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EscapistsReintroduced/docs/acceptance.json
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{
"target": "Everon, vanilla factions, 12 players",
"cases": {
"independent_native_build": {
"status": "pending",
"evidence": []
},
"prison_geometry_and_spawn": {
"status": "pending",
"evidence": []
},
"escape_loop": {
"status": "pending",
"evidence": []
},
"join_late": {
"status": "pending",
"evidence": []
},
"reconnect_identity": {
"status": "pending",
"evidence": []
},
"death_unconsciousness_revive": {
"status": "pending",
"evidence": []
},
"respawn_and_spectators": {
"status": "pending",
"evidence": []
},
"partial_escape": {
"status": "pending",
"evidence": []
},
"defeat_restart": {
"status": "pending",
"evidence": []
},
"interrupted_reports": {
"status": "pending",
"evidence": []
},
"stale_contacts": {
"status": "pending",
"evidence": []
},
"support_losses": {
"status": "pending",
"evidence": []
},
"ammunition_depletion": {
"status": "pending",
"evidence": []
},
"cleanup_no_duplicate_orders_or_spawns": {
"status": "pending",
"evidence": []
},
"twelve_players": {
"status": "pending",
"evidence": []
},
"equivalent_workload_fps_improvement": {
"status": "pending",
"evidence": []
},
"own_identity_release_package": {
"status": "pending",
"evidence": []
}
},
"development_checks": {
"scripted_local_escape_and_restart": {
"status": "passed",
"scope": "Two scripted offline Workbench rounds; 40 assertions; excludes manual play and multiplayer",
"evidence": [
"docs/evidence/native-2026-09-19-003520/report.json",
"docs/evidence/native-2026-09-19-003520/console.log.txt",
"docs/evidence/native-2026-09-19-003520/source-sha256.json"
]
},
"clean_native_runtime": {
"status": "pending",
"scope": "The 065351 source snapshot passed two environment/restart rounds with zero native errors. Subsequent production changes require another current-source full-loop run before this release gate can pass. Historical evidence remains recorded in scripted_environment_restart.",
"evidence": [
"docs/evidence/native-2026-09-19-065351/report.json",
"docs/evidence/native-2026-09-19-065351/console.log.txt",
"docs/evidence/native-2026-09-19-065351/source-sha256.json"
]
},
"scripted_helicopter_loss_and_restart": {
"status": "passed",
"scope": "Two complete local Workbench rounds; 45 passing assertions including partial third-round startup; does not cover all-player death or multiplayer",
"evidence": [
"docs/evidence/native-2026-09-19-003902/report.json",
"docs/evidence/native-2026-09-19-003902/console.log.txt",
"docs/evidence/native-2026-09-19-003902/source-sha256.json"
]
},
"scripted_death_spectator_restart": {
"status": "passed",
"scope": "Two local Workbench rounds on headless Gamescope; 20 assertions; identity roster, actual character death, local camera activation, all-dead defeat and restart. Does not verify real network reconnect or remote spectator streaming.",
"evidence": [
"docs/evidence/native-2026-09-19-011025/report.json",
"docs/evidence/native-2026-09-19-011025/console.log.txt",
"docs/evidence/native-2026-09-19-011025/source-sha256.json"
]
},
"scripted_physical_radios": {
"status": "passed",
"scope": "Two headless Workbench rounds; 30 assertions including roster/death checks. Three six-person squads with real manpacks, uplink/downlink delivery and interrupted receiving-radio loss. Does not yet prove observed-contact-driven strategic assignments.",
"evidence": [
"docs/evidence/native-2026-09-19-011738/report.json",
"docs/evidence/native-2026-09-19-011738/console.log.txt",
"docs/evidence/native-2026-09-19-011738/source-sha256.json"
]
},
"scripted_native_hq_response": {
"status": "passed",
"scope": "Two headless Workbench rounds; 24 assertions. Real vanilla visual perception, radio report delivery, HQ downlink and distinct native search waypoints for other existing squads. Inherited catalog teardown and vehicle errors still fail the overall runtime report.",
"evidence": [
"docs/evidence/native-2026-09-19-012234/report.json",
"docs/evidence/native-2026-09-19-012234/console.log.txt",
"docs/evidence/native-2026-09-19-012234/rereintroduced-hq.log.txt",
"docs/evidence/native-2026-09-19-012234/source-sha256.json"
]
},
"scripted_silent_escape_regression": {
"status": "passed",
"scope": "Two headless muted Workbench rounds, 52 assertions, no script/runtime exceptions; current roster and physical-radio patrol composition. Seven inherited vehicle schema errors remain.",
"evidence": [
"docs/evidence/native-2026-09-19-013224/report.json",
"docs/evidence/native-2026-09-19-013224/runner.json.txt",
"docs/evidence/native-2026-09-19-013224/source-sha256.json"
]
},
"scripted_mortar_inventory_losses": {
"status": "passed",
"scope": "Two headless muted local Workbench rounds; 30 assertions. One authored gun, four physical crew, manpack, 27 inventory shells; removed ammunition and destroyed assets stay depleted/lost. Actual mortar firing remains unverified. Seven inherited vehicle schema errors remain.",
"evidence": [
"docs/evidence/native-2026-09-19-014052/report.json",
"docs/evidence/native-2026-09-19-014052/source-sha256.json"
]
},
"scripted_core_only_escape": {
"status": "passed",
"scope": "Two muted headless Core-only Workbench rounds, 26 assertions. Loaded addons are engine core, vanilla ArmaReforger and ERR_Core. No successor AI/Intel/Chat/Map loaded. Physical clues, radio defence, helicopter occupancy, victory and restart pass. Native vehicle schema and catalog teardown errors remain; manual and multiplayer acceptance pending.",
"evidence": [
"docs/evidence/native-2026-09-19-015043/report.json",
"docs/evidence/native-2026-09-19-015043/runner.json.txt",
"docs/evidence/native-2026-09-19-015043/source-sha256.json"
]
},
"scripted_core_native_objectives": {
"status": "passed",
"scope": "Two Core-only muted headless Workbench rounds, 38 assertions, no script or VM exceptions. Native phase tasks, completion, discovery-responsive instructions, defence countdown/reset, escape and restart. Seven inherited vehicle schema errors remain; UI usability and network replication remain unverified.",
"evidence": [
"docs/evidence/native-2026-09-19-015605/report.json",
"docs/evidence/native-2026-09-19-015605/runner.json.txt",
"docs/evidence/native-2026-09-19-015605/source-sha256.json"
]
},
"scripted_companions_after_core_split": {
"status": "passed",
"scope": "One muted headless full-integration Workbench round, 26 assertions, no script or VM exceptions. Existing companions still complete the escape after Core takes ownership of recovery, markers and native tasks. Seven inherited vehicle schema errors remain.",
"evidence": [
"docs/evidence/native-2026-09-19-015947/report.json",
"docs/evidence/native-2026-09-19-015947/runner.json.txt",
"docs/evidence/native-2026-09-19-015947/source-sha256.json"
]
},
"scripted_death_after_core_objectives": {
"status": "passed",
"scope": "One full-integration muted headless Workbench round, 10 assertions, no script/VM exceptions. Real death, one-life identity rules, spectator activation and all-dead defeat still work after adding native Core objectives. Seven inherited vehicle errors remain; this does not verify rendered task UI or network clients.",
"evidence": [
"docs/evidence/native-2026-09-19-020149/report.json",
"docs/evidence/native-2026-09-19-020149/source-sha256.json"
]
},
"scripted_authored_sites_and_finite_stock": {
"status": "passed",
"scope": "Two Core-only muted headless Workbench rounds, 62 assertions and no script/VM exceptions. Four configured sites, 52 authored stock entities, invalid-definition rejection, clear crate footprints, physical storage-to-player clue transfer, no refill or replacement after cache loss, radio progression, extraction and restart. Seven inherited vehicle schema errors remain.",
"evidence": [
"docs/evidence/native-2026-09-19-022704/report.json",
"docs/evidence/native-2026-09-19-022704/console.log.txt",
"docs/evidence/native-2026-09-19-022704/source-sha256.json"
]
},
"scripted_sites_companion_escape": {
"status": "passed",
"scope": "Two full-integration muted headless Workbench rounds; 52 assertions. Configured sites, physical cache-document transfers and the escape loop work with all companions. The inherited pair of catalog teardown errors and seven vehicle schema errors remain.",
"evidence": [
"docs/evidence/native-2026-09-19-023120/report.json",
"docs/evidence/native-2026-09-19-023120/source-sha256.json"
]
},
"scripted_site_guard_radios": {
"status": "passed",
"scope": "One muted headless full-integration Workbench round, 15 assertions, no script/VM exceptions. All four authored six-person guard squads have physical manpacks; production uplink/downlink works and removal of the receiving radio interrupts delivery. Death, local spectator and defeat also pass. Seven inherited vehicle schema errors remain.",
"evidence": [
"docs/evidence/native-2026-09-19-023514/report.json",
"docs/evidence/native-2026-09-19-023514/source-sha256.json"
]
},
"scripted_base_catalog_and_commands": {
"status": "passed",
"scope": "Two Core-only muted headless Workbench rounds, 92 assertions and no script/VM exceptions. Injected prisoner/guard factions, invalid catalog rejection, server service authorization/parser checks, settings persistence and normal escape/restart pass. These service calls do not establish remote RPC ownership or UI acceptance. Seven inherited vehicle schema errors remain.",
"evidence": [
"docs/evidence/native-2026-09-19-025539/report.json",
"docs/evidence/native-2026-09-19-025539/source-sha256.json"
]
},
"scripted_invalid_startup": {
"status": "passed",
"scope": "One Core-only muted headless fault-injection run, four assertions. A deliberately invalid in-memory faction configuration prevents all site/player/stock spawning, stops services, retains the admin-readable diagnosis and rejects progression into gameplay. The expected startup ERROR is deliberately retained alongside seven inherited vehicle schema errors; this is negative-path evidence, not a clean runtime pass.",
"evidence": [
"docs/evidence/native-2026-09-19-030156-expected-startup-failure/report.json",
"docs/evidence/native-2026-09-19-030156-expected-startup-failure/source-sha256.json"
]
},
"scripted_unconscious_radio_survivor": {
"status": "passed",
"scope": "Two Core-only muted headless escape/restart rounds, 102 assertions, no script/VM exceptions. Actual native character unconsciousness lasts 35 seconds, preserves survivor/identity/body/camera, prevents radio progress and does not cause defeat. Restored consciousness restarts defence without another life. Controller transitions are scripted; medical treatment, bleedout and remote revive remain unverified. Seven inherited vehicle schema errors remain.",
"evidence": [
"docs/evidence/native-2026-09-19-030347/report.json",
"docs/evidence/native-2026-09-19-030347/source-sha256.json"
]
},
"scripted_companion_base_command_contracts": {
"status": "passed",
"scope": "Two full-integration muted headless Workbench rounds, 96 assertions, no script/VM exceptions. Core catalog/admin checks, existing HQ and Intel aliases, guarded journal access, complete escape and restart pass with all companions loaded. Seven inherited vehicle schema errors remain.",
"evidence": [
"docs/evidence/native-2026-09-19-030903/report.json",
"docs/evidence/native-2026-09-19-030903/source-sha256.json"
]
},
"scripted_death_after_base_admin": {
"status": "passed",
"scope": "One full-integration muted headless Workbench round, 32 assertions and no script/VM exceptions. Catalog and command checks plus native death, spent-life retention, local spectator activation and all-dead defeat pass after Core owns controller command initialization. Seven inherited vehicle schema errors remain.",
"evidence": [
"docs/evidence/native-2026-09-19-031256/report.json",
"docs/evidence/native-2026-09-19-031256/source-sha256.json"
]
},
"scripted_alternate_cache_initial_escape": {
"status": "passed",
"scope": "One Core-only muted headless Workbench round; 65 assertions and no script/VM exceptions. Seven sites and 117 stock items prepare. The southern crate is deleted before taking documents; western documents independently permit radio defence and extraction. Optional discovery rejects unconscious and distant players and emits one transition event. Seven inherited vehicle schema errors remain. Subsequent tests correct cover orientation and add obstruction/collision checks; no manual or multiplayer acceptance.",
"evidence": [
"docs/evidence/native-2026-09-19-033110/report.json",
"docs/evidence/native-2026-09-19-033110/source-sha256.json"
]
},
"scripted_alternate_cache_restart_and_visibility": {
"status": "passed",
"scope": "Two Core-only muted headless Workbench cache-loss escape/restart rounds; 148 passing assertions. Seven sites, 117 stock items, independent western radio clues after primary crate deletion, no refills/replacement, upright colliding outpost cover, blocked/clear nearby discovery, one discovery event and unconscious radio interruption. Two inherited catalog-manager script errors and seven vehicle schema errors fail the overall native report. No manual, medical-treatment, multiplayer or FPS acceptance.",
"evidence": [
"docs/evidence/native-2026-09-19-033719/report.json",
"docs/evidence/native-2026-09-19-033719/console.log.txt",
"docs/evidence/native-2026-09-19-033719/source-sha256.json"
]
},
"scripted_expanded_route_companion_escape": {
"status": "passed",
"scope": "One full-companion muted headless Workbench escape round, 48 assertions, no script/VM exceptions. The seven-site mission prepares its finite stock with HQ/Intel/Chat/Map loaded; primary-cache document transfer, preserved admin aliases, radio interruption and physical extraction pass. Seven inherited vehicle schema errors remain; no multiplayer or manual gameplay claim.",
"evidence": [
"docs/evidence/native-2026-09-19-034344/report.json",
"docs/evidence/native-2026-09-19-034344/source-sha256.json"
]
},
"scripted_six_site_guard_radios": {
"status": "passed",
"scope": "One full-companion muted headless Workbench round, 37 assertions, no script/VM exceptions. All six physical six-person guard squads have manpacks. Production uplink/downlink delivers, removal of the actual receiving radio interrupts an order, and death/spectator/defeat completes. Seven inherited vehicle schema errors remain. This checks the selected production route, not every possible multi-hop path or multiplayer.",
"evidence": [
"docs/evidence/native-2026-09-19-034556/report.json",
"docs/evidence/native-2026-09-19-034556/rereintroduced-hq.log.txt",
"docs/evidence/native-2026-09-19-034556/source-sha256.json"
]
},
"scripted_twelve_physical_occupants": {
"status": "passed",
"scope": "One Core-only hidden muted Workbench fixture, 60 passing assertions. The vanilla Mi-8 exposes 17 pilot/cargo positions and twelve real characters occupy distinct seats. Isolated synthetic account records check partial escape, dead/unconscious/disconnected occupants and recycled IDs. The fixture requests its own terminal reset; it is not twelve network clients or manual flight. Seven inherited vehicle resource errors remain.",
"evidence": [
"docs/evidence/native-2026-09-19-040125/report.json",
"docs/evidence/native-2026-09-19-040125/source-sha256.json"
]
},
"scripted_invalid_extraction_transport": {
"status": "passed",
"scope": "One hidden muted negative startup fixture, three passing assertions. A real under-capacity vanilla vehicle in the in-memory test catalog prevents play/player spawn and rolls back prepared site content. Expected startup ERROR and seven inherited vehicle resource errors are retained.",
"evidence": [
"docs/evidence/native-2026-09-19-040443-expected-startup-failure/report.json",
"docs/evidence/native-2026-09-19-040443-expected-startup-failure/source-sha256.json"
]
},
"scripted_invalid_extraction_boundary": {
"status": "passed",
"scope": "One hidden muted negative startup fixture, three passing assertions. A zero-radius extraction boundary with the normal helicopter prevents play/player spawn and rolls back prepared site content. Expected startup ERROR and seven inherited vehicle resource errors are retained.",
"evidence": [
"docs/evidence/native-2026-09-19-040657-expected-boundary-failure/report.json",
"docs/evidence/native-2026-09-19-040657-expected-boundary-failure/source-sha256.json"
]
},
"scripted_personal_results_and_mission_time": {
"status": "passed",
"scope": "One hidden muted Core fixture, 100 passing assertions and no script/VM exceptions. Twelve physical occupants, isolated partial/account result cases, real local controller and hidden vanilla result widgets rejecting stale end-data IDs, legacy settings upgrade, admin time/speed changes applying next round only, and actual native clock progression. Seven inherited vehicle resource errors remain. Synthetic identity rebinding is not real network reconnect or replicated client UI acceptance.",
"evidence": [
"docs/evidence/native-2026-09-19-040928/report.json",
"docs/evidence/native-2026-09-19-040928/source-sha256.json"
]
},
"scripted_early_extraction_loss": {
"status": "passed",
"scope": "Two hidden muted Core rounds; six assertions. Helicopter loss during prison causes natural defeat/restart while the actual prisoner is alive, with the specific loss reason. Two inherited catalog teardown and seven vehicle errors remain; no network acceptance.",
"evidence": [
"docs/evidence/native-2026-09-19-041233/report.json",
"docs/evidence/native-2026-09-19-041233/source-sha256.json"
]
},
"scripted_core_extraction_clock_restart": {
"status": "passed",
"scope": "Two hidden muted Core-only escape/restart rounds; 194 assertions, no script/VM exceptions. Both initialize at saved 06:15 and 4x, verify native progression and complete the physical escape loop. Private profile restored exactly; seven inherited vehicle errors remain. No remote or long-duration clock acceptance.",
"evidence": [
"docs/evidence/native-2026-09-19-041445/report.json",
"docs/evidence/native-2026-09-19-041445/source-sha256.json",
"docs/evidence/native-2026-09-19-041445/test-settings.json"
]
},
"scripted_companion_extraction_clock_integration": {
"status": "passed",
"scope": "One hidden muted companion-loaded escape; 48 assertions, no script/VM exceptions. Base catalog/admin and companion aliases, physical intel, interrupted defence, extraction and personal winner title pass with the new services. Seven inherited vehicle errors remain; network result replication is unverified.",
"evidence": [
"docs/evidence/native-2026-09-19-042046/report.json",
"docs/evidence/native-2026-09-19-042046/source-sha256.json"
]
},
"scripted_finite_ground_transport": {
"status": "passed",
"scope": "One hidden muted Core transport fixture; 23 assertions, no script/VM exceptions. Surveyed parking, five usable seats, actual driver/passenger occupancy, native engine startup, 58.5 L initial fuel, depletion/loss and no replacement/reinitialization pass. Fixture explicitly requests reset; seven inherited vehicle schema errors remain. No manual driving or multiplayer claim.",
"evidence": [
"docs/evidence/native-2026-09-19-044205/report.json",
"docs/evidence/native-2026-09-19-044205/source-sha256.json"
]
},
"scripted_radio_service_companion_escape": {
"status": "passed",
"scope": "One hidden muted full-companion escape; 48 assertions, no script/VM exceptions. New production radio service passes real-time departure/reset/continuous completion, native extraction and personal result integration. Seven inherited vehicle schema errors remain; new isolated async radio edge-case fixture and network acceptance are separate.",
"evidence": [
"docs/evidence/native-2026-09-19-044924/report.json",
"docs/evidence/native-2026-09-19-044924/source-sha256.json"
]
},
"scripted_player_admission_guards": {
"status": "passed",
"scope": "One hidden muted Core native lifecycle fixture, 54 assertions, no script/VM exceptions. Ordinary initial spawn, 20 remaining prison slots around one player, reserved positions, physical body obstruction, actual handler refusal/owned cleanup, controlled actor protection and deferred vertical drift. Fixture requests terminal reset; seven inherited vehicle errors remain. No remote preload or reconnect acceptance.",
"evidence": [
"docs/evidence/native-2026-09-19-050403/report.json",
"docs/evidence/native-2026-09-19-050403/source-sha256.json"
]
},
"scripted_radio_admission_restart": {
"status": "passed",
"scope": "Two hidden muted Core escape/restart rounds; 340 assertions, no script/VM errors. Physical radio edge cases with deferred state recovery, ordinary real-time defence, live native objective details and fresh prisoner spawning through admission guard. Synthetic radio membership/timestamps are not remote-client evidence. Seven inherited vehicle errors remain.",
"evidence": [
"docs/evidence/native-2026-09-19-050515/report.json",
"docs/evidence/native-2026-09-19-050515/source-sha256.json"
]
},
"scripted_objective_widget_restart": {
"status": "passed",
"scope": "Two hidden muted Core escape/restart rounds, 374 assertions, no script/VM errors. Native detail close/rebind/reopen, event unsubscribe and delayed callback checks pass alongside radio and admission regressions. Launch/stopped-source and raw-log hashes verify. Seven inherited resource errors remain; later weak-task deletion guard and real remote UI acceptance are separate.",
"evidence": [
"docs/evidence/native-2026-09-19-051452/report.json",
"docs/evidence/native-2026-09-19-051452/source-sha256.json",
"docs/evidence/native-2026-09-19-051452/source-provenance.json"
]
},
"scripted_admission_companion_death": {
"status": "passed",
"scope": "One hidden muted companion death/spectator/defeat fixture, 32 assertions, no script/VM errors. Native damage, spent-life retention and local spectator activation pass after admission and delayed observer changes. Launch/stopped-source and log hashes verify; seven inherited resource errors remain. No remote reconnect or streaming claim.",
"evidence": [
"docs/evidence/native-2026-09-19-052932/report.json",
"docs/evidence/native-2026-09-19-052932/source-sha256.json",
"docs/evidence/native-2026-09-19-052932/source-provenance.json"
]
},
"scripted_admission_companion_escape": {
"status": "passed",
"scope": "One hidden muted companion escape, 48 assertions, no script/VM errors. New radio and spawn admission services preserve physical intel, admin aliases and extraction. Seven inherited resource errors remain; objective teardown refinements have separate evidence.",
"evidence": [
"docs/evidence/native-2026-09-19-052352/report.json",
"docs/evidence/native-2026-09-19-052352/source-sha256.json",
"docs/evidence/native-2026-09-19-052352/source-provenance.json"
]
},
"scripted_deleted_task_widget_cleanup": {
"status": "passed",
"scope": "One hidden muted Core objective UI fixture, 30 assertions, no script/VM exceptions. Native close/rebind/reopen, actual isolated task deletion, cleared weak references, global task-event cleanup, no delayed callbacks and restored real objective assignment. Final 116-addon-file launch/stopped manifest and log hash verify. Seven inherited resource errors remain; no manual or remote UI claim.",
"evidence": [
"docs/evidence/native-2026-09-19-053124/report.json",
"docs/evidence/native-2026-09-19-053124/source-sha256.json",
"docs/evidence/native-2026-09-19-053124/source-provenance.json"
]
},
"native_medical_consumption_recovery": {
"status": "passed",
"scope": "24 local hidden/muted Workbench assertions: real blood loss, bandage consumption, native saline treatment slot/effect, duplicate refusal, natural consciousness recovery and90-second expiry. No direct consciousness restoration. Seven inherited engine errors remain; no manual interaction or multiplayer claim.",
"evidence": [
"docs/evidence/native-2026-09-19-062406/report.json",
"docs/evidence/native-2026-09-19-062406/runner.json.txt",
"docs/evidence/native-2026-09-19-062406/source-sha256.json"
]
},
"native_environment_and_faction_catalogs": {
"status": "passed",
"scope": "67 local hidden/muted Workbench assertions: exact two-vehicle faction catalogs with native inventory/medical/radio support, authored defaults, persisted date/profile, leap-date validation, next-round commands, native clear/overcast/rain and clock preservation. Zero script/VM or engine errors. One round only; multiplayer and repeated restart qualification remain pending.",
"evidence": [
"docs/evidence/native-2026-09-19-063559/report.json",
"docs/evidence/native-2026-09-19-063559/runner.json.txt",
"docs/evidence/native-2026-09-19-063559/source-sha256.json"
]
},
"scripted_twelve_prisoner_kit": {
"status": "passed",
"scope": "155 combined native assertions passed with zero engine errors: one controlled prisoner and eleven physical test characters fit inside the prison, each has the exact unique starting inventory, can receive and return a clue, and test actors are cleaned up. This is not twelve network clients or manual inventory UI validation.",
"evidence": [
"docs/evidence/native-2026-09-19-063949/report.json",
"docs/evidence/native-2026-09-19-063949/console.log.txt",
"docs/evidence/native-2026-09-19-063949/source-sha256.json"
]
},
"scripted_recovery_abandonment": {
"status": "passed",
"scope": "54 combined native assertions passed with zero engine errors, including all-incapacitated status, event deduplication, survivor preservation beyond the death grace, authorization checks and abandonment while the warning is active. Health state is controlled by this policy fixture; actual treatment has a separate fixture.",
"evidence": [
"docs/evidence/native-2026-09-19-064406/report.json",
"docs/evidence/native-2026-09-19-064406/console.log.txt",
"docs/evidence/native-2026-09-19-064406/source-sha256.json"
]
},
"scripted_environment_restart": {
"status": "passed",
"scope": "Two actual local Workbench rounds; 107 assertions with zero script/VM or engine errors. Real production settings owner saves a leap date and overcast profile for the next instance, preserves active weather/clock in round one, applies choices in round two and cleans owned fixture files. Remote agreement and manual administration remain unqualified.",
"evidence": [
"docs/evidence/native-2026-09-19-065351/report.json",
"docs/evidence/native-2026-09-19-065351/console.log.txt",
"docs/evidence/native-2026-09-19-065351/source-sha256.json"
]
},
"scripted_total_document_loss": {
"status": "passed",
"scope": "58 native assertions and zero errors. All four finite radio documents were deleted; distant and unpossessed actors and an obstructing wall were rejected. A clear close approach by the actual controlled participant identifies the station once and permits normal tuning, without replacement clues. Partial knowledge has a separate passing fixture.",
"evidence": [
"docs/evidence/native-2026-09-19-070733/report.json",
"docs/evidence/native-2026-09-19-070733/console.log.txt",
"docs/evidence/native-2026-09-19-070733/source-sha256.json"
]
},
"scripted_initial_guards_and_patrols": {
"status": "passed",
"scope": "295 native assertions and zero errors. Preparation observes all six original squads with six distinct conscious members and completed native spawn requests. Both patrols move existing actors and complete five native waypoints in cyclic order. Native startup queue references repeat but clear as waypoints complete; final queues are unique. Repeated route Stop preserves a foreign Search. No HQ order transit or multiplayer claim.",
"evidence": [
"docs/evidence/native-2026-09-19-070919/report.json",
"docs/evidence/native-2026-09-19-070919/console.log.txt",
"docs/evidence/native-2026-09-19-070919/source-sha256.json"
]
},
"scripted_partial_document_loss": {
"status": "passed",
"scope": "60 native assertions and zero errors. One real clue supplies partial knowledge before all four finite documents are deleted. Distant/NPC/obstructed observers are rejected; clear close approach identifies the station once and permits tuning. No replacement documents, remote clients or manual gameplay claim.",
"evidence": [
"docs/evidence/native-2026-09-19-071654/report.json",
"docs/evidence/native-2026-09-19-071654/console.log.txt",
"docs/evidence/native-2026-09-19-071654/source-sha256.json"
]
},
"scripted_patrol_hq_resume": {
"status": "passed",
"scope": "272 local native assertions, zero errors, all companions. Same physical squad traverses patrol, real HQ delivered-order Search preempts it, release preserves route, and movement/cyclic completion resumes. No extra force, radio-transit or remote-client claim.",
"evidence": [
"docs/evidence/native-2026-09-19-072838/report.json",
"docs/evidence/native-2026-09-19-072838/console.log.txt",
"docs/evidence/native-2026-09-19-072838/source-sha256.json"
]
},
"scripted_pending_guard_cancellation": {
"status": "passed",
"scope": "68 native assertions and zero errors. Empty and partial PENDING-owned groups receive no late dispatch or members after Stop2x while uncancelled control reaches six. Rollback deletes captured actors/groups, six-second observation stays quiet, original mission groups intact. No multiplayer claim.",
"evidence": [
"docs/evidence/native-2026-09-19-073601/report.json",
"docs/evidence/native-2026-09-19-073601/console.log.txt",
"docs/evidence/native-2026-09-19-073601/source-sha256.json"
]
},
"scripted_radio_feedback_restart": {
"status": "passed",
"scope": "Two complete Core escape/restart rounds, 564 assertions and zero errors. Both verify initial radio wait, transmission, unconscious interruption, recovery, leave/reset and completion feedback plus existing administration, roster, documents, objective UI and extraction. Station teardown diagnostics enabled. No remote feedback, ordinary gameplay or later placement-source qualification.",
"evidence": [
"docs/evidence/native-2026-09-19-073806/report.json",
"docs/evidence/native-2026-09-19-073806/console.log.txt",
"docs/evidence/native-2026-09-19-073806/source-sha256.json",
"docs/evidence/native-2026-09-19-073806/source-provenance.json"
]
},
"scripted_casualty_loading": {
"status": "passed",
"scope": "87 clean native assertions. Actual local controlled casualty, real five-second action completion boundary, owner handshake, native reservation and observed child-seat occupancy; synthetic helper admission and direct completion only, no held input or remote RPC qualification.",
"evidence": [
"docs/evidence/native-2026-09-19-075514/report.json",
"docs/evidence/native-2026-09-19-075514/console.log.txt",
"docs/evidence/native-2026-09-19-075514/source-sha256.json"
]
},
"scripted_casualty_removal": {
"status": "passed",
"scope": "66 clean native assertions. Actual inherited vanilla removal action, authored exterior door, real exit event, vacant bench and live incapacitated grounded body. Direct completion only, no ordinary held input, remote transit or post-removal extraction result assertion.",
"evidence": [
"docs/evidence/native-2026-09-19-080058/report.json",
"docs/evidence/native-2026-09-19-080058/console.log.txt",
"docs/evidence/native-2026-09-19-080058/source-sha256.json"
]
},
"scripted_mortar_inventory_current": {
"status": "passed",
"scope": "37 clean companion-loaded native assertions. Four physical crew, real manpack operator, exactly 27 distinct HE shells, finite depletion and permanent gun/crew loss. No firing or later readiness/transfer source qualification.",
"evidence": [
"docs/evidence/native-2026-09-19-080226/report.json",
"docs/evidence/native-2026-09-19-080226/console.log.txt",
"docs/evidence/native-2026-09-19-080226/source-sha256.json"
]
},
"ordinary_core_startup": {
"status": "passed",
"scope": "Regular Game without Workbench; matching Core header/MissionSystems; genuine local controller and canonical living prisoner after native audit/finalization; 15-second settle and cleanup, zero captured failures. Standalone round-local key, diagnostic noSplash, no held input, full escape, normal splash or multiplayer claim. This is not a Workbench smoke qualification.",
"evidence": [
"docs/evidence/game-2026-09-19-082733/report.json",
"docs/evidence/game-2026-09-19-082733/console.log.txt",
"docs/evidence/game-2026-09-19-082733/game-startup-report.json.txt",
"docs/evidence/game-2026-09-19-082733/source-sha256.json"
]
},
"ordinary_companion_startup": {
"status": "passed",
"scope": "Regular Game without Workbench; matching Chat header and vanilla MissionSystems; normal native audit/finalization yields actual local canonical living prisoner with all companion addons. Fifteen-second ready interval, cleanup, zero captured failures. Standalone round-local key and diagnostic noSplash only; no full escape, normal splash or multiplayer claim.",
"evidence": [
"docs/evidence/game-2026-09-19-082938/report.json",
"docs/evidence/game-2026-09-19-082938/console.log.txt",
"docs/evidence/game-2026-09-19-082938/source-sha256.json",
"docs/evidence/game-2026-09-19-082938/game-startup-report.json.txt"
]
},
"scripted_mortar_first_projectile": {
"status": "passed",
"scope": "48 clean native assertions. Synthetic stationary observation enters actual RTO uplink, HQ scheduling and downlink, native activity/ballistic aiming and actual projectile callback; exactly one of 27 original physical shells consumed. Explicit Stop followed by twelve seconds without duplicate orders, firing or replenishment. Immutable original-command ballistic revalidation handles native aiming delay without renewing observation age. No perception, impact accuracy, full salvo or multiplayer claim.",
"evidence": [
"docs/evidence/2026-09-19-mortar-first-shot/report.json",
"docs/evidence/2026-09-19-mortar-first-shot/console.log.txt",
"docs/evidence/2026-09-19-mortar-first-shot/source-sha256.json"
]
},
"scripted_mortar_exact_transfer": {
"status": "passed",
"scope": "119 clean local native assertions. Explicit scheduler/radio bypass fixture moves real existing HE shell donor-to-gunner, verifies callback plus exact source/destination identity, cancels a second accepted operation, permits no new request/readiness, conserves all 27 original shells and restores each original owner. Native callback completed synchronously before cancellation; late callback timing is untested. No firing or remote ownership claim.",
"evidence": [
"docs/evidence/native-2026-09-19-083810/report.json",
"docs/evidence/native-2026-09-19-083810/console.log.txt",
"docs/evidence/native-2026-09-19-083810/source-sha256.json"
]
},
"scripted_standalone_admission_replay": {
"status": "passed",
"scope": "54 clean native assertions using real sole local controller/body/life. Callback replay retains canonical state and idle spawn metadata; disclosed helper argument faults latch closed, and live invalid-controller injection triggers normal defeat with original spent life/body retained. No genuine network disconnect, authentication, or remote mode proof.",
"evidence": [
"docs/evidence/native-2026-09-19-085048/report.json",
"docs/evidence/native-2026-09-19-085048/console.log.txt",
"docs/evidence/native-2026-09-19-085048/source-sha256.json"
]
}
}
}