{ "scope": "Ordinary ground memory SEARCH only: snapshot finite delivered-belief uncertainty clamped45..110m at Assign/Retask, validate copied radius before spawn, set once after successful spawn and before old assignment release/new installation. No live read of player location, new actor, settings, radius animation or deadline extension.", "exclusions": [ "Missing-patrol investigation and road/site-security Defend tasks retain existing defaults.", "INTERCEPT/CONTAIN and air direct-task path remain unchanged.", "WORKBENCH NativePatrolHQProbe now initializes the same snapshot for its direct ordinary pending-task fixture; no native run." ], "proof": "Six focused programs green; old HQ actual DeliverOrder compiles and runtime-fails radius assertion. Omitted finite/range admission and omitted Retask snapshot each compile/runtime-fail. Existing actual40m/30s negative-sweep witness remains byte-identical and tested separately; larger native search grid does not prove larger cleared area.", "validation_limits": [ "Native AI/waypoint/group boundaries are doubles; parser/radius policy and actual HQ delivery/queue expressions run as C++.", "Grid grows with radius;110m is a size bound, not a measured performance bound or FPS improvement.", "Native compilation, actual search movement and multiplayer remain unqualified.", "Historical prepare.py/adapt-tests.py were construction scratch; only manifest-listed files are authoritative." ] }