{ "date": "2026-10-05", "automatic_hq_reports": "removed", "trigger": "native SCR_AICommsHandler.TransmitRequest; nine short direct-callout types", "fallback": "native until verified service, prepared cache and all nearby client acknowledgements", "synthesis_min_interval_ms": 65000, "delivery_radius_m": 80, "audio_test": "hidden client; null sink stereo capture; production graph constructor and preparation; cached Google welcome WAV used as deterministic sample, no new API spend", "rms_s16": { "flat_24_28s": [ 2892.943, 2892.943 ], "left_32_40s": [ 2012.584, 343.617 ], "right_42_50s": [ 343.586, 2012.583 ], "far_55_60s": [ 0.0, 0.0 ] }, "capture_sha256": "5d837d7b49ddc2cdbdbc79df394f4aa40817f93425b9093727b9ea0e8ffd5714", "cleanup": { "cleanup_confirmed": true, "idle_verified": true, "errors": [], "orphan_cleanup": { "attempted": false, "reason": "noncanonical-private-prefix" } }, "limitations": [ "not end-to-end multiplayer readiness/RPC/playback proof", "radio speech remains native", "no full native environmental occlusion equivalence", "live callout timing requires published build playtest" ], "sha256": { "addons/core/Scripts/Game/ERR/10_AI/ERR_SoldierSpeech.c": "2d48483a861df547575945eaf31a958c64c9c493062df0cb3bf8955176e2d371", "addons/core/Scripts/Game/ERR/10_AI/ERR_SoldierSpeechAudio.c": "4734d614c5366ae3ff57717f514664c9dfdbe4408e16ba36f6b10d807361e313", "addons/core/Scripts/Game/ERR/00_Core/ERR_SpeechService.c": "643a30b1370dc8ee14fd8c578415382b76831ba4eef6e311ed68d32630194a47", "addons/core/Scripts/Game/ERR/10_AI/ERR_HQ.c": "f644604017080f598714bbbcde51a8aec89d80b654d767394774f1d29f0b2671", "tests/test_soldier_speech.py": "e86be89039632e4b3e2bca8924403986202f06d7e7f6ebdffab4a311d8f80344" }, "final_native_compile": { "run": ".local/uaz-test-tmp/native/soldier-speech-final", "result": "complete", "script_errors": 0, "hidden": true, "muted": true, "network_isolated": true } }