[17:39:20] Group 1 joined HQ: 1 soldiers, faction RHS_ION. Assignment: hill-scout-1. (event 1) #1 t=74.5s M0 REGISTER group=1 force=hill-scout-1 faction=RHS_ION position=<9342.65,228.793,2769.87> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:39:20] Group 1: soldier spawned at <9342.82,228.993,2769.68>. (event 2) #2 t=74.5s M0 SPAWN MEMBER group=1 force=hill-scout-1 actor=SCR_ChimeraCharacter<0x00000000946C6948> @"ENTITY:4611686018427393502" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9342.820312 228.993134 2769.675781> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<9342.82,228.993,2769.68> [session=1790696278-1] [17:39:20] Group 2 joined HQ: 1 soldiers, faction RHS_ION. Assignment: hill-scout-2. (event 3) #3 t=74.5s M0 REGISTER group=2 force=hill-scout-2 faction=RHS_ION position=<9387.02,98.735,4607.95> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:39:20] Group 2: soldier spawned at <9387.02,98.7577,4607.95>. (event 4) #4 t=74.5s M0 SPAWN MEMBER group=2 force=hill-scout-2 actor=SCR_ChimeraCharacter<0x00000000946C7230> @"ENTITY:4611686018427393556" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9387.023438 98.757652 4607.954102> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<9387.02,98.7577,4607.95> [session=1790696278-1] [17:39:20] Group 3 joined HQ: 1 soldiers, faction RHS_ION. Assignment: hill-scout-3. (event 5) #5 t=75s M0 REGISTER group=3 force=hill-scout-3 faction=RHS_ION position=<5050.41,145.699,7610> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:39:20] Group 3: soldier spawned at <5050.41,145.702,7610>. (event 6) #6 t=75s M0 SPAWN MEMBER group=3 force=hill-scout-3 actor=SCR_ChimeraCharacter<0x00000000946C7B18> @"ENTITY:4611686018427393618" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5050.405273 145.702301 7609.999023> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<5050.41,145.702,7610> [session=1790696278-1] [17:39:20] Group 4 joined HQ: 1 soldiers, faction RHS_ION. Assignment: hill-scout-4. (event 7) #7 t=75s M0 REGISTER group=4 force=hill-scout-4 faction=RHS_ION position=<9071.21,113.102,815.261> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:39:20] Group 4: soldier spawned at <9071.21,113.038,815.259>. (event 8) #8 t=75s M0 SPAWN MEMBER group=4 force=hill-scout-4 actor=SCR_ChimeraCharacter<0x00000000946C8400> @"ENTITY:4611686018427393672" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9071.207031 113.037987 815.259094> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<9071.21,113.038,815.259> [session=1790696278-1] [17:39:21] Group 5 joined HQ: 1 soldiers, faction RHS_ION. Assignment: hill-scout-5. (event 9) #9 t=75.5s M0 REGISTER group=5 force=hill-scout-5 faction=RHS_ION position=<9974.49,140.482,614.864> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:39:21] Group 5: soldier spawned at <9974.49,140.484,614.864>. (event 10) #10 t=75.5s M0 SPAWN MEMBER group=5 force=hill-scout-5 actor=SCR_ChimeraCharacter<0x00000000946C8CE8> @"ENTITY:4611686018427393738" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9974.489258 140.484360 614.864014> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<9974.49,140.484,614.864> [session=1790696278-1] [17:39:21] Group 6 joined HQ: 1 soldiers, faction RHS_ION. Assignment: hill-scout-6. (event 11) #11 t=75.5s M0 REGISTER group=6 force=hill-scout-6 faction=RHS_ION position=<10491.2,175.822,2125.46> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:39:21] Group 6: soldier spawned at <10491.2,175.788,2125.46>. (event 12) #12 t=75.5s M0 SPAWN MEMBER group=6 force=hill-scout-6 actor=SCR_ChimeraCharacter<0x00000000946C95D0> @"ENTITY:4611686018427393792" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <10491.208984 175.788193 2125.457520> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<10491.2,175.788,2125.46> [session=1790696278-1] [17:39:21] Group 7 joined HQ: 1 soldiers, faction RHS_ION. Assignment: hill-scout-7. (event 13) #13 t=76s M0 REGISTER group=7 force=hill-scout-7 faction=RHS_ION position=<7662.15,68.612,5591.19> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:39:21] Group 7: soldier spawned at <7662.15,68.5603,5591.19>. (event 14) #14 t=76s M0 SPAWN MEMBER group=7 force=hill-scout-7 actor=SCR_ChimeraCharacter<0x00000000946C9EB8> @"ENTITY:4611686018427393862" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7662.146484 68.560295 5591.187012> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<7662.15,68.5603,5591.19> [session=1790696278-1] [17:39:21] Group 8 joined HQ: 1 soldiers, faction RHS_ION. Assignment: hill-scout-8. (event 15) #15 t=76s M0 REGISTER group=8 force=hill-scout-8 faction=RHS_ION position=<8039.33,239.122,2326.64> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:39:21] Group 8: soldier spawned at <8039.33,238.911,2326.64>. (event 16) #16 t=76s M0 SPAWN MEMBER group=8 force=hill-scout-8 actor=SCR_ChimeraCharacter<0x00000000946CA7A0> @"ENTITY:4611686018427393916" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <8039.331055 238.911026 2326.635010> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<8039.33,238.911,2326.64> [session=1790696278-1] [17:39:22] Group 9 joined HQ: 1 soldiers, faction RHS_ION. Assignment: hill-scout-9. (event 17) #17 t=76.5s M0 REGISTER group=9 force=hill-scout-9 faction=RHS_ION position=<3791.44,117.207,4072.78> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:39:22] Group 9: soldier spawned at <3791.44,117.23,4072.78>. (event 18) #18 t=76.5s M0 SPAWN MEMBER group=9 force=hill-scout-9 actor=SCR_ChimeraCharacter<0x00000000946CB088> @"ENTITY:4611686018427393986" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3791.437012 117.230385 4072.781494> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<3791.44,117.23,4072.78> [session=1790696278-1] [17:39:22] Group 10 joined HQ: 1 soldiers, faction RHS_ION. Assignment: hill-scout-10. (event 19) #19 t=76.5s M0 REGISTER group=10 force=hill-scout-10 faction=RHS_ION position=<5795,139.445,6241.99> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:39:22] Group 10: soldier spawned at <5795,139.442,6241.99>. (event 20) #20 t=76.5s M0 SPAWN MEMBER group=10 force=hill-scout-10 actor=SCR_ChimeraCharacter<0x00000000946CB970> @"ENTITY:4611686018427394040" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5794.999023 139.441788 6241.987793> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<5795,139.442,6241.99> [session=1790696278-1] [17:39:22] Group 11 joined HQ: 0 soldiers, faction RHS_ION. Assignment: unknown. (event 21) #21 t=76.5s M0 REGISTER group=11 force= faction=RHS_ION position=<4440.66,78.299,8474.96> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:39:22] role reserved: group=11 force= home=; excluded from general HQ retasking (event 22) #22 t=76.5s M0 ROLE RESERVED group=11 force= home=; excluded from general HQ retasking [session=1790696278-1] [17:39:22] mortar deploy: site=1 order=0 radio=M0 source=M0 position=<4440.66,78.3706,8470.96>; authored gun and four-person crew; finite ammunition initialization pending (event 23) #23 t=76.5s M0 MORTAR DEPLOY site=1 order=0 radio=M0 source=M0 position=<4440.66,78.3706,8470.96>; authored gun and four-person crew; finite ammunition initialization pending [session=1790696278-1] [17:39:22] Group 12 joined HQ: 0 soldiers, faction RHS_ION. Assignment: unknown. (event 24) #24 t=76.5s M0 REGISTER group=12 force= faction=RHS_ION position=<3042.55,118.727,5290.1> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:39:22] role reserved: group=12 force= home=; excluded from general HQ retasking (event 25) #25 t=76.5s M0 ROLE RESERVED group=12 force= home=; excluded from general HQ retasking [session=1790696278-1] [17:39:22] mortar deploy: site=2 order=0 radio=M0 source=M0 position=<3042.55,118.695,5286.1>; authored gun and four-person crew; finite ammunition initialization pending (event 26) #26 t=76.5s M0 MORTAR DEPLOY site=2 order=0 radio=M0 source=M0 position=<3042.55,118.695,5286.1>; authored gun and four-person crew; finite ammunition initialization pending [session=1790696278-1] [17:39:22] Group 13 joined HQ: 0 soldiers, faction RHS_ION. Assignment: unknown. (event 27) #27 t=76.5s M0 REGISTER group=13 force= faction=RHS_ION position=<4826.83,27.725,11123.5> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:39:22] role reserved: group=13 force= home=; excluded from general HQ retasking (event 28) #28 t=76.5s M0 ROLE RESERVED group=13 force= home=; excluded from general HQ retasking [session=1790696278-1] [17:39:22] mortar deploy: site=3 order=0 radio=M0 source=M0 position=<4826.83,27.725,11119.5>; authored gun and four-person crew; finite ammunition initialization pending (event 29) #29 t=76.5s M0 MORTAR DEPLOY site=3 order=0 radio=M0 source=M0 position=<4826.83,27.725,11119.5>; authored gun and four-person crew; finite ammunition initialization pending [session=1790696278-1] [17:39:22] Group 14 joined HQ: 0 soldiers, faction RHS_ION. Assignment: unknown. (event 30) #30 t=76.5s M0 REGISTER group=14 force= faction=RHS_ION position=<5150.08,28.4659,10013.3> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:39:22] role reserved: group=14 force= home=; excluded from general HQ retasking (event 31) #31 t=76.5s M0 ROLE RESERVED group=14 force= home=; excluded from general HQ retasking [session=1790696278-1] [17:39:22] mortar deploy: site=4 order=0 radio=M0 source=M0 position=<5150.08,28.5173,10009.3>; authored gun and four-person crew; finite ammunition initialization pending (event 32) #32 t=76.5s M0 MORTAR DEPLOY site=4 order=0 radio=M0 source=M0 position=<5150.08,28.5173,10009.3>; authored gun and four-person crew; finite ammunition initialization pending [session=1790696278-1] [17:39:24] Group 15 joined HQ: 4 soldiers, faction RHS_ION. Assignment: everon-prison-1. (event 33) #33 t=78.5s M0 REGISTER group=15 force=everon-prison-1 faction=RHS_ION position=<5679.01,86.4734,5579.81> members=4 home=everon-prison-1 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:39:24] Group 15: soldier spawned at <5695.28,86.1361,5609.94>. (event 34) #34 t=78.5s M0 SPAWN MEMBER group=15 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x00000000946AF990> @"ENTITY:4611686018427388955" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5695.284668 86.136131 5609.943848> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" prefab={9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et position=<5695.28,86.1361,5609.94> [session=1790696278-1] [17:39:24] Group 15: soldier spawned at <5666.53,86.9687,5630.54>. (event 35) #35 t=78.5s M0 SPAWN MEMBER group=15 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x00000000946B2928> @"ENTITY:4611686018427389486" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5666.527832 86.968674 5630.541992> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" prefab={FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et position=<5666.53,86.9687,5630.54> [session=1790696278-1] [17:39:24] Group 15: soldier spawned at <5654.63,86.9281,5620.48>. (event 36) #36 t=78.5s M0 SPAWN MEMBER group=15 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x00000000946B8238> @"ENTITY:4611686018427390607" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5654.625488 86.928093 5620.478027> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" prefab={12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et position=<5654.63,86.9281,5620.48> [session=1790696278-1] [17:39:24] Group 15: soldier spawned at <5685.82,86.3862,5598.34>. (event 37) #37 t=78.5s M0 SPAWN MEMBER group=15 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x00000000946BDD10> @"ENTITY:4611686018427391842" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5685.816406 86.386177 5598.339355> @"{CC44744CCF579396}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter3.et" prefab={CC44744CCF579396}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter3.et position=<5685.82,86.3862,5598.34> [session=1790696278-1] [17:39:24] Group 16 joined HQ: 4 soldiers, faction RHS_ION. Assignment: everon-radio-1. (event 38) #38 t=78.5s M0 REGISTER group=16 force=everon-radio-1 faction=RHS_ION position=<4501.99,63.0126,5029.2> members=4 home=everon-radio-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:39:24] Group 16: soldier spawned at <4501.99,63.0126,5029.2>. (event 39) #39 t=78.5s M0 SPAWN MEMBER group=16 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000946B0918> @"ENTITY:4611686018427389064" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4501.989258 63.012596 5029.198242> @"{17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et" prefab={17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et position=<4501.99,63.0126,5029.2> [session=1790696278-1] [17:39:24] Group 16: soldier spawned at <4504.99,63.0595,5026.2>. (event 40) #40 t=78.5s M0 SPAWN MEMBER group=16 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000946B3768> @"ENTITY:4611686018427389601" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4504.989258 63.059460 5026.198242> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" prefab={FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et position=<4504.99,63.0595,5026.2> [session=1790696278-1] [17:39:24] Group 16: soldier spawned at <4498.99,63.0312,5026.2>. (event 41) #41 t=78.5s M0 SPAWN MEMBER group=16 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000946B8790> @"ENTITY:4611686018427390682" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4498.989258 63.031250 5026.198242> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" prefab={12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et position=<4498.99,63.0312,5026.2> [session=1790696278-1] [17:39:24] Group 16: soldier spawned at <4507.99,63.1372,5023.2>. (event 42) #42 t=78.5s M0 SPAWN MEMBER group=16 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000946BEB50> @"ENTITY:4611686018427391949" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4507.989258 63.137241 5023.198242> @"{29D838B5C3B204FD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter2.et" prefab={29D838B5C3B204FD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter2.et position=<4507.99,63.1372,5023.2> [session=1790696278-1] [17:39:24] Group 17 joined HQ: 4 soldiers, faction RHS_ION. Assignment: everon-extraction-1. (event 43) #43 t=78.5s M0 REGISTER group=17 force=everon-extraction-1 faction=RHS_ION position=<4830.95,28.2904,11487.4> members=4 home=everon-extraction-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:39:24] Group 17: soldier spawned at <4830.95,28.2905,11487.4>. (event 44) #44 t=78.5s M0 SPAWN MEMBER group=17 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000946B0E70> @"ENTITY:4611686018427389134" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4830.953125 28.290459 11487.412109> @"{17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et" prefab={17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et position=<4830.95,28.2905,11487.4> [session=1790696278-1] [17:39:24] Group 17: soldier spawned at <4833.95,28.3373,11484.4>. (event 45) #45 t=78.5s M0 SPAWN MEMBER group=17 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000946B3CC0> @"ENTITY:4611686018427389672" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4833.953125 28.337334 11484.412109> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" prefab={12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et position=<4833.95,28.3373,11484.4> [session=1790696278-1] [17:39:24] Group 17: soldier spawned at <4827.95,28.3366,11484.4>. (event 46) #46 t=78.5s M0 SPAWN MEMBER group=17 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000946B8CE8> @"ENTITY:4611686018427390757" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4827.953125 28.336580 11484.412109> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" prefab={12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et position=<4827.95,28.3366,11484.4> [session=1790696278-1] [17:39:24] Group 17: soldier spawned at <4836.95,28.4096,11481.4>. (event 47) #47 t=78.5s M0 SPAWN MEMBER group=17 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x00000000946BF0A8> @"ENTITY:4611686018427392022" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4836.953125 28.409565 11481.412109> @"{CC44744CCF579396}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter3.et" prefab={CC44744CCF579396}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter3.et position=<4836.95,28.4096,11481.4> [session=1790696278-1] [17:39:24] Group 18 joined HQ: 4 soldiers, faction RHS_ION. Assignment: everon-medical-1. (event 48) #48 t=78.5s M0 REGISTER group=18 force=everon-medical-1 faction=RHS_ION position=<5263.65,26.9959,9298.63> members=4 home=everon-medical-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:39:24] Group 18: soldier spawned at <5263.65,26.9277,9298.63>. (event 49) #49 t=78.5s M0 SPAWN MEMBER group=18 force=everon-medical-1 actor=SCR_ChimeraCharacter<0x00000000946B13C8> @"ENTITY:4611686018427389210" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5263.649902 26.927702 9298.629883> @"{17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et" prefab={17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et position=<5263.65,26.9277,9298.63> [session=1790696278-1] [17:39:24] Group 18: soldier spawned at <5266.65,26.9317,9295.63>. (event 50) #50 t=78.5s M0 SPAWN MEMBER group=18 force=everon-medical-1 actor=SCR_ChimeraCharacter<0x00000000946B4218> @"ENTITY:4611686018427389747" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5266.649902 26.931681 9295.629883> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" prefab={F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et position=<5266.65,26.9317,9295.63> [session=1790696278-1] [17:39:24] Group 18: soldier spawned at <5260.65,26.9688,9295.63>. (event 51) #51 t=78.5s M0 SPAWN MEMBER group=18 force=everon-medical-1 actor=SCR_ChimeraCharacter<0x00000000946B9240> @"ENTITY:4611686018427390832" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5260.649902 26.968750 9295.629883> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" prefab={F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et position=<5260.65,26.9688,9295.63> [session=1790696278-1] [17:39:24] Group 18: soldier spawned at <5269.65,26.9118,9292.63>. (event 52) #52 t=78.5s M0 SPAWN MEMBER group=18 force=everon-medical-1 actor=SCR_ChimeraCharacter<0x00000000946BF600> @"ENTITY:4611686018427392091" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5269.649902 26.911814 9292.629883> @"{BAD5974D96C6F0CD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter.et" prefab={BAD5974D96C6F0CD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter.et position=<5269.65,26.9118,9292.63> [session=1790696278-1] [17:39:24] Group 19 joined HQ: 2 soldiers, faction RHS_ION. Assignment: everon-medical-1-responders. (event 53) #53 t=78.5s M0 REGISTER group=19 force=everon-medical-1-responders faction=RHS_ION position=<5241.31,26.8251,9307.41> members=2 home=everon-medical-1 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:39:24] Group 19: soldier spawned at <5241.31,26.6968,9307.41>. (event 54) #54 t=78.5s M0 SPAWN MEMBER group=19 force=everon-medical-1-responders actor=SCR_ChimeraCharacter<0x00000000946B1920> @"ENTITY:4611686018427389280" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5241.312988 26.696781 9307.409180> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" prefab={9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et position=<5241.31,26.6968,9307.41> [session=1790696278-1] [17:39:24] Group 19: soldier spawned at <5244.31,26.7237,9304.41>. (event 55) #55 t=78.5s M0 SPAWN MEMBER group=19 force=everon-medical-1-responders actor=SCR_ChimeraCharacter<0x00000000946B4770> @"ENTITY:4611686018427389822" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5244.312988 26.723663 9304.409180> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" prefab={12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et position=<5244.31,26.7237,9304.41> [session=1790696278-1] [17:39:24] site garrison: Field hospital 1 (everon-medical-1) at <5252.48,26.9041,9303.02>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=RHS_ION (event 56) #56 t=78.5s M0 SITE GARRISON Field hospital 1 (everon-medical-1) at <5252.48,26.9041,9303.02>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=RHS_ION [session=1790696278-1] [17:39:24] Group 20 joined HQ: 4 soldiers, faction RHS_ION. Assignment: everon-outpost-1. (event 57) #57 t=78.5s M0 REGISTER group=20 force=everon-outpost-1 faction=RHS_ION position=<11089.4,35.4688,11564.2> members=4 home=everon-outpost-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:39:24] Group 20: soldier spawned at <11089.4,35.4688,11564.2>. (event 58) #58 t=78.5s M0 SPAWN MEMBER group=20 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000946B4CC8> @"ENTITY:4611686018427389897" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11089.398438 35.468750 11564.151367> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" prefab={9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et position=<11089.4,35.4688,11564.2> [session=1790696278-1] [17:39:24] Group 20: soldier spawned at <11092.4,35.4427,11561.2>. (event 59) #59 t=78.5s M0 SPAWN MEMBER group=20 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000946B9798> @"ENTITY:4611686018427390907" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11092.398438 35.442734 11561.151367> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" prefab={12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et position=<11092.4,35.4427,11561.2> [session=1790696278-1] [17:39:24] Group 20: soldier spawned at <11086.4,35.431,11561.2>. (event 60) #60 t=78.5s M0 SPAWN MEMBER group=20 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000946BFB58> @"ENTITY:4611686018427392165" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11086.398438 35.431023 11561.151367> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" prefab={F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et position=<11086.4,35.431,11561.2> [session=1790696278-1] [17:39:24] Group 20: soldier spawned at <11095.4,35.327,11558.2>. (event 61) #61 t=78.5s M0 SPAWN MEMBER group=20 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000946C3AF8> @"ENTITY:4611686018427392930" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11095.398438 35.327000 11558.151367> @"{CC44744CCF579396}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter3.et" prefab={CC44744CCF579396}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter3.et position=<11095.4,35.327,11558.2> [session=1790696278-1] [17:39:24] Group 21 joined HQ: 2 soldiers, faction RHS_ION. Assignment: everon-outpost-1-responders. (event 62) #62 t=78.5s M0 REGISTER group=21 force=everon-outpost-1-responders faction=RHS_ION position=<11090.6,35.4123,11588.1> members=2 home=everon-outpost-1 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:39:24] Group 21: soldier spawned at <11090.6,35.4129,11588.1>. (event 63) #63 t=78.5s M0 SPAWN MEMBER group=21 force=everon-outpost-1-responders actor=SCR_ChimeraCharacter<0x00000000946B5220> @"ENTITY:4611686018427389965" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11090.619141 35.412933 11588.120117> @"{17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et" prefab={17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et position=<11090.6,35.4129,11588.1> [session=1790696278-1] [17:39:24] Group 21: soldier spawned at <11093.6,35.5327,11585.1>. (event 64) #64 t=78.5s M0 SPAWN MEMBER group=21 force=everon-outpost-1-responders actor=SCR_ChimeraCharacter<0x00000000946B9CF0> @"ENTITY:4611686018427390982" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11093.619141 35.532677 11585.120117> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" prefab={FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et position=<11093.6,35.5327,11585.1> [session=1790696278-1] [17:39:24] site garrison: Field camp 1 (everon-outpost-1) at <11090,35.6003,11576.1>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=RHS_ION (event 65) #65 t=78.5s M0 SITE GARRISON Field camp 1 (everon-outpost-1) at <11090,35.6003,11576.1>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=RHS_ION [session=1790696278-1] [17:39:24] Group 22 joined HQ: 4 soldiers, faction RHS_ION. Assignment: everon-medical-2. (event 66) #66 t=78.5s M0 REGISTER group=22 force=everon-medical-2 faction=RHS_ION position=<4595.44,23.7639,9684.15> members=4 home=everon-medical-2 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:39:24] Group 22: soldier spawned at <4595.44,23.7644,9684.15>. (event 67) #67 t=78.5s M0 SPAWN MEMBER group=22 force=everon-medical-2 actor=SCR_ChimeraCharacter<0x00000000946B5778> @"ENTITY:4611686018427390035" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4595.443848 23.764378 9684.148438> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" prefab={9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et position=<4595.44,23.7644,9684.15> [session=1790696278-1] [17:39:24] Group 22: soldier spawned at <4598.44,23.8195,9681.15>. (event 68) #68 t=78.5s M0 SPAWN MEMBER group=22 force=everon-medical-2 actor=SCR_ChimeraCharacter<0x00000000946BA248> @"ENTITY:4611686018427391053" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4598.443848 23.819464 9681.148438> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" prefab={12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et position=<4598.44,23.8195,9681.15> [session=1790696278-1] [17:39:24] Group 22: soldier spawned at <4592.44,23.6944,9681.15>. (event 69) #69 t=78.5s M0 SPAWN MEMBER group=22 force=everon-medical-2 actor=SCR_ChimeraCharacter<0x00000000946C01F8> @"ENTITY:4611686018427392240" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4592.443848 23.694393 9681.148438> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" prefab={FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et position=<4592.44,23.6944,9681.15> [session=1790696278-1] [17:39:24] Group 22: soldier spawned at <4601.44,23.8663,9678.15>. (event 70) #70 t=78.5s M0 SPAWN MEMBER group=22 force=everon-medical-2 actor=SCR_ChimeraCharacter<0x00000000946C4050> @"ENTITY:4611686018427392999" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4601.443848 23.866325 9678.148438> @"{29D838B5C3B204FD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter2.et" prefab={29D838B5C3B204FD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter2.et position=<4601.44,23.8663,9678.15> [session=1790696278-1] [17:39:24] Group 23 joined HQ: 2 soldiers, faction RHS_ION. Assignment: everon-medical-2-responders. (event 71) #71 t=78.5s M0 REGISTER group=23 force=everon-medical-2-responders faction=RHS_ION position=<4615.77,23.7363,9696.92> members=2 home=everon-medical-2 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:39:24] Group 23: soldier spawned at <4615.77,23.7225,9696.92>. (event 72) #72 t=78.5s M0 SPAWN MEMBER group=23 force=everon-medical-2-responders actor=SCR_ChimeraCharacter<0x00000000946BA7A0> @"ENTITY:4611686018427391128" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4615.765137 23.722481 9696.916016> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" prefab={9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et position=<4615.77,23.7225,9696.92> [session=1790696278-1] [17:39:24] Group 23: soldier spawned at <4618.77,23.7201,9693.92>. (event 73) #73 t=78.5s M0 SPAWN MEMBER group=23 force=everon-medical-2-responders actor=SCR_ChimeraCharacter<0x00000000946C0750> @"ENTITY:4611686018427392311" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4618.765137 23.720131 9693.916016> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" prefab={FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et position=<4618.77,23.7201,9693.92> [session=1790696278-1] [17:39:24] site garrison: Field hospital 2 (everon-medical-2) at <4605.6,23.9125,9690.53>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=RHS_ION (event 74) #74 t=78.5s M0 SITE GARRISON Field hospital 2 (everon-medical-2) at <4605.6,23.9125,9690.53>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=RHS_ION [session=1790696278-1] [17:39:24] Group 24 joined HQ: 4 soldiers, faction RHS_ION. Assignment: everon-medical-3. (event 75) #75 t=78.5s M0 REGISTER group=24 force=everon-medical-3 faction=RHS_ION position=<5488.88,41.9519,10755.1> members=4 home=everon-medical-3 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:39:24] Group 24: soldier spawned at <5488.88,41.9022,10755.1>. (event 76) #76 t=78.5s M0 SPAWN MEMBER group=24 force=everon-medical-3 actor=SCR_ChimeraCharacter<0x00000000946BACF8> @"ENTITY:4611686018427391196" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5488.883301 41.902184 10755.148438> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" prefab={9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et position=<5488.88,41.9022,10755.1> [session=1790696278-1] [17:39:24] Group 24: soldier spawned at <5491.88,41.9665,10752.1>. (event 77) #77 t=78.5s M0 SPAWN MEMBER group=24 force=everon-medical-3 actor=SCR_ChimeraCharacter<0x00000000946C0CA8> @"ENTITY:4611686018427392382" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5491.883301 41.966469 10752.148438> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" prefab={12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et position=<5491.88,41.9665,10752.1> [session=1790696278-1] [17:39:24] Group 24: soldier spawned at <5485.88,41.8396,10752.1>. (event 78) #78 t=78.5s M0 SPAWN MEMBER group=24 force=everon-medical-3 actor=SCR_ChimeraCharacter<0x00000000946C45A8> @"ENTITY:4611686018427393071" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5485.883301 41.839634 10752.148438> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" prefab={12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et position=<5485.88,41.8396,10752.1> [session=1790696278-1] [17:39:24] Group 24: soldier spawned at <5494.88,42.0138,10749.1>. (event 79) #79 t=78.5s M0 SPAWN MEMBER group=24 force=everon-medical-3 actor=SCR_ChimeraCharacter<0x00000000946C63F0> @"ENTITY:4611686018427393420" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5494.883301 42.013836 10749.148438> @"{BAD5974D96C6F0CD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter.et" prefab={BAD5974D96C6F0CD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter.et position=<5494.88,42.0138,10749.1> [session=1790696278-1] [17:39:24] Group 25 joined HQ: 2 soldiers, faction RHS_ION. Assignment: everon-medical-3-responders. (event 80) #80 t=78.5s M0 REGISTER group=25 force=everon-medical-3-responders faction=RHS_ION position=<5487.46,41.8263,10779.1> members=2 home=everon-medical-3 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:39:24] Group 25: soldier spawned at <5487.46,41.7812,10779.1>. (event 81) #81 t=78.5s M0 SPAWN MEMBER group=25 force=everon-medical-3-responders actor=SCR_ChimeraCharacter<0x00000000946BB250> @"ENTITY:4611686018427391264" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5487.458496 41.781250 10779.105469> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" prefab={9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et position=<5487.46,41.7812,10779.1> [session=1790696278-1] [17:39:24] Group 25: soldier spawned at <5490.46,41.8273,10776.1>. (event 82) #82 t=78.5s M0 SPAWN MEMBER group=25 force=everon-medical-3-responders actor=SCR_ChimeraCharacter<0x00000000946C1200> @"ENTITY:4611686018427392457" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5490.458496 41.827332 10776.105469> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" prefab={FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et position=<5490.46,41.8273,10776.1> [session=1790696278-1] [17:39:24] site garrison: Field hospital 3 (everon-medical-3) at <5488.17,41.9491,10767.1>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=RHS_ION (event 83) #83 t=78.5s M0 SITE GARRISON Field hospital 3 (everon-medical-3) at <5488.17,41.9491,10767.1>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=RHS_ION [session=1790696278-1] [17:39:24] Group 26 joined HQ: 4 soldiers, faction RHS_ION. Assignment: everon-camp-2. (event 84) #84 t=78.5s M0 REGISTER group=26 force=everon-camp-2 faction=RHS_ION position=<2998.15,7.29165,2080.22> members=4 home=everon-camp-2 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:39:24] Group 26: soldier spawned at <2998.15,7.1875,2080.22>. (event 85) #85 t=78.5s M0 SPAWN MEMBER group=26 force=everon-camp-2 actor=SCR_ChimeraCharacter<0x00000000946B5CD0> @"ENTITY:4611686018427390103" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2998.150635 7.187500 2080.223145> @"{FD5A1A2FA455FAEF}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL.et" prefab={FD5A1A2FA455FAEF}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL.et position=<2998.15,7.1875,2080.22> [session=1790696278-1] [17:39:24] Group 26: soldier spawned at <3001.15,7.15625,2077.22>. (event 86) #86 t=78.5s M0 SPAWN MEMBER group=26 force=everon-camp-2 actor=SCR_ChimeraCharacter<0x00000000946BB7A8> @"ENTITY:4611686018427391332" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3001.150635 7.156250 2077.223145> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" prefab={F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et position=<3001.15,7.15625,2077.22> [session=1790696278-1] [17:39:24] Group 26: soldier spawned at <2995.15,7.1875,2077.22>. (event 87) #87 t=78.5s M0 SPAWN MEMBER group=26 force=everon-camp-2 actor=SCR_ChimeraCharacter<0x00000000946C1758> @"ENTITY:4611686018427392528" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2995.150635 7.187500 2077.223145> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" prefab={FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et position=<2995.15,7.1875,2077.22> [session=1790696278-1] [17:39:24] Group 26: soldier spawned at <3004.15,7.125,2074.22>. (event 88) #88 t=78.5s M0 SPAWN MEMBER group=26 force=everon-camp-2 actor=SCR_ChimeraCharacter<0x00000000946C4B00> @"ENTITY:4611686018427393162" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3004.150635 7.125000 2074.223145> @"{29D838B5C3B204FD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter2.et" prefab={29D838B5C3B204FD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter2.et position=<3004.15,7.125,2074.22> [session=1790696278-1] [17:39:24] Group 27 joined HQ: 2 soldiers, faction RHS_ION. Assignment: everon-camp-2-responders. (event 89) #89 t=78.5s M0 REGISTER group=27 force=everon-camp-2-responders faction=RHS_ION position=<2982.97,7.29165,2098.81> members=2 home=everon-camp-2 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:39:24] Group 27: soldier spawned at <2982.97,7.25,2098.81>. (event 90) #90 t=78.5s M0 SPAWN MEMBER group=27 force=everon-camp-2-responders actor=SCR_ChimeraCharacter<0x00000000946BBD00> @"ENTITY:4611686018427391407" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2982.971924 7.250000 2098.813477> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" prefab={9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et position=<2982.97,7.25,2098.81> [session=1790696278-1] [17:39:24] Group 27: soldier spawned at <2985.97,7.25,2095.81>. (event 91) #91 t=78.5s M0 SPAWN MEMBER group=27 force=everon-camp-2-responders actor=SCR_ChimeraCharacter<0x00000000946C1CB0> @"ENTITY:4611686018427392599" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2985.971924 7.250000 2095.813477> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" prefab={F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et position=<2985.97,7.25,2095.81> [session=1790696278-1] [17:39:24] site garrison: Field camp 2 (everon-camp-2) at <2990.56,7.34248,2089.52>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=RHS_ION (event 92) #92 t=78.5s M0 SITE GARRISON Field camp 2 (everon-camp-2) at <2990.56,7.34248,2089.52>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=RHS_ION [session=1790696278-1] [17:39:24] Group 28 joined HQ: 4 soldiers, faction RHS_ION. Assignment: everon-camp-3. (event 93) #93 t=78.5s M0 REGISTER group=28 force=everon-camp-3 faction=RHS_ION position=<9221.39,2.26483,5361.11> members=4 home=everon-camp-3 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:39:24] Group 28: soldier spawned at <9221.39,2.26539,5361.11>. (event 94) #94 t=78.5s M0 SPAWN MEMBER group=28 force=everon-camp-3 actor=SCR_ChimeraCharacter<0x00000000946B6228> @"ENTITY:4611686018427390169" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9221.394531 2.265386 5361.111328> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" prefab={9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et position=<9221.39,2.26539,5361.11> [session=1790696278-1] [17:39:24] Group 28: soldier spawned at <9224.39,2.39644,5358.11>. (event 95) #95 t=78.5s M0 SPAWN MEMBER group=28 force=everon-camp-3 actor=SCR_ChimeraCharacter<0x00000000946BC258> @"ENTITY:4611686018427391475" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9224.394531 2.396442 5358.111328> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" prefab={FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et position=<9224.39,2.39644,5358.11> [session=1790696278-1] [17:39:24] Group 28: soldier spawned at <9218.39,2.37138,5358.11>. (event 96) #96 t=78.5s M0 SPAWN MEMBER group=28 force=everon-camp-3 actor=SCR_ChimeraCharacter<0x00000000946C2208> @"ENTITY:4611686018427392674" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9218.394531 2.371377 5358.111328> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" prefab={F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et position=<9218.39,2.37138,5358.11> [session=1790696278-1] [17:39:24] Group 28: soldier spawned at <9227.39,2.4433,5355.11>. (event 97) #97 t=78.5s M0 SPAWN MEMBER group=28 force=everon-camp-3 actor=SCR_ChimeraCharacter<0x00000000946C5058> @"ENTITY:4611686018427393234" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9227.394531 2.443295 5355.111328> @"{29D838B5C3B204FD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter2.et" prefab={29D838B5C3B204FD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter2.et position=<9227.39,2.4433,5355.11> [session=1790696278-1] [17:39:24] Group 29 joined HQ: 2 soldiers, faction RHS_ION. Assignment: everon-camp-3-responders. (event 98) #98 t=78.5s M0 REGISTER group=29 force=everon-camp-3-responders faction=RHS_ION position=<9199.31,2.43109,5351.72> members=2 home=everon-camp-3 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:39:24] Group 29: soldier spawned at <9199.31,2.43109,5351.72>. (event 99) #99 t=78.5s M0 SPAWN MEMBER group=29 force=everon-camp-3-responders actor=SCR_ChimeraCharacter<0x00000000946B6780> @"ENTITY:4611686018427390237" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9199.308594 2.431091 5351.718750> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" prefab={9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et position=<9199.31,2.43109,5351.72> [session=1790696278-1] [17:39:24] Group 29: soldier spawned at <9202.31,2.48878,5348.72>. (event 100) #100 t=78.5s M0 SPAWN MEMBER group=29 force=everon-camp-3-responders actor=SCR_ChimeraCharacter<0x00000000946BC7B0> @"ENTITY:4611686018427391546" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9202.308594 2.488783 5348.718750> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" prefab={FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et position=<9202.31,2.48878,5348.72> [session=1790696278-1] [17:39:24] site garrison: Field camp 3 (everon-camp-3) at <9210.35,2.48679,5356.42>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=RHS_ION (event 101) #101 t=78.5s M0 SITE GARRISON Field camp 3 (everon-camp-3) at <9210.35,2.48679,5356.42>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=RHS_ION [session=1790696278-1] [17:39:24] Group 30 joined HQ: 4 soldiers, faction RHS_ION. Assignment: everon-camp-4. (event 102) #102 t=78.5s M0 REGISTER group=30 force=everon-camp-4 faction=RHS_ION position=<7236.01,138.402,2449.71> members=4 home=everon-camp-4 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:39:24] Group 30: soldier spawned at <7236.01,138.402,2449.71>. (event 103) #103 t=78.5s M0 SPAWN MEMBER group=30 force=everon-camp-4 actor=SCR_ChimeraCharacter<0x00000000946B6CD8> @"ENTITY:4611686018427390306" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7236.006836 138.401642 2449.712402> @"{FD5A1A2FA455FAEF}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL.et" prefab={FD5A1A2FA455FAEF}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL.et position=<7236.01,138.402,2449.71> [session=1790696278-1] [17:39:24] Group 30: soldier spawned at <7239.01,138.312,2446.71>. (event 104) #104 t=78.5s M0 SPAWN MEMBER group=30 force=everon-camp-4 actor=SCR_ChimeraCharacter<0x00000000946BCD08> @"ENTITY:4611686018427391617" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7239.006836 138.312149 2446.712402> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" prefab={F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et position=<7239.01,138.312,2446.71> [session=1790696278-1] [17:39:24] Group 30: soldier spawned at <7233.01,138.417,2446.71>. (event 105) #105 t=78.5s M0 SPAWN MEMBER group=30 force=everon-camp-4 actor=SCR_ChimeraCharacter<0x00000000946C2760> @"ENTITY:4611686018427392749" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7233.006836 138.417404 2446.712402> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" prefab={FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et position=<7233.01,138.417,2446.71> [session=1790696278-1] [17:39:24] Group 30: soldier spawned at <7242.01,138.254,2443.71>. (event 106) #106 t=78.5s M0 SPAWN MEMBER group=30 force=everon-camp-4 actor=SCR_ChimeraCharacter<0x00000000946C55B0> @"ENTITY:4611686018427393306" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7242.006836 138.254105 2443.712402> @"{BAD5974D96C6F0CD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter.et" prefab={BAD5974D96C6F0CD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter.et position=<7242.01,138.254,2443.71> [session=1790696278-1] [17:39:24] Group 31 joined HQ: 2 soldiers, faction RHS_ION. Assignment: everon-camp-4-responders. (event 107) #107 t=78.5s M0 REGISTER group=31 force=everon-camp-4-responders faction=RHS_ION position=<7222.14,138.586,2430.13> members=2 home=everon-camp-4 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:39:24] Group 31: soldier spawned at <7222.14,138.562,2430.13>. (event 108) #108 t=78.5s M0 SPAWN MEMBER group=31 force=everon-camp-4-responders actor=SCR_ChimeraCharacter<0x00000000946B7230> @"ENTITY:4611686018427390372" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7222.135742 138.562500 2430.126953> @"{17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et" prefab={17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et position=<7222.14,138.562,2430.13> [session=1790696278-1] [17:39:24] Group 31: soldier spawned at <7225.14,138.568,2427.13>. (event 109) #109 t=78.5s M0 SPAWN MEMBER group=31 force=everon-camp-4-responders actor=SCR_ChimeraCharacter<0x00000000946BD260> @"ENTITY:4611686018427391692" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7225.135742 138.568222 2427.126953> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" prefab={F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et position=<7225.14,138.568,2427.13> [session=1790696278-1] [17:39:24] site garrison: Field camp 4 (everon-camp-4) at <7229.07,138.586,2439.92>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=RHS_ION (event 110) #110 t=78.5s M0 SITE GARRISON Field camp 4 (everon-camp-4) at <7229.07,138.586,2439.92>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=RHS_ION [session=1790696278-1] [17:39:24] Group 32 joined HQ: 4 soldiers, faction RHS_ION. Assignment: everon-camp-5. (event 111) #111 t=78.5s M0 REGISTER group=32 force=everon-camp-5 faction=RHS_ION position=<7298,122.947,5208.09> members=4 home=everon-camp-5 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:39:24] Group 32: soldier spawned at <7298,122.872,5208.09>. (event 112) #112 t=78.5s M0 SPAWN MEMBER group=32 force=everon-camp-5 actor=SCR_ChimeraCharacter<0x00000000946B1E78> @"ENTITY:4611686018427389348" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7297.996582 122.872208 5208.090332> @"{17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et" prefab={17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et position=<7298,122.872,5208.09> [session=1790696278-1] [17:39:24] Group 32: soldier spawned at <7301,122.858,5205.09>. (event 113) #113 t=78.5s M0 SPAWN MEMBER group=32 force=everon-camp-5 actor=SCR_ChimeraCharacter<0x00000000946B7788> @"ENTITY:4611686018427390442" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7300.996582 122.857887 5205.090332> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" prefab={F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et position=<7301,122.858,5205.09> [session=1790696278-1] [17:39:24] Group 32: soldier spawned at <7295,122.952,5205.09>. (event 114) #114 t=78.5s M0 SPAWN MEMBER group=32 force=everon-camp-5 actor=SCR_ChimeraCharacter<0x00000000946BD7B8> @"ENTITY:4611686018427391767" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7294.996582 122.951775 5205.090332> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" prefab={12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et position=<7295,122.952,5205.09> [session=1790696278-1] [17:39:24] Group 32: soldier spawned at <7304,122.78,5202.09>. (event 115) #115 t=78.5s M0 SPAWN MEMBER group=32 force=everon-camp-5 actor=SCR_ChimeraCharacter<0x00000000946C2CB8> @"ENTITY:4611686018427392820" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7303.996582 122.780067 5202.090332> @"{29D838B5C3B204FD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter2.et" prefab={29D838B5C3B204FD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter2.et position=<7304,122.78,5202.09> [session=1790696278-1] [17:39:24] Group 33 joined HQ: 2 soldiers, faction RHS_ION. Assignment: everon-camp-5-responders. (event 116) #116 t=78.5s M0 REGISTER group=33 force=everon-camp-5-responders faction=RHS_ION position=<7274.28,123.096,5211.76> members=2 home=everon-camp-5 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:39:24] Group 33: soldier spawned at <7274.28,123.059,5211.76>. (event 117) #117 t=78.5s M0 SPAWN MEMBER group=33 force=everon-camp-5-responders actor=SCR_ChimeraCharacter<0x00000000946B23D0> @"ENTITY:4611686018427389418" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7274.278809 123.058792 5211.762207> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" prefab={9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et position=<7274.28,123.059,5211.76> [session=1790696278-1] [17:39:24] Group 33: soldier spawned at <7277.28,123.012,5208.76>. (event 118) #118 t=78.5s M0 SPAWN MEMBER group=33 force=everon-camp-5-responders actor=SCR_ChimeraCharacter<0x00000000946B7CE0> @"ENTITY:4611686018427390517" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7277.278809 123.011940 5208.762207> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" prefab={12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et position=<7277.28,123.012,5208.76> [session=1790696278-1] [17:39:24] site garrison: Field camp 5 (everon-camp-5) at <7286.14,123.067,5209.93>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=RHS_ION (event 119) #119 t=78.5s M0 SITE GARRISON Field camp 5 (everon-camp-5) at <7286.14,123.067,5209.93>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=RHS_ION [session=1790696278-1] [17:39:25] Anti-air equipment selected for faction RHS_ION; FIM-92 is the fallback. (event 120) #120 t=79.7s M0 AA PROFILE faction=RHS_ION; preferred={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et; fallback={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et [session=1790696278-1] [17:39:25] role reserved: group=17 force=everon-extraction-1 home=everon-extraction-1; excluded from general HQ retasking (event 121) #121 t=79.7s M0 ROLE RESERVED group=17 force=everon-extraction-1 home=everon-extraction-1; excluded from general HQ retasking [session=1790696278-1] [17:39:25] Objective security: everon-extraction-1 existing garrison activated; permanent local defence; position=<4800.95, 27.8202, 11487.4> (event 122) #122 t=79.7s M0 OBJECTIVE DEFENCE everon-extraction-1 existing garrison activated; permanent local defence; position=<4800.95, 27.8202, 11487.4> [session=1790696278-1] [17:39:25] town garrison: C_LocationStPhilippe at <4502.76,14.702,10772>: waiting to place 7 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. (event 123) #123 t=79.7s M0 TOWN GARRISON C_LocationStPhilippe at <4502.76,14.702,10772>: waiting to place 7 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. [session=1790696278-1] [17:39:25] courier ready: trip=0 state=1 delivered=0; 12 distinct original HE shells physically confirmed in existing depot cache (event 124) #124 t=79.7s M0 COURIER READY trip=0 state=1 delivered=0; 12 distinct original HE shells physically confirmed in existing depot cache [session=1790696278-1] [17:39:25] air drop decision: Airborne support: no ready helicopter passenger load; finite loads 0/4 (event 125) #125 t=79.7s M0 AIR DROP DECISION Airborne support: no ready helicopter passenger load; finite loads 0/4 [session=1790696278-1] [17:39:28] helicopter pad: Search helicopter: delay 15 minutes; no clear airfield departure pad; bounded retry pending; next attempt in 30 seconds (event 126) #126 t=82.6s M0 HELICOPTER PAD Search helicopter: delay 15 minutes; no clear airfield departure pad; bounded retry pending; next attempt in 30 seconds [session=1790696278-1] [17:39:29] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 127) #127 t=83.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946D0750> @"ENTITY:4611686018427394965" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4443.660645 78.311111 8471.962891> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<4443.66,78.3111,8471.96> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1] [17:39:29] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 128) #128 t=83.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946CF438> @"ENTITY:4611686018427394849" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4829.832031 27.793106 11120.481445> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<4829.83,27.7931,11120.5> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1] [17:39:29] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 129) #129 t=83.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946D2208> @"ENTITY:4611686018427395147" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4823.832031 27.625000 11120.481445> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<4823.83,27.625,11120.5> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1] [17:39:29] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 130) #130 t=83.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946D3CC0> @"ENTITY:4611686018427395319" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4832.832031 27.843750 11117.481445> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<4832.83,27.8438,11117.5> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1] [17:39:29] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 131) #131 t=83.6s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946D1920> @"ENTITY:4611686018427395081" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5147.075195 28.387323 10010.291016> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<5147.08,28.3873,10010.3> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1] [17:39:29] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 132) #132 t=83.6s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946D1920> @"ENTITY:4611686018427395081" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5147.075195 28.387323 10010.291016> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<5147.08,28.3873,10010.3> prefab={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790696278-1] [17:39:29] optics: physical magnified optic preserved/confirmed (event 133) #133 t=83.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790696278-1] [17:39:29] Anti-air equipment selected for faction FIA; FIM-92 is the fallback. (event 134) #134 t=83.6s M0 AA PROFILE faction=FIA; preferred={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et; fallback={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et [session=1790696278-1] [17:39:29] The faction anti-air launcher could not be used. Trying FIM-92 instead. (event 135) #135 t=83.6s M0 AA FALLBACK actor=SCR_ChimeraCharacter<0x00000000946C5B08> @"ENTITY:4611686018427393380" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6162.000000 202.406509 7044.000000> @"{C77DFB8546B3F2A2}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_LAT.et" rejected={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et reason=native weapon slot insertion refused; trying FIM-92 [session=1790696278-1] [17:39:29] optics: physical magnified optic preserved/confirmed (event 136) #136 t=83.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790696278-1] [17:39:29] optics: physical magnified optic preserved/confirmed (event 137) #137 t=83.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790696278-1] [17:39:29] optics: physical magnified optic preserved/confirmed (event 138) #138 t=83.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790696278-1] [17:39:29] optics: physical magnified optic preserved/confirmed (event 139) #139 t=83.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790696278-1] [17:39:29] optics: physical magnified optic preserved/confirmed (event 140) #140 t=83.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790696278-1] [17:39:29] optics: physical magnified optic preserved/confirmed (event 141) #141 t=83.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790696278-1] [17:39:29] optics: physical magnified optic preserved/confirmed (event 142) #142 t=83.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790696278-1] [17:39:29] optics: physical magnified optic preserved/confirmed (event 143) #143 t=83.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790696278-1] [17:39:29] optics: physical magnified optic preserved/confirmed (event 144) #144 t=83.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790696278-1] [17:39:29] optics: physical magnified optic preserved/confirmed (event 145) #145 t=83.6s M0 OPTICS physical magnified optic preserved/confirmed [session=1790696278-1] [17:39:29] radio equipment: original group already equipped; no native radio request submitted (event 146) #146 t=83.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790696278-1] [17:39:29] radio equipment: original group already equipped; no native radio request submitted (event 147) #147 t=83.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790696278-1] [17:39:29] radio equipment: original group already equipped; no native radio request submitted (event 148) #148 t=83.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790696278-1] [17:39:29] radio equipment: original group already equipped; no native radio request submitted (event 149) #149 t=83.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790696278-1] [17:39:29] radio equipment: original group already equipped; no native radio request submitted (event 150) #150 t=83.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790696278-1] [17:39:29] radio equipment: original group already equipped; no native radio request submitted (event 151) #151 t=83.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790696278-1] [17:39:29] radio equipment: original group already equipped; no native radio request submitted (event 152) #152 t=83.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790696278-1] [17:39:29] radio equipment: original group already equipped; no native radio request submitted (event 153) #153 t=83.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790696278-1] [17:39:29] radio equipment: original group already equipped; no native radio request submitted (event 154) #154 t=83.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790696278-1] [17:39:29] radio equipment: original group already equipped; no native radio request submitted (event 155) #155 t=83.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790696278-1] [17:39:29] radio equipment: original group already equipped; no native radio request submitted (event 156) #156 t=83.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790696278-1] [17:39:29] radio equipment: original group already equipped; no native radio request submitted (event 157) #157 t=83.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790696278-1] [17:39:29] radio equipment: original group already equipped; no native radio request submitted (event 158) #158 t=83.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790696278-1] [17:39:29] radio equipment: original group already equipped; no native radio request submitted (event 159) #159 t=83.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790696278-1] [17:39:31] Squad status report queued: status hill-scout-5: 1 living, 1 fit, 0 confirmed losses; sampled=85650.8; small-arms ammunition=469 magazine rounds, 1 chambered (event 160, message 7) #160 t=85.7s M7 STATUS REPORT status hill-scout-5: 1 living, 1 fit, 0 confirmed losses; sampled=85650.8; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790696278-1] [17:39:31] Squad status report queued: status hill-scout-1: 1 living, 1 fit, 0 confirmed losses; sampled=85650.8; small-arms ammunition=469 magazine rounds, 1 chambered (event 161, message 8) #161 t=85.7s M8 STATUS REPORT status hill-scout-1: 1 living, 1 fit, 0 confirmed losses; sampled=85650.8; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790696278-1] [17:39:32] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 162) #162 t=86.7s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946CC7B0> @"ENTITY:4611686018427394556" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4440.660645 78.199852 8474.962891> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<4440.66,78.1999,8474.96> finite two-mine allowance issued [session=1790696278-1] [17:39:32] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 163) #163 t=86.7s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946D2AF0> @"ENTITY:4611686018427395211" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4437.660645 78.186134 8471.962891> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<4437.66,78.1861,8471.96> finite two-mine allowance issued [session=1790696278-1] [17:39:32] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 164) #164 t=86.7s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946CEB50> @"ENTITY:4611686018427394791" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3045.546143 118.593750 5287.100586> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<3045.55,118.594,5287.1> finite two-mine allowance issued [session=1790696278-1] [17:39:32] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 165) #165 t=86.7s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946CD980> @"ENTITY:4611686018427394672" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4826.832031 27.625000 11123.481445> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<4826.83,27.625,11123.5> finite two-mine allowance issued [session=1790696278-1] [17:39:32] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 166) #166 t=86.7s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946D2208> @"ENTITY:4611686018427395147" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4823.832031 27.625000 11120.481445> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<4823.83,27.625,11120.5> finite two-mine allowance issued [session=1790696278-1] [17:39:32] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 167) #167 t=86.7s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946D3CC0> @"ENTITY:4611686018427395319" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4832.832031 27.843750 11117.481445> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<4832.83,27.8438,11117.5> finite two-mine allowance issued [session=1790696278-1] [17:39:32] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 168) #168 t=86.7s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946D1920> @"ENTITY:4611686018427395081" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5147.075195 28.387323 10010.291016> @"{86E565387A634103}Prefabs/Characters/Campaign/Final/OPFOR/USSR_Army/Regular/Campaign_USSR_Player_MortarCrew.et" position=<5147.08,28.3873,10010.3> finite two-mine allowance issued [session=1790696278-1] [17:39:32] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 169) #169 t=86.7s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946D45A8> @"ENTITY:4611686018427395369" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5156.075195 28.448654 10007.291016> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<5156.08,28.4487,10007.3> finite two-mine allowance issued [session=1790696278-1] [17:39:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 170) #170 t=86.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946B2928> @"ENTITY:4611686018427389486" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5666.527832 86.968674 5630.541992> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" position=<5666.53,86.9687,5630.54> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1] [17:39:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 171) #171 t=86.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946B8238> @"ENTITY:4611686018427390607" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5654.625488 86.928093 5620.478027> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" position=<5654.63,86.9281,5620.48> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1] [17:39:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 172) #172 t=86.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946C3210> @"ENTITY:4611686018427392892" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6174.000000 201.656830 7044.000000> @"{84B40583F4D1B7A3}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_Rifleman.et" position=<6174,201.657,7044> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1] [17:39:32] The FIM-92 fallback could not be confirmed usable. Check technical details for the cause. (event 173) #173 t=86.7s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946C5B08> @"ENTITY:4611686018427393380" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6162.000000 202.406509 7044.000000> @"{C77DFB8546B3F2A2}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_LAT.et" position=<6162,202.407,7044> prefab={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et FIM-92 unavailable/unusable: native weapon slot insertion refused [session=1790696278-1] [17:39:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 174) #174 t=86.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946B13C8> @"ENTITY:4611686018427389210" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5263.649902 26.927702 9298.629883> @"{17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et" position=<5263.65,26.9277,9298.63> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1] [17:39:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 175) #175 t=86.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946B4218> @"ENTITY:4611686018427389747" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5266.649902 26.931681 9295.629883> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" position=<5266.65,26.9317,9295.63> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1] [17:39:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 176) #176 t=86.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946C3AF8> @"ENTITY:4611686018427392930" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11095.398438 35.327000 11558.151367> @"{CC44744CCF579396}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter3.et" position=<11095.4,35.327,11558.2> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1] [17:39:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 177) #177 t=86.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946B5220> @"ENTITY:4611686018427389965" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11090.619141 35.412933 11588.120117> @"{17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et" position=<11090.6,35.4129,11588.1> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1] [17:39:32] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 178) #178 t=86.7s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B9CF0> @"ENTITY:4611686018427390982" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11093.619141 35.532677 11585.120117> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" position=<11093.6,35.5327,11585.1> prefab={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790696278-1] [17:39:32] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 179) #179 t=86.7s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946BA248> @"ENTITY:4611686018427391053" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4598.443848 23.819464 9681.148438> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" position=<4598.44,23.8195,9681.15> prefab={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790696278-1] [17:39:32] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 180) #180 t=86.7s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946C01F8> @"ENTITY:4611686018427392240" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4592.443848 23.694393 9681.148438> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" position=<4592.44,23.6944,9681.15> prefab={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790696278-1] [17:39:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 181) #181 t=86.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946C0750> @"ENTITY:4611686018427392311" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4618.765137 23.720131 9693.916016> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" position=<4618.77,23.7201,9693.92> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1] [17:39:32] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 182) #182 t=86.7s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946BACF8> @"ENTITY:4611686018427391196" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5488.883301 41.902184 10755.148438> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" position=<5488.88,41.9022,10755.1> prefab={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790696278-1] [17:39:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 183) #183 t=86.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946BB250> @"ENTITY:4611686018427391264" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5488.485840 41.787853 10779.573242> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" position=<5488.49,41.7879,10779.6> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1] [17:39:32] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 184) #184 t=86.7s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946C1200> @"ENTITY:4611686018427392457" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5487.913574 41.823719 10775.257812> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" position=<5487.91,41.8237,10775.3> prefab={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790696278-1] [17:39:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 185) #185 t=86.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946BB7A8> @"ENTITY:4611686018427391332" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3001.150635 7.156250 2077.223145> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" position=<3001.15,7.15625,2077.22> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1] [17:39:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 186) #186 t=86.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946C1CB0> @"ENTITY:4611686018427392599" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2985.971924 7.250000 2095.813477> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" position=<2985.97,7.25,2095.81> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1] [17:39:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 187) #187 t=86.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946BC258> @"ENTITY:4611686018427391475" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9224.394531 2.396442 5358.111328> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" position=<9224.39,2.39644,5358.11> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1] [17:39:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 188) #188 t=86.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946C2760> @"ENTITY:4611686018427392749" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7233.006836 138.417404 2446.712402> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" position=<7233.01,138.417,2446.71> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1] [17:39:32] A soldier has a loaded anti-air launcher. Dropping or firing it will not grant a replacement. (event 189) #189 t=86.7s M0 AA EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B23D0> @"ENTITY:4611686018427389418" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7274.278809 123.058792 5211.762207> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" position=<7274.28,123.059,5211.76> prefab={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et loaded anti-air weapon physically equipped; preserve it without replenishment [session=1790696278-1] [17:39:32] medical equipment: soldier=SCR_ChimeraCharacter [entity details available] (event 190) #190 t=86.7s M0 MEDICAL EQUIPMENT soldier=SCR_ChimeraCharacter<0x00000000946B7CE0> @"ENTITY:4611686018427390517" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7277.278809 123.011940 5208.762207> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" position=<7277.28,123.012,5208.76> medic=0 added=1; finite medicine stocked; authored bandages, saline and medical bag retained [session=1790696278-1] [17:39:32] radio equipment: native radio completion recorded; original group allocation terminal, no replenishment (event 191) #191 t=86.7s M0 RADIO EQUIPMENT native radio completion recorded; original group allocation terminal, no replenishment [session=1790696278-1] [17:39:32] radio equipment: native radio completion recorded; original group allocation terminal, no replenishment (event 192) #192 t=86.7s M0 RADIO EQUIPMENT native radio completion recorded; original group allocation terminal, no replenishment [session=1790696278-1] [17:39:32] radio equipment: native radio completion recorded; original group allocation terminal, no replenishment (event 193) #193 t=86.7s M0 RADIO EQUIPMENT native radio completion recorded; original group allocation terminal, no replenishment [session=1790696278-1] [17:39:32] radio equipment: native radio completion recorded; original group allocation terminal, no replenishment (event 194) #194 t=86.7s M0 RADIO EQUIPMENT native radio completion recorded; original group allocation terminal, no replenishment [session=1790696278-1] [17:39:32] radio equipment: native radio completion recorded; original group allocation terminal, no replenishment (event 195) #195 t=86.7s M0 RADIO EQUIPMENT native radio completion recorded; original group allocation terminal, no replenishment [session=1790696278-1] [17:39:32] Squad status report queued: status hill-scout-10: 1 living, 1 fit, 0 confirmed losses; sampled=86671.2; small-arms ammunition=469 magazine rounds, 1 chambered (event 196, message 10) #196 t=86.7s M10 STATUS REPORT status hill-scout-10: 1 living, 1 fit, 0 confirmed losses; sampled=86671.2; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790696278-1] [17:39:32] Squad status report queued: status hill-scout-6: 1 living, 1 fit, 0 confirmed losses; sampled=86671.2; small-arms ammunition=469 magazine rounds, 1 chambered (event 197, message 12) #197 t=86.7s M12 STATUS REPORT status hill-scout-6: 1 living, 1 fit, 0 confirmed losses; sampled=86671.2; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790696278-1] [17:39:32] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 198, message 7) #198 t=86.7s M7 CALL unit 5 originating report; three seconds before transmission [session=1790696278-1] [17:39:32] Squad status report queued: status hill-scout-2: 1 living, 1 fit, 0 confirmed losses; sampled=86671.2; small-arms ammunition=469 magazine rounds, 1 chambered (event 199, message 13) #199 t=86.7s M13 STATUS REPORT status hill-scout-2: 1 living, 1 fit, 0 confirmed losses; sampled=86671.2; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790696278-1] [17:39:32] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 200, message 8) #200 t=86.7s M8 CALL unit 1 originating report; three seconds before transmission [session=1790696278-1] [17:39:33] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 201, message 10) #201 t=87.6s M10 CALL unit 10 originating report; three seconds before transmission [session=1790696278-1] [17:39:33] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 202, message 12) #202 t=87.6s M12 CALL unit 6 originating report; three seconds before transmission [session=1790696278-1] [17:39:33] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 203, message 13) #203 t=87.6s M13 CALL unit 2 originating report; three seconds before transmission [session=1790696278-1] [17:39:33] mortar crew ready: site=1 order=0 radio=M0 source=M0 position=<4440.66,78.3706,8470.96>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed (event 204) #204 t=87.6s M0 MORTAR CREW READY site=1 order=0 radio=M0 source=M0 position=<4440.66,78.3706,8470.96>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed [session=1790696278-1] [17:39:33] mortar crew ready: site=2 order=0 radio=M0 source=M0 position=<3042.55,118.695,5286.1>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed (event 205) #205 t=87.6s M0 MORTAR CREW READY site=2 order=0 radio=M0 source=M0 position=<3042.55,118.695,5286.1>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed [session=1790696278-1] [17:39:33] mortar crew ready: site=3 order=0 radio=M0 source=M0 position=<4826.83,27.725,11119.5>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed (event 206) #206 t=87.6s M0 MORTAR CREW READY site=3 order=0 radio=M0 source=M0 position=<4826.83,27.725,11119.5>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed [session=1790696278-1] [17:39:33] mortar crew ready: site=4 order=0 radio=M0 source=M0 position=<5150.08,28.5173,10009.3>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed (event 207) #207 t=87.6s M0 MORTAR CREW READY site=4 order=0 radio=M0 source=M0 position=<5150.08,28.5173,10009.3>; four original physical members, one manpack, 27 confirmed HE; new shell requests=27; allocation permanently closed [session=1790696278-1] [17:39:34] Could not find three safe, widely separated road positions. Starting UAZ spawns were withheld. (event 208) #208 t=88.6s M0 HUNTER OPENING FAILED no three safe, widely separated road starts in 64 candidates; unsafe spawns withheld [session=1790696278-1] [17:39:34] Squad status report queued: status everon-medical-3-responders: 2 living, 2 fit, 0 confirmed losses; sampled=88589.7; small-arms ammunition=418 magazine rounds, 2 chambered (event 209, message 16) #209 t=88.6s M16 STATUS REPORT status everon-medical-3-responders: 2 living, 2 fit, 0 confirmed losses; sampled=88589.7; small-arms ammunition=418 magazine rounds, 2 chambered [session=1790696278-1] [17:39:34] Squad status report queued: status everon-outpost-1: 4 living, 4 fit, 0 confirmed losses; sampled=88589.7; small-arms ammunition=836 magazine rounds, 4 chambered (event 210, message 17) #210 t=88.6s M17 STATUS REPORT status everon-outpost-1: 4 living, 4 fit, 0 confirmed losses; sampled=88589.7; small-arms ammunition=836 magazine rounds, 4 chambered [session=1790696278-1] [17:39:34] Squad status report queued: status everon-prison-1: 4 living, 4 fit, 0 confirmed losses; sampled=88589.7; small-arms ammunition=836 magazine rounds, 4 chambered (event 211, message 18) #211 t=88.6s M18 STATUS REPORT status everon-prison-1: 4 living, 4 fit, 0 confirmed losses; sampled=88589.7; small-arms ammunition=836 magazine rounds, 4 chambered [session=1790696278-1] [17:39:34] Squad status report queued: status formation-2: 4 living, 4 fit, 0 confirmed losses; sampled=88589.7; small-arms ammunition=596 magazine rounds, 4 chambered (event 212, message 19) #212 t=88.6s M19 STATUS REPORT status formation-2: 4 living, 4 fit, 0 confirmed losses; sampled=88589.7; small-arms ammunition=596 magazine rounds, 4 chambered [session=1790696278-1] [17:39:34] Squad status report queued: status formation-1: 4 living, 4 fit, 0 confirmed losses; sampled=88589.7; small-arms ammunition=596 magazine rounds, 4 chambered (event 213, message 20) #213 t=88.6s M20 STATUS REPORT status formation-1: 4 living, 4 fit, 0 confirmed losses; sampled=88589.7; small-arms ammunition=596 magazine rounds, 4 chambered [session=1790696278-1] [17:39:34] Squad status report queued: status hill-scout-7: 1 living, 1 fit, 0 confirmed losses; sampled=88589.7; small-arms ammunition=469 magazine rounds, 1 chambered (event 214, message 21) #214 t=88.6s M21 STATUS REPORT status hill-scout-7: 1 living, 1 fit, 0 confirmed losses; sampled=88589.7; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790696278-1] [17:39:34] Squad status report queued: status hill-scout-3: 1 living, 1 fit, 0 confirmed losses; sampled=88589.7; small-arms ammunition=469 magazine rounds, 1 chambered (event 215, message 22) #215 t=88.6s M22 STATUS REPORT status hill-scout-3: 1 living, 1 fit, 0 confirmed losses; sampled=88589.7; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790696278-1] [17:39:35] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 216, message 16) #216 t=89.6s M16 CALL unit 25 originating report; three seconds before transmission [session=1790696278-1] [17:39:35] Squad status report queued: status everon-outpost-1-responders: 2 living, 2 fit, 0 confirmed losses; sampled=89599; small-arms ammunition=418 magazine rounds, 2 chambered (event 217, message 23) #217 t=89.6s M23 STATUS REPORT status everon-outpost-1-responders: 2 living, 2 fit, 0 confirmed losses; sampled=89599; small-arms ammunition=418 magazine rounds, 2 chambered [session=1790696278-1] [17:39:35] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 218, message 17) #218 t=89.6s M17 CALL unit 20 originating report; three seconds before transmission [session=1790696278-1] [17:39:35] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 219, message 18) #219 t=89.6s M18 CALL unit 15 originating report; three seconds before transmission [session=1790696278-1] [17:39:35] Squad status report queued: status formation-3: 4 living, 4 fit, 0 confirmed losses; sampled=89599; small-arms ammunition=596 magazine rounds, 4 chambered (event 220, message 24) #220 t=89.6s M24 STATUS REPORT status formation-3: 4 living, 4 fit, 0 confirmed losses; sampled=89599; small-arms ammunition=596 magazine rounds, 4 chambered [session=1790696278-1] [17:39:35] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 221, message 19) #221 t=89.6s M19 CALL unit 12 originating report; three seconds before transmission [session=1790696278-1] [17:39:35] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 222, message 20) #222 t=89.6s M20 CALL unit 11 originating report; three seconds before transmission [session=1790696278-1] [17:39:35] Squad status report queued: status hill-scout-8: 1 living, 1 fit, 0 confirmed losses; sampled=89599; small-arms ammunition=469 magazine rounds, 1 chambered (event 223, message 25) #223 t=89.6s M25 STATUS REPORT status hill-scout-8: 1 living, 1 fit, 0 confirmed losses; sampled=89599; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790696278-1] [17:39:35] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 224, message 21) #224 t=89.6s M21 CALL unit 7 originating report; three seconds before transmission [session=1790696278-1] [17:39:35] Squad status report queued: status hill-scout-4: 1 living, 1 fit, 0 confirmed losses; sampled=89599; small-arms ammunition=469 magazine rounds, 1 chambered (event 225, message 26) #225 t=89.6s M26 STATUS REPORT status hill-scout-4: 1 living, 1 fit, 0 confirmed losses; sampled=89599; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790696278-1] [17:39:35] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 226, message 22) #226 t=89.6s M22 CALL unit 3 originating report; three seconds before transmission [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 227) #227 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946D4E90> @"ENTITY:4611686018427395436" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4446.660645 78.391205 8468.962891> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" position=<4446.66,78.3912,8468.96> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 228) #228 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946AF990> @"ENTITY:4611686018427388955" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5695.284668 86.136131 5609.943848> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" position=<5695.28,86.1361,5609.94> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 229) #229 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B8238> @"ENTITY:4611686018427390607" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5654.625488 86.928093 5620.478027> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" position=<5654.63,86.9281,5620.48> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 230) #230 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B0030> @"ENTITY:4611686018427389023" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6168.000000 202.156830 7050.000000> @"{677B515F119222C2}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_SL.et" position=<6168,202.157,7050> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 231) #231 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B2E80> @"ENTITY:4611686018427389557" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6171.000000 201.907059 7047.000000> @"{D25BC9815A9F9E8D}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_AT.et" position=<6171,201.907,7047> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 232) #232 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946BE268> @"ENTITY:4611686018427391911" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6165.000000 202.297440 7047.000000> @"{84B40583F4D1B7A3}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_Rifleman.et" position=<6165,202.297,7047> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 233) #233 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946C3210> @"ENTITY:4611686018427392892" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6174.000000 201.656830 7044.000000> @"{84B40583F4D1B7A3}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_Rifleman.et" position=<6174,201.657,7044> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 234) #234 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946C5B08> @"ENTITY:4611686018427393380" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6162.000000 202.406509 7044.000000> @"{C77DFB8546B3F2A2}Prefabs/Characters/Factions/INDFOR/FIA/Character_FIA_LAT.et" position=<6162,202.407,7044> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 235) #235 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B0918> @"ENTITY:4611686018427389064" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4501.989258 63.012596 5029.198242> @"{17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et" position=<4501.99,63.0126,5029.2> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 236) #236 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B3768> @"ENTITY:4611686018427389601" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4504.989258 63.059460 5026.198242> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" position=<4504.99,63.0595,5026.2> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 237) #237 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B8790> @"ENTITY:4611686018427390682" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4498.989258 63.031250 5026.198242> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" position=<4498.99,63.0312,5026.2> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 238) #238 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946BEB50> @"ENTITY:4611686018427391949" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4507.989258 63.137241 5023.198242> @"{29D838B5C3B204FD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter2.et" position=<4507.99,63.1372,5023.2> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 239) #239 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B0E70> @"ENTITY:4611686018427389134" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4830.401855 28.246777 11489.034180> @"{17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et" position=<4830.4,28.2468,11489> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 240) #240 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B8CE8> @"ENTITY:4611686018427390757" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4826.101074 28.306723 11484.419922> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" position=<4826.1,28.3067,11484.4> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 241) #241 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946BF0A8> @"ENTITY:4611686018427392022" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4847.198730 28.223085 11480.732422> @"{CC44744CCF579396}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter3.et" position=<4847.2,28.2231,11480.7> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 242) #242 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B4218> @"ENTITY:4611686018427389747" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5266.649902 26.931681 9295.629883> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" position=<5266.65,26.9317,9295.63> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 243) #243 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B9240> @"ENTITY:4611686018427390832" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5260.649902 26.968750 9295.629883> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" position=<5260.65,26.9688,9295.63> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 244) #244 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B4770> @"ENTITY:4611686018427389822" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5244.312988 26.723663 9304.409180> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" position=<5244.31,26.7237,9304.41> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 245) #245 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B4CC8> @"ENTITY:4611686018427389897" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11089.398438 35.468750 11564.151367> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" position=<11089.4,35.4688,11564.2> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 246) #246 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B9798> @"ENTITY:4611686018427390907" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11092.398438 35.442734 11561.151367> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" position=<11092.4,35.4427,11561.2> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 247) #247 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946BFB58> @"ENTITY:4611686018427392165" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11086.398438 35.431023 11561.151367> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" position=<11086.4,35.431,11561.2> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 248) #248 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946C3AF8> @"ENTITY:4611686018427392930" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11095.398438 35.327000 11558.151367> @"{CC44744CCF579396}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter3.et" position=<11095.4,35.327,11558.2> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 249) #249 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B5778> @"ENTITY:4611686018427390035" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4595.443848 23.764378 9684.148438> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" position=<4595.44,23.7644,9684.15> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 250) #250 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946BA248> @"ENTITY:4611686018427391053" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4598.443848 23.819464 9681.148438> @"{12A2E5A1D468E5FE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman3.et" position=<4598.44,23.8195,9681.15> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 251) #251 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946C01F8> @"ENTITY:4611686018427392240" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4592.443848 23.694393 9681.148438> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" position=<4592.44,23.6944,9681.15> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 252) #252 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946C0750> @"ENTITY:4611686018427392311" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4618.765137 23.720131 9693.916016> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" position=<4618.77,23.7201,9693.92> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 253) #253 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946C63F0> @"ENTITY:4611686018427393420" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5494.883301 42.013836 10749.148438> @"{BAD5974D96C6F0CD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter.et" position=<5494.88,42.0138,10749.1> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 254) #254 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946BB250> @"ENTITY:4611686018427391264" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5492.781738 41.824333 10781.303711> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" position=<5492.78,41.8243,10781.3> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 255) #255 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B5CD0> @"ENTITY:4611686018427390103" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2998.150635 7.187500 2080.223145> @"{FD5A1A2FA455FAEF}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL.et" position=<2998.15,7.1875,2080.22> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 256) #256 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946BB7A8> @"ENTITY:4611686018427391332" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3001.150635 7.156250 2077.223145> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" position=<3001.15,7.15625,2077.22> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 257) #257 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946C1758> @"ENTITY:4611686018427392528" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <2995.150635 7.187500 2077.223145> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" position=<2995.15,7.1875,2077.22> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 258) #258 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946C4B00> @"ENTITY:4611686018427393162" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3004.150635 7.125000 2074.223145> @"{29D838B5C3B204FD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter2.et" position=<3004.15,7.125,2074.22> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 259) #259 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B6228> @"ENTITY:4611686018427390169" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9221.394531 2.265386 5361.111328> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" position=<9221.39,2.26539,5361.11> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 260) #260 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946C2208> @"ENTITY:4611686018427392674" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9218.394531 2.371377 5358.111328> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" position=<9218.39,2.37138,5358.11> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 261) #261 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946C5058> @"ENTITY:4611686018427393234" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9227.394531 2.443295 5355.111328> @"{29D838B5C3B204FD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter2.et" position=<9227.39,2.4433,5355.11> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 262) #262 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B6780> @"ENTITY:4611686018427390237" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9199.308594 2.431091 5351.718750> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" position=<9199.31,2.43109,5351.72> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 263) #263 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946BC7B0> @"ENTITY:4611686018427391546" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9202.308594 2.488783 5348.718750> @"{FD5A1A2FA455FAEE}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman.et" position=<9202.31,2.48878,5348.72> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 264) #264 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B6CD8> @"ENTITY:4611686018427390306" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7236.006836 138.401642 2449.712402> @"{FD5A1A2FA455FAEF}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL.et" position=<7236.01,138.402,2449.71> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 265) #265 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946BCD08> @"ENTITY:4611686018427391617" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7239.006836 138.312149 2446.712402> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" position=<7239.01,138.312,2446.71> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 266) #266 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946C55B0> @"ENTITY:4611686018427393306" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7242.006836 138.254105 2443.712402> @"{BAD5974D96C6F0CD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter.et" position=<7242.01,138.254,2443.71> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 267) #267 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B7230> @"ENTITY:4611686018427390372" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7222.135742 138.562500 2430.126953> @"{17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et" position=<7222.14,138.562,2430.13> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 268) #268 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946BD260> @"ENTITY:4611686018427391692" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7225.135742 138.568222 2427.126953> @"{F73EA958D88D7295}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Rifleman2.et" position=<7225.14,138.568,2427.13> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 269) #269 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B1E78> @"ENTITY:4611686018427389348" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7297.996582 122.872208 5208.090332> @"{17EE5012424D26D3}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL3.et" position=<7298,122.872,5208.09> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 270) #270 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946C2CB8> @"ENTITY:4611686018427392820" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7303.996582 122.780067 5202.090332> @"{29D838B5C3B204FD}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_Spotter2.et" position=<7304,122.78,5202.09> finite two-mine allowance issued [session=1790696278-1] [17:39:36] A soldier received carried AP mines (up to two). Used or looted mines are not replaced. (event 271) #271 t=90.6s M0 MINE EQUIPMENT actor=SCR_ChimeraCharacter<0x00000000946B23D0> @"ENTITY:4611686018427389418" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7274.278809 123.058792 5211.762207> @"{9E26280BF26C3E96}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/Character_RHS_ION_Coy_SL2.et" position=<7274.28,123.059,5211.76> finite two-mine allowance issued [session=1790696278-1] [17:39:36] Squad status report queued: status everon-camp-5: 4 living, 4 fit, 0 confirmed losses; sampled=90607.7; small-arms ammunition=836 magazine rounds, 4 chambered (event 272, message 27) #272 t=90.6s M27 STATUS REPORT status everon-camp-5: 4 living, 4 fit, 0 confirmed losses; sampled=90607.7; small-arms ammunition=836 magazine rounds, 4 chambered [session=1790696278-1] [17:39:36] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 273, message 23) #273 t=90.6s M23 CALL unit 21 originating report; three seconds before transmission [session=1790696278-1] [17:39:36] Squad status report queued: status everon-extraction-1: 4 living, 4 fit, 0 confirmed losses; sampled=90607.7; small-arms ammunition=836 magazine rounds, 4 chambered (event 274, message 28) #274 t=90.6s M28 STATUS REPORT status everon-extraction-1: 4 living, 4 fit, 0 confirmed losses; sampled=90607.7; small-arms ammunition=836 magazine rounds, 4 chambered [session=1790696278-1] [17:39:36] Squad status report queued: status formation-4: 4 living, 4 fit, 0 confirmed losses; sampled=90607.7; small-arms ammunition=596 magazine rounds, 4 chambered (event 275, message 29) #275 t=90.6s M29 STATUS REPORT status formation-4: 4 living, 4 fit, 0 confirmed losses; sampled=90607.7; small-arms ammunition=596 magazine rounds, 4 chambered [session=1790696278-1] [17:39:36] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 276, message 24) #276 t=90.6s M24 CALL unit 13 originating report; three seconds before transmission [session=1790696278-1] [17:39:36] The soldier finished making the report. Radio delivery can now proceed. (event 277, message 10) #277 t=90.6s M10 CALL COMPLETE unit 10 completed originating report [session=1790696278-1] [17:39:36] Radio message in transit: unit 10 -> HQ (long-range) (event 278, message 10) #278 t=90.6s M10 TRANSMIT unit 10 -> HQ (long-range) [session=1790696278-1] [17:39:36] Squad status report queued: status hill-scout-9: 1 living, 1 fit, 0 confirmed losses; sampled=90607.7; small-arms ammunition=469 magazine rounds, 1 chambered (event 279, message 30) #279 t=90.6s M30 STATUS REPORT status hill-scout-9: 1 living, 1 fit, 0 confirmed losses; sampled=90607.7; small-arms ammunition=469 magazine rounds, 1 chambered [session=1790696278-1] [17:39:36] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 280, message 25) #280 t=90.6s M25 CALL unit 8 originating report; three seconds before transmission [session=1790696278-1] [17:39:36] The soldier finished making the report. Radio delivery can now proceed. (event 281, message 12) #281 t=90.6s M12 CALL COMPLETE unit 6 completed originating report [session=1790696278-1] [17:39:36] Radio message in transit: unit 6 -> HQ (long-range) (event 282, message 12) #282 t=90.6s M12 TRANSMIT unit 6 -> HQ (long-range) [session=1790696278-1] [17:39:36] The soldier finished making the report. Radio delivery can now proceed. (event 283, message 7) #283 t=90.6s M7 CALL COMPLETE unit 5 completed originating report [session=1790696278-1] [17:39:36] Radio message in transit: unit 5 -> HQ (long-range) (event 284, message 7) #284 t=90.6s M7 TRANSMIT unit 5 -> HQ (long-range) [session=1790696278-1] [17:39:36] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 285, message 26) #285 t=90.6s M26 CALL unit 4 originating report; three seconds before transmission [session=1790696278-1] [17:39:36] The soldier finished making the report. Radio delivery can now proceed. (event 286, message 13) #286 t=90.6s M13 CALL COMPLETE unit 2 completed originating report [session=1790696278-1] [17:39:36] Radio message in transit: unit 2 -> HQ (long-range) (event 287, message 13) #287 t=90.6s M13 TRANSMIT unit 2 -> HQ (long-range) [session=1790696278-1] [17:39:36] The soldier finished making the report. Radio delivery can now proceed. (event 288, message 8) #288 t=90.6s M8 CALL COMPLETE unit 1 completed originating report [session=1790696278-1] [17:39:36] Radio message in transit: unit 1 -> HQ (long-range) (event 289, message 8) #289 t=90.6s M8 TRANSMIT unit 1 -> HQ (long-range) [session=1790696278-1] [17:39:38] Squad status report queued: status everon-camp-5-responders: 2 living, 2 fit, 0 confirmed losses; sampled=91619; small-arms ammunition=418 magazine rounds, 2 chambered (event 290, message 31) #290 t=91.6s M31 STATUS REPORT status everon-camp-5-responders: 2 living, 2 fit, 0 confirmed losses; sampled=91619; small-arms ammunition=418 magazine rounds, 2 chambered [session=1790696278-1] [17:39:38] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 291, message 27) #291 t=91.6s M27 CALL unit 32 originating report; three seconds before transmission [session=1790696278-1] [17:39:38] Squad status report queued: status everon-camp-3: 4 living, 4 fit, 0 confirmed losses; sampled=91619; small-arms ammunition=836 magazine rounds, 4 chambered (event 292, message 32) #292 t=91.6s M32 STATUS REPORT status everon-camp-3: 4 living, 4 fit, 0 confirmed losses; sampled=91619; small-arms ammunition=836 magazine rounds, 4 chambered [session=1790696278-1] [17:39:38] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 293, message 28) #293 t=91.6s M28 CALL unit 17 originating report; three seconds before transmission [session=1790696278-1] [17:39:38] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 294, message 29) #294 t=91.6s M29 CALL unit 14 originating report; three seconds before transmission [session=1790696278-1] [17:39:38] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 295, message 30) #295 t=91.6s M30 CALL unit 9 originating report; three seconds before transmission [session=1790696278-1] [17:39:38] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 296, message 31) #296 t=92.6s M31 CALL unit 33 originating report; three seconds before transmission [session=1790696278-1] [17:39:38] Squad status report queued: status everon-camp-3-responders: 2 living, 2 fit, 0 confirmed losses; sampled=92600.3; small-arms ammunition=418 magazine rounds, 2 chambered (event 297, message 33) #297 t=92.6s M33 STATUS REPORT status everon-camp-3-responders: 2 living, 2 fit, 0 confirmed losses; sampled=92600.3; small-arms ammunition=418 magazine rounds, 2 chambered [session=1790696278-1] [17:39:38] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 298, message 32) #298 t=92.6s M32 CALL unit 28 originating report; three seconds before transmission [session=1790696278-1] [17:39:38] The soldier finished making the report. Radio delivery can now proceed. (event 299, message 16) #299 t=92.6s M16 CALL COMPLETE unit 25 completed originating report [session=1790696278-1] [17:39:38] Radio message in transit: unit 25 -> HQ (long-range) (event 300, message 16) #300 t=92.6s M16 TRANSMIT unit 25 -> HQ (long-range) [session=1790696278-1] [17:39:38] Squad status report queued: status everon-medical-3: 4 living, 4 fit, 0 confirmed losses; sampled=92600.3; small-arms ammunition=836 magazine rounds, 4 chambered (event 301, message 34) #301 t=92.6s M34 STATUS REPORT status everon-medical-3: 4 living, 4 fit, 0 confirmed losses; sampled=92600.3; small-arms ammunition=836 magazine rounds, 4 chambered [session=1790696278-1] [17:39:38] The soldier finished making the report. Radio delivery can now proceed. (event 302, message 17) #302 t=92.6s M17 CALL COMPLETE unit 20 completed originating report [session=1790696278-1] [17:39:38] Radio message in transit: unit 20 -> unit 21 (24m short-range) (event 303, message 17) #303 t=92.6s M17 TRANSMIT unit 20 -> unit 21 (24m short-range) [session=1790696278-1] [17:39:38] The soldier finished making the report. Radio delivery can now proceed. (event 304, message 18) #304 t=92.6s M18 CALL COMPLETE unit 15 completed originating report [session=1790696278-1] [17:39:38] Radio message in transit: unit 15 -> HQ (long-range) (event 305, message 18) #305 t=92.6s M18 TRANSMIT unit 15 -> HQ (long-range) [session=1790696278-1] [17:39:38] The soldier finished making the report. Radio delivery can now proceed. (event 306, message 19) #306 t=92.6s M19 CALL COMPLETE unit 12 completed originating report [session=1790696278-1] [17:39:38] Radio message in transit: unit 12 -> HQ (long-range) (event 307, message 19) #307 t=92.6s M19 TRANSMIT unit 12 -> HQ (long-range) [session=1790696278-1] [17:39:38] The soldier finished making the report. Radio delivery can now proceed. (event 308, message 20) #308 t=92.6s M20 CALL COMPLETE unit 11 completed originating report [session=1790696278-1] [17:39:38] Radio message in transit: unit 11 -> HQ (long-range) (event 309, message 20) #309 t=92.6s M20 TRANSMIT unit 11 -> HQ (long-range) [session=1790696278-1] [17:39:38] The soldier finished making the report. Radio delivery can now proceed. (event 310, message 21) #310 t=92.6s M21 CALL COMPLETE unit 7 completed originating report [session=1790696278-1] [17:39:38] Radio message in transit: unit 7 -> HQ (long-range) (event 311, message 21) #311 t=92.6s M21 TRANSMIT unit 7 -> HQ (long-range) [session=1790696278-1] [17:39:38] The soldier finished making the report. Radio delivery can now proceed. (event 312, message 22) #312 t=92.6s M22 CALL COMPLETE unit 3 completed originating report [session=1790696278-1] [17:39:38] Radio message in transit: unit 3 -> HQ (long-range) (event 313, message 22) #313 t=92.6s M22 TRANSMIT unit 3 -> HQ (long-range) [session=1790696278-1] [17:39:40] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 314, message 33) #314 t=93.6s M33 CALL unit 29 originating report; three seconds before transmission [session=1790696278-1] [17:39:40] A soldier is making a radio report; transmission starts after three uninterrupted seconds. (event 315, message 34) #315 t=93.6s M34 CALL unit 24 originating report; three seconds before transmission [session=1790696278-1] [17:39:40] Radio message received: HQ received from unit 10 (event 316, message 10) #316 t=93.6s M10 RECEIVE HQ received from unit 10 [session=1790696278-1] [17:39:40] Radio message received: HQ received from unit 6 (event 317, message 12) #317 t=93.6s M12 RECEIVE HQ received from unit 6 [session=1790696278-1] [17:39:40] Radio message received: HQ received from unit 5 (event 318, message 7) #318 t=93.6s M7 RECEIVE HQ received from unit 5 [session=1790696278-1] [17:39:40] Radio message received: HQ received from unit 2 (event 319, message 13) #319 t=93.6s M13 RECEIVE HQ received from unit 2 [session=1790696278-1] [17:39:40] Radio message received: HQ received from unit 1 (event 320, message 8) #320 t=93.6s M8 RECEIVE HQ received from unit 1 [session=1790696278-1] [17:39:40] optics: startup optics deadline; compatible magnified optic not confirmed (event 321) #321 t=94.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:40] optics: startup optics deadline; compatible magnified optic not confirmed (event 322) #322 t=94.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:40] optics: startup optics deadline; compatible magnified optic not confirmed (event 323) #323 t=94.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:40] optics: startup optics deadline; compatible magnified optic not confirmed (event 324) #324 t=94.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:40] optics: startup optics deadline; compatible magnified optic not confirmed (event 325) #325 t=94.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:40] optics: startup optics deadline; compatible magnified optic not confirmed (event 326) #326 t=94.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:40] optics: startup optics deadline; compatible magnified optic not confirmed (event 327) #327 t=94.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:40] optics: startup optics deadline; compatible magnified optic not confirmed (event 328) #328 t=94.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:40] optics: startup optics deadline; compatible magnified optic not confirmed (event 329) #329 t=94.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:40] optics: startup optics deadline; compatible magnified optic not confirmed (event 330) #330 t=94.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:40] optics: startup optics deadline; compatible magnified optic not confirmed (event 331) #331 t=94.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:40] optics: startup optics deadline; compatible magnified optic not confirmed (event 332) #332 t=94.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:40] optics: startup optics deadline; compatible magnified optic not confirmed (event 333) #333 t=94.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:40] optics: startup optics deadline; compatible magnified optic not confirmed (event 334) #334 t=94.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:40] optics: startup optics deadline; compatible magnified optic not confirmed (event 335) #335 t=94.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:41] Radio message received: HQ received from unit 25 (event 336, message 16) #336 t=94.6s M16 RECEIVE HQ received from unit 25 [session=1790696278-1] [17:39:41] The soldier finished making the report. Radio delivery can now proceed. (event 337, message 23) #337 t=94.6s M23 CALL COMPLETE unit 21 completed originating report [session=1790696278-1] [17:39:41] Radio message in transit: unit 21 -> HQ (long-range) (event 338, message 23) #338 t=94.6s M23 TRANSMIT unit 21 -> HQ (long-range) [session=1790696278-1] [17:39:41] Radio message received: unit 21 received from unit 20 (event 339, message 17) #339 t=94.6s M17 RECEIVE unit 21 received from unit 20 [session=1790696278-1] [17:39:41] Radio message in transit: unit 21 -> HQ (long-range) (event 340, message 17) #340 t=94.6s M17 TRANSMIT unit 21 -> HQ (long-range) [session=1790696278-1] [17:39:41] Radio message received: HQ received from unit 15 (event 341, message 18) #341 t=94.6s M18 RECEIVE HQ received from unit 15 [session=1790696278-1] [17:39:41] The soldier finished making the report. Radio delivery can now proceed. (event 342, message 24) #342 t=94.6s M24 CALL COMPLETE unit 13 completed originating report [session=1790696278-1] [17:39:41] Radio message in transit: unit 13 -> HQ (long-range) (event 343, message 24) #343 t=94.6s M24 TRANSMIT unit 13 -> HQ (long-range) [session=1790696278-1] [17:39:41] Radio message received: HQ received from unit 12 (event 344, message 19) #344 t=94.6s M19 RECEIVE HQ received from unit 12 [session=1790696278-1] [17:39:41] Radio message received: HQ received from unit 11 (event 345, message 20) #345 t=94.6s M20 RECEIVE HQ received from unit 11 [session=1790696278-1] [17:39:41] The soldier finished making the report. Radio delivery can now proceed. (event 346, message 25) #346 t=94.6s M25 CALL COMPLETE unit 8 completed originating report [session=1790696278-1] [17:39:41] Radio message in transit: unit 8 -> HQ (long-range) (event 347, message 25) #347 t=94.6s M25 TRANSMIT unit 8 -> HQ (long-range) [session=1790696278-1] [17:39:41] Radio message received: HQ received from unit 7 (event 348, message 21) #348 t=94.6s M21 RECEIVE HQ received from unit 7 [session=1790696278-1] [17:39:41] The soldier finished making the report. Radio delivery can now proceed. (event 349, message 26) #349 t=94.6s M26 CALL COMPLETE unit 4 completed originating report [session=1790696278-1] [17:39:41] Radio message in transit: unit 4 -> HQ (long-range) (event 350, message 26) #350 t=94.6s M26 TRANSMIT unit 4 -> HQ (long-range) [session=1790696278-1] [17:39:41] Radio message received: HQ received from unit 3 (event 351, message 22) #351 t=94.6s M22 RECEIVE HQ received from unit 3 [session=1790696278-1] [17:39:41] The soldier finished making the report. Radio delivery can now proceed. (event 352, message 27) #352 t=95.6s M27 CALL COMPLETE unit 32 completed originating report [session=1790696278-1] [17:39:41] Radio message in transit: unit 32 -> unit 33 (24m short-range) (event 353, message 27) #353 t=95.6s M27 TRANSMIT unit 32 -> unit 33 (24m short-range) [session=1790696278-1] [17:39:41] The soldier finished making the report. Radio delivery can now proceed. (event 354, message 28) #354 t=95.6s M28 CALL COMPLETE unit 17 completed originating report [session=1790696278-1] [17:39:41] Radio message in transit: unit 17 -> HQ (long-range) (event 355, message 28) #355 t=95.6s M28 TRANSMIT unit 17 -> HQ (long-range) [session=1790696278-1] [17:39:41] The soldier finished making the report. Radio delivery can now proceed. (event 356, message 29) #356 t=95.6s M29 CALL COMPLETE unit 14 completed originating report [session=1790696278-1] [17:39:41] Radio message in transit: unit 14 -> HQ (long-range) (event 357, message 29) #357 t=95.6s M29 TRANSMIT unit 14 -> HQ (long-range) [session=1790696278-1] [17:39:41] The soldier finished making the report. Radio delivery can now proceed. (event 358, message 30) #358 t=95.6s M30 CALL COMPLETE unit 9 completed originating report [session=1790696278-1] [17:39:41] Radio message in transit: unit 9 -> HQ (long-range) (event 359, message 30) #359 t=95.6s M30 TRANSMIT unit 9 -> HQ (long-range) [session=1790696278-1] [17:39:42] The soldier finished making the report. Radio delivery can now proceed. (event 360, message 31) #360 t=96.6s M31 CALL COMPLETE unit 33 completed originating report [session=1790696278-1] [17:39:42] Radio message in transit: unit 33 -> HQ (long-range) (event 361, message 31) #361 t=96.6s M31 TRANSMIT unit 33 -> HQ (long-range) [session=1790696278-1] [17:39:42] The soldier finished making the report. Radio delivery can now proceed. (event 362, message 32) #362 t=96.6s M32 CALL COMPLETE unit 28 completed originating report [session=1790696278-1] [17:39:42] Radio message in transit: unit 28 -> unit 29 (24m short-range) (event 363, message 32) #363 t=96.6s M32 TRANSMIT unit 28 -> unit 29 (24m short-range) [session=1790696278-1] [17:39:44] Radio message received: unit 33 received from unit 32 (event 364, message 27) #364 t=97.6s M27 RECEIVE unit 33 received from unit 32 [session=1790696278-1] [17:39:44] Radio message in transit: unit 33 -> HQ (long-range) (event 365, message 27) #365 t=97.6s M27 TRANSMIT unit 33 -> HQ (long-range) [session=1790696278-1] [17:39:44] The soldier finished making the report. Radio delivery can now proceed. (event 366, message 33) #366 t=97.6s M33 CALL COMPLETE unit 29 completed originating report [session=1790696278-1] [17:39:44] Radio message in transit: unit 29 -> HQ (long-range) (event 367, message 33) #367 t=97.6s M33 TRANSMIT unit 29 -> HQ (long-range) [session=1790696278-1] [17:39:44] The soldier finished making the report. Radio delivery can now proceed. (event 368, message 34) #368 t=97.6s M34 CALL COMPLETE unit 24 completed originating report [session=1790696278-1] [17:39:44] Radio message in transit: unit 24 -> unit 25 (32m short-range) (event 369, message 34) #369 t=97.6s M34 TRANSMIT unit 24 -> unit 25 (32m short-range) [session=1790696278-1] [17:39:44] Radio message received: HQ received from unit 21 (event 370, message 23) #370 t=97.6s M23 RECEIVE HQ received from unit 21 [session=1790696278-1] [17:39:44] Radio message received: HQ received from unit 21 (event 371, message 17) #371 t=97.6s M17 RECEIVE HQ received from unit 21 [session=1790696278-1] [17:39:44] Radio message received: HQ received from unit 17 (event 372, message 28) #372 t=97.6s M28 RECEIVE HQ received from unit 17 [session=1790696278-1] [17:39:44] Radio message received: HQ received from unit 14 (event 373, message 29) #373 t=97.6s M29 RECEIVE HQ received from unit 14 [session=1790696278-1] [17:39:44] Radio message received: HQ received from unit 13 (event 374, message 24) #374 t=97.6s M24 RECEIVE HQ received from unit 13 [session=1790696278-1] [17:39:44] Radio message received: HQ received from unit 9 (event 375, message 30) #375 t=97.6s M30 RECEIVE HQ received from unit 9 [session=1790696278-1] [17:39:44] Radio message received: HQ received from unit 8 (event 376, message 25) #376 t=97.6s M25 RECEIVE HQ received from unit 8 [session=1790696278-1] [17:39:44] Radio message received: HQ received from unit 4 (event 377, message 26) #377 t=97.6s M26 RECEIVE HQ received from unit 4 [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 378) #378 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 379) #379 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 380) #380 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 381) #381 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 382) #382 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 383) #383 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 384) #384 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 385) #385 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 386) #386 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 387) #387 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 388) #388 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 389) #389 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 390) #390 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 391) #391 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 392) #392 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 393) #393 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 394) #394 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 395) #395 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 396) #396 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 397) #397 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 398) #398 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 399) #399 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 400) #400 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 401) #401 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 402) #402 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 403) #403 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 404) #404 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 405) #405 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 406) #406 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 407) #407 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 408) #408 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 409) #409 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 410) #410 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 411) #411 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 412) #412 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 413) #413 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 414) #414 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 415) #415 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 416) #416 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 417) #417 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 418) #418 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 419) #419 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 420) #420 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 421) #421 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 422) #422 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 423) #423 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 424) #424 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 425) #425 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 426) #426 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 427) #427 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 428) #428 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 429) #429 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 430) #430 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 431) #431 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] optics: startup optics deadline; compatible magnified optic not confirmed (event 432) #432 t=98.6s M0 OPTICS startup optics deadline; compatible magnified optic not confirmed [session=1790696278-1] [17:39:45] Radio message received: HQ received from unit 33 (event 433, message 31) #433 t=98.6s M31 RECEIVE HQ received from unit 33 [session=1790696278-1] [17:39:45] Radio message received: unit 29 received from unit 28 (event 434, message 32) #434 t=98.6s M32 RECEIVE unit 29 received from unit 28 [session=1790696278-1] [17:39:45] Radio message in transit: unit 29 -> HQ (long-range) (event 435, message 32) #435 t=98.6s M32 TRANSMIT unit 29 -> HQ (long-range) [session=1790696278-1] [17:39:46] Radio message received: HQ received from unit 33 (event 436, message 27) #436 t=99.6s M27 RECEIVE HQ received from unit 33 [session=1790696278-1] [17:39:46] Radio message received: HQ received from unit 29 (event 437, message 33) #437 t=99.6s M33 RECEIVE HQ received from unit 29 [session=1790696278-1] [17:39:46] Radio message received: unit 25 received from unit 24 (event 438, message 34) #438 t=99.6s M34 RECEIVE unit 25 received from unit 24 [session=1790696278-1] [17:39:46] Radio message in transit: unit 25 -> HQ (long-range) (event 439, message 34) #439 t=99.6s M34 TRANSMIT unit 25 -> HQ (long-range) [session=1790696278-1] [17:39:47] Radio message received: HQ received from unit 29 (event 440, message 32) #440 t=101.6s M32 RECEIVE HQ received from unit 29 [session=1790696278-1] [17:39:49] Radio message received: HQ received from unit 25 (event 441, message 34) #441 t=102.6s M34 RECEIVE HQ received from unit 25 [session=1790696278-1] [17:39:59] helicopter pad: Search helicopter: delay 15 minutes; no clear airfield departure pad; bounded retry pending; next attempt in 30 seconds (event 442) #442 t=112.6s M0 HELICOPTER PAD Search helicopter: delay 15 minutes; no clear airfield departure pad; bounded retry pending; next attempt in 30 seconds [session=1790696278-1] [17:40:27] town garrison: C_LocationStPhilippe at <4502.76,14.702,10772>: waiting to place 7 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. (event 443) #443 t=140.7s M0 TOWN GARRISON C_LocationStPhilippe at <4502.76,14.702,10772>: waiting to place 7 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. [session=1790696278-1] [17:40:27] airfield support: physical service depot and separate ammunition helicopter initialized (event 444) #444 t=140.7s M0 AIRFIELD SUPPORT physical service depot and separate ammunition helicopter initialized [session=1790696278-1] [17:40:28] helicopter crew: airframe initialized; allocated 4 original pilot/gunner seats once (event 445) #445 t=141.6s M0 HELICOPTER CREW airframe initialized; allocated 4 original pilot/gunner seats once [session=1790696278-1] [17:40:29] Search helicopter launched: wave=1 airfield pad=<4830.9,31.5956,11371.5> (event 446) #446 t=142.6s M0 HELICOPTER LAUNCH wave=1 airfield pad=<4830.9,31.5956,11371.5> [session=1790696278-1] [17:40:29] Group 34 joined HQ: 4 soldiers, faction RHS_ION. Assignment: air-recon-10001. (event 447) #447 t=142.6s M0 REGISTER group=34 force=air-recon-10001 faction=RHS_ION position=<4888.88,28.6938,11801.7> members=4 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:40:29] Group 34: soldier spawned at <4868.24,30.2437,11805>. (event 448) #448 t=142.6s M0 SPAWN MEMBER group=34 force=air-recon-10001 actor=SCR_ChimeraCharacter<0x00000000946D5778> @"ENTITY:4611686018427396384" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4868.237305 30.243750 11805.011719> @"{C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et" prefab={C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et position=<4868.24,30.2437,11805> [session=1790696278-1] [17:40:29] Group 34: soldier spawned at <4869.53,30.2437,11805>. (event 449) #449 t=142.6s M0 SPAWN MEMBER group=34 force=air-recon-10001 actor=SCR_ChimeraCharacter<0x00000000946D6060> @"ENTITY:4611686018427396420" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4869.528320 30.243750 11805.011719> @"{C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et" prefab={C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et position=<4869.53,30.2437,11805> [session=1790696278-1] [17:40:29] Group 34: soldier spawned at <4869.64,30.2877,11797.2>. (event 450) #450 t=142.6s M0 SPAWN MEMBER group=34 force=air-recon-10001 actor=SCR_ChimeraCharacter<0x00000000946D6948> @"ENTITY:4611686018427396456" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4869.636719 30.287745 11797.165039> @"{C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et" prefab={C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et position=<4869.64,30.2877,11797.2> [session=1790696278-1] [17:40:29] Group 34: soldier spawned at <4868.88,29.9109,11805.8>. (event 451) #451 t=142.6s M0 SPAWN MEMBER group=34 force=air-recon-10001 actor=SCR_ChimeraCharacter<0x00000000946D7230> @"ENTITY:4611686018427396492" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4868.884766 29.910900 11805.817383> @"{C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et" prefab={C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et position=<4868.88,29.9109,11805.8> [session=1790696278-1] [17:40:30] helicopter crew: airframe initialized; allocated 4 original pilot/gunner seats once (event 452) #452 t=143.6s M0 HELICOPTER CREW airframe initialized; allocated 4 original pilot/gunner seats once [session=1790696278-1] [17:40:31] Group 35 joined HQ: 4 soldiers, faction RHS_ION. Assignment: airborne-1-team-0. (event 453) #453 t=144.5s M0 REGISTER group=35 force=airborne-1-team-0 faction=RHS_ION position=<4830.9,31.5956,11371.5> members=4 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:40:31] Group 35: soldier spawned at <4831.82,33.1995,11371.2>. (event 454) #454 t=144.5s M0 SPAWN MEMBER group=35 force=airborne-1-team-0 actor=SCR_ChimeraCharacter<0x00000000946D9EB8> @"ENTITY:4611686018427396764" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4831.818359 33.199528 11371.153320> @"{E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et" prefab={E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et position=<4831.82,33.1995,11371.2> [session=1790696278-1] [17:40:31] Group 35: soldier spawned at <4831.62,33.1995,11372.2>. (event 455) #455 t=144.5s M0 SPAWN MEMBER group=35 force=airborne-1-team-0 actor=SCR_ChimeraCharacter<0x00000000946DA968> @"ENTITY:4611686018427396896" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4831.616699 33.199528 11372.250000> @"{E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et" prefab={E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et position=<4831.62,33.1995,11372.2> [session=1790696278-1] [17:40:31] Group 35: soldier spawned at <4831.41,33.1995,11373.4>. (event 456) #456 t=144.5s M0 SPAWN MEMBER group=35 force=airborne-1-team-0 actor=SCR_ChimeraCharacter<0x00000000946DB418> @"ENTITY:4611686018427397028" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4831.406250 33.199528 11373.397461> @"{E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et" prefab={E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et position=<4831.41,33.1995,11373.4> [session=1790696278-1] [17:40:31] Group 35: soldier spawned at <4830.43,33.1995,11369.4>. (event 457) #457 t=144.5s M0 SPAWN MEMBER group=35 force=airborne-1-team-0 actor=SCR_ChimeraCharacter<0x00000000946DBEC8> @"ENTITY:4611686018427397160" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4830.432617 33.199528 11369.429688> @"{E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et" prefab={E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et position=<4830.43,33.1995,11369.4> [session=1790696278-1] [17:40:31] role reserved: group=35 force=airborne-1-team-0 home=; excluded from general HQ retasking (event 458) #458 t=144.5s M0 ROLE RESERVED group=35 force=airborne-1-team-0 home=; excluded from general HQ retasking [session=1790696278-1] [17:40:31] Group 36 joined HQ: 4 soldiers, faction RHS_ION. Assignment: airborne-1-team-1. (event 459) #459 t=144.5s M0 REGISTER group=36 force=airborne-1-team-1 faction=RHS_ION position=<4830.9,31.5956,11371.5> members=4 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:40:31] Group 36: soldier spawned at <4831.71,33.1995,11371.7>. (event 460) #460 t=144.5s M0 SPAWN MEMBER group=36 force=airborne-1-team-1 actor=SCR_ChimeraCharacter<0x00000000946DA410> @"ENTITY:4611686018427396830" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4831.711914 33.199528 11371.732422> @"{E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et" prefab={E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et position=<4831.71,33.1995,11371.7> [session=1790696278-1] [17:40:31] Group 36: soldier spawned at <4831.51,33.1995,11372.9>. (event 461) #461 t=144.5s M0 SPAWN MEMBER group=36 force=airborne-1-team-1 actor=SCR_ChimeraCharacter<0x00000000946DAEC0> @"ENTITY:4611686018427396962" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4831.505859 33.199528 11372.856445> @"{E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et" prefab={E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et position=<4831.51,33.1995,11372.9> [session=1790696278-1] [17:40:31] Group 36: soldier spawned at <4831.3,33.1995,11374>. (event 462) #462 t=144.5s M0 SPAWN MEMBER group=36 force=airborne-1-team-1 actor=SCR_ChimeraCharacter<0x00000000946DB970> @"ENTITY:4611686018427397094" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4831.300781 33.199528 11373.972656> @"{E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et" prefab={E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et position=<4831.3,33.1995,11374> [session=1790696278-1] [17:40:31] Group 36: soldier spawned at <4830.32,33.1995,11370.1>. (event 463) #463 t=144.5s M0 SPAWN MEMBER group=36 force=airborne-1-team-1 actor=SCR_ChimeraCharacter<0x00000000946DC420> @"ENTITY:4611686018427397226" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4830.318848 33.199528 11370.051758> @"{E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et" prefab={E3EEA6FBEDFD78F4}Prefabs/Characters/Factions/INDFOR/RHS_ION_Coy/RandomSoldiers/Character_RHS_ION_Coy_SL_Random.et position=<4830.32,33.1995,11370.1> [session=1790696278-1] [17:40:31] role reserved: group=36 force=airborne-1-team-1 home=; excluded from general HQ retasking (event 464) #464 t=144.5s M0 ROLE RESERVED group=36 force=airborne-1-team-1 home=; excluded from general HQ retasking [session=1790696278-1] [17:40:31] air load ready: eight original passengers seated in two four-person teams (event 465) #465 t=144.5s M0 AIR LOAD READY eight original passengers seated in two four-person teams [session=1790696278-1] [17:40:32] Group 37 joined HQ: 4 soldiers, faction RHS_ION. Assignment: air-recon-1. (event 466) #466 t=145.5s M0 REGISTER group=37 force=air-recon-1 faction=RHS_ION position=<4850.9,30.5875,11371.5> members=4 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790696278-1] [17:40:32] Group 37: soldier spawned at <4832.14,33.1456,11368.3>. (event 467) #467 t=145.5s M0 SPAWN MEMBER group=37 force=air-recon-1 actor=SCR_ChimeraCharacter<0x00000000946D7B18> @"ENTITY:4611686018427396618" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4832.141602 33.145626 11368.343750> @"{C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et" prefab={C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et position=<4832.14,33.1456,11368.3> [session=1790696278-1] [17:40:32] Group 37: soldier spawned at <4830.87,33.1456,11368.1>. (event 468) #468 t=145.5s M0 SPAWN MEMBER group=37 force=air-recon-1 actor=SCR_ChimeraCharacter<0x00000000946D8400> @"ENTITY:4611686018427396654" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4830.871094 33.145626 11368.110352> @"{C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et" prefab={C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et position=<4830.87,33.1456,11368.1> [session=1790696278-1] [17:40:32] Group 37: soldier spawned at <4829.35,33.1896,11375.8>. (event 469) #469 t=145.5s M0 SPAWN MEMBER group=37 force=air-recon-1 actor=SCR_ChimeraCharacter<0x00000000946D8CE8> @"ENTITY:4611686018427396690" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4829.348633 33.189621 11375.808594> @"{C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et" prefab={C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et position=<4829.35,33.1896,11375.8> [session=1790696278-1] [17:40:32] Group 37: soldier spawned at <4831.65,32.8128,11367.4>. (event 470) #470 t=145.5s M0 SPAWN MEMBER group=37 force=air-recon-1 actor=SCR_ChimeraCharacter<0x00000000946D95D0> @"ENTITY:4611686018427396726" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4831.649902 32.812778 11367.434570> @"{C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et" prefab={C31F210ABE078197}Prefabs/ERR/ReconPilotEast.et position=<4831.65,32.8128,11367.4> [session=1790696278-1] [17:40:34] radio equipment: original group already equipped; no native radio request submitted (event 471) #471 t=147.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790696278-1] [17:40:34] radio equipment: original group already equipped; no native radio request submitted (event 472) #472 t=147.6s M0 RADIO EQUIPMENT original group already equipped; no native radio request submitted [session=1790696278-1] [17:40:34] Sighting report queued for radio transmission: X=4831 Z=11371: count unknown; aircraft; off road; speed/direction unknown; seen weapons: unknown; vector X/Z=unknown (0s ago) (event 473, message 62) #473 t=147.6s M62 REPORT X=4831 Z=11371: count unknown; aircraft; off road; speed/direction unknown; seen weapons: unknown; vector X/Z=unknown (0s ago) [session=1790696278-1] [17:40:34] helicopter lost: Search helicopter: delay 15 minutes; aircraft removed; replacement delayed; next attempt in 900 seconds (event 474) #474 t=147.8s M0 HELICOPTER LOST Search helicopter: delay 15 minutes; aircraft removed; replacement delayed; next attempt in 900 seconds [session=1790696278-1] [17:40:35] Radio delivery failed: originating call lost its living owned radio carrier; X=4831 Z=11371: count unknown; aircraft; off road; speed/direction unknown; seen weapons: unknown; vector X/Z=unknown (0s ago) (event 475, message 62) #475 t=148.6s M62 LOST originating call lost its living owned radio carrier; X=4831 Z=11371: count unknown; aircraft; off road; speed/direction unknown; seen weapons: unknown; vector X/Z=unknown (0s ago) [session=1790696278-1]