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{
"log": "console.log",
"smoke_completions": 0,
"assertions_passed": 0,
"script_or_runtime_failures": [],
"engine_errors": [],
"missing_end_screen": [],
"scope": "ordinary game startup with an explicitly requested bounded private input experiment; see input_exercise for sent-input and native-proof results; no full escape, multiplayer or FPS qualification",
"local_participant_verified": true,
"scenario_header_verified": true,
"verified_header_projects": [
"chat"
],
"game_module_defines": [
"PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,BUDGET_OPTIMIZATION_CHECKS,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG",
"PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,BUDGET_OPTIMIZATION_CHECKS,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG"
],
"workbench_undefined": true,
"normal_mission_ready": true,
"unexpected_smoke_fixture": false,
"failed": false,
"ready": true,
"failure_observed_during_polling": false,
"input_observation": {
"nonce": "7f16e59749ed4b26baefc886a1874256",
"read_only": true,
"input_sent": false,
"sampler_complete": false,
"queued": true,
"ready": true,
"finished": false,
"cancelled": false,
"sample_count": 327,
"record_count": 330,
"inventory_open_observed": false,
"inventory_close_observed": false,
"capture_requests": [
"baseline"
],
"movement": {
"action_observed": false,
"physical_motion_observed": false,
"released_input_observed": false,
"max_horizontal_displacement": 0.0
},
"transitions": [
{
"sample": 0,
"real_ms": 30615,
"world_ms": 7756.36,
"event": "QUEUED"
},
{
"sample": 18,
"real_ms": 32785,
"world_ms": 9918.71,
"event": "READY"
},
{
"sample": 20,
"real_ms": 33134,
"world_ms": 10241.0,
"event": "CAPTURE_REQUEST baseline"
}
],
"errors": [
"missing/duplicate/misordered FINISHED"
],
"scope": "native read-only sampler lifecycle only; no generated input, movement success, inventory usability, screenshot file verification, manual playtest or multiplayer claim"
},
"input_exercise": {
"requested": true,
"verified": false,
"input_sent": true,
"gameplay_qualified": false,
"scope": "bounded private keyboard delivery plus native movement/inventory observations; no full escape or multiplayer qualification",
"sha256": "417fae80413d4e8201bf2ff93502de30dd071a44640b000c5a2dfc57f417cc7c",
"archive_file": "input-proof.json",
"error": "Private input sequence did not complete with confirmed paired release"
}
}