Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
438 lines
67 KiB
Plaintext
438 lines
67 KiB
Plaintext
---------------------------------------------
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Log Z:\tmp\erri-rescue-factions-run-a03\logs\logs_2026-10-13_15-45-15\script.log started at 2026-10-13 15:45:18 (2026-10-13 13:45:18 UTC)
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15:45:18.422 SCRIPT : SCRIPT : Initializing scripts
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15:45:18.422 SCRIPT : SCRIPT : ScriptProjectManager init
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15:45:19.920 SCRIPT : SCRIPT : Compiling GameLib scripts
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15:45:19.974 SCRIPT : Module: Workbench; loaded 18x files; 36x classes; used 125K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 90ce0460
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15:45:19.975 SCRIPT : Module: GameLib; loaded 466x files; 648x classes; used 828K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: d66caacb
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15:45:19.975 SCRIPT : SCRIPT : Compiling Game scripts
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15:45:20.850 SCRIPT : Compiling Game scripts
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15:45:20.850 SCRIPT (W): @"Scripts/Game/Parachutes/ParachuteDeployed.c,7": Pointer type 'Physics' can only be used with local variables
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15:45:21.505 SCRIPT (W): @"Scripts/Game/Editor/Components/EditableEntity/SCR_EditableEntityComponent.c,785": 'GetPlayerPlatformKind' is obsolete
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15:45:21.505 SCRIPT (W): @"Scripts/Game/Editor/Components/EditableEntity/SCR_EditableEntityComponent.c,786": 'GetPlayerPlatformId' is obsolete
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15:45:21.933 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_SiteService.c,360": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
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15:45:21.952 SCRIPT (W): @"Scripts/Game/Workshop/SCR_AddonManager.c,876": 'GetRefCount' is obsolete: Will be removed
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15:45:22.006 SCRIPT (W): @"Scripts/Game/Campaign/SCR_PlayerProfileManagerComponent.c,142": 'PlayerData' is obsolete
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15:45:22.172 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,159": 'GetDSSession' is obsolete
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15:45:22.172 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,162": 'RoomID' is obsolete
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15:45:22.172 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,197": 'GetDSSession' is obsolete
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15:45:22.172 SCRIPT (W): @"Scripts/Game/UI/Backend/CareerBackend.c,201": 'RoomID' is obsolete
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15:45:22.204 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeVehicleSecurityProbe.c,77": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
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15:45:22.218 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_CasualtyGroundSupport.c,21": 'GetBoneIndex' is obsolete: Use GetAnimation().GetBoneIndex() instead
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15:45:22.305 SCRIPT (W): @"Scripts/Game/DataCollection/SCR_DataCollectorComponent.c,481": 'GetStorage' is obsolete
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15:45:22.305 SCRIPT (W): @"Scripts/Game/DataCollection/SCR_DataCollectorComponent.c,483": 'GetOnlineWritePrivilege' is obsolete
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15:45:22.308 SCRIPT (W): @"Scripts/Game/Utilities/SCR_PlayerIdentityUtils.c,20": 'GetPlayerIdentityId' is obsolete
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15:45:22.343 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeVehicleSecurityProbe.c,186": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
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15:45:22.356 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_ExtractionService.c,297": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
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15:45:22.356 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_ExtractionService.c,309": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
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15:45:22.370 SCRIPT (W): @"Scripts/Game/UI/Menu/MainMenuUI.c,643": 'GetNotifyCount' is obsolete: Will be substitued by Notification Api.
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15:45:22.370 SCRIPT (W): @"Scripts/Game/UI/Menu/MainMenuUI.c,645": 'GetNotifyItem' is obsolete: Will be substitued by Notification Api.
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15:45:22.408 SCRIPT (W): @"Scripts/Game/ERR/00_Core/ERR_NativeTransportProbe.c,138": 'GetCompartmentType' is obsolete: Use GetType() on the compartment instance directly.
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15:45:22.451 SCRIPT (W): @"Scripts/Game/DataCollection/PlayerData/SCR_PlayerData.c,210": 'PlayerData' is obsolete
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15:45:22.893 SCRIPT : Module: WorkbenchGame; loaded 187x files; 658x classes; used 2755K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: b5662d84
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15:45:22.903 SCRIPT : Module: Game; loaded 6754x files; 13962x classes; used 43243K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,BUDGET_OPTIMIZATION_CHECKS,SHOW_DISCLAIMER,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,GAME_MODE_DEBUG,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG,WCS_DEFINES_ARMAMENTS,WCS_DEFINES_SPACECORE"; CRC32: 76274267
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15:45:24.026 SCRIPT : Unable to register a script command due keyword duplicity: ban
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15:45:24.026 SCRIPT : Unable to register a script command due keyword duplicity: kick
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15:45:42.691 SCRIPT : Reintroduced [config]: using $profile:Escapists.json; legacy files retained but no longer used.
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15:45:44.606 SCRIPT : ERR SITE SURVEY: supply=6150/7050 elevationRange=0.625 min=202.875 max=203.5
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15:45:48.299 SCRIPT : Unable to register a script command due keyword duplicity: ban
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15:45:48.299 SCRIPT : Unable to register a script command due keyword duplicity: kick
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15:46:02.840 SCRIPT : Reintroduced [loading]: respawn animation and preparation display attached to Escape
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15:46:07.279 SCRIPT : Map load time: 2384ms
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15:46:07.288 SCRIPT (W): Notification data in 'SCR_NotificationsLogDisplay' has duplicate notification info key: 'EDITOR_PERCEIVED_FACTION_PUNISHMENT_KILLING_SET'. There should only be one of each key!
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15:46:07.288 SCRIPT (W): Notification data in 'SCR_NotificationsLogDisplay' has duplicate notification info key: 'EDITOR_PERCEIVED_FACTION_TYPE_DISABLED'. There should only be one of each key!
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15:46:07.290 SCRIPT (W): Can't open config file ""
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15:46:07.297 SCRIPT (W): Slot_WeaponInfo Has no Content!
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15:46:07.297 SCRIPT (W): Slot_Chat Has no Content!
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15:46:07.297 SCRIPT (W): Slot_VON Has no Content!
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15:46:07.297 SCRIPT (W): Slot_AvailableActions Has no Content!
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15:46:07.298 SCRIPT (W): Slot_Vehicle Has no Content!
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15:46:07.298 SCRIPT (W): Slot_GameVersion Has no Content!
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15:46:07.298 SCRIPT (W): Slot_Notifications Has no Content!
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15:46:07.298 SCRIPT (W): Slot_Hints Has no Content!
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15:46:07.314 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {259EE7B78C51B624}UAZ469.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
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15:46:07.314 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {DF5CCB7C0FF049F4}Mi8MT_unarmed_transport.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
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15:46:07.315 SCRIPT (W): SCR_EntityCatalogManagerComponent.GetFilteredEditorPrefabsOfAllFactions: Detected that {DF5CCB7C0FF049F4}Mi8MT_unarmed_transport.et is present in at least two different faction entity catalogs! Since this may cause issues, such as dupliacted entries in build mode, one of them will be discarded! This is only supported for items. Other things require creation of faction specific variants.
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15:46:07.318 SCRIPT (W): Ban Settings could not be loaded from BE Storage: Relying on default config
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15:46:07.467 SCRIPT : ScenarioFramework: Available tasks are empty, no new tasks will be generated.
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15:46:07.483 SCRIPT : SCR_BaseGameMode::OnGameStateChanged = GAME
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15:46:07.681 SCRIPT (W): EditBoxFilterComponent used on invalid widget type.
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15:46:09.362 SCRIPT : Co10 Escape Reintroduced factions: players=US enemy=USSR independent=FIA
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15:46:09.398 SCRIPT (W): Can't open config file "worlds/Eden/Eden.ent"
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15:46:09.401 SCRIPT : Reintroduced [sites]: authored everon-prison-1 at <6090,211.444,7160>
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15:46:09.402 SCRIPT : Reintroduced [sites]: cache clearance position=<6150,203.288,7050> clear=1
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15:46:09.433 SCRIPT (W): Can't open config file "worlds/Eden/Eden.ent"
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15:46:09.436 SCRIPT : Reintroduced [sites]: authored everon-supply-1 at <6150,203.288,7050>
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15:46:09.443 SCRIPT : Reintroduced [sites]: authored everon-radio-1 at <6500,159.756,7200>
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15:46:09.444 SCRIPT : Reintroduced [sites]: authored everon-extraction-1 at <7000,65.2562,7500>
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15:46:09.445 SCRIPT : Reintroduced [sites]: cache clearance position=<5960,220.256,7220> clear=1
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15:46:09.455 SCRIPT (W): Can't open config file "worlds/Eden/Eden.ent"
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15:46:09.455 SCRIPT : Reintroduced [sites]: transport parking=<5960,220.256,7212> radius=4 terrainRange=0.8125 obstructed=0 clear=1
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15:46:09.524 SCRIPT : Reintroduced [sites]: authored everon-supply-2 at <5960,220.256,7220>
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15:46:09.524 SCRIPT : Reintroduced [sites]: cache clearance position=<6340,175.788,7400> clear=1
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15:46:09.527 SCRIPT (W): Can't open config file "worlds/Eden/Eden.ent"
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15:46:09.528 SCRIPT (W): Can't open config file "worlds/Eden/Eden.ent"
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15:46:09.529 SCRIPT (W): Can't open config file "worlds/Eden/Eden.ent"
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15:46:09.530 SCRIPT : Reintroduced [sites]: authored everon-medical-1 at <6340,175.788,7400>
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15:46:09.530 SCRIPT : Reintroduced [sites]: cache clearance position=<6740,140.6,7300> clear=1
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15:46:09.534 SCRIPT : Reintroduced [sites]: cache clearance position=<6740,140.913,7296> clear=1
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15:46:09.535 SCRIPT : Reintroduced [sites]: cache clearance position=<6736,140.975,7300> clear=1
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15:46:09.535 SCRIPT : Reintroduced [sites]: cache clearance position=<6744,140.288,7300> clear=1
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15:46:09.537 SCRIPT : Reintroduced [sites]: authored everon-outpost-1 at <6740,140.6,7300>
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15:46:09.537 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=5 physical=0 conscious=0 nativeComplete=0
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15:46:09.537 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=0 conscious=0 nativeComplete=0
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15:46:09.537 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=0 conscious=0 nativeComplete=0
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15:46:09.537 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=0 conscious=0 nativeComplete=0
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15:46:09.538 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=0 conscious=0 nativeComplete=0
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15:46:09.538 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=0 conscious=0 nativeComplete=0
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15:46:10.546 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=5 physical=1 conscious=1 nativeComplete=0
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15:46:10.547 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=1 conscious=1 nativeComplete=0
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15:46:10.547 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=1 conscious=1 nativeComplete=0
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15:46:10.547 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=1 conscious=1 nativeComplete=0
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15:46:11.058 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=5 physical=2 conscious=2 nativeComplete=0
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15:46:11.059 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=2 conscious=2 nativeComplete=0
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15:46:11.059 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=1 conscious=1 nativeComplete=0
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15:46:11.059 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=1 conscious=1 nativeComplete=0
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15:46:11.573 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=5 physical=3 conscious=3 nativeComplete=0
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15:46:11.573 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=2 conscious=2 nativeComplete=0
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15:46:11.574 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=2 conscious=2 nativeComplete=0
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15:46:11.575 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=2 conscious=2 nativeComplete=0
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15:46:12.095 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=3 conscious=3 nativeComplete=0
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15:46:12.096 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=2 conscious=2 nativeComplete=0
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15:46:12.096 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=3 conscious=3 nativeComplete=0
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15:46:12.096 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=3 conscious=3 nativeComplete=0
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15:46:12.603 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=5 physical=4 conscious=4 nativeComplete=0
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15:46:12.603 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=3 conscious=3 nativeComplete=0
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15:46:12.604 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=4 conscious=4 nativeComplete=0
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15:46:12.604 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=3 conscious=3 nativeComplete=0
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15:46:13.115 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=4 conscious=4 nativeComplete=0
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15:46:13.115 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=5 conscious=5 nativeComplete=0
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15:46:13.116 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=4 conscious=4 nativeComplete=0
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15:46:13.116 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=4 conscious=4 nativeComplete=0
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15:46:13.626 SCRIPT : Reintroduced [guards]: initial site=everon-prison-1 requested=5 physical=5 conscious=5 nativeComplete=1
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15:46:13.626 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=4 conscious=4 nativeComplete=0
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15:46:13.627 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=5 conscious=5 nativeComplete=0
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15:46:13.627 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=5 conscious=5 nativeComplete=0
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15:46:14.146 SCRIPT : Reintroduced [guards]: initial site=everon-supply-1 requested=5 physical=5 conscious=5 nativeComplete=1
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15:46:14.146 SCRIPT : Reintroduced [guards]: initial site=everon-radio-1 requested=6 physical=6 conscious=6 nativeComplete=1
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15:46:14.147 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=5 conscious=5 nativeComplete=0
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15:46:14.147 SCRIPT : Reintroduced [guards]: initial site=everon-supply-2 requested=6 physical=6 conscious=6 nativeComplete=1
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15:46:14.654 SCRIPT : Reintroduced [guards]: initial site=everon-extraction-1 requested=6 physical=6 conscious=6 nativeComplete=1
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15:46:14.656 SCRIPT : Reintroduced [guards]: initial site=everon-outpost-1 requested=6 physical=6 conscious=6 nativeComplete=1
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15:46:14.657 SCRIPT : Reintroduced [sites]: 7 sites and 122 physical stock items ready
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15:46:16.253 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-0 faction=USSR group=<0x00000001E3800050> SCR_AIGroup position=<7523.11,1.71406,8914.23> living=4
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15:46:16.254 SCRIPT : Reintroduced [roadblocks]: roadblock-0 at <7519.46,0.875604,8920.91> guards=4 roadPassage=open HQ=registered
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15:46:19.602 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-1 faction=USSR group=<0x00000001E3E76DF0> SCR_AIGroup position=<4474.78,69.5362,8742.9> living=4
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15:46:19.603 SCRIPT : Reintroduced [roadblocks]: roadblock-1 at <4476.14,68.8147,8751.81> guards=4 roadPassage=open HQ=registered
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15:46:23.199 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-2 faction=USSR group=<0x00000001E47B6CE0> SCR_AIGroup position=<7385.65,193.516,3991.8> living=4
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15:46:23.201 SCRIPT : Reintroduced [roadblocks]: roadblock-2 at <7391.93,193.442,3996.1> guards=4 roadPassage=open HQ=registered
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15:46:25.227 SCRIPT : Reintroduced [SPAWN GROUP]: source=roadblock-3 faction=USSR group=<0x00000001E4EAF930> SCR_AIGroup position=<9042.46,226.825,3427.93> living=4
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15:46:25.227 SCRIPT : Reintroduced [roadblocks]: roadblock-3 at <9042.2,227.048,3435.54> guards=4 roadPassage=open HQ=registered
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15:46:25.432 SCRIPT : Reintroduced [roadblocks]: placed=4 requested=4 attempts=94 roadCandidates=24 clearPlans=4; requested count reached
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15:46:25.448 SCRIPT : Reintroduced [environment]: date=authored weather=authored
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15:46:25.450 SCRIPT : Reintroduced [time]: started at 14:00 with 1x progression
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15:46:25.450 SCRIPT : Reintroduced [mission]: phase 0 -> 1
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15:46:25.450 SCRIPT : Reintroduced [prison]: owned composition raw={BE6B8D56349038A6}Prefabs/ERR/Prison.et resolved={BE6B8D56349038A6}Prefabs/ERR/Prison.et position=<6090,211.444,7160>
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15:46:25.451 SCRIPT : Reintroduced [prison]: gate candidate raw= resolved={67F17696FF278AE0}Prefabs/Structures/BuildingParts/Doors/Door_Metal_A_RIGHT_EXT_COV_B.et lock=1 door=1 position=<6089.34,211.444,7154.05>
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15:46:25.451 SCRIPT : Reintroduced [prison]: one intact successor lock in owned prison
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15:46:25.988 SCRIPT : INFO: Faction: player jakub (playerID = 1 | UUID = 00000000-0000-0000-0000-000000000000) has joined faction #AR-Faction_US (US)
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15:46:26.015 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 waiting for 67 replicated objects and 28 inventory items
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15:46:26.015 SCRIPT : Reintroduced [spawn scene]: client token=1 waiting for 67 replicated objects and 28 inventory items
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15:46:26.084 SCRIPT : Reintroduced [spawn scene]: client token=1 final=0 all 67 objects and 28 storage items ready
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15:46:26.084 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 final=0 storage acknowledged after 101.352ms
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15:46:26.095 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 scene ready after 113.672ms; starting asset preload
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15:46:27.106 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 preload finished; verifying held storage
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15:46:27.447 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-prison-1 faction=USSR group=<0x00000001B5F08430> SCR_AIGroup position=<6125,209.938,7160> living=5
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15:46:27.447 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-supply-1 faction=FIA group=<0x00000001C014D990> SCR_AIGroup position=<6168,202.217,7050> living=5
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15:46:27.448 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-radio-1 faction=USSR group=<0x00000001C014E210> SCR_AIGroup position=<6530,157.768,7200> living=6
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15:46:27.449 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-extraction-1 faction=USSR group=<0x00000001C014EA90> SCR_AIGroup position=<7030,62.1142,7500> living=6
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15:46:27.450 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-supply-2 faction=USSR group=<0x00000001D7AAFBE0> SCR_AIGroup position=<5976,218.937,7220> living=6
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15:46:27.451 SCRIPT : Reintroduced [SPAWN GROUP]: source=everon-outpost-1 faction=USSR group=<0x0000000148EC9990> SCR_AIGroup position=<6756,139.372,7300> living=6
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15:46:28.272 SCRIPT : Reintroduced [spawn scene]: client token=1 final=1 all 67 objects and 28 storage items ready
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15:46:28.272 SCRIPT : Reintroduced [spawn scene]: player=1 token=1 final=1 storage acknowledged after 2289.49ms
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15:46:28.289 SCRIPT : Reintroduced [spawn]: player 1 at <6088.5,211.389,7158.5>
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15:46:28.289 SCRIPT : Reintroduced [spawn scene]: player=1 retaining 67 objects until leaving the spawn area
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15:46:28.342 SCRIPT : ERR SMOKE PASS: rescue-faction normal profile selected US rescue faction
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15:46:28.343 SCRIPT : ERR SMOKE PASS: rescue-faction registered native faction and selected content choice US
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15:46:28.344 SCRIPT : ERR SMOKE PASS: rescue-faction arranged matrix selection uses actual native faction US
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15:46:28.344 SCRIPT : ERR SMOKE PASS: rescue-faction mode crew selection matches independently selected faction resource US
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15:46:28.344 SCRIPT : ERR SMOKE PASS: rescue-faction production matching crew resource resolves US
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15:46:28.430 SCRIPT : ERR SMOKE PASS: rescue-faction production aircraft resource loads US escort=false
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15:46:28.430 SCRIPT : ERR SMOKE PASS: rescue-faction production native flight component present US
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15:46:29.425 SCRIPT : Reintroduced [extraction]: aircraft=10 escort=0 native crew=2 cargo seats=8 faction=US crewPrefab={C31F210ABE078199}Prefabs/ERR/ReconPilotWest.et ready
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15:46:30.486 SCRIPT : ERR SMOKE PASS: rescue-faction native original living crew occupy exact pilot/gunner seats with matching prefab and faction US escort=false
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15:46:30.487 SCRIPT : ERR RESCUE FACTION MATRIX key=US escort=0 aircraft={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et crew={C31F210ABE078199}Prefabs/ERR/ReconPilotWest.et crewCount=2 freeCargo=8 transports=2
|
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15:46:30.487 SCRIPT : ERR SMOKE PASS: rescue-faction native transport capacity preserves full twelve-survivor roster US
|
|
15:46:30.753 SCRIPT : ERR SMOKE PASS: rescue-faction registered native faction and selected content choice US
|
|
15:46:30.754 SCRIPT : ERR SMOKE PASS: rescue-faction arranged matrix selection uses actual native faction US
|
|
15:46:30.754 SCRIPT : ERR SMOKE PASS: rescue-faction mode crew selection matches independently selected faction resource US
|
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15:46:30.754 SCRIPT : ERR SMOKE PASS: rescue-faction production matching crew resource resolves US
|
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15:46:30.793 SCRIPT : ERR SMOKE PASS: rescue-faction production aircraft resource loads US escort=true
|
|
15:46:30.794 SCRIPT : ERR SMOKE PASS: rescue-faction production native flight component present US
|
|
15:46:31.549 SCRIPT : Reintroduced [extraction]: aircraft=11 escort=1 native crew=4 cargo seats=6 faction=US crewPrefab={C31F210ABE078199}Prefabs/ERR/ReconPilotWest.et ready
|
|
15:46:32.590 SCRIPT : ERR SMOKE PASS: rescue-faction native original living crew occupy exact pilot/gunner seats with matching prefab and faction US escort=true
|
|
15:46:32.590 SCRIPT : ERR RESCUE FACTION MATRIX key=US escort=1 aircraft={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et crew={C31F210ABE078199}Prefabs/ERR/ReconPilotWest.et crewCount=4 freeCargo=6 transports=2
|
|
15:46:32.863 SCRIPT : ERR SMOKE PASS: rescue-faction registered native faction and selected content choice USSR
|
|
15:46:32.863 SCRIPT : ERR SMOKE PASS: rescue-faction arranged matrix selection uses actual native faction USSR
|
|
15:46:32.864 SCRIPT : ERR SMOKE PASS: rescue-faction mode crew selection matches independently selected faction resource USSR
|
|
15:46:32.864 SCRIPT : ERR SMOKE PASS: rescue-faction production matching crew resource resolves USSR
|
|
15:46:32.941 SCRIPT : ERR SMOKE PASS: rescue-faction production aircraft resource loads USSR escort=false
|
|
15:46:32.941 SCRIPT : ERR SMOKE PASS: rescue-faction production native flight component present USSR
|
|
15:46:33.662 SCRIPT : Reintroduced [extraction]: aircraft=12 escort=0 native crew=4 cargo seats=14 faction=USSR crewPrefab={C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et ready
|
|
15:46:34.701 SCRIPT : ERR SMOKE PASS: rescue-faction native original living crew occupy exact pilot/gunner seats with matching prefab and faction USSR escort=false
|
|
15:46:34.702 SCRIPT : ERR RESCUE FACTION MATRIX key=USSR escort=0 aircraft={90B3A9E658D47B10}Prefabs/ERR/RescueHelicopter.et crew={C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et crewCount=4 freeCargo=14 transports=1
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15:46:34.702 SCRIPT : ERR SMOKE PASS: rescue-faction native transport capacity preserves full twelve-survivor roster USSR
|
|
15:46:34.982 SCRIPT : ERR SMOKE PASS: rescue-faction registered native faction and selected content choice USSR
|
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15:46:34.982 SCRIPT : ERR SMOKE PASS: rescue-faction arranged matrix selection uses actual native faction USSR
|
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15:46:34.983 SCRIPT : ERR SMOKE PASS: rescue-faction mode crew selection matches independently selected faction resource USSR
|
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15:46:34.983 SCRIPT : ERR SMOKE PASS: rescue-faction production matching crew resource resolves USSR
|
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15:46:35.000 SCRIPT : ERR SMOKE PASS: rescue-faction production aircraft resource loads USSR escort=true
|
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15:46:35.000 SCRIPT : ERR SMOKE PASS: rescue-faction production native flight component present USSR
|
|
15:46:35.764 SCRIPT : Reintroduced [extraction]: aircraft=13 escort=1 native crew=4 cargo seats=14 faction=USSR crewPrefab={C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et ready
|
|
15:46:36.827 SCRIPT : ERR SMOKE PASS: rescue-faction native original living crew occupy exact pilot/gunner seats with matching prefab and faction USSR escort=true
|
|
15:46:36.828 SCRIPT : ERR RESCUE FACTION MATRIX key=USSR escort=1 aircraft={90B3A9E658D47B10}Prefabs/ERR/RescueHelicopter.et crew={C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et crewCount=4 freeCargo=14 transports=1
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15:46:37.109 SCRIPT : ERR SMOKE PASS: rescue-faction registered native faction and selected content choice FIA
|
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15:46:37.110 SCRIPT : ERR SMOKE PASS: rescue-faction arranged matrix selection uses actual native faction FIA
|
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15:46:37.110 SCRIPT : ERR SMOKE PASS: rescue-faction selected non-pilot faction group has native crew member FIA
|
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15:46:37.110 SCRIPT : ERR SMOKE PASS: rescue-faction mode crew selection matches independently selected faction resource FIA
|
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15:46:37.111 SCRIPT : ERR SMOKE PASS: rescue-faction production matching crew resource resolves FIA
|
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15:46:37.130 SCRIPT : ERR SMOKE PASS: rescue-faction production aircraft resource loads FIA escort=false
|
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15:46:37.130 SCRIPT : ERR SMOKE PASS: rescue-faction production native flight component present FIA
|
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15:46:38.225 SCRIPT : Reintroduced [extraction]: aircraft=14 escort=0 native crew=4 cargo seats=14 faction=FIA crewPrefab={677B515F119222C2}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_SL.et ready
|
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15:46:39.269 SCRIPT : ERR SMOKE PASS: rescue-faction native original living crew occupy exact pilot/gunner seats with matching prefab and faction FIA escort=false
|
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15:46:39.270 SCRIPT : ERR RESCUE FACTION MATRIX key=FIA escort=0 aircraft={90B3A9E658D47B40}Prefabs/ERR/RescueHelicopterFIA.et crew={677B515F119222C2}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_SL.et crewCount=4 freeCargo=14 transports=1
|
|
15:46:39.270 SCRIPT : ERR SMOKE PASS: rescue-faction native transport capacity preserves full twelve-survivor roster FIA
|
|
15:46:39.546 SCRIPT : ERR SMOKE PASS: rescue-faction registered native faction and selected content choice FIA
|
|
15:46:39.546 SCRIPT : ERR SMOKE PASS: rescue-faction arranged matrix selection uses actual native faction FIA
|
|
15:46:39.547 SCRIPT : ERR SMOKE PASS: rescue-faction selected non-pilot faction group has native crew member FIA
|
|
15:46:39.547 SCRIPT : ERR SMOKE PASS: rescue-faction mode crew selection matches independently selected faction resource FIA
|
|
15:46:39.547 SCRIPT : ERR SMOKE PASS: rescue-faction production matching crew resource resolves FIA
|
|
15:46:39.563 SCRIPT : ERR SMOKE PASS: rescue-faction production aircraft resource loads FIA escort=true
|
|
15:46:39.563 SCRIPT : ERR SMOKE PASS: rescue-faction production native flight component present FIA
|
|
15:46:40.366 SCRIPT : Reintroduced [extraction]: aircraft=15 escort=1 native crew=4 cargo seats=14 faction=FIA crewPrefab={677B515F119222C2}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_SL.et ready
|
|
15:46:41.420 SCRIPT : ERR SMOKE PASS: rescue-faction native original living crew occupy exact pilot/gunner seats with matching prefab and faction FIA escort=true
|
|
15:46:41.421 SCRIPT : ERR RESCUE FACTION MATRIX key=FIA escort=1 aircraft={90B3A9E658D47B40}Prefabs/ERR/RescueHelicopterFIA.et crew={677B515F119222C2}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_SL.et crewCount=4 freeCargo=14 transports=1
|
|
15:46:41.694 SCRIPT : ERR SMOKE PASS: rescue-faction registered native faction and selected content choice RHS_USAF
|
|
15:46:41.695 SCRIPT : ERR SMOKE PASS: rescue-faction arranged matrix selection uses actual native faction RHS_USAF
|
|
15:46:41.695 SCRIPT : ERR SMOKE PASS: rescue-faction mode crew selection matches independently selected faction resource RHS_USAF
|
|
15:46:41.695 SCRIPT : ERR SMOKE PASS: rescue-faction production matching crew resource resolves RHS_USAF
|
|
15:46:41.707 SCRIPT : ERR SMOKE PASS: rescue-faction production aircraft resource loads RHS_USAF escort=false
|
|
15:46:41.707 SCRIPT : ERR SMOKE PASS: rescue-faction production native flight component present RHS_USAF
|
|
15:46:42.592 SCRIPT : Reintroduced [extraction]: aircraft=16 escort=0 native crew=2 cargo seats=8 faction=RHS_USAF crewPrefab={42A502E3BB727CEC}Prefabs/Characters/Factions/BLUFOR/RHS_USAF/RHS_USAF_USMC_MEF/Character_RHS_USAF_USMC_HeliPilot.et ready
|
|
15:46:43.640 SCRIPT : ERR SMOKE PASS: rescue-faction native original living crew occupy exact pilot/gunner seats with matching prefab and faction RHS_USAF escort=false
|
|
15:46:43.641 SCRIPT : ERR RESCUE FACTION MATRIX key=RHS_USAF escort=0 aircraft={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et crew={42A502E3BB727CEC}Prefabs/Characters/Factions/BLUFOR/RHS_USAF/RHS_USAF_USMC_MEF/Character_RHS_USAF_USMC_HeliPilot.et crewCount=2 freeCargo=8 transports=2
|
|
15:46:43.641 SCRIPT : ERR SMOKE PASS: rescue-faction native transport capacity preserves full twelve-survivor roster RHS_USAF
|
|
15:46:43.902 SCRIPT : ERR SMOKE PASS: rescue-faction registered native faction and selected content choice RHS_USAF
|
|
15:46:43.902 SCRIPT : ERR SMOKE PASS: rescue-faction arranged matrix selection uses actual native faction RHS_USAF
|
|
15:46:43.902 SCRIPT : ERR SMOKE PASS: rescue-faction mode crew selection matches independently selected faction resource RHS_USAF
|
|
15:46:43.902 SCRIPT : ERR SMOKE PASS: rescue-faction production matching crew resource resolves RHS_USAF
|
|
15:46:43.918 SCRIPT : ERR SMOKE PASS: rescue-faction production aircraft resource loads RHS_USAF escort=true
|
|
15:46:43.919 SCRIPT : ERR SMOKE PASS: rescue-faction production native flight component present RHS_USAF
|
|
15:46:44.682 SCRIPT : Reintroduced [extraction]: aircraft=17 escort=1 native crew=4 cargo seats=6 faction=RHS_USAF crewPrefab={42A502E3BB727CEC}Prefabs/Characters/Factions/BLUFOR/RHS_USAF/RHS_USAF_USMC_MEF/Character_RHS_USAF_USMC_HeliPilot.et ready
|
|
15:46:45.714 SCRIPT : ERR SMOKE PASS: rescue-faction native original living crew occupy exact pilot/gunner seats with matching prefab and faction RHS_USAF escort=true
|
|
15:46:45.715 SCRIPT : ERR RESCUE FACTION MATRIX key=RHS_USAF escort=1 aircraft={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et crew={42A502E3BB727CEC}Prefabs/Characters/Factions/BLUFOR/RHS_USAF/RHS_USAF_USMC_MEF/Character_RHS_USAF_USMC_HeliPilot.et crewCount=4 freeCargo=6 transports=2
|
|
15:46:45.981 SCRIPT : ERR SMOKE PASS: rescue-faction registered native faction and selected content choice RHS_AFRF
|
|
15:46:45.981 SCRIPT : ERR SMOKE PASS: rescue-faction arranged matrix selection uses actual native faction RHS_AFRF
|
|
15:46:45.981 SCRIPT : ERR SMOKE PASS: rescue-faction mode crew selection matches independently selected faction resource RHS_AFRF
|
|
15:46:45.981 SCRIPT : ERR SMOKE PASS: rescue-faction production matching crew resource resolves RHS_AFRF
|
|
15:46:46.002 SCRIPT : ERR SMOKE PASS: rescue-faction production aircraft resource loads RHS_AFRF escort=false
|
|
15:46:46.002 SCRIPT : ERR SMOKE PASS: rescue-faction production native flight component present RHS_AFRF
|
|
15:46:46.793 SCRIPT : Reintroduced [extraction]: aircraft=18 escort=0 native crew=3 cargo seats=14 faction=RHS_AFRF crewPrefab={BBFE0BDC501C440F}Prefabs/Characters/Factions/OPFOR/RHS_AFRF/MSV/VKPO_Summer/Character_RHS_RF_MSV_VKPO_S_HeliPilot.et ready
|
|
15:46:47.855 SCRIPT : ERR SMOKE PASS: rescue-faction native original living crew occupy exact pilot/gunner seats with matching prefab and faction RHS_AFRF escort=false
|
|
15:46:47.856 SCRIPT : ERR RESCUE FACTION MATRIX key=RHS_AFRF escort=0 aircraft={90B3A9E658D47B50}Prefabs/ERR/RescueHelicopterAFRF.et crew={BBFE0BDC501C440F}Prefabs/Characters/Factions/OPFOR/RHS_AFRF/MSV/VKPO_Summer/Character_RHS_RF_MSV_VKPO_S_HeliPilot.et crewCount=3 freeCargo=14 transports=1
|
|
15:46:47.856 SCRIPT : ERR SMOKE PASS: rescue-faction native transport capacity preserves full twelve-survivor roster RHS_AFRF
|
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15:46:48.114 SCRIPT : ERR SMOKE PASS: rescue-faction registered native faction and selected content choice RHS_AFRF
|
|
15:46:48.114 SCRIPT : ERR SMOKE PASS: rescue-faction arranged matrix selection uses actual native faction RHS_AFRF
|
|
15:46:48.114 SCRIPT : ERR SMOKE PASS: rescue-faction mode crew selection matches independently selected faction resource RHS_AFRF
|
|
15:46:48.114 SCRIPT : ERR SMOKE PASS: rescue-faction production matching crew resource resolves RHS_AFRF
|
|
15:46:48.131 SCRIPT : ERR SMOKE PASS: rescue-faction production aircraft resource loads RHS_AFRF escort=true
|
|
15:46:48.131 SCRIPT : ERR SMOKE PASS: rescue-faction production native flight component present RHS_AFRF
|
|
15:46:48.927 SCRIPT : Reintroduced [extraction]: aircraft=19 escort=1 native crew=3 cargo seats=14 faction=RHS_AFRF crewPrefab={BBFE0BDC501C440F}Prefabs/Characters/Factions/OPFOR/RHS_AFRF/MSV/VKPO_Summer/Character_RHS_RF_MSV_VKPO_S_HeliPilot.et ready
|
|
15:46:49.982 SCRIPT : ERR SMOKE PASS: rescue-faction native original living crew occupy exact pilot/gunner seats with matching prefab and faction RHS_AFRF escort=true
|
|
15:46:49.983 SCRIPT : ERR RESCUE FACTION MATRIX key=RHS_AFRF escort=1 aircraft={90B3A9E658D47B50}Prefabs/ERR/RescueHelicopterAFRF.et crew={BBFE0BDC501C440F}Prefabs/Characters/Factions/OPFOR/RHS_AFRF/MSV/VKPO_Summer/Character_RHS_RF_MSV_VKPO_S_HeliPilot.et crewCount=3 freeCargo=14 transports=1
|
|
15:46:50.258 SCRIPT : ERR SMOKE PASS: rescue-faction registered native faction and selected content choice RHS_ION
|
|
15:46:50.259 SCRIPT : ERR SMOKE PASS: rescue-faction arranged matrix selection uses actual native faction RHS_ION
|
|
15:46:50.259 SCRIPT : ERR SMOKE PASS: rescue-faction selected non-pilot faction group has native crew member RHS_ION
|
|
15:46:50.259 SCRIPT : ERR SMOKE PASS: rescue-faction mode crew selection matches independently selected faction resource RHS_ION
|
|
15:46:50.259 SCRIPT : ERR SMOKE PASS: rescue-faction production matching crew resource resolves RHS_ION
|
|
15:46:50.272 SCRIPT : ERR SMOKE PASS: rescue-faction production aircraft resource loads RHS_ION escort=false
|
|
15:46:50.272 SCRIPT : ERR SMOKE PASS: rescue-faction production native flight component present RHS_ION
|
|
15:46:51.075 SCRIPT : Reintroduced [extraction]: aircraft=20 escort=0 native crew=2 cargo seats=8 faction=RHS_ION crewPrefab={E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et ready
|
|
15:46:52.109 SCRIPT : ERR SMOKE PASS: rescue-faction native original living crew occupy exact pilot/gunner seats with matching prefab and faction RHS_ION escort=false
|
|
15:46:52.110 SCRIPT : ERR RESCUE FACTION MATRIX key=RHS_ION escort=0 aircraft={90B3A9E658D47B60}Prefabs/ERR/RescueHelicopterION.et crew={E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et crewCount=2 freeCargo=8 transports=2
|
|
15:46:52.110 SCRIPT : ERR SMOKE PASS: rescue-faction native transport capacity preserves full twelve-survivor roster RHS_ION
|
|
15:46:52.368 SCRIPT : ERR SMOKE PASS: rescue-faction registered native faction and selected content choice RHS_ION
|
|
15:46:52.368 SCRIPT : ERR SMOKE PASS: rescue-faction arranged matrix selection uses actual native faction RHS_ION
|
|
15:46:52.368 SCRIPT : ERR SMOKE PASS: rescue-faction selected non-pilot faction group has native crew member RHS_ION
|
|
15:46:52.368 SCRIPT : ERR SMOKE PASS: rescue-faction mode crew selection matches independently selected faction resource RHS_ION
|
|
15:46:52.369 SCRIPT : ERR SMOKE PASS: rescue-faction production matching crew resource resolves RHS_ION
|
|
15:46:52.386 SCRIPT : ERR SMOKE PASS: rescue-faction production aircraft resource loads RHS_ION escort=true
|
|
15:46:52.386 SCRIPT : ERR SMOKE PASS: rescue-faction production native flight component present RHS_ION
|
|
15:46:53.170 SCRIPT : Reintroduced [extraction]: aircraft=21 escort=1 native crew=4 cargo seats=6 faction=RHS_ION crewPrefab={E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et ready
|
|
15:46:54.218 SCRIPT : ERR SMOKE PASS: rescue-faction native original living crew occupy exact pilot/gunner seats with matching prefab and faction RHS_ION escort=true
|
|
15:46:54.219 SCRIPT : ERR RESCUE FACTION MATRIX key=RHS_ION escort=1 aircraft={90B3A9E658D47B70}Prefabs/ERR/RescueEscortION.et crew={E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et crewCount=4 freeCargo=6 transports=2
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15:46:54.487 SCRIPT : ERR RESCUE FACTION ARRANGED: original pickup <7012,63.725,7500> lacks a second surveyed pad; flight fixture will use surveyed airport grounds
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15:46:56.395 SCRIPT : Co10 Escape Reintroduced [AI / air recon]: airport structure={38A8C0CE913C7CEA}Prefabs/Structures/Airport/LightRunway_01/LightRunway_01_blue.et position=<4836.73,28.429,11876.8>
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15:46:56.897 SCRIPT : Co10 Escape Reintroduced [AI / air recon]: airport search finished; airports=1
|
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15:46:56.898 SCRIPT : Co10 Escape Reintroduced [AI / air recon]: airport=0 centre=<4788.55,26.6863,11528.9> runway/tower samples=438
|
|
15:46:56.900 SCRIPT : ERR SMOKE PASS: rescue-faction arranged airport pickup has two production-surveyed landing footprints
|
|
15:46:56.900 SCRIPT : Reintroduced [mission]: phase 1 -> 2
|
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15:46:56.902 SCRIPT : Reintroduced [mission]: phase 2 -> 3
|
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15:46:56.904 SCRIPT : Reintroduced [mission]: phase 3 -> 4
|
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15:46:56.905 SCRIPT : ERR SMOKE PASS: rescue-faction arranged valid phase path enables native rescue flight
|
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15:46:56.905 SCRIPT : Reintroduced [extraction]: stage=1 Your escape route is ready. The exact pickup point is marked on your map. Gather your team there and throw a smoke grenade within 25 metres of the mark. We will send the transport and armed escorts when we see your smoke.
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15:46:57.300 SCRIPT : Reintroduced [extraction]: stage=2 Signal received. Launching the rescue flight. Keep the landing point clear.
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15:46:57.314 SCRIPT : Reintroduced [extraction]: selected faction=US escort=0 serial=0 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pickup=<4788.55,28.4351,11528.9>
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15:46:57.325 SCRIPT : Reintroduced [extraction]: selected faction=US escort=0 serial=1 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pickup=<4788.55,28.3015,11438.9>
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15:46:57.341 SCRIPT : Reintroduced [extraction]: selected faction=US escort=1 serial=2 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pickup=<4788.55,28.4351,11528.9>
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15:46:57.354 SCRIPT : Reintroduced [extraction]: selected faction=US escort=1 serial=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pickup=<4788.55,28.4351,11528.9>
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15:46:57.355 SCRIPT : Reintroduced [extraction]: stage=3 Smoke confirmed. Two rescue transports and armed cover are inbound. The helicopters will land separately near the marker. Use either transport and bring your wounded; both wait until everyone is aboard.
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15:46:57.671 SCRIPT : ERR SMOKE PASS: rescue-faction production US dispatch registers exactly two transports
|
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15:46:58.693 SCRIPT : Reintroduced [SPAWN GROUP]: source=formation-1 faction=USSR group=<0x00000001E60DB3F0> SCR_AIGroup position=<6000,203.397,7004> living=4
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15:46:59.526 SCRIPT : Reintroduced [extraction]: aircraft=0 escort=0 native crew=2 cargo seats=8 faction=US crewPrefab={C31F210ABE078199}Prefabs/ERR/ReconPilotWest.et ready
|
|
15:46:59.527 SCRIPT : Reintroduced [extraction]: aircraft=1 escort=0 native crew=2 cargo seats=8 faction=US crewPrefab={C31F210ABE078199}Prefabs/ERR/ReconPilotWest.et ready
|
|
15:46:59.527 SCRIPT : Reintroduced [extraction]: aircraft=2 escort=1 native crew=4 cargo seats=6 faction=US crewPrefab={C31F210ABE078199}Prefabs/ERR/ReconPilotWest.et ready
|
|
15:46:59.528 SCRIPT : Reintroduced [extraction]: aircraft=3 escort=1 native crew=4 cargo seats=6 faction=US crewPrefab={C31F210ABE078199}Prefabs/ERR/ReconPilotWest.et ready
|
|
15:47:01.647 SCRIPT : Reintroduced [SPAWN GROUP]: source=aggression-uaz-1 faction=USSR group=<0x00000001F2FDCE60> SCR_AIGroup position=<5609.47,70.7167,8149.67> living=3
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15:47:03.848 SCRIPT : Reintroduced [SPAWN GROUP]: source=aggression-uaz-2 faction=USSR group=<0x00000001F42919A0> SCR_AIGroup position=<7194.23,31.8905,7459.41> living=3
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15:47:03.849 SCRIPT : Reintroduced [SPAWN GROUP]: source=defence-everon-medical-1 faction=USSR group=<0x00000001F092BCE0> SCR_AIGroup position=<6360,175.557,7420> living=5
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15:47:04.727 SCRIPT : Co10 Escape Reintroduced [AI / air recon]: airport structure={38A8C0CE913C7CEA}Prefabs/Structures/Airport/LightRunway_01/LightRunway_01_blue.et position=<4836.73,28.429,11876.8>
|
|
15:47:05.823 SCRIPT : Reintroduced [SPAWN GROUP]: source=aggression-truck-3 faction=USSR group=<0x00000001F586CB10> SCR_AIGroup position=<5293.02,81.084,6404.26> living=15
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|
15:47:06.810 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<6338.25,196.896,11528.9> status=RETURNING: rescue transport approach cargo=8
|
|
15:47:06.811 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<6338.25,236.762,11438.9> status=RETURNING: rescue transport approach cargo=8
|
|
15:47:06.812 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<6159.03,260.011,11702.6> status=SEARCH: armed pickup cover cargo=6
|
|
15:47:06.812 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<6518.91,309.796,11703.9> status=SEARCH: armed pickup cover cargo=6
|
|
15:47:15.963 SCRIPT : Co10 Escape Reintroduced [AI / air recon]: airport search finished; airports=1
|
|
15:47:15.963 SCRIPT : Co10 Escape Reintroduced [AI / air recon]: airport=0 centre=<4788.55,26.6863,11528.9> runway/tower samples=438
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15:47:16.916 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<6148.56,188.449,11528.9> status=RETURNING: rescue transport approach cargo=8
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15:47:16.917 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<6148.56,228.315,11438.9> status=RETURNING: rescue transport approach cargo=8
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15:47:16.917 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5971.1,259.979,11678.8> status=SEARCH: armed pickup cover cargo=6
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15:47:16.918 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<6330.48,309.974,11684.8> status=SEARCH: armed pickup cover cargo=6
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15:47:26.988 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<5956.73,179.981,11528.9> status=RETURNING: rescue transport approach cargo=8
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15:47:26.988 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<5956.73,219.847,11438.9> status=RETURNING: rescue transport approach cargo=8
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15:47:26.989 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5781.09,259.975,11654.6> status=SEARCH: armed pickup cover cargo=6
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15:47:26.990 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<6139.9,309.974,11665.3> status=SEARCH: armed pickup cover cargo=6
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15:47:29.475 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-1-vehicle-0 faction=USSR group=<0x00000001F9380A40> SCR_AIGroup position=<5880.83,211.208,7023.45> living=2
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15:47:29.476 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-1-vehicle-1 faction=USSR group=<0x00000001F97526B0> SCR_AIGroup position=<5915.3,209.892,7023.87> living=1
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15:47:29.477 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-1-vehicle-3 faction=USSR group=<0x00000001F9756230> SCR_AIGroup position=<5983.13,207.561,7031.22> living=2
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15:47:29.478 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-1-vehicle-4 faction=USSR group=<0x00000001FAD8D660> SCR_AIGroup position=<6015.03,205.362,7016.92> living=3
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15:47:29.479 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-1-vehicle-5 faction=USSR group=<0x00000001FC0AF450> SCR_AIGroup position=<6045.91,203.269,7000.46> living=2
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15:47:30.450 SCRIPT : Reintroduced [SPAWN GROUP]: source=air-recon-10001 faction=USSR group=<0x00000001FC6D91F0> SCR_AIGroup position=<4912.91,28.6938,11800.2> living=4
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15:47:36.783 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-2-vehicle-0 faction=USSR group=<0x00000001FEBFF690> SCR_AIGroup position=<11518.4,6.5375,1934.91> living=2
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15:47:36.784 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-2-vehicle-1 faction=USSR group=<0x00000001FF1174F0> SCR_AIGroup position=<11518.4,6.72588,1899.94> living=1
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15:47:36.785 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-2-vehicle-3 faction=USSR group=<0x00000001FF11A7F0> SCR_AIGroup position=<11516.4,10.6311,1829.99> living=2
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15:47:36.786 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-2-vehicle-4 faction=USSR group=<0x00000001FF8AE910> SCR_AIGroup position=<11519.2,7.07986,1795.18> living=3
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15:47:36.788 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-2-vehicle-5 faction=USSR group=<0x00000002005125E0> SCR_AIGroup position=<11528.1,6.6,1761.34> living=2
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15:47:37.686 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<5765.03,171.52,11528.9> status=RETURNING: rescue transport approach cargo=8
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15:47:37.687 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<5765.03,211.386,11438.9> status=RETURNING: rescue transport approach cargo=8
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15:47:37.687 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5591.26,259.975,11630.4> status=SEARCH: armed pickup cover cargo=6
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15:47:37.688 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5949.5,309.975,11646> status=SEARCH: armed pickup cover cargo=6
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15:47:41.004 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-3-vehicle-0 faction=USSR group=<0x00000002010B5980> SCR_AIGroup position=<7073.27,80.33,7226> living=2
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15:47:41.006 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-3-vehicle-1 faction=USSR group=<0x00000002010BAE80> SCR_AIGroup position=<7058.26,82.4781,7257.62> living=1
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15:47:41.008 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-3-vehicle-3 faction=USSR group=<0x000000020275A310> SCR_AIGroup position=<7013.9,90.1422,7272.35> living=2
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15:47:41.009 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-3-vehicle-4 faction=USSR group=<0x000000020275F810> SCR_AIGroup position=<7016.01,91.264,7237.5> living=3
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15:47:41.010 SCRIPT : Reintroduced [SPAWN GROUP]: source=supply-convoy-3-vehicle-5 faction=USSR group=<0x0000000203861650> SCR_AIGroup position=<7023.3,91.5375,7203.29> living=2
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15:47:48.146 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<5578.02,163.266,11528.9> status=RETURNING: rescue transport approach cargo=8
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15:47:48.147 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<5578.02,203.132,11438.9> status=RETURNING: rescue transport approach cargo=8
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15:47:48.147 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5410.57,285.571,11600.7> status=SEARCH: armed pickup cover cargo=6
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15:47:48.148 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5763.75,309.975,11627.2> status=SEARCH: armed pickup cover cargo=6
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15:47:58.388 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<5393.14,155.107,11528.9> status=RETURNING: rescue transport approach cargo=8
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15:47:58.388 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<5393.14,194.973,11438.9> status=RETURNING: rescue transport approach cargo=8
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15:47:58.389 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5272.24,297.188,11504.6> status=SEARCH: armed pickup cover cargo=6
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15:47:58.390 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5580.13,309.975,11608.7> status=SEARCH: armed pickup cover cargo=6
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15:48:08.642 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<5214.05,153.337,11528.9> status=RETURNING: rescue transport approach cargo=8
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15:48:08.643 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<5213.88,187.767,11438.9> status=RETURNING: rescue transport approach cargo=8
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15:48:08.643 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5121.19,295.479,11451.3> status=SEARCH: armed pickup cover cargo=6
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15:48:08.644 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5408.46,337.8,11581.4> status=SEARCH: armed pickup cover cargo=6
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15:48:18.807 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<5033.6,149.713,11528.9> status=RETURNING: rescue transport approach cargo=8
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15:48:18.807 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<5033.43,184.065,11438.9> status=RETURNING: rescue transport approach cargo=8
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15:48:18.808 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4988.75,291.838,11412.3> status=SEARCH: armed pickup cover cargo=6
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15:48:18.809 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5277.79,347.373,11482.6> status=SEARCH: armed pickup cover cargo=6
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15:48:28.898 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4876.79,148.349,11528.9> status=LANDING: landing for survivors cargo=8
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15:48:28.899 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4876.61,178.545,11438.9> status=LANDING: landing for survivors cargo=8
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15:48:28.899 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4847.48,289.748,11398.9> status=SEARCH: armed pickup cover cargo=6
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15:48:28.900 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5106.17,346.76,11432.4> status=SEARCH: armed pickup cover cargo=6
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15:48:39.040 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4836.28,149.327,11528.9> status=LANDING: landing for survivors cargo=8
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15:48:39.041 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4836.09,179.523,11438.9> status=LANDING: landing for survivors cargo=8
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15:48:39.042 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4709.23,286.239,11433.1> status=SEARCH: armed pickup cover cargo=6
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15:48:39.042 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4954.06,340.564,11400> status=SEARCH: armed pickup cover cargo=6
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15:48:49.257 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4798.49,148.278,11528.9> status=LANDING: landing for survivors cargo=8
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15:48:49.257 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4798.38,178.442,11438.9> status=LANDING: landing for survivors cargo=8
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15:48:49.258 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4599.32,278.545,11515.5> status=SEARCH: armed pickup cover cargo=6
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15:48:49.259 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4813.35,339.313,11400.1> status=SEARCH: armed pickup cover cargo=6
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15:48:59.461 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4789.43,135.363,11528.9> status=LANDING: landing for survivors cargo=8
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15:48:59.462 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4789.42,165.512,11438.9> status=LANDING: landing for survivors cargo=8
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15:48:59.462 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4533.81,286.401,11633.3> status=SEARCH: armed pickup cover cargo=6
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15:48:59.463 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4684.92,334.717,11445> status=SEARCH: armed pickup cover cargo=6
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15:49:09.654 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.64,122.287,11528.9> status=LANDING: landing for survivors cargo=8
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15:49:09.655 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.64,152.436,11438.9> status=LANDING: landing for survivors cargo=8
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15:49:09.656 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4522.21,297.288,11763> status=SEARCH: armed pickup cover cargo=6
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15:49:09.657 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4586.5,327.394,11531.2> status=SEARCH: armed pickup cover cargo=6
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15:49:19.819 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,108.849,11528.9> status=LANDING: landing for survivors cargo=8
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15:49:19.820 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,139.001,11438.9> status=LANDING: landing for survivors cargo=8
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15:49:19.821 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4565.63,296.083,11889.5> status=SEARCH: armed pickup cover cargo=6
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15:49:19.822 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4528.81,337.975,11651.9> status=SEARCH: armed pickup cover cargo=6
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15:49:29.908 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,95.4607,11528.9> status=LANDING: landing for survivors cargo=8
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15:49:29.908 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,125.617,11438.9> status=LANDING: landing for survivors cargo=8
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15:49:29.909 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4657.15,292.2,11986.4> status=SEARCH: armed pickup cover cargo=6
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15:49:29.909 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4525.32,346.928,11785> status=SEARCH: armed pickup cover cargo=6
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15:49:39.969 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,82.6993,11528.9> status=LANDING: landing for survivors cargo=8
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15:49:39.970 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,112.856,11438.9> status=LANDING: landing for survivors cargo=8
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15:49:39.970 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4774.84,285.215,12034.8> status=SEARCH: armed pickup cover cargo=6
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15:49:39.971 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4574.1,346.561,11902.5> status=SEARCH: armed pickup cover cargo=6
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15:49:50.000 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,68.4997,11528.9> status=LANDING: landing for survivors cargo=8
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15:49:50.000 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,98.6561,11438.9> status=LANDING: landing for survivors cargo=8
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15:49:50.001 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4915.7,287.998,12030.2> status=SEARCH: armed pickup cover cargo=6
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15:49:50.002 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4676.93,340.876,11999.1> status=SEARCH: armed pickup cover cargo=6
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15:50:00.061 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,55.3643,11528.9> status=LANDING: landing for survivors cargo=8
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15:50:00.062 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,85.5208,11438.9> status=LANDING: landing for survivors cargo=8
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15:50:00.062 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5031.8,287.875,11970.3> status=SEARCH: armed pickup cover cargo=6
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15:50:00.063 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4801.43,334.934,12039.2> status=SEARCH: armed pickup cover cargo=6
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15:50:10.251 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,42.5792,11528.9> status=LANDING: landing for survivors cargo=8
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15:50:10.252 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,72.7357,11438.9> status=LANDING: landing for survivors cargo=8
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15:50:10.253 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5111.66,285.668,11871.1> status=SEARCH: armed pickup cover cargo=6
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15:50:10.254 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4927.94,337.878,12025.9> status=SEARCH: armed pickup cover cargo=6
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15:50:20.466 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,32.5223,11528.9> status=LANDING: landing for survivors cargo=8
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15:50:20.467 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,59.4336,11438.9> status=LANDING: landing for survivors cargo=8
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15:50:20.468 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5146.08,285.46,11743.3> status=SEARCH: armed pickup cover cargo=6
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15:50:20.469 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5042.81,337.379,11960.1> status=SEARCH: armed pickup cover cargo=6
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15:50:30.643 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,29.6955,11528.9> status=LANDING: landing for survivors cargo=8
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15:50:30.644 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,45.6012,11438.9> status=LANDING: landing for survivors cargo=8
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15:50:30.644 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5123.2,290.057,11607.7> status=SEARCH: armed pickup cover cargo=6
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15:50:30.645 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5122.82,336.085,11848.3> status=SEARCH: armed pickup cover cargo=6
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15:50:40.887 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.56,28.279,11528.9> status=PARKED: landed; original helicopter retained cargo=8
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15:50:40.888 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,33.1695,11438.9> status=LANDING: landing for survivors cargo=8
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15:50:40.888 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5038.48,290.518,11489.8> status=SEARCH: armed pickup cover cargo=6
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15:50:40.889 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5146.64,339.154,11705.1> status=SEARCH: armed pickup cover cargo=6
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15:50:50.917 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.54,28.2781,11528.9> status=PARKED: landed; original helicopter retained cargo=8
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15:50:50.917 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.58,29.7962,11438.9> status=LANDING: landing for survivors cargo=8
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15:50:50.918 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4921.17,289.651,11426.6> status=SEARCH: armed pickup cover cargo=6
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15:50:50.918 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5108.78,340.716,11577.3> status=SEARCH: armed pickup cover cargo=6
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15:51:01.078 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.55,28.2782,11528.9> status=PARKED: landed; original helicopter retained cargo=8
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15:51:01.079 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.56,28.1408,11438.9> status=PARKED: landed; original helicopter retained cargo=8
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15:51:01.080 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4783.22,288.438,11418> status=SEARCH: armed pickup cover cargo=6
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15:51:01.080 SCRIPT : ERR RESCUE FACTION TRACE step=2 stage=3 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<5017.6,339.961,11473.5> status=SEARCH: armed pickup cover cargo=6
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15:51:01.382 SCRIPT : Reintroduced [extraction]: stage=4 Rescue transports are on the ground. Everyone aboard, including your wounded. Use either rescue transport if there are two. Escorts are covering the pickup. We leave when all surviving prisoners are inside.
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15:51:01.608 SCRIPT : ERR SMOKE PASS: rescue-faction both friendly armed escorts remain airborne during two-ship pickup
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15:51:01.608 SCRIPT : ERR SMOKE PASS: rescue-faction both US transports physically landed upright and stationary
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15:51:01.609 SCRIPT : ERR SMOKE PASS: rescue-faction actual transport landing positions keep rotor discs separated
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15:51:01.616 SCRIPT : ERR SMOKE PASS: rescue-faction independent living fixture survivor created beside second transport
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15:51:01.616 SCRIPT : ERR SMOKE PASS: rescue-faction native casualty components present
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15:51:07.827 SCRIPT : ERR SMOKE PASS: rescue-faction patient is already unconscious on ground before cargo request
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15:51:07.827 SCRIPT : ERR SMOKE PASS: rescue-faction production casualty selection chooses the nearby second transport
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15:51:07.828 SCRIPT : ERR SMOKE PASS: rescue-faction native unconscious cargo loading accepted by second transport
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15:51:09.885 SCRIPT : ERR SMOKE PASS: rescue-faction living unconscious casualty physically occupies exact cargo seat in second transport
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15:51:09.885 SCRIPT : ERR SMOKE PASS: rescue-faction isolated casualty fixture identity registered for fleet departure
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15:51:09.886 SCRIPT : ERR SMOKE PASS: rescue-faction original controlled player boards first transport through native cargo access
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15:51:10.399 SCRIPT (W): More than one SCR_WeaponSwitchingBaseUI used in Scripts/Game/UI/HUD/WeaponSwitching/SCR_WeaponSwitchingBaseUI.c L65
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15:51:19.305 SCRIPT : Reintroduced [extraction]: stage=5 All survivors aboard. Lifting now. Stay inside the transport; escorts are taking you to safety.
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15:51:25.383 SCRIPT : ERR RESCUE FACTION TRACE step=5 stage=5 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.56,28.9765,11528.9> status=TAKEOFF: escorting survivors to safety cargo=7
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15:51:25.383 SCRIPT : ERR RESCUE FACTION TRACE step=5 stage=5 prefab={90B3A9E658D47B20}Prefabs/ERR/RescueHelicopterWest.et pos=<4788.53,28.838,11438.9> status=TAKEOFF: escorting survivors to safety cargo=7
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15:51:25.384 SCRIPT : ERR RESCUE FACTION TRACE step=5 stage=5 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4553.87,288.626,11636.5> status=RETURNING: escorting survivors to safety cargo=6
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15:51:25.385 SCRIPT : ERR RESCUE FACTION TRACE step=5 stage=5 prefab={90B3A9E658D47B30}Prefabs/ERR/RescueEscortWest.et pos=<4753.44,338.332,11504.6> status=RETURNING: escorting survivors to safety cargo=6
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15:51:25.386 SCRIPT : ERR SMOKE PASS: rescue-faction original player and living wounded survivor remain physically distributed across two transports
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15:51:25.386 SCRIPT : ERR SMOKE PASS: rescue-faction production eight-second boarding hold accepts survivors distributed across the fleet
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15:51:25.386 SCRIPT : ERR SMOKE PASS: rescue-faction both loaded transports restart native flight after landing
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15:51:25.387 SCRIPT : ERR SMOKE COMPLETE: rescue faction native crew/cargo matrix and protected US two-transport landing, wounded boarding and departure; arranged local fixture, not dedicated multiplayer or boundary qualification
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