{ "complete": true, "result": "Approved for bounded native qualification; exact strong-local cleanup correction is installed, no remaining script-review blocker.", "installed_sha256": { "addons/core/Scripts/Game/ERR/40_Chat/ERR_NativeSupplyTravelProbe.c": "32e6074e912491f2643a24cb44311b9fe5b069c76e4e94a45e7409ac82d36507", "addons/core/Scripts/Game/ERR/40_Chat/ERR_NativeSmoke.c": "104c56794ffe90e61af6b35a4998d02fae7a68e2787092a88dbcedc3246d6ab6", "tools/headless_workbench.py": "75a08fe705044a4ce6707933f9d20b7fe4b852c97bbd8447e455346b9d2a696b", "tests/test_native_supply_travel.py": "045c055e96ba5a19bb79406fa1ae29ca2afac6ed0770801b5623d692087e01de", "tests/test_native_supply_travel_hook.py": "d92f80c44d5a3095ac16d539569d99d951e5bd865e904c65e91d5d6682bc0af9" }, "cleanup_followup": { "required_change": "ERR_StopSupplyTravel local probe must be ref before detaching m_ERRSupplyTravel, preserving its Enforce managed lifetime through Stop.", "patch": "/tmp/erri-supply-travel-probe-0235/cleanup-fix/fix.patch", "approved_smoke_sha256": "104c56794ffe90e61af6b35a4998d02fae7a68e2787092a88dbcedc3246d6ab6", "installed_matches_correction": true, "test_note": "Sibling author owns static strong-local-before-detach/Stop assertion; raw-pointer C++ harness does not model Enforce ARC.", "status": "Resolved in installed source" }, "checks": [ "NativeSmoke and new probe are WORKBENCH-only; entry also requires server and errSmoke=1. New helper names/types do not conflict with known native Vehicle type.", "New supply-travel selector does not set m_ERRTestConvoy: legacy manual convoy service and full supply fixture setup remain unchanged; no legacy hunter Stop, observer reposition/perception override or manual dispatch enters this path.", "Production HQ service cast and original mode/command checks precede pinning. First ready task cannot be replaced by a healthier later task. Snapshot baselines are current ready-observation positions, not task.Starts.", "Fixed120s admission and180s travel boundaries precede acceptance. All six originals must individually move20m XZ; every sample/final pass validates current exact receipt/records/rosters/seat identities and original living/friendly ownership plus conscious seated driver. Previous movement cannot hide final crew loss.", "Tick may return success only once; explicit DEFEAT fixture reset is gated by step3201. Common failure/Stop paths restore only pinned observer damage component and prior flag.", "CLI restricts supply-travel to Chat, one round, >=480s; existing full supply-convoys >=900s and legacy convoy guards remain unchanged.", "Generated SDK confirms DamageManagerComponent.EnableDamageHandling(bool) and IsDamageHandlingEnabled() at scripts/Game/generated/Components/DamageManagerComponent.c:28/30." ], "qualification": "Script review only here, no compiler/native/process operations. Existing independent actual-class green/five runtime-negative controls are separately recorded at /tmp/erri-supply-travel-tests-0235/review.json. No fresh full-suite/native success claim.", "scope_limits": [ "Only six original vehicles movement from ready baseline, not spawn travel, full route/next leg, tactics, interception or multiplayer proof.", "Ordinary casualties, capture, combat, admission scarcity or native driving refusal can fail the witness; diagnostic alone does not prove a production defect." ] }