Files
jakub 6a667d8deb Capture current mission, AI, map and administration development
Include the current addon, terrain integrations, tools, regression tests and recorded development evidence.
2026-10-13 22:52:53 +02:00

55 lines
1.7 KiB
JSON

{
"schema_version": 1,
"scope": "Scripted local normal escape route over two rounds with inherited automatic native restart and fresh prisoner admission. Not human input, death/spectator, multiplayer or exhaustive pre-world-destruction cleanup qualification.",
"assertions_passed": 126,
"completed_rounds": 2,
"script_or_runtime_failures": 0,
"retained_installed_resource_errors": 13,
"authored_files": 400,
"source_matches_current_and_candidate": true,
"source_manifest_sha256": "28d5f04bada6cd9a4a37ab10f1f627d4b20fce1621e3e6cf401495f154d28590",
"sequence": [
{
"line": 876,
"text": "22:46:34.470 SCRIPT : Reintroduced [mission]: phase 4 -> 5"
},
{
"line": 879,
"text": "22:46:34.837 SCRIPT : SCR_BaseGameMode::OnGameStateChanged = POSTGAME"
},
{
"line": 1028,
"text": "22:47:25.706 SCRIPT : SCR_BaseGameMode::OnGameStateChanged = GAME"
},
{
"line": 1346,
"text": "22:48:23.531 SCRIPT : ERR SMOKE PASS: prisoner admitted only after enabled native spawn preload finishes"
},
{
"line": 1458,
"text": "22:49:16.155 SCRIPT : Reintroduced [mission]: phase 4 -> 5"
},
{
"line": 1461,
"text": "22:49:16.595 SCRIPT : SCR_BaseGameMode::OnGameStateChanged = POSTGAME"
}
],
"independent_sequence_review": true,
"cleanup_confirmed": true,
"preservation": {
"original_reference": {
"files": 533,
"unchanged": true
},
"inherited_unstaged": {
"files": 61,
"unchanged": true
},
"playtest_candidate": {
"files": 409,
"unchanged": true
}
},
"release_qualified": false
}