# Mounted-pair development candidate — 3 October 2026 **420 authored files**, **361 exact PAK payloads** and **3 runtime files** match the editable source and handoff manifest. This snapshot adds event-time capture cancellation for original active hunter vehicles, the current inherited terrain presentation, and paired radio interception by two original convoy escorts. Both real order receipts precede detours; finite forces, crew identities, stock and fixed deadlines are preserved. Earlier convoy-survivor, radio interruption and finite-transfer corrections remain included. The unchanged authored source, tests and tools reuse the completed **294-program regression pass**; four later prose-only documentation updates are separately reviewed. The unchanged-source archived normal Everon route completes **63 assertions and 1 round**, with zero script/runtime failures and **13 retained engine errors**. Ordinary startup of the exact new runtime bytes verifies the normal mission and local prisoner, with zero script/runtime failures and **17 retained engine errors**. Strict packaging/startup failures remain recorded. This is an **unqualified development candidate**. Native survivor radio delivery and physical retasking remain unverified, as do physical resupply/interception, complete human escape, real multiplayer/JIP/reconnect/twelve-player play, manual UI behavior, comparative FPS and a clean release. Qualification binds this frozen snapshot; later live edits are excluded. Earlier packages and original missions remain preserved. Open `source/addons/core/addon.gproj` with separately installed RHS, WCS, BMP and Parachute dependencies, then select `Missions/ERR_Everon.conf`. Runtime files are in `packages/core/`; matching editable source is in `source/` and `source.zip`. For ordinary play, omit smoke/input/flight fixture flags. See [handoff manifest](handoff.json), [player route](../../docs/player-route.md) and [build guide](../../docs/playtest-build.md). Nothing is published or release-qualified.