{ "log": "docs/evidence/native-2026-09-19-050158-lifecycle-compile-failure/console.log.txt", "smoke_completions": 0, "assertions_passed": 0, "script_or_runtime_failures": [ "05:02:03.168 SCRIPT (E): @\"Scripts/Game/ERR/ERR_SpawnFinalization.c,3\": Variable name 'PlayerId' is already used as type name", "05:02:03.168 SCRIPT (E): @\"Scripts/Game/ERR/ERR_SpawnFinalization.c,4\": Variable name 'Identity' is already used as type name", "05:02:03.486 SCRIPT (E): Can't compile \"Game\" script module!" ], "engine_errors": [ "05:02:03.168 SCRIPT (E): @\"Scripts/Game/ERR/ERR_SpawnFinalization.c,3\": Variable name 'PlayerId' is already used as type name", "05:02:03.168 SCRIPT (E): @\"Scripts/Game/ERR/ERR_SpawnFinalization.c,4\": Variable name 'Identity' is already used as type name", "05:02:03.486 SCRIPT (E): Can't compile \"Game\" script module!", "05:02:03.996 ENGINE (E): Unable to initialize a game/gamelib. Some workbench features will not work." ], "missing_end_screen": [], "scope": "scripted local Workbench integration only; no multiplayer, piloting or FPS claim" }