{ "log": "console.log", "smoke_completions": 0, "assertions_passed": 0, "script_or_runtime_failures": [], "engine_errors": [], "missing_end_screen": [], "scope": "packed-only Core ordinary local startup; explicit noSplash; no packaging, visible UI, escape, multiplayer or release qualification", "local_participant_verified": true, "scenario_header_verified": true, "verified_header_projects": [ "core" ], "game_module_defines": [ "PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,BUDGET_OPTIMIZATION_CHECKS,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG", "PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,BUDGET_OPTIMIZATION_CHECKS,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG" ], "workbench_undefined": true, "normal_mission_ready": true, "unexpected_smoke_fixture": false, "failed": false, "ready": true, "packed_only": true, "packed_loaded_paths_verified": true, "packed_input_violations": [], "packed_normal_modules": true, "build_qualified": false, "release_qualified": false, "failure_observed_during_polling": false, "packed_consumption_verified": true }