{ "log": "console.log", "smoke_completions": 0, "assertions_passed": 0, "script_or_runtime_failures": [], "engine_errors": [ "16:59:06.573 GUI (E): OverlayWidget Frame0 has invalid slot GridWidgetSlot for slot manipulation function used, expected: LayoutSlot", "16:59:06.573 GUI (E): OverlayWidget Frame0 has invalid slot GridWidgetSlot for slot manipulation function used, expected: LayoutSlot" ], "missing_end_screen": [], "scope": "ordinary game startup with an explicitly requested bounded private keyboard experiment; see input_exercise for sent-input and native-proof results; no full escape, multiplayer or FPS qualification", "local_participant_verified": true, "scenario_header_verified": true, "verified_header_projects": [ "chat" ], "game_module_defines": [ "PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,BUDGET_OPTIMIZATION_CHECKS,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG", "PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,BUDGET_OPTIMIZATION_CHECKS,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG" ], "workbench_undefined": true, "normal_mission_ready": true, "unexpected_smoke_fixture": false, "failed": true, "ready": false, "failure_observed_during_polling": true, "input_observation": { "nonce": "e4f504f0244a4d848f5375fb01afeee3", "read_only": true, "input_sent": false, "sampler_complete": false, "queued": true, "ready": true, "finished": false, "cancelled": false, "sample_count": 121, "record_count": 128, "inventory_open_observed": true, "inventory_close_observed": true, "capture_requests": [ "baseline", "open", "closed" ], "movement": { "action_observed": true, "physical_motion_observed": true, "released_input_observed": true, "max_horizontal_displacement": 2.619999999999891 }, "transitions": [ { "sample": 0, "real_ms": 29597, "world_ms": 7696.0, "event": "QUEUED" }, { "sample": 19, "real_ms": 31728, "world_ms": 9816.85, "event": "READY" }, { "sample": 19, "real_ms": 31744, "world_ms": 9816.85, "event": "CAPTURE_REQUEST baseline" }, { "sample": 35, "real_ms": 33544, "world_ms": 11608.4, "event": "INVENTORY_OPEN" }, { "sample": 35, "real_ms": 33550, "world_ms": 11608.4, "event": "CAPTURE_REQUEST open" }, { "sample": 47, "real_ms": 35127, "world_ms": 13177.6, "event": "INVENTORY_CLOSED" }, { "sample": 47, "real_ms": 35142, "world_ms": 13177.6, "event": "CAPTURE_REQUEST closed" } ], "errors": [ "missing/duplicate/misordered FINISHED" ], "scope": "native read-only sampler lifecycle only; no generated input, movement success, inventory usability, screenshot file verification, manual playtest or multiplayer claim" }, "input_exercise": { "requested": true, "verified": false, "input_sent": true, "gameplay_qualified": false, "scope": "bounded private keyboard delivery plus native movement/inventory observations; no full escape or multiplayer qualification", "sha256": "c10e2b9fa3578148dcde9dbd777848520cce685955a8d1ecfedb646818ff0fbc", "archive_file": "input-proof.json", "error": "Native movement and inventory open/close proof is incomplete" } }