--------------------------------------------- Log Z:\tmp\erri-pair-normal-0054\logs\logs_2026-10-03_01-10-48\script.log started at 2026-10-03 01:10:53 (2026-10-02 23:10:53 UTC) 01:10:53.642 SCRIPT : SCRIPT : Initializing scripts 01:10:53.642 SCRIPT : SCRIPT : ScriptProjectManager init 01:10:55.469 SCRIPT : SCRIPT : Compiling GameLib scripts 01:10:55.521 SCRIPT : Module: Workbench; loaded 18x files; 36x classes; used 125K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 90ce0460 01:10:55.521 SCRIPT : Module: GameLib; loaded 466x files; 648x classes; used 828K of static memory; defines: "ENF_WB,WORKBENCH,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: d66caacb 01:10:55.521 SCRIPT : SCRIPT : Compiling Game scripts 01:10:56.406 SCRIPT : Compiling Game scripts 01:10:56.406 SCRIPT (E): @"Scripts/Game/ERR/10_AI/ERR_HQMountedDispatch.c,6": Variable name 'Vehicle' is already used as type name 01:10:56.410 SCRIPT (W): @"Scripts/Game/Parachutes/ParachuteDeployed.c,7": Pointer type 'Physics' can only be used with local variables 01:10:56.853 SCRIPT (E): Can't compile "Game" script module! Scripts/Game/ERR/10_AI/ERR_HQMountedDispatch.c(6): Variable name 'Vehicle' is already used as type name 01:10:57.373 SCRIPT (W): Failed to load 01:10:57.373 SCRIPT (W): Initializing default GameLib's game class.