduced.game.'+run_id
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env = os.environ.copy()
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env.update(STEAM_COMPAT_DATA_PATH=str(compat), STEAM_COMPAT_CLIENT_INSTALL_PATH=str(steam),
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WINEPREFIX=str(compat/'pfx'), PULSE_SINK=silent_sink,
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PULSE_PROP='application.id='+application_id)
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sink_module = None
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child = None
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session = None
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captured = snapshot(ROOT, command)
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started = time.time()
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monitor = StartupMonitor(time.monotonic(), a.timeout, a.settle, a.failure_grace)
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result = 'timeout'
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runner_error = None
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cleanup_ok = True
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log_root = profile/'logs'
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previous = set(log_root.glob('logs_*'))
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launch_log = profile/('game-launch-'+run_id+'.log')
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try:
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sink_module = subprocess.check_output(['pactl', 'load-module', 'module-null-sink',
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'sink_name='+silent_sink], text=True).strip()
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subprocess.run(['pactl', 'set-sink-mute', silent_sink, '1'], check=True)
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subprocess.run(['pactl', 'set-sink-volume', silent_sink, '0%'], check=True)
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assert_no_game()
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with launch_log.open('x') as output:
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child = subprocess.Popen(command, cwd=executable.parent, env=env, stdout=output,
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stderr=subprocess.STDOUT, start_new_session=True)
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while time.monotonic() < monitor.deadline:
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# -noSound prevents game audio; this catches a Proton startup stream
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# or a saved explicit Wine device. Only our fresh application ID.
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streams = json.loads(subprocess.check_output(['pactl', '-f', 'json', 'list', 'sink-inputs'], text=True))
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for stream in streams:
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if stream.get('properties', {}).get('application.id') != application_id:
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continue
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index = str(stream['index'])
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subprocess.run(['pactl', 'move-sink-input', index, silent_sink], check=True)
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subprocess.run(['pactl', 'set-sink-input-mute', index, '1'], check=True)
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candidates = [x for x in log_root.glob('logs_*') if x not in previous]
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if len(candidates) > 1:
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result = 'unexpected-multiple-sessions'; break
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evidence = {}
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if candidates:
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if session is None:
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session = candidates[0]
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persist(session, captured)
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console = session/'console.log'
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content = console.read_text(errors='replace') if console.is_file() else ''
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evidence = game_evidence(content, a.project)
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outcome = monitor.observe(evidence, time.monotonic(), child.poll() is not None)
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if outcome is not None:
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result = outcome; break
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# Grace never extends the original absolute run deadline.
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cutoff = monitor.deadline
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if monitor.first_failure_at is not None:
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cutoff = min(cutoff, monitor.first_failure_at + a.failure_grace)
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time.sleep(max(0, min(1, cutoff - time.monotonic())))
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else:
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result = monitor.timeout_result()
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except KeyboardInterrupt:
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result = 'interrupted'
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except (OSError, ValueError, subprocess.SubprocessError) as error:
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result = 'runner-failed'
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runner_error = str(error)
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finally:
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if child is not None:
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try:
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cleanup(child, proton, env)
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assert_prefix_idle(compat)
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except (OSError, ValueError, subprocess.SubprocessError) as error:
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cleanup_ok = False
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result = 'cleanup-failed'
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runner_error = str(error)
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if sink_module is not None:
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try:
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subprocess.run(['pactl', 'unload-module', sink_module], stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL, timeout=5)
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except (OSError, subprocess.SubprocessError):
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pass # Never replace the user's audio defaults to compensate.
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sealed = seal_run(ROOT, session, captured) if cleanup_ok and session and (session/'console.log').is_file() else {}
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final = game_evidence((session/'console.log').read_text(errors='replace'), a.project) if session and (session/'console.log').is_file() else {}
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final = monitor.annotate(final)
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if final.get('failed'):
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result = 'game-failed'
|
|
if sealed and not sealed['source_unchanged_after_run']:
|
|
result = 'source-changed'
|
|
if a.project == CONTROL and result == 'game-started':
|
|
result = 'vanilla-control-started'
|
|
summary = {**sealed, **bindings(captured), 'started_unix': started, 'result': result,
|
|
'session': str(session) if session else None, 'project': a.project,
|
|
'cleanup_confirmed': cleanup_ok, 'runner_error': runner_error,
|
|
'failure_grace_seconds': a.failure_grace,
|
|
'failure_observed_during_polling': monitor.first_failure_at is not None,
|
|
'first_failure_elapsed_seconds': (monitor.first_failure_at - monitor.started) if monitor.first_failure_at is not None else None,
|
|
'executable': str(executable), 'dedicated_server': False,
|
|
'display': 'headless Gamescope', 'audio': '-noSound plus own silent sink',
|
|
'control_only': a.project == CONTROL,
|
|
'source_manifest_scope': 'successor addon snapshot retained for provenance bookkeeping only; none loaded by vanilla control' if a.project == CONTROL else 'successor addon sources',
|
|
'scope': final.get('scope', 'ordinary game compile/startup; no scripted fixture, full escape or multiplayer acceptance')}
|
|
if session:
|
|
(session/'runner.json').write_text(json.dumps(summary, indent=2)+'\n')
|
|
(session/'game-startup-report.json').write_text(json.dumps(final, indent=2)+'\n')
|
|
shutil.copyfile(launch_log, session/'headless-launch.log')
|
|
print(json.dumps(summary, indent=2), flush=True)
|
|
return 0 if result in {'game-started', 'vanilla-control-started'} else 1
|
|
|
|
|
|
def main():
|
|
parser = argparse.ArgumentParser(description=__doc__)
|
|
parser.add_argument('--steam', type=Path, default=Path.home()/'.local/share/Steam')
|
|
parser.add_argument('--compat', type=Path, required=True)
|
|
parser.add_argument('--profile', type=Path, default=Path('/tmp/erri-game-profile'))
|
|
parser.add_argument('--project', choices=['core', 'chat', CONTROL], default='core')
|
|
parser.add_argument('--inspect-processes', action='store_true', help='Read-only process preflight report; never launch, lock, write a profile or configure audio')
|
|
parser.add_argument('--timeout', type=int, default=180)
|
|
parser.add_argument('--settle', type=int, default=15)
|
|
parser.add_argument('--failure-grace', type=int, default=0, help='Keep a failed run alive for diagnostic logs only, at most 0..30 seconds within the original timeout')
|
|
args = parser.parse_args()
|
|
try:
|
|
if args.inspect_processes:
|
|
report = {'read_only': True, 'game_process_check': 'clear', 'prefix_process_check': 'clear'}
|
|
for key, check in [('game_process_check', assert_no_game), ('prefix_process_check', lambda: assert_prefix_idle(args.compat.resolve()))]:
|
|
try:
|
|
check()
|
|
except (OSError, ValueError) as error:
|
|
report[key] = str(error)
|
|
print(json.dumps(report, indent=2))
|
|
return 0 if report['game_process_check'] == report['prefix_process_check'] == 'clear' else 1
|
|
return run(args)
|
|
except (OSError, ValueError, subprocess.SubprocessError) as error:
|
|
parser.error(str(error))
|
|
|
|
|
|
if __name__ == '__main__':
|
|
raise SystemExit(main())
|