{ "finding": "Orbit input and pose calculation were inside the selected-target branch, freezing the fallback anchor when alone or all surviving players were unconscious.", "fix": "Keep yaw, pitch and zoom around the authorized fallback anchor without requiring a locally resolved target; preserve collision, input and player-view restrictions.", "native_a01": { "result": "test-failed", "assertions": 0, "reason": "Historical hillside extraction test marker has no second US rescue landing footprint; mission preparation fails before camera regression." }, "native_a02": { "result": "smoke-completed", "assertions": 38, "completions": 1, "script_or_runtime_failure_count": 0, "engine_error_count": 21 }, "a01_to_a02_changed_launch_sources": [ "addons/core/Configs/ERR/Tests/LegacySites.conf" ], "a02_setup_only_arrangement": "Move only the legacy fixture extraction marker from [7000,0,7500] to previously surveyed flat airport grounds [4776.55,0,11528.9]. No camera or casualty source changes between native runs.", "a02_engine_error_signatures_absent_from_a01": [], "a02_additional_occurrences_of_existing_engine_errors": { "RESOURCES (E): Wrong GUID for resource @\"{0000000000000000}worlds/Eden/Eden.ent\" in property \"world\"": 4 }, "baseline_source": { "path": "baseline/ERR_Observer.c", "sha256": "ed64c5e39766baf0616071e5eb7f3127ebbe8459721febeeb9a80fecb283131b", "qualification": "Pre-fix source retained for host regression reproduction; neither a01 nor a02 is a native pre-fix run." }, "regression_snapshot": { "path": "regression/test_observer_orbit.py", "sha256": "09b17557c3e2582baea4ee9d5283decaf30a5a501390f492ce40bfaa41a6bbc2", "qualification": "Host regression copied at archive time, outside native launch manifest." }, "full_check_limitation": "Full check stops at the existing ERRM_AtlasLeaf.et missing saved root ID. Exact failure output retained in full-check.log.txt.", "cleanup_source_and_external_inputs": "Both runners confirm cleanup and unchanged launched addon and external sources; source manifests and exact raw logs verified at archive time.", "limitations": "Synthetic native action/frame inputs, not physical mouse delivery. One local player and a physical stand-in; no dedicated multiplayer target streaming or live-server deployment." }