"""Actual native-fixture startup/deadline gate, engine boundaries doubled.""" import os,sys,re from pathlib import Path REPO=Path(os.environ.get('ERR_REPO', Path(__file__).resolve().parents[1])) sys.path.insert(0,str(REPO/'tests')) from policy_harness import body,run p=Path(os.environ.get('ERR_MEMORY_PROBE_SOURCE',REPO/'addons/core/Scripts/Game/ERR/40_Chat/ERR_NativeHQMemoryProbe.c')) s=body(p,'int Tick(ERR_HQ hq, float now)') # Execute the unchanged deadline/startup prefix; payload/native radio assertions # after this gate remain the full fixture's responsibility. s=s[:s.index(' if (!m_ValueChecked)')]+ ' }\n return 1;\n }' s=s.replace('ERR_HQ hq','ERR_HQ* hq').replace('hq.','hq->') run(r''' #include #include using string = std::string; struct CLI {string outcome="hq-memory"; void GetCLIParam(string,string& value){value=outcome;}} System; struct ERR_HQ{bool ready=true;bool ERR_ProbeSquadsReady(){return ready;}}; struct Probe{bool enabled=true,m_Mode=true,m_Failed=false,m_AutoChecked=false;int m_Step=0,automatic=0,checks=0;float m_Deadline=0;bool Enabled(){return enabled;}void Check(bool,std::string){checks++;m_Failed=true;}int AutomaticConvoy(ERR_HQ*){if(automatic==1)m_AutoChecked=true;return automatic;} METHOD }; int main(){ERR_HQ hq; Probe p;assert(p.Tick(&hq,1000)==0&&p.m_Deadline==151000);assert(p.Tick(&hq,130000)==0&&p.m_Deadline==151000);p.automatic=1;assert(p.Tick(&hq,145000)==1&&p.m_Deadline==265000);assert(p.Tick(&hq,200000)==1&&p.m_Deadline==265000);assert(p.Tick(&hq,265000)==1);assert(p.Tick(&hq,265001)==-1&&p.checks==1); Probe missing;assert(missing.Tick(&hq,0)==0);assert(missing.Tick(&hq,150001)==-1&&missing.checks==1); Probe refused;refused.Tick(&hq,0);refused.automatic=-1;assert(refused.Tick(&hq,40000)==-1&&refused.m_Deadline==150000&&!refused.m_AutoChecked); Probe unavailable;hq.ready=false;assert(unavailable.Tick(&hq,0)==0);assert(unavailable.Tick(&hq,150001)==-1);hq.ready=true; System.outcome="hq-awareness"; hq.ready=false; Probe awareness; assert(awareness.Tick(&hq,1000)==1 && !awareness.m_AutoChecked && awareness.m_Deadline==151000); assert(awareness.Tick(&hq,151001)==-1); Probe invalid;invalid.enabled=false;assert(invalid.Tick(&hq,0)==-1&&invalid.m_Deadline==0); } '''.replace('METHOD',s)) smoke=Path(os.environ.get('ERR_SMOKE_SOURCE',REPO/'addons/core/Scripts/Game/ERR/40_Chat/ERR_NativeSmoke.c')).read_text() assert 'if (m_ERRTestHQMemory) m_ERRSmokeDeadline = GetWorld().GetWorldTime() + 360000;' in smoke assert 'if (m_ERRTestHQBody) m_ERRSmokeDeadline = GetWorld().GetWorldTime() + 240000;' in smoke # Execute the actual startup selector, so enlarged full-route budgets cannot # accidentally extend a death/radio test or shorten an existing specialized run. start=smoke.index('m_ERRTestLostHelicopter = System.GetCLIParam(') end=smoke.index('OnStop().Insert(ERR_StopHQPatrol);',start) selector=smoke[start:end].replace('System.GetCLIParam("errSmokeOutcome", outcome) && ', '') selector=selector.replace('GetWorld().GetWorldTime()', 'now').replace('ERR_NativeConvoyCoverProbe.Enabled()', 'cover') flags=sorted(set(re.findall(r'\bm_ERRTest\w+',selector))) run(r''' #include #include using string = std::string; float deadline(string outcome,float now,bool cover=false){ [[maybe_unused]] bool DECLARATIONS; float m_ERRSmokeDeadline=0; SELECTOR return m_ERRSmokeDeadline; } int main(){ for(float now : {0.0f, 42000.0f}) { for(string outcome : {"", "victory", "lost-helicopter"}) assert(deadline(outcome,now)==now+300000); for(string outcome : {"escape-route", "player-death", "radio-network", "hq-response", "map-ownership"}) assert(deadline(outcome,now)==now+150000); assert(deadline("hq-memory",now)==now+360000); assert(deadline("hq-body",now)==now+240000); assert(deadline("convoy",now)==now+540000); assert(deadline("supply-convoys",now)==now+840000); assert(deadline("convoy",now,true)==now+840000); } } '''.replace('DECLARATIONS', ','.join(flag+'=false' for flag in flags)).replace('SELECTOR',selector)) print('PASS: bounded HQ startup/memory windows and outcome-specific full-route deadlines') # The new route diagnostic must leave the original administrator/reroll stress # intact and may skip only those extras, never clue or radio progression gates. route=body(Path(os.environ.get('ERR_SMOKE_SOURCE',REPO/'addons/core/Scripts/Game/ERR/40_Chat/ERR_NativeSmoke.c')), 'bool ERR_CheckRouteExtras(float now)') run(r''' #include #include struct Probe { bool m_ERRTestEscapeRoute=false,rerollReady=false; int adminResult=0,adminCalls=0,rerollCalls=0,failures=0; int ERR_ProbeAdminMenu(float){adminCalls++;return adminResult;} bool ERR_Check(bool result,std::string){if(!result)failures++;return result;} bool ERR_CheckIntelReroll(float){rerollCalls++;return rerollReady;} METHOD }; int main(){ Probe route;route.m_ERRTestEscapeRoute=true;assert(route.ERR_CheckRouteExtras(100)); assert(route.adminCalls==0&&route.rerollCalls==0&&route.failures==0); Probe full;assert(!full.ERR_CheckRouteExtras(100)&&full.adminCalls==1&&full.rerollCalls==0); full.adminResult=-1;assert(!full.ERR_CheckRouteExtras(200)&&full.failures==1&&full.rerollCalls==0); full.adminResult=1;assert(!full.ERR_CheckRouteExtras(300)&&full.rerollCalls==1); full.rerollReady=true;assert(full.ERR_CheckRouteExtras(400)&&full.rerollCalls==2); } '''.replace('METHOD',route)) assert 'if (!ERR_CheckRouteExtras(now)) return;' in smoke assert 'if (!ERR_Check(m_ERRSmokeRadio.Knowledge() == 2,' in smoke assert 'if (!ERR_Check(Phase() == ERR_Phase.EXTRACTION,' in smoke print('PASS: explicit escape-route skips only administrator stress, preserving original full-fixture wait/failure paths')