{ "log": "console.log", "smoke_completions": 0, "assertions_passed": 0, "script_or_runtime_failures": [], "engine_errors": [], "missing_end_screen": [], "scope": "ordinary game startup with an explicitly requested bounded private input experiment; see input_exercise for sent-input and native-proof results; no full escape, multiplayer or FPS qualification", "local_participant_verified": true, "scenario_header_verified": true, "verified_header_projects": [ "chat" ], "game_module_defines": [ "PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,BUDGET_OPTIMIZATION_CHECKS,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG", "PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,BUDGET_OPTIMIZATION_CHECKS,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG" ], "workbench_undefined": true, "normal_mission_ready": true, "unexpected_smoke_fixture": false, "failed": false, "ready": true, "failure_observed_during_polling": false, "input_observation": { "nonce": "d5f2f64a05b14d56bfef7d35722cc6f9", "read_only": true, "input_sent": false, "sampler_complete": false, "queued": true, "ready": true, "finished": false, "cancelled": false, "sample_count": 134, "record_count": 137, "inventory_open_observed": false, "inventory_close_observed": false, "capture_requests": [ "baseline" ], "movement": { "action_observed": false, "physical_motion_observed": false, "released_input_observed": false, "max_horizontal_displacement": 0.0 }, "transitions": [ { "sample": 0, "real_ms": 31011, "world_ms": 7706.24, "event": "QUEUED" }, { "sample": 19, "real_ms": 33212, "world_ms": 9894.61, "event": "READY" }, { "sample": 21, "real_ms": 33562, "world_ms": 10224.4, "event": "CAPTURE_REQUEST baseline" } ], "errors": [ "missing/duplicate/misordered FINISHED" ], "scope": "native read-only sampler lifecycle only; no generated input, movement success, inventory usability, screenshot file verification, manual playtest or multiplayer claim" }, "input_exercise": { "requested": true, "verified": false, "input_sent": true, "gameplay_qualified": false, "scope": "bounded private keyboard delivery plus native movement/inventory observations; no full escape or multiplayer qualification", "sha256": "a6653e3f07ff2b45966ba0561d17dcf7fc8878eff33dbe784432885b98415b1e", "archive_file": "input-proof.json", "error": "Private input sequence did not complete with confirmed paired release" } }