PASS: production convoy spacing, physical arrival, stable follower targets, supply ownership, leader promotion and bounded stuck recovery PASS: convoy combat keeps native manoeuvres for unchanged contacts and refreshes when contact moves PASS: native convoy proof excludes pre-departure movement and ends via explicit fixture reset, not prohibited player death PASS: boarding retries only after approach/seat progress stops, capped at three, with delayed native reissue and completed-team preservation PASS: slow only owned vehicles near fit dismounted infantry; ignore passengers, casualties and released teams/vehicles PASS: restore missing native driving registration only for healthy owned seated crews; preserve existing association and refuse invalid/released vehicles