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Full packed external startup diagnostic

The exact five successor packages and six installed external addons loaded with ordinary Game/GameLib modules and verified13-addon paths, mounts and databases. The authored mission header and living canonical local prisoner were verified. No script/runtime failures or input violations occurred.

The original game-failed verdict remains: four installed localization GUID/name errors appeared twice. An explicit120-second diagnostic grace allowed initialization after those errors; readiness never clears the failure latch or extends the fixed deadline. No clean startup/settle qualification is claimed. Runtime packages and external inputs remained unchanged, and hidden/muted cleanup was confirmed.

These are hash-preserved raw v3 reports/logs, not a legacy v1/v2 archive or a replacement verdict. No external asset bytes are copied. Full human escape, multiplayer and FPS remain unqualified.